Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.16 @ 16:05:07 Player: GiggleBox Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (45) 225 Value Destroyed (1197) 1197 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3502 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 127/140 System Corruption 2% Temperature Cool (14) Movement Walking (123) Location -8/Storage Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Improved Titanium Leg > --- UTILITY (4) ------ Improved Heat Sink Medium Storage Unit Melee Analysis Suite Light Armor Plating > --- WEAPON (3) ------- Improved Medium Laser Heavy Laser Blade Saw > --- INVENTORY (10) --- Ion Engine Light Nuclear Core Beam Rifle Particle Gun Particle Gun Ion Cannon Ion Cannon Datajack Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Melee Analysis Suite Microactuators > --- WEAPON ----------- Precision Beam Rifle Heavy Assault Rifle Heavy Flail > --- INVENTORY -------- Ion Engine Reinforced Ion Engine Aluminum Leg Improved Titanium Leg Compact Battery Improved EM Shotgun Field Laser Heavy Assault Rifle Grenade Launcher Datajack [Rating: 37] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Processor Melee Analysis Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun Improved EM Shotgun Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Slashing Weapon Blade Saw Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Slots Evolved 4 | . . . 2 2 . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 2 | . . . . 2 . Weapon 1 | . . . 1 . . Parts Attached 69 | 11 17 . 7 9 25 Power 9 | 1 1 . . 3 4 Engine 9 | 1 1 . . 3 4 Core . | . . . . . . Reactor . | . . . . . . Propulsion 18 | 5 1 . 2 3 7 Treads . | . . . . . . Leg 17 | 4 1 . 2 3 7 Wheel 1 | 1 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 2 2 . 1 3 3 Device 5 | 1 1 . . 2 1 Storage 4 | 1 1 . 1 . 1 Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 31 | 3 13 . 4 . 11 Energy Gun 12 | 1 2 . 2 . 7 Energy Cannon . | . . . . . . Ballistic Gun 11 | 2 6 . 1 . 2 Ballistic Cannon . | . . . . . . Launcher 5 | . 4 . . . 1 Special Weapon 1 | . 1 . . . . Impact Weapon 1 | . . . 1 . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . 1 . 3 Parts Lost 17 | . 2 . . . 15 Power 3 | . 1 . . . 2 Propulsion 4 | . . . . . 4 Utility 4 | . 1 . . . 3 Weapon 6 | . . . . . 6 Highest Loss Streak 14 | . 1 . . . 14 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 94 100 100 98 89 Engine 10 | . 13 14 11 9 8 Leg 27 | . 26 28 33 27 24 Device 10 | . 10 14 11 16 9 Storage 11 | . 15 14 11 9 9 Processor 4 | . . . . 9 9 Protection 1 | . . . . . 4 Energy Gun 9 | . 3 . 11 9 13 Ballistic Gun 12 | . 20 28 20 9 2 Impact Weapon 1 | . . . 1 9 2 Slashing Weapon 2 | . . . . . 5 Peak Build Rating 37 | 7 10 10 17 34 37 Average Rating 17 | 5 7 10 14 32 25 On Entrance 13 | . 7 10 10 17 34 Naked Turns . | . . . . . . Heaviest Build 32 | 14 16 13 23 32 32 Greatest Support 60 | 20 20 20 30 60 60 Greatest Overweight (x) 1 | . 1 . . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 Average Capacity 9 | 7 8 8 9 10 10 Most Carried 10 | 5 8 8 10 10 10 Average Carried 6 | 2 6 8 8 8 6 Final Capacity 10 | 8 8 8 10 10 10 Final Carried 10 | 4 8 8 10 9 8 Class Distribution -------------------- 59% | Mutant 23% | Scavenger-Mutant 17% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Sto Matter Collected 1153 | 256 126 44 363 70 294 Remotely . | . . . . . . Salvage Created 1563 | 30 150 . 386 201 796 Parts 95 | 2 13 . 28 10 42 Haulers Intercepted 4 | . . . . . 4 Recyclers Shooed 4 | 1 2 . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Combat Hostiles Destroyed 29 | . 6 . 8 4 11 Melee 5 | . . . . 3 2 Guns 16 | . 3 . 8 . 5 Cannons 1 | . 1 . . . . AOE 5 | . 2 . . . 3 Classes Destroyed 12 | 1 4 . 3 1 3 Worker 2 | . . . . . 2 Builder 2 | . 1 . . . 1 Tunneler 1 | 1 . . . . . Hauler 4 | . . . . . 4 Recycler 2 | . . . 1 . 1 Operator 2 | . 1 . . . 1 Watcher 3 | . . . 2 . 1 Swarmer 6 | . 3 . 3 . . Grunt 13 | . 3 . 3 2 5 Brawler 1 | . . . . 1 . Duelist 1 | . . . . . 1 Sentry 8 | . . . 2 1 5 Best Kill Streak 4 | 1 4 . 4 4 3 Combat Bots Only 4 | . 3 . 3 4 3 Max Kills in Single Turn 2 | 1 2 . 1 1 2 Gunslinging . | . . . . . . Exploded 2 | . 2 . . . 2 Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Hostile Shots Fired 306 | . 38 . 37 6 225 Missed 98 | . 12 . 9 2 75 Damage Taken 3061 | . 310 . 287 63 2401 Core 666 | . 49 . 61 31 525 Absorbed by Shields . | . . . . . . Core Remaining (%) 88 | 100 . 80 84 . . Volleys Fired 117 | 2 28 . 19 . 68 Largest 3 | 2 2 . 3 . 2 Hottest 134 | 60 120 . 88 . 134 Shots Fired 212 | 4 51 . 56 . 101 Gun 201 | 4 42 . 56 . 99 Cannon . | . . . . . . Launcher 9 | . 7 . . . 2 Special 2 | . 2 . . . . Kinetic 84 | 2 29 . 38 . 15 Thermal 87 | 2 10 . . . 75 Explosive 9 | . 7 . . . 2 Electromagnetic 32 | . 5 . 18 . 9 Robot Hit Streak 12 | 2 12 . 5 . 10 Robot Miss Streak 5 | 1 2 . 5 . 5 Penetration Max . | . . . . . . Secondary Targets 4 | . . . 3 . 1 Max Gunslinging Chain 1 | . . . 1 . 1 Shots Hit Robots 162 | 2 28 . 29 6 97 Core Hits 76 | 1 14 . 18 3 40 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 2 | . . . . 2 . Critical Strikes 13 | . . . . 2 11 Burn 4 | . . . . . 4 Smash 3 | . . . . 2 1 Sever 6 | . . . . . 6 Melee Attacks 38 | . . . . 7 31 Impact 20 | . . . . 7 13 Slashing 18 | . . . . . 18 Piercing . | . . . . . . Sneak Attacks 7 | . . . . . 7 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3591 | 22 568 . 347 209 2445 Guns 1929 | 21 318 . 347 . 1243 Cannons . | . . . . . . Explosions 573 | . 196 . . . 377 Melee 1034 | . . . . 209 825 Ramming 7 | 1 6 . . . . Kinetic 613 | 11 243 . 185 . 174 Thermal 1064 | 10 110 . . . 944 Explosive 573 | . 196 . . . 377 Electromagnetic 300 | . 13 . 162 . 125 Impact 598 | . . . . 209 389 Slashing 436 | . . . . . 436 Piercing . | . . . . . . Highest Corruption 2 | . . . . . 2 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 10 | . . . . . 10 Message Errors 1 | . . . . . 1 Matter Fused 2 | . . . . . 2 Heat Flow Errors 2 | . . . . . 2 Parts Rejected 2 | . . . . . 2 Data Loss (major) 1 | . . . . . 1 Weapon Failures 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 81 | . 13 . . 61 7 Projectiles . | . . . . . . Explosions 19 | . 13 . . . 6 Melee 62 | . . . . 61 1 Knockbacks 3 | . . . . . 3 Impact 3 | . . . . . 3 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 106 | . 39 . . . 67 Shots 4 | . 2 . . . 2 Rammed . | . . . . . . Targets Rammed 4 | 1 2 1 . . . Kicked 4 | 1 2 1 . . . Crushed . | . . . . . . Highest Temperature 351 | . 31 . . . 351 Average Temperature 77 | . 14 . . . 92 Received Heat Transfer 1308 | . 69 . 87 18 1134 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Fried 1 | . . . . 1 . Impact Corruptions 2 | . . . . 2 . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 3 | . . . . . 3 Heat Transferred 2606 | 25 250 . . . 2331 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Peak Influence 328 | 5 223 13 303 242 328 Initial 127 | . 3 13 4 127 102 Average 132 | 1 100 13 178 200 144 Maximum Alert Level 1 | . 1 . 1 1 1 Low Security (%) 66 | 100 77 100 37 39 70 Level 1 33 | . 22 . 62 60 29 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 2 . 2 . 1 Investigation 2 | . 1 . 1 . . Extermination . | . . . . . . Reinforcement 2 | . 1 . 1 . . Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Distress Signals 6 | . 1 . 1 . 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 56 | . 9 . 15 4 28 Peak Tracking Total 10 | . 4 . 4 4 10 Tactical Retreats 12 | . 1 . 1 . 10 Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 3 | . 3 . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Sto Machines Disabled 3 | . 1 . 1 . 1 Max in Single Turn 1 | . 1 . 1 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Machines Accessed 8 | . 3 . 2 . 3 Terminals 8 | . 3 . 2 . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 26 | . 10 . 7 . 9 Successful 13 | . 6 . 3 . 4 Failed 13 | . 4 . 4 . 5 Catastrophic 2 | . . . 1 . 1 Database Lockouts . | . . . . . . Manual 25 | . 9 . 7 . 9 Terminals 26 | . 10 . 7 . 9 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . 3 . 1 . 2 Unreport Threat 2 | . . . . . 2 Locate Traps 2 | . 2 . . . . Reprogram Traps 1 | . 1 . . . . Recall Reinforcements 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 6 | . 2 . 2 . 2 Terminals 6 | . 2 . 2 . 2 Botnet 6 | . 2 . 2 . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used . | . . . . . . Hacking Detections 5 | . 2 . 1 . 2 Full Trace Events 3 | . 1 . 1 . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Sto Turns Passed 2032 | 91 581 62 381 167 750 Spaces Moved 1158 | 54 366 51 243 88 356 Core 5 | 5 . . . . . Treads . | . . . . . . Legs 1151 | 47 366 51 243 88 356 Wheels 2 | 2 . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 123 Average Speed 123 | 112 124 120 120 129 125 Slowest Speed 200 | 120 190 120 120 130 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 25 | 5 41 13 27 7 62 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 59 | . 45 . . . 14 Melee . | . . . . . . Projectile . | . . . . . . AOE 59 | . 45 . . . 14 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Total 1493 | 76 428 51 293 138 507 Wait 24 | 1 2 . 5 16 . Move 1153 | 53 365 50 242 87 356 Hop . | . . . . . . Pick Up 63 | 8 11 . 12 10 22 Fast Attach 3 | 3 . . . . . Attach 31 | 4 4 . 2 2 19 Detach . | . . . . . . Swap 35 | 4 13 . 5 7 6 Drop 25 | . 3 . 8 9 5 Fire 117 | 2 28 . 19 . 68 Melee 38 | . . . . 7 31 Ram . | . . . . . . Kick 4 | 1 2 1 . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 92 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 324 | -10/Materials | Discovered new exit (range 7) 673 | -10/Materials | Entered Mines 702 | -10/Mines | Discovered new exit (range 7) 735 | -10/Mines | Entered Materials 735 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1028 | -9/Materials | Build established: Gunner 1107 | -9/Materials | Discovered new exit (range 7) 1116 | -9/Materials | Entered another Materials area 1116 | -8/Materials | Evolved 2 slots: Utility x2 1117 | -8/Materials | Discovered new exit (range 13) 1283 | -8/Materials | Entered Storage 1379 | -8/Storage | Build established: Mutant 1421 | -8/Storage | Garrison activated, responded to threat 1485 | -8/Storage | Core integrity fell below 50% 1532 | -8/Storage | Core integrity fell below 20% 1559 | -8/Storage | Lost 14 parts (2p3n3u6w) 1874 | -8/Storage | Build established: Scavenger-Mutant 2033 | -8/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 01869_ K-01 Serf collects debris. 01887_ System corrupted: Particle Gun rejected. 01895_ Acquired Particle Gun. 01942_ Sneak attack on A-02 Transporter. 01945_ A-02 Transporter Lgt. Treads severed. 01952_ A-02 Transporter suffers critical hit (Burn). 01958_ A-02 Transporter heat damages Weight Redist. System, Transport Network Coupler, Med. Storage Unit. 01959_ A-02 Transporter heat spikes uncontrollably. 01960_ A-02 Transporter destroyed. 01962_ Identified Imp. Medium Laser. 01965_ R-06 Scavenger inserts Lgt. Treads into recycling unit. 01966_ Recycling unit begins recycling process. 01968_ R-06 Scavenger inserts Sml. Matter Pod into recycling unit. 01974_ Y-45 Defender destroyed. 01980_ Acquired 10 matter. 01985_ Acquired Beam Rifle. 01998_ R-06 Scavenger collects Weight Redist. System. 02014_ K-01 Serf collects debris. 02023_ R-06 Scavenger collects Power Shielding. 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