Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.08 @ 01:03:15 // Winter2019/RPGLIKE Player: FontPeg Result: Destroyed by Swarm Drone with Compact Gauss Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (123) 615 Value Destroyed (5641) 5641 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (1741) 1741 TOTAL SCORE: 14557 Bonus ------- High Alert Combat Kills 604 Follower Combat Kills 637 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/2150 Matter 288/300 Energy 619/640 System Corruption 18% Temperature Cool (156) Movement Hovering (52) Location -3/Testing Parts ------- > --- POWER (3) -------- Micro Fission Core Particle Reactor Light Particle Reactor > --- PROPULSION (5) --- Gravmag Array Improved Antigrav System Antigrav Array > --- UTILITY (8) ------ Advanced Signal Interpreter Advanced Target Analyzer Advanced Core Analyzer Advanced Transmission Jammer Improved Energy Mantle Advanced Hacking Suite Improved System Shield > --- WEAPON (5) ------- High-powered Disruptor Cannon Power Sword Ionic Axe Kinetic Spear > --- INVENTORY (3) ---- Protomatter-57 Advanced Target Analyzer Hellfire Missile Launcher Peak State ------------ > --- POWER ------------ Micro Fission Core Particle Reactor Light Particle Reactor > --- PROPULSION ------- Gravmag Array Improved Antigrav System Antigrav Array > --- UTILITY ---------- Advanced Signal Interpreter Advanced Target Analyzer Advanced Core Analyzer Advanced Transmission Jammer Improved Energy Mantle Advanced Hacking Suite Improved System Shield System Guard > --- WEAPON ----------- High-powered Disruptor Cannon Power Sword Ionic Axe Kinetic Spear > --- INVENTORY -------- Advanced Shield Generator Cooled Phase Cannon Hellfire Missile Launcher [Rating: 152] Favorites ----------- Power Cold Fusion Reactor Engine Ion Engine Power Core Neutrino Core Reactor Cold Fusion Reactor Propulsion Cooled Cesium-ion Thruster Treads Light Treads Wheel Compact Wheel Hover Unit Gravmag Array Flight Unit Cooled Cesium-ion Thruster Utility Advanced Melee Analysis Suite Device Long-range Sensor Array Processor Advanced Melee Analysis Suite Hackware Advanced Hacking Suite Protection Improved Light Armor Plating Weapon Power Sword Energy Gun Heavy Particle Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Special Weapon Stasis Beam Impact Weapon Maul Slashing Weapon Power Sword Piercing Weapon Kinetic Spear Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Fac Upp Upp Res Tes Slots Evolved 17 | 4 . . 3 2 1 1 . 1 2 . . 1 2 Power 2 | . . . . . . . . . 1 . . . 1 Propulsion 4 | 2 . . 1 . . . . . 1 . . . . Utility 7 | 1 . . 1 2 1 . . 1 . . . 1 . Weapon 4 | 1 . . 1 . . 1 . . . . . . 1 Parts Attached 168 | 6 4 3 19 8 33 4 1 36 3 . . 24 27 Power 25 | 1 . . 3 3 3 . . 5 2 . . 3 5 Engine 5 | 1 . . 3 1 . . . . . . . . . Core 9 | . . . . 2 . . . 4 1 . . . 2 Reactor 11 | . . . . . 3 . . 1 1 . . 3 3 Propulsion 47 | 3 1 3 7 2 10 . . 11 . . . 8 2 Treads 4 | 1 . . 1 . . . . . . . . 2 . Leg . | . . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . Hover 26 | . 1 . 3 2 10 . . 2 . . . 6 2 Flight 15 | . . 3 3 . . . . 9 . . . . . Utility 56 | . 1 . 3 2 9 1 1 15 1 . . 10 13 Device 27 | . 1 . . 1 2 . . 8 . . . 5 10 Storage . | . . . . . . . . . . . . . . Processor 15 | . . . 2 1 3 . . 2 . . . 5 2 Hackware 4 | . . . . . 1 . . 2 . . . . 1 Protection 10 | . . . 1 . 3 1 1 3 1 . . . . Artifact . | . . . . . . . . . . . . . . Weapon 40 | 2 2 . 6 1 11 3 . 5 . . . 3 7 Energy Gun 6 | 1 1 . 3 . 1 . . . . . . . . Energy Cannon 7 | . . . . . 5 . . . . . . . 2 Ballistic Gun 2 | 1 . . 1 . . . . . . . . . . Ballistic Cannon 2 | . 1 . . . 1 . . . . . . . . Launcher 2 | . . . 1 . . . . . . . . . 1 Special Weapon 1 | . . . . . . . . . . . . 1 . Impact Weapon 2 | . . . 1 . 1 . . . . . . . . Slashing Weapon 16 | . . . . 1 3 3 . 3 . . . 2 4 Piercing Weapon 2 | . . . . . . . . 2 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 23 | . . . 5 2 2 . . 4 1 . . . 9 Parts Lost 5 | . . . . 2 . . . . . 1 . 1 1 Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . . 1 . . . . . 1 . . . Utility 2 | . . . . . . . . . . . . 1 1 Weapon 1 | . . . . 1 . . . . . . . . . Highest Loss Streak 1 | . . . . 1 . . . . . 1 . 1 1 Average Slot Usage (%) 90 | . 83 85 96 88 90 89 93 96 88 77 77 85 88 Engine 1 | . 12 12 9 2 . . . . . . . . . Core 1 | . . . . 5 . . . 4 1 . . . 4 Reactor 4 | . . . . . 6 6 6 . 3 5 5 8 9 Treads 1 | . 3 . 4 . . . . . . . . 5 . Wheel 1 | . 25 13 . . . . . . . . . . . Hover 13 | . 8 . 21 19 22 20 20 4 . . . 5 15 Flight 6 | . . 22 8 8 . . . 17 17 11 11 7 . Device 9 | . 8 12 9 8 7 6 6 9 5 5 5 9 17 Processor 18 | . . . 15 18 22 20 20 24 23 22 22 18 13 Hackware 3 | . . . . . . 6 6 6 5 5 5 5 7 Protection 3 | . . . 1 . 6 5 6 2 5 5 5 2 . Energy Gun 1 | . 12 12 8 . . . . . . . . . . Ballistic Gun 1 | . 8 . 8 5 . . . . . . . . . Impact Weapon 2 | . . . 6 7 5 . . . . . . . . Slashing Weapon 12 | . . . . 2 10 23 26 20 17 16 16 14 13 Piercing Weapon 2 | . . . . . . . . 4 5 5 5 5 4 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 87 | 8 12 12 30 21 31 29 34 36 43 43 43 73 87 Greatest Support 92 | 32 32 32 18 21 61 61 61 61 45 45 33 92 92 Greatest Overweight (x) 5 | . . 1 2 1 . . . 2 5 1 1 1 1 Average Overweight (x) . | . . . . . . . . . . . 1 . . Largest Inventory Capacity 3 | 1 1 2 2 2 3 3 3 3 3 3 3 3 3 Average Capacity 2 | 1 1 1 2 2 2 3 3 3 3 3 3 3 3 Most Carried 3 | 1 1 1 2 2 3 3 3 3 3 3 3 3 3 Average Carried 2 | . 1 1 1 1 2 2 3 2 3 3 3 2 2 Final Capacity 3 | 1 1 2 2 2 3 3 3 3 3 3 3 3 3 Final Carried 3 | 1 1 1 2 1 2 3 3 3 3 3 3 2 3 Class Distribution -------------------- 26% | Mutant 25% | Scout 11% | Hacker-Assassin 11% | Machinist-Scout 11% | Hacker-Mutant 6% | Scavenger-Mutant 3% | Generator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scout | -6/Factory Machinist-Scout | -5/Factory Machinist-Scout | -5/Waste Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Assassin | -4/Upper Caves Hacker-Assassin | -4/Upper Caves Hacker-Assassin | -3/Research Hacker-Mutant | -3/Testing Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Fac Upp Upp Res Tes Matter Collected 2351 | 234 61 84 273 . 495 . . 552 30 . . 225 397 Remotely . | . . . . . . . . . . . . . . Salvage Created 6008 | . 132 163 1175 43 1324 65 . 1129 136 242 . 331 1268 Parts 327 | . 7 10 37 9 56 2 . 36 5 12 . 70 83 Haulers Intercepted 13 | . . . 3 . 2 . . 6 . . . . 2 Recyclers Shooed 1 | . . . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . . 8 . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Fac Upp Upp Res Tes Combat Hostiles Destroyed 87 | . 2 5 19 4 14 2 . 9 1 4 . 11 16 Melee 68 | . . . 10 1 14 2 . 9 1 4 . 11 16 Guns 8 | . 2 3 3 . . . . . . . . . . Cannons 3 | . . 2 1 . . . . . . . . . . AOE 2 | . . . . 2 . . . . . . . . . Classes Destroyed 15 | . 1 2 5 . 4 . . . . 1 . . 2 Worker 5 | . . . 1 . 1 . . 1 1 . . . 1 Hauler 13 | . . . 3 . 2 . . 6 . . . . 2 Recycler 6 | . . . 3 1 2 . . . . . . . . Mechanic 1 | . . . 1 . . . . . . . . . . Watcher 9 | . . . . . 6 . . 1 . . . 1 1 Swarmer 8 | . . 3 . . 3 . . 2 . . . . . Grunt 33 | . 2 . 16 2 3 . . 3 . . . 2 5 Brawler 4 | . . . . . 1 . . . . 2 . . 1 Duelist 2 | . . . 1 . . . . . . . . 1 . Researcher 2 | . . . . . . . . . . . . . 2 Sentry 14 | . . 2 2 2 3 . . 2 1 1 . 1 . Hunter 5 | . . . . . 1 . . . . . . . 4 Programmer 19 | . . . . . 3 2 . 2 . . . 7 5 Striker 1 | . . . . . . . . . . . . . 1 Mutant 1 | . . . . . . . . . . 1 . . . Best Kill Streak 8 | . 2 5 4 4 5 2 . 3 1 3 . 8 5 Combat Bots Only 8 | . 2 5 4 3 4 2 . 3 1 3 . 8 4 Max Kills in Single Turn 2 | . 1 1 2 1 1 1 . 1 1 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 1 | . . . . 1 . . . . . . . . . Melee 1 | . . . 1 1 1 1 . 1 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Fac Upp Upp Res Tes Damage Taken 9179 | . 80 141 1405 708 1006 327 . 715 17 348 . 1763 2669 Core 6982 | . 71 115 1105 558 715 230 . 583 6 241 . 1226 2132 Absorbed by Shields 1322 | . . . . . . . . . . . . . 1322 Redirected to Core 5731 | . 32 88 944 489 609 211 . 402 6 126 . 1030 1794 Core Remaining (%) 70 | 100 88 69 72 68 60 . . 47 . . 61 . . Volleys Fired 42 | . 7 9 11 3 2 . . . . . . . 10 Largest 3 | . 2 2 3 2 1 . . . . . . . 1 Hottest 125 | . 100 100 125 61 65 . . . . . . . 110 Shots Fired 81 | . 14 18 31 6 2 . . . . . . . 10 Gun 44 | . 12 9 20 3 . . . . . . . . . Cannon 33 | . 2 9 10 . 2 . . . . . . . 10 Launcher 4 | . . . 1 3 . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 39 | . 7 9 20 3 . . . . . . . . . Thermal 23 | . 2 9 10 . 2 . . . . . . . . Explosive 4 | . . . 1 3 . . . . . . . . . Electromagnetic 15 | . 5 . . . . . . . . . . . 10 Robot Hit Streak 12 | . 5 12 3 3 . . . . . . . . 5 Robot Miss Streak 3 | . 1 2 3 1 1 . . . . . . . 3 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 402 | . 9 12 83 20 75 11 . 43 5 12 . 35 97 Core Hits 197 | . 5 7 31 10 33 4 . 24 3 9 . 26 45 Critical Hits 17 | . . . . . 1 1 . 3 . 1 . 1 10 Critical Kills 6 | . . . . . 1 . . 1 . 1 . . 3 Critical Parts Destroyed 8 | . . . . . . 1 . 2 . . . . 5 Melee Attacks 486 | . . . 71 18 116 14 2 83 8 27 . 44 103 Impact 99 | . . . 71 16 12 . . . . . . . . Slashing 271 | . . . . 2 104 14 2 50 4 10 . 15 70 Piercing 116 | . . . . . . . . 33 4 17 . 29 33 Sneak Attacks 33 | . . . 7 . 6 . . 12 2 . . . 6 Combat Hostiles 5 | . . . 1 . . . . 1 1 . . . 2 Follow-up Attacks 73 | . . . . 2 13 5 . 13 2 3 . 9 26 Damage Inflicted 16992 | . 101 202 2644 818 3073 481 . 2858 429 459 . 1312 4615 Guns 389 | . 101 120 136 32 . . . . . . . . . Cannons 328 | . . 82 127 . . . . . . . . . 119 Explosions 433 | . . . . 433 . . . . . . . . . Melee 15842 | . . . 2381 353 3073 481 . 2858 429 459 . 1312 4496 Ramming . | . . . . . . . . . . . . . . Kinetic 351 | . 34 82 203 32 . . . . . . . . . Thermal 180 | . . 120 60 . . . . . . . . . . Explosive 433 | . . . . 433 . . . . . . . . . Electromagnetic 186 | . 67 . . . . . . . . . . . 119 Impact 2944 | . . . 2381 283 280 . . . . . . . . Slashing 8543 | . . . . 70 2793 481 . 1661 86 106 . 336 3010 Piercing 4355 | . . . . . . . . 1197 343 353 . 976 1486 Highest Corruption 18 | . . . . . 6 3 13 16 . . . 15 18 Average Corruption 11 | . . . . . 5 2 9 14 . . . 11 16 Corruption Purged 7 | . . . . . . . . 3 . . . 2 2 Effects 223 | . . . . . 39 2 5 83 . . . 18 76 Message Errors 40 | . . . . . 8 . 2 14 . . . 5 11 Matter Fused 44 | . . . . . 10 . 2 14 . . . 3 15 Heat Flow Errors 17 | . . . . . 4 . . 6 . . . . 7 Energy Discharges 15 | . . . . . 4 1 1 3 . . . 1 5 Parts Rejected 3 | . . . . . 2 . . . . . . . 1 Data Loss (minor) 14 | . . . . . 3 1 . 7 . . . 1 2 Data Loss (major) 5 | . . . . . 1 . . 3 . . . 1 . Misfires 1 | . . . . . 1 . . . . . . . . Alerts 4 | . . . . . . . . 2 . . . . 2 Misdirections 40 | . . . . . . . . 24 . . . 2 14 Targeting Errors 39 | . . . . . 5 . . 10 . . . 5 19 Weapon Failures 1 | . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 936 | . . . 203 19 304 16 . 226 69 . . . 99 Projectiles . | . . . . . . . . . . . . . . Explosions 19 | . . . . 19 . . . . . . . . . Melee 917 | . . . 203 . 304 16 . 226 69 . . . 99 Knockbacks 12 | . . . 10 . 2 . . . . . . . . Impact 11 | . . . 9 . 2 . . . . . . . . Kinetic 1 | . . . 1 . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 55 | . . . 55 . . . . . . . . . . Shots 1 | . . . 1 . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 324 | . 22 5 324 15 260 . . 218 . . . 72 242 Average Temperature 82 | . 12 3 85 10 100 . . 96 . . . 38 92 Received Heat Transfer 1691 | . 45 21 693 201 180 21 . 96 . 90 . 81 263 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 15 | . . . 8 1 6 . . . . . . . . Impact Corruptions 16 | . . . 10 1 5 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 444 | . . 296 148 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Fac Upp Upp Res Tes Peak Influence 1098 | . 85 210 579 451 580 358 196 1098 589 . . 388 550 Initial 537 | . . 35 88 214 215 284 125 137 537 . . 120 135 Average 387 | . 57 91 345 318 363 292 171 797 543 . . 216 320 Maximum Alert Level 3 | . . 1 2 2 2 1 . 3 2 . . 1 2 Low Security (%) 20 | 100 100 97 24 . . . 100 1 . . . 51 15 Level 1 46 | . . 2 32 78 66 100 . 10 . . . 48 65 Level 2 19 | . . . 42 21 33 . . 5 100 . . . 18 Level 3 14 | . . . . . . . . 82 . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 28 | . 1 . 3 1 9 1 . 6 . . . 1 6 Investigation 10 | . 1 . 2 1 4 1 . 1 . . . . . Extermination 8 | . . . . . 3 . . 1 . . . 1 3 Reinforcement 8 | . . . 1 . 2 . . 2 . . . . 3 Assault 2 | . . . . . . . . 2 . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . . Haulers Reinforced 2 | . . . . . 1 . . 1 . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Fac Upp Upp Res Tes Distress Signals 8 | . . . 3 . 1 . . 1 . . . 1 2 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 192 | . 5 12 32 7 27 4 5 33 2 4 . 16 45 Peak Tracking Total 12 | . 3 7 6 4 5 4 6 12 2 3 . 7 11 Tactical Retreats 18 | . . . 2 2 2 . . 5 . . . . 7 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Fac Upp Upp Res Tes Traps Triggered 11 | . 1 . 1 . 1 2 . 5 . . . . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Fac Upp Upp Res Tes Machines Disabled 7 | . . . 1 1 1 . . 3 . . . . 1 Max in Single Turn 1 | . . . 1 1 1 . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Fac Upp Upp Res Tes Machines Accessed 29 | . 1 1 1 2 11 3 . 3 . . . . 7 Terminals 16 | . 1 1 . 2 7 . . 1 . . . . 4 Fabricators 6 | . . . . . 2 1 . 2 . . . . 1 Repair Stations 3 | . . . . . 1 1 . . . . . . 1 Recycling Units 2 | . . . 1 . 1 . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . 1 Garrison Access 1 | . . . . . . 1 . . . . . . . Total Hacks 68 | . 2 2 2 5 29 7 . 7 . . . . 14 Successful 37 | . 2 1 1 4 17 4 . 3 . . . . 5 Failed 31 | . . 1 1 1 12 3 . 4 . . . . 9 Catastrophic 7 | . . . . . 4 1 . 1 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 23 | . 2 1 . 3 9 2 . 2 . . . . 4 Terminals 36 | . 2 2 . 5 17 . . 2 . . . . 8 Fabricators 17 | . . . . . 8 3 . 5 . . . . 1 Repair Stations 6 | . . . . . 2 2 . . . . . . 2 Recycling Units 4 | . . . 2 . 2 . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . 3 Garrison Access 2 | . . . . . . 2 . . . . . . . Terminal Hacks 6 | . . . . 1 4 . . . . . . . 1 Part Schematic 2 | . . . . . 2 . . . . . . . . Robot Schematic 1 | . . . . 1 . . . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . 1 Recall Reinforcements 1 | . . . . . 1 . . . . . . . . Fabricator Hacks 8 | . . . . . 3 2 . 2 . . . . 1 Load Schematic 4 | . . . . . 2 1 . 1 . . . . . Build 4 | . . . . . 1 1 . 1 . . . . 1 Repair Station Hacks 4 | . . . . . 2 2 . . . . . . . Scan Component 2 | . . . . . 1 1 . . . . . . . Repair 2 | . . . . . 1 1 . . . . . . . Recycling Unit Hacks 3 | . . . 1 . 2 . . . . . . . . Process 1 | . . . . . 1 . . . . . . . . Retrieve Matter 1 | . . . . . 1 . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . 2 Insert Component 1 | . . . . . . . . . . . . . 1 Analyze 1 | . . . . . . . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 14 | . 2 1 . 3 6 . . 1 . . . . 1 Terminals 14 | . 2 1 . 3 6 . . 1 . . . . 1 Track 3 | . 1 . . 1 1 . . . . . . . . Assimilate 2 | . . . . . 1 . . . . . . . 1 Botnet 8 | . 1 1 . 2 3 . . 1 . . . . . Operators 1 | . . . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 24 | . 1 1 1 2 9 2 . 3 . . . . 5 Full Trace Events 6 | . . . . 1 4 . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . . 1 Matter 285 | . . . . . . . . . . . . . 285 Time 50 | . . . . . . . . . . . . . 50 Total Robot Build Rating 5 | . . . . . . . . . . . . . 5 Part Schematics Acquired 3 | . . . . . 2 . . . . . . . 1 Parts Built 6 | . . . . . 2 2 . 2 . . . . . Matter 614 | . . . . . 190 190 . 234 . . . . . Time 200 | . . . . . 47 95 . 58 . . . . . Total Part Build Rating 34 | . . . . . 10 10 . 14 . . . . . Parts Repaired 2 | . . . . . 1 1 . . . . . . . Time 32 | . . . . . 13 19 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter 26 | . . . . . 26 . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 9 | . . . 9 . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . . . . . . . 1 Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Fac Upp Upp Res Tes Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Fac Upp Upp Res Tes Total Allies 22 | . . . . . 1 . 19 . . . . . 2 Largest Group 19 | . . . . . 1 . 19 19 . . . . 1 Highest-Rated Group 696 | . . . . . 10 . 696 696 . . . . 26 Highest-Rated Ally 50 | . . . . . 10 . 50 50 . . . . 26 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 162 | . . . . . . . 54 108 . . . . . Total Damage 6224 | . . . . . . . 2711 3513 . . . . . Kills 28 | . . . . . . . 6 22 . . . . . Allies Corrupted 4 | . . . . . . . . 3 . . . . 1 Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Fac Upp Upp Res Tes Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Fac Upp Upp Res Tes Turns Passed 6792 | 71 219 106 850 269 1369 385 175 1115 62 407 80 598 1086 Spaces Moved 6490 | 48 170 110 458 225 1552 353 190 1594 84 391 69 440 806 Core 8 | 6 . . . . . . . . 2 . . . . Treads 212 | 26 36 . . . . . . . . . . 150 . Legs . | . . . . . . . . . . . . . . Wheels 192 | 16 134 42 . . . . . . . . . . . Hover 3928 | . . . 310 211 1552 353 190 281 . . . 225 806 Flight 2150 | . . 68 148 14 . . . 1313 82 391 69 65 . Fastest Speed 26 | 50 100 34 34 52 52 52 52 26 27 27 114 44 48 Average Speed 57 | 126 112 60 83 61 52 52 52 32 35 84 114 94 55 Slowest Speed 300 | 160 160 122 194 116 56 52 52 192 300 114 114 165 105 Overloaded Moves 163 | . . . . . . . . 3 29 131 . . . Propulsion Burnouts 1 | . . . . . . . . . . 1 . . . Robots Hopped 8 | . . . . . . . . 8 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 29 | 3 34 17 28 7 35 10 75 44 4 53 14 12 71 Regions Visited 13 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 6 | . . . . . 1 . . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . Scrap Searched 1 | . . . . . . . . . . 1 . . . Spaces Dug 106 | . . . 34 1 30 3 2 22 1 8 . 4 1 Terrain Destroyed 113 | . . . 34 8 30 3 2 22 1 8 . 4 1 Melee 72 | . . . . 1 30 3 2 22 1 8 . 4 1 Projectile . | . . . . . . . . . . . . . . AOE 41 | . . . 34 7 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Fac Upp Upp Res Tes Total 8847 | 57 183 130 767 318 1965 540 263 2101 107 438 70 574 1334 Wait 1344 | . . 6 124 37 210 169 65 349 14 13 2 16 339 Move 6462 | 47 169 109 457 224 1551 353 189 1577 83 390 68 439 806 Hop 8 | . . . . . . . . 8 . . . . . Pick Up 72 | 4 . . 17 3 20 2 1 5 . . . 5 15 Fast Attach 84 | 3 4 3 6 2 11 2 . 23 2 . . 15 13 Attach 35 | 3 . . 7 3 10 . . 1 . . . 5 6 Detach 3 | . . . . . 1 . . . . . . . 2 Swap 49 | . . . 6 3 12 2 1 12 1 . . 4 8 Drop 139 | . 3 3 18 6 29 3 2 28 2 . . 16 29 Fire 42 | . 7 9 11 3 2 . . . . . . . 10 Melee 364 | . . . 71 16 95 9 2 53 4 17 . 30 67 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 20 | . . . . . . . . 20 . . . . . Rewire 5 | . . . . . . . . . 1 . . . 4 Trap . | . . . . . . . . . . . . . . Miscellaneous 220 | . . . 50 21 24 . 3 25 . 18 . 44 35 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory -5/Waste -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: Res / *Tes) -3/Testing History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x2) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 6 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 235 | -10/Materials | Discovered new exit (range 8) 264 | -10/Materials | Discovered new exit (range 7) 291 | -10/Materials | Entered another Materials area 293 | -9/Materials | Reached level 2 323 | -9/Materials | Build established: Mutant 396 | -9/Materials | Discovered new exit (range 3) 397 | -9/Materials | Entered another Materials area 399 | -8/Materials | Reached level 3 401 | -8/Materials | Upgraded with Utility slot (x1) 401 | -8/Materials | Upgraded with Weapon slot (x1) 467 | -8/Materials | Core integrity fell below 50% 636 | -8/Materials | Reached level 4 640 | -8/Materials | Upgraded with Propulsion slot (x1) 763 | -8/Materials | Discovered new exit (range 15) 981 | -8/Materials | Reached level 5 1247 | -8/Materials | Entered Factory 1249 | -7/Factory | Reached level 6 1268 | -7/Factory | Upgraded with Utility slot (x1) 1378 | -7/Factory | Core integrity fell below 50% 1409 | -7/Factory | Reached level 7 1414 | -7/Factory | Upgraded with Utility slot (x1) 1457 | -7/Factory | Discovered new exit (range 11) 1516 | -7/Factory | Entered another Factory area 1518 | -6/Factory | Reached level 8 1845 | -6/Factory | Repaired Hover Unit 2241 | -6/Factory | Reached level 9 2373 | -6/Factory | Build established: Scout 2394 | -6/Factory | Spotted B-75 Beast 2558 | -6/Factory | Fabricated Power Sword (x2) 2790 | -6/Factory | Reached level 10 2799 | -6/Factory | Upgraded with Utility slot (x1) 2802 | -6/Factory | Identified exit to Lower Caves 2850 | -6/Factory | Discovered new exit (range 17) 2884 | -6/Factory | Identified exit to Factory 2885 | -6/Factory | Entered another Factory area 2887 | -5/Factory | Reached level 11 2889 | -5/Factory | Upgraded with Weapon slot (x1) 3041 | -5/Factory | Fabricated Power Sword (x2) 3078 | -5/Factory | Discovered new exit (range 6) 3081 | -5/Factory | Identified exit to Upper Caves 3167 | -5/Factory | Repaired Imp. Light Armor Plating 3256 | -5/Factory | Core integrity fell below 50% 3270 | -5/Factory | Sucked down chute 3270 | -5/Factory | Entered Waste 3285 | -5/Waste | EMP discharged 3301 | -5/Waste | Spotted C-40 Crusher 3311 | -5/Waste | Spotted C-40 Crusher 3314 | -5/Waste | Spotted C-40 Crusher 3317 | -5/Waste | Spotted C-40 Crusher 3317 | -5/Waste | Spotted C-40 Crusher 3327 | -5/Waste | Met Warlord forces unprepared to attack 3333 | -5/Waste | Build established: Machinist-Scout 3334 | -5/Waste | Allies destroyed C-40 Crusher 3336 | -5/Waste | Allies destroyed C-40 Crusher 3376 | -5/Waste | Discovered new exit (range 17) 3385 | -5/Waste | EMP discharged 3385 | -5/Waste | System corruption reached 10% 3385 | -5/Waste | Identified exit to Factory 3445 | -5/Waste | Entered Factory 3445 | -5/Factory | Accompanied by 19 allies 3454 | -5/Factory | Spotted B-75 Beast 3463 | -5/Factory | Allies destroyed B-75 Beast 3472 | -5/Factory | Reached level 12 3517 | -5/Factory | Fabricated Corruption Screen? 3604 | -5/Factory | Reached level 13 3626 | -5/Factory | Upgraded with Utility slot (x1) 3733 | -5/Factory | Reached level 14 3871 | -5/Factory | Found Imp. Powered Armor 4045 | -5/Factory | First assault squad dispatched 4105 | -5/Factory | Build established: Scout 4306 | -5/Factory | Reached level 15 4556 | -5/Factory | Discovered new exit (range 3) 4557 | -5/Factory | Identified exit to Factory 4560 | -5/Factory | Entered another Factory area 4561 | -4/Factory | Core integrity fell below 50% 4562 | -4/Factory | Reached level 16 4564 | -4/Factory | Upgraded with Power slot (x1) 4604 | -4/Factory | Discovered new exit (range 6) 4618 | -4/Factory | Identified exit to Upper Caves 4618 | -4/Factory | Reached level 17 4621 | -4/Factory | Upgraded with Propulsion slot (x1) 4621 | -4/Factory | Spotted B-86 Titan 4622 | -4/Factory | Entered Upper Caves 4692 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 4869 | -4/Upper Caves | Learned 8 Research zone layouts 4968 | -4/Upper Caves | Build established: Hacker-Assassin 4968 | -4/Upper Caves | Discovered new exit (range 9) 4976 | -4/Upper Caves | Identified exit to Upper Caves 4992 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 5029 | -4/Upper Caves | Entered another Upper Caves area 5102 | -4/Upper Caves | Discovered new exit (range 6) 5108 | -4/Upper Caves | Identified exit to Research 5109 | -4/Upper Caves | Entered Research 5110 | -3/Research | Identified exit to Research 5111 | -3/Research | Reached level 18 5111 | -3/Research | Reached level 19 5111 | -3/Research | Upgraded with Utility slot (x1) 5442 | -3/Research | Core integrity fell below 50% 5467 | -3/Research | Reached level 20 5488 | -3/Research | Destroyed 8 combat bots 5507 | -3/Research | System corruption reached 10% 5702 | -3/Research | Discovered new exit (range 10) 5707 | -3/Research | Identified exit to Testing 5707 | -3/Research | Entered Testing 5709 | -3/Testing | Reached level 21 5709 | -3/Testing | Upgraded with Power slot (x1) 5769 | -3/Testing | Fabricated R-10 Processor? 5990 | -3/Testing | Reached level 22 6043 | -3/Testing | Scanned by Researcher 6181 | -3/Testing | Found Prototype Launcher 6181 | -3/Testing | Identified Hellfire Missile Launcher 6442 | -3/Testing | Found Prototype Device 6442 | -3/Testing | Identified Adv. Kinecellerator 6465 | -3/Testing | Build established: Hacker-Mutant 6567 | -3/Testing | Reached level 23 6582 | -3/Testing | Found Prototype Energy Cannon 6582 | -3/Testing | Identified Hpw. Disruptor Cannon 6588 | -3/Testing | Upgraded with Weapon slot (x1) 6747 | -3/Testing | Spotted Striker 6748 | -3/Testing | Spotted Striker 6764 | -3/Testing | Destroyed Striker 6770 | -3/Testing | Spotted Alpha 7 6787 | -3/Testing | Core integrity fell below 20% 6793 | -3/Testing | Destroyed by Swarm Drone with Compact Gauss Rifle Last Messages --------------- 06779_ Penetrated by Slug. 06780_ Power Sword follow-up attack on Alpha 7. 06780_ Penetrated by Slug. 06780_ G-67 Veteran suffers critical hit. 06781_ Slug penetrates Reinforced Barrier. 06782_ Slug penetrates Alpha 7. 06783_ Power Sword follow-up attack on Alpha 7. 06783_ Slug penetrates Reinforced Barrier. 06783_ Slug penetrates Machine. 06784_ Slug penetrates Reinforced Barrier. 06785_ Penetrated by Slug. 06786_ Slug penetrates G-67 Veteran. 06787_ Penetrated by Slug. 06789_ Alpha 7 Prototype Ballistic Gun severed. 06789_ Penetrated by Slug. 06791_ System corrupted: Ionic Axe targeting data glitched. 06792_ Penetrated by Slug. 06793_ System corrupted: Heat flow error (+144). 06793_ Penetrated by Slug. [Achievement: Tester] Map ----- +----------------------------------------------------+ | ??????????????????????# ! !!! # | | ??????????????????????# !!! # | | ???????????######?????# [ # | | ???????????# "!#?????# # | | ?????????##" ==[###########+##### | | ?????????# " "*%+[! !! | | ?????????#/" =!########## | | ?????????## !=*#????????######## | | ?????????#"#" [%#???????????????# | | ?????????########???????????????? | | ??????????????????????""????????? | | ?????????????????????T""????##### | | ????????????????# ???? ???# # | | ????????????????# T ??# # | | ????????????????# ### # | | ???????????????????" + = | | ??????????????????????????# ] ] | | ???########???????????????# "" | | ???#""""""#???????????????#! "" | | ???#""&"""#???????????????# F | | ???#"" ""####????????????# " | | ???#" ## ############## | | ???#" g ; =Q! | | ???#" n g/ ]* | | ???#" nngb##K#################### | | ???#""" @n####??????????????????? | | ???##### 7#?????????????????????? | | ???????####?????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 65 Energy Capacity 735 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 28 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 16 Corruption Prevention 12 Armor Coverage 600 Resistance: KI 15 Resistance: TH 30 Resistance: EX 15 Evasion (%) 64 Melee Accuracy 18 Target Analysis 8 Core Analysis 10 Armor Integrity Analysis 50 Recoil Reduction 2 Offensive Hacking 19 Defensive Hacking 17 Item Schematics ----------------- Power Sword | -6/Factory | Hacked Wave Gun | -6/Factory | Hacked Hellfire Missile Launcher | -3/Testing | Scanalyzed Robot Schematics ------------------ D-53 Grenadier | -7/Factory | Hacked Fabricated ------------ Power Sword | x2 | -6/Factory Power Sword | x2 | -5/Factory Corruption Screen | x2 | -5/Factory | Preloaded R-10 Processor | x1 | -3/Testing | Preloaded Alien Tech Used ----------------- None Achievements -------------- Rockin' Loadout Tester Challenges ------------ None RPGLIKE | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Fac Upp Upp Res Tes Levels Raised 22 | . . 1 3 2 3 1 . 4 2 . . 3 3 XP Earned 36907 | 3000 250 2150 4352 2521 4488 1750 275 6689 1658 824 500 3385 5065 XP Spent 35950 | 3000 . 1400 4570 3005 4480 1520 . 5900 3070 . . 4425 4580 Upgrades 87 | 8 . 4 16 6 12 5 . 11 6 . . 7 12 Power Slot 2 | . . . . . . . . . 1 . . . 1 Propulsion Slot 4 | 2 . . 1 . . . . . 1 . . . . Utility Slot 7 | 1 . . 1 2 1 . . 1 . . . 1 . Weapon Slot 4 | 1 . . 1 . . 1 . . . . . . 1 Core Integrity 31 | . . . 10 3 4 1 . . 2 . . 5 6 Heat Dissipation 5 | 1 . . 1 . . . . . . . . . 3 Energy Generation 2 | . . . . . . . . 2 . . . . . Energy Storage 3 | . . . . . . . . 2 . . . . 1 Mass Support 1 | . . . . 1 . . . . . . . . . Inventory Capacity 3 | 1 . 1 . . 1 . . . . . . . . Sight Range 2 | 2 . . . . . . . . . . . . . Sensor Range 4 | . . . . . . 3 . 1 . . . . . Melee Accuracy 8 | . . 3 2 . . . . 2 . . . 1 . Hack Attack % 1 | . . . . . . . . . 1 . . . . Hack Defense % 1 | . . . . . . . . 1 . . . . . KI Resistance % 3 | . . . . . 2 . . . 1 . . . . TH Resistance % 3 | . . . . . 2 . . 1 . . . . . EX Resistance % 3 | . . . . . 2 . . 1 . . . . . Protomatter Created 1872 | . . 8 426 167 179 31 . 99 . 141 . 422 399 Integrity Restored 4946 | . . . 1112 471 537 . 69 525 . 423 . 1008 801 Core 4820 | . . . 986 471 537 . 69 525 . 423 . 1008 801 Parts 126 | . . . 126 . . . . . . . . . . Protomatter Decayed 685 | . . 8 52 . . 31 83 239 . 65 . 133 74 Game ------ Seed ControlScanMace Manual? 0 Play Time 01:38:10 Cumulative 80.4 hours Start 2020.11.07 @ 23:12:38 End 2020.11.08 @ 01:03:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 116 Rogue 116 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 51 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c3140b1c-7add-4400-9992-61cf8c856a6f