Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.24 @ 08:28:50 // Winter2019/RPGLIKE Player: Gnomed! Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (72) 360 Value Destroyed (3771) 3771 Prototype IDs (10) 200 Alien Tech Used (1) 200 Bonus (11172) 11172 TOTAL SCORE: 22803 Bonus ------- Pacifist 834 Triggered Max Security 1000 High Alert Combat Kills 256 Win 3000 Win Speed 6082 Cogmind --------- Core Integrity 2470/10250 Matter 2766/3600 Energy 10250/10250 System Corruption 7% Temperature Cool (1) Movement Flying (35) Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (1) --- Electron Diverter > --- UTILITY (1) ------ Experimental Thermal Shield > --- WEAPON (1) ------- Enhanced Nova Cannon > --- INVENTORY (90) --- Improved VTOL Module Impulse Thruster Impulse Thruster Impulse Thruster Electron Diverter Electron Diverter Electron Diverter Launcher Loader Phase Gun Phase Gun Enhanced Quantum Rifle Gamma Bomb Array Smartbomb Launcher Peak State ------------ > --- POWER ------------ Compact Particle Reactor > --- PROPULSION ------- Electron Diverter > --- UTILITY ---------- Force Field > --- WEAPON ----------- Phase Gun > --- INVENTORY -------- Improved VTOL Module Impulse Thruster Impulse Thruster Impulse Thruster Electron Diverter Electron Diverter Electron Diverter Electron Diverter Phase Gun Phase Gun [Rating: 37] Favorites ----------- Power Compact Particle Reactor Power Core Neutrino Core Reactor Compact Particle Reactor Propulsion Electron Diverter Flight Unit Electron Diverter Utility Experimental Thermal Shield Device Experimental Thermal Shield Weapon Enhanced Quantum Rifle Energy Gun Enhanced Quantum Rifle Energy Cannon Enhanced Nova Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Fac Fac Res Res Qua Acc Slots Evolved . | . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 38 | . 1 . 2 2 . . 6 5 3 5 . 2 12 Power 3 | . . . . . . . . 2 . 1 . . . Engine . | . . . . . . . . . . . . . . Core 2 | . . . . . . . . 2 . . . . . Reactor 1 | . . . . . . . . . . 1 . . . Propulsion 9 | . 1 . . . . . 3 . 1 1 . 1 2 Treads . | . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 9 | . 1 . . . . . 3 . 1 1 . 1 2 Utility 5 | . . . . 1 . . . . 1 1 . . 2 Device 5 | . . . . 1 . . . . 1 1 . . 2 Storage . | . . . . . . . . . . . . . . Processor . | . . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 21 | . . . 2 1 . . 3 3 1 2 . 1 8 Energy Gun 5 | . . . . . . . . . . 2 . 1 2 Energy Cannon 13 | . . . 2 1 . . 3 1 . . . . 6 Ballistic Gun . | . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 3 | . . . . . . . . 2 1 . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . . 3 . . 1 . 1 1 Parts Lost 5 | . . . . . . . 1 1 2 . . . 1 Power 1 | . . . . . . . . 1 . . . . . Propulsion 1 | . . . . . . . 1 . . . . . . Utility 1 | . . . . . . . . . 1 . . . . Weapon 2 | . . . . . . . . . 1 . . . 1 Highest Loss Streak 1 | . . . . . . . 1 1 1 . . . 1 To Critical Strikes 1 | . . . . . . . . . 1 . . . . Average Slot Usage (%) 61 | . 12 25 46 70 75 75 44 40 66 85 100 95 64 Core 2 | . . . . . . . . 18 . . . . . Reactor 4 | . . . . . . . . . . 23 25 25 3 Flight 20 | . 12 25 25 25 25 25 21 . 25 25 25 25 24 Device 11 | . . . . 20 25 25 7 . 23 17 25 20 11 Energy Gun 8 | . . . . . . . . . . 20 25 25 13 Energy Cannon 12 | . . . 21 25 25 25 16 19 . . . . 11 Launcher 1 | . . . . . . . . 2 18 . . . . Peak Build Rating 37 | . 1 1 3 6 6 6 10 13 10 31 31 37 37 Average Rating 20 | . . 1 2 4 6 6 6 10 9 23 31 35 30 On Entrance 9 | . . 1 1 3 6 6 6 3 . 4 31 31 34 Naked Turns 87 | . 19 . . . . . 30 37 . . . . 1 Heaviest Build 25 | . . . 4 8 8 8 8 22 4 25 25 25 25 Greatest Support 268 | 3 264 264 264 264 264 264 265 263 265 267 267 268 268 Greatest Overweight (x) . | . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 90 | . 90 90 90 90 90 90 90 90 90 90 90 90 90 Average Capacity 88 | . 17 90 90 90 90 90 90 90 90 90 90 90 90 Most Carried 15 | . . . 4 5 5 5 9 9 2 5 5 10 15 Average Carried 7 | . . . 1 4 5 5 5 7 1 2 5 9 10 Final Capacity 90 | . 90 90 90 90 90 90 90 90 90 90 90 90 90 Final Carried 15 | . . . 4 5 5 5 9 3 1 5 5 10 15 Class Distribution -------------------- 99% | Wizard-Mutant Dominant Class ---------------- Wizard-Mutant | -10/Materials Wizard-Mutant | -10/Mines Wizard-Mutant | -9/Materials Wizard-Mutant | -8/Materials Wizard-Mutant | -8/Storage Wizard-Mutant | -8/Recycling Wizard-Mutant | -6/Factory Wizard-Mutant | -5/Factory Wizard-Mutant | -4/Factory Wizard-Mutant | -3/Research Wizard-Mutant | -2/Research Wizard-Mutant | -2/Quarantine Wizard-Mutant | -1/Access Resources | -11 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Fac Fac Res Res Qua Acc Matter Collected 3303 | . . . . . . . 210 959 . 10 . . 2124 Remotely . | . . . . . . . . . . . . . . Salvage Created 3312 | . . . . . . . 191 841 274 . . . 2006 Parts 161 | . . . . . . . 16 42 10 1 . . 92 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 4 | . . . . . . . . 4 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Fac Fac Res Res Qua Acc Combat Hostiles Destroyed 63 | . . . . . . . 3 22 10 1 . . 27 Guns 11 | . . . . . . . . . . 1 . . 10 Cannons 33 | . . . . . . . 3 16 . . . . 14 AOE 15 | . . . . . . . . 4 10 . . . 1 Classes Destroyed 13 | . . . . . . . 1 6 1 . . . 5 Worker 3 | . . . . . . . . 2 . . . . 1 Operator 2 | . . . . . . . . . . . . . 2 Drone 1 | . . . . . . . . . . . . . 1 Watcher 5 | . . . . . . . . . 2 . . . 3 Swarmer 20 | . . . . . . . . 9 6 . . . 5 Cutter 3 | . . . . . . . . . . . . . 3 Grunt 19 | . . . . . . . . 7 4 . . . 8 Brawler 1 | . . . . . . . . 1 . . . . . Duelist 1 | . . . . . . . . 1 . . . . . Sentry 11 | . . . . . . . 3 1 . 1 . . 6 Hunter 5 | . . . . . . . . 3 . . . . 2 Programmer 1 | . . . . . . . . . . . . . 1 Heavy 1 | . . . . . . . . . . . . . 1 Best Kill Streak 11 | . . . . . . . 1 7 11 1 . . 7 Combat Bots Only 10 | . . . . . . . 1 6 10 1 . . 6 Max Kills in Single Turn 4 | . . . . . . . 1 2 4 1 . . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . 1 4 . . . 1 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Fac Fac Res Res Qua Acc Hostile Shots Fired 1173 | . 23 24 8 11 9 2 213 218 120 65 . 12 468 Missed 541 | . 10 8 4 6 3 . 105 70 69 26 . 8 232 Damage Taken 8302 | . 81 77 27 44 56 15 1832 1538 593 243 . 29 3767 Core 7490 | . 72 74 23 35 46 15 1773 1331 498 211 . 25 3387 Absorbed by Shields 289 | . . . . . . . . . . 258 . 31 . Redirected to Core 2660 | . 26 7 10 26 37 . 110 683 283 89 . 11 1378 Ignored by Resistances 5021 | . 31 62 19 32 42 12 436 1101 433 367 . 35 2451 Core Remaining (%) 75 | 100 . 98 98 . . 97 81 69 64 62 . 57 24 Volleys Fired 292 | . . . . 4 1 3 11 101 23 9 . . 140 Largest 1 | . . . . 1 1 1 1 1 1 1 . . 1 Hottest 120 | . . . . 80 80 80 85 85 30 88 . . 120 Shots Fired 290 | . . . . 4 1 3 11 101 23 9 . . 138 Gun 83 | . . . . . . . . . . 9 . . 74 Cannon 172 | . . . . 4 1 3 11 89 . . . . 64 Launcher 35 | . . . . . . . . 12 23 . . . . Special . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Thermal 255 | . . . . 4 1 3 11 89 . 9 . . 138 Explosive 35 | . . . . . . . . 12 23 . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 47 | . . . . 1 2 . 12 21 22 20 . . 47 Robot Miss Streak 2 | . . . . 1 . . . 1 1 . . . 2 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 233 | . . . . 2 1 . 10 78 13 8 . . 121 Core Hits 158 | . . . . . . . 8 46 41 2 . . 61 Critical Kills 3 | . . . . . . . . 2 . . . . 1 Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 4 | . . . . . . . . 2 . 1 . . 1 Burn 1 | . . . . . . . . . . 1 . . . Meltdown 3 | . . . . . . . . 2 . . . . 1 Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 11682 | . . . . 61 32 . 442 2923 1809 247 . . 6168 Guns 2561 | . . . . . . . . . . 247 . . 2314 Cannons 5541 | . . . . 61 32 . 358 2148 . . . . 2942 Explosions 3430 | . . . . . . . . 709 1809 . . . 912 Melee . | . . . . . . . . . . . . . . Ramming 150 | . . . . . . . 84 66 . . . . . Kinetic . | . . . . . . . . . . . . . . Thermal 8430 | . . . . 61 32 . 358 2148 328 247 . . 5256 Explosive 2944 | . . . . . . . . 709 1481 . . . 754 Electromagnetic 158 | . . . . . . . . . . . . . 158 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . 6 6 . . . . 7 Average Corruption 3 | . . . . . . . 5 3 . . . . 2 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 17 | . . . . . . . 3 2 . . . . 12 Message Errors 5 | . . . . . . . . . . . . . 5 Matter Fused 4 | . . . . . . . 3 . . . . . 1 Heat Flow Errors 2 | . . . . . . . . . . . . . 2 Energy Discharges 1 | . . . . . . . . . . . . . 1 Parts Rejected 2 | . . . . . . . . 2 . . . . . Data Loss (minor) 1 | . . . . . . . . . . . . . 1 Weapon Failures 2 | . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 306 | . . . . . . . . 34 93 . . . 179 Projectiles 141 | . . . . . . . . 34 . . . . 107 Explosions 165 | . . . . . . . . . 93 . . . 72 Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 169 | . . . . . . . 37 57 45 . . . 30 Shots 7 | . . . . . . . . 3 3 . . . 1 Rammed 32 | . . . . . . . 23 9 . . . . . Targets Rammed 32 | . . . . . . . 23 9 . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature . | . . . . . . . . . . . . . . Average Temperature . | . . . . . . . . . . . . . . Received Heat Transfer 1566 | . 12 30 24 27 54 9 216 444 138 54 . . 558 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 4 | . . . . . . . . 2 . . . . 2 Combat Hostiles 4 | . . . . . . . . 2 . . . . 2 Parts Melted 23 | . . . . . . . 1 8 . 3 . . 11 Heat Transferred 7915 | . . . . 100 50 . 485 2183 250 370 . . 4477 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Fac Fac Res Res Qua Acc Peak Influence 1618 | . . . 15 22 7 5 141 623 551 335 178 101 1618 Initial 245 | . . . . 5 7 2 1 59 28 245 163 86 23 Average 216 | . . . 5 6 7 2 47 224 263 274 164 50 308 Maximum Alert Level 5 | . . . . . . . . 2 2 1 . . 5 Low Security (%) 65 | 100 100 100 100 100 100 100 100 61 48 . 100 100 56 Level 1 14 | . . . . . . . . 14 14 100 . . 11 Level 2 13 | . . . . . . . . 23 37 . . . 15 Level 3 6 | . . . . . . . . . . . . . 14 Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . 1 Squads Dispatched 16 | . . . 1 . . . . 4 1 1 . 1 8 Investigation 3 | . . . . . . . . . 1 . . . 2 Extermination 1 | . . . . . . . . . . . . . 1 Reinforcement 10 | . . . 1 . . . . 2 . 1 . 1 5 Assault 2 | . . . . . . . . 2 . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Fac Fac Res Res Qua Acc Distress Signals 6 | . . . . . . . . . 1 3 . . 2 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 187 | . 5 5 3 4 3 1 7 36 26 14 1 5 77 Peak Tracking Total 16 | . 5 5 3 4 3 2 4 10 12 14 1 3 16 Tactical Retreats 22 | . . . . . . . 1 4 3 . . . 14 Traps | -11 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Fac Fac Res Res Qua Acc Traps Triggered 7 | . . . . . . . 1 . 1 1 . . 4 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed 13 | . . . . . . . . . . . . . 13 Reused 1 | . . . . . . . . . . . . . 1 Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . 1 Objects Rigged 6 | . . . . . . . . . . . . . 6 Exploded 4 | . . . . . . . . . . . . . 4 Machines | -11 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Fac Fac Res Res Qua Acc Machines Disabled 11 | . . . . . . . . . 6 . . . 5 Max in Single Turn 2 | . . . . . . . . . 2 . . . 1 Garrison Access 5 | . . . . . . . . . . . . . 5 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Fac Fac Res Res Qua Acc Machines Accessed 26 | . 1 . 1 1 1 1 1 2 1 1 . 1 15 Terminals 21 | . 1 . 1 1 1 1 1 2 1 1 . 1 10 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . . . . 5 Total Hacks 85 | . 3 . 1 4 1 1 1 8 5 5 . 5 51 Successful 83 | . 2 . 1 4 1 1 1 8 5 5 . 5 50 Failed 1 | . 1 . . . . . . . . . . . . Catastrophic . | . . . . . . . . . . . . . . Database Lockouts 1 | . . . . . . . . . . . . . 1 Manual 55 | . 2 . 1 1 2 1 1 8 5 1 . 5 28 Terminals 80 | . 3 . 1 4 1 1 1 8 5 5 . 5 46 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . . . . 5 Terminal Hacks 73 | . 2 . 1 4 1 1 1 8 5 5 . 4 41 Record 20 | . 1 . . 3 . . . . . . . . 16 Part Schematic 3 | . . . . . . . . . . 3 . . . Prototype ID Bank 1 | . . . . . . . . . . 1 . . . Open Door 1 | . . . . . . . . . . . . . 1 Level Access Points 10 | . 1 . 1 1 . 1 1 1 1 1 . 1 1 Branch Access Points 1 | . . . . . 1 . . . . . . . . Unreport Threat 26 | . . . . . . . . 7 4 . . 3 12 Reprogram Traps 3 | . . . . . . . . . . . . . 3 Surveillance Status 1 | . . . . . . . . . . . . . 1 Garrison Status 2 | . . . . . . . . . . . . . 2 Zone Layout 5 | . . . . . . . . . . . . . 5 Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . . . . . . . 5 Seal Access 5 | . . . . . . . . . . . . . 5 Unauthorized Hacks 5 | . . . . . . . . . . . . 1 4 Terminals 5 | . . . . . . . . . . . . 1 4 Assimilate 2 | . . . . . . . . . . . . 1 1 Detonate 3 | . . . . . . . . . . . . . 3 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 Used 1 | . . . . . . . . . . . . . 1 Hacking Detections 6 | . 1 . . 1 . . . . . 1 . 1 2 Full Trace Events 1 | . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . . 3 . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Mat Sto Rec Fac Fac Fac Res Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Fac Fac Res Res Qua Acc Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Fac Fac Res Res Qua Acc Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Fac Fac Res Res Qua Acc Turns Passed 2706 | 12 46 20 64 66 35 81 252 428 150 158 39 119 1236 Spaces Moved 5304 | 25 101 50 142 134 83 187 460 416 288 360 96 309 2653 Core 546 | 25 36 . . . . . 68 416 . 1 . . . Treads . | . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 4758 | . 65 50 142 134 83 187 392 . 288 359 96 309 2653 Fastest Speed 35 | 50 40 40 40 40 40 40 35 50 35 35 40 35 35 Average Speed 37 | 50 43 40 40 40 40 40 39 50 35 35 40 35 35 Slowest Speed 50 | 50 50 40 40 40 40 40 50 50 35 50 40 40 35 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 59 | . 3 1 . 1 4 4 3 . 6 4 1 3 29 Cave-ins Triggered . | . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . 1 . Exploration Rate (%) 25 | 3 27 22 19 21 28 53 14 20 16 12 4 53 69 Regions Visited 13 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 9 | . . 1 1 . 1 1 1 1 1 1 . 1 . Unknown Exits Taken 4 | 1 1 . . 1 . . . . . . 1 . . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 31 | . . . . 1 . 1 . 9 15 . . . 5 Terrain Destroyed 248 | . . . . 2 . 3 . 88 53 . . . 102 Melee . | . . . . . . . . . . . . . . Projectile 47 | . . . . 2 . 3 . 28 . . . . 14 AOE 201 | . . . . . . . . 60 53 . . . 88 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Fac Fac Res Res Qua Acc Total 5651 | 24 98 48 148 140 79 185 518 536 307 373 94 314 2787 Wait 4 | . . . . . . . . . . . . . 4 Move 5181 | 24 95 47 141 131 75 178 453 415 275 351 93 302 2601 Hop 50 | . 2 1 . 1 3 4 3 . 6 4 1 3 22 Pick Up 24 | . . . 4 1 . . 6 . . 4 . 4 5 Fast Attach 26 | . 1 . 2 2 . . 2 2 1 5 . 2 9 Attach 12 | . . . . . . . 4 3 2 . . . 3 Detach 4 | . . . . . . . 2 1 . . . . 1 Swap 1 | . . . . . . . . . . . . 1 . Drop 17 | . . . 1 1 . . 6 5 . . . 2 2 Fire 292 | . . . . 4 1 3 11 101 23 9 . . 140 Melee . | . . . . . . . . . . . . . . Ram 32 | . . . . . . . 23 9 . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous 8 | . . . . . . . 8 . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: Fac x3 / *Sto) -8/Storage -8/Recycling -6/Factory (discovered 5 exits: *Fac x4 / [*Low]) -5/Factory (discovered 5 exits: *Fac x4 / [*Upp]) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 2 exits: *Acc / *Qua) -2/Quarantine -1/Access (discovered 2 exits: *Sur / [*Com]) To Epsilon Eridani History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 13) 13 | -11/Scrapyard | Entered Materials 50 | -10/Materials | Identified exit to Materials 56 | -10/Materials | Discovered new exit (range 6) 59 | -10/Materials | Entered Mines 75 | -10/Mines | Discovered exit to Materials (range 8) 79 | -10/Mines | Entered Materials 81 | -9/Materials | Reached level 2 81 | -9/Materials | Reached level 3 100 | -9/Materials | Discovered new exit (range 56) 108 | -9/Materials | Identified exit to Materials 143 | -9/Materials | Entered another Materials area 145 | -8/Materials | Reached level 4 145 | -8/Materials | Reached level 5 145 | -8/Materials | Reached level 6 147 | -8/Materials | Identified exit to Factory 202 | -8/Materials | Discovered new exit (range 14) 209 | -8/Materials | Entered Storage 211 | -8/Storage | Reached level 7 216 | -8/Storage | Identified exit to Recycling 243 | -8/Storage | Used back door to open Recycling access 244 | -8/Storage | Entered Recycling 246 | -8/Recycling | Reached level 8 278 | -8/Recycling | Identified exit to Factory 325 | -8/Recycling | Entered Factory 326 | -6/Factory | Build established: Wizard-Mutant 327 | -6/Factory | Reached level 9 327 | -6/Factory | Reached level 10 327 | -6/Factory | Reached level 11 424 | -6/Factory | Reached level 12 525 | -6/Factory | Identified exit to Factory 532 | -6/Factory | Discovered new exit (range 16) 532 | -6/Factory | Spotted B-75 Beast 577 | -6/Factory | Entered another Factory area 579 | -5/Factory | Reached level 13 579 | -5/Factory | Reached level 14 579 | -5/Factory | Reached level 15 592 | -5/Factory | Discovered new exit (range 13) 750 | -5/Factory | Discovered new exit (range 32) 781 | -5/Factory | Identified exit to Factory 804 | -5/Factory | Reached level 16 877 | -5/Factory | First assault squad dispatched 973 | -5/Factory | Reached level 17 1005 | -5/Factory | Entered another Factory area 1007 | -4/Factory | Reached level 18 1028 | -4/Factory | Identified exit to Research 1048 | -4/Factory | Reached level 19 1106 | -4/Factory | Destroyed 10 combat bots 1155 | -4/Factory | Entered Research 1157 | -3/Research | Reached level 20 1157 | -3/Research | Reached level 21 1157 | -3/Research | Reached level 22 1211 | -3/Research | Spotted B-86 Titan 1241 | -3/Research | Identified exit to Research 1313 | -3/Research | Entered another Research area 1315 | -2/Research | Reached level 23 1315 | -2/Research | Reached level 24 1315 | -2/Research | Reached level 25 1348 | -2/Research | Discovered new exit (range 10) 1348 | -2/Research | Discovered new exit (range 48) 1352 | -2/Research | Entered Quarantine 1354 | -2/Quarantine | Reached level 26 1397 | -2/Quarantine | Identified exit to Access 1460 | -2/Quarantine | Found Alien Artifact 1460 | -2/Quarantine | Identified Transdimensional Reconstructor 1460 | -2/Quarantine | Warped through subspace 1471 | -2/Quarantine | Entered Access 1473 | -1/Access | Reached level 27 1473 | -1/Access | Reached level 28 1525 | -1/Access | Spotted B-99 Colossus 1536 | -1/Access | Reached level 29 1638 | -1/Access | Identified exit to Surface 1638 | -1/Access | Central database locked down 1669 | -1/Access | Discovered new exit (range 10) 1669 | -1/Access | Spotted B-99 Colossus 1686 | -1/Access | Core integrity fell below 50% 1827 | -1/Access | Reached level 30 2128 | -1/Access | Found Prototype Device 2128 | -1/Access | Identified Exp. Thermal Shield 2130 | -1/Access | Found Exp. Thermal Shield 2322 | -1/Access | Reached level 31 2539 | -1/Access | Found Gamma Bomb Array 2558 | -1/Access | Found Launcher Loader 2639 | -1/Access | Spotted B-99 Colossus 2645 | -1/Access | Spotted B-99 Colossus 2691 | -1/Access | Maximum security lockdown engaged 2707 | *** | Escaped! Last Messages --------------- [Achievement: Shutout] 02691_ ALERT: Maximum security lockdown engaged. 02691_ Penetrated by Slug. 02691_ Slug penetrates H-88 Terminator. 02692_ ALERT: Machine network offline. 02692_ Slug penetrates Wall. 02693_ ALERT: Performing unscheduled system reset. 02694_ ALERT: Lockdown in effect, collecting threat data. 02694_ Slug penetrates Wall. 02694_ Penetrated by Slug. 02694_ Slug penetrates Wall. 02695_ P-80 Master resets Y-72 Warden, system corruption cleaned. 02696_ Slug penetrates Wall. 02696_ Penetrated by Slug. 02697_ P-80 Master resets P-80 Master, system corruption cleaned. 02698_ Penetrated by Slug. 02698_ Slug penetrates H-88 Terminator. 02698_ P-80 Master resets Y-72 Warden, system corruption cleaned. 02705_ The Access Shell folds into the floor. [Achievement: Inspector Gadget] Map ----- +----------------------------------------------------+ | ????# "????# # ? 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" # # | | ??????????# ?## ############################ # | | ??????????# ####??###?????????????????????# # | | ??????????# p####### #############?????????# + | | ??????????# p"""T""" """"?????????# ## | | ??????????# """ """ """"?????????# ?#? | | ??????????# p """"?????????# #? | | ??????????# """"???????? ? #? | | ??????????# "" """" ?????? #? | | ??????????# @" """" ? #? | | ??????????# """" ? #? | | ??????????# """" ?? #### ###? | | ??????????# """"??? ???# #??? | | ??????????# """" ????# #??? | | ??????????# ####### ##################?????# #??? | | ??????????# #?????###??????????????????????#?#??? | | ??????????# #??????????????????????????????# #??? | | ??????????# #??????????????????????????????# #??? | | ??????????# #??????????????????????????????# #??? | | ??????????# ?#??????????????????????????????# #??? | | ########### ########???????????????????????# #??? | | # #???????????????????????# ###? | | # #??????????????????????? ? | | # ##### #???????????????????????# ? | | # #???? #???????????????????????# # | | # #???? #???????????????????????# | | ? ? ? + #???? +???????????????????????#### | | ?? ?# #????? #??????????????????????????# | | ?? ? # #????? #??????????????????????????# | | ""Y"" # #????? #??????????????????????????# | | """"" # #????? ??????????????????????????# | | # #?????? ??????????????????????????? | | # #?????? ??????????????????????????? | | ########### #?????? #??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 535 Energy Generation 563 Energy Capacity 10465 Matter Stores 2786 Matter Capacity 3600 Sight Range 138 Robot Scan Range 128 Terrain Scan Density 6410 Resistance: KI 40 Resistance: TH 50 Resistance: EX 40 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Phase Shifting 5 Evasion (%) 68 Offensive Hacking 1115 Defensive Hacking 1120 Item Schematics ----------------- Quantum Reactor | -3/Research | Hacked Adv. Micro-nuke Launcher | -3/Research | Hacked Enh. Nova Cannon | -3/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Transdimensional Reconstructor Achievements -------------- Inspector Gadget Shutout Streaker Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Fac Fac Res Res Qua Acc Levels Raised 30 | . . . 2 3 1 1 4 5 2 3 3 1 5 XP Earned 50212 | 4000 . 600 3467 4279 1299 1182 6202 7090 4059 4541 4391 1500 7602 XP Spent -980063980 | . -980063980 . . . . . . . . . . . . Upgrades 1702 | . 1702 . . . . . . . . . . . . Core Integrity 193 | . 193 . . . . . . . . . . . . Heat Dissipation 85 | . 85 . . . . . . . . . . . . Energy Generation 108 | . 108 . . . . . . . . . . . . Energy Storage 203 | . 203 . . . . . . . . . . . . Matter Storage 66 | . 66 . . . . . . . . . . . . Mass Support 52 | . 52 . . . . . . . . . . . . Inventory Capacity 90 | . 90 . . . . . . . . . . . . Sight Range 122 | . 122 . . . . . . . . . . . . Sensor Range 64 | . 64 . . . . . . . . . . . . Terrain Scan Density 64 | . 64 . . . . . . . . . . . . Ranged Accuracy 186 | . 186 . . . . . . . . . . . . Hack Attack % 221 | . 221 . . . . . . . . . . . . Hack Defense % 224 | . 224 . . . . . . . . . . . . KI Resistance % 4 | . 4 . . . . . . . . . . . . TH Resistance % 4 | . 4 . . . . . . . . . . . . EX Resistance % 4 | . 4 . . . . . . . . . . . . KI Damage % 4 | . 4 . . . . . . . . . . . . TH Damage % 4 | . 4 . . . . . . . . . . . . EX Damage % 4 | . 4 . . . . . . . . . . . . Protomatter Created 945 | . . . . . . . 64 295 7 80 . . 499 Integrity Restored 192 | . . . . . . . 192 . . . . . . Core 192 | . . . . . . . 192 . . . . . . Protomatter Decayed 740 | . . . . . . . . 156 7 80 . . 497 Game ------ Seed ShadeRiotReconfigurator Manual? 0 Play Time 00:47:08 Cumulative 59.5 hours Start 2024.08.24 @ 07:37:27 End 2024.08.24 @ 08:28:50 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 56 Rogue 0 Adventurer 4 Explorer 52 Win Type 0 Total 15 Types 7/3/2/2/0/0/1/0/0 Lore% 39 Gallery% 58 Achievement% 71 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 92% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e18b4470-89ff-4c5b-aa7b-642d8cb11c1d