Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.13 @ 04:36:16 Player: celerysam Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (54) 270 Value Destroyed (1779) 1779 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1270) 1270 TOTAL SCORE: 8419 Bonus ------- High Alert Combat Kills 90 Follower Combat Kills 80 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/1000 Matter 243/300 Energy 80/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Fusion Compressor Phasing AFG Improved EM Pulse Cannon Improved Proton Missile Launcher Axe Peak State ------------ > --- POWER ------------ Light Fission Core Light Fission Core Light Fission Core > --- PROPULSION ------- Medium Treads Medium Treads Improved Flight Unit Makeshift Flight Unit Nuclear Pulse Thruster Field Propulsion Drive > --- UTILITY ---------- Advanced Heat Sink Small Storage Unit Compact Matter Pod Advanced Melee Analysis Suite Improved Kinecellerator > --- WEAPON ----------- Improved Arc Projector Makeshift Laser CR-A16's Pointy Stick > --- INVENTORY -------- Fusion Compressor Improved Gravmag System Reaction Control System Hacking Suite Phasing AFG Improved EM Pulse Cannon Improved Proton Missile Launcher Axe [Rating: 79] Favorites ----------- Power Light Fission Core Engine Makeshift Power Source Power Core Light Fission Core Propulsion Improved Flight Unit Treads Medium Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Gravmag System Flight Unit Improved Flight Unit Utility Small Storage Unit Device Weight Redist. System Storage Small Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Weapon Maul Energy Gun Medium Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Minigun Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Maul Slashing Weapon Axe Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Low Zio Pro Fac Slots Evolved 10 | . . . 2 . 2 2 . 2 . . . 2 Power 2 | . . . 1 . . . . 1 . . . . Propulsion 4 | . . . 1 . 1 1 . 1 . . . . Utility 3 | . . . . . 1 1 . . . . . 1 Weapon 1 | . . . . . . . . . . . . 1 Parts Attached 135 | 6 7 6 3 22 33 7 5 8 2 9 4 23 Power 32 | 1 2 . 1 5 11 . 2 5 . 3 . 2 Engine 18 | 1 2 . 1 5 7 . . 1 . 1 . . Core 14 | . . . . . 4 . 2 4 . 2 . 2 Reactor . | . . . . . . . . . . . . . Propulsion 43 | 2 1 3 1 12 8 2 . 1 1 3 2 7 Treads 10 | 2 1 . . 3 . 1 . . 1 . 2 . Leg 5 | . . . . 3 1 1 . . . . . . Wheel 4 | . . 3 1 . . . . . . . . . Hover 4 | . . . . . . . . . . . . 4 Flight 20 | . . . . 6 7 . . 1 . 3 . 3 Utility 29 | 1 2 2 1 1 6 2 2 2 1 . 1 8 Device 21 | . 1 1 . 1 6 2 1 1 . . 1 7 Storage 6 | 1 1 1 1 . . . 1 1 . . . . Processor 1 | . . . . . . . . . 1 . . . Hackware 1 | . . . . . . . . . . . . 1 Protection . | . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 31 | 2 2 1 . 4 8 3 1 . . 3 1 6 Energy Gun 10 | 2 . 1 . 2 1 . . . . 1 . 3 Energy Cannon 1 | . . . . . . . . . . . 1 . Ballistic Gun 2 | . . . . . 2 . . . . . . . Ballistic Cannon 6 | . 1 . . 1 1 2 . . . . . 1 Launcher 5 | . . . . 1 2 1 . . . . . 1 Special Weapon 1 | . . . . . . . . . . 1 . . Impact Weapon 1 | . 1 . . . . . . . . . . . Slashing Weapon 4 | . . . . . 2 . 1 . . . . 1 Piercing Weapon 1 | . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . 4 2 2 . . . 1 . 1 Parts Lost 37 | . 1 2 . 5 9 . 1 . 2 . 3 14 Power 6 | . 1 . . . 4 . . . . . . 1 Propulsion 17 | . . . . 3 2 . . . 1 . 2 9 Utility 8 | . . 1 . 1 1 . 1 . . . 1 3 Weapon 6 | . . 1 . 1 2 . . . 1 . . 1 Highest Loss Streak 9 | . 1 2 . 4 3 . 1 . 2 . 3 9 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 96 95 100 89 72 92 90 81 91 97 98 70 Engine 8 | . 13 14 22 16 8 7 4 . . 4 6 2 Core 7 | . . . . . 3 7 10 11 20 14 13 9 Treads 7 | . 26 5 . 6 . 6 7 6 6 4 9 6 Leg 1 | . . . . 8 . . . . . . . . Wheel 4 | . . 22 33 8 . . . . . . . . Flight 20 | . . . . 8 34 30 30 29 32 34 29 16 Device 10 | . 12 13 11 10 10 26 29 18 10 6 5 7 Storage 10 | . 14 14 11 8 . . 1 7 13 13 13 8 Processor 2 | . . . . . . . . . 2 6 6 3 Energy Gun 4 | . 15 10 11 7 . . . . . 1 . 4 Impact Weapon 4 | . 9 14 11 11 . . . . . . . . Slashing Weapon 1 | . . . . . 8 7 6 6 5 . . . Piercing Weapon 2 | . . . . . . . . . . 5 6 3 Naked Turns 80 | . . . . . . . . . . . . 80 Heaviest Build 57 | 14 22 22 34 47 20 22 24 28 28 35 35 57 Greatest Support 60 | 40 40 40 48 60 20 24 24 30 30 39 56 56 Greatest Overweight (x) 4 | 4 . . . 2 1 . . . . 1 1 3 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 5 5 8 8 8 8 8 8 Average Capacity 8 | 7 9 10 10 12 5 5 5 8 8 8 8 7 Most Carried 15 | 6 10 10 11 15 5 5 6 8 8 8 8 8 Average Carried 8 | 3 8 9 9 12 4 4 4 7 7 7 7 6 Final Capacity 15 | 8 10 10 15 5 5 5 8 8 8 8 8 5 Final Carried 11 | 6 9 10 11 5 5 5 6 8 7 8 8 5 Class Distribution -------------------- 62% | Mutant 17% | Derelict-Mutant 10% | Derelict-Sprinter 5% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Sprinter | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Mutant | -6/Lower Caves Derelict-Sprinter | -6/Zion Derelict-Mutant | -5/Proximity Caves Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Low Zio Pro Fac Matter Collected 1613 | 194 189 111 . 304 214 . . 41 261 118 126 55 Remotely . | . . . . . . . . . . . . . Salvage Created 1825 | . 167 . . 664 660 . . 62 . . 246 26 Parts 77 | . 5 . . 24 30 . . 5 . . 12 1 Haulers Intercepted 1 | . . . . 1 . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . . 1 4 . Prevented 3 | . . . . . . . . . . . 3 . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Low Zio Pro Fac Combat Hostiles Destroyed 47 | . 5 . . 19 15 . . 1 . . 6 1 Melee 21 | . 1 . . 4 15 . . 1 . . . . Guns 2 | . . . . 1 . . . . . . . 1 Cannons 1 | . 1 . . . . . . . . . . . AOE 10 | . . . . 4 . . . . . . 6 . Classes Destroyed 10 | . 2 . . 3 4 . . 1 . . . . Worker 3 | . 1 . . 1 . . . 1 . . . . Hauler 1 | . . . . 1 . . . . . . . . Recycler 1 | . . . . . 1 . . . . . . . Operator 1 | . . . . . 1 . . . . . . . Watcher 1 | . . . . . 1 . . . . . . . Swarmer 12 | . . . . 4 7 . . . . . . 1 Grunt 21 | . 5 . . 9 3 . . . . . 4 . Sentry 10 | . . . . 6 4 . . . . . . . Hunter 3 | . . . . . 1 . . . . . 2 . Programmer 1 | . . . . . . . . 1 . . . . Best Kill Streak 7 | . 4 . . 7 5 . . 1 . . 6 1 Combat Bots Only 6 | . 3 . . 5 4 . . 1 . . 6 1 Max Kills in Single Turn 4 | . 1 . . 4 1 . . 1 . . 3 1 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . . . 3 . . . . . . 3 . Melee 1 | . 1 . . 1 1 . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Low Zio Pro Fac Hostile Shots Fired 619 | . 43 10 . 162 151 . 12 3 33 . 15 190 Missed 226 | . 11 . . 50 65 . 8 1 12 . 6 73 Damage Taken 6069 | . 307 386 . 1469 1006 . 217 29 396 . 175 2084 Core 2066 | . 29 130 . 368 284 . 133 . 95 . 20 1007 Absorbed by Shields 179 | . 119 60 . . . . . . . . . . Regen/Repaired (Parts) 84 | . 84 . . . . . . . . . . . Core Remaining (%) 59 | 100 . 36 . 8 48 . 81 . . . 86 . Volleys Fired 39 | . 16 5 . 8 1 . . . . . 3 6 Largest 2 | . 2 1 . 1 1 . . . . . 1 1 Hottest 150 | . 100 50 . 50 33 . . . . . . 150 Shots Fired 47 | . 24 5 . 8 1 . . . . . 3 6 Gun 29 | . 17 5 . 3 . . . . . . . 4 Cannon 8 | . 7 . . . . . . . . . . 1 Launcher 7 | . . . . 5 1 . . . . . . 1 Special 3 | . . . . . . . . . . . 3 . Kinetic 8 | . 7 . . . . . . . . . . 1 Thermal 29 | . 17 5 . 3 . . . . . . . 4 Explosive 8 | . . . . 5 . . . . . . 3 . Electromagnetic 2 | . . . . . 1 . . . . . . 1 Robot Hit Streak 10 | . 4 3 . 10 . . . . . . 2 1 Robot Miss Streak 3 | . 3 1 . . 1 . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 111 | . 20 4 . 39 38 . . 3 3 . 2 2 Core Hits 42 | . 4 2 . 12 13 . . 2 . . 7 2 Critical Kills 1 | . 1 . . . . . . . . . . . Critical Parts Destroyed 14 | . 2 . . 12 . . . . . . . . Critical Strikes 18 | . 3 . . 12 1 . . . . . 1 1 Burn 1 | . . . . . . . . . . . . 1 Smash 15 | . 3 . . 12 . . . . . . . . Sever 2 | . . . . . 1 . . . . . 1 . Melee Attacks 102 | . 7 1 . 37 50 . . 3 4 . . . Impact 46 | . 7 1 . 37 1 . . . . . . . Slashing 56 | . . . . . 49 . . 3 4 . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 5 | . 2 . . . 2 . . 1 . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 4898 | . 575 48 . 1571 1455 . . 213 158 . 821 57 Guns 237 | . 100 48 . 37 . . . . . . . 52 Cannons 128 | . 128 . . . . . . . . . . . Explosions 1133 | . . . . 421 . . . . . . 707 5 Melee 3286 | . 347 . . 1113 1455 . . 213 158 . . . Ramming . | . . . . . . . . . . . . . Kinetic 128 | . 128 . . . . . . . . . . . Thermal 237 | . 100 48 . 37 . . . . . . . 52 Explosive 1128 | . . . . 421 . . . . . . 707 . Electromagnetic 5 | . . . . . . . . . . . . 5 Impact 1487 | . 347 . . 1113 27 . . . . . . . Slashing 1913 | . . . . . 1428 . . 213 158 . 114 . Piercing . | . . . . . . . . . . . . . Highest Corruption 6 | . . . . . 1 . . 1 . . . 6 Average Corruption 1 | . . . . . 1 . . 1 . . . 4 Corruption Purged 2 | . . . . . 1 . . 1 . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 7 | . . . . . 4 . . . . . . 3 Message Errors 2 | . . . . . 2 . . . . . . . Matter Fused 2 | . . . . . 1 . . . . . . 1 Parts Rejected 2 | . . . . . 1 . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . . 1 Overload Shots 1 | . . . . . . . . . . . . 1 Overflow Damage 939 | . 203 . . 496 168 . . 10 . . 62 . Projectiles . | . . . . . . . . . . . . . Explosions 102 | . . . . 40 . . . . . . 62 . Melee 837 | . 203 . . 456 168 . . 10 . . . . Knockbacks 6 | . 2 . . 3 1 . . . . . . . Impact 5 | . 2 . . 2 1 . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary 1 | . . . . 1 . . . . . . . . Self-Inflicted Damage 19 | . . . . . 19 . . . . . . . Shots 1 | . . . . . 1 . . . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 268 | . 130 30 . 45 4 . . . 2 143 268 84 Average Temperature 60 | . 53 14 . 15 1 . . . 2 38 125 49 Received Heat Transfer 1309 | . 175 . . 594 189 . . . 147 . 69 135 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 17 | . 3 . . 13 1 . . . . . . . Impact Corruptions 27 | . 7 . . 19 1 . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 2 | . 1 . . . . . . . . . . 1 Heat Transferred 742 | . 296 148 . 111 . . . . . . . 187 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Low Zio Pro Fac Peak Influence 674 | . 125 63 4 290 674 230 181 129 . . . 133 Initial 215 | . . 48 . 1 122 215 161 94 . . . . Average 132 | . 51 28 1 171 399 227 166 114 . . . 21 Maximum Alert Level 2 | . . . . 1 2 1 . . . . . . Low Security (%) 72 | 100 100 100 100 55 17 . 100 100 . . . 100 Level 1 19 | . . . . 44 31 100 . . . . . . Level 2 7 | . . . . . 50 . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 13 | . 2 . . 3 3 1 1 . . . . 3 Investigation 4 | . 1 . . 1 1 1 . . . . . . Extermination 1 | . . . . . . . . . . . . 1 Reinforcement 8 | . 1 . . 2 2 . 1 . . . . 2 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Low Zio Pro Fac Distress Signals 4 | . . . . 2 2 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 113 | . 7 1 . 25 36 1 4 2 8 . 6 23 Peak Tracking Total 14 | . 3 1 . 5 10 1 2 2 6 . 6 14 Tactical Retreats 12 | . . . . 1 5 . 2 . 2 . . 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Low Zio Pro Fac Traps Triggered 3 | . 1 . . . 2 . . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Low Zio Pro Fac Machines Disabled 3 | . . . . 1 1 . . . . . 1 . Max in Single Turn 1 | . . . . 1 1 . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Low Zio Pro Fac Machines Accessed 14 | . 1 . 1 8 3 1 . . . . . . Terminals 10 | . . . 1 7 1 1 . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . Recycling Units 3 | . . . . 1 2 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 34 | . 3 . 3 16 8 4 . . . . . . Successful 20 | . 3 . 3 9 4 1 . . . . . . Failed 14 | . . . . 7 4 3 . . . . . . Catastrophic 3 | . . . . 3 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 6 | . . . . 1 . . . . . . . 5 Terminals 26 | . . . 3 15 4 4 . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 3 | . 3 . . . . . . . . . . . Recycling Units 5 | . . . . 1 4 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 13 | . . . 3 8 1 1 . . . . . . Record 1 | . . . 1 . . . . . . . . . Open Door 3 | . . . . 3 . . . . . . . . Open DSF 1 | . . . . . . 1 . . . . . . Branch Access Points 1 | . . . . 1 . . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . Alert Level 2 | . . . 1 1 . . . . . . . . Unreport Threat 2 | . . . . 1 1 . . . . . . . Locate Traps 1 | . . . . 1 . . . . . . . . Registered Prototypes 1 | . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 3 | . 3 . . . . . . . . . . . Scan Component 2 | . 2 . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . 1 3 . . . . . . . Report Inventory 3 | . . . . 1 2 . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 7 | . 1 . . 4 1 1 . . . . . . Full Trace Events 4 | . 1 . . 2 . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 9 | . . . . . 9 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . 2 Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Low Zio Pro Fac Total Allies 6 | . . . . . . . . . . 4 . 2 Largest Group 5 | . . . . . . . . . . 4 4 5 Highest-Rated Group 186 | . . . . . . . . . . 155 155 186 Highest-Rated Ally 40 | . . . . . . . . . . 40 40 40 Zionite Dispatches 2 | . . . . . . . . . . . . 2 Kinetic Resupply 1 | . . . . . . . . . . . . 1 Explosive Resupply 1 | . . . . . . . . . . . . 1 Total Orders . | . . . . . . . . . . . . . Ally Attacks 6 | . . . . . . . . . . . . 6 Total Damage 130 | . . . . . . . . . . . . 130 Kills 4 | . . . . . . . . . . . . 4 Allies Corrupted 3 | . . . . . . . . . . . . 3 Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Low Zio Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 2 . . . . . . 1 1 2 . Drone Launches 4 | . . . . . 2 . . . . . . 2 Drone Recoveries 1 | . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Low Zio Pro Fac Turns Passed 4819 | 89 395 629 86 715 470 127 76 59 326 951 474 422 Spaces Moved 5455 | 45 182 531 79 649 705 224 112 71 620 1359 505 373 Core 182 | 15 . . . . . . . . . . . 167 Treads 686 | 30 182 70 . 50 . . . . . . 213 141 Legs 69 | . . . . 69 . . . . . . . . Wheels 669 | . . 461 79 129 . . . . . . . . Hover 14 | . . . . . . . . . . . . 14 Flight 3835 | . . . . 401 705 224 112 71 620 1359 292 51 Fastest Speed 26 | 50 160 100 100 34 31 41 51 48 48 26 26 50 Average Speed 67 | 160 160 107 100 74 33 50 51 49 49 47 85 99 Slowest Speed 320 | 250 160 160 100 320 107 51 51 51 71 111 160 240 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 10 | . . . . 2 7 . . . 1 . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 45 | 4 39 86 19 56 52 4 93 2 74 87 66 11 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 5 | . . . . . . . . . . 4 1 . Known Exits Taken 2 | . . . 1 . . 1 . . . . . . Unknown Exits Taken 9 | 1 1 1 . 1 1 . . 1 1 1 1 . Scrap Searched 6 | . . . . . . . . . 2 3 1 . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 49 | . . . . 33 . . . . . . 15 1 Melee . | . . . . . . . . . . . . . Projectile 1 | . . . . . . . . . . . . 1 AOE 48 | . . . . 33 . . . . . . 15 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Low Zio Pro Fac Total 6323 | 62 247 578 87 798 847 235 135 87 629 1658 543 417 Wait 448 | . 27 31 . 47 33 . . . . 281 29 . Move 5424 | 44 181 530 78 644 691 223 111 70 617 1358 504 373 Hop 9 | . . . . 2 6 . . . 1 . . . Pick Up 80 | 12 6 4 4 17 12 2 9 2 2 4 3 3 Fast Attach 35 | . 2 . . 2 11 4 . 3 1 2 1 9 Attach 47 | 6 2 2 2 6 12 2 2 2 1 . 3 7 Detach 13 | . . . . 2 6 1 . 2 . . . 2 Swap 53 | . 3 4 1 14 10 1 3 3 . 7 . 7 Drop 73 | . 3 1 2 19 15 2 10 2 3 6 . 10 Fire 39 | . 16 5 . 8 1 . . . . . 3 6 Melee 102 | . 7 1 . 37 50 . . 3 4 . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials -7/Factory -7/DSF -6/Factory -6/Lower Caves (discovered 2 exits: [*Low] / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 1 exit: Upp) History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 16) 90 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 415 | -10/Materials | Discovered new exit (range 16) 460 | -10/Materials | Repaired Lgt. Treads 485 | -10/Materials | Entered Mines 486 | -10/Mines | Assembled infested the area 545 | -10/Mines | Met a Derelict bent on vengeance 598 | -10/Mines | Core integrity fell below 50% 669 | -10/Mines | Learned location of 1 exit from Materials 740 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 743 | -10/Mines | Found Prototype Device 877 | -10/Mines | Learned Materials emergency access door positions 1031 | -10/Mines | Discovered new exit (range 10) 1050 | -10/Mines | Discovered new exit (range 8) 1114 | -10/Mines | Entered Materials 1114 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1115 | -9/Materials | Identified exit to Storage 1200 | -9/Materials | Entered Storage 1334 | -9/Storage | Identified exit to Recycling 1710 | -9/Storage | Core integrity fell below 50% 1733 | -9/Storage | Identified Exp. Sensor Array 1759 | -9/Storage | Lost 4 parts (2n1u1w) 1789 | -9/Storage | Core integrity fell below 20% 1912 | -9/Storage | Discovered new exit (range 8) 1915 | -9/Storage | Entered Materials 1915 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1983 | -8/Materials | Discovered new exit (range 16) 2152 | -8/Materials | Lost 3 parts (1p1n1u) 2304 | -8/Materials | Core integrity fell below 50% 2336 | -8/Materials | Lost 3 parts (2p1n) 2385 | -8/Materials | Entered Factory 2385 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2512 | -7/Factory | Identified exit to DSF 2512 | -7/Factory | Entered DSF 2533 | -7/DSF | Additional patrols routed to DSF 2569 | -7/DSF | Discovered new exit (range 13) 2588 | -7/DSF | Entered Factory 2588 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2640 | -6/Factory | Discovered new exit (range 7) 2647 | -6/Factory | Entered Lower Caves 2731 | -6/Lower Caves | Learned location of 1 exit from Factory 2963 | -6/Lower Caves | Discovered new exit (range 14) 2969 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 2973 | -6/Lower Caves | Entered Zion 3018 | -6/Zion | Found Prototype Device 3064 | -6/Zion | Found CR-A16's Pointy Stick 3367 | -6/Zion | Imprinted 3369 | -6/Zion | Declared Zion's savior 3476 | -6/Zion | Learned location of Armory (-3) 3486 | -6/Zion | Build established: Derelict-Mutant 3496 | -6/Zion | Found Prototype Special Weapon 3497 | -6/Zion | Identified RU-N14's Throwing Claymores 3761 | -6/Zion | Discovered new exit (range 9) 3826 | -6/Zion | Build established: Derelict-Sprinter 3924 | -6/Zion | Entered Proximity Caves 3924 | -5/Proximity Caves | Accompanied by 4 allies 3925 | -5/Proximity Caves | Learned Factory stockpile data 4072 | -5/Proximity Caves | Lost 3 parts (2n1u) 4232 | -5/Proximity Caves | Discovered new exit (range 14) 4398 | -5/Proximity Caves | Entered Factory 4398 | -5/Factory | Accompanied by 4 allies 4398 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4399 | -5/Factory | Identified exit to Upper Caves 4406 | -5/Factory | Build established: Derelict-Mutant 4428 | -5/Factory | Identified Phasing AFG 4522 | -5/Factory | Zion Kinetic Resupply teleported in 4669 | -5/Factory | Lost 3 parts (2n1w) 4715 | -5/Factory | Released all parts (8) 4721 | -5/Factory | Lost 3 allies 4756 | -5/Factory | Lost 9 parts (1p7n1u) 4777 | -5/Factory | Core integrity fell below 50% 4801 | -5/Factory | Core integrity fell below 20% 4811 | -5/Factory | Zion Explosive Resupply teleported in 4820 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04800_ System corrupted: Mass Driver rejected. 04806_ ALERT: Cargo convoy en route, clear transfer corridor. 04806_ Detecting system override signal. 04810_ Connecting with Terminal... >>\\ZION-ROSTER [ Establishing connection... ] [ Retrieving roster... ] [ Squads on standby: ] [ 1 : Kinetic Resupply ] [ 2 : Explosive Resupply ] >>\\ZION-DISPATCH-2 [ Target locked, reinforcements inbound... ] 04813_ Acquired Drone Bay. 04813_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F019. 04818_ Drone released from Drone Bay. 04820_ Drone retrieved by Drone Bay. 04820_ 2W-430(A) destroyed. 04820_ Drone Bay destroyed. 04820_ >> Lost connection to Drone. Map ----- +----------------------------------------------------+ | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ###########?????????????###????? | | # #????????????? ????? | | # #????????????? ????? | | # n@s #?????????????! ????? | | # ] ss ss#????????????? ????? | | # %ss """ #????????????? ????? | | # p""" #?############# #????? | | # """g#?# # #????? | | # g + / ]!! # #????? | | #####+####### ! ]!! + #????? | | ???# ###### # #????? | | ???# " # #????? | | ???# ###### ] # #????? | | ???## ##????# # #????? | | ????# #?????######"#/#### #????? | | ????# ?????? ######%#??# #??### | | ????# ????? ==#??# #?? | | ????# ???? #### ## "" | | ????# ???? # "F | | ????# ???? + """ | | ?????+#?????? 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""T"" """ | | ???????????????""" ### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 44 Energy Capacity 680 Matter Stores 426 Matter Capacity 450 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 6 Evasion (%) 67 Melee Accuracy 8 Recoil Reduction 3 Kinecelleration 40 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BackupLobotomyCharge Manual? 0 Play Time 01:42:19 Cumulative 41.7 hours Start 2024.06.13 @ 02:49:37 End 2024.06.13 @ 04:36:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 65 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 36 Achievement% 25 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ab79079f-87fb-44ff-9160-b063900dea76