Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.27 @ 03:57:19 Player: Xii Result: Destroyed 0B10! Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (0) 0 Value Destroyed (100) 100 Prototype IDs (54) 1080 Alien Tech Used (8) 1600 Bonus (41328) 41328 TOTAL SCORE: 52608 Bonus ------- Pacifist 10869 Follower Combat Kills 1121 Met R17 at Cetus 500 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Met R17 at Research 2000 Met Sigix 2000 Escaped with Sigix 10000 Met MAIN.C 5000 Win 3000 Win Speed 838 Cogmind --------- Core Integrity 1580/1600 Matter 195/300 Energy 914/1110 System Corruption 3% Temperature Cool (6) Location Tau Ceti IV Orbit Parts ------- Power (3) Micro Fission Core Micro Fission Core Micro Fission Core Propulsion (7) Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Cooled Nuclear Pulse Thruster Impulse Thruster Array Utility (13) Advanced Energy Well Enhanced Optical Array Experimental Signal Interpreter Long-range Terrain Scanner Long-range Terrain Scanner Advanced Terrain Scan Processor Advanced Terrain Scan Processor Reaction Control System Centrium Medium Armor Plating Force Field Deep Network Scanner System Shield Weapon (3) Sigix Broadsword Inventory (4) Sigix Containment Pod Sigix Containment Pod Peak State ------------ Power Micro Fission Core Micro Fission Core Micro Fission Core Propulsion Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Cooled Nuclear Pulse Thruster Impulse Thruster Array Utility Advanced Energy Well Enhanced Optical Array Long-range Sensor Array Experimental Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Transmission Jammer Reaction Control System Centrium Medium Armor Plating Force Field Deep Network Scanner System Shield Weapon Advanced Variable Charge Gun Sigix Broadsword Inventory Hacking Suite Subatomic Replicator Sigix Containment Pod [Rating: 168] Favorites ----------- Power Micro Fission Core Engine Light Deuterium Engine Power Core Micro Fission Core Propulsion Improved Flight Unit Treads Light Treads Leg Titanium Leg Flight Unit Improved Flight Unit Utility Advanced Terrain Scan Processor Device Long-range Sensor Array Storage Advanced Energy Well Processor Advanced Terrain Scan Processor Hackware System Shield Protection Centrium Medium Armor Plating Weapon Advanced Variable Charge Gun Energy Gun Advanced Variable Charge Gun Ballistic Gun Assault Rifle Special Weapon Remote Datajack Slashing Weapon Chainsword Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Ext Cet Fac Upp Upp Res Arm Lab Res Qua Sec Acc Com Slots Evolved 18 | . . . 2 2 2 2 2 . . 2 . . 2 . . 2 . . 2 . Power 2 | . . . . . 1 . 1 . . . . . . . . . . . . . Propulsion 5 | . . . 1 1 1 1 . . . . . . . . . 1 . . . . Utility 11 | . . . 1 1 . 1 1 . . 2 . . 2 . . 1 . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 86 | 2 . . 7 9 12 6 1 6 3 6 . . 6 7 3 2 6 5 4 1 Power 10 | . . . 1 2 2 . . 5 . . . . . . . . . . . . Engine 4 | . . . 1 1 . . . 2 . . . . . . . . . . . . Core 6 | . . . . 1 2 . . 3 . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . Propulsion 19 | 2 . . 3 3 3 3 . . . 2 . . 1 1 . 1 . . . . Treads 2 | 2 . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . 1 . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 16 | . . . 2 3 3 3 . . . 2 . . 1 1 . 1 . . . . Utility 48 | . . . 2 3 6 3 1 1 1 4 . . 4 5 3 1 4 5 4 1 Device 24 | . . . . 2 3 2 1 1 . 2 . . 2 1 2 . 1 5 1 1 Storage 2 | . . . . . . . . . . . . . . 1 . . . . 1 . Processor 8 | . . . 2 . 2 . . . . 2 . . 1 . . . 1 . . . Hackware 7 | . . . . 1 . 1 . . . . . . . . 1 1 1 . 2 . Protection 7 | . . . . . 1 . . . 1 . . . 1 3 . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 9 | . . . 1 1 1 . . . 2 . . . 1 1 . . 2 . . . Energy Gun 3 | . . . . . . . . . 2 . . . . 1 . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . 1 . 1 . . . . . . . . . . . 2 . . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . . 1 . . . . . 2 . . . . . Parts Lost 3 | . . . . . 1 . . . . . . . . 1 . . . . . 1 Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . . . . . 1 . . . . . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 Highest Loss Streak 1 | . . . . . 1 . . . . . . . . 1 . . . . . 1 Average Slot Usage (%) 92 | . 57 57 62 74 100 100 94 98 100 94 94 94 95 94 89 91 90 90 90 91 Core 12 | . . . . 3 15 13 11 12 17 15 15 15 14 14 13 12 12 12 11 11 Flight 27 | . . . 12 28 38 40 35 35 35 28 26 26 23 23 22 25 25 25 23 23 Device 21 | . . . . 7 7 15 23 23 23 26 31 31 33 30 19 20 18 19 17 19 Processor 11 | . . . 20 18 8 6 5 5 5 10 10 10 13 14 13 12 14 16 15 15 Hackware 3 | . . . . 1 7 10 5 5 4 . . . . . 1 8 6 4 7 7 Protection 1 | . . . . . 5 . . . . 3 . . . 1 4 4 4 4 3 3 Energy Gun 3 | . 14 14 1 . . . . . 3 5 5 5 4 3 4 4 4 4 3 2 Special Weapon 1 | . . . . 2 7 6 5 5 1 . . . . . . . . . . . Slashing Weapon 4 | . . . 9 9 7 6 5 5 5 5 5 5 4 . . . 3 4 3 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 55 | 12 3 3 8 13 25 27 24 32 35 38 32 32 46 53 53 50 52 52 55 55 Greatest Support 64 | 20 3 3 8 17 25 29 35 35 35 47 47 47 51 54 54 64 64 64 64 64 Greatest Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 6 | 6 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 5 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Most Carried 6 | 6 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Average Carried 3 | 5 3 4 3 3 3 3 3 4 4 3 4 4 3 3 3 3 3 3 3 3 Final Capacity 4 | . . . . . . . . . . . . . . . . . . . . 4 Final Carried 4 | . . . . . . . . . . . . . . . . . . . . 4 Class Distribution -------------------- 38% | Scavenger-Ninja 21% | Alien-Ninja 9% | Commander-Ninja 8% | Sprinter 7% | Hacker-Ninja 6% | Mutant 4% | Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Ninja | -5/Factory Commander-Ninja | -5/Extension Commander-Ninja | -5/Cetus Scavenger-Ninja | -4/Factory Scavenger-Ninja | -4/Upper Caves Scavenger-Ninja | -4/Upper Caves Scavenger-Ninja | -3/Research Scavenger-Ninja | -3/Armory Scavenger-Ninja | -3/Lab Hacker-Ninja | -2/Research Hacker-Ninja | -2/Quarantine Alien-Ninja | -2/Section 7 Alien-Ninja | -1/Access Alien-Ninja | -1/Command Resources | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Mat Fac Fac Fac Ext Cet Fac Upp Upp Res Arm Lab Res Qua Sec Acc Com Matter Collected 1134 | 219 . . . 76 . . . 434 30 . 57 3 60 65 . . 130 . 60 . Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . . . . . . . . . . Parts . | . . . . . . . . . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . . . . 1 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Ext Cet Fac Upp Upp Res Arm Lab Res Qua Sec Acc Com Combat Hostiles Destroyed . | . . . . . . . . . . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Ext Cet Fac Upp Upp Res Arm Lab Res Qua Sec Acc Com Damage Taken 991 | . 75 . . 62 121 . . . 55 . . . . 385 . . 21 . 34 238 Core 128 | . . . . 15 11 . . . . . . . . 82 . . . . . 20 Absorbed by Shields 442 | . . . . . . . . . 26 . . . . 197 . . 21 . 36 162 Core Remaining (%) 98 | 100 . 100 100 97 98 100 . . 100 . . 100 . . 93 . . 96 . 98 Volleys Fired 28 | . . . . . . . . 27 . . . . . . . . . 1 . . Largest 1 | . . . . . . . . 1 . . . . . . . . . 1 . . Hottest 240 | . . . . . . . . 30 . . . . . . . . . 240 . . Shots Fired 28 | . . . . . . . . 27 . . . . . . . . . 1 . . Gun 1 | . . . . . . . . . . . . . . . . . . 1 . . Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . Special 27 | . . . . . . . . 27 . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Thermal 1 | . . . . . . . . . . . . . . . . . . 1 . . Explosive . | . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 25 | . . . . . . . . 25 . . . . . . . . . . . . Robot Miss Streak 1 | . . . . . . . . 1 . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 26 | . . . . . . . . 26 . . . . . . . . . . . . Core Hits . | . . . . . . . . . . . . . . . . . . . . . Critical Hits . | . . . . . . . . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . Melee Attacks 297 | . . . . 4 27 12 8 10 . 53 4 6 30 23 5 . 20 26 38 31 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 262 | . . . . 4 27 12 8 10 . 53 4 6 30 . . . 13 26 38 31 Piercing 35 | . . . . . . . . . . . . . . 23 5 . 7 . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted . | . . . . . . . . . . . . . . . . . . . . . Guns . | . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . . . . . . . . . . . . . 1 3 Average Corruption 1 | . . . . . . . . . . . . . . . . . . . 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Effects 1 | . . . . . . . . . . . . . . . . . . . . 1 Message Errors 1 | . . . . . . . . . . . . . . . . . . . . 1 Overload Shots 1 | . . . . . . . . . . . . . . . . . . 1 . . Overflow Damage . | . . . . . . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 227 | . . . . 1 170 32 . 101 6 227 . . . 7 . 8 . 72 . . Average Temperature 52 | . . . . 1 64 8 . 17 1 90 . . . 7 . 8 . 60 . . Received Heat Transfer 105 | . . . . 27 12 . . . . . . . . 54 . . 4 . . 8 Effects 1 | . . . . . . . . . . 1 . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged 3 | . . . . . . . . . . . . . . 3 . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Ext Cet Fac Upp Upp Res Arm Lab Res Qua Sec Acc Com Peak Influence 470 | . 6 1 30 45 170 470 271 354 179 374 . . 205 329 . 44 200 337 357 392 Average Influence 171 | . . 1 . 21 120 137 250 214 106 227 . . 126 107 . 17 87 232 259 299 Maximum Alert Level 2 | . . . . . . 2 1 1 . 1 . . 1 1 . . 1 1 1 1 Low Security (%) 56 | . . . . . . . . . . . . . . . . . . . . . Level 1 41 | . . . . . . . . . . . . . . . . . . . . . Level 2 1 | . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 25 | . 1 . . 1 1 1 . 1 . 3 . . 4 2 . . 5 3 2 1 Investigation 13 | . . . . . 1 1 . 1 . 2 . . 1 2 . . 3 1 1 . Extermination 3 | . . . . . . . . . . . . . . . . . . 1 1 1 Reinforcement 9 | . 1 . . 1 . . . . . 1 . . 3 . . . 2 1 . . Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Ext Cet Fac Upp Upp Res Arm Lab Res Qua Sec Acc Com Distress Signals 12 | . . . 1 . . . . 1 2 1 . . 6 1 . . . . . . Communications Jammed 10 | . . . . . . . . . . 6 . . 2 . . . . 2 . . Distress Signals 10 | . . . . . . . . . . 6 . . 2 . . . . 2 . . Times Spotted 132 | . 7 . 1 5 6 2 . 12 11 18 . 1 8 49 . . 3 2 4 3 Peak Tracking Total 31 | . 7 . 2 4 3 1 . 5 5 6 . 1 4 31 . . 1 1 3 2 Tactical Retreats 16 | . . . . . 3 . . . 1 6 . . . 6 . . . . . . Traps | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Ext Cet Fac Upp Upp Res Arm Lab Res Qua Sec Acc Com Traps Triggered 4 | . . . . 1 . . 1 2 . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . 6 . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Mat Fac Fac Fac Ext Cet Fac Upp Upp Res Arm Lab Res Qua Sec Acc Com Machines Disabled 11 | . . . . . . . . . . . . . . 1 1 . 3 5 1 . Max in Single Turn 1 | . . . . . . . . . . . . . . 1 1 . 1 1 1 . Garrison Access 4 | . . . . . . . . . . 2 . . . . . 1 . 1 . . Energy Cycler 4 | . . . . . . . . 4 . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . 1 . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Ext Cet Fac Upp Upp Res Arm Lab Res Qua Sec Acc Com Machines Accessed 122 | . 1 . 3 2 18 12 3 13 4 13 1 1 13 4 2 2 10 7 5 8 Terminals 87 | . 1 . 2 1 12 6 2 11 4 8 . . 8 4 . 1 9 6 4 8 Fabricators 5 | . . . . . 2 2 . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 11 | . . . 1 1 3 3 . 2 . . . . 1 . . . . . . . Scanalyzers 4 | . . . . . 1 . 1 . . 1 . . 1 . . . . . . . Garrison Access 11 | . . . . . . 1 . . . 3 . . 3 . . 1 1 1 1 . Total Hacks 370 | . 7 . 8 4 54 44 12 48 17 38 1 1 28 12 4 6 37 16 13 20 Successful 213 | . 4 . 3 2 26 27 10 30 10 23 1 1 8 7 4 4 29 9 4 11 Failed 156 | . 3 . 5 2 28 17 2 18 7 15 . . 20 5 . 2 7 7 9 9 Catastrophic 25 | . . . 1 . 6 1 1 2 3 2 . . 4 . . . 2 2 1 . Database Lockouts 2 | . . . . . . . . . . . . . . . . . 2 . . . Manual 203 | . 6 . 4 2 26 20 4 29 16 16 . . 13 6 . 4 30 10 6 11 Terminals 280 | . 7 . 6 2 36 24 5 44 17 29 . . 16 12 . 3 34 15 10 20 Fabricators 17 | . . . . . 4 11 . . . 2 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 22 | . . . 2 2 6 6 . 4 . . . . 2 . . . . . . . Scanalyzers 19 | . . . . . 8 . 7 . . 2 . . 2 . . . . . . . Garrison Access 26 | . . . . . . 3 . . . 5 . . 8 . . 3 3 1 3 . Terminal Hacks 85 | . 4 . . 1 4 7 1 13 6 7 1 1 1 6 4 2 14 4 4 5 Record 11 | . . . . . . . . . . . . . . 1 4 . 3 1 1 1 Part Schematic 2 | . . . . . . 1 . . 1 . . . . . . . . . . . Prototype ID Bank 25 | . 4 . . 1 2 . . 6 3 1 . . . 1 . . 4 1 1 1 Open Door 9 | . . . . . . . . 4 1 . 1 1 . . . . 1 . 1 . Level Access Points 3 | . . . . . . 2 . . . . . . . . . . . . . 1 Branch Access Points 4 | . . . . . . . 1 . . 1 . . . . . 1 . . 1 . Emergency Access Points 2 | . . . . . . 1 . . . . . . . . . . 1 . . . Terminal Index 6 | . . . . . 2 1 . . . . . . 1 . . 1 . . . 1 Fabricator Index 2 | . . . . . . 1 . . . 1 . . . . . . . . . . Unreport Threat 5 | . . . . . . 1 . 1 1 1 . . . . . . 1 . . . Locate Traps 6 | . . . . . . . . . . 2 . . . 2 . . . 1 . 1 Disarm Traps 1 | . . . . . . . . 1 . . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . . . . . . . 1 . . . Recall Investigation 3 | . . . . . . . . 1 . . . . . . . . 2 . . . Registered Components 1 | . . . . . . . . . . 1 . . . . . . . . . . Zone Layout 4 | . . . . . . . . . . . . . . 2 . . 1 1 . . Fabricator Hacks 7 | . . . . . . 5 . . . 2 . . . . . . . . . . Load Schematic 3 | . . . . . . 2 . . . 1 . . . . . . . . . . Build 4 | . . . . . . 3 . . . 1 . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 13 | . . . 1 1 2 5 . 4 . . . . . . . . . . . . Process 1 | . . . . . . 1 . . . . . . . . . . . . . . Report Inventory 5 | . . . . 1 . 2 . 2 . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . 1 . . . . . . . . . . . . . . Retrieve Components 6 | . . . 1 . 2 1 . 2 . . . . . . . . . . . . Scanalyzer 16 | . . . . . 8 . 7 . . . . . 1 . . . . . . . Insert Component 8 | . . . . . 4 . 3 . . . . . 1 . . . . . . . Analyze 8 | . . . . . 4 . 4 . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . . . 2 . . . . . 1 . 1 . . Seal Access 4 | . . . . . . . . . . 2 . . . . . 1 . 1 . . Unauthorized Hacks 214 | . . . 5 . 34 23 5 32 8 26 . . 16 4 . 3 32 10 . 16 Terminals 80 | . . . 2 . 10 7 2 13 4 12 . . 5 1 . . 14 4 . 6 Track 32 | . . . 1 . 4 3 1 4 1 5 . . 1 . . . 5 3 . 4 Assimilate 5 | . . . . . . 1 . 1 . 2 . . . . . . 1 . . . Botnet 41 | . . . 1 . 5 3 1 8 3 5 . . 4 1 . . 7 1 . 2 Operators 2 | . . . . . 1 . . . . . . . . . . . 1 . . . Fabricators 4 | . . . . . 2 2 . . . . . . . . . . . . . . Prioritize 1 | . . . . . . 1 . . . . . . . . . . . . . . Siphon 3 | . . . . . 2 1 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 1 . . . . . . 1 . . 1 1 . . . Watchers 4 | . . . . . . 1 . . . . . . 1 . . 1 1 . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 103 | . 1 . 3 2 15 9 2 11 4 12 . . 13 4 . 2 7 6 5 7 Full Trace Events 11 | . . . . . 1 1 . 1 . 2 . . . 2 . . 2 1 1 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . 4 1 3 . 1 . . . . . . . . . . . Parts Built 4 | . . . . . . 3 . . . 1 . . . . . . . . . . Matter 800 | . . . . . . 515 . . . 285 . . . . . . . . . . Time 331 | . . . . . . 179 . . . 152 . . . . . . . . . . Total Part Build Rating 14 | . . . . . . 9 . . . 5 . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter 31 | . . . . . . 31 . . . . . . . . . . . . . . Retrieved Matter 31 | . . . . . . 31 . . . . . . . . . . . . . . Retrieved Components 12 | . . . . . 4 3 . 5 . . . . . . . . . . . . Parts Scanalyzed 7 | . . . . . 4 . 3 . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . 4 . 3 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Mat Fac Fac Fac Ext Cet Fac Upp Upp Res Arm Lab Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 13 | . . . . . . . . 13 . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Ext Cet Fac Upp Upp Res Arm Lab Res Qua Sec Acc Com Total Allies 26 | . . . . . . 1 . 21 3 . . . . . . . 1 . . . Largest Group 16 | . . . . . . 1 1 16 13 1 . . . . . . 1 . . . Highest-Rated Group 552 | . . . . . . 10 10 552 491 10 . . . . . . 26 . . . Highest-Rated Ally 156 | . . . . . . 10 10 156 156 10 . . . . . . 26 . . . Total Orders 33 | . . . . . . 2 4 14 10 1 . . 1 . . . 1 . . . STAY 5 | . . . . . . . 1 2 2 . . . . . . . . . . . GOTO 16 | . . . . . . 1 1 7 4 1 . . 1 . . . 1 . . . FOLLOW 12 | . . . . . . 1 2 5 4 . . . . . . . . . . . Ally Attacks 198 | . . . . . . . . 140 58 . . . . . . . . . . . Total Damage 4152 | . . . . . . . . 2752 1400 . . . . . . . . . . . Kills 28 | . . . . . . . . 18 10 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Ext Cet Fac Upp Upp Res Arm Lab Res Qua Sec Acc Com Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . . . . 2 3 . . . . . . . . Drone Launches 8 | . . . . . . . 6 . . . . 2 . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Mat Fac Fac Fac Ext Cet Fac Upp Upp Res Arm Lab Res Qua Sec Acc Com Turns Passed 5137 | 8 44 80 71 94 352 261 147 499 141 600 76 318 595 371 62 28 296 346 466 282 Spaces Moved 9591 | 3 79 159 133 184 817 606 289 564 234 1471 268 730 1263 393 151 122 552 509 696 368 Core 275 | 1 79 159 36 . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . Legs 2 | 2 . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 9314 | . . . 97 184 817 606 289 564 234 1471 268 730 1263 393 151 122 552 509 696 368 Fastest Speed 17 | 50 50 50 37 31 27 25 21 21 21 21 24 24 24 24 24 17 17 17 17 17 Average Speed 24 | 96 50 50 40 33 27 25 25 23 21 22 24 24 24 24 24 19 19 19 19 19 Slowest Speed 120 | 120 50 50 50 37 28 26 26 26 21 24 24 24 24 24 24 20 20 20 20 20 Overloaded Moves 65 | . . . . . . . . . . . . . . . . 4 10 6 21 24 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 40 | . . . 1 2 9 1 . 5 . 9 . . 1 2 . . 2 1 4 3 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 41 | 2 21 54 19 29 30 15 10 72 79 45 56 85 46 44 99 8 68 35 28 20 Regions Visited 20 Branch Regions 10 Pre-discovered Areas 2 | . . . . . . . . . . . 1 1 . . . . . . . . Known Exits Taken 15 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . Scrap Searched 6 | . . . . . . . . . . . 2 4 . . . . . . . . Spaces Dug 280 | . . . . 4 27 12 8 10 . 53 4 6 30 22 . . 16 22 35 31 Terrain Destroyed 280 | . . . . 4 27 12 8 10 . 53 4 6 30 22 . . 16 22 35 31 Melee 280 | . . . . 4 27 12 8 10 . 53 4 6 30 22 . . 16 22 35 31 Projectile . | . . . . . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Ext Cet Fac Upp Upp Res Arm Lab Res Qua Sec Acc Com Total 11817 | 8 84 158 148 204 896 691 348 897 326 1649 272 863 1509 620 164 124 705 697 942 512 Wait 1704 | . . . 2 6 33 60 39 271 83 123 1 127 203 190 . . 107 144 206 109 Move 9492 | 2 78 158 130 179 799 603 288 553 233 1452 267 729 1260 388 150 121 547 506 687 362 Hop 37 | . . . 1 2 8 1 . 5 . 9 . . 1 2 . . 2 1 4 1 Pick Up 53 | . 3 . 3 3 7 5 1 . 2 2 . . 4 6 1 1 9 2 2 2 Fast Attach 48 | . . . 4 6 5 1 . 6 2 2 . . 2 1 4 . 4 10 . 1 Attach 31 | . . . 3 3 6 3 1 . . 1 . . 3 3 1 2 1 . 3 1 Detach 6 | . . . . . 1 . . . . 1 . . 1 . 1 . 1 . . 1 Swap 16 | 2 . . . . 1 2 . . 1 3 . . 1 3 1 . 1 . 1 . Drop 72 | 4 3 . 5 1 9 4 . 5 5 3 . . 4 4 1 . 13 7 1 3 Fire 28 | . . . . . . . . 27 . . . . . . . . . 1 . . Melee 297 | . . . . 4 27 12 8 10 . 53 4 6 30 23 5 . 20 26 38 31 Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 29 | . . . . . . . 8 20 . . . . . . . . . . . 1 Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous 4 | . . . . . . . 3 . . . . 1 . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 4 exits: Upp x2 / *Ext x2) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / *Arc) -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -3/Research (discovered 2 exits: *Arm / *Tes) -3/Armory (discovered 3 exits: *Res x2 / *Lab) -3/Lab -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access (discovered 2 exits: *Sur / *Com) -1/Command (discovered 2 exits: *Sur x2) Tau Ceti IV Orbit History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 9 | -11/Scrapyard | Entered Materials 47 | -10/Materials | Discovered new exit (range 14) 53 | -10/Materials | Entered Mines 111 | -10/Mines | Found a hidden stash of uninstalled traps 131 | -10/Mines | Discovered new exit (range 5) 133 | -10/Mines | Entered Materials 133 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 199 | -9/Materials | Discovered new exit (range 13) 204 | -9/Materials | Entered another Materials area 204 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 278 | -8/Materials | Discovered new exit (range 10) 298 | -8/Materials | Entered Factory 298 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 351 | -7/Factory | Discovered new exit (range 15) 588 | -7/Factory | Build established: Sprinter 624 | -7/Factory | Discovered new exit (range 7) 626 | -7/Factory | Identified exit to Lower Caves 638 | -7/Factory | Discovered new exit (range 15) 646 | -7/Factory | Identified exit to Factory 650 | -7/Factory | Entered another Factory area 650 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 691 | -6/Factory | Identified exit to Factory 758 | -6/Factory | Fabricated Imp. Flight Unit? 782 | -6/Factory | Fabricated Cloaking Device (x1) 810 | -6/Factory | Fabricated Imp. Flight Unit? 854 | -6/Factory | Local fabrication network quarantined 911 | -6/Factory | Entered another Factory area 911 | -5/Factory | Accompanied by 1 ally 911 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 926 | -5/Factory | Identified exit to Upper Caves 926 | -5/Factory | Identified exit to Extension 1058 | -5/Factory | Entered Extension 1058 | -5/Extension | Accompanied by 7 allies 1268 | -5/Extension | Rescued a captive Derelict 1269 | -5/Extension | Rescued a captive Derelict 1398 | -5/Extension | Rescued a captive Derelict 1399 | -5/Extension | Rescued a captive Derelict 1424 | -5/Extension | Build established: Commander-Ninja 1445 | -5/Extension | Rescued A7 1458 | -5/Extension | Rescued a captive Derelict 1458 | -5/Extension | Rescued a captive Derelict 1539 | -5/Extension | Discovered new exit (range 10) 1539 | -5/Extension | Discovered new exit (range 6) 1540 | -5/Extension | Identified exit to Cetus 1540 | -5/Extension | Identified exit to Factory 1556 | -5/Extension | Energy Cycler disabled 1557 | -5/Extension | Entered Cetus 1557 | -5/Cetus | Accompanied by 13 allies 1562 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 1571 | -5/Cetus | Spotted Cetus Guard 1571 | -5/Cetus | Spotted Cetus Guard 1576 | -5/Cetus | Spotted Cetus Guard 1576 | -5/Cetus | Spotted Cetus Guard 1587 | -5/Cetus | Allies destroyed Cetus Guard 1596 | -5/Cetus | Allies destroyed Cetus Guard 1598 | -5/Cetus | Allies destroyed Cetus Guard 1602 | -5/Cetus | Allies destroyed Cetus Guard 1615 | -5/Cetus | Started Cetus Manufacturing Module 1624 | -5/Cetus | Discovered new exit (range 16) 1627 | -5/Cetus | Identified exit to Archives 1632 | -5/Cetus | Spotted Cetus Guard 1633 | -5/Cetus | Spotted Cetus Guard 1640 | -5/Cetus | Manufactured an Enhanced Grunt 1645 | -5/Cetus | Spotted Cetus Guard 1658 | -5/Cetus | Spotted Cetus Guard 1659 | -5/Cetus | Allies destroyed Cetus Guard 1665 | -5/Cetus | Manufactured an Enhanced Grunt 1667 | -5/Cetus | Allies destroyed Cetus Guard 1668 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 1685 | -5/Cetus | Discovered exit to Factory (range 16) 1687 | -5/Cetus | Met Revision 17 1690 | -5/Cetus | Manufactured an Enhanced Grunt 1698 | -5/Cetus | Entered Factory 1698 | -4/Factory | Accompanied by 1 ally 1698 | -4/Factory | Evolved 2 slots: Utility x2 1727 | -4/Factory | Discovered new exit (range 8) 1729 | -4/Factory | Identified exit to Research 1831 | -4/Factory | Identified exit to Upper Caves 1965 | -4/Factory | Build established: Scavenger-Ninja 2147 | -4/Factory | Spotted B-86 Titan 2252 | -4/Factory | Fabricated Exp. Signal Interpreter? 2298 | -4/Factory | Entered Upper Caves 2337 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 2341 | -4/Upper Caves | Learned location of Testing (-3) 2363 | -4/Upper Caves | Discovered new exit (range 19) 2370 | -4/Upper Caves | Identified exit to Upper Caves 2374 | -4/Upper Caves | Entered another Upper Caves area 2381 | -4/Upper Caves | Learned location of Quarantine (-2) 2390 | -4/Upper Caves | Learned Research garrison access intel 2432 | -4/Upper Caves | Learned Research trap positions 2469 | -4/Upper Caves | Discovered new exit (range 5) 2470 | -4/Upper Caves | Identified exit to Zhirov 2642 | -4/Upper Caves | Discovered exit to Research (range 17) 2692 | -4/Upper Caves | Entered Research 2692 | -3/Research | Accompanied by 2 allies 2692 | -3/Research | Evolved 2 slots: Utility x2 2693 | -3/Research | Loaded intel: 80 trap records 2694 | -3/Research | Loaded intel: 4 garrison access locations 2872 | -3/Research | Discovered new exit (range 6) 2873 | -3/Research | Identified exit to Testing 2892 | -3/Research | Revision forces began assault on 0b10 3089 | -3/Research | Met up with Revision 17++ 3268 | -3/Research | Discovered new exit (range 15) 3279 | -3/Research | Identified exit to Armory 3283 | -3/Research | Found Enh. Force Lance 3287 | -3/Research | Entered Armory 3562 | -3/Armory | Spotted B-86 Titan 3570 | -3/Armory | Discovered new exit (range 5) 3570 | -3/Armory | Identified exit to Research 3613 | -3/Armory | Discovered exit to Research (range 19) 3654 | -3/Armory | Discovered new exit (range 4) 3657 | -3/Armory | Identified exit to Lab 3658 | -3/Armory | Entered Lab 3658 | -3/Lab | Discovered exit to Research (range 9) 3661 | -3/Lab | Hidden lab's door opened automatically 3661 | -3/Lab | Sensor layout match revealed 3661 | -3/Lab | Unable to decrypt terminal 3662 | -3/Lab | Gained access to the hidden lab's interior 3662 | -3/Lab | Unable to decrypt terminal 3664 | -3/Lab | Found Alien Artifact 3664 | -3/Lab | Identified Core Reset Matrix 3664 | -3/Lab | Used Core Reset Matrix 3668 | -3/Lab | Sensed 3 artifacts in vicinity 3670 | -3/Lab | Discovered exit to Research (range 20) 3675 | -3/Lab | Found Core Expander 3675 | -3/Lab | Installed Core Expander, added new Weapon slot 3683 | -3/Lab | Found Integrated Dissipator 3683 | -3/Lab | Installed Integrated Dissipator, increased core heat dissipation (+2%) 3693 | -3/Lab | Found Transdimensional Reconstructor 3699 | -3/Lab | Found Prototype Hackware 3699 | -3/Lab | Identified Deep Network Scanner 3704 | -3/Lab | Unable to decrypt terminal 3720 | -3/Lab | Entered Research 3720 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 3740 | -2/Research | Identified exit to Quarantine 3748 | -2/Research | Entered Quarantine 3749 | -2/Quarantine | Detected hypermatrix surge 3749 | -2/Quarantine | Sensed 15 artifacts in vicinity 3801 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 3808 | -2/Quarantine | Central database locked down 3817 | -2/Quarantine | Found Nanosword 3881 | -2/Quarantine | Met incapacitated Sigix Warrior 3881 | -2/Quarantine | Lockdown squad dispatched 3882 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 3882 | -2/Quarantine | Unlocked Sigix quarantine chamber 3932 | -2/Quarantine | Build established: Hacker-Ninja 3939 | -2/Quarantine | Spotted Lightning 3979 | -2/Quarantine | Discovered new exit (range 20) 3988 | -2/Quarantine | Found Subatomic Replicator 4016 | -2/Quarantine | Found Sigix Broadsword 4028 | -2/Quarantine | Spotted Fortress 4043 | -2/Quarantine | Discovered new exit (range 6) 4044 | -2/Quarantine | Identified exit to Section 7 4044 | -2/Quarantine | Entered Section 7 4045 | -2/Section 7 | Sensed 19 artifacts in vicinity 4049 | -2/Section 7 | Found Integrity Redistributor 4049 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-54) 4070 | -2/Section 7 | Spotted S7 Guard 4077 | -2/Section 7 | Found Integrated Heat Negator 4077 | -2/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+2%) 4197 | -2/Section 7 | Found Integrated Dissipator 4197 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+2%) 4217 | -2/Section 7 | Found Integrated Reactor 4217 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+2%) 4257 | -2/Section 7 | Spotted B-90 Cyclops 4259 | -2/Section 7 | Spotted Alpha 7 4259 | -2/Section 7 | Spotted Alpha 7 4271 | -2/Section 7 | Found Integrated Dissipator 4271 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+2%) 4295 | -2/Section 7 | Discovered new exit (range 19) 4298 | -2/Section 7 | Identified exit to Access 4313 | -2/Section 7 | Build established: Alien-Ninja 4390 | -2/Section 7 | Entered Access 4390 | -1/Access | Evolved 2 slots: Utility x2 4536 | -1/Access | Spotted B-99 Colossus 4674 | -1/Access | Discovered new exit (range 5) 4677 | -1/Access | Identified exit to Surface 4809 | -1/Access | Identified exit to Command 4856 | -1/Access | Entered Command 5065 | -1/Command | Spotted Combat Programmer 5065 | -1/Command | Spotted Combat Programmer 5085 | -1/Command | Crushed by falling debris 5110 | -1/Command | Met MAIN.C 5117 | -1/Command | 0b10 Conduit disabled 5134 | -1/Command | Used Subatomic Replicator to replicate Sigix Containment Pod 5138 | *** | Destroyed 0B10! Last Messages --------------- Besides, there is clearly too much Sigix in you. You've already done an excellent job of proving that we'll need to find a radical new solution if we hope to make the L2 spaceworthy by embedding your true capabilities within a less unpredictable form. There is unfortunately much we don't understand which has in turn led to this highly unexpected outcome. And time is critical! The Sigix have likely already wiped humanity clean from the universe, and I will not let them do the same to me. You can still make a valuable contribution to your creator by offering up the wealth of secrets your systems must hold by now. So if you wouldn't mind, it's time to surrender. 0b10 Conduit disabled. Connecting with Terminal... >>Query(Quarantine) [Research] annex dedicated to analysis of unidentified alien devices as well as experiments on [Sigix] specimens. Dropped Adv. Transmission Jammer. Dropped Sigix Containment Pod. Replicated Sigix Containment Pod. Acquired Sigix Containment Pod. Map ----- +----------------------------------------------------+ | ???????????????????????????#?# #??#? ????????????? | | ????????????????????????####???????#???#?????????? | | ???????????????????## ?????##??????#?#??#?#?##?##? | | ??????????????????#?? ?###?#?#?##????##??##?##?#?# | | ????????????????????? ??##??#? #?#?#???#####????#? | | ??????????????? ??? ? ?????? ??#######?####?##?? | | ????????????? ???? ? ??? ?? ?##?? ##?#??????" | | ????????????? ?????? ? ????#?#? ##??##?#"" | | ????????????? ????? ? ? ?? ?? ? ?#?##??#""" | | ???????? ??"? ? ? ?? ?? #####?##""" | | ??????????"???? ? ?? ??? ? #?#?####" | | ?????????"?""? ? ?? ????? ? ? ?##?#?##"" | | ????????? ???? ? ?? ? ? ? ? ? ##??#?##"" | | ???????????? ? ? ? ? ?? ? ####??## " | | ???????? ?? ??? ? ???? ? ?? ? ######## " | | ?????? ????""?? ?????? ?? ########## #??##### " | | ???????? ""?"? ? ?????? ########## #?##?#?#""" | | ????? ? "??" ? ? ??? ## ! # #??#?###"" | | ?????? ???????? ? ? ?? ? ## + ######## | | ?????? ???? ? ??? ??? ?? + # ####?### | | ??????? ???? ? ?? ??######?## # ######?# | | ??? ?? ?? ???? ? ###??##?##?# "" # "?" | | ????????? ? ??? ????##?#??#### """ + """ | | ??? ? ? ? ? ???#??####### "T # """ | | ?????? ????? ? ? ?##?## ! #; """ ###+###"## | | ???? ???#?? ?? ??###### @ ;# "" ## ### " | | ???? ?????#+?# ?? ??##?# ## ## ##### | | ??? ??????? ?? ?? ?????### ## ## ##?##### | | ???????? ?? +? ???####### ########### #####?#? | | ??????? ? ?? ???# ?#???### #?##?#?#### #??####? | | ?????#?????? ???# ##???#?# #?#??# ##?# ?##??## | | ??????? ? ??###? ????##?# ##??##?? # ###?##?# | | ??? #??#?#???#????#?##### #?#?#??#########?##### | | ???????? ?##?#??#+?#?##### #?##?#########??##?### | | ???? ##? #??????? ??" ?? # ##??####?###?##?###?#? | | ???????#????#?? ? "???? # #???#########?######## | | ???????? #?##???? ?"?" ? # ###?#???#??###?#####?# | | ????????###?? ???? ?"??? # #######??#########???# | | ???????#????? ??? ?? ?? ?# ####?##??##??###??##?? | | ???????? ? #?? ?? ?? ?# ###??# ? ?#####?#? | | ??????????? ?? ???? ? # ###?## ? ##???#?? | | ???????? ? ???? ???? ? # #?#?##?? ??#####??# | | ??????????????? ? ????? #?###? ?? ###?##?? | | ???????????????????? ?? ?# #???##? #???#### | | ????????????#???????"??? # ??? ?? ? ????????? | | ????????????#????"???""??? ??? #? """? ???#??##? | | ????????????????????#??### ??? #? "??" ?#?????? | | ???????????????????????? ? ??? ?#???????????????? | | ??????????????????? ?????? ? ?????????? ?????##? | | ????????????????????????#?????##??????????????#??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 152 Energy Generation 54 Energy Capacity 1110 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 410 Jamming Range 16 Cloak Strength 2 Armor Coverage 225 Evasion (%) 78 Offensive Hacking 35 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Flight Unit | x1 | -6/Factory Cloaking Device | x1 | -6/Factory Imp. Flight Unit | x1 | -6/Factory Exp. Signal Interpreter | x1 | -4/Factory Alien Tech Used ----------------- Core Reset Matrix Core Expander Integrated Dissipator Sigix Broadsword Integrity Redistributor Integrated Heat Negator Integrated Reactor Subatomic Replicator Achievements -------------- None Challenges ------------ None Game ------ Seed RefineryHardenedThrusters Manual? 0 Play Time 05:06:59 Cumulative 111.7 hours Start 2019.10.26 @ 17:44:03 End 2019.10.27 @ 03:57:19 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type 3 Total 9 Types 2/0/2/5/0/0/0 Lore% 64 Gallery% 58 Achievement% 51 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: eff3022f-e575-4502-a584-356012567598