Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.14 @ 09:36:56 Player: Tereza Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (125) 625 Value Destroyed (3308) 3308 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (779) 779 TOTAL SCORE: 8492 Bonus ------- High Alert Combat Kills 34 Follower Combat Kills 445 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 257/290 System Corruption 1% Temperature Cool (18) Movement Rolling (170) Ox6 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (4) --- Improved Treads Wheel > --- UTILITY (6) ------ High-capacity Storage Unit Improved Sensor Array Transport Network Coupler Melee Analysis Suite Transmission Jammer > --- WEAPON (2) ------- Chainsword Great Axe > --- INVENTORY (20) --- Light Angular Momentum Engine Compact Matter Pod (150) Advanced Terrain Scan Processor Microactuators Improved Shield Generator System Shield PSU Rigger Improved EM Pulse Cannon Improved Datajack Remote Datajack Great Axe Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Advanced Treads Advanced Treads Wheel Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Melee Analysis Suite Microactuators Improved Utility Shielding > --- WEAPON ----------- Great Axe Great Axe > --- INVENTORY -------- Deuterium Engine Micro Nuclear Core Light Angular Momentum Engine Light Treads Light Treads Advanced Treads Compact Matter Pod Improved Sensor Array Advanced Terrain Scan Processor Transport Network Coupler Transmission Jammer System Shield PSU Rigger Improved EM Pulse Cannon Advanced EMP Blaster Precision Grenade Launcher Precision Grenade Launcher Improved Datajack Chainsword Great Axe [Rating: 46] Favorites ----------- Power Cold Fusion Reactor Engine Light Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit VTOL Module Utility Advanced Visual Processing Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Protection Medium Armor Plating Weapon Shotgun Energy Cannon EM Pulse Cannon Ballistic Gun Shotgun Ballistic Cannon Bore Cannon Launcher Precision Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Hammer Slashing Weapon Great Axe Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Slots Evolved 6 | . . . . . 4 . 2 . Power . | . . . . . . . . . Propulsion 2 | . . . . . 1 . 1 . Utility 4 | . . . . . 3 . 1 . Weapon . | . . . . . . . . . Parts Attached 92 | 8 4 1 . 2 21 18 26 12 Power 10 | 1 1 . . 1 1 2 1 3 Engine 5 | 1 1 . . 1 . . . 2 Core 4 | . . . . . 1 1 1 1 Reactor 1 | . . . . . . 1 . . Propulsion 34 | 3 . . . . 7 8 13 3 Treads 16 | 1 . . . . 4 6 4 1 Leg 4 | 2 . . . . 1 . 1 . Wheel 13 | . . . . . 2 2 7 2 Hover . | . . . . . . . . . Flight 1 | . . . . . . . 1 . Utility 27 | 2 2 . . 1 5 4 9 4 Device 8 | 1 . . . . . 1 2 4 Storage 5 | 1 2 . . . . 1 1 . Processor 7 | . . . . . 3 . 4 . Hackware . | . . . . . . . . . Protection 7 | . . . . 1 2 2 2 . Artifact . | . . . . . . . . . Weapon 21 | 2 1 1 . . 8 4 3 2 Energy Gun . | . . . . . . . . . Energy Cannon 2 | . . . . . 1 1 . . Ballistic Gun 7 | 2 1 1 . . 3 . . . Ballistic Cannon 1 | . . . . . 1 . . . Launcher 3 | . . . . . . 1 1 1 Special Weapon 1 | . . . . . . 1 . . Impact Weapon 2 | . . . . . 2 . . . Slashing Weapon 5 | . . . . . 1 1 2 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . . . . 1 3 1 . Parts Lost 32 | . 1 1 . . 3 2 11 14 Power 5 | . 1 . . . . . 1 3 Propulsion 16 | . . . . . 1 1 9 5 Utility 8 | . . . . . 2 1 1 4 Weapon 3 | . . 1 . . . . . 2 Highest Loss Streak 14 | . 1 1 . . 2 1 5 14 To Critical Strikes . | . . . . . . . . . Average Backups 15 | 5 9 10 10 14 14 18 19 13 Power 2 | . 1 1 1 1 2 3 3 1 Propulsion 2 | 3 2 2 2 3 2 2 2 . Utility 4 | . 1 3 3 4 3 5 7 7 Weapon 4 | . 3 4 4 4 5 4 5 2 Tool/Special . | . . . . . . . . . Unused Backups 30 | . 6 . . 1 4 3 7 9 Power 8 | . . . . . 2 2 3 1 Propulsion 6 | . 4 . . . 1 . 1 . Utility 6 | . 1 . . . . 1 . 4 Weapon 8 | . 1 . . 1 1 . 3 2 Tool/Special 2 | . . . . . . . . 2 Average Slot Usage (%) 96 | . 99 100 100 100 90 97 97 68 Engine 5 | . 13 14 14 14 7 . . . Core 1 | . . . . . 1 5 . 1 Reactor 2 | . . . . . . 3 6 . Treads 9 | . . . . . 14 18 13 4 Leg 10 | . 28 28 28 28 3 . 1 1 Wheel 7 | . . . . . 8 9 14 9 Device 5 | . 14 14 14 1 . 3 2 7 Storage 10 | . 14 14 14 14 9 9 7 7 Processor 12 | . . . . . 17 18 21 17 Protection 8 | . . . . 12 10 11 13 1 Ballistic Gun 10 | . 28 28 28 28 8 . . . Impact Weapon 3 | . . . . . 4 12 . . Slashing Weapon 5 | . . . . . 1 5 14 14 Peak Build Rating 46 | 7 9 10 11 14 32 36 46 39 Average Rating 25 | 5 8 9 10 12 25 31 41 26 On Entrance 16 | . 7 9 10 11 14 29 32 40 Naked Turns . | . . . . . . . . . Heaviest Build 71 | 12 29 30 30 40 47 66 71 64 Greatest Support 62 | 20 20 20 20 20 30 20 62 42 Greatest Overweight (x) 6 | 3 1 1 1 1 4 6 6 6 Average Overweight (x) 2 | . . 1 1 1 3 4 2 3 Largest Inventory Capacity 20 | 8 15 15 15 15 15 20 20 20 Average Capacity 16 | 7 10 15 15 15 15 18 20 20 Most Carried 20 | 6 10 11 12 15 15 20 20 20 Average Carried 15 | 5 9 10 10 14 14 18 19 13 Final Capacity 20 | 8 15 15 15 15 15 20 20 20 Final Carried 20 | 6 10 10 12 15 15 20 20 11 Class Distribution -------------------- 48% | Mutant 30% | Gladiator 10% | Scavenger-Gladiator 10% | Commander-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Commander-Gladiator | -8/Storage Gladiator | -7/Factory Gladiator | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Matter Collected 2331 | 357 266 142 . 100 644 386 292 144 Remotely . | . . . . . . . . . Salvage Created 4912 | 181 411 88 . 270 1042 1258 1349 313 Parts 220 | 15 26 10 . 10 55 39 54 11 Haulers Intercepted 10 | . 2 . . . 1 6 1 . Recyclers Shooed 10 | 1 1 . . 4 . . 4 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . 12 Prevented 3 | . . . . . . . . 3 Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Combat Hostiles Destroyed 73 | . 10 6 . 2 18 15 13 9 Melee 34 | . . . . . 8 8 13 5 Guns 24 | . 10 6 . 2 6 . . . Cannons 4 | . . . . . 4 . . . AOE 4 | . . . . . . . . 4 Classes Destroyed 15 | 2 4 1 . 1 4 . 3 . Worker 10 | . . 1 . 1 1 4 3 . Builder 3 | . . . . 1 1 1 . . Tunneler 6 | 6 . . . . . . . . Hauler 10 | . 2 . . . 1 6 1 . Recycler 16 | 1 . . . 2 3 2 8 . Mechanic 1 | . . . . . 1 . . . Operator 2 | . . . . . 1 1 . . Watcher 4 | . 1 . . . 1 . 2 . Swarmer 16 | . 3 6 . . 4 . 2 1 Grunt 36 | . 7 . . 2 7 13 4 3 Brawler 1 | . . . . . 1 . . . Duelist 4 | . . . . . . . 1 3 Sentry 9 | . . . . . 6 2 . 1 Hunter 3 | . . . . . . . 2 1 Programmer 4 | . . . . . . . 4 . Best Kill Streak 9 | 4 4 3 . 2 4 5 9 5 Combat Bots Only 5 | . 3 3 . 2 4 3 3 5 Max Kills in Single Turn 3 | 1 2 1 . 1 3 1 1 1 Gunslinging 1 | . 1 . . . . . . . Exploded 1 | . . . . . . . . 1 Melee 1 | . . . . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Hostile Shots Fired 452 | . 32 28 . 3 99 62 131 97 Missed 120 | . 9 7 . 1 21 22 29 31 Hits 332 | . 23 21 . 2 78 40 102 66 Melee 15 | . . . . . . . 12 3 Projectile 317 | . 23 21 . 2 78 40 90 63 Critical Strikes 9 | . . . . . . 3 4 2 Damage Taken 5360 | . 274 177 . 31 982 779 1820 1297 Core 986 | . 45 34 . . 118 84 356 349 Absorbed by Shields 61 | . . . . . . . 28 33 Redirected to Shielding 178 | . . . . . 19 37 67 55 Core Remaining (%) 77 | 100 . . . 68 . 63 . . Volleys Fired 137 | 22 40 15 . 10 45 . . 5 Largest 2 | 2 2 2 . 2 2 . . 1 Hottest 73 | 40 43 46 . 46 73 . . 36 Shots Fired 255 | 44 77 29 . 20 80 . . 5 Gun 223 | 44 77 29 . 20 53 . . . Cannon 27 | . . . . . 27 . . . Launcher 5 | . . . . . . . . 5 Special . | . . . . . . . . . Kinetic 244 | 44 77 29 . 20 74 . . . Thermal . | . . . . . . . . . Explosive 5 | . . . . . . . . 5 Electromagnetic 6 | . . . . . 6 . . . Robot Hit Streak 16 | 7 9 4 . 10 16 . . 7 Robot Miss Streak 5 | 4 5 4 . 3 3 . . . Penetration Max 1 | . . . . . 1 . . . Secondary Targets 4 | . 1 1 . 1 1 . . . Max Gunslinging Chain 1 | . 1 1 . 1 1 . . . Shots Hit Robots 309 | 23 48 18 . 15 78 51 60 16 Core Hits 139 | 10 23 8 . 9 36 16 24 13 Critical Kills 7 | . 1 . . . 5 1 . . Critical Parts Destroyed 18 | . . . . . 11 7 . . Critical Strikes 33 | . 1 . . . 16 8 6 2 Destroy 11 | . 1 . . . 10 . . . Smash 14 | . . . . . 6 8 . . Sever 8 | . . . . . . . 6 2 Melee Attacks 219 | . . . . . 30 68 107 14 Impact 76 | . . . . . 30 46 . . Slashing 143 | . . . . . . 22 107 14 Piercing . | . . . . . . . . . Sneak Attacks 32 | . . . . . 1 20 11 . Combat Hostiles 1 | . . . . . . 1 . . Follow-up Attacks 11 | . . . . . . 4 7 . Damage Inflicted 10116 | 241 627 240 . 224 1916 2965 2819 1084 Guns 2076 | 241 625 238 . 224 748 . . . Cannons 373 | . . . . . 373 . . . Explosions 780 | . . . . . 117 . . 663 Melee 6883 | . . . . . 678 2965 2819 421 Ramming 4 | . 2 2 . . . . . . Kinetic 2340 | 241 625 238 . 224 1012 . . . Thermal 100 | . . . . . 100 . . . Explosive 663 | . . . . . . . . 663 Electromagnetic 126 | . . . . . 126 . . . Impact 2604 | . . . . . 678 1926 . . Slashing 4279 | . . . . . . 1039 2819 421 Piercing . | . . . . . . . . . Highest Corruption 2 | . . . . . 1 2 1 1 Average Corruption 1 | . . . . . 1 1 1 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 30 | . . . . . 2 24 2 2 Message Errors 4 | . . . . . 1 3 . . Matter Fused 8 | . . . . . . 6 1 1 Heat Flow Errors 2 | . . . . . . 2 . . Energy Discharges 8 | . . . . . . 8 . . Parts Rejected 1 | . . . . . . . 1 . Parts Fused 2 | . . . . . 1 1 . . Data Loss (minor) 5 | . . . . . . 4 . 1 Overload Shots . | . . . . . . . . . Overflow Damage 1472 | . . . . . 187 925 287 73 Projectiles 16 | . . . . . 16 . . . Explosions 49 | . . . . . . . . 49 Melee 1407 | . . . . . 171 925 287 24 Knockbacks 11 | . . . . . 1 10 . . Impact 9 | . . . . . 1 8 . . Kinetic . | . . . . . . . . . Secondary 2 | . . . . . . 2 . . Self-Inflicted Damage 207 | . . . . . 24 . . 183 Shots 5 | . . . . . 1 . . 4 Rammed . | . . . . . . . . . Targets Rammed 3 | . 2 1 . . . . . . Kicked 3 | . 2 1 . . . . . . Crushed . | . . . . . . . . . Highest Temperature 211 | . 9 . . 8 117 211 . 5 Average Temperature 36 | . 5 . . 4 30 99 . 4 Received Heat Transfer 1509 | . 129 . . 18 351 360 360 291 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 10 | . . . . . 1 9 . . Combat Hostiles 7 | . . . . . . 7 . . Parts Fried 13 | . . . . . 3 10 . . Impact Corruptions 30 | . . . . . 6 24 . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 150 | . . . . . 150 . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Maximum Alert Level 2 | . . . . . 1 2 1 . Low Security (%) 83 | 100 100 100 . 100 86 38 97 . Level 1 9 | . . . . . 13 28 2 . Level 2 7 | . . . . . . 33 . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 552 | 10 74 105 . 50 246 552 220 . Initial 220 | . . . . . . 91 220 . Average 98 | 1 24 19 . 6 78 299 55 . Influence Increases 3072 | 35 305 160 . 70 656 1156 483 207 Destroy 0b10 Robot/C 1720 | . 200 120 . 40 360 560 260 180 Destroy 0b10 Robot/NC 275 | 35 15 5 . 20 45 85 70 . Destroy Leader 410 | . 56 20 . 10 104 144 66 10 Allied During Kill 230 | . . . . . . 228 . 2 Successful Hack 97 | . 19 . . . 24 47 7 . Disable Machine 135 | . . . . . 75 30 30 . Destroy Structure 70 | . . . . . 48 2 20 . Partial Spotted 30 | . . . . . . . 30 . Lose Combat Pursuer 105 | . 15 15 . . . 60 . 15 Influence Decreases 3052 | 35 305 160 . 70 438 889 839 316 Entered New Map 440 | . . . . . . 127 265 48 Time Decay 2146 | 35 295 150 . 70 408 562 498 128 Lost Part 286 | . 10 10 . . 30 20 76 140 Lost Ally 180 | . . . . . . 180 . . Squads Dispatched 15 | . 3 . . . 4 2 6 . Investigation 4 | . 2 . . . 1 1 . . Extermination 5 | . . . . . . . 5 . Reinforcement 6 | . 1 . . . 3 1 1 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Distress Signals 9 | . . . . . 4 3 2 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 124 | . 19 7 . 2 29 26 30 11 Peak Tracking Total 7 | . 5 3 . 1 6 5 6 7 Tactical Retreats 6 | . 1 1 . . . 3 . 1 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Traps Triggered 10 | . 2 . . . 2 4 2 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Machines Disabled 9 | . . . . . 5 2 2 . Max in Single Turn 3 | . . . . . 3 1 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled 1 | . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Machines Accessed 29 | . 8 . 2 . 5 9 5 . Terminals 21 | . 6 . . . 4 8 3 . Fabricators 1 | . . . . . . . 1 . Repair Stations . | . . . . . . . . . Recycling Units 4 | . 2 . . . 1 1 . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 65 | . 19 . 5 . 14 17 10 . Successful 34 | . 9 . 5 . 8 10 2 . Failed 30 | . 10 . . . 5 7 8 . Catastrophic 6 | . 1 . . . 1 1 3 . Database Lockouts 1 | . . . . . 1 . . . Manual 23 | . 10 . 1 . 3 5 4 . Terminals 51 | . 17 . . . 10 16 8 . Fabricators 1 | . . . . . . . 1 . Repair Stations . | . . . . . . . . . Recycling Units 7 | . 2 . . . 4 1 . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Terminal Hacks 24 | . 5 . 5 . 6 7 1 . Record 5 | . . . 4 . . 1 . . Robot Analysis 6 | . 3 . . . 1 1 1 . Prototype ID Bank 3 | . 1 . . . 2 . . . Open Door 3 | . . . . . . 3 . . Branch Access Points 1 | . . . . . 1 . . . Alert Level 1 | . . . . . . 1 . . Locate Traps 1 | . . . . . . 1 . . Hauler Manifests 1 | . . . . . 1 . . . Registered Components 1 | . 1 . . . . . . . Zone Layout 1 | . . . . . 1 . . . Proto ID Catalog 1 | . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . . 1 . Network Status 1 | . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 5 | . 2 . . . 2 1 . . Report Inventory 4 | . 2 . . . 1 1 . . Retrieve Components 1 | . . . . . 1 . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 4 | . 2 . . . . 2 . . Terminals 4 | . 2 . . . . 2 . . Track 1 | . 1 . . . . . . . Botnet 2 | . 1 . . . . 1 . . Disrupt 1 | . . . . . . 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 20 | . 5 . . . 5 6 4 . Full Trace Events 1 | . 1 . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 1 | . . . . . 1 . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Total Allies 15 | . . 2 . 1 . 10 . 2 Largest Group 10 | . . 2 2 1 . 10 . 2 Highest-Rated Group 173 | . . 42 42 31 . 173 . 50 Highest-Rated Ally 31 | . . 31 31 31 . 29 . 30 Total Orders . | . . . . . . . . . Ally Attacks 117 | . . . . 7 . 106 . 4 Total Damage 1608 | . . . . 125 . 1389 . 94 Kills 17 | . . . . . . 17 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Active Infowar (turns) 7720 | 4 917 786 417 56 1342 1661 2212 325 Optics 5301 | . . . . . 1342 1661 2212 86 Sensors 165 | . . . . . . . . 165 Seismic 2180 | 4 917 786 417 56 . . . . T.N.C. 1526 | . . . . . . . 1201 325 Machine Analysis 560 | . . . . . . . 560 . Jamming 10 | . . . . . . . . 10 Robot Analysis Total 6 | . 3 . . . 1 1 1 . Derelict Logs Recovered 4 | . . 2 . 1 . . . 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Turns Passed 8576 | 222 926 786 417 583 1444 1661 2212 325 Spaces Moved 4646 | 93 587 387 219 286 790 774 1356 154 Core 11 | 11 . . . . . . . . Treads 46 | 1 . . . . 1 42 2 . Legs 1563 | 81 587 387 219 286 3 . . . Wheels 3026 | . . . . . 786 732 1354 154 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 190 190 190 125 125 108 108 Average Speed 146 | 126 132 190 190 190 132 161 126 133 Slowest Speed 250 | 200 190 190 190 190 250 240 170 170 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 57 | 6 92 98 59 64 49 90 34 29 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken 3 | . . . . 1 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . . Scrap Searched 3 | . . 2 . 1 . . . . Spaces Dug 26 | . . . . . 4 2 20 . Terrain Destroyed 105 | . . . . . 50 2 20 33 Melee 26 | . . . . . 4 2 20 . Projectile 8 | . . . . . 8 . . . AOE 71 | . . . . . 38 . . 33 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Total 5840 | 155 670 408 220 308 1067 1064 1701 247 Wait 559 | 26 14 4 . 3 144 177 173 18 Move 4638 | 92 586 386 218 285 789 773 1355 154 Hop . | . . . . . . . . . Pick Up 75 | 6 11 1 2 5 14 13 23 . Fast Attach 32 | 7 4 . . . 6 2 11 2 Attach 25 | 1 . 1 . . 4 2 7 10 Detach 6 | 1 . . . . . 1 3 1 Swap 56 | . 3 . . 2 19 16 14 2 Drop 66 | . 10 . . 3 16 15 22 . Fire 137 | 22 40 15 . 10 45 . . 5 Melee 193 | . . . . . 30 57 93 13 Ram . | . . . . . . . . . Kick 3 | . 2 1 . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 42 | . . . . . . . . 42 Trap . | . . . . . . . . . Miscellaneous 8 | . . . . . . 8 . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory -7/Lower Caves History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 223 | -11/Scrapyard | Entered Materials 327 | -10/Materials | Build established: Mutant 328 | -10/Materials | Discovered new exit (range 8) 433 | -10/Materials | Discovered new exit (range 12) 782 | -10/Materials | Discovered new exit (range 10) 1017 | -10/Materials | Discovered new exit (range 12) 1111 | -10/Materials | Discovered new exit (range 15) 1149 | -10/Materials | Entered Mines 1184 | -10/Mines | Discovered new exit (range 14) 1502 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1601 | -10/Mines | Discovered new exit (range 10) 1664 | -10/Mines | Discovered new exit (range 6) 1922 | -10/Mines | Discovered new exit (range 5) 1935 | -10/Mines | Entered Exiles 1935 | -10/Exiles | Accompanied by 2 allies 1965 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1983 | -10/Exiles | Met 8R-AWN 2013 | -10/Exiles | Met EX-HEX 2065 | -10/Exiles | Met EX-BIN 2087 | -10/Exiles | Aligned with FarCom system 2089 | -10/Exiles | Given EX-Vault access code 2135 | -10/Exiles | Opened EX-Vault 2148 | -10/Exiles | Found PSU Rigger 2185 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2250 | -10/Exiles | Learned location of Zion (-7) 2331 | -10/Exiles | Discovered new exit (range 14) 2352 | -10/Exiles | Left Exiles lab with PSU Rigger 2352 | -10/Exiles | Entered Mines 2411 | -9/Mines | Found DCF Scrap (12 items) 2502 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2514 | -9/Mines | Received a Mining Laser from a helpful Derelict 2515 | -9/Mines | Identified exit to Materials 2526 | -9/Mines | Discovered exit to Materials (range 6) 2811 | -9/Mines | Found a hidden stash of uninstalled traps 2889 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2935 | -9/Mines | Entered Materials 2935 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3084 | -8/Materials | Central database locked down 3495 | -8/Materials | Identified exit to Storage 3687 | -8/Materials | Discovered new exit (range 12) 3861 | -8/Materials | Discovered new exit (range 20) 4379 | -8/Materials | Entered Storage 4380 | -8/Storage | Identified exit to Recycling 4460 | -8/Storage | Build established: Gladiator 5003 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5147 | -8/Storage | Discovered new exit (range 5) 5309 | -8/Storage | Build established: Commander-Gladiator 5919 | -8/Storage | Lost 5 allies 6040 | -8/Storage | Entered Factory 6040 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6175 | -7/Factory | Build established: Gladiator 6656 | -7/Factory | Discovered new exit (range 20) 6812 | -7/Factory | Identified exit to Lower Caves 7544 | -7/Factory | Lost 5 parts (5n) 7867 | -7/Factory | Lost 3 parts (2n1u) 8033 | -7/Factory | Core integrity fell below 50% 8210 | -7/Factory | Build established: Scavenger-Gladiator 8252 | -7/Factory | Entered Lower Caves 8255 | -7/Lower Caves | Spotted B-75 Beast 8282 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8336 | -7/Lower Caves | Core integrity fell below 20% 8372 | -7/Lower Caves | Lost 14 parts (3p5n4u2w) 8485 | -7/Lower Caves | Learned 8 Factory zone layouts 8562 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8577 | -7/Lower Caves | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 08485_ Acquired derelict log, extracted data. Data stored: Factory zone layouts (x8). 08495_ System corrupted: Component data lost. 08513_ Acquired 30 matter. 08559_ Destroyed VTOL Module. 08559_ S-27 Virus system corrupted by crushing effect. 08560_ Gladiator 4a destroyed. 08560_ S-27 Virus destroyed. 08562_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 08563_ Acquired Rnf. Deuterium Engine. 08563_ Fighter 4a destroyed. 08570_ G-47 Trooper Aluminum Leg severed. 08572_ Critical hit (Burn: +37). 08572_ G-47 Trooper Aluminum Leg severed. 08573_ Corrupted Autogun self-destruct mechanism malfunctions. 08575_ G-47 Trooper destroyed. 08576_ Acquired 10 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????? ????????????? | | ??????????????????????? ?????? ????????????? | | ?????????????????????? ?????# ???????????? | | ?????????????????????? ?????# ??????????? | | ?????????????????????? #????? ??????????? | | ??????????????????????# ????? ??????????? | | ??????????????????????# ?????# ???????????? | | ??????????????????##### ##???? ????????????? | | ?????????????????## ##???# #????????? ?? | | ?????????????????# #??## ##???????? ?? | | ?????????????????# #?## ##?????# ?? | | ?????????????????# ### #????# ?? | | ?????????????????# ## #????# ?? | | ?????????????????? ## ##???? ?? | | ?????????????????????# #???? ?? | | ??????????????????????# ##???? #? | | ????????????????????????# ###?? #? | | ????????????????????????# ## ## ### #??? ## | | ????????????????????????# ## #####?## #### # | | ????????????????????????#@ #??????## ## ## # | | ????????????????????????#== # #???????# %"%""" ## | | ??????????????????????? % ####??????## = [ # # | | ????????????????????? Y= ##?????????# % # | | ???????????????????# %! [##??????????# " | | ???????????????????# ##???????????# # | | ??????????????????# #?????????????# ## | | ????????????????? #??????????????### # #? | | ???????????????? ?????????????????## # # | | ??????????????? ?????????????????# # # | | ????????????? ### ??????????????????# ##### | | ?????????????? #??# ?????????????????? #???? | | ??????????????###???# ????????????????? #???? | | ???????????????????? ????????????????? ???? | | ????????????????????????????????????? ???? | | ????????????????????????????????????## ???? | | ?????????????????????????????????????## ???? | | ??????????????????????????????????????? ? ??? | | ?????????????????????????????????????????## ?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 17 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 450 Utility Shielding 66 Weapon Shielding 66 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RainbowImprovedExtractor Manual? 0 Play Time 00:57:34 Cumulative 204.9 hours Start 2025.10.14 @ 08:42:11 End 2025.10.14 @ 09:36:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 256 Rogue 256 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 71 Gallery% 56 Achievement% 55 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ac257aad-27fc-4dcc-97e6-83052257aefc