Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.04 @ 12:12:00 Player: Iry-bot Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (65) 325 Value Destroyed (1956) 1956 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (204) 204 TOTAL SCORE: 4525 Bonus ------- High Alert Combat Kills 4 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 150/150 System Corruption 4% Temperature Cool (0) Movement Treading (156) Location -8/Materials Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Advanced Treads > --- UTILITY (4) ------ High-capacity Storage Unit Improved Signal Interpreter Hardened Medium Armor Plating Hacking Suite > --- WEAPON (2) ------- Katana Scythe > --- INVENTORY (20) --- Subdweller Power Source Light Nuclear Core Light Nuclear Core Cryofiber Web Cooling System Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Melee Analysis Suite Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Scrap Shield Beam Rifle Beam Rifle Particle Gun Heavy Particle Cannon Remote Datajack Scythe Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit Improved Signal Interpreter Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- Katana Scythe > --- INVENTORY -------- Subdweller Power Source Light Deuterium Engine Light Nuclear Core Light Nuclear Core Cryofiber Web Improved Heat Sink Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Melee Analysis Suite Light Armor Plating Improved Medium Armor Plating Scrap Shield Particle Gun Particle Gun Improved Medium Laser Subdweller Beam Cannon [Rating: 38] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Minigun Ballistic Cannon Light Cannon Launcher Missile Launcher Slashing Weapon Scythe Build | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Slots Evolved 4 | . . . 4 . . Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 71 | 7 4 9 34 14 3 Power 10 | 2 . 2 4 2 . Engine 8 | 2 . 2 3 1 . Core 2 | . . . 1 1 . Reactor . | . . . . . . Propulsion 21 | 2 1 4 6 7 1 Treads 14 | 2 1 . 3 7 1 Leg . | . . . . . . Wheel 7 | . . 4 3 . . Hover . | . . . . . . Flight . | . . . . . . Utility 16 | 1 3 . 7 3 2 Device 4 | . 2 . 2 . . Storage 3 | 1 1 . 1 . . Processor 2 | . . . 2 . . Hackware 2 | . . . 1 . 1 Protection 5 | . . . 1 3 1 Artifact . | . . . . . . Weapon 24 | 2 . 3 17 2 . Energy Gun 5 | 2 . . 3 . . Energy Cannon 2 | . . 1 1 . . Ballistic Gun 7 | . . . 7 . . Ballistic Cannon 2 | . . 2 . . . Launcher 1 | . . . 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 7 | . . . 5 2 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 2 . . Parts Lost 19 | . . 3 6 10 . Power 2 | . . 1 . 1 . Propulsion 9 | . . 1 2 6 . Utility 4 | . . . 1 3 . Weapon 4 | . . 1 3 . . Highest Loss Streak 5 | . . 2 5 5 . To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 93 99 99 95 96 Engine 8 | . 14 13 4 6 . Core 2 | . . . 4 2 9 Treads 20 | . 28 . 17 25 32 Wheel 11 | . . 26 18 7 . Device 8 | . 7 14 8 3 . Storage 11 | . 14 14 9 9 9 Processor 4 | . . . 8 9 9 Hackware 3 | . . . 4 9 9 Protection 2 | . . . 4 3 9 Energy Gun 10 | . 28 . 1 7 . Ballistic Gun 3 | . . . 10 . . Ballistic Cannon 4 | . . 25 1 . . Slashing Weapon 3 | . . . 3 10 18 Peak Build Rating 38 | 6 11 15 36 38 31 Average Rating 21 | 4 8 12 33 32 29 On Entrance 15 | . 6 11 15 35 26 Naked Turns . | . . . . . . Heaviest Build 62 | 14 30 37 62 57 58 Greatest Support 96 | 40 40 40 56 96 82 Greatest Overweight (x) 5 | 2 . 1 5 2 . Average Overweight (x) . | . . . 1 . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 Average Capacity 16 | 6 13 15 19 20 20 Most Carried 20 | 5 15 15 20 20 20 Average Carried 15 | 3 10 14 18 19 19 Final Capacity 20 | 8 15 15 20 20 20 Final Carried 20 | 4 15 14 20 19 20 Class Distribution -------------------- 89% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -8 -8 -8 ----------- Run | Yrd Mat Sub Mat Gar Mat Matter Collected 1509 | 246 62 205 841 125 30 Remotely . | . . . . . . Salvage Created 2254 | . 482 65 1150 526 31 Parts 115 | . 21 6 64 23 1 Haulers Intercepted 4 | . 1 . 3 . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 5 | . . 5 . . . Prevented . | . . . . . . Kills | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Combat Hostiles Destroyed 51 | . 10 6 20 14 1 Melee 13 | . . . . 12 1 Guns 26 | . 8 . 16 2 . Cannons 8 | . . 5 3 . . AOE 1 | . . . 1 . . Classes Destroyed 10 | . 4 1 4 1 . Worker 3 | . 1 . 1 . 1 Builder 2 | . . . 2 . . Hauler 4 | . 1 . 3 . . Recycler 1 | . . . 1 . . Watcher 4 | . 3 . 1 . . Swarmer 11 | . . . 4 6 1 Grunt 26 | . 10 . 14 2 . Duelist 1 | . . . . 1 . Sentry 7 | . . . 2 5 . Subdweller 6 | . . 6 . . . Best Kill Streak 5 | . 3 2 5 4 2 Combat Bots Only 4 | . 2 2 4 4 1 Max Kills in Single Turn 2 | . 2 1 2 1 1 Gunslinging . | . . . . . . Exploded 1 | . . . 1 . . Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Mat Hostile Shots Fired 409 | . 51 40 134 165 19 Missed 101 | . 15 10 26 44 6 Damage Taken 4764 | . 551 640 1691 1760 122 Core 758 | . 72 130 164 359 33 Absorbed by Shields . | . . . . . . Core Remaining (%) 59 | 100 . 19 . . . Volleys Fired 178 | 2 48 35 87 6 . Largest 2 | 2 2 2 2 2 . Hottest 143 | 100 100 115 143 121 . Shots Fired 335 | 4 96 69 154 12 . Gun 248 | 4 96 . 136 12 . Cannon 86 | . . 69 17 . . Launcher 1 | . . . 1 . . Special . | . . . . . . Kinetic 162 | . . 58 104 . . Thermal 172 | 4 96 11 49 12 . Explosive 1 | . . . 1 . . Electromagnetic . | . . . . . . Robot Hit Streak 21 | 1 14 21 21 17 . Robot Miss Streak 4 | 3 3 1 4 . . Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 282 | 1 73 48 117 38 5 Core Hits 100 | . 26 10 47 16 1 Critical Kills 2 | . . 1 1 . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 17 | . 10 2 3 2 . Burn 11 | . 10 . 1 . . Meltdown 1 | . . 1 . . . Destroy 2 | . . . 2 . . Blast 1 | . . 1 . . . Sever 2 | . . . . 2 . Melee Attacks 81 | . . . 32 38 11 Impact . | . . . . . . Slashing 81 | . . . 32 38 11 Piercing . | . . . . . . Sneak Attacks 7 | . . . 4 . 3 Combat Hostiles . | . . . . . . Follow-up Attacks 6 | . . . . 4 2 Damage Inflicted 5659 | 13 960 871 2593 961 261 Guns 2902 | 13 958 . 1735 196 . Cannons 1176 | . . 871 305 . . Explosions 301 | . . . 301 . . Melee 1278 | . . . 252 765 261 Ramming 2 | . 2 . . . . Kinetic 2037 | . . 737 1300 . . Thermal 2041 | 13 958 134 740 196 . Explosive 301 | . . . 301 . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 1278 | . . . 252 765 261 Piercing . | . . . . . . Highest Corruption 4 | . . . . 2 4 Average Corruption 2 | . . . . 1 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 3 | . . . . 3 . Message Errors 1 | . . . . 1 . Energy Discharges 1 | . . . . 1 . Data Loss (major) 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 175 | . . . 66 20 89 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 175 | . . . 66 20 89 Knockbacks 16 | . . 13 3 . . Impact . | . . . . . . Kinetic 15 | . . 13 2 . . Secondary 1 | . . . 1 . . Self-Inflicted Damage 138 | . 82 . 56 . . Shots 2 | . 1 . 1 . . Rammed 2 | . 2 . . . . Targets Rammed 2 | . 2 . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 258 | 78 258 . 228 48 . Average Temperature 68 | 43 77 . 66 22 . Received Heat Transfer 1662 | . 261 24 891 468 18 Effects 3 | . 3 . . . . Energy Bleed 1 | . 1 . . . . Interference 2 | . 2 . . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 3 | . 2 1 . . . Combat Hostiles 3 | . 2 1 . . . Parts Melted 18 | . 10 2 3 3 . Heat Transferred 5624 | 37 3478 185 1480 444 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Peak Influence 414 | . 193 . 267 414 298 Initial 201 | . . . . 175 201 Average 131 | . 93 . 105 259 232 Maximum Alert Level 2 | . . . 1 2 1 Low Security (%) 77 | 100 100 . 95 14 . Level 1 20 | . . . 4 76 100 Level 2 1 | . . . . 9 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 2 . 6 . . Investigation 4 | . 2 . 2 . . Extermination . | . . . . . . Reinforcement 2 | . . . 2 . . Assault . | . . . . . . Garrison 2 | . . . 2 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Mat Distress Signals 3 | . . . 2 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 80 | . 15 6 29 23 7 Peak Tracking Total 6 | . 3 2 6 6 3 Tactical Retreats 5 | . . . 2 1 2 Traps | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Traps Triggered 3 | . 1 . . 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -8 -8 ---------- Run | Yrd Mat Sub Mat Gar Mat Machines Disabled 1 | . 1 . . . . Max in Single Turn 1 | . 1 . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Mat Machines Accessed 27 | . 10 . 11 2 4 Terminals 23 | . 8 . 9 2 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 2 . 1 . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 83 | . 31 . 36 3 13 Successful 56 | . 20 . 27 1 8 Failed 26 | . 10 . 9 2 5 Catastrophic 6 | . 1 . 2 2 1 Database Lockouts 1 | . 1 . . . . Manual 69 | . 25 . 30 1 13 Terminals 74 | . 26 . 32 3 13 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 7 | . 5 . 2 . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . 2 . . Terminal Hacks 18 | . 8 . 8 1 1 Robot Analysis 3 | . 1 . 2 . . Branch Access Points 2 | . 1 . 1 . . Terminal Index 3 | . 1 . 1 . 1 Alert Level 3 | . 1 . 2 . . Locate Traps 1 | . 1 . . . . Dispatch Records 1 | . . . 1 . . Recall Investigation 1 | . 1 . . . . Recall Reinforcements 2 | . 1 . 1 . . Zone Layout 1 | . 1 . . . . Security Stations 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . 2 . 1 . . Report Inventory 3 | . 2 . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks 2 | . . . 2 . . Unlock Access 1 | . . . 1 . . Coupler Status 1 | . . . 1 . . Unauthorized Hacks 33 | . 10 . 16 . 7 Terminals 30 | . 8 . 15 . 7 Track 8 | . 1 . 5 . 2 Assimilate 4 | . . . 4 . . Botnet 15 | . 6 . 5 . 4 Operators 3 | . 1 . 1 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 2 . 1 . . Recyclers 2 | . 1 . 1 . . Tunnel 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 22 | . 8 . 9 1 4 Full Trace Events 2 | . . . 2 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 ------------ Run | Yrd Mat Sub Mat Gar Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 4 | . . . . 4 . Programmers 4 | . . . . 4 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Mat Total Allies 1 | . . . 1 . . Largest Group 1 | . . . 1 . . Highest-Rated Group 10 | . . . 10 . . Highest-Rated Ally 10 | . . . 10 . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Robot Analysis Total 3 | . 1 . 2 . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -8 -8 ------------- Run | Yrd Mat Sub Mat Gar Mat Turns Passed 4297 | 77 1311 672 1414 558 265 Spaces Moved 2313 | 39 685 473 721 249 146 Core 5 | 5 . . . . . Treads 1092 | 34 685 9 3 215 146 Legs . | . . . . . . Wheels 1216 | . . 464 718 34 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 105 95 120 156 Average Speed 134 | 149 160 106 116 158 157 Slowest Speed 240 | 160 160 160 240 240 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 40 | 4 87 30 55 44 20 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . 1 . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched 4 | . . 4 . . . Spaces Dug 27 | . . . 27 . . Terrain Destroyed 76 | . 37 1 38 . . Melee 27 | . . . 27 . . Projectile 3 | . . 1 2 . . AOE 46 | . 37 . 9 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Mat Total 3060 | 51 805 576 1110 348 170 Wait 308 | . 41 39 191 37 . Move 2309 | 38 684 472 721 248 146 Hop . | . . . . . . Pick Up 69 | 4 18 10 24 7 6 Fast Attach 18 | 5 1 1 6 4 1 Attach 29 | 1 1 5 16 6 . Detach 4 | . . . 4 . . Swap 24 | 1 2 3 12 4 2 Drop 45 | . 8 11 17 3 6 Fire 178 | 2 48 35 87 6 . Melee 74 | . . . 32 33 9 Ram . | . . . . . . Kick . | . . . . . . Crush 2 | . 2 . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat] / *Min x2 / [*Sub]) -10/Subcaves -8/Materials -8/Garrison -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 26 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 176 | -10/Materials | Identified exit to Mines 314 | -10/Materials | Build established: Mutant 810 | -10/Materials | Central database locked down 839 | -10/Materials | Discovered new exit (range 15) 1371 | -10/Materials | Discovered new exit (range 12) 1389 | -10/Materials | Entered Subcaves 1512 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 1522 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 1628 | -10/Subcaves | Learned 2 Materials zone layouts 1676 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 1896 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1951 | -10/Subcaves | Core integrity fell below 50% 2025 | -10/Subcaves | Core integrity fell below 20% 2044 | -10/Subcaves | Discovered new exit (range 15) 2061 | -10/Subcaves | Entered Materials 2061 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2704 | -8/Materials | Met 7R-MNS 3349 | -8/Materials | Garrison activated, responded to threat 3372 | -8/Materials | Lost 5 parts (1n1u3w) 3475 | -8/Materials | Identified exit to Garrison 3475 | -8/Materials | Entered Garrison 3496 | -8/Garrison | Learned Materials security intel 3515 | -8/Garrison | Triggered checkpoint 3685 | -8/Garrison | Triggered checkpoint 3774 | -8/Garrison | Lost 5 parts (1p3n1u) 3802 | -8/Garrison | Core integrity fell below 50% 3849 | -8/Garrison | Core integrity fell below 20% 3879 | -8/Garrison | Lost 4 parts (2n2u) 3883 | -8/Garrison | Triggered checkpoint 3995 | -8/Garrison | Discovered new exit (range 12) 4014 | -8/Garrison | Identified exit to Materials 4028 | -8/Garrison | Spotted B-75 Beast 4033 | -8/Garrison | Entered Materials 4125 | -8/Materials | Build established: Scavenger-Mutant 4298 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 04206_ Destroyed Wheel. 04206_ K-01 Serf destroyed. 04208_ Acquired 14 matter. 04217_ R-06 Scavenger collects Lgt. Assault Rifle. 04235_ Sneak attack on A-02 Transporter. 04235_ Destroyed Ion Engine. 04253_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 3 systems. Awaiting botnet instructions. 04253_ Connecting with Terminal... >>Trojan(Track) Trojan loaded successfully. Testing... Tracking enabled and active. 04264_ Dropped Imp. Medium Laser. 04264_ Acquired Hvy. Particle Cannon. 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""" ?????????????????? | | ???????????# + #?? ?????????????????? | | ???????????# """ #### #??####?????????????????? | | ???????????#]]] """ #??? #???????????????????????? | | ???????????#]]] """ #??? #???????????????????????? | | ???????????#]]] #??? ???????????????????????? | | ???????????# """ #??? ???????????????????????? | | ???????????# """ #??? #??????????????????????? | | ???????????# """%#??? ##??????????????????????? | | ???????????#! #??? ????????????????????????? | | ??????###########+###??????????o?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 41 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- GoHome() Part-time Excavator Challenges ------------ None Game ------ Seed SupercompositeMicroCannon Manual? 0 Play Time 00:59:11 Cumulative 23.8 hours Start 2025.01.04 @ 11:08:14 End 2025.01.04 @ 12:12:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 20 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ab2ac3fa-45a2-4f4d-98b9-b4d9682ceea7