Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.21 @ 10:43:49 Player: CrossedViper Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (17) 3400 Robots Destroyed (410) 2050 Value Destroyed (12957) 12957 Prototype IDs (42) 840 Alien Tech Used (1) 200 Bonus (5152) 5152 TOTAL SCORE: 27099 Bonus ------- High Alert Combat Kills 3974 Follower Combat Kills 370 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -92 Cogmind --------- Core Integrity 0/1000 Matter 153/300 Energy 99/100 System Corruption 35% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Advanced Melee Analysis Suite Experimental Target Analyzer Experimental Target Analyzer Hacking Drone Bay (0/1) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Huge Storage Unit Experimental System Shield Heavy Proton Missile Launcher CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Fission Core > --- PROPULSION ------- Armored Medium Treads Improved Heavy Treads Carbon-fiber Leg Compact Wheel > --- UTILITY ---------- Improved Coolant Injector High-capacity Storage Unit Spectral Analyzer Advanced Melee Analysis Suite Experimental Target Analyzer Graphene Brace > --- WEAPON ----------- Heavy Proton Cannon KE Penetrator KE Penetrator Helical Railgun > --- INVENTORY -------- Huge Storage Unit Improved Matter Compressor Experimental Target Analyzer Experimental Target Analyzer Core Shielding Experimental System Shield Component Analysis Suite Tractor Beam Hacking Drone Bay Heavy Tesla Rifle Heavy Proton Missile Launcher Heavy Proton Missile Launcher Precision Grenade Launcher Great Axe CR-A16's Pointy Stick [Rating: 107] Favorites ----------- Power Enhanced Fission Core Engine Heavy Ion Engine Power Core Enhanced Fission Core Propulsion Medium Treads Treads Medium Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Experimental Target Analyzer Protection Improved Medium Armor Plating Weapon Enhanced Autogun Energy Gun Force Rifle Energy Cannon Phase Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Advanced Assault Cannon Launcher Heavy Rocket Launcher Slashing Weapon Katana Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Slots Evolved 10 | . . . . 4 . 2 . . . . 2 . . . . 2 . Power 1 | . . . . . . . . . . . 1 . . . . . . Propulsion 3 | . . . . 2 . . . . . . . . . . . 1 . Utility 4 | . . . . . . 2 . . . . 1 . . . . 1 . Weapon 2 | . . . . 2 . . . . . . . . . . . . . Parts Attached 155 | 7 1 4 3 17 22 23 3 3 3 2 29 4 6 . 4 22 2 Power 19 | 1 . 1 1 1 2 3 . . . . 4 1 1 . 2 2 . Engine 12 | 1 . 1 1 1 2 . . . . . 2 1 1 . 1 1 . Core 7 | . . . . . . 3 . . . . 2 . . . 1 1 . Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 37 | 2 . 2 . 4 4 2 1 . . 1 7 1 2 . 2 9 . Treads 26 | 2 . 1 . 4 4 2 1 . . 1 7 1 1 . . 2 . Leg 6 | . . . . . . . . . . . . . 1 . 2 3 . Wheel 5 | . . 1 . . . . . . . . . . . . . 4 . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 43 | 2 1 . . 4 3 7 2 1 . . 11 2 3 . . 5 2 Device 21 | 1 . . . 2 2 1 2 1 . . 6 2 1 . . 2 1 Storage 7 | 1 1 . . 2 1 . . . . . 1 . . . . 1 . Processor 9 | . . . . . . 3 . . . . 2 . 1 . . 2 1 Hackware . | . . . . . . . . . . . . . . . . . . Protection 6 | . . . . . . 3 . . . . 2 . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 56 | 2 . 1 2 8 13 11 . 2 3 1 7 . . . . 6 . Energy Gun 22 | 1 . . 1 4 5 4 . 1 1 . 5 . . . . . . Energy Cannon 5 | . . . 1 . 1 2 . . . . 1 . . . . . . Ballistic Gun 18 | 1 . . . 3 5 4 . . . . . . . . . 5 . Ballistic Cannon 1 | . . . . 1 . . . . . . . . . . . . . Launcher 7 | . . 1 . . 2 1 . . 2 . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 1 . . . . . . . 1 . Piercing Weapon 1 | . . . . . . . . . . 1 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 31 | . . . . 1 6 9 . 1 2 . 9 . . . . 2 1 Corrupted Parts 6 | . . . . . . . . . . . . . . . 2 4 . System Corruption 33 | . . . . . . . . . . . . . . . 8 25 . Parts Lost 67 | . . 2 2 2 1 3 1 . . . 18 2 2 . 4 23 7 Power 10 | . . . 1 1 . . . . . . 1 1 1 . 1 4 . Propulsion 26 | . . 2 . . . 1 . . . . 9 . . . 2 10 2 Utility 14 | . . . . . . 1 1 . . . 4 1 1 . . 3 3 Weapon 17 | . . . 1 1 1 1 . . . . 4 . . . 1 6 2 Highest Loss Streak 15 | . . 1 3 1 1 3 1 . . . 5 2 1 . 3 15 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 20 | 2 7 8 6 13 23 23 21 21 23 24 22 19 19 20 19 17 9 Power 1 | . 1 . . . . 1 1 1 . 1 . . 1 2 1 . . Propulsion 2 | . 1 1 . 3 5 4 1 1 1 1 1 . 1 1 1 . . Utility 8 | . 2 2 2 5 7 6 8 8 9 9 10 11 10 10 10 10 6 Weapon 9 | . 3 5 4 4 9 9 11 11 11 12 10 7 7 7 6 6 3 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 26 | . 1 . . 3 4 8 . . . . 7 . . . . 2 1 Power 6 | . 1 . . . . 3 . . . . 1 . . . . 1 . Propulsion 3 | . . . . 1 1 1 . . . . . . . . . . . Utility 9 | . . . . . . 1 . . . . 6 . . . . 1 1 Weapon 8 | . . . . 2 3 3 . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 100 98 97 96 99 99 99 93 68 84 82 79 80 79 95 84 40 Engine 3 | . 14 14 11 8 9 1 . . . . . 5 1 6 3 4 . Core 4 | . . . . . . 5 7 7 7 7 7 6 6 6 8 3 . Treads 25 | . 28 25 14 33 35 29 30 30 28 28 23 11 12 18 12 5 . Leg 1 | . . . . . . . . . . . . . . 6 8 12 5 Device 11 | . 14 14 14 9 9 7 11 11 7 13 15 11 14 18 17 15 10 Storage 7 | . 14 14 14 9 9 7 7 7 6 7 6 6 6 6 6 5 2 Processor 3 | . . . . . . 7 3 . . . 2 6 8 12 12 13 15 Protection 2 | . . . . . . 5 7 4 . . . 6 3 . . . . Energy Gun 12 | . 14 14 14 18 18 12 7 5 6 13 14 17 20 4 20 6 . Ballistic Gun 11 | . 14 . . 13 13 15 23 23 6 14 6 5 . . . 7 5 Launcher 1 | . . 14 3 . 4 1 . . . . . . . . . . . Peak Build Rating 107 | 7 8 8 8 40 46 60 62 77 80 84 100 86 92 92 97 107 71 Average Rating 63 | 5 7 7 7 32 44 53 61 67 71 83 85 80 83 66 90 89 54 On Entrance 54 | . 7 8 7 8 38 45 60 62 75 80 84 82 80 92 92 84 71 Avg Prop Armor Cover (%) 8 | . . . 3 7 . . . . . . . . 4 4 6 12 . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 136 | 15 20 21 23 64 104 119 116 116 113 114 136 105 105 89 89 84 6 Greatest Support 112 | 40 40 40 20 112 112 112 96 96 96 96 104 56 76 76 76 102 3 Greatest Overweight (x) 7 | . . 1 1 1 . 1 1 1 1 1 3 1 1 1 2 7 1 Average Overweight (x) . | . . . . . . . 1 1 . 1 . 1 1 . 1 1 . Largest Inventory Capacity 25 | 8 10 10 10 20 25 25 25 25 25 25 25 20 20 20 20 20 20 Average Capacity 22 | 7 9 10 10 16 23 25 25 25 24 25 23 20 20 20 20 20 12 Most Carried 25 | 5 10 10 7 20 25 25 25 23 25 25 25 20 20 20 20 20 14 Average Carried 20 | 2 7 8 6 13 23 23 23 22 23 24 22 19 19 20 19 17 9 Final Capacity 25 | 8 10 10 10 20 25 25 25 25 25 25 20 20 20 20 20 20 5 Final Carried 25 | 3 10 8 6 20 25 24 23 23 25 25 20 20 20 20 18 14 4 Class Distribution -------------------- 30% | Gunner 19% | Skirmisher 13% | Scavenger-Gunner 13% | Tank 8% | Assassin 8% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Gunner | -8/Materials Gunner | -8/Storage Gunner | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Skirmisher | -7/Zion Skirmisher | -6/Proximity Caves Skirmisher | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Matter Collected 8104 | 309 223 12 98 442 1770 1658 339 339 86 183 915 441 287 . 207 736 59 Remotely 583 | . . . . . 140 443 . . . . . . . . . . . Salvage Created 16084 | 213 622 14 138 834 4005 3126 646 134 . 143 3303 459 690 . 175 1582 . Parts 829 | 15 32 6 8 39 235 179 25 8 . 4 148 6 33 . 11 80 . Haulers Intercepted 17 | . 2 . . 2 5 3 . . . . 4 . . . . 1 . Recyclers Shooed 23 | . 4 . . 1 4 4 . . . . 9 . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 72 | . . . 6 . . . 5 10 3 19 . . 18 . 10 . 1 Prevented 24 | . . . . . . . . . . 3 . 6 12 . 3 . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Combat Hostiles Destroyed 249 | . 13 3 3 15 75 42 10 5 . 4 38 4 13 . 4 20 . Melee 1 | . . . . . . . . . . . 1 . . . . . . Guns 128 | . 13 . . 14 31 25 10 5 . 3 17 . 2 . 1 7 . Cannons 6 | . . . 2 1 . . . . . . . . 1 . . 2 . AOE 103 | . . 3 . . 44 17 . . . . 17 3 9 . 2 8 . Classes Destroyed 23 | 3 6 . 2 . 5 3 1 . . . 1 . 2 . . . . Worker 65 | 2 . . . . 41 10 . . . . 9 . . . . 3 . Builder 37 | . . . . . 8 14 . . . . 10 . . . . 5 . Tunneler 5 | 5 . . . . . . . . . . . . . . . . . Hauler 17 | . 2 . . 2 5 3 . . . . 4 . . . . 1 . Recycler 29 | 1 . . . . 9 11 . . . . 6 . . . . 2 . Mechanic 10 | . 1 . . . 5 1 . . . . 3 . . . . . . Operator 6 | . 1 . . 1 1 2 . . . . 1 . . . . . . Watcher 13 | . 3 . . 3 1 4 . . . . . . . . . 2 . Swarmer 44 | . 6 3 . . 7 3 1 5 . 3 3 . 8 . 2 3 . Saboteur 1 | . . . . . . . . . . . 1 . . . . . . Grunt 102 | . 7 . 1 12 43 16 1 . . . 14 3 3 . . 2 . Brawler 7 | . . . . . 7 . . . . . . . . . . . . Duelist 7 | . . . . . 4 . . . . . 1 1 1 . . . . Protector 6 | . . . . . 2 3 . . . . 1 . . . . . . Sentry 20 | . . . 1 3 10 3 1 . . 1 1 . . . . . . Specialist 5 | . . . . . . 2 . . . . . . . . . 3 . Hunter 22 | . . . . . 2 4 . . . . 10 . . . 1 5 . Programmer 22 | . . . . . . 10 . . . . 6 . . . . 6 . Heavy 3 | . . . . . . 1 . . . . 1 . . . . 1 . Behemoth 2 | . . . . . . . . . . . . . 1 . 1 . . Subdweller 1 | . . . 1 . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . 1 . . . . Thug 4 | . . . . . . . 4 . . . . . . . . . . Savage 2 | . . . . . . . 2 . . . . . . . . . . Mutant 1 | . . . . . . . 1 . . . . . . . . . . Best Kill Streak 26 | 6 4 3 2 6 16 16 3 4 . 2 26 4 4 . 2 8 . Combat Bots Only 16 | . 4 3 2 3 8 10 3 4 . 2 16 4 4 . 2 8 . Max Kills in Single Turn 6 | 1 1 1 1 2 4 6 1 1 . 1 6 3 3 . 1 3 . Gunslinging 1 | . . . . . 1 . . . . . 1 . 1 . . . . Exploded 3 | . . 1 . . 3 3 . . . . 3 3 3 . 1 3 . Melee 1 | . . . . . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Hostile Shots Fired 1458 | . 75 14 18 51 150 242 39 19 . 25 375 6 77 . 24 232 111 Missed 461 | . 22 2 4 21 52 89 13 7 . 11 109 1 23 . 4 59 44 Hits 997 | . 53 12 14 30 98 153 26 12 . 14 266 5 54 . 20 173 67 Melee 6 | . . . . . 1 . 1 . . . 3 . 1 . . . . Projectile 991 | . 53 12 14 30 97 153 25 12 . 14 263 5 53 . 20 173 67 AOE 6 | . . 6 . . . . . . . . . . . . . . . Critical Strikes 31 | . . . . 1 4 . 3 . . 1 7 . 2 . 1 12 . Actively Blocked 21 | . . . . . . . . . . . 7 . 2 . 1 11 . Part Disruptions 3 | . . . . . . 2 . . . . 1 . . . . . . Damage Taken 16505 | . 475 288 222 448 1668 2057 383 183 . 244 4195 94 946 . 493 3778 1031 Core 2478 | . 90 79 64 12 225 289 69 . . 47 466 . 107 . 24 472 534 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 23 | . . . . . . . . . . . . . . . . 23 . Ignored by Resistances 238 | . . . . . . . . . . . 238 . . . . . . Regen/Repaired (Parts) 697 | . . . . 66 497 134 . . . . . . . . . . . Core Remaining (%) 46 | 100 . . 6 . 56 . . . . 42 . . . . 29 . . Volleys Fired 779 | 17 67 7 9 41 206 128 21 10 . 12 98 38 27 . 24 69 5 Largest 4 | 2 2 1 2 4 4 4 4 4 . 4 4 4 4 . 4 4 2 Hottest 340 | 70 70 30 110 198 202 191 155 155 . 210 340 155 215 . 215 217 76 Shots Fired 2046 | 34 127 7 15 155 517 402 84 43 . 48 251 62 76 . 42 177 6 Gun 1797 | 34 127 . 6 139 461 386 84 43 . 48 216 33 54 . 20 140 6 Cannon 119 | . . . 6 16 . . . . . . 12 26 11 . 18 30 . Launcher 130 | . . 7 3 . 56 16 . . . . 23 3 11 . 4 7 . Special . | . . . . . . . . . . . . . . . . . . Kinetic 838 | 17 67 . . 67 162 238 65 33 . 24 47 7 . . . 105 6 Thermal 1036 | 17 60 . 12 88 299 148 19 10 . 24 176 52 59 . 35 37 . Explosive 108 | . . 7 3 . 56 16 . . . . 11 . 7 . 4 4 . Electromagnetic 64 | . . . . . . . . . . . 17 3 10 . 3 31 . Robot Hit Streak 25 | 8 12 . 4 15 25 19 13 4 . 6 14 10 9 . 4 16 1 Robot Miss Streak 5 | 2 4 . 1 2 5 3 3 5 . 2 5 2 3 . 2 5 2 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 . Secondary Targets 32 | . 2 . . 2 5 7 4 3 . 1 6 . 1 . . 1 . Max Gunslinging Chain 1 | . 1 . . 1 1 1 1 1 . 1 1 . 1 . . 1 . Shots Hit Robots 1126 | 23 76 . 10 99 251 237 55 15 . 33 162 8 43 . 12 99 3 Core Hits 734 | 9 33 3 5 43 214 147 24 8 . 7 149 10 21 . 6 55 . Critical Kills 6 | . 1 . 1 . 1 . . . . . . . . . . 3 . Critical Parts Destroyed 15 | . . . . . 1 1 1 1 . 1 3 . 3 . . 3 1 Critical Strikes 70 | 3 4 . 1 4 15 9 2 1 . 2 5 . 6 . 2 15 1 Burn 41 | 3 3 . . 4 13 8 . . . . 1 . 3 . 2 4 . Meltdown 1 | . . . 1 . . . . . . . . . . . . . . Destroy 22 | . 1 . . . 2 1 2 1 . 2 3 . 3 . . 6 1 Corrupt 5 | . . . . . . . . . . . 1 . . . . 4 . Sever 1 | . . . . . . . . . . . . . . . . 1 . Melee Attacks 10 | . . . . . . . . 1 1 2 . . . . . 5 1 Impact . | . . . . . . . . . . . . . . . . . . Slashing 8 | . . . . . . . . 1 1 . . . . . . 5 1 Piercing 2 | . . . . . . . . . . 2 . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . . . . . . 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 43339 | 289 1028 250 231 1670 12462 7894 1127 295 . 740 9215 572 2150 . 509 4811 96 Guns 21540 | 289 1028 . 51 1408 4436 4427 1127 295 . 740 3899 149 926 . 265 2404 96 Cannons 1184 | . . . 105 251 . . . . . . 32 . 198 . 35 563 . Explosions 20205 | . . 238 75 . 7970 3437 . . . . 5268 423 1026 . 209 1559 . Melee 285 | . . . . . . . . . . . . . . . . 285 . Ramming 125 | . . 12 . 11 56 30 . . . . 16 . . . . . . Kinetic 8369 | 112 542 . . 648 1086 2308 789 200 . 334 482 . . . . 1772 96 Thermal 14558 | 177 486 . 156 1011 3350 2119 338 95 . 406 3865 149 1057 . 267 1082 . Explosive 17170 | . . 238 75 . 7970 3437 . . . . 3881 . 669 . 209 691 . Electromagnetic 2832 | . . . . . . . . . . . 971 423 424 . 33 981 . Impact . | . . . . . . . . . . . . . . . . . . Slashing 285 | . . . . . . . . . . . . . . . . 285 . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 36 | . . . . . 1 6 11 11 11 . 6 6 6 6 14 36 36 Average Corruption 7 | . . . . . 1 4 8 11 11 . 2 6 6 6 6 11 35 Corruption Purged 1 | . . . . . . . . . . . . . . . . . 1 Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 314 | . . . . . 24 15 34 84 4 . 11 47 19 5 27 21 23 Message Errors 67 | . . . . . 8 6 7 12 1 . 4 10 6 1 5 2 5 Matter Fused 73 | . . . . . 4 3 7 23 2 . 1 7 5 1 8 9 3 Heat Flow Errors 42 | . . . . . 2 . 2 17 1 . 1 6 . 2 6 3 2 Energy Discharges 39 | . . . . . 2 . 5 12 . . 2 7 2 . 3 3 3 Parts Rejected 1 | . . . . . 1 . . . . . . . . . . . . Parts Fused 3 | . . . . . . . 1 2 . . . . . . . . . Data Loss (minor) 32 | . . . . . 3 2 6 8 . . . 8 1 . 1 . 3 Data Loss (major) 21 | . . . . . 2 2 3 6 . . . 3 3 . 1 . 1 Misfires 13 | . . . . . . . 3 3 . . . 4 1 . 1 1 . Alerts 10 | . . . . . 2 1 . 1 . . . 1 1 1 1 1 1 Misdirections 3 | . . . . . . . . . . . . . . . . 1 2 Weapon Failures 10 | . . . . . . 1 . . . . 3 1 . . 1 1 3 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 800 | . . 1 12 9 251 86 . . . . 207 . 101 . 23 110 . Projectiles 75 | . . . . 9 . . . . . . . . 24 . . 42 . Explosions 680 | . . 1 12 . 251 86 . . . . 207 . 77 . 23 23 . Melee 45 | . . . . . . . . . . . . . . . . 45 . Knockbacks 2 | . . . . 2 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 2 | . . . . 2 . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 451 | . . 36 40 . 172 33 . . . . 51 . 13 . 106 . . Shots 16 | . . 2 1 . 5 1 . . . . 4 . 1 . 2 . . Rammed 12 | . . 1 . 5 4 2 . . . . . . . . . . . Targets Rammed 15 | . . 1 . 5 5 2 . . . . 2 . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed 3 | . . . . . 1 . . . . . 2 . . . . . . Highest Temperature 466 | 117 99 . 6 378 340 414 446 248 170 350 466 269 356 256 241 291 176 Average Temperature 100 | 48 27 . 3 106 88 124 172 95 95 135 161 65 133 127 60 68 83 Received Heat Transfer 3404 | . 81 . 81 261 720 333 245 . . 36 771 45 120 . 24 558 129 Effects 23 | . . . . . 1 7 4 1 . 1 9 . . . . . . Shutdowns 4 | . . . . . . 2 . . . . 2 . . . . . . Energy Bleed 9 | . . . . . 1 1 1 1 . 1 4 . . . . . . Interference 9 | . . . . . . 4 3 . . . 2 . . . . . . Matter Decay 1 | . . . . . . . . . . . 1 . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . 1 . Total Turns 16 | . . . . . . . . . . . . . . . . 16 . Longest Duration 16 | . . . . . . . . . . . . . . . . 16 . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . . . . . . . 2 1 1 . . 4 . Combat Hostiles 7 | . . . . . . . . . . . 2 1 1 . . 3 . Parts Fried 28 | . . . . . . . . . . . 8 3 1 . 1 15 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 5 | . . . 1 . . . . . . 1 1 . 1 . 1 . . Combat Hostiles 4 | . . . 1 . . . . . . 1 1 . . . 1 . . Parts Melted 58 | 1 3 . 2 . 12 6 . 1 . 3 15 . 5 . 2 8 . Heat Transferred 28157 | 740 1628 . 370 2590 7326 4292 518 148 . 592 5782 261 1847 . 609 1454 . Parts Sabotaged 3 | . . . . . . . . . . . 3 . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . 2 . . . . 1 . Alert | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Maximum Alert Level 5 | . . . . 1 5 5 . . . . 3 . . . . 2 . Low Security (%) 33 | 100 100 100 . 63 1 . . . . . 53 . . . . 60 . Level 1 8 | . . . . 36 12 . . . . . 5 . . . . 9 . Level 2 6 | . . . . . 2 . . . . . 18 . . . . 30 . Level 3 25 | . . . . . 22 70 . . . . 21 . . . . . . Level 4 19 | . . . . . 44 24 . . . . . . . . . . . Level 5 6 | . . . . . 15 4 . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . . . . . . . . . Peak Influence 2109 | 20 110 88 . 374 2109 1686 . . . . 1051 . . . . 645 . Initial 957 | . . 10 . . 150 957 . . . . . . . . . . . Average 668 | 3 46 61 . 139 1137 1025 . . . . 329 . . . . 198 . Influence Increases 8944 | 40 444 91 40 624 2677 1373 60 185 . 308 1439 100 340 . 197 1011 15 Destroy 0b10 Robot/C 4940 | . 260 60 40 300 1460 780 60 100 . 220 740 80 260 . 140 440 . Destroy 0b10 Robot/NC 1000 | 40 35 . . 30 360 240 . . . . 170 10 10 . . 105 . Destroy Leader 1016 | . 60 10 . 90 312 184 . 10 . 30 158 10 40 . 30 82 . Allied During Kill 129 | . . . . . . . . . . 58 . . . . 27 44 . Successful Hack 91 | . 28 . . 45 15 3 . . . . . . . . . . . Select Force Hacks 170 | . 30 . . 110 30 . . . . . . . . . . . . Disable Machine 450 | . . . . 30 135 30 . . . . 195 . . . . 60 . Destroy Structure 883 | . 1 21 . 4 365 136 . . . . 76 . . . . 280 . Lose Combat Pursuer 165 | . 30 . . 15 . . . 75 . . . . 30 . . . 15 Active Sensor Use 100 | . . . . . . . . . . . 100 . . . . . . Influence Decreases 8786 | 40 415 89 71 266 929 1799 1078 803 44 308 408 937 360 174 197 418 450 Entered New Map 3001 | . . 19 17 . 208 1149 622 127 44 . . 383 38 174 . . 220 Time Decay 5105 | 40 415 50 44 246 711 620 446 676 . 248 228 534 302 . 167 218 160 Lost Part 600 | . . 20 10 20 10 30 10 . . . 180 20 20 . 10 200 70 Lost Ally 80 | . . . . . . . . . . 60 . . . . 20 . . Squads Dispatched 57 | . 3 . . 6 15 15 . . . . 11 . . . . 7 . Investigation 13 | . 2 . . 5 2 3 . . . . 1 . . . . . . Extermination 8 | . . . . . . 3 . . . . 3 . . . . 2 . Reinforcement 20 | . 1 . . 1 5 5 . . . . 5 . . . . 3 . Assault 12 | . . . . . 7 1 . . . . 2 . . . . 2 . Garrison 4 | . . . . . 1 3 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . 1 . Construction Impeded 12 | . . . . . 5 2 . . . . 3 . . . . 2 . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . . . Active Scanning Responses 1 | . . . . . . . . . . . 1 . . . . . . Cargo Convoy Interrupts 3 | . . . . . . 1 . . . . 1 . . . . 1 . Stealth | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Distress Signals 18 | . 1 . . 5 4 2 . . . . 3 . . . . 3 . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 364 | . 24 5 5 26 85 58 12 6 . 9 62 4 14 . 5 38 11 Peak Tracking Total 11 | . 6 3 2 4 8 9 4 3 . 3 11 4 4 . 3 10 6 Tactical Retreats 7 | . 1 . . 1 . . . 3 . . . . 1 . . . 1 Traps | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Traps Triggered 5 | . 1 . . . 2 1 . . . . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Machines Disabled 30 | . . . . 2 9 2 . . . . 13 . . . . 4 . Max in Single Turn 6 | . . . . 1 1 1 . . . . 6 . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged 1 | . . . . 1 . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Machines Accessed 30 | . 6 . . 7 7 5 . . . . . . . 4 . 1 . Terminals 17 | . 5 . . 4 5 3 . . . . . . . . . . . Fabricators 1 | . . . . . . 1 . . . . . . . . . . . Repair Stations 3 | . . . . 1 1 1 . . . . . . . . . . . Recycling Units 3 | . 1 . . . 1 . . . . . . . . . . 1 . Scanalyzers 2 | . . . . 2 . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Total Hacks 101 | . 17 . . 18 24 11 . . . . . . . 30 . 1 . Successful 73 | . 13 . . 13 13 4 . . . . . . . 30 . . . Failed 27 | . 3 . . 5 11 7 . . . . . . . . . 1 . Catastrophic 2 | . . . . . . 1 . . . . . . . . . 1 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . Manual 54 | . 16 . . 13 9 4 . . 1 . 6 . . . . 5 . Terminals 45 | . 16 . . 10 11 8 . . . . . . . . . . . Fabricators 1 | . . . . . . 1 . . . . . . . . . . . Repair Stations 19 | . . . . 5 12 2 . . . . . . . . . . . Recycling Units 3 | . 1 . . . 1 . . . . . . . . . . 1 . Scanalyzers 3 | . . . . 3 . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Terminal Hacks 38 | . 3 . . 2 3 . . . . . . . . 30 . . . Record 12 | . 1 . . . . . . . . . . . . 11 . . . Part Schematic 11 | . . . . 1 . . . . . . . . . 10 . . . Robot Schematic 6 | . . . . . . . . . . . . . . 6 . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . 3 . . . Open Door 2 | . . . . . 2 . . . . . . . . . . . . Branch Access Points 1 | . . . . 1 . . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . . . . Repair Station Hacks 12 | . . . . 4 6 2 . . . . . . . . . . . Scan Component 6 | . . . . 2 3 1 . . . . . . . . . . . Repair 6 | . . . . 2 3 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 22 | . 10 . . 7 4 1 . . . . . . . . . . . Terminals 17 | . 9 . . 5 2 1 . . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . Botnet 8 | . 3 . . 2 2 1 . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . Skim 4 | . 4 . . . . . . . . . . . . . . . . Sabotage 2 | . . . . 2 . . . . . . . . . . . . . Search 1 | . . . . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . . . . Patch 1 | . . . . . 1 . . . . . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . . . . . . . . . . . Tunnel 2 | . 1 . . . 1 . . . . . . . . . . . . Scanalyzers 2 | . . . . 2 . . . . . . . . . . . . . Extract 2 | . . . . 2 . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 16 | . 3 . . 4 4 4 . . . . . . . . . 1 . Full Trace Events 2 | . . . . . . 2 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . 4 . . . . 6 . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 31 | . . . . 6 . . . . 15 . . . . 10 . . . Parts Built 2 | . . . . . . 2 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 117 | . . . . . . 117 . . . . . . . . . . . Total Part Build Rating 14 | . . . . . . 14 . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . Parts Repaired 6 | . . . . 2 3 1 . . . . . . . . . . . Time 208 | . . . . 32 132 44 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Sub Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Total Allies 8 | . . . . . . . . . 6 . . . . . 1 1 . Largest Group 6 | . . . . . . . . . 6 6 . . . . 1 1 . Highest-Rated Group 208 | . . . . . . . . . 208 208 . . . . 96 146 . Highest-Rated Ally 146 | . . . . . . . . . 40 40 . . . . 96 146 . Zionite Dispatches 1 | . . . . . . . . . . . . . . . . 1 . Hero 1 | . . . . . . . . . . . . . . . . 1 . Total Orders 1 | . . . . . . . . . . . . . . . . 1 . RETURN 1 | . . . . . . . . . . . . . . . . 1 . Ally Attacks 67 | . . . . . . . . . . 46 . . . . 7 14 . Total Damage 2546 | . . . . . . . . . . 905 . . . . 191 1450 . Kills 20 | . . . . . . . . . . 7 . . . . 3 10 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Active Infowar (turns) 13013 | 1 1081 114 108 76 . 489 . 985 3274 1156 1519 1432 371 172 1092 988 155 Optics 2708 | . . . . . . . . . . . . . 301 172 1092 988 155 A.S.S. 6495 | . . . . . . . . 985 3274 1156 1080 . . . . . . Terrain 2 | . . . . . . . . . . . . . 2 . . . . Seismic 5129 | 1 1081 114 108 76 . . . . . . . 1432 363 172 1026 756 . T.N.C. 977 | . . . . . . 489 . . . . 488 . . . . . . Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . . . 1 . 3 . . . . 1 Drone Launches 2 | . . . . . . . . . . . . . . . . 1 1 Drone Recoveries 1 | . . . . . . . . . . . . . . . . 1 . Zionite Intel Received 1 | . . . . . . . . . . . 1 . . . . . . Branch Access 1 | . . . . . . . . . . . 1 . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Turns Passed 22030 | 188 1081 114 108 757 3209 2093 1114 2640 3274 1156 1533 1505 677 172 1092 988 329 Spaces Moved 8506 | 79 501 56 20 300 941 851 420 1064 1316 446 456 577 239 99 436 409 296 Core 299 | 3 . . . . . . . . . . . . . . . . 296 Treads 7716 | 76 501 52 20 285 941 851 420 1064 1316 446 456 577 239 99 359 14 . Legs 288 | . . . . . . . . . . . . . . . 77 211 . Wheels 203 | . . 4 . 15 . . . . . . . . . . . 184 . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 115 160 115 160 160 242 245 165 245 162 240 240 160 190 130 50 Average Speed 205 | 155 160 159 224 162 160 167 243 245 244 245 233 240 240 167 232 170 50 Slowest Speed 400 | 160 160 240 240 240 160 242 245 245 245 245 400 240 240 240 260 330 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 4 72 9 3 30 85 18 48 79 84 66 15 74 41 75 56 13 36 Regions Visited 17 Branch Regions 12 Pre-discovered Areas 6 | . 1 . . . 1 . . . 1 1 . . . 1 . . 1 Known Exits Taken 6 | . . . . 1 . 1 . 1 1 1 1 . . . . . . Unknown Exits Taken 11 | 1 1 1 1 . 1 . 1 . . . . 1 1 1 1 1 . Scrap Searched 16 | . . . . . . . 1 4 1 2 . 5 1 . 2 . . Spaces Dug 175 | . . 29 13 . 65 36 . 1 . 2 8 7 . . 6 8 . Terrain Destroyed 1056 | . . 37 18 4 486 166 . 1 . 2 90 29 50 . 62 105 6 Melee 3 | . . . . . . . . 1 . 2 . . . . . . . Projectile 142 | . . . . 4 15 . . . . . 7 29 5 . 18 58 6 AOE 911 | . . 37 18 . 471 166 . . . . 83 . 45 . 44 47 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Total 11701 | 108 655 72 69 474 2279 1338 485 1084 1372 484 743 649 286 106 481 547 469 Wait 1850 | . 77 4 36 65 1042 256 37 . 17 14 101 19 2 . 10 16 154 Move 8490 | 78 500 56 19 299 940 850 419 1063 1315 445 455 576 238 98 435 408 296 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 152 | 6 8 . 1 30 25 24 2 3 23 2 16 4 1 . . 7 . Fast Attach 73 | 4 . . . 4 9 6 . . 6 1 16 1 6 4 1 15 . Attach 73 | 3 . 1 3 9 6 11 2 1 2 1 14 3 1 . 3 9 4 Detach 11 | . . . . . 1 3 . . 2 . 3 . . . 1 1 . Swap 126 | . 1 3 1 8 24 31 1 3 . 5 20 6 8 . 6 9 . Drop 122 | . 2 1 . 13 21 27 3 3 6 2 18 2 2 4 1 8 9 Fire 779 | 17 67 7 9 41 206 128 21 10 . 12 98 38 27 . 24 69 5 Melee 10 | . . . . . . . . 1 1 2 . . . . . 5 1 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 14 | . . . . 5 5 2 . . . . 2 . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . . . 1 . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Mines -10/Subcaves -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / [*Upp] / Ext) -5/Upper Caves History --------- Turn | Location | Event 56 | -11/Scrapyard | Discovered new exit (range 15) 189 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 310 | -10/Materials | Discovered new exit (range 8) 367 | -10/Materials | Central database locked down 822 | -10/Materials | Discovered new exit (range 8) 1051 | -10/Materials | Discovered new exit (range 6) 1107 | -10/Materials | Discovered new exit (range 5) 1270 | -10/Materials | Entered Mines 1271 | -10/Mines | Assembled infested the area 1278 | -10/Mines | Discovered new exit (range 5) 1379 | -10/Mines | Core integrity fell below 50% 1384 | -10/Mines | Entered Subcaves 1385 | -10/Subcaves | Approached by a straggling Scientist 1402 | -10/Subcaves | Discovered new exit (range 7) 1403 | -10/Subcaves | Core integrity fell below 20% 1450 | -10/Subcaves | Lost 3 parts (1p1n1w) 1492 | -10/Subcaves | Entered Materials 1492 | -8/Materials | Evolved 4 slots: Propulsion x2, Weapon x2 1863 | -8/Materials | Identified exit to Storage 1874 | -8/Materials | Build established: Gunner 2137 | -8/Materials | Repaired Hvy. Assault Rifle 2154 | -8/Materials | Repaired Hvy. Assault Rifle 2249 | -8/Materials | Entered Storage 2527 | -8/Storage | Garrison activated, responded to threat 2807 | -8/Storage | Destroyed 7 combat bots 2918 | -8/Storage | Discovered new exit (range 15) 3140 | -8/Storage | Repaired Med. Treads 3185 | -8/Storage | Repaired Med. Treads 3230 | -8/Storage | Repaired Med. Treads 3449 | -8/Storage | First assault squad dispatched 4692 | -8/Storage | Destroyed 8 combat bots 5425 | -8/Storage | Sterilization system engaged 5425 | -8/Storage | Non-combat units ordered to evacuate 5458 | -8/Storage | Entered Factory 5458 | -7/Factory | Evolved 2 slots: Utility x2 5556 | -7/Factory | Garrison activated, responded to threat 5765 | -7/Factory | Build established: Tank 5983 | -7/Factory | Fabricated Hvy. Gauss Cannon? 6138 | -7/Factory | Repaired Med. Treads 6153 | -7/Factory | Build established: Gunner 6434 | -7/Factory | Discovered new exit (range 16) 6601 | -7/Factory | Identified exit to Lower Caves 6658 | -7/Factory | First assault squad dispatched 7141 | -7/Factory | Cargo convoy interrupted 7182 | -7/Factory | Destroyed 10 combat bots 7183 | -7/Factory | Lost 3 parts (1n1u1w) 7521 | -7/Factory | Found Prototype Device 7551 | -7/Factory | Entered Lower Caves 7553 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7934 | -7/Lower Caves | Core integrity fell below 50% 8026 | -7/Lower Caves | Attacked by a faux Warlord 8028 | -7/Lower Caves | System corruption reached 10% 8331 | -7/Lower Caves | Build established: Tank 8421 | -7/Lower Caves | Encountered a Warlord checkpoint 8567 | -7/Lower Caves | Discovered new exit (range 13) 8665 | -7/Lower Caves | Entered another Lower Caves area 8777 | -7/Lower Caves | Discovered new exit (range 14) 8790 | -7/Lower Caves | Encountered a Warlord checkpoint 10213 | -7/Lower Caves | Discovered new exit (range 9) 10320 | -7/Lower Caves | Identified Active Sensor Suite 10626 | -7/Lower Caves | Build established: Skirmisher 10720 | -7/Lower Caves | Spotted B-75 Beast 10807 | -7/Lower Caves | Found Alien Artifact 11104 | -7/Lower Caves | Build established: Assassin 11300 | -7/Lower Caves | Identified exit to Zion 11305 | -7/Lower Caves | Entered Zion 11403 | -7/Zion | System corruption cleaned by Quarantine Array 12113 | -7/Zion | Given the Hacking Drone Bay 12113 | -7/Zion | Found Prototype Device 12442 | -7/Zion | Gained Derelict followers 12734 | -7/Zion | Found CR-A16's Pointy Stick 12802 | -7/Zion | Received a visual enhancement algorithm 12804 | -7/Zion | Ran a visual enhancement algorithm 12927 | -7/Zion | Identified Core Expander 12927 | -7/Zion | Installed Core Expander, added new Utility slot 13175 | -7/Zion | Discovered new exit (range 16) 13182 | -7/Zion | Build established: Skirmisher 13759 | -7/Zion | Met Imprinter 13803 | -7/Zion | Imprinted 13805 | -7/Zion | Declared Zion's savior 14560 | -7/Zion | Identified exit to Proximity Caves 14579 | -7/Zion | Entered Proximity Caves 14579 | -6/Proximity Caves | Accompanied by 6 allies 14625 | -6/Proximity Caves | Spotted B-75 Beast 14662 | -6/Proximity Caves | Allies destroyed B-75 Beast 15437 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15617 | -6/Proximity Caves | Discovered new exit (range 7) 15629 | -6/Proximity Caves | Identified exit to Factory 15735 | -6/Proximity Caves | Entered Factory 15735 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 16411 | -6/Factory | Retrieved Zion intel report: Branch Access 16411 | -6/Factory | Identified exit to Lower Caves 16653 | -6/Factory | Lost 3 parts (3n) 16785 | -6/Factory | First assault squad dispatched 16896 | -6/Factory | Cargo convoy interrupted 16966 | -6/Factory | Lost 4 parts (1p2u1w) 16979 | -6/Factory | Destroyed 16 combat bots 17017 | -6/Factory | Identified Hacking Drone Bay 17044 | -6/Factory | Terminal network hard line cut 17069 | -6/Factory | Lost 5 parts (2n2u1w) 17081 | -6/Factory | Found Prototype Hackware 17100 | -6/Factory | Found Prototype Processor 17108 | -6/Factory | Found Prototype Processor 17108 | -6/Factory | Identified Exp. Target Analyzer (x2) 17119 | -6/Factory | Core integrity fell below 50% 17149 | -6/Factory | Build established: Scavenger-Tank 17172 | -6/Factory | Found Prototype Processor 17174 | -6/Factory | Found Exp. Target Analyzer 17268 | -6/Factory | Entered Lower Caves 17299 | -6/Lower Caves | Lost 3 parts (3n) 17643 | -6/Lower Caves | Build established: Scavenger-Gunner 17822 | -6/Lower Caves | Learned location of 1 exit from Factory 17916 | -6/Lower Caves | Learned location of 1 exit from Factory 17934 | -6/Lower Caves | Encountered a Warlord checkpoint 18072 | -6/Lower Caves | Learned 4 Factory zone layouts 18380 | -6/Lower Caves | Identified Spectral Analyzer 18403 | -6/Lower Caves | Identified Exp. System Shield 18596 | -6/Lower Caves | Build established: Gunner 18647 | -6/Lower Caves | Discovered new exit (range 10) 18773 | -6/Lower Caves | Entered another Lower Caves area 18836 | -6/Lower Caves | Spotted B-75 Beast 18906 | -6/Lower Caves | Destroyed B-75 Beast 19327 | -6/Lower Caves | Discovered new exit (range 12) 19436 | -6/Lower Caves | Build established: Scavenger-Gunner 19450 | -6/Lower Caves | Entered Data Miner 19453 | -6/Data Miner | Discovered new exit (range 6) 19470 | -6/Data Miner | Met Data Miner 19531 | -6/Data Miner | Learned location of Section 7 (-2) 19531 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 19544 | -6/Data Miner | Received God Mode back door access code from Data Miner 19622 | -6/Data Miner | Entered Proximity Caves 19731 | -5/Proximity Caves | Escorted by Enhanced Grunt 20104 | -5/Proximity Caves | Spotted B-75 Beast 20558 | -5/Proximity Caves | Destroyed B-75 Beast 20586 | -5/Proximity Caves | Lost 3 parts (1p1n1w) 20608 | -5/Proximity Caves | Discovered new exit (range 8) 20713 | -5/Proximity Caves | System corruption reached 10% 20714 | -5/Proximity Caves | Entered Factory 20714 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 20715 | -5/Factory | Identified exit to Extension 20715 | -5/Factory | Identified exit to Factory 21214 | -5/Factory | Discovered new exit (range 23) 21269 | -5/Factory | Zion hero teleported in (NK-0LA) 21391 | -5/Factory | Cargo convoy interrupted 21445 | -5/Factory | Destroyed 8 combat bots 21475 | -5/Factory | System corruption reached 10% 21517 | -5/Factory | Found Prototype Device 21517 | -5/Factory | Identified System Purifier 21524 | -5/Factory | P-70 Sage assimilated allied NK-0LA 21541 | -5/Factory | System corruption reached 30% 21614 | -5/Factory | First assault squad dispatched 21615 | -5/Factory | Lost 15 parts (2p6n3u4w) 21644 | -5/Factory | Incoming assault squad redirected 21702 | -5/Factory | Entered Upper Caves 21731 | -5/Upper Caves | Lost 4 parts (1p2n1w) 21853 | -5/Upper Caves | Ambushed by wild Derelicts 21854 | -5/Upper Caves | Core integrity fell below 50% 21900 | -5/Upper Caves | Lost 5 parts (2n1u2w) 21917 | -5/Upper Caves | Spotted B-75 Beast 22001 | -5/Upper Caves | Core integrity fell below 20% 22017 | -5/Upper Caves | Build established: Mutant 22031 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 21882_ Discarded System Purifier. 21896_ System corrupted: Component data lost. 21913_ System corrupted: Energy discharge (-32). 21933_ System corrupted: Substantial component data lost. 21948_ System corrupted: Heat flow error (+143). 21985_ System corrupted: Matter fused (-6). 22001_ System corrupted: Component data lost. 22001_ S-27 Virus destroyed. 22003_ Graphene Brace destroyed. 22004_ Acquired derelict log, extracted data. World map updated: -7/Factory. 22007_ VTOL Module fries itself beyond repair. 22009_ Exp. Cooling System destroyed. 22011_ Acquired 59 matter. 22016_ System corrupted: Component data lost. 22019_ Hacking Drone released from Hacking Drone Bay. 22023_ S-27 Virus destroyed. 22031_ System corrupted: Matter fused (-8). Map ----- +----------------------------------------------------+ | ?# #????????????????????????????????????????? | | ?## #????????????????????????????????????????? | | ?## #????????????????????????????????????????? | | ## ##????????????????????????????????????????? | | #????????????????????????????############## | | #????????????????????????????# | | ##??????????????? ???????# | | #?????????????? #?????# ### ##### | | #####?????????????? ##???# #"" ""# | | ####?????????????????? ###?# + "T" | | ##????????????????????? ?# # | | ???????????????????????? ?# # + | | ???????????????????????? ??# # "# | | ###????????????????????? #???# "# | | #???????????????????? #???# "" # | | #???????????????????; #???# [ "# | | #????????????????### #???# # " | | ##??????????????# #???# ######### | | ?# ?????########## #????# | | ?# ?????# [ ;#??????# | | ?# ?????# =%%;#??????### ######## | | ?# #?????# ###### %[#;?????????# #?????? | | ??# #####?# #????## %**=#########?# ##????? | | #??# ### ####??#; ## ### ###??? | | ##?#### ## ##??#; #??? | | ###### #???#@ #?? | | ## #### ##### #? | | ## BB ##??## ## #? | | ## ### BB ##??## ###??#? | | #### ## ""####;n #???#######?????? | | #??## ## #????#; ##???????????????? | | ###### #???## #????????????????? | | #### ##??## ####?????????????? | | # ### ##???# #?????????????? | | ## ##????# #;# ??????? | | ?# ##?????## #### ??????? | | ?# ## ###???????# s ##?# ######???????? | | ?### ###?## #?????????# ##?# ##????????????? | | ##### ###???##??????##### #?? #?????????????? | | #??????????## #?#; #??? #?????????????? | | #######????# #?## ##???#?????????????? | | ###### ### #????# #?## #?????????????????? | | ########?# #??### ### #?????????????????? | | #?????# #?## #?????????????????? | | ####### ### #?????????????????? | | %* % ##?????????????????? | | [ #??????????????????? | | ##### ######### ##??????????????????? | | #???# ##???????## #####???????????????????? | | ######???####?????????####???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Coolant Potential 80 Energy Generation 37 Energy Capacity 600 Matter Stores 300 Matter Capacity 600 Sight Range 24 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: TH 30 Core Shielding 20 Propulsion Shielding 90 Evasion (%) 50 Targeting Accuracy 8 Melee Accuracy 8 Target Analysis 15 Recoil Reduction 4 Item Schematics ----------------- Beam Cannon | -8/Materials | Extracted Targeting Computer | -8/Materials | Hacked Carbon-fiber Leg | -8/Materials | Extracted Shock Rifle | -8/Materials | Extracted Field Laser | -8/Materials | Extracted Adv. Treads | -8/Materials | Extracted Transmission Jammer | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Recalibrator | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Hvy. Missile Launcher | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Adv. Recoil Stabilizer | -7/Zion | Archive Imp. Component Analysis Suite | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Energy Filter | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Adv. Corruption Screen | -6/Data Miner | Free Nuclear Pulse Array | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Lrn. Terrain Scanner | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Enh. Force Rifle | -6/Data Miner | Free Adv. EM Disruption Field | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive K-01 Serf | -7/Zion | Archive X-82 Rainmaker | -7/Zion | Archive A-27 Freighter | -6/Data Miner | Free W-44 Eye | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free P-60 Hacker | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Fabricated ------------ Hvy. Gauss Cannon | x2 | -7/Factory | Preloaded Repaired ---------- Hvy. Assault Rifle | 69% | -8/Materials Hvy. Assault Rifle | 73% | -8/Materials Med. Treads | 1% | -8/Storage Med. Treads | 3% | -8/Storage Med. Treads | 25% | -8/Storage Med. Treads | 27% | -7/Factory Studied --------- None Alien Tech Used ----------------- Core Expander Achievements -------------- Betrayal Most Foul Insider Info Some Acronyms Are Better Than Others Challenges ------------ None Game ------ Seed SupersonicDeliveryFlail Manual? 0 Play Time 01:56:11 Cumulative 1024.6 hours Start 2026.02.11 @ 19:06:30 End 2026.02.21 @ 10:43:49 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 610 Rogue 603 Adventurer 0 Explorer 7 Win Type - Total 69 Types 24/6/27/2/0/1/6/1/2/0 Lore% 92 Gallery% 88 Achievement% 56 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 07d49b69-68ef-424a-84e0-8185d4e1f2ee