Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.03 @ 21:59:16 Player: LightKnight Result: Destroyed by B-90 Cyclops with Nova Cannon Performance ------------- Evolutions (8) 4000 Regions Visited (20) 4000 Robots Destroyed (117) 585 Value Destroyed (4350) 4350 Prototype IDs (76) 1520 Alien Tech Used (2) 400 Bonus (3916) 3916 TOTAL SCORE: 18771 Bonus ------- High Alert Combat Kills 141 Follower Combat Kills 799 Registered with UFD 300 Met Imprinter 300 Met Zhirov 300 Scanned by Researcher 500 Acquired SGEMP 2000 Friendly Fire -424 Cogmind --------- Core Integrity 0/1450 Matter 274/300 Energy 85/100 System Corruption 18% Temperature Cool (9) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (12) ----- Gravity Neutralizer Experimental Optical Array Advanced Signal Interpreter Improved Melee Analysis Suite Advanced Transmission Jammer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Gamma Bomb Array SGEMP Prototype Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Heavy Antimatter Reactor > --- PROPULSION ------- Field Propulsion Drive Nuclear Pulse Array Nuclear Pulse Array Diametric Drive Q-thruster > --- UTILITY ---------- Gravity Neutralizer Experimental Optical Array Long-range Sensor Array Advanced Signal Interpreter Advanced Transmission Jammer ECM Suite Improved Reaction Control System Improved Utility Shielding Centrium Light Armor Plating Centrium Medium Armor Plating A0-MCA's Component Scanner > --- WEAPON ----------- Kinetic Spear > --- INVENTORY -------- Nuclear Pulse Array Advanced Sensor Array SGEMP Prototype [Rating: 141] Favorites ----------- Power Micro Fission Core Engine Improved Ion Engine Power Core Micro Fission Core Reactor Heavy Antimatter Reactor Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Wheel Overtuned Scrapsphere Flight Unit Nuclear Pulse Array Utility A0-MCA's Component Scanner Device Advanced Heat Sink Storage Large Storage Unit Processor A0-MCA's Component Scanner Hackware System Shield Protection Layered Medium Armor Plating Weapon Ion Cannon Energy Gun Overtuned Quantum Rifle Energy Cannon Ion Cannon Ballistic Gun Overtuned Coil Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Heavy Missile Launcher Slashing Weapon Phasing Sabre Piercing Weapon Kinetic Spear Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Slots Evolved 16 | . . . 2 . . . 6 . . . . 2 . . . . 2 2 . 2 Power 1 | . . . . . . . 1 . . . . . . . . . . . . . Propulsion 5 | . . . 1 . . . 1 . . . . . . . . . 2 . . 1 Utility 10 | . . . 1 . . . 4 . . . . 2 . . . . . 2 . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 184 | . 3 5 13 12 . 8 4 2 2 31 15 14 7 1 2 7 10 24 10 14 Power 22 | . 1 . 1 2 . 1 . . . 5 3 2 1 . . . 1 3 1 1 Engine 8 | . . . . 2 . 1 . . . 5 . . . . . . . . . . Core 11 | . 1 . 1 . . . . . . . 3 2 1 . . . 1 1 . 1 Reactor 3 | . . . . . . . . . . . . . . . . . . 2 1 . Propulsion 38 | . . 2 4 2 . 2 . 1 . 8 3 2 1 . . 1 1 6 2 3 Treads . | . . . . . . . . . . . . . . . . . . . . . Leg 25 | . . 2 4 2 . . . . . 8 3 2 1 . . 1 1 1 . . Wheel 3 | . . . . . . 2 . 1 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 10 | . . . . . . . . . . . . . . . . . . 5 2 3 Utility 76 | . 1 1 3 6 . 3 4 1 2 9 6 6 4 1 1 2 5 9 6 6 Device 47 | . 1 1 1 6 . 2 2 1 2 4 5 2 2 1 1 2 3 5 2 4 Storage 5 | . . . 2 . . . 1 . . 2 . . . . . . . . . . Processor 12 | . . . . . . 1 . . . . 1 3 1 . . . 1 3 1 1 Hackware 1 | . . . . . . . . . . . . . . . . . . 1 . . Protection 11 | . . . . . . . 1 . . 3 . 1 1 . . . 1 . 3 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 48 | . 1 2 5 2 . 2 . . . 9 3 4 1 . 1 4 3 6 1 4 Energy Gun 17 | . 1 1 3 . . 1 . . . 4 1 . . . . . 2 4 . . Energy Cannon 11 | . . . 2 2 . . . . . . 1 3 . . 1 2 . . . . Ballistic Gun 3 | . . . . . . 1 . . . 2 . . . . . . . . . . Ballistic Cannon 4 | . . . . . . . . . . . . . 1 . . 1 1 1 . . Launcher 10 | . . 1 . . . . . . . 3 1 1 . . . 1 . . . 3 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . 1 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . 1 . . . . . . . . . . . . 1 . . . 1 . Parts Lost 64 | . . 1 2 1 . . . . . 15 4 5 3 . . 5 1 6 2 19 Power 11 | . . . 1 1 . . . . . 3 . . 1 . . . . 2 . 3 Propulsion 17 | . . . . . . . . . . 2 . 2 . . . 2 1 3 . 7 Utility 25 | . . . . . . . . . . 7 3 1 2 . . 1 . 1 2 8 Weapon 11 | . . 1 1 . . . . . . 3 1 2 . . . 2 . . . 1 Highest Loss Streak 9 | . . 1 1 1 . . . . . 7 4 3 3 . . 2 1 6 1 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 96 99 99 99 100 97 72 74 80 84 86 95 97 96 99 96 84 77 76 66 Engine 4 | . 2 . . 3 11 11 6 6 6 10 . . . . . . . . . . Core 5 | . 11 14 11 7 . . . . . . 9 11 10 11 11 11 10 5 . 1 Leg 19 | . 28 28 33 32 33 29 . . . 7 25 22 23 23 23 19 15 9 . . Wheel 3 | . . . . . . 2 13 14 20 13 . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . 5 16 14 Device 18 | . 10 14 19 22 22 19 19 20 20 18 19 25 20 13 16 16 21 19 16 17 Storage 7 | . 14 14 13 11 11 9 6 6 6 6 6 5 5 5 5 5 5 2 . . Processor 9 | . . . . . . 2 6 6 6 6 8 15 18 23 23 23 15 19 20 14 Protection 3 | . . . . . . . 6 6 6 6 2 . 4 5 5 5 5 2 4 8 Energy Gun 5 | . 24 27 14 . . 1 6 6 6 7 6 3 . . . . 5 3 . . Energy Cannon 7 | . . . 7 22 22 19 . . . . 2 7 9 5 6 8 . . . . Ballistic Gun 1 | . 3 . . . . 1 6 6 6 3 . . . . . . . . . . Peak Build Rating 141 | . 12 18 27 27 24 51 66 68 68 79 80 98 96 93 93 93 100 120 135 141 Average Rating 63 | . 10 14 23 26 24 29 64 65 67 71 70 91 91 88 92 90 96 108 120 114 On Entrance 61 | 6 6 12 17 27 24 24 51 66 68 68 56 80 96 86 92 93 81 99 110 132 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 85 | 11 16 21 33 37 37 37 60 60 55 85 65 76 76 69 71 71 68 68 48 51 Greatest Support 80 | 20 20 20 39 39 39 39 28 44 44 72 68 71 71 71 71 75 75 80 53 60 Greatest Overweight (x) 2 | . . 1 . . . 2 2 2 1 2 1 1 1 . . 1 1 1 . 2 Average Overweight (x) . | . . . . . . . 1 1 1 . . . . . . . . . . . Largest Inventory Capacity 20 | . 8 8 10 10 10 10 15 15 15 20 15 15 15 15 15 15 15 15 5 5 Average Capacity 12 | . 8 8 8 10 10 9 14 15 15 18 15 15 15 15 15 15 15 11 5 5 Most Carried 18 | . 8 8 10 10 10 10 6 13 15 18 15 15 15 15 15 15 15 15 5 5 Average Carried 10 | . 7 7 7 9 10 9 3 8 13 15 11 13 14 14 14 13 13 10 4 4 Final Capacity 15 | 8 8 8 10 10 10 5 15 15 15 15 15 15 15 15 15 15 15 5 5 5 Final Carried 15 | 6 8 7 10 10 10 5 6 13 15 14 14 15 14 15 15 15 15 5 5 3 Class Distribution -------------------- 22% | Commander-Mutant 20% | Derelict-Mutant 16% | Scavenger-Mutant 10% | Mutant 7% | Ninja 6% | Derelict-Scrapper 6% | Scrapper 4% | Commander-Scrapper Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Commander-Mutant | -9/Storage Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Commander-Scrapper | -6/Factory Scrapper | -6/Lower Caves Scrapper | -6/Lower Caves Derelict-Scrapper | -6/Zion Derelict-Mutant | -5/Proximity Caves Derelict-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Derelict-Mutant | -4/Proximity Caves Derelict-Mutant | -4/Factory Derelict-Mutant | -3/Research Ninja | -3/Testing Ninja | -2/Research Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Matter Collected 3286 | 200 40 56 120 60 81 20 39 93 80 902 341 124 145 149 . 208 70 377 43 138 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 5299 | . 128 219 372 550 162 . 61 . 112 1639 185 464 90 52 . 492 100 340 81 252 Parts 339 | . 10 2 29 30 14 . 3 . 6 144 7 23 6 2 . 19 2 20 6 16 Haulers Intercepted 1 | . 1 . . . . . . . . . . . . . . . . . . . Recyclers Shooed 3 | . . . . . . . . . . . . 1 . . . . 1 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . . . . . 5 2 3 . 5 2 . 16 . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Combat Hostiles Destroyed 92 | . 2 13 11 11 3 . 1 . 2 7 9 8 2 1 . 11 3 4 . 4 Melee 3 | . . . . . . . . . . . . . . . . . . . . 3 Guns 34 | . 2 7 9 . . . 1 . 2 5 2 1 . . . . 1 4 . . Cannons 30 | . . . 2 10 3 . . . . . . 5 2 1 . 5 2 . . . AOE 19 | . . 6 . . . . . . . 2 7 . . . . 3 . . . 1 Classes Destroyed 18 | . 2 3 3 1 . . . . 1 5 . . 1 . . . 1 . . 1 Worker 3 | . . . 3 . . . . . . . . . . . . . . . . . Hauler 1 | . 1 . . . . . . . . . . . . . . . . . . . Recycler 1 | . . . . 1 . . . . . . . . . . . . . . . . Operator 1 | . . . . . . . . . . . . . . . . . 1 . . . Drone 2 | . . 1 . . . . . . . . 1 . . . . . . . . . Watcher 7 | . . . 1 . . . . . . . . 1 . . . . . 1 2 2 Swarmer 21 | . . 3 5 2 . . . . . . 5 . . . . 4 2 . . . Cutter 4 | . . . . . . . . . . . . . . . . . . . . 4 Grunt 22 | . 2 2 5 3 . . . . . . 1 5 . . . 4 . . . . Duelist 1 | . . . . . . . . . . . . 1 . . . . . . . . Sentry 17 | . . . 1 6 3 . 1 . 1 . 1 . . 1 . 1 1 1 . . Hunter 4 | . . . . . . . . . . . . . 2 . . 2 . . . . Programmer 7 | . . . . . . . . . 1 . 1 2 . . . . . 3 . . Zionite 62 | . . . . . . . . . . 62 . . . . . . . . . . Tinkerer 4 | . . . . . . . . . . 4 . . . . . . . . . . Assembled 8 | . . 8 . . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . 1 . . . . . . . . . . Martyr 1 | . . . . . . . . . . 1 . . . . . . . . . . Mutant 5 | . . . . . . . . . . 5 . . . . . . . . . . Best Kill Streak 11 | . 2 7 6 2 3 . 1 . 2 11 4 4 1 1 . 4 1 2 1 3 Combat Bots Only 7 | . 2 7 6 2 3 . 1 . 2 4 4 3 1 1 . 4 1 2 . 3 Max Kills in Single Turn 7 | . 1 7 1 1 1 . 1 . 1 3 2 1 1 1 . 2 1 1 1 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . Exploded 6 | . . 6 . . . . . . . 1 2 . . . . 2 . . . 1 Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Hostile Shots Fired 1013 | . 12 41 33 28 . . 18 12 19 287 41 39 48 8 . 90 12 75 44 206 Missed 398 | . 2 10 14 6 . . 5 6 5 104 15 12 15 3 . 43 2 29 26 101 Damage Taken 11883 | . 128 406 219 276 . . 199 93 160 3011 536 465 491 114 . 932 219 1083 480 3071 Core 2839 | . 38 81 49 16 . . 21 . 15 562 49 69 64 . . 108 23 186 97 1461 Absorbed by Shields 30 | . . . . . . . . . . 30 . . . . . . . . . . Redirected to Shielding 121 | . . . . . . . . . . . . . . . . . . . 21 100 Ignored by Resistances 101 | . . . . . . . 12 16 8 . . 65 . . . . . . . . Regen/Repaired (Parts) 67 | . . . . . . . . . . 67 . . . . . . . . . . Core Remaining (%) 71 | 100 . 52 . . . 83 . . . . 23 . . . . 75 98 . 72 . Volleys Fired 472 | . 17 22 43 31 3 . 3 11 12 194 26 27 16 7 . 22 10 27 . 1 Largest 2 | . 2 2 2 2 2 . 2 1 2 2 2 2 2 2 . 2 2 2 . 1 Hottest 188 | . 115 115 121 120 120 . 152 120 152 159 140 188 180 143 . 180 153 188 . . Shots Fired 874 | . 33 42 77 62 6 . 6 11 22 363 41 53 32 14 . 41 20 50 . 1 Gun 612 | . 33 41 65 . . . 6 11 22 350 27 9 . . . . 10 38 . . Cannon 233 | . . . 12 62 6 . . . . . 4 43 32 14 . 38 10 12 . . Launcher 29 | . . 1 . . . . . . . 13 10 1 . . . 3 . . . 1 Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 173 | . 10 . . . . . 3 . 10 106 . . 9 7 . 6 10 12 . . Thermal 671 | . 23 41 77 62 6 . 3 11 12 244 31 52 23 7 . 32 10 37 . . Explosive 29 | . . 1 . . . . . . . 13 10 1 . . . 3 . . . 1 Electromagnetic 1 | . . . . . . . . . . . . . . . . . . 1 . . Robot Hit Streak 13 | . 11 13 5 9 7 . 4 . 3 13 9 6 6 3 . 7 8 6 . 7 Robot Miss Streak 7 | . 2 2 7 4 . . 1 . 5 4 2 4 5 1 . 5 4 4 . . Penetration Max 1 | . . . . . . . . . . 1 . . . . . . . . . . Secondary Targets 13 | . . 2 2 . . . . . . 7 . . . . . . . 2 . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . 1 . . . . . . . 1 . . Shots Hit Robots 502 | . 23 29 43 31 3 . 4 . 10 206 25 31 12 5 . 27 11 26 2 14 Core Hits 258 | . 8 29 33 11 3 . 2 . 4 85 18 13 5 2 . 17 6 10 2 10 Critical Kills 9 | . . . . 1 . . . . . 3 . 2 . . . 2 1 . . . Critical Parts Destroyed 3 | . . . . . . . . . . 2 . . . . . . 1 . . . Critical Strikes 27 | . . 2 2 1 . . . . . 12 . 2 . . . 4 2 1 . 1 Burn 11 | . . 2 2 . . . . . . 7 . . . . . . . . . . Meltdown 5 | . . . . 1 . . . . . . . 2 . . . 2 . . . . Destroy 7 | . . . . . . . . . . 5 . . . . . . 2 . . . Blast 2 | . . . . . . . . . . . . . . . . 2 . . . . Corrupt 1 | . . . . . . . . . . . . . . . . . . 1 . . Impale 1 | . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 97 | . . . . . . . . . . . . . . . . . . 15 27 55 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 20 | . . . . . . . . . . . . . . . . . . 15 5 . Piercing 77 | . . . . . . . . . . . . . . . . . . . 22 55 Sneak Attacks 3 | . . . . . . . . . . . . . . . . . . . 1 2 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 14983 | . 267 949 638 783 68 . 124 . 340 5387 1260 1125 349 160 . 1260 374 954 185 760 Guns 7766 | . 267 432 523 . . . 124 . 340 4745 271 71 . . . . 189 804 . . Cannons 3490 | . . . 115 783 68 . . . . . . 908 349 160 . 805 185 100 . 17 Explosions 2817 | . . 517 . . . . . . . 642 989 146 . . . 455 . . . 68 Melee 910 | . . . . . . . . . . . . . . . . . . 50 185 675 Ramming . | . . . . . . . . . . . . . . . . . . . . . Kinetic 2672 | . 74 . . . . . 55 . 146 1772 . . 112 93 . 135 185 100 . . Thermal 8543 | . 193 432 638 783 68 . 69 . 194 2973 271 979 237 67 . 670 189 780 . . Explosive 2817 | . . 517 . . . . . . . 642 989 146 . . . 455 . . . 68 Electromagnetic 24 | . . . . . . . . . . . . . . . . . . 24 . . Impact 17 | . . . . . . . . . . . . . . . . . . . . 17 Slashing 235 | . . . . . . . . . . . . . . . . . . 50 185 . Piercing 675 | . . . . . . . . . . . . . . . . . . . . 675 Highest Corruption 18 | . . . . 1 1 . . . 2 2 5 3 3 3 3 3 . 10 10 18 Average Corruption 3 | . . . . 1 1 . . . 1 1 4 2 3 3 3 3 . 9 10 11 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 120 | . . . . . 6 . . . 4 20 12 6 16 7 4 17 . 9 16 3 Message Errors 25 | . . . . . . . . . . 4 6 . 3 . 1 7 . 3 1 . Matter Fused 40 | . . . . . 3 . . . 3 5 2 4 5 5 1 4 . 3 5 . Heat Flow Errors 18 | . . . . . 1 . . . 1 2 1 1 4 1 . 4 . . 2 1 Energy Discharges 12 | . . . . . 2 . . . . 3 2 1 1 . 1 . . . 2 . Parts Rejected 2 | . . . . . . . . . . 1 . . . . . . . 1 . . Data Loss (minor) 9 | . . . . . . . . . . 3 . . 1 1 1 1 . 1 1 . Data Loss (major) 8 | . . . . . . . . . . . . . 2 . . 1 . 1 3 1 Misfires 3 | . . . . . . . . . . 2 1 . . . . . . . . . Misdirections 3 | . . . . . . . . . . . . . . . . . . . 2 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 276 | . . 23 . . . . . . . 29 31 9 . . . 47 . . . 137 Projectiles 58 | . . . . . . . . . . . . 9 . . . 47 . . . 2 Explosions 83 | . . 23 . . . . . . . 29 31 . . . . . . . . . Melee 135 | . . . . . . . . . . . . . . . . . . . . 135 Knockbacks 5 | . . . . . . . . . . . . . 2 . . 3 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 4 | . . . . . . . . . . . . . 2 . . 2 . . . . Secondary 1 | . . . . . . . . . . . . . . . . 1 . . . . Self-Inflicted Damage 110 | . . 49 . . . . . . . 19 . . . . . . . . . 42 Shots 3 | . . 1 . . . . . . . 1 . . . . . . . . . 1 Rammed . | . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 410 | . 197 140 116 6 205 . 198 324 281 400 410 199 389 135 . 215 . . 142 140 Average Temperature 107 | . 64 49 41 3 122 . 104 149 111 113 168 109 181 50 . 41 . . 74 71 Received Heat Transfer 1111 | . 75 101 72 96 . . 30 12 6 203 54 117 . 27 . 102 36 18 . 162 Effects 12 | . . . . . . . . . . 9 2 . 1 . . . . . . . Shutdowns 4 | . . . . . . . . . . 3 . . 1 . . . . . . . Energy Bleed 2 | . . . . . . . . . . 1 1 . . . . . . . . . Interference 4 | . . . . . . . . . . 4 . . . . . . . . . . Damage (minor) 2 | . . . . . . . . . . 1 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . . . . Parts Fried 3 | . . . . . . . . . . 1 . . . . . 2 . . . . Impact Corruptions 2 | . . . . . . . . . . . . . . . . 1 . . . 1 Robots Melted 5 | . . . . 1 . . . . . . . 2 . . . 2 . . . . Combat Hostiles 5 | . . . . 1 . . . . . . . 2 . . . 2 . . . . Parts Melted 35 | . 1 1 . 4 . . 1 . 1 9 3 4 1 . . 6 1 3 . . Heat Transferred 14754 | . 555 1258 1451 1258 111 . 100 . 250 5496 592 1383 272 74 . 844 259 851 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Peak Influence 773 | . 76 192 489 773 343 . 55 . . . . 453 . . . . 212 149 294 290 Initial 300 | . . 29 . 166 263 . . . . . . 300 . . . . . 6 72 83 Average 201 | . 52 94 287 561 190 . 24 . . . . 318 . . . . 59 62 152 176 Maximum Alert Level 3 | . . . 2 3 1 . . . . . . 2 . . . . 1 . 1 1 Low Security (%) 59 | . 100 100 27 7 47 . 100 . . . . . . . . . 95 100 76 66 Level 1 28 | . . . 54 3 52 . . . . . . 92 . . . . 4 . 23 33 Level 2 11 | . . . 17 82 . . . . . . . 7 . . . . . . . . Level 3 . | . . . . 6 . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 9 | . . . 1 1 . . . . . . . 2 . . . . . 1 1 3 Investigation . | . . . . . . . . . . . . . . . . . . . . . Extermination 3 | . . . . . . . . . . . . 1 . . . . . 1 . 1 Reinforcement 6 | . . . 1 1 . . . . . . . 1 . . . . . . 1 2 Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Distress Signals 8 | . . . 5 1 . . . . . . . 1 . . . . . . . 1 Communications Jammed 40 | . . . . . . . . . . . 2 2 . . . . 1 24 11 . Distress Signals 38 | . . . . . . . . . . . . 2 . . . . 1 24 11 . Times Spotted 286 | . 4 25 30 23 . . 1 2 2 76 11 10 2 1 . 13 6 12 16 52 Peak Tracking Total 26 | . 2 13 6 6 . . 1 1 2 8 5 3 2 1 . 4 2 3 9 26 Tactical Retreats 21 | . . . 1 . . . . 1 . 2 2 . . . . 1 . . 2 12 Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Traps Triggered 11 | . . . . 5 . . 1 . . . . . . . . . 1 . 3 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . 2 . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Machines Disabled 14 | . . . . 4 . . . . . 4 . 1 1 . . . 1 . 2 1 Max in Single Turn 2 | . . . . 1 . . . . . 2 . 1 1 . . . 1 . 1 1 Garrison Access 1 | . . . . 1 . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Machines Accessed 21 | . 2 1 . 3 5 2 . . 1 . . . 2 . 5 . . . . . Terminals 8 | . 2 . . 2 3 . . . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . 2 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . . . . . . Total Hacks 70 | . 2 1 . 4 15 27 . . 1 . . . 2 . 18 . . . . . Successful 58 | . 2 1 . 2 5 27 . . 1 . . . 2 . 18 . . . . . Failed 12 | . . . . 2 10 . . . . . . . . . . . . . . . Catastrophic 5 | . . . . . 5 . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 2 | . . . . 1 . . . . . 1 . . . . . . . . . . Terminals 12 | . 2 . . 2 7 . . . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . . . . . 8 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . 2 . . . . . . . . . . . . . . . . Terminal Hacks 54 | . 2 1 . 1 2 27 . . 1 . . . 2 . 18 . . . . . Record 35 | . . . . . . 27 . . . . . . 2 . 6 . . . . . Part Schematic 5 | . . . . . 1 . . . . . . . . . 4 . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . 4 . . . . . Open Door 3 | . . 1 . 1 . . . . 1 . . . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . 3 . . . . . . . . . . . . . . . Retrieve Components 3 | . . . . . 3 . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 3 | . . . . . 3 . . . . . . . . . . . . . . . Full Trace Events 2 | . . . . . 2 . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . 1 . . . . . . . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . 1 . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Total Allies 16 | . . 3 . 10 . . . . . . . . . . . . 3 . . . Largest Group 11 | . . 3 3 11 6 6 6 4 . . . . . . . . 3 3 . . Highest-Rated Group 138 | . . 40 40 103 45 45 45 30 . . . . . . . . 138 138 . . Highest-Rated Ally 46 | . . 16 16 16 8 8 8 8 . . . . . . . . 46 46 . . Total Orders 12 | . . 5 4 . 1 . . . . . . . . . . . . 1 . 1 EXPLORE 9 | . . 2 4 . 1 . . . . . . . . . . . . 1 . 1 RETURN 3 | . . 3 . . . . . . . . . . . . . . . . . . Ally Attacks 231 | . . 45 87 65 . . . 8 . . . . . . . . 6 20 . . Total Damage 2334 | . . 315 712 512 . . . 100 . . . . . . . . 109 586 . . Kills 43 | . . 9 18 9 . . . . . . . . . . . . 3 4 . . Allies Corrupted 2 | . . . . . . . . . . 1 . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Robot Analysis Total 4 | . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 11 | . . 2 . . . . . 1 1 3 . . 1 1 . 2 . . . . Drone Launches 24 | . . 6 6 3 2 . . . . 1 . . . . . . . 3 . 3 Drone Recoveries 15 | . . 4 5 4 . . . . . . . . . . . . . 1 . 1 Decoded 0b10 Intel 54 | . . . . . . . . . . . . 13 . . . . 7 24 10 . Traps 7 | . . . . . . . . . . . . 7 . . . . . . . . Emergency Access 1 | . . . . . . . . . . . . 1 . . . . . . . . Garrisons 1 | . . . . . . . . . . . . . . . . . . . 1 . Patrols 21 | . . . . . . . . . . . . 2 . . . . 5 5 9 . Guards 24 | . . . . . . . . . . . . 3 . . . . 2 19 . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Turns Passed 13652 | . 346 539 1024 581 573 2237 252 345 311 1879 461 569 656 304 198 1115 441 774 428 619 Spaces Moved 11261 | 1 227 330 712 376 443 1927 257 361 309 1395 279 361 365 233 159 694 230 651 811 1140 Core 86 | . . . . . . . . . . . . . . . . . . . . 86 Treads . | . . . . . . . . . . . . . . . . . . . . . Legs 6569 | 1 227 330 712 376 443 1657 . . . 269 279 361 365 233 159 694 230 233 . . Wheels 2323 | . . . . . . 270 257 361 309 1126 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 2283 | . . . . . . . . . . . . . . . . . . 418 811 1054 Fastest Speed 25 | 120 120 120 120 120 120 70 80 80 91 80 120 120 120 120 120 120 120 34 28 25 Average Speed 100 | 120 120 120 120 120 120 113 89 85 91 98 120 127 163 120 120 150 174 79 30 30 Slowest Speed 280 | 120 120 190 120 120 120 120 90 91 91 280 190 190 190 120 120 190 190 190 37 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 18 | . . . . . . . . . . . . . . . . . . . 6 12 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 Teleports 1 | . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 53 | 2 48 98 63 70 99 95 6 67 56 88 51 12 62 48 62 87 8 16 69 25 Regions Visited 20 Branch Regions 13 Pre-discovered Areas 11 | . . . . . . 5 . . 1 1 . . 1 . 3 . . . . . Known Exits Taken 11 | . . . . . . . 1 1 1 1 1 1 1 1 . 1 . 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 . . . . . . . . 1 . 1 . . . Scrap Searched 22 | . . 1 . . . 5 . 4 1 3 1 . 1 2 . 4 . . . . Spaces Dug 81 | . . . . . . . . 1 1 . 1 2 2 2 . . . 15 22 35 Terrain Destroyed 345 | . . 7 5 8 2 . 1 11 17 56 80 17 16 7 . 22 2 23 22 49 Melee 70 | . . . . . . . . . . . . . . . . . . 13 22 35 Projectile 120 | . . . 5 8 2 . 1 11 17 14 4 13 16 7 . 10 2 10 . . AOE 155 | . . 7 . . . . . . . 42 76 4 . . . 12 . . . 14 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Total 12756 | . 271 432 815 440 478 1993 274 391 328 1644 360 433 394 243 166 729 257 848 945 1315 Wait 490 | . 12 68 9 17 33 29 7 10 . 4 31 12 4 . . . . 95 45 114 Move 11206 | . 226 329 711 375 442 1926 256 360 308 1394 278 360 364 232 158 693 229 650 798 1117 Hop 17 | . . . . . . . . . . . . . . . . . . . 6 11 Pick Up 99 | . 6 2 17 2 . 7 4 7 3 9 5 11 1 2 2 2 3 7 8 1 Fast Attach 80 | . 2 1 3 9 . 7 1 1 . 10 4 4 . 1 2 3 1 13 7 11 Attach 60 | . . 1 4 2 . . 3 1 . 7 6 7 5 . . 3 6 8 4 3 Detach 29 | . 1 1 1 . . 1 . 1 . 1 2 2 2 . . 2 3 8 3 1 Swap 46 | . 1 3 6 1 . 1 . . 2 14 5 3 2 . 1 1 3 3 . . Drop 122 | . 6 5 21 2 . 22 . . 3 11 3 7 . 1 3 3 2 22 10 1 Fire 472 | . 17 22 43 31 3 . 3 11 12 194 26 27 16 7 . 22 10 27 . 1 Melee 97 | . . . . . . . . . . . . . . . . . . 15 27 55 Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 37 | . . . . . . . . . . . . . . . . . . . 37 . Rewire 1 | . . . . 1 . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: [*Mat x2] / Min / *Sto) -9/Storage -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp / Ext) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 272 | -10/Materials | Discovered new exit (range 14) 318 | -10/Materials | Build established: Mutant 347 | -10/Materials | Entered Mines 354 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 371 | -10/Mines | Discovered new exit (range 8) 430 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 571 | -10/Mines | Discovered new exit (range 5) 589 | -10/Mines | Found the Drone Emporium 591 | -10/Mines | Learned Materials security intel 596 | -10/Mines | Found Prototype Device 596 | -10/Mines | Identified Thief Drone Bay 711 | -10/Mines | Assembled infested the area 775 | -10/Mines | Destroyed 7 combat bots 886 | -10/Mines | Entered Materials 886 | -9/Materials | Accompanied by 4 allies 886 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 887 | -9/Materials | Identified exit to Mines 927 | -9/Materials | Build established: Scavenger-Mutant 1133 | -9/Materials | Discovered new exit (range 16) 1439 | -9/Materials | Build established: Mutant 1643 | -9/Materials | Discovered new exit (range 53) 1842 | -9/Materials | Discovered new exit (range 5) 1910 | -9/Materials | Entered Storage 1910 | -9/Storage | Accompanied by 2 allies 1937 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2247 | -9/Storage | Build established: Commander-Mutant 2489 | -9/Storage | Used back door to open Recycling access 2489 | -9/Storage | Discovered new exit (range 3) 2491 | -9/Storage | Entered Recycling 2491 | -9/Recycling | Accompanied by 6 allies 2735 | -9/Recycling | Discovered new exit (range 49) 3027 | -9/Recycling | Scanned before Scraplab entrance 3044 | -9/Recycling | Entered Scraplab 3053 | -9/Recycling | Discovered new exit (range 3) 3064 | -9/Recycling | Entered Scraptown 3064 | -9/Scraptown | Accompanied by 8 allies 3064 | -9/Scraptown | System corruption cleaned by C-Scrubber 3256 | -9/Scraptown | Visited Science Testing Area 3276 | -9/Scraptown | Visited Cave Peace 3301 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3310 | -9/Scraptown | Visited Observation Area 3667 | -9/Scraptown | Discovered new exit (range 11) 3745 | -9/Scraptown | Visited CR-KLE's Repair Center 3776 | -9/Scraptown | Visited Red Mages 3846 | -9/Scraptown | Visited Junk Repository 3886 | -9/Scraptown | Visited SPCMW 3920 | -9/Scraptown | Visited UFD Registry 3920 | -9/Scraptown | Registered with UFD as "Metacase" 3950 | -9/Scraptown | Visited LU-1G1's Boring Crew 3998 | -9/Scraptown | Visited Curators Association 4040 | -9/Scraptown | Visited Scrapoid Pod Storage 4149 | -9/Scraptown | Visited DA-N13 Charitable Foundation 4160 | -9/Scraptown | Found DCF Scrap (28 items) 4201 | -9/Scraptown | Visited Modified Component R&D 4305 | -9/Scraptown | Discovered new exit (range 5) 4435 | -9/Scraptown | Visited Scrap Suit Storage 4474 | -9/Scraptown | Visited Research Penetration Think Tank 4504 | -9/Scraptown | Visited Cartography Club 4535 | -9/Scraptown | Found Surveybot 17 Chip 4628 | -9/Scraptown | Learned location of Warlord (-4) 4628 | -9/Scraptown | Learned location of Cetus (-5) 4628 | -9/Scraptown | Learned location of Hub_04(d) (-5) 4628 | -9/Scraptown | Learned location of Testing (-3) 4628 | -9/Scraptown | Learned location of Quarantine (-2) 4628 | -9/Scraptown | Learned 16 Materials zone layouts 4628 | -9/Scraptown | Learned 8 Factory zone layouts 4628 | -9/Scraptown | Learned 12 Factory zone layouts 4628 | -9/Scraptown | Learned 16 Factory zone layouts 4628 | -9/Scraptown | Learned 20 Factory zone layouts 4628 | -9/Scraptown | Learned 24 Factory zone layouts 4628 | -9/Scraptown | Learned 4 Mines zone layouts 4628 | -9/Scraptown | Learned 4 Recycling zone layouts 4628 | -9/Scraptown | Learned 8 Lower Caves zone layouts 4628 | -9/Scraptown | Learned 8 Proximity Caves zone layouts 4628 | -9/Scraptown | Learned location of 2 exits from Lower Caves 4628 | -9/Scraptown | Learned location of 3 exits from Lower Caves 4628 | -9/Scraptown | Learned location of 3 exits from Upper Caves 4705 | -9/Scraptown | Visited Derelict Rescue Squad 4716 | -9/Scraptown | Found DRS Beacon 4740 | -9/Scraptown | Visited A0-MCA Data Center 4747 | -9/Scraptown | Given an A- rating by A0-MCA 4751 | -9/Scraptown | Found A0-MCA's Component Scanner 5027 | -9/Scraptown | Found Scrap Suit 5301 | -9/Scraptown | Entered Factory 5301 | -6/Factory | Accompanied by 6 allies 5301 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x4 5302 | -6/Factory | Identified exit to Factory 5303 | -6/Factory | Identified exit to Lower Caves 5370 | -6/Factory | Build established: Commander-Scrapper 5553 | -6/Factory | Entered Lower Caves 5553 | -6/Lower Caves | Accompanied by 4 allies 5554 | -6/Lower Caves | Identified exit to Lower Caves 5680 | -6/Lower Caves | Spotted B-75 Beast 5691 | -6/Lower Caves | Encountered a Warlord checkpoint 5706 | -6/Lower Caves | Learned Factory stockpile data 5898 | -6/Lower Caves | Entered another Lower Caves area 5899 | -6/Lower Caves | Identified exit to Zion 5995 | -6/Lower Caves | Build established: Scrapper 5999 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6111 | -6/Lower Caves | Learned location of Zion (-6) 6209 | -6/Lower Caves | Entered Zion 6210 | -6/Zion | Identified exit to Proximity Caves 6342 | -6/Zion | System corruption cleaned by Quarantine Array 6446 | -6/Zion | Given the Hacking Drone Bay 6449 | -6/Zion | Found Hacking Drone Bay 6549 | -6/Zion | Learned Factory stockpile data 6798 | -6/Zion | Received a visual enhancement algorithm 6863 | -6/Zion | Build established: Derelict-Scrapper 6886 | -6/Zion | Turned away by Imprinter 6903 | -6/Zion | Attempted to imprint without authorization 6903 | -6/Zion | Attacked by Zionites 7547 | -6/Zion | Lost 7 parts (1p1n3u2w) 7886 | -6/Zion | Build established: Scavenger-Mutant 7990 | -6/Zion | Core integrity fell below 50% 7997 | -6/Zion | Spotted 7T-ZZB(B) 8000 | -6/Zion | Spotted U6-8A4(B) 8074 | -6/Zion | Lost 4 parts (1p1n1u1w) 8088 | -6/Zion | Entered Proximity Caves 8211 | -5/Proximity Caves | Spotter reported a threat 8251 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8305 | -5/Proximity Caves | Lost 4 parts (3u1w) 8335 | -5/Proximity Caves | Spotter reported a threat 8336 | -5/Proximity Caves | Found DCF Scrap (12 items) 8549 | -5/Proximity Caves | Entered Factory 8549 | -5/Factory | Evolved 2 slots: Utility x2 8550 | -5/Factory | Identified exit to Extension 8551 | -5/Factory | Identified exit to Upper Caves 8551 | -5/Factory | Identified exit to Factory 8645 | -5/Factory | Build established: Derelict-Mutant 8975 | -5/Factory | Lost 3 parts (2n1w) 9118 | -5/Factory | Entered Upper Caves 9119 | -5/Upper Caves | Identified exit to Upper Caves 9705 | -5/Upper Caves | Lost 3 parts (1p2u) 9718 | -5/Upper Caves | Build established: Scavenger-Mutant 9754 | -5/Upper Caves | Found Alien Artifact 9774 | -5/Upper Caves | Entered another Upper Caves area 9775 | -5/Upper Caves | Identified exit to Zhirov 9954 | -5/Upper Caves | Learned Factory interactive machine intel 10015 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10078 | -5/Upper Caves | Entered Zhirov 10078 | -5/Zhirov | Discovered new exit (range 3) 10100 | -5/Zhirov | Met Zhirov 10123 | -5/Zhirov | Learned location of Command (-1) 10144 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10163 | -5/Zhirov | Found Alien Artifact 10190 | -5/Zhirov | Found Alien Artifact 10190 | -5/Zhirov | Identified Integrated Dissipator 10190 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 10276 | -5/Zhirov | Entered Proximity Caves 10498 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10665 | -4/Proximity Caves | Spotted B-86 Titan 10792 | -4/Proximity Caves | Build established: Derelict-Mutant 11302 | -4/Proximity Caves | Learned Research trap positions 11313 | -4/Proximity Caves | Discovered exit to Factory (range 5) 11358 | -4/Proximity Caves | Learned Research garrison access intel 11391 | -4/Proximity Caves | Entered Factory 11391 | -4/Factory | Evolved 2 slots: Propulsion x2 11393 | -4/Factory | Loaded intel: 52 interactive machine locations 11654 | -4/Factory | Allied Derelicts emerged from ambush trap array 11825 | -4/Factory | Discovered new exit (range 3) 11832 | -4/Factory | Entered Research 11832 | -3/Research | Accompanied by 3 allies 11832 | -3/Research | Evolved 2 slots: Utility x2 11833 | -3/Research | Identified exit to Testing 11834 | -3/Research | Loaded intel: 66 trap records 11835 | -3/Research | Loaded intel: 2 garrison access locations 12251 | -3/Research | P-80 Master assimilated allied RR-OYI(g) 12294 | -3/Research | System corruption reached 10% 12322 | -3/Research | Lost 6 parts (2p3n1u) 12587 | -3/Research | Build established: Ninja 12594 | -3/Research | Discovered exit to Testing (range 14) 12606 | -3/Research | Entered Testing 12685 | -3/Testing | Found Faulty Mni. Smartbomb Launcher 12687 | -3/Testing | Found Mni. Smartbomb Launcher 12764 | -3/Testing | Discovered new exit (range 20) 12886 | -3/Testing | Identified exit to Research 12973 | -3/Testing | Scanned by Researcher 12976 | -3/Testing | Identified Transdimensional Reconstructor 12976 | -3/Testing | Warped through subspace 13001 | -3/Testing | Spotted Striker 13001 | -3/Testing | Spotted Striker 13004 | -3/Testing | Spotted Alpha 7 13007 | -3/Testing | Stole the SGEMP Prototype 13034 | -3/Testing | Entered Research 13034 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 13245 | -2/Research | Spotted B-90 Cyclops 13466 | -2/Research | Lost 9 parts (1p5n3u) 13555 | -2/Research | Found Gamma Bomb Array 13603 | -2/Research | Crushed by falling debris 13603 | -2/Research | System corruption reached 10% 13628 | -2/Research | Spotted B-90 Cyclops 13632 | -2/Research | Core integrity fell below 50% 13641 | -2/Research | Spotted B-90 Cyclops 13644 | -2/Research | Core integrity fell below 20% 13653 | -2/Research | Destroyed by B-90 Cyclops with Nova Cannon Last Messages --------------- 13624_ W-44 Eye sends out distress signal. 13629_ Component scanned: Gamma Rifle [P-80 Master]. 13630_ Door malfunctions. 13631_ Recycling Unit disabled. 13632_ Component scanned: Arm. Wheel [C-30 ARC]. 13633_ U-05 Engineer builds a Wall. 13634_ K-01 Serf collects debris. 13635_ B-90 Cyclops activates siege mode. 13635_ C-30 ARC bursts open, deploying its payload. 13635_ S-43 Plague unfolds itself. 13635_ A0-MCA's Component Scanner destroyed. 13636_ System corrupted: Heat flow error (+200). 13636_ K-01 Serf collects debris. 13641_ ECM Suite destroyed. 13641_ K-01 Serf collects debris. 13641_ U-05 Engineer builds a Wall. 13648_ M-36 Artificer repairs Lgt. Ion Engine. 13650_ M-36 Artificer repairs Wheel. Map ----- +----------------------------------------------------+ | "" ## ??????????# ########### | | ## #?????????# #?????????? | | ## ? #?????????## #?????????? | | """ ## ?? #??????????#p #?????????? | | """ ##??? #??????????# s #?????????? | | """ #????? #??????????#ps ######?????????? | | #??????#??????????# ps #??????????????? | | #?????????????????# +??????????????? | | #######?????############# p s #??????????????? | | ????????????# + #??????????????? | | ????????????# # #??????????????? | | ????????????# """"" " #??????????????? | | ????????????# """"" ?# #??????????????? | | ????????????#? """"" ?# #??????????????? | | ?????????????? ??# #??????????????? | | ????????????? ??# #???#??????????? | | ????????????##""" """???# ###;####### #??? | | ?????????????#"""T"""???# k | | ?????????????#######????# | | ????????????????????????# | | ????????????????????????# | | ????????????????????????# R ###########+##### | | ????????????????????????# = ;##?????????????? | | ????????????????????????# BB #?????????????? | | ????????????????????????# BB #?????????????? | | ????????????????????????#@ ###?????????????? | | ????????????????????????# #???????????????? | | ????????????????????????# #???????????????? | | ????????????????????????# #####+#???????????????? | | ????????????????????????# +?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# +?????????????????????? | | ????????????????????????#+##?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 110 Coolant Potential 80 Energy Generation 41 Energy Capacity 555 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 1210 ECM Strength 1 Jamming Range 16 Cloak Strength 2 Additional Mass Support 12 Base Temperature (-) 200 Armor Coverage 375 Resistance: KI 20 Resistance: TH 25 Utility Shielding 66 Weapon Cycling 20 Evasion (%) 74 Targeting Accuracy 8 Melee Accuracy 6 Target Analysis 8 Armor Integrity Analysis 40 Defensive Hacking 10 Item Schematics ----------------- Remote Datajack | -9/Recycling | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Monster Challenges ------------ None Game ------ Seed ArcLargeSuit Manual? 0 Play Time 03:11:51 Cumulative 135.3 hours Start 2025.02.03 @ 17:40:26 End 2025.02.03 @ 21:59:16 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 101 Rogue 101 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 57 Achievement% 44 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 50eb1a36-c3fe-407a-a01d-6f18fe29e73f