Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2022.12.13 @ 02:03:55 Player: Lunatic Blue Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (5) 2500 Regions Visited (20) 4000 Robots Destroyed (288) 1440 Value Destroyed (9858) 9858 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (1285) 1285 TOTAL SCORE: 19563 Bonus ------- High Alert Combat Kills 313 Follower Combat Kills 782 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -710 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 5/100 System Corruption 11% Temperature Cool (30) Movement Core (1350) Ox26 Location -5/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Huge Storage Unit Improved Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Light Angular Momentum Engine Neutrino Core Neutrino Core Micro Fission Core Micro Fission Core Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink High-capacity Matter Pod (200) Advanced Sensor Array Improved Signal Interpreter Precision Matter Filter Precision Energy Filter Improved Transmission Jammer Hacking Drone Bay (1/1) Dimensional Node Initializer Mass Driver Shock Maul Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Huge Storage Unit Active Sensor Suite Improved Heavy Armor Plating > --- WEAPON ----------- Wave Gun Wave Gun KE Penetrator > --- INVENTORY -------- Light Angular Momentum Engine Neutrino Core Micro Fission Core Micro Fission Core Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Advanced Heat Sink Advanced Heat Sink High-capacity Matter Pod Advanced Sensor Array Improved Target Analyzer Precision Matter Filter Precision Energy Filter Precision Energy Filter Makeshift Transmission Jammer Improved Transmission Jammer Improved Heavy Armor Plating Hacking Drone Bay Dimensional Node Initializer KE Penetrator Shock Maul CR-A16's Pointy Stick [Rating: 107] Favorites ----------- Power Neutrino Core Engine Ion Engine Power Core Neutrino Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Improved Airjet Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Protection Light Regenerative Plating Weapon Enhanced Autogun Energy Gun Heavy Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Launcher Impact Weapon Shock Maul Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Slots Evolved 10 | . . . 2 . . . 2 . 2 . . . . 2 . . . . 2 . Power 1 | . . . . . . . . . . . . . . 1 . . . . . . Propulsion 2 | . . . . . . . 1 . . . . . . 1 . . . . . . Utility 6 | . . . 1 . . . 1 . 2 . . . . . . . . . 2 . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . Parts Attached 278 | 6 5 3 31 1 . 6 22 17 12 17 5 3 5 15 22 29 6 4 52 17 Power 26 | 1 . . 3 . . 1 1 2 1 1 . . . 3 1 4 . . 5 3 Engine 13 | 1 . . 3 . . 1 1 1 . . . . . 2 1 . . . 3 . Core 13 | . . . . . . . . 1 1 1 . . . 1 . 4 . . 2 3 Reactor . | . . . . . . . . . . . . . . . . . . . . . Propulsion 60 | 2 2 1 6 . . . 4 8 1 1 . . 1 4 2 4 . 2 17 5 Treads 33 | . . . 6 . . . 3 8 1 1 . . 1 4 2 3 . 2 2 . Leg 25 | 2 2 1 . . . . . . . . . . . . . . . . 15 5 Wheel 1 | . . . . . . . . . . . . . . . . 1 . . . . Hover 1 | . . . . . . . 1 . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 80 | 1 2 . 9 . . . 5 3 8 9 . . . 3 8 7 . 1 20 4 Device 36 | . 1 . 2 . . . 2 . 3 2 . . . 2 4 5 . . 13 2 Storage 3 | 1 1 . . . . . 1 . . . . . . . . . . . . . Processor 9 | . . . . . . . . . 4 . . . . . . . . 1 3 1 Hackware . | . . . . . . . . . . . . . . . . . . . . . Protection 32 | . . . 7 . . . 2 3 1 7 . . . 1 4 2 . . 4 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 112 | 2 1 2 13 1 . 5 12 4 2 6 5 3 4 5 11 14 6 1 10 5 Energy Gun 20 | . 1 2 . . . . 6 . . . . . . . 3 2 . . 5 1 Energy Cannon 18 | . . . 3 1 . 4 . . . . . . . . 4 3 1 . 2 . Ballistic Gun 50 | 2 . . 7 . . . 5 1 2 3 3 3 2 4 3 5 4 . 3 3 Ballistic Cannon 2 | . . . 1 . . . . . . . . . . . . 1 . . . . Launcher 13 | . . . 2 . . 1 1 1 . 2 2 . . 1 1 2 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon 8 | . . . . . . . . 2 . 1 . . 2 . . 1 1 1 . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . 1 . . . 3 3 1 1 . . . . . . . . 3 . Corrupted Parts 8 | . . . . . . . . 1 . . . . 1 . 1 5 . . . . System Corruption 46 | . . . . . . . . 5 . . . . 4 . 6 31 . . . . Parts Lost 95 | . 2 2 13 . . 1 2 2 . 2 . . . 4 5 18 . . 25 19 Power 17 | . . . 2 . . 1 . 1 . . . . . 1 1 4 . . 4 3 Propulsion 26 | . 1 1 4 . . . . . . . . . . 1 2 3 . . 9 5 Utility 21 | . . . 3 . . . 1 . . 1 . . . . 2 3 . . 6 5 Weapon 31 | . 1 1 4 . . . 1 1 . 1 . . . 2 . 8 . . 6 6 Highest Loss Streak 15 | . 1 2 5 . . 1 1 1 . 2 . . . 1 5 7 . . 15 15 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 96 | . 99 100 97 99 66 99 98 99 99 99 100 78 100 100 99 90 91 93 92 87 Engine 4 | . 14 14 10 11 11 10 8 2 . . . . . 1 10 3 . . 5 . Core 5 | . . . . . . . . 6 6 7 7 7 7 11 2 7 13 13 4 10 Treads 18 | . . . 21 22 22 22 26 27 22 22 23 23 23 26 25 19 13 13 2 . Leg 4 | . 27 28 . . . . . . . . . . . . . . . . 17 22 Device 11 | . 13 14 6 11 11 11 11 9 13 7 7 7 7 8 16 17 20 14 15 20 Storage 8 | . 14 14 11 11 11 11 9 9 7 7 7 7 7 6 6 6 6 6 5 5 Processor 4 | . . . . . . . . . 8 7 7 7 7 6 6 6 6 11 12 3 Protection 13 | . . . 14 11 11 11 15 17 14 22 23 23 23 17 9 7 6 6 7 4 Energy Gun 2 | . 9 14 . . . . 3 . . . . . . . 4 1 . . 8 7 Energy Cannon 2 | . . . 8 32 . 32 2 . . . . . . . 11 6 . . 2 . Ballistic Gun 16 | . 18 14 20 . . . 20 22 15 21 22 2 22 19 2 2 17 19 4 8 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 151 | 13 49 50 63 64 52 66 110 112 117 124 124 124 124 146 144 132 130 126 142 151 Greatest Support 96 | 20 20 20 46 46 46 46 66 68 66 72 72 72 72 94 94 96 28 28 71 75 Greatest Overweight (x) 6 | . 2 2 2 1 1 1 1 1 2 1 1 1 1 1 1 4 4 4 6 5 Average Overweight (x) 1 | . 1 2 1 1 1 1 . 1 1 1 1 1 1 1 1 2 4 4 1 1 Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 6 16 20 20 20 20 20 24 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 3 18 20 20 20 20 19 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 22 | 1 12 19 19 20 19 16 23 24 23 24 25 25 25 24 23 19 24 24 22 23 Final Capacity 25 | 8 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 3 18 20 20 20 20 17 25 25 25 25 25 25 25 25 24 21 25 25 22 23 Class Distribution -------------------- 41% | Tank 24% | Mutant 17% | Scavenger-Gunner 9% | Scavenger-Mutant 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Tank | -9/Mines Mutant | -9/Exiles Tank | -8/Mines Tank | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Mutant | -7/Data Miner Tank | -6/Proximity Caves Tank | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Gunner | -6/Zion Scavenger-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Extension Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Matter Collected 7454 | 212 176 40 914 17 . 11 965 961 156 764 204 . 107 503 433 622 27 271 735 336 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 13239 | . 346 140 1940 94 . 43 1237 1990 197 1201 303 . 48 854 451 659 . 281 2718 737 Parts 686 | . 23 5 134 6 . 5 65 113 7 34 12 . 4 52 28 29 . 18 129 22 Haulers Intercepted 17 | . . . 5 . . . 3 4 . 1 . . . 1 . . . . 3 . Recyclers Shooed 6 | . . . 1 . . . 1 1 . . . . . 1 . . . . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 94 | . . . . . . . . . . 27 8 . 6 . 21 14 . 18 . . Prevented 22 | . . . . . . . . . . 1 . . . . 8 10 . 3 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Combat Hostiles Destroyed 224 | . 10 5 40 3 . 4 22 27 3 17 8 . 2 13 13 15 . 4 30 8 Melee 1 | . . . . . . . . . . . . . . . . 1 . . . . Guns 147 | . 10 5 23 . . . 17 22 3 12 3 . 2 11 5 2 . 4 21 7 Cannons 37 | . . . 13 3 . 2 3 . . . . . . . 5 4 . . 7 . AOE 29 | . . . 2 . . 2 . 5 . 5 5 . . 2 3 5 . . . . Classes Destroyed 18 | . 2 . 10 . . . 2 1 . . 2 . . . 1 . . . . . Worker 10 | . . . 1 . . . . 7 . . . . . 1 . . . . 1 . Builder 7 | . . . 3 . . . . 2 . . . . . . . . . . 2 . Tunneler 1 | . . . 1 . . . . . . . . . . . . . . . . . Hauler 17 | . . . 5 . . . 3 4 . 1 . . . 1 . . . . 3 . Recycler 11 | . . . . . . . 2 4 . . . . . 2 . . . . 2 1 Mechanic 3 | . . . . . . . . 3 . . . . . . . . . . . . Operator 3 | . . . 2 . . . . 1 . . . . . . . . . . . . Watcher 9 | . . . 4 . . . . 1 1 . . . . 2 . . . . . 1 Swarmer 57 | . 1 3 7 3 . 4 6 4 . 3 3 . 2 10 7 4 . . . . Grunt 92 | . 9 2 21 . . . 9 12 2 10 4 . . . 2 4 . 1 13 3 Brawler 7 | . . . 2 . . . . 1 . 2 . . . . . 1 . . . 1 Duelist 5 | . . . 1 . . . . . . 1 . . . . . 1 . . 2 . Protector 3 | . . . 1 . . . . 1 . . . . . . . 1 . . . . Sentry 36 | . . . 8 . . . 6 9 1 1 . . . 2 1 2 . 1 1 4 Hunter 11 | . . . . . . . . . . . 1 . . 1 . 2 . 2 5 . Programmer 12 | . . . . . . . . . . . . . . . 3 . . . 9 . Heavy 1 | . . . . . . . 1 . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . 1 . . . . . . . . . . Mutant 2 | . . . . . . . . . . . 1 . . . . 1 . . . . Best Kill Streak 11 | . 3 3 8 3 . 4 5 7 2 7 5 . 1 11 6 5 . 2 8 2 Combat Bots Only 8 | . 3 3 5 3 . 4 5 5 2 7 5 . 1 8 6 5 . 2 6 2 Max Kills in Single Turn 4 | . 1 1 4 1 . 2 2 3 1 2 3 . 1 3 3 3 . 1 2 1 Gunslinging 1 | . . . . . . . . 1 . . . . . 1 . . . . . . Exploded 3 | . . . 2 . . 2 . 2 . 2 3 . . 2 3 3 . . . . Melee 1 | . . . . . . . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Damage Taken 17671 | . 517 248 2254 54 . 111 749 800 136 752 346 . 30 880 894 2177 . 534 3932 3257 Core 1988 | . 47 15 333 . . 17 47 35 12 42 64 . . 36 84 197 . 39 210 810 Absorbed by Shields 1059 | . . . . . . . . 30 . . . . . 578 199 . . 152 100 . Regen/Repaired (Parts) 1000 | . 84 . . . . . . 21 33 97 64 . . 85 66 337 56 54 103 . Core Remaining (%) 68 | 100 . 75 . . . 12 . 85 . . . . 83 . . . . 58 . . Volleys Fired 620 | . 35 20 129 5 . 5 54 68 10 45 14 . 3 37 21 32 . 16 92 34 Largest 3 | . 2 2 3 3 . 2 3 3 3 3 3 . 3 3 3 3 . 3 3 3 Hottest 228 | . 60 60 136 204 . 136 207 75 73 73 71 . 71 76 210 210 . 78 228 195 Shots Fired 1616 | . 70 40 322 15 . 9 158 190 22 117 30 . 9 107 56 76 . 48 245 102 Gun 1354 | . 70 40 219 . . . 139 186 22 108 24 . 9 106 37 37 . 48 207 102 Cannon 235 | . . . 100 15 . 8 19 . . . . . . . 18 37 . . 38 . Launcher 27 | . . . 3 . . 1 . 4 . 9 6 . . 1 1 2 . . . . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 1124 | . 51 20 226 . . . 114 186 22 108 24 . 9 106 33 50 . 48 85 42 Thermal 407 | . 19 20 93 15 . 8 44 . . . . . . . . . . . 148 60 Explosive 27 | . . . 3 . . 1 . 4 . 9 6 . . 1 1 2 . . . . Electromagnetic 58 | . . . . . . . . . . . . . . . 22 24 . . 12 . Robot Hit Streak 21 | . 13 11 21 3 . 2 13 17 10 14 13 . 6 16 10 8 . 4 15 10 Robot Miss Streak 5 | . 2 3 4 1 . 4 3 3 3 2 4 . 1 4 5 4 . 3 3 3 Penetration Max 1 | . . . . . . . . . . . . . . . 1 1 . . . 1 Secondary Targets 16 | . . . 2 . . . 1 3 . . . . . 6 2 . . . 1 1 Max Gunslinging Chain 1 | . . . 1 . . . 1 1 . . . . . 1 1 . . . 1 1 Shots Hit Robots 1087 | . 53 26 199 10 . 3 95 126 17 87 22 . 6 81 42 57 . 28 163 72 Core Hits 557 | . 20 8 90 4 . 4 38 76 8 45 15 . 4 44 34 43 . 13 90 21 Critical Kills 13 | . . . 4 . . . 3 1 2 2 . . . . . . . . . 1 Critical Parts Destroyed 18 | . . . . . . . 1 6 . 3 1 . . 1 2 2 . . 1 1 Critical Strikes 43 | . . . 4 . . . 5 7 2 5 1 . . 1 2 4 . . 4 8 Burn 10 | . . . . . . . 1 . . . . . . . . . . . 3 6 Meltdown 5 | . . . 3 . . . 2 . . . . . . . . . . . . . Destroy 15 | . . . 1 . . . 2 2 2 2 . . . 1 2 . . . 1 2 Blast 2 | . . . . . . . . . . . . . . . . 2 . . . . Smash 11 | . . . . . . . . 5 . 3 1 . . . . 2 . . . . Melee Attacks 39 | . . . . . . . . 15 . 8 2 . 6 . . 5 1 1 . 1 Impact 38 | . . . . . . . . 15 . 8 2 . 6 . . 5 1 1 . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing 1 | . . . . . . . . . . . . . . . . . . . . 1 Sneak Attacks 11 | . . . . . . . . 9 . . 2 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 25373 | . 524 256 3075 217 . 183 1739 3680 289 3210 1145 . 89 1445 1422 1910 . 379 3935 1875 Guns 15189 | . 524 256 1388 . . . 1424 2028 289 1190 267 . 89 1264 782 612 . 379 2869 1828 Cannons 4063 | . . . 1252 217 . 67 315 . . . . . . . 376 776 . . 1060 . Explosions 3931 | . . . 435 . . 116 . 678 . 1260 640 . . 181 264 357 . . . . Melee 2167 | . . . . . . . . 972 . 760 238 . . . . 165 . . . 32 Ramming 23 | . . . . . . . . 2 . . . . . . . . . . 6 15 Kinetic 12335 | . 380 108 1464 . . . 1224 2028 289 1190 267 . 89 1264 726 940 . 379 1185 802 Thermal 5995 | . 144 148 1176 217 . 67 515 . . . . . . . 72 213 . . 2417 1026 Explosive 3646 | . . . 435 . . 116 . 678 . 1260 640 . . 181 192 144 . . . . Electromagnetic 1207 | . . . . . . . . . . . . . . . 432 448 . . 327 . Impact 2135 | . . . . . . . . 972 . 760 238 . . . . 165 . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing 32 | . . . . . . . . . . . . . . . . . . . . 32 Highest Corruption 35 | . . . 5 5 5 5 . 5 . 2 2 2 6 1 7 35 35 . 10 11 Average Corruption 5 | . . . 5 5 5 5 . 5 . 2 2 2 2 1 3 24 35 . 6 10 Corruption Purged 5 | . . . . . . . . . . . . . . . 5 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 273 | . . . 23 6 17 11 . 16 . 31 6 3 27 . 12 65 2 . 23 31 Message Errors 69 | . . . 8 2 3 1 . 3 . 6 2 . 10 . 5 14 1 . 2 12 Matter Fused 59 | . . . 6 1 3 4 . 2 . 7 . . 7 . 2 19 . . 5 3 Heat Flow Errors 37 | . . . 4 2 3 3 . 3 . 2 1 2 2 . 3 7 . . 1 4 Energy Discharges 26 | . . . 2 1 2 . . 2 . 5 1 . 2 . 1 4 . . 3 3 Parts Rejected 5 | . . . . . . . . . . . . . . . . 2 . . 1 2 Data Loss (minor) 42 | . . . . . 3 2 . 5 . 6 2 . 4 . . 10 1 . 6 3 Data Loss (major) 11 | . . . . . . 1 . . . 1 . 1 1 . 1 4 . . 1 1 Misfires 7 | . . . 2 . . . . 1 . 3 . . . . . . . . . 1 Alerts 6 | . . . . . 3 . . . . . . . 1 . . 2 . . . . Misdirections 2 | . . . . . . . . . . . . . . . . 1 . . . 1 Weapon Failures 9 | . . . 1 . . . . . . 1 . . . . . 2 . . 4 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1679 | . . . 42 . . 3 16 506 . 614 262 . . 36 29 147 . . 24 . Projectiles 68 | . . . 22 . . 3 16 . . 3 . . . . . . . . 24 . Explosions 186 | . . . 20 . . . . . . 5 37 . . 36 29 59 . . . . Melee 1425 | . . . . . . . . 506 . 606 225 . . . . 88 . . . . Knockbacks 6 | . . . 1 . . . . 3 . . . . . . . 2 . . . . Impact 3 | . . . . . . . . 3 . . . . . . . . . . . . Kinetic 3 | . . . 1 . . . . . . . . . . . . 2 . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 301 | . . . 53 . . . . . . 83 6 . . . 52 107 . . . . Shots 9 | . . . 2 . . . . . . 3 1 . . . 1 2 . . . . Rammed 1 | . . . . . . . . 1 . . . . . . . . . . . . Targets Rammed 6 | . . . . . . . . 1 . . . . . 1 . . . . 2 2 Kicked 4 | . . . . . . . . . . . . . . . . . . . 2 2 Crushed 1 | . . . . . . . . . . . . . . 1 . . . . . . Highest Temperature 450 | . 70 94 305 248 214 217 360 169 . 138 186 233 187 . 253 219 . 8 450 214 Average Temperature 81 | . 24 39 74 88 92 75 70 39 . 64 100 110 81 . 81 89 . 6 152 82 Received Heat Transfer 4462 | . 225 72 747 . . . 225 330 63 189 63 . . 65 141 597 . 7 1009 729 Effects 16 | . . . 4 . . 3 . . . . . . . . . 2 . . 7 . Shutdowns 3 | . . . . . . . . . . . . . . . . . . . 3 . Energy Bleed 5 | . . . 1 . . . . . . . . . . . . . . . 4 . Interference 8 | . . . 3 . . 3 . . . . . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . 2 . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . 2 . . . . Parts Fried 20 | . . . . . . . . 6 . 2 1 . . . 4 4 . 1 2 . Impact Corruptions 65 | . . . . . . . . 12 . 45 3 . . . . 5 . . . . Robots Melted 8 | . . . 3 . . . 2 . . . . . . . . . . . 2 1 Combat Hostiles 7 | . . . 2 . . . 2 . . . . . . . . . . . 2 1 Parts Melted 40 | . . . 12 . . . 8 . . . . . . . 1 . . . 16 3 Heat Transferred 10415 | . 325 325 2091 370 . 111 1036 . . . . . . . 50 150 . . 3922 2035 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . 1 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Peak Influence 756 | . 253 72 756 414 . 84 286 481 279 . . . . 244 . . . . 389 628 Initial 294 | . . 2 . 294 . . 32 46 180 . . . . . . . . . . 190 Average 196 | . 113 16 406 397 . 13 167 171 172 . . . . 26 . . . . 159 454 Maximum Alert Level 3 | . 1 . 3 2 . . 1 2 1 . . . . 1 . . . . 1 2 Low Security (%) 64 | 100 83 100 29 . . 100 60 74 67 . . . . 97 . . . . 65 9 Level 1 16 | . 16 . 9 18 . . 39 22 32 . . . . 2 . . . . 34 19 Level 2 17 | . . . 51 81 . . . 2 . . . . . . . . . . . 70 Level 3 2 | . . . 9 . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 35 | . 4 . 7 . . . 2 6 . . . . . 2 . 1 . . 9 4 Investigation 9 | . 2 . 4 . . . 1 . . . . . . . . . . . 1 1 Extermination 5 | . . . . . . . . . . . . . . 1 . . . . 4 . Reinforcement 14 | . 2 . 2 . . . 1 3 . . . . . 1 . . . . 4 1 Assault 6 | . . . 1 . . . . 2 . . . . . . . 1 . . . 2 Garrison 1 | . . . . . . . . 1 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . 1 1 Construction Impeded 2 | . . . . . . . . 1 . . . . . . . . . . 1 . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . 2 . Active Scanning Responses 1 | . . . . . . . . . . . . . . . . . . . . 1 Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Distress Signals 9 | . 1 . 1 . . . 2 . . . . . . 1 . . . . 3 1 Communications Jammed 118 | . . . . . . . . . . . . . . . . . . . 25 93 Distress Signals 118 | . . . . . . . . . . . . . . . . . . . 25 93 Times Spotted 349 | . 19 5 60 3 . 4 27 46 7 23 8 . 6 25 16 22 . 6 40 32 Peak Tracking Total 10 | . 4 3 5 3 . 4 4 7 4 5 4 . 3 7 7 5 . 3 5 10 Tactical Retreats 24 | . 1 . 5 1 . . 2 1 . 2 1 . . . 1 5 . . . 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Traps Triggered 9 | . 1 . 3 . . . 1 3 1 . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . 1 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Machines Disabled 15 | . . . 1 . . . . 5 . . . . . 1 2 . . 1 4 1 Max in Single Turn 2 | . . . 1 . . . . 1 . . . . . . 2 . . 1 1 1 Garrison Access 2 | . . . . . . . . 1 . . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Machines Accessed 39 | . 5 . 7 . 1 . 5 10 1 . . 4 . 3 2 . . . 1 . Terminals 22 | . 2 . 5 . . . 4 8 1 . . . . 2 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . 1 . . . . . . 1 . . . . . . . . . . . . Recycling Units 6 | . 2 . 2 . . . 1 . . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . . . 1 . . . . . . Total Hacks 112 | . 12 . 14 . 1 . 15 26 1 . . 32 . 4 5 . . . 2 . Successful 71 | . 7 . 8 . 1 . 3 13 . . . 32 . 2 5 . . . . . Failed 40 | . 5 . 5 . . . 12 13 1 . . . . 2 . . . . 2 . Catastrophic 11 | . 2 . . . . . 3 4 . . . . . 1 . . . . 1 . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . Manual 43 | . 5 . 12 . . . 5 8 . . . . . . . . . . 7 6 Terminals 56 | . 5 . 12 . . . 12 23 1 . . . . 3 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations 6 | . 5 . . . . . . 1 . . . . . . . . . . . . Recycling Units 9 | . 2 . 2 . . . 3 . . . . . . . . . . . 2 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 2 . . . . . 1 . . . . . . Terminal Hacks 60 | . 2 . 5 . 1 . 2 12 . . . 32 . 1 5 . . . . . Record 16 | . . . . . 1 . . . . . . 11 . . 4 . . . . . Part Schematic 13 | . . . . . . . . 1 . . . 12 . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . 6 . . . . . . . . Robot Analysis 4 | . . . 2 . . . . 2 . . . . . . . . . . . . Prototype ID Bank 5 | . . . 1 . . . . 1 . . . 3 . . . . . . . . Open Door 2 | . . . . . . . . 1 . . . . . . 1 . . . . . Branch Access Points 2 | . . . 1 . . . . . . . . . . 1 . . . . . . Alert Level 1 | . . . . . . . . 1 . . . . . . . . . . . . Unreport Threat 6 | . 2 . . . . . 2 2 . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . 1 . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . 1 . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . 1 . . . . . . . . . . . . Zone Layout 2 | . . . 1 . . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . 3 . . . . . . . . . . . . . . . . . . . Scan Component 2 | . 2 . . . . . . . . . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . . . . . 1 . . . . . . Seal Access 2 | . . . . . . . . 1 . . . . . 1 . . . . . . Unauthorized Hacks 6 | . 2 . 3 . . . 1 . . . . . . . . . . . . . Terminals 1 | . . . 1 . . . . . . . . . . . . . . . . . Botnet 1 | . . . 1 . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . 2 . . . 1 . . . . . . . . . . . . . Tunnel 5 | . 2 . 2 . . . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 20 | . 2 . 2 . . . 4 8 1 . . . . 2 . . . . 1 . Full Trace Events 1 | . . . . . . . . . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . . . . 6 . . . . 4 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 27 | . . . . . . . . 1 . . . 12 . . . . 14 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . . . . . . 4 Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Total Allies 22 | . . . . . . . . 2 . . . . 1 . . . 4 . 1 14 Largest Group 13 | . . . . . . . . 2 2 1 . . 1 1 . . 4 4 1 13 Highest-Rated Group 370 | . . . . . . . . 62 62 31 . . 96 96 . . 156 156 35 370 Highest-Rated Ally 96 | . . . . . . . . 31 31 31 . . 96 96 . . 40 40 35 39 Zionite Dispatches 2 | . . . . . . . . . . . . . . . . . . . 1 1 Fire 1 | . . . . . . . . . . . . . . . . . . . . 1 Offense Resupply 1 | . . . . . . . . . . . . . . . . . . . 1 . Total Orders 8 | . . . . . . . . . 4 2 . . . . . . . . 2 . STAY 2 | . . . . . . . . . 1 . . . . . . . . . 1 . DROP 1 | . . . . . . . . . . . . . . . . . . . 1 . EXPLORE 5 | . . . . . . . . . 3 2 . . . . . . . . . . Ally Attacks 155 | . . . . . . . . 23 24 9 . . 9 6 . . . 24 7 53 Total Damage 2827 | . . . . . . . . 380 355 143 . . 312 48 . . . 347 74 1168 Kills 26 | . . . . . . . . 6 2 2 . . 4 1 . . . 2 1 8 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Robot Analysis Total 4 | . . . 2 . . . . 2 . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 2 . . . . . . . 1 1 . 1 . 1 1 1 . . . Drone Launches 4 | . . . . . . . . . 2 2 . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 1 | . . . . . . . . . . . . . . . . . . . 1 . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Turns Passed 24349 | 61 897 1681 2589 266 786 516 1213 1613 648 3031 749 223 2783 1000 868 1390 1482 818 1031 704 Spaces Moved 9754 | 43 351 616 858 98 327 202 432 563 265 1234 306 95 1196 374 323 648 904 381 320 218 Core 2 | 2 . . . . . . . . . . . . . . . . . . . . Treads 6497 | . . . 850 98 327 202 432 563 265 1234 306 95 1196 374 323 230 . . 2 . Legs 1480 | 41 351 616 8 . . . . . . . . . . . . . . . 246 218 Wheels 1775 | . . . . . . . . . . . . . . . . 418 904 381 72 . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 260 240 240 240 240 160 225 225 225 230 230 230 228 232 145 160 160 160 190 Average Speed 219 | 116 198 260 240 240 240 240 231 234 225 227 230 230 230 228 237 187 160 160 196 242 Slowest Speed 560 | 120 260 260 320 240 240 240 243 240 305 230 230 230 233 232 240 240 160 160 560 470 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 54 | 3 57 98 77 25 64 62 36 64 14 99 56 68 97 12 57 74 88 47 10 38 Regions Visited 20 Branch Regions 14 Pre-discovered Areas 17 | . 2 . 2 . 1 . 1 . . . 1 1 . . . . . . 9 . Known Exits Taken 6 | . . . 1 . . 1 1 . 1 . . . . 1 . . . . 1 . Unknown Exits Taken 14 | 1 1 1 . 1 1 . . 1 . 1 1 1 1 . 1 1 1 1 . . Scrap Searched 16 | . . 1 . . . . . . . 4 1 . 2 . 2 4 1 1 . . Spaces Dug 25 | . . . . . . . . 1 . 18 . . 6 . . . . . . . Terrain Destroyed 205 | . . . 27 . . 5 . 23 . 54 35 . 6 7 10 20 . . 7 11 Melee 8 | . . . . . . . . 1 . 1 . . 6 . . . . . . . Projectile 19 | . . . . . . . . . . . . . . . . 1 . . 7 11 AOE 178 | . . . 27 . . 5 . 22 . 53 35 . . 7 10 19 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Total 11627 | 51 490 663 1163 118 332 224 577 760 303 1384 326 100 1210 459 371 743 938 560 534 321 Wait 572 | . 81 14 75 15 . 11 18 53 5 56 . . 1 17 . 15 16 151 29 15 Move 9734 | 42 350 615 857 97 326 201 431 562 264 1233 305 94 1195 373 322 647 903 380 319 218 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 179 | 3 18 7 35 . . 1 21 16 5 11 . . . 9 5 12 6 3 20 7 Fast Attach 78 | 6 1 . 9 1 . . 16 4 5 5 . 3 . 1 1 5 3 . 15 3 Attach 93 | . 3 2 14 . . 4 2 4 2 4 . . . 5 5 16 . . 23 9 Detach 14 | . . . 1 . 3 . 3 . . . . . . . . 2 2 . 2 1 Swap 107 | . 1 1 8 . . 2 4 9 5 8 5 . 5 9 16 8 3 4 14 5 Drop 159 | . 1 4 35 . 3 . 28 25 7 13 . 3 . 7 1 1 4 5 18 4 Fire 620 | . 35 20 129 5 . 5 54 68 10 45 14 . 3 37 21 32 . 16 92 34 Melee 39 | . . . . . . . . 15 . 8 2 . 6 . . 5 1 1 . 1 Ram . | . . . . . . . . . . . . . . . . . . . . . Kick 4 | . . . . . . . . . . . . . . . . . . . 2 2 Crush 2 | . . . . . . . . 1 . . . . . 1 . . . . . . Escape Stasis 3 | . . . . . . . . 3 . . . . . . . . . . . . Rewire 23 | . . . . . . . . . . 1 . . . . . . . . . 22 Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory -7/Lower Caves (discovered 2 exits: [*Low] / [*Zio]) -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion (discovered 2 exits: Dee / [*Pro]) -5/Proximity Caves -5/Factory (discovered 2 exits: [*Fac] / *Ext) -5/Extension History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 364 | -10/Materials | Discovered new exit (range 15) 516 | -10/Materials | Repaired Aluminum Leg 671 | -10/Materials | Discovered new exit (range 9) 889 | -10/Materials | Discovered new exit (range 10) 959 | -10/Materials | Entered Mines 982 | -10/Mines | Met a Derelict bent on vengeance 1006 | -10/Mines | Discovered new exit (range 5) 1913 | -10/Mines | Learned 4 Materials zone layouts 2217 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2263 | -10/Mines | Discovered new exit (range 8) 2640 | -10/Mines | Entered Materials 2640 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2641 | -9/Materials | Identified exit to Materials 2783 | -9/Materials | Identified exit to Mines 3580 | -9/Materials | Central database locked down 3621 | -9/Materials | Build established: Scavenger-Tank 4642 | -9/Materials | Discovered exit to Materials (range 3) 4652 | -9/Materials | Build established: Scavenger-Mutant 4943 | -9/Materials | Core integrity fell below 50% 5040 | -9/Materials | First assault squad dispatched 5142 | -9/Materials | Core integrity fell below 20% 5162 | -9/Materials | Lost 5 parts (2n2u1w) 5229 | -9/Materials | Entered Mines 5485 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5485 | -9/Mines | Discovered new exit (range 5) 5495 | -9/Mines | Entered Exiles 5556 | -9/Exiles | Met 8R-AWN 5597 | -9/Exiles | Met EX-HEX 5693 | -9/Exiles | Met EX-DEC 5702 | -9/Exiles | Learned location of Zion (-6) 5741 | -9/Exiles | Met EX-BIN 5785 | -9/Exiles | Build established: Mutant 5916 | -9/Exiles | Discovered new exit (range 14) 6281 | -9/Exiles | Entered Mines 6780 | -8/Mines | Discovered exit to Materials (range 8) 6783 | -8/Mines | Build established: Tank 6797 | -8/Mines | Entered Materials 6797 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6798 | -8/Materials | Identified exit to Storage 7229 | -8/Materials | Discovered new exit (range 3) 7494 | -8/Materials | Found Prototype Device 8010 | -8/Materials | Entered Storage 8065 | -8/Storage | Garrison activated, responded to threat 8900 | -8/Storage | Found Prototype Protection 8900 | -8/Storage | Identified Lgt. Regenerative Plating 9100 | -8/Storage | Build established: Mutant 9528 | -8/Storage | Met a pair of Derelict thieves 9595 | -8/Storage | Discovered new exit (range 10) 9623 | -8/Storage | Entered Factory 9623 | -7/Factory | Accompanied by 2 allies 9623 | -7/Factory | Evolved 2 slots: Utility x2 10183 | -7/Factory | Discovered new exit (range 5) 10271 | -7/Factory | Identified exit to Lower Caves 10271 | -7/Factory | Entered Lower Caves 10271 | -7/Lower Caves | Accompanied by 1 ally 10297 | -7/Lower Caves | Found Imp. Powered Armor 10501 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 10510 | -7/Lower Caves | Build established: Gunner 10561 | -7/Lower Caves | Destroyed 7 combat bots 10817 | -7/Lower Caves | Build established: Tank 10999 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 11207 | -7/Lower Caves | Discovered new exit (range 14) 12485 | -7/Lower Caves | Learned Factory trap positions 13147 | -7/Lower Caves | Build established: Mutant 13302 | -7/Lower Caves | Entered another Lower Caves area 13306 | -7/Lower Caves | Encountered a Warlord checkpoint 13343 | -7/Lower Caves | Discovered new exit (range 7) 13667 | -7/Lower Caves | Build established: Tank 14023 | -7/Lower Caves | Discovered new exit (range 12) 14046 | -7/Lower Caves | Spotted B-75 Beast 14051 | -7/Lower Caves | Entered Data Miner 14053 | -7/Data Miner | Discovered new exit (range 6) 14097 | -7/Data Miner | Met Data Miner 14161 | -7/Data Miner | Learned location of Section 7 (-2) 14161 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 14184 | -7/Data Miner | Received God Mode back door access code from Data Miner 14274 | -7/Data Miner | Entered Proximity Caves 14348 | -6/Proximity Caves | Escorted by Enhanced Grunt 15152 | -6/Proximity Caves | Discovered new exit (range 3) 15654 | -6/Proximity Caves | Learned Factory trap positions 17057 | -6/Proximity Caves | Entered Factory 17057 | -6/Factory | Accompanied by 1 ally 17057 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 17058 | -6/Factory | Loaded intel: 85 trap records 17107 | -6/Factory | Identified exit to Lower Caves 18057 | -6/Factory | Entered Lower Caves 18062 | -6/Lower Caves | Destroyed 8 combat bots 18384 | -6/Lower Caves | Lost 5 parts (1p2n2u) 18389 | -6/Lower Caves | Learned location of 1 exit from Research 18389 | -6/Lower Caves | Learned 8 Factory zone layouts 18389 | -6/Lower Caves | Learned Armory garrison access intel 18410 | -6/Lower Caves | Build established: Scavenger-Gunner 18773 | -6/Lower Caves | Learned Factory terminal intel 18889 | -6/Lower Caves | Discovered new exit (range 12) 18925 | -6/Lower Caves | Entered another Lower Caves area 18964 | -6/Lower Caves | Learned Factory non-interactive machine intel 18969 | -6/Lower Caves | Discovered new exit (range 13) 18970 | -6/Lower Caves | Encountered a Warlord checkpoint 19275 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 19297 | -6/Lower Caves | System corruption reached 10% 19316 | -6/Lower Caves | Lost 5 parts (2p3n) 19410 | -6/Lower Caves | Lost 7 parts (2u5w) 19589 | -6/Lower Caves | Spotted B-75 Beast 19598 | -6/Lower Caves | System corruption reached 30% 19625 | -6/Lower Caves | Lost 3 parts (2p1w) 19905 | -6/Lower Caves | Build established: Scavenger-Mutant 19910 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 19951 | -6/Lower Caves | Lost 3 parts (1u2w) 20028 | -6/Lower Caves | Discovered new exit (range 13) 20315 | -6/Lower Caves | Entered Zion 20350 | -6/Zion | Given the Hacking Drone Bay 20350 | -6/Zion | Found Prototype Device 20373 | -6/Zion | System corruption cleaned by Quarantine Array 20453 | -6/Zion | Discovered new exit (range 15) 20804 | -6/Zion | Build established: Scavenger-Gunner 20816 | -6/Zion | Found GAL Module 20881 | -6/Zion | Identified exit to Deep Caves 20885 | -6/Zion | Learned Factory terminal intel 21186 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 21416 | -6/Zion | Imprinted 21419 | -6/Zion | Declared Zion's savior 21596 | -6/Zion | Found CR-A16's Pointy Stick 21797 | -6/Zion | Entered Proximity Caves 21797 | -5/Proximity Caves | Accompanied by 4 allies 21987 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 22304 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 22518 | -5/Proximity Caves | Discovered new exit (range 16) 22555 | -5/Proximity Caves | Found Alien Artifact 22615 | -5/Proximity Caves | Entered Factory 22615 | -5/Factory | Accompanied by 1 ally 22615 | -5/Factory | Evolved 2 slots: Utility x2 22617 | -5/Factory | Loaded intel: 84 trap records 22618 | -5/Factory | Loaded intel: 207 non-interactive machine locations 22619 | -5/Factory | Loaded intel: 27 terminal locations 22838 | -5/Factory | Identified Hacking Drone Bay 22870 | -5/Factory | Lost 15 parts (2p5n4u4w) 22960 | -5/Factory | Discovered new exit (range 13) 23034 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/0 23035 | -5/Factory | Zion Offense Resupply teleported in 23350 | -5/Factory | Lost 3 parts (1n1u1w) 23434 | -5/Factory | System corruption reached 10% 23582 | -5/Factory | Incoming investigation squad redirected 23611 | -5/Factory | Discovered new exit (range 8) 23637 | -5/Factory | Identified Active Sensor Suite 23644 | -5/Factory | Identified exit to Extension 23646 | -5/Factory | Entered Extension 23854 | -5/Extension | Incoming investigation squad redirected 23876 | -5/Extension | Rescued a captive Derelict 23946 | -5/Extension | First assault squad dispatched 24059 | -5/Extension | Zion Fire squad teleported in 24086 | -5/Extension | Rescued a captive Derelict 24199 | -5/Extension | Rescued a captive Derelict 24200 | -5/Extension | Rescued a captive Derelict 24286 | -5/Extension | Rescued a captive Derelict 24287 | -5/Extension | Rescued a captive Derelict 24306 | -5/Extension | Spotted B-75 Beast 24316 | -5/Extension | Spotted B-75 Beast 24336 | -5/Extension | Core integrity fell below 50% 24345 | -5/Extension | Core integrity fell below 20% 24350 | -5/Extension | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 24331_ Knocked back. 24331_ I-47 Archangel distress signal jammed. 24333_ EU-E7X(g) Carbon-fiber Leg blasted off. 24333_ EU-E7X(g) destroyed. 24333_ I-47 Archangel distress signal jammed. 24336_ Flexi-carbon Leg destroyed. 24336_ I-47 Archangel distress signal jammed. 24337_ Knocked back. 24338_ Carbon-fiber Leg destroyed. 24338_ Adv. Cooling System destroyed. 24338_ I-47 Archangel distress signal jammed. 24341_ Acquired 4 matter. 24341_ I-47 Archangel distress signal jammed. 24344_ E0-TS1(i) destroyed. 24344_ I-47 Archangel distress signal jammed. 24347_ Machine disabled. 24347_ I-47 Archangel distress signal jammed. 24350_ System corrupted: Mak. Transmission Jammer rejected. 24350_ CR-A16's Pointy Stick destroyed. 24350_ Carbon-fiber Leg destroyed. Map ----- +----------------------------------------------------+ | ?# #??????????????????????????? | | ?# # #??????????????????????????? | | ?###T################ #??????????????????????????? | | ???###??????????????# #??????????????????????????? | | ????????????????????# #??????????????????????????? | | ????????????????????# #??????????????????????????? | | ????????????????????# #??????????????????????????? | | ????????????????????# #??????????????????????????? | | ??????????????????### #??????????????????????????? | | ????????????????###T# #??????????????????????????? | | ????????????????# #??????????????????????????? | | ????????????????# # #??????????????????????????? | | ????????????????### #%#??????????????????????????? | | ??????????????????#?#=#??????????????????????????? | | ????????????????????#*#??????????????????????????? | | ????????????????????#]#??????????????????????????? | | ????????????????????#%#??????????????????????????? | | ????????????????????#%#??????????????????????????? | | ??????????????????###=#####?###??#???????????????? | | ?????????????????##%#%##; ## ;## ##??????????????? | | ????????????????##; %%%" "" ""#?????????????? | | ????????????????# ;%%%%%= " #?????????????? | | ?????????????????#;|%%%=! i #?????????????? | | ?????????????????## |=%% % g #?????????????? | | ?????????????????## l g g #?????????????? | | ?????????? BB @%i % i ????????? | | ????????? BB ????????? | | ?????????? BB A ????????? | | ?????????? BB ?????????? | | ?????????? k *%! ?????????? | | ???????????######## R ####??????????? | | ??????????????????# #?????????????? | | ??????????????????# #?????????????? | | ??????????????????# #?????????????? | | ??????????????????# #?????????????? | | ??????????????????######T#"""#######?????????????? | | ????????????????????????#????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Energy Generation 37 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 14 Power Amplification 30 Armor Coverage 825 Resistance: EM 20 Propulsion Shielding 66 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 12 Target Analysis 6 Core Analysis 6 Recoil Reduction 4 Energy Filtering 50 Salvage Targeting 4 Item Schematics ----------------- Imp. Sensor Array | -8/Storage | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Power Shielding | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Launcher Loader | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Neutrino Core | -7/Data Miner | Free Adv. Medium Treads | -7/Data Miner | Free Flexi-carbon Leg | -6/Zion | Archive Imp. Dynamic Insulation System | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Hvy. Shock Bomb Launcher | -6/Zion | Archive Thermic Laser | -6/Zion | Archive Phasing Sabre | -6/Zion | Archive Impulse Thruster | -6/Zion | Archive Adv. Target Analyzer | -6/Zion | Archive Lgt. Fission Core | -6/Zion | Archive Point Defense System | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive Hvy. Plasma Cannon | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive Robot Schematics ------------------ W-25 Informer | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free C-17 Slicer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free K-01 Serf | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive S-27 Virus | -6/Zion | Archive H-88 Terminator | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SeismicRefineryInjector Manual? 0 Play Time 02:32:12 Cumulative 145.1 hours Start 2022.12.12 @ 23:23:58 End 2022.12.13 @ 02:03:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 241 Rogue 241 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0 Lore% 66 Gallery% 74 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6dc249d7-fd72-4460-949b-2c45f7b0ef92