Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.24 @ 22:35:21 Player: fothu Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (64) 320 Value Destroyed (1779) 1779 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-4) -4 TOTAL SCORE: 4635 Bonus ------- High Alert Combat Kills 22 Friendly Fire -26 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 270/270 System Corruption 8% Temperature Critical (733) Movement Hovering (112) Ox1 Location -7/Storage Parts ------- > --- POWER (3) -------- Light Nuclear Core Light Nuclear Core Micro Nuclear Core > --- PROPULSION (3) --- Gravmag System Gravmag System Gravmag System > --- UTILITY (4) ------ Improved Heat Sink Terrain Scan Processor Recoil Stabilizer Layered Light Armor Plating > --- WEAPON (3) ------- Shock Rifle Particle Gun Gatling Laser > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Improved Heat Sink Terrain Scan Processor Recoil Stabilizer Layered Light Armor Plating > --- WEAPON ----------- Shock Rifle Particle Gun Gatling Laser > --- INVENTORY -------- (None) [Rating: 43] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Flight Unit Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Processor Terrain Scan Processor Protection Power Shielding Weapon Small Laser Energy Gun Small Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Shotgun Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Slots Evolved 6 | . . 2 2 2 . Power 2 | . . 1 . 1 . Propulsion 1 | . . 1 . . . Utility 2 | . . . 1 1 . Weapon 1 | . . . 1 . . Parts Attached 74 | 6 8 16 23 21 . Power 12 | 1 . 2 4 5 . Engine 9 | 1 . 2 4 2 . Core 3 | . . . . 3 . Reactor . | . . . . . . Propulsion 21 | 2 2 5 6 6 . Treads 4 | 2 . 1 . 1 . Leg 12 | . . 4 6 2 . Wheel . | . . . . . . Hover 3 | . . . . 3 . Flight 2 | . 2 . . . . Utility 11 | 1 2 . 4 4 . Device 3 | . 1 . . 2 . Storage 5 | 1 . . 4 . . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 2 | . 1 . . 1 . Artifact . | . . . . . . Weapon 30 | 2 4 9 9 6 . Energy Gun 14 | 2 1 5 3 3 . Energy Cannon 2 | . . . . 2 . Ballistic Gun 9 | . 2 3 3 1 . Ballistic Cannon . | . . . . . . Launcher 1 | . . . 1 . . Special Weapon 3 | . 1 1 1 . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . 1 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . 1 1 . . . Parts Lost 30 | . . 3 15 12 . Power 8 | . . . 4 4 . Propulsion 8 | . . 2 3 3 . Utility 2 | . . . 2 . . Weapon 12 | . . 1 6 5 . Highest Loss Streak 8 | . . 2 8 8 . To Critical Strikes . | . . . . . . Average Slot Usage (%) 81 | . 99 83 82 73 100 Engine 9 | . 14 15 11 3 . Core 3 | . . . . 7 23 Treads 1 | . 4 2 . 2 . Leg 12 | . . 18 24 6 . Hover 2 | . . . . 5 23 Flight 3 | . 23 3 . . . Device 7 | . 13 11 5 5 15 Storage 9 | . 5 . 12 13 . Processor 1 | . . . . 3 7 Protection 6 | . 8 11 5 4 7 Energy Gun 11 | . 12 15 13 8 23 Energy Cannon 1 | . . . . 2 . Ballistic Gun 3 | . 9 4 1 4 . Launcher 1 | . . . 2 1 . Special Weapon 2 | . 6 1 4 . . Peak Build Rating 43 | 6 9 12 20 43 43 Average Rating 16 | 4 7 8 13 24 43 On Entrance 13 | . 6 9 12 12 43 Naked Turns . | . . . . . . Heaviest Build 78 | 12 14 15 69 78 32 Greatest Support 45 | 40 40 30 45 30 27 Greatest Overweight (x) 23 | . 1 4 7 23 1 Average Overweight (x) 1 | . . . . 2 1 Largest Inventory Capacity 15 | 8 8 5 15 15 5 Average Capacity 11 | 7 6 5 13 13 5 Most Carried 5 | 2 5 3 3 4 . Average Carried . | . 2 1 . . . Final Capacity 15 | 8 5 5 15 5 5 Final Carried 3 | 1 3 1 . . . Class Distribution -------------------- 37% | Scavenger-Tank 31% | Mutant 23% | Scavenger-Mutant 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Sto Matter Collected 1351 | 110 141 349 209 542 . Remotely . | . . . . . . Salvage Created 1731 | . 92 299 705 582 53 Parts 127 | . 7 17 58 40 5 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . 1 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Combat Hostiles Destroyed 45 | . 2 6 20 16 1 Melee 1 | . . . 1 . . Guns 31 | . 2 6 12 10 1 Cannons 5 | . . . 3 2 . AOE 8 | . . . 4 4 . Classes Destroyed 10 | . 2 2 4 2 . Worker 4 | . . 1 2 1 . Builder 8 | . . . 5 3 . Tunneler 1 | . . . 1 . . Recycler 1 | . . . . 1 . Watcher 5 | . 1 1 3 . . Swarmer 16 | . . . 11 5 . Grunt 21 | . 2 5 6 7 1 Sentry 3 | . . 1 1 1 . Hunter 2 | . . . 2 . . Programmer 3 | . . . . 3 . Best Kill Streak 10 | . 1 5 10 3 1 Combat Bots Only 7 | . 1 4 7 3 1 Max Kills in Single Turn 3 | . 1 2 3 2 1 Gunslinging 1 | . . 1 . . . Exploded 2 | . . . 2 2 . Melee 1 | . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Hostile Shots Fired 523 | . 18 65 154 282 4 Missed 169 | . 7 21 39 101 1 Damage Taken 4491 | . 119 546 1460 2202 164 Core 1455 | . 42 210 397 687 119 Absorbed by Shields . | . . . . . . Redirected to Shielding 52 | . 3 10 39 . . Core Remaining (%) 64 | 100 83 47 27 . . Volleys Fired 165 | . 14 25 64 58 4 Largest 3 | . 2 2 3 3 3 Hottest 195 | . 140 80 135 195 195 Shots Fired 330 | . 24 48 128 118 12 Gun 284 | . 22 48 112 90 12 Cannon 19 | . . . . 19 . Launcher 16 | . . . 7 9 . Special 11 | . 2 . 9 . . Kinetic 84 | . 16 22 8 38 . Thermal 215 | . 8 26 113 60 8 Explosive 16 | . . . 7 9 . Electromagnetic 15 | . . . . 11 4 Robot Hit Streak 13 | . 7 6 13 6 6 Robot Miss Streak 9 | . 3 5 4 9 4 Penetration Max . | . . . . . . Secondary Targets 3 | . . 1 2 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 200 | . 17 29 78 70 6 Core Hits 136 | . 7 16 49 60 4 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . . . 4 . . Burn 4 | . . . 4 . . Melee Attacks 4 | . . . 4 . . Impact . | . . . . . . Slashing 4 | . . . 4 . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4084 | . 234 363 1759 1618 110 Guns 2696 | . 234 363 992 997 110 Cannons 250 | . . . . 250 . Explosions 989 | . . . 618 371 . Melee 93 | . . . 93 . . Ramming . | . . . . . . Kinetic 787 | . 177 197 41 372 . Thermal 2165 | . 57 166 1007 845 90 Explosive 989 | . . . 618 371 . Electromagnetic 50 | . . . . 30 20 Impact . | . . . . . . Slashing 93 | . . . 93 . . Piercing . | . . . . . . Highest Corruption 8 | . 3 . . 6 8 Average Corruption 5 | . 2 . . 5 7 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 35 | . 1 . . 30 4 Message Errors 8 | . . . . 7 1 Matter Fused 10 | . 1 . . 9 . Heat Flow Errors 5 | . . . . 4 1 Energy Discharges 4 | . . . . 3 1 Parts Fused 1 | . . . . 1 . Data Loss (minor) 3 | . . . . 2 1 Misfires 3 | . . . . 3 . Alerts 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 60 | . . . 32 28 . Projectiles . | . . . . . . Explosions 60 | . . . 32 28 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 93 | . . . 40 53 . Shots 3 | . . . 1 2 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 773 | . 154 99 220 557 773 Average Temperature 112 | . 72 32 78 142 274 Received Heat Transfer 1575 | . 66 246 612 624 27 Effects 22 | . . . 2 11 9 Shutdowns 6 | . . . . 3 3 Energy Bleed 2 | . . . . 2 . Interference 9 | . . . 2 3 4 Short Circuit 1 | . . . . . 1 Damage (major) 2 | . . . . 2 . Damage (core) 2 | . . . . 1 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 9 | . . 2 7 . . Heat Transferred 4991 | . 125 375 2600 1680 211 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Peak Influence 474 | . 63 443 474 297 68 Initial 147 | . . 26 108 147 48 Average 164 | . 25 200 266 144 57 Maximum Alert Level 2 | . . 2 2 1 . Low Security (%) 61 | 100 100 50 27 71 100 Level 1 32 | . . 36 60 28 . Level 2 5 | . . 13 12 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . 1 2 1 5 1 Investigation 2 | . 1 1 . . . Extermination 2 | . . . . 2 . Reinforcement 6 | . . 1 1 3 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . 2 . Haulers Reinforced 1 | . . . . 1 . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Distress Signals 1 | . . 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 70 | . 8 12 23 23 4 Peak Tracking Total 4 | . 2 3 4 4 3 Tactical Retreats 4 | . 2 2 . . . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Traps Triggered 5 | . 3 . . 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Sto Machines Disabled 4 | . . . 4 . . Max in Single Turn 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled 2 | . . . 2 . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Machines Accessed 2 | . . 2 . . . Terminals 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 4 | . . 4 . . . Successful 2 | . . 2 . . . Failed 2 | . . 2 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 3 | . . 3 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . . 1 . . . Alert Level 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . 1 . . . Retrieve Components 1 | . . 1 . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . 1 . . . Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 8 | . . 8 . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Sto Turns Passed 3267 | 165 348 575 855 1261 63 Spaces Moved 1494 | 94 229 353 334 440 44 Core 23 | 4 . 2 5 12 . Treads 214 | 90 30 62 . 32 . Legs 722 | . . 236 329 157 . Wheels . | . . . . . . Hover 283 | . . . . 239 44 Flight 252 | . 199 53 . . . Fastest Speed 50 | 50 117 117 120 112 112 Average Speed 173 | 155 122 133 175 239 112 Slowest Speed 1200 | 160 160 280 400 1200 112 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 21 | 6 33 31 32 13 11 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 90 | . 1 . 48 41 . Melee . | . . . . . . Projectile 5 | . 1 . . 4 . AOE 85 | . . . 48 37 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Total 1836 | 113 269 406 456 544 48 Wait 7 | 7 . . . . . Move 1489 | 93 228 352 333 439 44 Hop . | . . . . . . Pick Up 67 | 7 11 8 20 21 . Fast Attach . | . . . . . . Attach 47 | 6 2 6 17 16 . Detach . | . . . . . . Swap 27 | . 6 10 6 5 . Drop 22 | . 8 5 4 5 . Fire 165 | . 14 25 64 58 4 Melee 4 | . . . 4 . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 8 | . . . 8 . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Storage History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 166 | -11/Scrapyard | Entered Materials 332 | -10/Materials | Build established: Mutant 444 | -10/Materials | Discovered new exit (range 12) 514 | -10/Materials | Entered another Materials area 514 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 626 | -9/Materials | Core integrity fell below 50% 868 | -9/Materials | Discovered new exit (range 9) 1057 | -9/Materials | Build established: Scavenger-Mutant 1089 | -9/Materials | Entered another Materials area 1089 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1406 | -8/Materials | Build established: Scavenger-Tank 1419 | -8/Materials | Discovered new exit (range 13) 1506 | -8/Materials | Lost 3 parts (2p1w) 1516 | -8/Materials | Destroyed 7 combat bots 1621 | -8/Materials | Discovered new exit (range 5) 1630 | -8/Materials | Core integrity fell below 50% 1670 | -8/Materials | Lost 8 parts (1p2n2u3w) 1944 | -8/Materials | Entered Factory 1944 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2272 | -7/Factory | Core integrity fell below 50% 2280 | -7/Factory | Lost 8 parts (3p3n2w) 2819 | -7/Factory | Core integrity fell below 20% 3191 | -7/Factory | Discovered new exit (range 8) 3205 | -7/Factory | Entered Storage 3269 | -7/Storage | Core destroyed Last Messages --------------- Imp. Heat Sink temporarily disabled. K-01 Serf collects debris. #Q%SAXGU=IOLOOPBGOK%7FV3312#AWZD Overheating: System interference. Gatling Laser temporarily disabled. Particle Gun temporarily disabled. Shock Rifle temporarily disabled. K-01 Serf collects debris. O-24 Administrator uses terminal to summon reinforcements. ALERT: Hostiles spotted, dispatching reinforcements to Terminal S015. O-24 Administrator locks terminal. Power failure, Lgt. Nuclear Core shutdown. System corrupted: Heat flow error (+285). Shock Rifle broken. Overheating: Short circuit. Power failure, Lgt. Nuclear Core shutdown. Power failure, Mic. Nuclear Core shutdown. Overheating: Core damaged (-119). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????#"#????????????????????????????????? | | ???????????#### T???#####????????????????????????? | | ?????#######T##+#####"T"#######+#####????????????? | | ?????# =a= ###??????????? | | ?????# [!* o T#??????????? | | ?????# k u @ g gk ""#??????????? | | ?????######/#########+########### ###??????????? | | ??????# #???????????????# #????????????? | | ??????# #???????????????# #????????????? | | ??????# #???????????????# #????????????? | | ??????# #???????????????# #????????????? | | ??????# """" #???????????????/ +????????????? | | ??????# """" #???????????????# # ???????????? | | ??????# """" #???????????????# # ??????????? | | ??????# """" #???????????????? #? ??????????? | | ??????###########???????????????? #?##?????????? | | ????????????????????????????????? #????????????? | | ????????????????????????????????? #????????????? | | ????????????????????????????????? #????????????? | | ????????????????????????????????? #????????????? | | ????????????????????????????????? ?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 33 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 ECM Strength 1 Armor Coverage 150 Power Shielding 33 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Made in Tau Ceti IV One Hack Too Far Oops Challenges ------------ None Game ------ Seed FlakRingBay Manual? 0 Play Time 00:34:23 Cumulative 1.6 hours Start 2024.08.24 @ 22:01:02 End 2024.08.24 @ 22:35:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 3 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 5 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2c39cdb7-2adc-4776-b661-7ee7926a1a1d