Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.30 @ 07:29:26 Player: Not_Jesus8 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (78) 390 Value Destroyed (1967) 1967 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 6877 Bonus ------- Met Data Miner 300 Cogmind --------- Core Integrity 850/850 Matter 237/300 Energy 156/240 System Corruption 0% Temperature Cool (0) Movement Treading (167) Location -6/Factory Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (4) --- Improved Treads Armored Treads Armored Treads Armored Treads > --- UTILITY (5) ------ Large Storage Unit Advanced Targeting Computer Matter Filter Matter Filter Improved Medium Armor Plating > --- WEAPON (5) ------- Heavy Machine Gun Flak Cannon Flak Cannon Gauss Cannon Heavy Flak Cannon > --- INVENTORY (15) --- Light Treads High-capacity Matter Pod (0) Seismic Detector Transport Network Coupler Matter Filter Matter Filter Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Flak Cannon Flak Cannon Chainsword Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Improved Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Matter Filter Matter Filter Improved Medium Armor Plating > --- WEAPON ----------- Heavy Machine Gun Flak Cannon Flak Cannon Gauss Cannon Heavy Flak Cannon > --- INVENTORY -------- Light Treads High-capacity Matter Pod Seismic Detector Transport Network Coupler Matter Filter Matter Filter Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Flak Cannon Flak Cannon Chainsword [Rating: 53] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Armored Treads Treads Armored Treads Wheel Wheel Utility Large Storage Unit Device Matter Filter Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Flak Cannon Ballistic Gun Autogun Ballistic Cannon Flak Cannon Launcher Rocket Launcher Impact Weapon Heavy Mace Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Slots Evolved 8 | . . . 2 2 2 . . . . 2 Power . | . . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . . Utility 3 | . . . . 1 1 . . . . 1 Weapon 3 | . . . . 1 1 . . . . 1 Parts Attached 59 | 8 6 . 17 15 2 5 2 . 1 3 Power 5 | 1 . . 2 2 . . . . . . Engine 4 | 1 . . 2 1 . . . . . . Core 1 | . . . . 1 . . . . . . Reactor . | . . . . . . . . . . . Propulsion 20 | 3 3 . 7 6 . . 1 . . . Treads 15 | 2 1 . 5 6 . . 1 . . . Leg . | . . . . . . . . . . . Wheel 5 | 1 2 . 2 . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 14 | 2 1 . 3 2 1 3 1 . . 1 Device 6 | 1 . . 1 1 1 . 1 . . 1 Storage 2 | 1 . . 1 . . . . . . . Processor 2 | . . . . . . 2 . . . . Hackware . | . . . . . . . . . . . Protection 4 | . 1 . 1 1 . 1 . . . . Artifact . | . . . . . . . . . . . Weapon 20 | 2 2 . 5 5 1 2 . . 1 2 Energy Gun . | . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 7 | 2 . . 3 1 . . . . 1 . Ballistic Cannon 10 | . 2 . . 3 1 2 . . . 2 Launcher 1 | . . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 2 | . . . 1 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 7 | . 2 . 3 . . . 2 . . . Power 1 | . . . 1 . . . . . . . Propulsion 2 | . 1 . 1 . . . . . . . Utility 1 | . 1 . . . . . . . . . Weapon 3 | . . . 1 . . . 2 . . . Highest Loss Streak 3 | . 1 . 3 . . . 1 . . . To Critical Strikes . | . . . . . . . . . . . Average Backups 11 | . 4 7 9 14 12 14 14 15 15 13 Power . | . . . . . . . . . . . Propulsion . | . 1 3 1 . . . . 1 1 1 Utility 8 | . 2 3 4 10 10 10 10 10 10 9 Weapon 3 | . . 1 3 3 2 4 4 4 4 3 Tool/Special . | . . . . . . . . . . . Unused Backups 17 | . 1 . . 9 . . . . . 7 Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 11 | . 1 . . 4 . . . . . 6 Weapon 6 | . . . . 5 . . . . . 1 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 95 | . 94 100 97 99 99 100 92 84 88 95 Engine 5 | . 14 14 10 7 . . . . . . Core 3 | . . . . 1 7 7 7 7 7 6 Treads 27 | . 18 14 21 35 30 30 30 30 30 26 Wheel 4 | . 8 14 19 . . . . . . . Device 7 | . 1 . 6 8 14 14 7 7 7 13 Storage 9 | . 14 14 11 9 7 7 7 7 7 6 Processor 2 | . . . . . . . 7 7 7 6 Protection 7 | . 8 14 4 9 7 7 7 7 7 6 Ballistic Gun 9 | . 20 . 19 16 . . . . 3 6 Ballistic Cannon 14 | . 6 28 1 9 30 30 22 15 15 21 Peak Build Rating 53 | 7 7 7 17 34 41 41 41 36 41 53 Average Rating 26 | 5 6 7 13 24 38 39 38 36 38 50 On Entrance 23 | . 7 7 7 15 34 38 40 36 36 41 Naked Turns . | . . . . . . . . . . . Heaviest Build 72 | 11 17 17 36 56 65 63 61 49 54 72 Greatest Support 83 | 40 40 10 40 80 80 80 83 83 83 83 Greatest Overweight (x) 3 | 2 1 1 2 3 . . . . . . Average Overweight (x) . | . . 1 . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 8 8 14 15 15 15 15 15 15 15 Most Carried 15 | 2 7 8 14 15 14 15 15 15 15 14 Average Carried 11 | . 4 7 9 14 12 14 14 15 15 13 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 Final Carried 15 | 2 7 8 13 14 14 15 15 15 15 13 Class Distribution -------------------- 39% | Mutant 18% | Scavenger-Tank 18% | Gunner 14% | Tank 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Tank | -7/Lower Caves Gunner | -7/Lower Caves Mutant | -7/Data Miner Gunner | -6/Proximity Caves Gunner | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Matter Collected 2670 | 176 330 204 628 576 193 73 325 . 165 . Remotely . | . . . . . . . . . . . Salvage Created 2207 | 39 480 102 754 403 146 . 209 . 74 . Parts 148 | 7 28 6 62 31 2 . 5 . 7 . Haulers Intercepted 7 | . 2 . 2 3 . . . . . . Recyclers Shooed 5 | 1 1 . 3 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . 5 . 7 . Prevented 4 | . . . . . . . 4 . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 56 | . 8 4 14 13 4 . 8 . 5 . Guns 24 | . 6 . 14 4 . . . . . . Cannons 32 | . 2 4 . 9 4 . 8 . 5 . Classes Destroyed 17 | 2 4 1 3 4 . . 2 . 1 . Worker 3 | 1 . . . 1 1 . . . . . Builder 1 | . 1 . . . . . . . . . Tunneler 3 | 2 . . 1 . . . . . . . Hauler 7 | . 2 . 2 3 . . . . . . Recycler 4 | . . . 3 . 1 . . . . . Minesweeper 1 | . . . . . . . 1 . . . Mechanic 1 | . 1 . . . . . . . . . Operator 1 | . . . 1 . . . . . . . Drone 1 | . . . . . . . . . 1 . Watcher 1 | . . . . 1 . . . . . . Swarmer 22 | . . 2 7 7 . . 2 . 4 . Grunt 21 | . 8 2 2 2 3 . 4 . . . Duelist 1 | . . . . . . . 1 . . . Sentry 7 | . . . 5 . 1 . 1 . . . Specialist 2 | . . . . 2 . . . . . . Hunter 1 | . . . . 1 . . . . . . Heavy 1 | . . . . 1 . . . . . . Best Kill Streak 6 | 2 3 2 6 3 4 . 5 . 4 . Combat Bots Only 6 | . 3 2 6 3 4 . 5 . 4 . Max Kills in Single Turn 2 | 1 1 2 1 2 2 . 2 . 2 . Gunslinging 1 | . . . . 1 . . . . . . Exploded . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Hostile Shots Fired 285 | . 39 10 74 65 21 . 69 . 7 . Missed 90 | . 8 4 21 25 11 . 17 . 4 . Hits 195 | . 31 6 53 40 10 . 52 . 3 . Melee 1 | . . . . . . . 1 . . . Projectile 194 | . 31 6 53 40 10 . 51 . 3 . Critical Strikes 4 | . . . 1 1 . . 2 . . . Damage Taken 2700 | . 415 54 653 666 114 . 752 . 46 . Core 293 | . 103 11 80 57 . . 42 . . . Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 50 | . 50 . . . . . . . . . Core Remaining (%) 83 | 100 . 54 80 89 . . . . 94 . Volleys Fired 191 | 10 44 6 58 35 10 . 19 . 9 . Largest 4 | 2 2 2 2 3 4 . 4 . 3 . Hottest 148 | 40 60 60 53 111 148 . 148 . 104 . Shots Fired 454 | 20 88 12 112 105 40 . 55 . 22 . Gun 252 | 20 78 . 105 45 . . . . 4 . Cannon 199 | . 10 12 4 60 40 . 55 . 18 . Launcher 3 | . . . 3 . . . . . . . Special . | . . . . . . . . . . . Kinetic 451 | 20 88 12 109 105 40 . 55 . 22 . Thermal . | . . . . . . . . . . . Explosive 3 | . . . 3 . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 21 | 10 21 9 14 9 4 . 9 . 3 . Robot Miss Streak 32 | 1 3 1 4 13 7 . 9 . 32 . Penetration Max . | . . . . . . . . . . . Secondary Targets 3 | . . . 2 1 . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . Shots Hit Robots 321 | 16 62 8 78 69 32 . 43 . 13 . Core Hits 211 | 5 28 5 31 54 30 . 43 . 15 . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . Critical Strikes 2 | . 1 . 1 . . . . . . . Destroy 1 | . 1 . . . . . . . . . Blast 1 | . . . 1 . . . . . . . Melee Attacks 6 | . . . 1 5 . . . . . . Impact 6 | . . . 1 5 . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 4809 | 142 576 156 1213 1251 490 . 785 . 196 . Guns 2158 | 139 455 . 1177 337 . . . . 50 . Cannons 2618 | . 121 156 33 887 490 . 785 . 146 . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Ramming 33 | 3 . . 3 27 . . . . . . Kinetic 4776 | 139 576 156 1210 1224 490 . 785 . 196 . Thermal . | . . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 1 | . 1 1 . . . . . . . . Average Corruption 1 | . 1 1 . . . . . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 2 | . 1 1 . . . . . . . . Message Errors 2 | . 1 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 6 | . . . . . . . 6 . . . Projectiles 6 | . . . . . . . 6 . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks 72 | . . 4 . 18 11 . 33 . 6 . Impact . | . . . . . . . . . . . Kinetic 64 | . . 3 . 18 8 . 30 . 5 . Secondary 8 | . . 1 . . 3 . 3 . 1 . Self-Inflicted Damage 45 | . . . 45 . . . . . . . Shots 1 | . . . 1 . . . . . . . Rammed 4 | . . . 1 3 . . . . . . Targets Rammed 6 | 1 . . 1 4 . . . . . . Kicked . | . . . . . . . . . . . Crushed 2 | 1 . . . 1 . . . . . . Highest Temperature 701 | . 27 27 22 305 701 . 459 . 108 . Average Temperature 120 | . 10 11 6 79 295 . 265 . 48 . Received Heat Transfer 933 | . 237 6 162 108 45 . 375 . . . Effects 18 | . . . . . 14 . 4 . . . Shutdowns 3 | . . . . . 2 . 1 . . . Energy Bleed 4 | . . . . . 4 . . . . . Interference 3 | . . . . . . . 3 . . . Matter Decay 1 | . . . . . 1 . . . . . Short Circuit 1 | . . . . . 1 . . . . . Damage (minor) 3 | . . . . . 3 . . . . . Damage (major) 3 | . . . . . 3 . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Maximum Alert Level 3 | . . . 1 . . . . . . 3 Low Security (%) 93 | 100 100 100 82 100 100 . . . . . Level 1 4 | . . . 17 . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 1 | . . . . . . . . . . 100 Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 900 | 5 110 105 245 172 94 . . . . 900 Initial 900 | . 3 9 40 79 72 . . . . 900 Average 76 | 1 31 36 120 54 40 . . . . 890 Influence Increases 2673 | 15 276 145 513 415 124 . 190 . 95 900 Destroy 0b10 Robot/C 1100 | . 160 80 280 260 80 . 160 . 80 . Destroy 0b10 Robot/NC 115 | 15 20 . 35 25 10 . 5 . 5 . Destroy Leader 246 | . 34 20 84 68 20 . 10 . 10 . Successful Hack 89 | . 17 . 31 27 14 . . . . . Disable Machine 15 | . 15 . . . . . . . . . Destroy Structure 28 | . . . 23 5 . . . . . . Advance Influence 900 | . . . . . . . . . . 900 Lose Combat Pursuer 180 | . 30 45 60 30 . . 15 . . . Influence Decreases 1793 | 10 255 66 429 444 230 54 180 10 95 20 Entered New Map 313 | . 2 17 65 110 88 21 . 10 . . Time Decay 1379 | 10 243 49 334 293 142 33 160 . 95 20 Lost Part 60 | . 10 . 30 . . . 20 . . . Purge Threat 41 | . . . . 41 . . . . . . Squads Dispatched 8 | . 2 . 2 3 1 . . . . . Investigation 2 | . 1 . 1 . . . . . . . Extermination 1 | . . . . . 1 . . . . . Reinforcement 5 | . 1 . 1 3 . . . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Distress Signals 6 | . 2 . 1 3 . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 94 | . 18 7 21 24 6 . 9 . 9 . Peak Tracking Total 7 | . 5 3 5 7 4 . 5 . 4 . Tactical Retreats 8 | . 1 2 3 1 . . 1 . . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Traps Triggered 4 | . 3 . 1 . . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Machines Disabled 1 | . 1 . . . . . . . . . Max in Single Turn 1 | . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Machines Accessed 26 | . 7 . 5 7 1 2 . 4 . . Terminals 19 | . 6 . 5 7 1 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 101 | . 25 . 18 18 2 6 . 32 . . Successful 76 | . 12 . 11 14 1 6 . 32 . . Failed 25 | . 13 . 7 4 1 . . . . . Catastrophic 4 | . 2 . 1 . 1 . . . . . Database Lockouts . | . . . . . . . . . . . Manual 58 | . 22 . 17 17 2 . . . . . Terminals 60 | . 22 . 18 18 2 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations 3 | . 3 . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 56 | . 4 . 7 7 . 6 . 32 . . Record 16 | . . . . . . 5 . 11 . . Part Schematic 13 | . . . . . . . . 13 . . Robot Schematic 5 | . . . . . . . . 5 . . Prototype ID Bank 3 | . . . . . . . . 3 . . Open Door 1 | . . . . . . 1 . . . . Level Access Points 1 | . 1 . . . . . . . . . Terminal Index 3 | . 1 . 1 1 . . . . . . Alert Level 1 | . . . 1 . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . Patrol Status 2 | . . . 2 . . . . . . . Transport Status 2 | . . . . 2 . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . Registered Components 2 | . . . 1 1 . . . . . . Zone Layout 5 | . 2 . 2 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . Repair 1 | . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 18 | . 6 . 4 7 1 . . . . . Terminals 18 | . 6 . 4 7 1 . . . . . Botnet 18 | . 6 . 4 7 1 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 17 | . 6 . 5 5 1 . . . . . Full Trace Events 2 | . 2 . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . 13 . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . Time 26 | . 26 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Total Allies 3 | . . . . . . 3 . . . . Largest Group 3 | . . . . . . 3 . . . . Highest-Rated Group 93 | . . . . . . 93 . . . . Highest-Rated Ally 31 | . . . . . . 31 . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Active Infowar (turns) 2177 | 14 70 . 409 907 271 506 . . . . Seismic 2177 | 14 70 . 409 907 271 506 . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . 2 . . 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Turns Passed 5358 | 105 706 158 745 956 318 516 590 139 1069 56 Spaces Moved 3054 | 47 453 145 450 462 148 304 307 84 623 31 Core 6 | 6 . . . . . . . . . . Treads 2160 | 31 127 . 54 451 148 304 307 84 623 31 Legs . | . . . . . . . . . . . Wheels 888 | 10 326 145 396 11 . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 80 95 80 135 167 167 167 167 167 167 Average Speed 145 | 136 112 95 106 162 167 167 167 167 167 167 Slowest Speed 167 | 160 160 95 160 167 167 167 167 167 167 167 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 39 | 5 66 49 36 35 4 46 48 70 77 1 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 3 | . . 1 . . . 1 . 1 . . Known Exits Taken 2 | . . 1 . . . 1 . . . . Unknown Exits Taken 8 | 1 1 . 1 1 1 . 1 1 1 . Scrap Searched 6 | . . 1 . . . 2 2 . 1 . Spaces Dug 33 | . . . 28 5 . . . . . . Terrain Destroyed 33 | . . . 28 5 . . . . . . Melee 5 | . . . . 5 . . . . . . Projectile . | . . . . . . . . . . . AOE 28 | . . . 28 . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Total 3604 | 68 574 153 620 594 194 310 341 83 633 34 Wait 195 | . 54 2 65 29 30 . 14 . 1 . Move 3045 | 47 452 144 449 461 147 303 306 83 622 31 Hop . | . . . . . . . . . . . Pick Up 47 | 2 9 1 12 19 3 1 . . . . Fast Attach 23 | 8 5 . 5 3 . . . . 1 1 Attach 14 | . 2 . 4 4 2 . . . . 2 Detach 1 | . . . 1 . . . . . . . Swap 31 | . 3 . 11 9 1 5 2 . . . Drop 46 | 1 5 . 13 25 1 1 . . . . Fire 191 | 10 44 6 58 35 10 . 19 . 9 . Melee 6 | . . . 1 5 . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 5 | . . . 1 4 . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: [Fac] / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 106 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 517 | -10/Materials | Discovered new exit (range 13) 631 | -10/Materials | Repaired Lgt. Cannon 663 | -10/Materials | Discovered new exit (range 3) 782 | -10/Materials | Discovered new exit (range 15) 790 | -10/Materials | Discovered new exit (range 15) 806 | -10/Materials | Identified exit to Materials 812 | -10/Materials | Entered Mines 821 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 960 | -10/Mines | Discovered exit to Materials (range 12) 970 | -10/Mines | Entered Materials 970 | -9/Materials | Evolved 2 slots: Propulsion x2 1061 | -9/Materials | Discovered new exit (range 10) 1337 | -9/Materials | Build established: Scavenger-Mutant 1591 | -9/Materials | Discovered new exit (range 7) 1594 | -9/Materials | Lost 3 parts (1p1n1w) 1715 | -9/Materials | Entered another Materials area 1715 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2032 | -8/Materials | Build established: Scavenger-Tank 2656 | -8/Materials | Discovered new exit (range 10) 2671 | -8/Materials | Entered Factory 2671 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2858 | -7/Factory | Discovered new exit (range 16) 2989 | -7/Factory | Entered Lower Caves 3169 | -7/Lower Caves | Entered an active Warlord outpost 3183 | -7/Lower Caves | A Commander dispatched an escort 3200 | -7/Lower Caves | Learned Armory emergency access door positions 3200 | -7/Lower Caves | Learned Armory stockpile data 3200 | -7/Lower Caves | Learned Armory garrison access intel 3308 | -7/Lower Caves | Learned Factory terminal intel 3338 | -7/Lower Caves | Build established: Tank 3458 | -7/Lower Caves | Learned Factory security intel 3481 | -7/Lower Caves | Discovered new exit (range 8) 3504 | -7/Lower Caves | Identified exit to Lower Caves 3505 | -7/Lower Caves | Entered another Lower Caves area 3505 | -7/Lower Caves | Accompanied by 3 allies 3506 | -7/Lower Caves | Commander's escort returned to base 3506 | -7/Lower Caves | Commander's escort returned to base 3506 | -7/Lower Caves | Commander's escort returned to base 3506 | -7/Lower Caves | Encountered a Warlord checkpoint 3507 | -7/Lower Caves | Discovered new exit (range 8) 3792 | -7/Lower Caves | Build established: Gunner 3843 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4036 | -7/Lower Caves | Discovered new exit (range 7) 4095 | -7/Lower Caves | Entered Data Miner 4095 | -7/Data Miner | Discovered new exit (range 6) 4131 | -7/Data Miner | Met Data Miner 4147 | -7/Data Miner | Build established: Mutant 4167 | -7/Data Miner | Learned location of Section 7 (-2) 4167 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4194 | -7/Data Miner | Received God Mode back door access code from Data Miner 4234 | -7/Data Miner | Entered Proximity Caves 4359 | -6/Proximity Caves | Spotter reported a threat 4432 | -6/Proximity Caves | Spotter reported a threat 4579 | -6/Proximity Caves | Spotter reported a threat 4621 | -6/Proximity Caves | Learned 4 Factory zone layouts 4667 | -6/Proximity Caves | Spotter reported a threat 5015 | -6/Proximity Caves | Spotter reported a threat 5024 | -6/Proximity Caves | Build established: Gunner 5074 | -6/Proximity Caves | Spotter reported a threat 5127 | -6/Proximity Caves | Spotter reported a threat 5220 | -6/Proximity Caves | Discovered new exit (range 8) 5280 | -6/Proximity Caves | Spotter reported a threat 5303 | -6/Proximity Caves | Entered Factory 5303 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5306 | -6/Factory | Loaded intel: 26 terminal locations 5359 | -6/Factory | Self-destructed Last Messages --------------- 05218_ Acquired 28 matter. 05220_ EXIT=FOUND 05223_ Acquired 1 matter. 05232_ Acquired 2 matter. 05252_ Acquired 5 matter. 05257_ Acquired 1 matter. 05263_ Acquired 5 matter. 05278_ N-01 Spotter is scanning... 05280_ N-01 Spotter sends a signal. 05280_ ALERT: Unidentified potential threat approaching Complex 0b10. 05292_ Acquired 4 matter. [Achievement: I'm Back, Baby!] PARAMETERS=UTILITY+1,WEAPON+1 LOCATION=UNKNOWN GOAL=ESCAPE Loading 4 Factory zones... Loading Factory security intel (x13)... Loading Factory terminal intel (x26)... 05327_ Acquired Hvy. Flak Cannon. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????#######????????????????? | | ??????????????????????????# #????????????????? | | ??????????????????????????# #????????????????? | | ??????????????????????????# #????????????????? | | ??????????????????????????# ##############???? | | ??????????????????????????# # #???? | | ??????????????????????????# # #???? | | ??????????????????????????# # #???? | | ??????????????????????###?# # #???? | | ???????????????????####T ## # #???? | | ???????????????????# # #???? | | ???????????????????# @ + #???? | | ???????????????????# # #???? | | ???????????????????# # #???? | | ???????????????? # #???? | | ???????????????#######+########## #???? | | ????????????????????????????????# ] #???? | | ????????????????????????????????##############???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 44 Targeting Accuracy 8 Recoil Reduction 4 Matter Filtering 45 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Adv. Recoil Stabilizer | -7/Data Miner | Free Hvy. Shock Bomb Launcher | -7/Data Miner | Free Imp. Actuator Array | -7/Data Miner | Free Imp. Focal Shield | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Adv. Trap Scanner | -7/Data Miner | Free Imp. Point Defense System | -7/Data Miner | Free Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Lgt. Cannon | 58% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- I'm Back, Baby! The Oracle Challenges ------------ None Game ------ Seed EfficiencyCommMiniperforator Manual? 0 Play Time 00:57:32 Cumulative 9.6 hours Start 2025.06.30 @ 02:07:53 End 2025.06.30 @ 07:29:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 17 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4851dcd3-8db4-4f88-9687-83406d23a92a