Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.11 @ 15:56:00 Player: GTea Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (28) 140 Value Destroyed (571) 571 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1111 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 269/300 Energy 250/250 System Corruption 3% Temperature Cool (6) Movement Treading (160) Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Large Storage Unit Signal Interpreter > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (15) --- Ion Engine Ion Engine Light Treads Flight Unit Flight Unit Flight Unit Flight Unit Improved Heat Sink High-capacity Storage Unit Visual Processing Unit Signal Interpreter Utility Shielding Hacking Suite Small Laser Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit > --- WEAPON ----------- Light Assault Rifle Light Cannon > --- INVENTORY -------- Ion Engine Light Treads Light Treads Light Treads Flight Unit High-capacity Storage Unit Signal Interpreter EM Pulse Gun Small Laser Assault Rifle [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Signal Interpreter Protection Weapon Shielding Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 22 | 5 10 7 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 5 | 2 2 1 Treads 5 | 2 2 1 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 1 5 . Device 1 | . 1 . Storage 3 | 1 2 . Processor 1 | . 1 . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 8 | 1 2 5 Energy Gun 2 | . . 2 Energy Cannon . | . . . Ballistic Gun 4 | 1 1 2 Ballistic Cannon 1 | . 1 . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . 1 4 Power . | . . . Propulsion . | . . . Utility 1 | . 1 . Weapon 4 | . . 4 Highest Loss Streak 3 | . 1 3 To Critical Strikes . | . . . Average Backups 10 | 1 9 14 Power 1 | . 1 1 Propulsion 3 | . 2 4 Utility 3 | . 2 6 Weapon 2 | 1 2 1 Tool/Special . | . . . Unused Backups 10 | . . 10 Power 1 | . . 1 Propulsion 4 | . . 4 Utility 4 | . . 4 Weapon 1 | . . 1 Tool/Special . | . . . Average Slot Usage (%) 97 | . 97 98 Engine 14 | . 14 14 Treads 27 | . 27 28 Storage 14 | . 14 14 Processor 9 | . 7 14 Protection 2 | . 4 . Energy Gun 1 | . . 6 Ballistic Gun 17 | . 17 18 Ballistic Cannon 7 | . 9 1 Peak Build Rating 10 | 5 10 9 Average Rating 7 | 3 7 8 On Entrance 4 | . 5 8 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 49 | 12 49 29 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 1 | 1 1 . Average Overweight (x) . | . . . Largest Inventory Capacity 20 | 8 20 15 Average Capacity 13 | 6 13 15 Most Carried 15 | 3 15 15 Average Carried 10 | 1 9 14 Final Capacity 15 | 8 15 15 Final Carried 15 | 3 14 15 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 879 | 189 509 181 Remotely . | . . . Salvage Created 690 | . 484 206 Parts 48 | . 28 20 Haulers Intercepted 1 | . 1 . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 19 | . 9 10 Guns 11 | . 6 5 Cannons 4 | . 3 1 AOE 4 | . . 4 Classes Destroyed 8 | . 7 1 Worker 2 | . 2 . Builder 1 | . . 1 Hauler 1 | . 1 . Recycler 1 | . 1 . Operator 1 | . 1 . Watcher 3 | . 3 . Swarmer 9 | . 3 6 Grunt 10 | . 6 4 Best Kill Streak 3 | . 2 3 Combat Bots Only 3 | . 2 3 Max Kills in Single Turn 2 | . 1 2 Gunslinging . | . . . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 104 | . 64 40 Missed 18 | . 10 8 Hits 86 | . 54 32 Projectile 86 | . 54 32 Critical Strikes 1 | . . 1 Damage Taken 1163 | . 654 509 Core 255 | . 187 68 Absorbed by Shields . | . . . Redirected to Shielding 50 | . 50 . Core Remaining (%) 100 | 100 . . Volleys Fired 108 | . 73 35 Largest 2 | . 2 2 Hottest 80 | . 50 80 Shots Fired 194 | . 136 58 Gun 143 | . 102 41 Cannon 49 | . 34 15 Launcher 2 | . . 2 Special . | . . . Kinetic 179 | . 136 43 Thermal 10 | . . 10 Explosive 2 | . . 2 Electromagnetic 3 | . . 3 Robot Hit Streak 9 | . 9 5 Robot Miss Streak 7 | . 7 4 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 119 | . 85 34 Core Hits 50 | . 31 19 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Blast 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1640 | . 1007 633 Guns 847 | . 626 221 Cannons 571 | . 381 190 Explosions 222 | . . 222 Melee . | . . . Ramming . | . . . Kinetic 1317 | . 1007 310 Thermal 159 | . . 159 Explosive 127 | . . 127 Electromagnetic 37 | . . 37 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . 3 3 Average Corruption 2 | . 2 3 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 13 | . 5 8 Message Errors 2 | . 1 1 Matter Fused 4 | . 3 1 Heat Flow Errors 2 | . . 2 Energy Discharges 2 | . . 2 Data Loss (minor) 1 | . . 1 Data Loss (major) 1 | . 1 . Weapon Failures 1 | . . 1 Overload Shots . | . . . Overflow Damage 44 | . . 44 Projectiles 16 | . . 16 Explosions 28 | . . 28 Melee . | . . . Knockbacks 14 | . 10 4 Impact . | . . . Kinetic 11 | . 7 4 Secondary 3 | . 3 . Self-Inflicted Damage 70 | . . 70 Shots 2 | . . 2 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 253 | . 36 253 Average Temperature 51 | . 10 85 Received Heat Transfer 528 | . 309 219 Effects 1 | . . 1 Energy Bleed 1 | . . 1 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 300 | . . 300 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . . 1 Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 102 | . 89 102 Initial . | . . . Average 15 | . 13 21 Influence Increases 584 | . 299 285 Destroy 0b10 Robot/C 380 | . 180 200 Destroy 0b10 Robot/NC 45 | . 40 5 Destroy Leader 88 | . 48 40 Disable Machine 15 | . . 15 Destroy Structure 26 | . 1 25 Lose Combat Pursuer 30 | . 30 . Influence Decreases 506 | . 299 207 Time Decay 476 | . 289 187 Lost Part 30 | . 10 20 Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 37 | . 25 12 Peak Tracking Total 3 | . 3 3 Tactical Retreats 2 | . 2 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 3 | . 3 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 5 | . 5 . Successful . | . . . Failed 5 | . 5 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 5 | . 5 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 2265 | 74 1595 596 Spaces Moved 1121 | 45 802 274 Core 10 | 10 . . Treads 1111 | 35 802 274 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 159 | 143 160 160 Slowest Speed 240 | 160 240 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 43 | 5 93 32 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed 25 | . . 25 Melee . | . . . Projectile . | . . . AOE 25 | . . 25 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1413 | 52 983 378 Wait 123 | . 72 51 Move 1119 | 44 801 274 Hop . | . . . Pick Up 21 | 3 14 4 Fast Attach 13 | 5 6 2 Attach 8 | . 3 5 Detach 4 | . 2 2 Swap 7 | . 5 2 Drop 9 | . 7 2 Fire 108 | . 73 35 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire 1 | . . 1 Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 14) 75 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 683 | -10/Materials | Core integrity fell below 50% 819 | -10/Materials | Discovered new exit (range 16) 849 | -10/Materials | Identified exit to Mines 935 | -10/Materials | Discovered new exit (range 14) 1305 | -10/Materials | Discovered new exit (range 10) 1326 | -10/Materials | Identified exit to Materials 1424 | -10/Materials | Discovered exit to Mines (range 15) 1670 | -10/Materials | Entered Mines 1718 | -10/Mines | Core integrity fell below 20% 1772 | -10/Mines | Lost 3 parts (3w) 2007 | -10/Mines | Found a hidden stash of uninstalled traps 2266 | -10/Mines | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 02199_ Dropped Lgt. Assault Rifle. 02201_ Core Extractor disabled. 02205_ S-10 Pest destroyed. 02211_ Acquired 2 matter. 02214_ The unstable cave ceiling collapses. 02217_ Acquired Lgt. Assault Rifle. 02220_ U-05 Engineer builds a Wall. 02221_ Acquired 7 matter. 02224_ U-05 Engineer lays Concrete. 02224_ Acquired 4 matter. 02226_ U-05 Engineer builds a Wall. 02230_ U-05 Engineer lays Concrete. 02232_ The unstable cave ceiling collapses. 02233_ U-05 Engineer builds a Wall. 02237_ U-05 Engineer lays Concrete. 02240_ U-05 Engineer builds a Wall. 02244_ U-05 Engineer lays Concrete. 02252_ U-05 Engineer builds a Wall. 02257_ U-05 Engineer lays Concrete. 02262_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ????????????????????????????## #???# #?? | | ?????????????????????????????# #????# #?? | | ?????????????????????????????## ##????## ##?? | | ??????????????????????????????### #??????### ##??? | | ????????????????????????????????# #????????# #???? | | ????????????????????????????????# ########## #???? | | ????????????????????????????????# #???? | | ????????????????????????????????# ############???? | | ???????????????????????########## #??????????????? | | ???????????????????????# #??????????????? | | ???????????????????????# ##########??????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????##### #???????????????????????? | | ????????????????#### ##??????????????????????? | | ?????????? ##### ##?????????????????????? | | ?????????# ##????????????????????? | | ????????? #????????????????????? | | ?????????? ###### ## #????????????????????? | | ?????????????????###?## #????????????????????? | | ??????????????????????# ##????????????????????? | | ??????????????????????#[ ###?????########????????? | | ??????????????????????# !#???????# #????????? | | ??????????????????????#g #???????# " " ##???????? | | ??????????????????????#g #???##### #???????? | | ??????????????????????# ######### ##???????? | | ??????????????????????# @ ** u ##???????? | | ??????????????????????# [## #???????? | | ??????????????????????######### ######???????? | | ??????????????????????????????#######????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Weapon Shielding 33 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IntegritySpikedMantle Manual? 0 Play Time 00:24:11 Cumulative 6.1 hours Start 2025.12.10 @ 21:06:46 End 2025.12.11 @ 15:56:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 8 Achievement% 7 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f973d22b-c24b-4bdc-bdbb-c6631bdf61d8