Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.29 @ 15:35:52 Player: Scringis Result: Destroyed by C-17 Slicer with Concussive RPG Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (108) 540 Value Destroyed (3803) 3803 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (288) 288 TOTAL SCORE: 7951 Bonus ------- Follower Combat Kills 288 Cogmind --------- Core Integrity 0/850 Matter 74/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Advanced Weight Redist. System Improved Core Shielding > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Core Analyzer Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Coolant Injector Small Storage Unit Core Analyzer Reaction Control System Improved Medium Armor Plating > --- WEAPON ----------- Precision Shock Rifle Precision Shock Rifle Precision Shock Rifle Precision Assault Rifle Gauss Cannon > --- INVENTORY -------- Advanced Targeting Computer Core Analyzer Improved Light Armor Plating Layered Light Armor Plating Missile Launcher Heavy Rocket Launcher [Rating: 58] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Micro Nuclear Core Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Utility Small Storage Unit Device Reaction Control System Storage Small Storage Unit Processor Core Analyzer Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Precision Shock Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Rocket Launcher Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power 1 | . . . . . . 1 Propulsion 1 | . . . . . 1 . Utility 3 | . . . . 2 1 . Weapon 3 | . . 2 . . . 1 Parts Attached 58 | 5 5 2 5 10 19 12 Power 7 | 1 1 . . 2 1 2 Engine 5 | 1 1 . . 1 1 1 Core 2 | . . . . 1 . 1 Reactor . | . . . . . . . Propulsion 11 | 2 2 . . 3 3 1 Treads 5 | 2 2 . . 1 . . Leg 6 | . . . . 2 3 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 16 | 1 . . 1 3 5 6 Device 6 | . . . 1 1 3 1 Storage 2 | 1 . . . . . 1 Processor 2 | . . . . 1 . 1 Hackware . | . . . . . . . Protection 6 | . . . . 1 2 3 Artifact . | . . . . . . . Weapon 24 | 1 2 2 4 2 10 3 Energy Gun 10 | 1 . . 1 1 7 . Energy Cannon 2 | . . . 1 . . 1 Ballistic Gun 8 | . 2 2 2 . 2 . Ballistic Cannon 2 | . . . . . 1 1 Launcher 2 | . . . . 1 . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . . 3 . 3 . Parts Lost 24 | . 1 . . . 4 19 Power 4 | . 1 . . . 1 2 Propulsion 3 | . . . . . . 3 Utility 6 | . . . . . 1 5 Weapon 11 | . . . . . 2 9 Highest Loss Streak 9 | . 1 . . . 1 9 To Critical Strikes . | . . . . . . . Average Backups 5 | 1 2 3 5 7 7 3 Power . | . . . . 1 1 . Propulsion 1 | . . 3 3 3 1 . Utility 1 | . . . . . 2 2 Weapon 1 | . 1 . 1 2 2 1 Tool/Special . | . . . . . . . Unused Backups 10 | . . . 1 4 2 3 Power 2 | . . . . . 1 1 Propulsion 4 | . . . . 3 1 . Utility 2 | . . . . 1 . 1 Weapon 2 | . . . 1 . . 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 86 | . 79 85 96 86 96 62 Engine 8 | . 13 11 11 8 6 4 Treads 9 | . 28 22 22 16 . . Leg 11 | . . . . 1 23 12 Device 9 | . . . 7 9 14 5 Storage 8 | . 14 11 11 9 7 5 Processor 3 | . . . . . 7 5 Protection 4 | . . . . 5 7 5 Energy Gun 8 | . 5 . . 1 15 8 Energy Cannon 2 | . . . 7 5 . . Ballistic Gun 18 | . 17 41 36 28 11 3 Peak Build Rating 58 | 5 8 12 19 38 55 58 Average Rating 31 | 3 6 11 15 23 47 38 On Entrance 19 | . 5 8 12 19 38 54 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns 1 | . . . . . . 1 Heaviest Build 57 | 10 14 20 22 39 49 57 Greatest Support 56 | 40 40 40 40 40 56 56 Greatest Overweight (x) 9 | . . . . 1 . 9 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 10 Average Capacity 8 | 6 8 8 8 8 8 8 Most Carried 8 | 3 5 4 8 8 8 7 Average Carried 5 | 1 2 3 5 7 7 3 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | 1 5 3 8 8 8 1 Class Distribution -------------------- 37% | Tank 24% | Gunner 22% | Mutant 14% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Storage Commander-Gunner | -8/Materials Tank | -7/Factory Gunner | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Matter Collected 2417 | 247 176 . 483 365 827 319 Remotely . | . . . . . . . Salvage Created 4618 | 42 587 . 812 693 1637 847 Parts 271 | 2 43 . 47 37 91 51 Haulers Intercepted 8 | . 1 . 4 1 2 . Recyclers Shooed 6 | . 1 . 3 . 1 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Combat Hostiles Destroyed 77 | . 13 . 10 14 26 14 Guns 59 | . 13 . 8 7 25 6 Cannons 6 | . . . 2 . . 4 AOE 11 | . . . . 7 1 3 Classes Destroyed 16 | 1 5 . 4 2 4 . Worker 4 | . . . . . 1 3 Builder 2 | . 1 . 1 . . . Tunneler 1 | . . . . 1 . . Hauler 8 | . 1 . 4 1 2 . Recycler 3 | 1 1 . 1 . . . Mechanic 1 | . . . 1 . . . Operator 2 | . . . . . 2 . Watcher 10 | . 2 . 2 3 3 . Swarmer 13 | . 5 . 3 . 5 . Grunt 34 | . 8 . 2 10 11 3 Brawler 1 | . . . 1 . . . Duelist 1 | . . . 1 . . . Sentry 13 | . . . 3 2 5 3 Specialist 6 | . . . . 2 . 4 Hunter 3 | . . . . . 1 2 Programmer 6 | . . . . . 4 2 Best Kill Streak 8 | 1 5 . 3 7 4 8 Combat Bots Only 8 | . 4 . 3 6 3 8 Max Kills in Single Turn 3 | 1 1 . 2 3 2 2 Gunslinging 1 | . . . . . 1 . Exploded 2 | . . . . 2 1 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Hostile Shots Fired 562 | . 75 . 29 40 195 223 Missed 200 | . 32 . 9 15 96 48 Hits 362 | . 43 . 20 25 99 175 Melee 1 | . . . 1 . . . Projectile 361 | . 43 . 19 25 99 175 AOE 2 | . . . . . . 2 Critical Strikes 11 | . . . . 1 2 8 Damage Taken 5568 | . 465 . 274 419 1439 2971 Core 1167 | . 112 . 28 31 139 857 Absorbed by Shields . | . . . . . . . Redirected to Shielding 44 | . . . . . . 44 Core Remaining (%) 84 | 100 55 . 93 94 80 . Volleys Fired 254 | . 64 . 39 26 77 48 Largest 5 | . 2 . 4 4 4 5 Hottest 233 | . 46 . 137 137 205 233 Shots Fired 746 | . 92 . 156 104 275 119 Gun 645 | . 92 . 127 90 272 64 Cannon 81 | . . . 29 6 3 43 Launcher 20 | . . . . 8 . 12 Special . | . . . . . . . Kinetic 460 | . 56 . 127 81 133 63 Thermal 67 | . . . 29 15 23 . Explosive 20 | . . . . 8 . 12 Electromagnetic 199 | . 36 . . . 119 44 Robot Hit Streak 15 | . 7 . 9 10 15 14 Robot Miss Streak 7 | . 5 . 4 7 4 3 Penetration Max . | . . . . . . . Secondary Targets 4 | . 1 . . . 3 . Max Gunslinging Chain 1 | . 1 . . . 1 . Shots Hit Robots 435 | . 54 . 87 54 157 83 Core Hits 198 | . 23 . 26 36 75 38 Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed 2 | . . . . 1 1 . Critical Strikes 10 | . . . 1 1 4 4 Burn 2 | . . . . . 2 . Meltdown 1 | . . . 1 . . . Destroy 2 | . . . . 1 1 . Blast 4 | . . . . . . 4 Corrupt 1 | . . . . . 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8622 | 2 886 . 1439 1390 2963 1942 Guns 6076 | . 859 . 1087 699 2731 700 Cannons 962 | . . . 332 42 56 532 Explosions 1463 | . 23 . . 643 128 669 Melee . | . . . . . . . Ramming 121 | 2 4 . 20 6 48 41 Kinetic 4036 | . 497 . 1087 615 1098 739 Thermal 959 | . 23 . 332 126 416 62 Explosive 1250 | . . . . 643 . 607 Electromagnetic 2256 | . 362 . . . 1401 493 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . 1 . . . 1 6 Average Corruption 1 | . 1 . . . 1 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 14 | . 1 . . . 6 7 Message Errors 2 | . . . . . 1 1 Matter Fused 5 | . . . . . 2 3 Heat Flow Errors 1 | . . . . . 1 . Parts Rejected 1 | . . . . . 1 . Data Loss (minor) 3 | . 1 . . . 1 1 Data Loss (major) 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 60 | . . . . 33 . 27 Projectiles . | . . . . . . . Explosions 60 | . . . . 33 . 27 Melee . | . . . . . . . Knockbacks 2 | . . . . . . 2 Impact 1 | . . . . . . 1 Kinetic 1 | . . . . . . 1 Secondary . | . . . . . . . Self-Inflicted Damage 169 | . 34 . . . . 135 Shots 5 | . 1 . . . . 4 Rammed 19 | 1 1 . 6 1 . 10 Targets Rammed 24 | 2 2 . 6 2 2 10 Kicked 2 | . . . . . 2 . Crushed 3 | 1 1 . . 1 . . Highest Temperature 291 | . 42 . 80 102 291 198 Average Temperature 50 | . 15 . 29 29 46 93 Received Heat Transfer 849 | . 168 . 81 216 231 153 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 2 | . 1 . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Fried 19 | . 4 . . . 11 4 Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . 1 . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . 1 . . . Heat Transferred 1754 | . 50 . 592 259 803 50 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . 1 . . . 2 . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Maximum Alert Level 1 | . . . 1 1 1 1 Low Security (%) 79 | 100 100 100 93 64 76 64 Level 1 20 | . . . 6 35 23 35 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 361 | 5 158 49 293 361 331 271 Initial 157 | . . 49 16 120 145 157 Average 119 | . 77 44 54 166 134 159 Influence Increases 3070 | 5 374 . 658 607 794 632 Destroy 0b10 Robot/C 1780 | . 260 . 340 380 520 280 Destroy 0b10 Robot/NC 155 | 5 25 . 45 25 40 15 Destroy Leader 516 | . 56 . 132 88 140 100 Allied During Kill 173 | . . . 124 49 . . Disable Machine 120 | . . . 15 15 45 45 Destroy Structure 146 | . 3 . 2 50 19 72 Lose Combat Pursuer 180 | . 30 . . . 30 120 Influence Decreases 2863 | 5 256 79 410 573 793 747 Entered New Map 600 | . . 69 23 167 176 165 Time Decay 1836 | 5 246 10 320 286 577 392 Lost Part 240 | . 10 . . . 40 190 Lost Ally 187 | . . . 67 120 . . Squads Dispatched 28 | . 2 . 1 2 10 13 Investigation 4 | . . . . . 3 1 Extermination 7 | . . . . . 5 2 Reinforcement 13 | . 2 . . 2 2 7 Assault . | . . . . . . . Garrison 4 | . . . 1 . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced 1 | . . . . . 1 . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Distress Signals 11 | . 3 . 4 2 1 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 129 | . 23 . 21 21 38 26 Peak Tracking Total 5 | . 5 . 3 4 3 5 Tactical Retreats 6 | . 1 . . . 2 3 Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Traps Triggered 3 | . 2 . . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Machines Disabled 8 | . . . 1 1 3 3 Max in Single Turn 1 | . . . 1 1 1 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Machines Accessed 7 | . . . 2 1 3 1 Terminals 3 | . . . 2 . 1 . Fabricators 1 | . . . . . 1 . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . 1 . . Garrison Access 2 | . . . . . 1 1 Total Hacks 12 | . . . 2 2 6 2 Successful 4 | . . . 2 1 1 . Failed 7 | . . . . . 5 2 Catastrophic 4 | . . . . . 3 1 Database Lockouts 1 | . . . . 1 . . Manual 4 | . . . 4 . . . Terminals 4 | . . . 2 . 2 . Fabricators 1 | . . . . . 1 . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . . 2 . . Garrison Access 5 | . . . . . 3 2 Terminal Hacks 2 | . . . 2 . . . Open Door 1 | . . . 1 . . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks 1 | . . . . . 1 . Network Status 1 | . . . . . 1 . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 1 | . . . . 1 . . Retrieve Study 1 | . . . . 1 . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . . . . . 2 . Used . | . . . . . . . Hacking Detections 4 | . . . . 1 2 1 Full Trace Events 3 | . . . . . 2 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 1 | . . . . 1 . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 4 | . . . . . . 4 Programmers 4 | . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Total Allies 10 | . . . 10 . . . Largest Group 10 | . . . 10 6 . . Highest-Rated Group 88 | . . . 88 56 . . Highest-Rated Ally 16 | . . . 16 16 . . Total Orders . | . . . . . . . Ally Attacks 55 | . . . 30 25 . . Total Damage 542 | . . . 320 222 . . Kills 12 | . . . 7 5 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Active Infowar (turns) . | . . . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Turns Passed 5097 | 65 622 36 937 627 1881 929 Spaces Moved 3012 | 36 253 22 473 304 1245 679 Core 310 | 5 . . . . . 305 Treads 1053 | 31 253 22 473 274 . . Legs 1649 | . . . . 30 1245 374 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 120 120 50 Average Speed 131 | 144 160 160 160 157 121 108 Slowest Speed 500 | 160 160 160 160 190 123 500 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 30 | 4 52 3 68 34 39 14 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 183 | . 2 . . 63 15 103 Melee . | . . . . . . . Projectile 20 | . . . . . 3 17 AOE 163 | . 2 . . 63 12 86 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Total 3611 | 48 378 23 551 388 1436 787 Wait 126 | . 39 . 18 13 41 15 Move 3006 | 35 252 21 472 303 1244 679 Hop . | . . . . . . . Pick Up 76 | 6 11 . 8 14 28 9 Fast Attach . | . . . . . . . Attach 42 | 5 5 2 2 6 11 11 Detach 5 | . . . . 3 . 2 Swap 32 | . 2 . 4 9 12 5 Drop 46 | . 3 . 2 12 21 8 Fire 254 | . 64 . 39 26 77 48 Melee . | . . . . . . . Ram 10 | . . . . . . 10 Kick 2 | . . . . . 2 . Crush 12 | 2 2 . 6 2 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Storage -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 500 | -10/Materials | Discovered new exit (range 16) 680 | -10/Materials | Discovered new exit (range 6) 688 | -10/Materials | Entered another Materials area 688 | -9/Materials | Evolved 2 slots: Weapon x2 690 | -9/Materials | Discovered new exit (range 16) 724 | -9/Materials | Entered Storage 878 | -9/Storage | Learned location of Armory (-4) 976 | -9/Storage | Build established: Gunner 1201 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1500 | -9/Storage | Build established: Commander-Gunner 1584 | -9/Storage | Garrison activated, responded to threat 1623 | -9/Storage | Discovered new exit (range 12) 1661 | -9/Storage | Entered Materials 1661 | -8/Materials | Accompanied by 6 allies 1661 | -8/Materials | Evolved 2 slots: Utility x2 1842 | -8/Materials | Central database locked down 2069 | -8/Materials | Lost 6 allies 2258 | -8/Materials | Discovered new exit (range 15) 2288 | -8/Materials | Entered Factory 2288 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2297 | -7/Factory | Discovered new exit (range 10) 2680 | -7/Factory | Build established: Tank 4162 | -7/Factory | Discovered new exit (range 5) 4169 | -7/Factory | Entered another Factory area 4169 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 4468 | -6/Factory | Build established: Gunner 4533 | -6/Factory | Destroyed 8 combat bots 4752 | -6/Factory | Discovered new exit (range 15) 4824 | -6/Factory | Lost 9 parts (1p2n2u4w) 4917 | -6/Factory | Core integrity fell below 50% 4939 | -6/Factory | Lost 3 parts (1u2w) 4954 | -6/Factory | Core integrity fell below 20% 5061 | -6/Factory | Build established: Mutant 5098 | -6/Factory | Destroyed by C-17 Slicer with Concussive RPG Last Messages --------------- 05020_ System corrupted: Matter fused (-7). 05054_ ALERT: Security rotation in progress. 05082_ Acquired Corrupted Flak Gun. 05083_ System corrupted: Substantial component data lost. 05083_ Dropped Corrupted Flak Gun. 05084_ K-01 Serf collects debris. 05085_ U-05 Engineer builds a Wall. 05089_ K-01 Serf collects debris. 05090_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 05090_ Slammed into R-10 Processor. 05090_ R-10 Processor knocked back. 05095_ Slammed into U-05 Engineer. 05095_ K-01 Serf collects debris. 05095_ M-13 Machinist repairs R-10 Processor. 05097_ Slammed into U-05 Engineer. 05098_ Slammed into R-10 Processor. 05098_ R-10 Processor sends out distress signal. 05098_ Knocked back. 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""" ^"""^""" # """" ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 65 Energy Generation 28 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Core Shielding 30 Evasion (%) 63 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Missile Launcher | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShrapnelIonicStorage Manual? 0 Play Time 00:38:56 Cumulative 31.0 hours Start 2025.10.29 @ 14:57:06 End 2025.10.29 @ 15:35:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 93 Rogue 93 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 25 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4f6e3c85-7597-4759-ae20-721caeb8e365