Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.29 @ 00:48:37 Player: Trione Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (121) 605 Value Destroyed (3391) 3391 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (478) 478 TOTAL SCORE: 7434 Bonus ------- High Alert Combat Kills 118 Follower Combat Kills 75 Aligned with FarCom 300 Friendly Fire -15 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 80/100 System Corruption 6% Temperature Cool (9) Location -8/Materials Parts ------- Power (1) Propulsion (2) Utility (5) High-capacity Storage Unit Transport Network Coupler Weapon (3) Inventory (12) Light Treads Compact Wheel High-capacity Storage Unit Lightpack 2.0 Hacking Suite Hacking Suite Heavy Laser Enhanced Autogun Flak Cannon Advanced EMP Blaster Peak State ------------ Power Improved Ion Engine Propulsion Light Treads Light Treads Utility Improved Heat Sink Large Storage Unit Humpback Hardened Medium Armor Plating Weapon Particle Gun AWS/Thermal Inventory Light Treads Light Treads Compact Wheel Large Storage Unit Large Storage Unit High-capacity Storage Unit Humpback Lightpack 2.0 High-capacity Matter Pod Experimental Sensor Array Transport Network Coupler Modified TNC Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Hardened Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Hacking Suite Improved Grenade Launcher Mining Claw [Rating: 37] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon Assault Cannon Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Advanced EMP Blaster Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 3 | . . . 2 . . . 1 Weapon 1 | . . . . . . . 1 Parts Attached 91 | 6 11 . 19 5 3 . 47 Power 7 | 1 1 . 2 1 . . 2 Engine 7 | 1 1 . 2 1 . . 2 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 27 | 2 5 . 6 2 . . 12 Treads 21 | . 2 . 6 2 . . 11 Leg . | . . . . . . . . Wheel 6 | 2 3 . . . . . 1 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 23 | 1 3 . 4 1 1 . 13 Device 3 | . . . . 1 . . 2 Storage 13 | 1 3 . 4 . 1 . 4 Processor 3 | . . . . . . . 3 Hackware . | . . . . . . . . Protection 4 | . . . . . . . 4 Artifact . | . . . . . . . . Weapon 34 | 2 2 . 7 1 2 . 20 Energy Gun 13 | 1 1 . 3 1 1 . 6 Energy Cannon 3 | . . . 1 . 1 . 1 Ballistic Gun 8 | 1 1 . 3 . . . 3 Ballistic Cannon 5 | . . . . . . . 5 Launcher 4 | . . . . . . . 4 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . . . . 2 Parts Lost 62 | . 1 . 14 3 . . 44 Power 6 | . . . 3 . . . 3 Propulsion 15 | . . . 5 1 . . 9 Utility 15 | . . . . . . . 15 Weapon 26 | . 1 . 6 2 . . 17 Highest Loss Streak 18 | . 1 . 5 2 . . 18 Average Slot Usage (%) 88 | . 99 100 93 86 79 88 86 Engine 6 | . 14 14 8 1 11 11 3 Treads 16 | . . . 16 20 22 22 17 Wheel 4 | . 27 28 3 . . . . Storage 26 | . 27 28 41 42 33 33 13 Processor 6 | . . . . . . . 13 Protection 5 | . . . . . . . 12 Energy Gun 6 | . 11 . 3 17 6 11 1 Ballistic Gun 8 | . 16 28 17 2 . . 7 Ballistic Cannon 7 | . . . . . . . 15 Naked Turns . | . . . . . . . . Heaviest Build 140 | 9 38 38 66 59 126 126 140 Greatest Support 43 | 32 32 32 40 43 43 43 43 Greatest Overweight (x) 7 | . 1 1 3 2 2 2 7 Average Overweight (x) 1 | . . 1 1 1 1 2 1 Largest Inventory Capacity 38 | 6 16 16 22 22 36 36 38 Average Capacity 21 | 5 13 16 20 22 32 36 20 Most Carried 34 | 6 15 16 20 21 29 34 33 Average Carried 17 | 4 11 15 16 13 24 31 19 Final Capacity 12 | . . . . . . . 12 Final Carried 11 | . . . . . . . 11 Class Distribution -------------------- 43% | Hauler-Mutant 17% | Mutant 16% | Hauler-Skirmisher 11% | Tank 7% | Scavenger-Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Matter Collected 3276 | 264 350 34 527 151 . 33 1917 Remotely . | . . . . . . . . Salvage Created 4742 | 93 439 111 1024 277 . . 2798 Parts 249 | 3 29 9 54 12 . . 142 Haulers Intercepted 7 | . 1 . . . . . 6 Recyclers Shooed 8 | . 2 . 1 . . . 5 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 79 | . 5 . 22 6 . . 46 Melee 4 | . . . . . . . 4 Guns 40 | . 5 . 19 5 . . 11 Cannons 25 | . . . 3 . . . 22 AOE 7 | . . . . . . . 7 Classes Destroyed 13 | 1 7 . 2 . . . 3 Worker 9 | . 1 . 1 . . . 7 Builder 2 | . . . . . . . 2 Tunneler 2 | . 1 1 . . . . . Hauler 7 | . 1 . . . . . 6 Recycler 12 | 1 2 1 2 . . . 6 Mechanic 1 | . . . . . . . 1 Operator 1 | . 1 . . . . . . Watcher 8 | . 2 . 2 . . . 4 Swarmer 13 | . 3 . 7 . . . 3 Grunt 41 | . 2 . 7 3 . . 29 Brawler 7 | . . . 2 1 . . 4 Duelist 1 | . . . . . . . 1 Sentry 17 | . . . 6 2 . . 9 Best Kill Streak 7 | 1 3 1 5 2 . . 7 Combat Bots Only 6 | . 3 . 5 2 . . 6 Max Kills in Single Turn 2 | 1 1 1 2 1 . . 2 Gunslinging 1 | . . . 1 . . . . Exploded 2 | . . . . . . . 2 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Damage Taken 6363 | . 208 15 1597 436 . . 4107 Core 945 | . 81 . 207 97 . . 560 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 63 | 100 . 67 . . . 24 . Volleys Fired 338 | 4 39 6 101 23 . . 165 Largest 3 | 2 2 2 2 2 . . 3 Hottest 198 | 60 60 40 125 130 . . 198 Shots Fired 728 | 8 78 12 189 46 . . 395 Gun 444 | 8 78 12 179 46 . . 121 Cannon 276 | . . . 10 . . . 266 Launcher 8 | . . . . . . . 8 Special . | . . . . . . . . Kinetic 546 | 4 44 12 145 15 . . 326 Thermal 174 | 4 34 . 44 31 . . 61 Explosive . | . . . . . . . . Electromagnetic 8 | . . . . . . . 8 Robot Hit Streak 20 | 2 9 6 13 20 . . 20 Robot Miss Streak 5 | 2 4 3 4 1 . . 5 Penetration Max . | . . . . . . . . Secondary Targets 7 | . 3 . 4 . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . Autonomous 1 | . . . . . . . 1 Shots Hit Robots 445 | 4 39 8 130 40 . . 224 Core Hits 199 | 2 22 5 44 10 . . 116 Critical Hits 8 | . . . 1 . . . 7 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed 7 | . . . 1 . . . 6 Melee Attacks 14 | . . . . . . . 14 Impact . | . . . . . . . . Slashing 14 | . . . . . . . 14 Piercing . | . . . . . . . . Sneak Attacks 2 | . . . . . . . 2 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 9043 | 41 445 89 1711 588 . . 6169 Guns 4253 | 41 445 89 1523 588 . . 1567 Cannons 3112 | . . . 188 . . . 2924 Explosions 1355 | . . . . . . . 1355 Melee 282 | . . . . . . . 282 Ramming 41 | . . . . . . . 41 Kinetic 5396 | . 192 89 1156 183 . . 3776 Thermal 2008 | 41 253 . 555 405 . . 754 Explosive . | . . . . . . . . Electromagnetic 1316 | . . . . . . . 1316 Impact . | . . . . . . . . Slashing 282 | . . . . . . . 282 Piercing . | . . . . . . . . Highest Corruption 6 | . . . 6 6 6 6 6 Average Corruption 5 | . . . 5 6 6 6 5 Corruption Purged . | . . . . . . . . Effects 131 | . . . 12 41 15 7 56 Message Errors 26 | . . . 2 5 2 4 13 Matter Fused 25 | . . . . 10 4 1 10 Heat Flow Errors 25 | . . . 2 14 1 . 8 Energy Discharges 17 | . . . 2 3 3 2 7 Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 13 | . . . . 2 2 . 9 Data Loss (major) 5 | . . . . 1 3 . 1 Misfires 3 | . . . . 2 . . 1 Targeting Errors 15 | . . . 6 4 . . 5 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 156 | . . . . . . . 156 Projectiles 81 | . . . . . . . 81 Explosions 54 | . . . . . . . 54 Melee 21 | . . . . . . . 21 Knockbacks 20 | . . . . . . . 20 Impact . | . . . . . . . . Kinetic 19 | . . . . . . . 19 Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 199 | . . . . . . . 199 Shots 7 | . . . . . . . 7 Rammed 6 | . . . . . . . 6 Targets Rammed 6 | . . . . . . . 6 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 574 | 40 40 . 358 498 210 . 574 Average Temperature 106 | 20 19 . 111 112 115 . 115 Received Heat Transfer 2349 | . 18 9 561 150 . . 1611 Effects 29 | . . . 1 2 . . 26 Shutdowns 2 | . . . . . . . 2 Energy Bleed 1 | . . . . . . . 1 Interference 8 | . . . . . . . 8 Matter Decay 4 | . . . . 2 . . 2 Short Circuit 5 | . . . 1 . . . 4 Damage (minor) 4 | . . . . . . . 4 Damage (major) 5 | . . . . . . . 5 Siege Activations . | . . . . . . . . Robots Corrupted 2 | . . . . . . . 2 Combat Hostiles 2 | . . . . . . . 2 Parts Fried 7 | . . . . . . . 7 Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . 1 . . . Combat Hostiles 1 | . . . . 1 . . . Parts Melted 8 | . . . 2 4 . . 2 Heat Transferred 4485 | 100 575 . 1221 962 . . 1627 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . . . . . . . 3 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Peak Influence 621 | 5 128 76 276 198 . . 621 Average Influence 121 | 2 68 49 117 32 . . 185 Maximum Alert Level 2 | . . . 1 . . . 2 Low Security (%) 77 | . . . . . . . . Level 1 20 | . . . . . . . . Level 2 2 | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 11 | . 1 . . . . . 10 Investigation 1 | . . . . . . . 1 Extermination . | . . . . . . . . Reinforcement 5 | . 1 . . . . . 4 Assault 2 | . . . . . . . 2 Garrison 3 | . . . . . . . 3 Intercept . | . . . . . . . . Construction Impeded 2 | . . . . . . . 2 Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Distress Signals 7 | . . . 3 . . . 4 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 139 | . 13 2 35 8 . . 81 Peak Tracking Total 8 | . 3 2 5 3 . . 8 Tactical Retreats 11 | . . . 1 1 . . 9 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Traps Triggered 1 | . 1 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 2 | . . . . . . . 2 Exploded 1 | . . . . . 1 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Disabled 7 | . . . . 1 . . 6 Max in Single Turn 2 | . . . . 1 . . 2 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Accessed 18 | . 5 . 5 . 2 . 6 Terminals 13 | . 5 . 4 . . . 4 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . . 1 Recycling Units 2 | . . . 1 . . . 1 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 70 | . 17 . 19 . 24 . 10 Successful 52 | . 10 . 13 . 24 . 5 Failed 18 | . 7 . 6 . . . 5 Catastrophic 1 | . . . . . . . 1 Database Lockouts . | . . . . . . . . Manual 34 | . 17 . 10 . 1 . 6 Terminals 40 | . 17 . 17 . . . 6 Fabricators . | . . . . . . . . Repair Stations 2 | . . . . . . . 2 Recycling Units 4 | . . . 2 . . . 2 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 32 | . 1 . 7 . 24 . . Record 23 | . . . . . 23 . . Prototype ID Bank 2 | . . . 2 . . . . Terminal Index 2 | . 1 . 1 . . . . Unreport Threat 1 | . . . 1 . . . . Hauler Manifests 2 | . . . 2 . . . . Zone Layout 1 | . . . 1 . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 Scan Component 1 | . . . . . . . 1 Repair 1 | . . . . . . . 1 Recycling Unit Hacks 2 | . . . 1 . . . 1 Retrieve Components 2 | . . . 1 . . . 1 Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 38 | . 20 . 11 . . . 7 Terminals 16 | . 9 . 5 . . . 2 Track 9 | . 5 . 2 . . . 2 Assimilate 3 | . 2 . 1 . . . . Botnet 2 | . 1 . 1 . . . . Operators 2 | . 1 . 1 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 14 | . 5 . 5 . . . 4 Full Trace Events 1 | . 1 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . . . 1 Time 26 | . . . . . . . 26 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 11 | . . . 1 . . . 10 Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Total Allies 5 | . 1 2 1 1 . . . Largest Group 3 | . 1 3 2 1 . . . Highest-Rated Group 54 | . 10 54 20 31 . . . Highest-Rated Ally 31 | . 10 31 10 31 . . . Total Orders 5 | . . . 5 . . . . GOTO 3 | . . . 3 . . . . FOLLOW 2 | . . . 2 . . . . Ally Attacks 14 | . . 6 . 8 . . . Total Damage 231 | . . 84 . 147 . . . Kills 3 | . . 1 . 2 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Turns Passed 8247 | 115 717 390 991 1425 658 221 3730 Spaces Moved 3852 | 91 517 320 369 709 328 109 1409 Core 11 | 9 . . . . . . 2 Treads 2784 | . . . 234 709 328 109 1404 Legs . | . . . . . . . . Wheels 1057 | 82 517 320 135 . . . 3 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 100 110 110 180 180 200 160 Average Speed 168 | 95 103 110 162 182 195 200 196 Slowest Speed 300 | 100 110 110 220 200 200 200 300 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 Exploration Rate (%) 57 | 5 62 85 27 97 70 26 86 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . 1 . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 1 . 1 . Spaces Dug 30 | . . . . . . . 30 Terrain Destroyed 74 | . . . 1 . . . 73 Melee . | . . . . . . . . Projectile 68 | . . . 1 . . . 67 AOE 6 | . . . . . . . 6 Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Total 4964 | 109 627 347 572 798 349 113 2049 Wait 539 | 3 48 21 75 49 . . 343 Move 3844 | 90 516 319 368 708 327 108 1408 Hop . | . . . . . . . . Pick Up 98 | 6 10 1 8 12 15 5 41 Fast Attach 21 | 6 3 . . 2 . . 10 Attach 38 | . 1 . 14 2 3 . 18 Detach 2 | . . . . . . . 2 Swap 32 | . 7 . 5 1 . . 19 Drop 31 | . 3 . 1 1 4 . 22 Fire 338 | 4 39 6 101 23 . . 165 Melee 14 | . . . . . . . 14 Ram 1 | . . . . . . . 1 Kick . | . . . . . . . . Crush 5 | . . . . . . . 5 Escape Stasis 1 | . . . . . . . 1 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: [*Fac x3]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 14) 116 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 432 | -10/Materials | Discovered new exit (range 10) 597 | -10/Materials | Discovered new exit (range 16) 768 | -10/Materials | Discovered new exit (range 15) 833 | -10/Materials | Entered Mines 833 | -10/Mines | Accompanied by 1 ally 907 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 910 | -10/Mines | Found Prototype Device 1055 | -10/Mines | Learned Materials stockpile data 1184 | -10/Mines | Discovered new exit (range 5) 1223 | -10/Mines | Entered Materials 1223 | -9/Materials | Accompanied by 1 ally 1223 | -9/Materials | Evolved 2 slots: Utility x2 1606 | -9/Materials | Build established: Hauler-Mutant 1636 | -9/Materials | Discovered new exit (range 13) 1745 | -9/Materials | Discovered new exit (range 5) 1987 | -9/Materials | Lost 5 parts (3n2w) 2044 | -9/Materials | Core integrity fell below 50% 2087 | -9/Materials | Lost 4 parts (2p1n1w) 2214 | -9/Materials | Entered Mines 2216 | -9/Mines | Discovered new exit (range 12) 2264 | -9/Mines | Learned Materials trap positions 2393 | -9/Mines | Discovered new exit (range 10) 2532 | -9/Mines | Received a Mining Laser from a helpful Derelict 2805 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2982 | -9/Mines | Learned Materials terminal intel 3628 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3630 | -9/Mines | Discovered new exit (range 5) 3639 | -9/Mines | Entered Exiles 3688 | -9/Exiles | Met 8R-AWN 3713 | -9/Exiles | Met EX-HEX 3867 | -9/Exiles | Met EX-DEC 3907 | -9/Exiles | Learned location of Zion (-7) 3945 | -9/Exiles | Met EX-BIN 3983 | -9/Exiles | Aligned with FarCom system 3985 | -9/Exiles | Given EX-Vault access code 4033 | -9/Exiles | Opened EX-Vault 4047 | -9/Exiles | Found Modified TNC 4060 | -9/Exiles | Found AWS/Thermal 4067 | -9/Exiles | Found Lightpack 2.0 4108 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4119 | -9/Exiles | Exiles lab attacked by MAIN.C 4271 | -9/Exiles | Discovered new exit (range 14) 4297 | -9/Exiles | Stole three prototypes: Lightpack 2.0, Modified TNC, AWS/Thermal 4297 | -9/Exiles | Entered Mines 4486 | -8/Mines | Discovered new exit (range 8) 4518 | -8/Mines | Entered Materials 4518 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4519 | -8/Materials | Loaded intel: 17 trap records 4520 | -8/Materials | Loaded intel: 12 terminal locations 4589 | -8/Materials | Repaired Hcp. Matter Pod 4640 | -8/Materials | Garrison activated, responded to threat 4727 | -8/Materials | Lost 12 parts (1p3n3u5w) 5171 | -8/Materials | Build established: Hauler-Skirmisher 5334 | -8/Materials | Lost 4 parts (1p2n1u) 5455 | -8/Materials | Discovered new exit (range 8) 6211 | -8/Materials | Crushed by falling debris 6212 | -8/Materials | Core integrity fell below 50% 6242 | -8/Materials | Lost 18 parts (1p1n8u8w) 6396 | -8/Materials | Discovered new exit (range 7) 6993 | -8/Materials | Build established: Scavenger-Tank 7313 | -8/Materials | Build established: Tank 7429 | -8/Materials | Discovered new exit (range 11) 8118 | -8/Materials | First assault squad dispatched 8228 | -8/Materials | Core integrity fell below 20% 8248 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 08223_ Assault Cannon destroyed. 08227_ U-05 Engineer lays Concrete. 08229_ G-50 Soldier misfires. 08229_ U-05 Engineer lays Concrete. 08232_ 3= SJ9NCJ QPA76GLFUELNUPM#3C9P6RDLIL 08232_ Melee Analysis Suite fried. 08232_ L-31 Rogue destroyed. 08232_ Destroyed Welding Torch. 08232_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 08233_ Acquired 5 matter. 08235_ Lgt. Treads destroyed. 08239_ G-50 Soldier misfires. 08241_ Adv. EMP Blaster destroyed. 08241_ G-50 Soldier misfires. 08244_ M-28 Smith fits Backup Power III on G-47 Trooper. 08244_ Slammed into G-50 Soldier. 08246_ G-47 Trooper misfires. 08247_ D EUE FCAUH8VITAPUGAX6 SKE&ES3G 08247_ G-50 Soldier IFF system glitched. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ###??##??????????????????????????? | | #??????????????????????????? | | """ #??????????????????????????? | | """ #??????????????????????????? | | """ #??????????????????????????? | | #??###########?????????????? | | ????# ###########???? | | = ??????# """ """ ## #???? | | +######### """ """ ## !#???? | | % + """ """ ## #???? | | # *% ## [#???? | | # ""T"" ! ## = #???? | | + """"" ## !#???? | | # ! "# %= #???? | | ############ /* #???? | | ^ = ## %g= #???? | | g #######@####???? | | """ %%gm=#????? | | """"" m*g%= #????? | | """"" !%= #????? | | ^ """"" ##+######/#????? | | ### """ # #????? | | # ## #????? | | " # ## #????? | | " # ## #????? | | #^ ############????? | | ### ^ # ! #????????? | | # ""T"" # #????????? | | # """"" # #????????? | | + + !! !#????????? | | # # ! #????????? | | !## # # #????????? | | ## ####################????????? | | #### #???????????????????????????? | | ???# #???????????????????????????? | | ???# #???????????????????????????? | | ???# #??????????????????????##???? | | ???# #?????????????????????# #???? | | ???# #???????###??????????# #????? | | ???# ############????????# #?????? | | ???# ## ##########"#??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 12 Energy Capacity 265 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EtherialSupercompositeSuite Manual? 0 Play Time 00:55:28 Cumulative 800.1 hours Start 2019.10.28 @ 23:33:27 End 2019.10.29 @ 00:48:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 299 Rogue 299 Adventurer 0 Explorer 0 Win Type - Total 20 Types 10/1/7/0/0/0/2 Lore% 95 Gallery% 94 Achievement% 79 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 12/Crisp Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 268e7b9a-00ff-48f8-8b31-f6aa9b2a3b73