Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.20 @ 22:44:59 Player: ToasterKoishi Result: Destroyed by H-81 Overseer with Heavy Linear Accelerator Performance ------------- Evolutions (8) 4000 Regions Visited (11) 2200 Robots Destroyed (1) 5 Value Destroyed (34) 34 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 6959 Bonus ------- Pacifist 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/1450 Matter 295/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- Enhanced Optical Array Advanced Signal Interpreter Advanced System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Particle Reactor Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Nuclear Pulse Array Impulse Thruster Array > --- UTILITY ---------- Enhanced Optical Array Advanced Signal Interpreter Improved Hacking Suite Advanced Hacking Suite System Shield Advanced System Shield Advanced System Shield Advanced System Shield > --- WEAPON ----------- (None) > --- INVENTORY -------- Particle Reactor [Rating: 70] Favorites ----------- Power Particle Reactor Reactor Particle Reactor Propulsion Cooled VTOL Module Flight Unit Cooled VTOL Module Utility Advanced System Shield Processor Enhanced Optical Array Hackware Advanced System Shield Weapon None Build | -11 -10 -9 -9 -9 -7 -6 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac DSF Fac Res Res Slots Evolved 16 | . . 2 . . 4 2 2 . 2 2 2 Power 1 | . . . . . . . 1 . . . . Propulsion 4 | . . 1 . . 2 1 . . . . . Utility 11 | . . 1 . . 2 1 1 . 2 2 2 Weapon . | . . . . . . . . . . . . Parts Attached 16 | . . . . 2 1 2 . . 4 6 1 Power 1 | . . . . . . . . . . . 1 Engine . | . . . . . . . . . . . . Core . | . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . 1 Propulsion 6 | . . . . 2 1 . . . . 3 . Treads . | . . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 6 | . . . . 2 1 . . . . 3 . Utility 9 | . . . . . . 2 . . 4 3 . Device . | . . . . . . . . . . . . Storage . | . . . . . . . . . . . . Processor 2 | . . . . . . 2 . . . . . Hackware 7 | . . . . . . . . . 4 3 . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . Energy Gun . | . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . . . . Parts Lost 12 | . . . . . 1 . . . . 8 3 Power . | . . . . . . . . . . . . Propulsion 6 | . . . . . 1 . . . . 5 . Utility 6 | . . . . . . . . . . 3 3 Weapon . | . . . . . . . . . . . . Highest Loss Streak 3 | . . . . . 1 . . . . 3 2 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 25 | . . . . 13 17 14 23 23 29 44 19 Flight 6 | . . . . 13 17 13 11 11 10 6 . Processor 6 | . . . . . . 1 11 11 10 9 8 Hackware 11 | . . . . . . . . . 8 28 10 Peak Build Rating 70 | . . . . 3 8 17 17 19 38 70 30 Average Rating 27 | . . . . 1 4 8 17 18 27 57 24 On Entrance 10 | . . . . . 3 7 17 17 19 38 30 Naked Turns 151 | . 32 38 47 34 . . . . . . . Heaviest Build . | . . . . . . . . . . . . Greatest Support 29 | 3 3 3 3 8 13 9 9 9 9 29 3 Greatest Overweight (x) . | . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . . . . 1 2 1 5 5 3 2 Average Carried 1 | . . . . . . 1 1 4 3 . 1 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . . . . 1 1 1 5 3 1 2 Class Distribution -------------------- 25% | Mutant 25% | Hacker-Mutant 24% | Wizard-Mutant 15% | Sprinter 9% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -7/Factory Sprinter | -6/Factory Sprinter | -5/Factory Sprinter | -5/DSF Hacker-Sprinter | -4/Factory Wizard-Mutant | -3/Research Hacker-Mutant | -2/Research Resources | -11 -10 -9 -9 -9 -7 -6 -5 -5 -4 -3 -2 ----------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac DSF Fac Res Res Matter Collected 322 | 172 . . 25 20 . . . 10 . 95 . Remotely . | . . . . . . . . . . . . Salvage Created 35 | . . . 35 . . . . . . . . Parts 2 | . . . 2 . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -6 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac DSF Fac Res Res Combat Hostiles Destroyed 1 | . . . 1 . . . . . . . . Melee 1 | . . . 1 . . . . . . . . Classes Destroyed 1 | . . . 1 . . . . . . . . Grunt 1 | . . . 1 . . . . . . . . Best Kill Streak 1 | . . . 1 . . . . . . . . Combat Bots Only 1 | . . . 1 . . . . . . . . Max Kills in Single Turn 1 | . . . 1 . . . . . . . . Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee 1 | . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -6 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac DSF Fac Res Res Hostile Shots Fired 284 | . . . 45 . 18 . . 4 19 110 88 Missed 139 | . . . 16 . 10 . . 1 14 60 38 Damage Taken 3575 | . . 16 316 . 67 . . 186 146 1273 1571 Core 3004 | . . 16 316 . 45 . . 186 103 878 1460 Absorbed by Shields 38 | . . . . . . . . 38 . . . Core Remaining (%) 76 | 100 100 . . 17 93 100 . 81 91 32 . Volleys Fired . | . . . . . . . . . . . . Largest . | . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . Gun . | . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . . Core Hits 2 | . . . 1 . . . . . . . 1 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 27 | . . . 8 . . . . . . . 19 Guns . | . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Ramming 27 | . . . 8 . . . . . . . 19 Kinetic . | . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . . . . 10 1 Average Corruption 6 | . . . . . . . . . . 7 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 7 | . . . . . . . . . . 7 . Message Errors 1 | . . . . . . . . . . 1 . Matter Fused 2 | . . . . . . . . . . 2 . Heat Flow Errors 1 | . . . . . . . . . . 1 . Data Loss (minor) 2 | . . . . . . . . . . 2 . Misdirections 1 | . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 13 | . . . 4 . . . . . . . 9 Shots . | . . . . . . . . . . . . Rammed 9 | . . . 3 . . . . . . . 6 Targets Rammed 9 | . . . 3 . . . . . . . 6 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 235 | . . . . . . . . . . 235 . Average Temperature 126 | . . . . . . . . . . 126 . Received Heat Transfer 168 | . . . 90 . 24 . . . 9 18 27 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -6 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac DSF Fac Res Res Peak Influence 411 | . . . 80 45 37 42 20 32 100 272 411 Initial 153 | . . . . 31 18 12 20 17 16 52 153 Average 98 | . . . 19 42 23 33 20 18 45 102 246 Maximum Alert Level 2 | . . . . . . . . . . 1 2 Low Security (%) 87 | 100 100 100 100 100 100 100 100 100 100 96 46 Level 1 12 | . . . . . . . . . . 3 50 Level 2 . | . . . . . . . . . . . 2 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 5 | . . . . . . . . . . 2 3 Investigation 2 | . . . . . . . . . . 1 1 Extermination . | . . . . . . . . . . . . Reinforcement 3 | . . . . . . . . . . 1 2 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -6 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac DSF Fac Res Res Distress Signals 2 | . . . . . . . . . 1 1 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 69 | . . . 14 . 2 . . 2 6 28 17 Peak Tracking Total 18 | . . . 14 . 2 . . 1 4 18 7 Tactical Retreats 14 | . . . 1 . . . . 1 2 4 6 Traps | -11 -10 -9 -9 -9 -7 -6 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac DSF Fac Res Res Traps Triggered 9 | . . 1 . . . . . 2 . 5 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -6 -5 -5 -4 -3 -2 ---------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac DSF Fac Res Res Machines Disabled . | . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -6 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac DSF Fac Res Res Machines Accessed 14 | . 1 . 1 2 2 1 1 . 1 4 1 Terminals 13 | . 1 . 1 2 2 . 1 . 1 4 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . Total Hacks 43 | . 2 . 4 2 4 2 1 . 4 20 4 Successful 12 | . . . 1 1 3 . 1 . 1 4 1 Failed 31 | . 2 . 3 1 1 2 . . 3 16 3 Catastrophic 12 | . 1 . . 1 . 1 . . . 9 . Database Lockouts . | . . . . . . . . . . . . Manual 27 | . . . 5 . 3 . . . . 15 4 Terminals 41 | . 2 . 4 2 4 . 1 . 4 20 4 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . . . Terminal Hacks 11 | . . . 1 1 3 . 1 . 1 3 1 Record 1 | . . . . . . . . . . 1 . Open DSF 1 | . . . . . . . 1 . . . . Level Access Points 3 | . . . . . . . . . 1 1 1 Branch Access Points 1 | . . . 1 . . . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . Terminal Index 1 | . . . . . . . . . . 1 . Zone Layout 3 | . . . . 1 2 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . . 1 . Terminals 1 | . . . . . . . . . . 1 . Botnet 1 | . . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 12 | . 1 . 2 1 1 1 1 . 1 4 . Full Trace Events 3 | . 1 . 1 . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -6 -5 -5 -4 -3 -2 ------------ Run | Yrd Mat Mat Sto Rec Fac Fac Fac DSF Fac Res Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -6 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac DSF Fac Res Res Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -6 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac DSF Fac Res Res Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -6 -5 -5 -4 -3 -2 ------------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac DSF Fac Res Res Turns Passed 984 | 9 32 38 47 110 39 52 9 31 110 292 215 Spaces Moved 2307 | 18 64 75 86 281 112 151 26 31 325 740 398 Core 738 | 18 64 75 86 67 . . . . . 30 398 Treads . | . . . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 1569 | . . . . 214 112 151 26 31 325 710 . Fastest Speed 30 | 50 50 50 50 34 30 32 32 32 32 30 50 Average Speed 39 | 50 50 50 50 37 32 32 32 32 32 37 50 Slowest Speed 50 | 50 50 50 50 50 34 32 32 32 32 50 50 Overloaded Moves 2 | . . . . . . . . . . 2 . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 40 | . . . . 6 . . . . 7 27 . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 21 | 3 17 14 25 74 5 4 2 50 15 25 21 Regions Visited 11 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 5 | . . . 1 . . 1 1 . 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -6 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac DSF Fac Res Res Total 2320 | 17 63 74 89 276 113 153 25 51 323 722 414 Wait 11 | . . . 1 . . . . . . 3 7 Move 2225 | 17 63 74 85 269 111 150 25 30 310 693 398 Hop 31 | . . . . 5 . . . . 7 19 . Pick Up 10 | . . . . . 1 1 . 4 2 1 1 Fast Attach 7 | . . . . 2 1 1 . . . 3 . Attach 9 | . . . . . . 1 . . 4 3 1 Detach 1 | . . . . . . . . . . . 1 Swap . | . . . . . . . . . . . . Drop . | . . . . . . . . . . . . Fire . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Ram 9 | . . . 3 . . . . . . . 6 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 17 | . . . . . . . . 17 . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Storage -9/Recycling -7/Factory -6/Factory -5/Factory -5/DSF -4/Factory (discovered 5 exits: *Res x4 / *Upp) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: Acc x3) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 10 | -11/Scrapyard | Entered Materials 18 | -10/Materials | Discovered new exit (range 12) 37 | -10/Materials | Discovered new exit (range 11) 42 | -10/Materials | Entered another Materials area 42 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 79 | -9/Materials | Discovered new exit (range 3) 80 | -9/Materials | Entered Storage 96 | -9/Storage | Identified exit to Recycling 111 | -9/Storage | Core integrity fell below 50% 125 | -9/Storage | Core integrity fell below 20% 125 | -9/Storage | Used back door to open Recycling access 127 | -9/Storage | Entered Recycling 128 | -9/Recycling | Joined Warlord attack on 0b10 via Recycling 232 | -9/Recycling | Discovered new exit (range 16) 237 | -9/Recycling | Entered Factory 237 | -7/Factory | Evolved 4 slots: Propulsion x2, Utility x2 255 | -7/Factory | Discovered new exit (range 14) 276 | -7/Factory | Entered another Factory area 276 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 286 | -6/Factory | 5 allies followed out of Recycling 290 | -6/Factory | Spotted B-75 Beast 325 | -6/Factory | Discovered new exit (range 6) 328 | -6/Factory | Identified exit to Factory 328 | -6/Factory | Entered another Factory area 328 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 337 | -5/Factory | Identified exit to DSF 337 | -5/Factory | Entered DSF 340 | -5/DSF | Discovered new exit (range 21) 359 | -5/DSF | Additional patrols routed to DSF 368 | -5/DSF | Identified exit to Factory 368 | -5/DSF | Entered Factory 368 | -4/Factory | Evolved 2 slots: Utility x2 387 | -4/Factory | Discovered new exit (range 21) 394 | -4/Factory | Identified exit to Upper Caves 435 | -4/Factory | Identified exit to Research 478 | -4/Factory | Entered Research 478 | -3/Research | Evolved 2 slots: Utility x2 699 | -3/Research | System corruption reached 10% 725 | -3/Research | Identified exit to Research 753 | -3/Research | Spotted B-86 Titan 761 | -3/Research | Spotted B-86 Titan 764 | -3/Research | Core integrity fell below 50% 770 | -3/Research | Entered another Research area 770 | -2/Research | Evolved 2 slots: Utility x2 786 | -2/Research | Lost 3 parts (1n2u) 812 | -2/Research | Spotted B-90 Cyclops 857 | -2/Research | Core integrity fell below 50% 917 | -2/Research | Spotted B-90 Cyclops 939 | -2/Research | Core integrity fell below 20% 981 | -2/Research | Identified exit to Access 985 | -2/Research | Destroyed by H-81 Overseer with Heavy Linear Accelerator Last Messages --------------- 00882_ Slammed into S-43 Plague. 00884_ Destabilizing: Core damaged (-72). 00886_ Slammed into U-05 Engineer. 00888_ Destabilizing: System interference. 00888_ Enh. Optical Array temporarily disabled. 00931_ Acquired Enh. Nova Cannon. 00935_ T-07 Excavator destroyed. 00951_ K-01 Serf cleans the Reaction Chamber. 00964_ Triggered Alarm Trap. 00964_ An alarm sounds. 00964_ ALERT: Alarm triggered, dispatching investigation squad. 00981_ Connecting with Terminal... >>Access(Main) Found 3 level access points to Access: (50,174) (43,90) (171,14) Map updated. 00985_ Adv. Hacking Suite destroyed. 00985_ Critical hit (Blast). Map ----- +----------------------------------------------------+ | ?????????????????????????????? """ # | | ?????????????????????????????? ## | | ?????????????????????????????? | | ?????????????????????????????? | | ??????????????????????????????????### | | ????????????????????????????????????# | | ????????????????????????????????????########+##### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????#+#???#+# | | ?????????????????????????????????????????# #???# # | | ?????????????????????????????????????????# #???# # | | ????????????????????????????????#####????# #???# # | | ????????????????????????????????# ###### ##### # | | ????????????????????????????????# # | | ???????????????????????#????????# ############ # | | ???????????????????????#%???????## ##??????????# # | | ?????????????????????### ###?????# #???????????# | | ?????????????????????# @[#????## ##??????????### | | ?????????????????????# " ###### ##???????????? | | ?????????????????????+ "T T +???????????? | | ?????????????????????# ###### ##???????????? | | ?????????????????????# =#????#####????????????? | | ?????????????????????## ##?????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ?????????????????????? ??????????????????????? | | ????????????????????? ??????????????????????? | | ????????????????????? ??????????????????????? | | ????????????????????+ H ??????????????????????? | | ????????????????????# ??????????????????????? | | ????????????????????# ??????????????????????? | | ????????????????????# ??????????????????????? | | ????????????????????####+##??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Evasion (%) 64 Offensive Hacking 26 Defensive Hacking 66 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DynamicCooledDisintegrator Manual? 0 Play Time 00:27:15 Cumulative 96.5 hours Start 2024.10.20 @ 22:21:25 End 2024.10.20 @ 22:44:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 119 Rogue 119 Adventurer 0 Explorer 0 Win Type - Total 13 Types 12/0/1/0/0/0/0/0/0 Lore% 36 Gallery% 48 Achievement% 50 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 112x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7f0f6cc9-b8d8-4214-9511-a68f904603b7