Cogmind - Beta 10.1 *** ADVENTURER MODE // 2020.09.27 @ 17:36:36 Player: Mynzra Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (80) 400 Value Destroyed (2427) 2427 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (142) 142 TOTAL SCORE: 8569 Bonus ------- High Alert Combat Kills 142 Cogmind --------- Core Integrity 0/1300 Matter 72/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Advanced Signal Interpreter Advanced Terrain Scan Processor > --- WEAPON (5) ------- (None) > --- INVENTORY (4) ---- Carbon-fiber Leg Carbon-fiber Leg Cooled Proton Cannon Improved Matter Neutralizer Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Armored Medium Treads Advanced Heavy Treads > --- UTILITY ---------- Advanced Signal Interpreter Advanced Terrain Scan Processor > --- WEAPON ----------- Cooled Proton Cannon > --- INVENTORY -------- Carbon-fiber Leg Carbon-fiber Leg Improved Matter Neutralizer Heavy Flak Cannon [Rating: 51] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Compact Particle Reactor Propulsion Aluminum Leg Treads Armored Medium Treads Leg Aluminum Leg Hover Unit Gyrokinetic Inverter Flight Unit Field Propulsion Array Utility Large Storage Unit Device Cloaking Device Storage Large Storage Unit Processor Advanced Terrain Scan Processor Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Advanced EMP Blaster Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Res Slots Evolved 14 | . . 2 2 2 . . 2 2 2 2 Power 2 | . . . . . . . 1 . . 1 Propulsion 4 | . . 2 . 1 . . . 1 . . Utility 5 | . . . 1 1 . . 1 . 1 1 Weapon 3 | . . . 1 . . . . 1 1 . Parts Attached 75 | . 5 15 30 1 . . 1 11 2 10 Power 7 | . . 3 2 . . . . 1 . 1 Engine 5 | . . 3 1 . . . . 1 . . Core 1 | . . . 1 . . . . . . . Reactor 1 | . . . . . . . . . . 1 Propulsion 24 | . . 7 10 . . . . 1 . 6 Treads 4 | . . . . . . . . . . 4 Leg 17 | . . 7 10 . . . . . . . Wheel . | . . . . . . . . . . . Hover 1 | . . . . . . . . 1 . . Flight 2 | . . . . . . . . . . 2 Utility 13 | . 3 . 1 1 . . . 6 2 . Device 7 | . . . 1 . . . . 5 1 . Storage 3 | . 3 . . . . . . . . . Processor 3 | . . . . 1 . . . 1 1 . Hackware . | . . . . . . . . . . . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 31 | . 2 5 17 . . . 1 3 . 3 Energy Gun 8 | . 1 . 4 . . . 1 2 . . Energy Cannon 4 | . . . 1 . . . . 1 . 2 Ballistic Gun 17 | . 1 5 11 . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . 1 Launcher 1 | . . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . . . . . 2 Parts Lost 46 | . 2 10 26 . 1 . 1 3 1 2 Power 4 | . . 3 1 . . . . . . . Propulsion 18 | . . 5 11 . . . . . . 2 Utility 6 | . . . 1 . 1 . . 3 1 . Weapon 18 | . 2 2 13 . . . 1 . . . Highest Loss Streak 11 | . 1 3 11 . 1 . 1 3 1 1 Average Slot Usage (%) 70 | . 99 97 61 3 5 . 1 27 10 16 Engine 8 | . 14 10 6 . . . . 1 . . Leg 23 | . 28 42 20 . . . . . . . Device 1 | . . . 3 . . . . 9 2 . Storage 16 | . 27 22 12 . . . . . . . Processor 1 | . . . . 3 5 . . 2 8 9 Energy Gun 7 | . 20 . 2 . . . 1 5 . . Ballistic Gun 10 | . 7 20 14 . . . . . . . Naked Turns 169 | . . . 58 19 9 28 45 10 . . Heaviest Build 48 | 13 41 43 48 . . . 5 32 2 12 Greatest Support 151 | 20 20 43 52 3 3 3 3 16 3 151 Greatest Overweight (x) 8 | . 2 1 4 . . . 1 8 . 3 Average Overweight (x) . | . 1 . . . . . . . . . Largest Inventory Capacity 16 | . 16 16 16 4 4 4 4 4 4 4 Average Capacity 11 | . 15 16 12 4 4 4 4 4 4 4 Most Carried 16 | . 13 16 15 4 4 4 4 4 3 4 Average Carried 7 | . 8 10 8 4 4 4 4 3 3 3 Final Capacity 16 | 6 16 16 4 4 4 4 4 4 4 4 Final Carried 16 | 6 13 16 4 4 4 4 4 3 3 4 Class Distribution -------------------- 76% | Mutant 13% | Scavenger-Mutant 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ----------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Res Matter Collected 1223 | 200 59 492 452 . . . . . . 20 Remotely . | . . . . . . . . . . . Salvage Created 2979 | . 476 1207 1286 . . . . . . 10 Parts 177 | . 35 72 68 . . . . . . 2 Haulers Intercepted 2 | . . . 2 . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Res Combat Hostiles Destroyed 62 | . 16 21 24 . . . . . . 1 Guns 50 | . 16 21 13 . . . . . . . Cannons 3 | . . . 2 . . . . . . 1 AOE 9 | . . . 9 . . . . . . . Classes Destroyed 12 | . 3 3 6 . . . . . . . Worker 5 | . . 5 . . . . . . . . Builder 3 | . . . 3 . . . . . . . Hauler 2 | . . . 2 . . . . . . . Recycler 3 | . . 1 2 . . . . . . . Operator 1 | . . . 1 . . . . . . . Watcher 4 | . 2 1 1 . . . . . . . Swarmer 15 | . 9 . 5 . . . . . . 1 Grunt 35 | . 7 13 15 . . . . . . . Brawler 1 | . . . 1 . . . . . . . Duelist 1 | . . . 1 . . . . . . . Sentry 9 | . . 8 1 . . . . . . . Hunter 1 | . . . 1 . . . . . . . Best Kill Streak 9 | . 3 5 9 . . . . . . 1 Combat Bots Only 6 | . 3 3 6 . . . . . . 1 Max Kills in Single Turn 7 | . 2 1 7 . . . . . . 1 Gunslinging 1 | . 1 . . . . . . . . . Exploded 2 | . . . 2 . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Res Damage Taken 8355 | . 403 1326 2475 . 32 200 196 836 587 2300 Core 3658 | . 59 196 521 . 32 200 131 658 555 1306 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 58 | 100 76 51 5 . . 66 84 34 51 . Volleys Fired 201 | . 45 103 43 . . . . 1 . 9 Largest 3 | . 2 2 3 . . . . 3 . 1 Hottest 244 | . 90 46 156 . . . . 244 . 113 Shots Fired 411 | . 82 205 112 . . . . 3 . 9 Gun 391 | . 82 205 102 . . . . 2 . . Cannon 13 | . . . 3 . . . . 1 . 9 Launcher 7 | . . . 7 . . . . . . . Special . | . . . . . . . . . . . Kinetic 316 | . 16 205 87 . . . . . . 8 Thermal 64 | . 55 . 6 . . . . 2 . 1 Explosive . | . . . . . . . . . . . Electromagnetic 31 | . 11 . 19 . . . . 1 . . Robot Hit Streak 44 | . 13 44 42 . . . . 2 . 11 Robot Miss Streak 3 | . 3 3 1 . . . . 1 . 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 8 | . 1 . 7 . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . Shots Hit Robots 344 | . 57 174 103 . . . . 2 . 8 Core Hits 151 | . 26 59 55 . . 4 . . . 7 Critical Hits 3 | . 1 2 . . . . . . . . Critical Kills 1 | . 1 . . . . . . . . . Critical Parts Destroyed 2 | . . 2 . . . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5903 | . 603 1947 3175 . . 25 . . . 153 Guns 3794 | . 600 1938 1256 . . . . . . . Cannons 175 | . . . 60 . . . . . . 115 Explosions 1811 | . . . 1811 . . . . . . . Melee . | . . . . . . . . . . . Ramming 123 | . 3 9 48 . . 25 . . . 38 Kinetic 3183 | . 78 1938 1052 . . . . . . 115 Thermal 1658 | . 421 . 1237 . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic 939 | . 101 . 838 . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 2 | . 1 2 2 . . . . . . . Average Corruption 1 | . 1 2 2 . . . . . . . Corruption Purged . | . . . . . . . . . . . Effects 18 | . . 13 5 . . . . . . . Message Errors 4 | . . 3 1 . . . . . . . Heat Flow Errors 4 | . . 3 1 . . . . . . . Energy Discharges 1 | . . . 1 . . . . . . . Data Loss (minor) 1 | . . 1 . . . . . . . . Targeting Errors 8 | . . 6 2 . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 191 | . . . 191 . . . . . . . Projectiles . | . . . . . . . . . . . Explosions 191 | . . . 191 . . . . . . . Melee . | . . . . . . . . . . . Knockbacks 11 | . . . 1 . . . . . . 10 Impact 1 | . . . 1 . . . . . . . Kinetic 9 | . . . . . . . . . . 9 Secondary 1 | . . . . . . . . . . 1 Self-Inflicted Damage 212 | . 1 4 178 . . 11 . . . 18 Shots 9 | . . . 9 . . . . . . . Rammed 16 | . 1 1 4 . . 6 . . . 4 Targets Rammed 18 | . 1 1 6 . . 6 . . . 4 Kicked 2 | . . . 2 . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 258 | . 258 216 257 . . . . 123 . 20 Average Temperature 54 | . 61 40 56 . . . . 62 . 15 Received Heat Transfer 2550 | . 156 711 1377 . . 54 48 . 33 171 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 3 | . 1 . 2 . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | . 2 . . . . . . . . . Heat Transferred 2113 | . 1128 . 985 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . 2 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Res Peak Influence 666 | . 158 332 666 85 39 17 20 65 85 170 Initial 119 | . . 13 119 85 24 17 5 3 5 38 Average 123 | . 72 130 392 85 32 10 7 35 28 101 Maximum Alert Level 2 | . . 1 2 . . . . . . . Low Security (%) 82 | . 100 74 26 100 100 100 100 100 100 100 Level 1 8 | . . 25 9 . . . . . . . Level 2 8 | . . . 64 . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 11 | . 2 1 5 1 . . . . 1 1 Investigation 4 | . 2 . 1 1 . . . . . . Extermination . | . . . . . . . . . . . Reinforcement 7 | . . 1 4 . . . . . 1 1 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded 2 | . . . 2 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Res Distress Signals 12 | . . 3 7 . . . . 1 . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 200 | . 29 34 57 . 6 3 5 18 22 26 Peak Tracking Total 17 | . 6 8 11 . 6 4 4 6 12 17 Tactical Retreats 21 | . 3 1 5 . . . 1 3 5 3 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Res Traps Triggered 6 | . 2 . . 2 . . . 1 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . 1 . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ---------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Res Machines Disabled 13 | . . 1 12 . . . . . . . Max in Single Turn 11 | . . 1 11 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Res Machines Accessed 13 | . 7 3 1 . . 1 . . 1 . Terminals 12 | . 6 3 1 . . 1 . . 1 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 46 | . 29 8 4 . . 4 . . 1 . Successful 26 | . 19 3 2 . . 2 . . . . Failed 20 | . 10 5 2 . . 2 . . 1 . Catastrophic 1 | . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . Manual 41 | . 24 8 4 . . 4 . . 1 . Terminals 45 | . 28 8 4 . . 4 . . 1 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 14 | . 10 1 2 . . 1 . . . . Record 2 | . 2 . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . Level Access Points 2 | . 1 1 . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . Unreport Threat 6 | . 3 . 2 . . 1 . . . . Dispatch Records 1 | . 1 . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 12 | . 9 2 . . . 1 . . . . Terminals 11 | . 8 2 . . . 1 . . . . Track 1 | . 1 . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . Botnet 8 | . 5 2 . . . 1 . . . . Operators 1 | . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 9 | . 4 2 1 . . 1 . . 1 . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------------ Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Res Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Res Turns Passed 3683 | . 1068 1078 475 42 42 28 50 449 232 219 Spaces Moved 2918 | 1 600 541 254 81 83 44 93 430 457 334 Core 1399 | . . . 123 81 83 44 93 309 457 209 Treads 12 | . . . . . . . . . . 12 Legs 1273 | 1 600 541 131 . . . . . . . Wheels . | . . . . . . . . . . . Hover 121 | . . . . . . . . 121 . . Flight 113 | . . . . . . . . . . 113 Fastest Speed 40 | 120 120 120 50 50 50 50 50 50 50 40 Average Speed 95 | 120 151 120 109 50 50 50 52 88 50 53 Slowest Speed 450 | 120 180 150 250 50 50 50 100 450 50 200 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 7 | . . . . . . . . . . 7 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 25 | 2 80 47 29 1 72 1 4 18 16 12 Regions Visited 10 Branch Regions . Pre-discovered Areas 1 | . 1 . . . . . . . . . Known Exits Taken 2 | . 1 1 . . . . . . . . Unknown Exits Taken 6 | 1 . . 1 . . 1 1 1 1 . Scrap Searched . | . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 28 | . . . 26 . . . . 1 . 1 Melee . | . . . . . . . . . . . Projectile 2 | . . . . . . . . 1 . 1 AOE 26 | . . . 26 . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Res Total 3443 | . 678 782 367 82 82 49 93 494 458 358 Wait 179 | . 13 102 19 . . . . 45 . . Move 2897 | . 599 540 253 81 82 43 92 429 456 322 Hop 5 | . . . . . . . . . . 5 Pick Up 34 | . 11 17 4 . . . . 1 . 1 Fast Attach 34 | . 1 1 9 1 . . 1 10 2 9 Attach 31 | . 2 12 16 . . . . 1 . . Detach . | . . . . . . . . . . . Swap 10 | . 2 2 5 . . . . . . 1 Drop 34 | . 4 4 12 . . . . 7 . 7 Fire 201 | . 45 103 43 . . . . 1 . 9 Melee . | . . . . . . . . . . . Ram 14 | . . . 4 . . 6 . . . 4 Kick 4 | . 1 1 2 . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 2 exits: [*Fac] / [*Sto]) -7/Factory -7/Waste -7/Factory -6/Factory -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 89 | -10/Materials | Identified exit to Materials 317 | -10/Materials | Build established: Mutant 551 | -10/Materials | Discovered new exit (range 12) 1069 | -10/Materials | Entered another Materials area 1069 | -9/Materials | Evolved 2 slots: Propulsion x2 1423 | -9/Materials | Identified exit to Materials 1643 | -9/Materials | Discovered new exit (range 7) 1719 | -9/Materials | Lost 3 parts (2n1w) 2147 | -9/Materials | Entered another Materials area 2147 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2312 | -8/Materials | Lost 4 parts (2n2w) 2429 | -8/Materials | Lost 9 parts (3n1u5w) 2485 | -8/Materials | Core integrity fell below 50% 2500 | -8/Materials | Lost 11 parts (1p6n4w) 2515 | -8/Materials | Discovered new exit (range 16) 2543 | -8/Materials | Core integrity fell below 20% 2616 | -8/Materials | Discovered new exit (range 11) 2622 | -8/Materials | Entered Factory 2622 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2664 | -7/Factory | Sucked down chute 2664 | -7/Factory | Entered Waste 2669 | -7/Waste | Spotted C-40 Crusher 2674 | -7/Waste | Spotted C-40 Crusher 2675 | -7/Waste | Spotted C-40 Crusher 2675 | -7/Waste | Spotted C-40 Crusher 2680 | -7/Waste | Spotted C-40 Crusher 2686 | -7/Waste | Spotted C-40 Crusher 2697 | -7/Waste | Crushed by Compactor (1 part destroyed) 2701 | -7/Waste | Discovered new exit (range 10) 2706 | -7/Waste | Entered Factory 2728 | -7/Factory | Discovered new exit (range 6) 2734 | -7/Factory | Entered another Factory area 2734 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2775 | -6/Factory | Discovered new exit (range 11) 2784 | -6/Factory | Entered another Factory area 2784 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3198 | -5/Factory | Core integrity fell below 50% 3225 | -5/Factory | Discovered new exit (range 16) 3233 | -5/Factory | Entered another Factory area 3233 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 3237 | -4/Factory | Lost 3 parts (3u) 3412 | -4/Factory | Spotted B-86 Titan 3460 | -4/Factory | Discovered new exit (range 9) 3465 | -4/Factory | Entered Research 3465 | -3/Research | Evolved 2 slots: Power x1, Utility x1 3591 | -3/Research | Core integrity fell below 50% 3668 | -3/Research | Core integrity fell below 20% 3684 | -3/Research | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 03654_ Slug penetrates Wall. 03655_ W-44 Eye distress signal alerts nearby ally. 03657_ Slug penetrates Wall. 03661_ Penetrated by Slug. 03664_ Field Propulsion Array destroyed. 03666_ Penetrated by Slug. 03666_ Slug penetrates Wall. 03668_ Dropped Com. Particle Reactor. 03669_ Slug penetrates Wall. 03669_ Slug penetrates S-43 Plague. 03670_ Penetrated by Slug. 03670_ Slug penetrates Wall. 03672_ S-43 Plague destroyed. 03672_ Penetrated by Slug. 03672_ S-43 Plague destroyed. 03674_ Slug penetrates Wall. 03681_ Slug penetrates Field Manipulator. 03681_ Slug penetrates Wall. 03684_ Slammed into H-77 Assassin. 03684_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????###########?????????????????? | | ?????????????????????# #?????????????????? | | ?????????????????????# #?????????????????? | | ?????????????????????# """ #?????????????????? | | ?????????????????????# """" #?????????????????? | | ?????????????????????# """" #?????????????????? | | ?????????????????????# """ #?????????????????? | | ??????????????# ?????# @ #?????????????????? | | ?????????????# ??#Yhh #?????????????????? | | ?????????????# ##/#############+##?????#???? | | ?????????????# ##### #???? | | ?????????????# * =* #???? | | ?????????????# %=% #???? | | ?????????????# ! ###############= #???? | | ?????????????# ??????????????# #???? | | ?????????????####+##???????????????# ##### #???? | | ???????????????????????????????????# #?????????? | | ???????????????????????????????????+ #?????????? | | ???????????????????????????????????# #?????????? | | ???????????????????????????????????# #?????????? | | ???????????????????????????????????# #?????????? | | ???????????????????????????????????# #?????????? | | ???????????????????????????????????# #?????????? | | ???????????????????????????????????# #?????????? | | ???????????????????????????????????# #?????????? | | ???????????????????????????????????# #?????????? | | ???????????????????????????????????# #?????????? | | ???????????????????????????????????" / ????????? | | ???????????????????????????????????# # ???????? | | ??????????????????????????????????## ####?###### | | ??????????????????????????????????#! ##### | | ?????????????????????????????????## T | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 23 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 12 Cloak Strength 2 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 62 Recoil Reduction 3 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It Was An Accident, I Swear Omniscient Cartographer Streaker Challenges ------------ None Game ------ Seed buberry Manual? 1 Play Time 01:06:59 Cumulative 56.5 hours Start 2020.09.27 @ 00:15:32 End 2020.09.27 @ 17:36:36 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 77 Rogue 56 Adventurer 17 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 38 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f8ec3047-150d-4458-af0a-11920eeff35e