Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2022.12.10 @ 02:03:31 Player: LU-1G1 Result: System corrupted Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (717) 3585 Value Destroyed (40925) 40925 Prototype IDs (102) 2040 Alien Tech Used (2) 400 Bonus (50679) 50679 TOTAL SCORE: 108329 Bonus ------- Triggered High Security 1500 High Alert Combat Kills 32366 Follower Combat Kills 159 Aligned with FarCom 300 Met Data Miner 300 Destroyed Z-Imprinter 1000 Exposed GOLEM Chamber 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Invited to Help at Command 2000 Scanned by Researcher 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Friendly Fire -1446 Cogmind --------- Core Integrity 0/1600 Matter 137/300 Energy 66/490 System Corruption 100% Temperature Cool (0) Movement Immobile (Siege) Location -1/Command Parts ------- > --- POWER (4) -------- Reinforced Quantum Reactor Zero-point Reactor > --- PROPULSION (6) --- Improved Heavy Siege Treads Experimental Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY (13) ----- Experimental Power Amplifier Experimental Cooling System Huge Storage Unit Assembled Combat Suite Experimental Targeting Computer Experimental Targeting Computer Graphene Brace AEGIS Remote Shield > --- WEAPON (3) ------- Multirail Multirail Multirail > --- INVENTORY (25) --- Reinforced Quantum Reactor Experimental Power Amplifier Zionite Biocell (600) Zionite Biocell (600) Experimental Matter Compressor (279) Experimental Matter Compressor (0) Surveybot 24 Chip Improved Force Booster SHELL Armor AEGIS Remote Shield High-powered Tractor Beam Transdimensional Reconstructor Compact HERF Cannon Compact HERF Cannon Multirail Perforator Advanced Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Improved Quantum Reactor Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- Biometal Heavy Treads Enhanced Armored Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Experimental Power Amplifier Experimental Power Amplifier Huge Storage Unit Assembled Combat Suite Experimental Targeting Computer Experimental Targeting Computer Improved Armor Integrity Analyzer Improved Kinecellerator SHELL Armor Graphene Brace AEGIS Remote Shield > --- WEAPON ----------- Multirail Perforator > --- INVENTORY -------- Reinforced Quantum Reactor Reinforced Quantum Reactor Experimental Biometal Heavy Treads Experimental Cooling System Zionite Biocell Zionite Biocell Experimental Matter Compressor Experimental Matter Compressor Surveybot 24 Chip AEGIS Remote Shield High-powered Tractor Beam Transdimensional Reconstructor Compact HERF Cannon Compact HERF Cannon Multirail Multirail Multirail Multirail Multirail Multirail Heavy Linear Accelerator Advanced Micro-nuke Launcher CR-A16's Behemoth Slayer [Rating: 258] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Assembled Alloy Leg Treads Improved Treads Leg Assembled Alloy Leg Utility Huge Storage Unit Device Assembled Combat Suite Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Improved System Shield Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun Heavy Particle Gun Energy Cannon Assembled Focal Cannon Ballistic Gun Multirail Ballistic Cannon Magnetic Acceleration Cannon Launcher Long-range Missile Launcher Special Weapon Plasma Cutter Impact Weapon Great Maul Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . . 2 . . . . 2 . . . . 2 . 2 2 . Power 3 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Propulsion 4 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 2 . . . . Utility 11 | . . . . . 2 1 . . . . 2 . . . . . 2 . . . . 1 . . . . . . 2 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 520 | 7 11 2 1 4 32 23 6 2 2 18 24 2 8 7 49 1 12 6 3 10 12 10 3 . 11 . 3 31 48 73 99 Power 44 | 1 . . . 1 4 4 . . . 1 4 . . . 2 . . . . 1 . 1 . . 2 . . 1 6 2 14 Engine 17 | 1 . . . 1 4 4 . . . . 3 . . . 2 . . . . . . 1 . . 1 . . . . . . Core 2 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Reactor 25 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 6 2 14 Propulsion 61 | 2 2 . . . 14 5 2 1 . 3 1 . . . 2 . 2 . . 1 . 2 1 . 2 . 2 1 5 1 12 Treads 52 | 2 2 . . . 14 5 2 1 . 3 1 . . . 2 . 2 . . 1 . . . . . . . . 5 1 11 Leg 9 | . . . . . . . . . . . . . . . . . . . . . . 2 1 . 2 . 2 1 . . 1 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 272 | 2 2 2 . . 6 9 1 . . 6 9 2 5 3 25 . 9 6 1 7 12 7 2 . 6 . 1 25 25 50 49 Device 203 | 1 1 2 . . 4 5 1 . . 3 5 2 5 1 13 . 4 6 1 5 6 5 1 . 3 . . 16 21 49 43 Storage 10 | 1 1 . . . . 1 . . . . . . . . 3 . . . . . 1 . . . . . . 2 . . 1 Processor 14 | . . . . . . 2 . . . . 1 . . 1 . . 1 . . 1 . 1 . . . . . 1 2 . 4 Hackware 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 Protection 42 | . . . . . 2 1 . . . 3 3 . . 1 9 . 4 . . 1 5 1 1 . 3 . 1 5 1 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 143 | 2 7 . 1 3 8 5 3 1 2 8 10 . 3 4 20 1 1 . 2 1 . . . . 1 . . 4 12 20 24 Energy Gun 12 | . 2 . . . 3 2 . 1 1 . . . . . 3 . . . . . . . . . . . . . . . . Energy Cannon 17 | . . . . . . . . . . . . . . . 3 . 1 . . 1 . . . . . . . 1 5 3 3 Ballistic Gun 27 | 2 3 . 1 2 5 2 . . . 3 . . . . . . . . . . . . . . . . . . . . 9 Ballistic Cannon 40 | . . . . . . . 1 . 1 1 6 . 2 2 2 . . . . . . . . . . . . 2 6 7 10 Launcher 25 | . 2 . . 1 . 1 . . . 4 1 . . . 5 1 . . 2 . . . . . . . . 1 . 7 . Special Weapon 5 | . . . . . . . . . . . 1 . . . 4 . . . . . . . . . . . . . . . . Impact Weapon 5 | . . . . . . . 1 . . . 2 . 1 1 . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 12 | . . . . . . . 1 . . . . . . 1 3 . . . . . . . . . 1 . . . 1 3 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 43 | . . 1 . . 2 2 1 . . . 1 . . 1 3 . . . 1 5 . 2 . . 4 . . 10 2 1 7 Corrupted Parts 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 6 System Corruption 51 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 47 Parts Lost 48 | . . . . 1 3 8 . 1 . 4 1 . . . 11 1 . . . 1 . . . . . . 1 3 1 1 11 Power 9 | . . . . 1 . 1 . . . 1 . . . . 1 . . . . . . . . . . . . 1 . 1 3 Propulsion 13 | . . . . . 1 3 . 1 . 2 . . . . 4 1 . . . . . . . . . . . . . . 1 Utility 16 | . . . . . 1 1 . . . . . . . . 5 . . . . 1 . . . . . . 1 2 1 . 4 Weapon 10 | . . . . . 1 3 . . . 1 1 . . . 1 . . . . . . . . . . . . . . . 3 Highest Loss Streak 9 | . . . . 1 3 2 . 1 . 3 1 . . . 5 1 . . . 1 . . . . . . 1 1 1 1 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 99 99 100 100 89 89 78 78 64 83 86 93 93 93 74 86 79 88 88 87 87 89 85 85 78 84 86 87 75 72 76 Engine 5 | . 14 14 14 14 9 13 14 14 14 12 6 12 12 12 8 . . . . . . 5 5 5 5 5 4 3 . . . Reactor 5 | . . . . . . . . . . . . . . . 1 6 5 5 5 5 5 5 5 5 5 5 4 4 10 13 14 Treads 15 | . 27 28 28 28 35 29 28 28 28 27 24 25 25 25 13 11 7 11 11 11 11 5 . . . . . . 13 11 10 Leg 4 | . . . . . . . . . . . . . . . 3 12 11 11 11 11 10 14 20 20 19 19 27 27 2 . . Device 14 | . 14 13 14 14 9 7 14 14 14 14 18 18 18 15 8 6 9 11 11 11 17 19 20 20 20 15 13 15 13 18 18 Storage 7 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 3 12 11 11 11 11 10 10 10 10 10 10 9 9 8 7 5 Processor 5 | . . . . . . 5 . . . . 6 6 6 8 6 6 7 11 11 10 3 . . . . . . 4 7 7 11 Protection 7 | . . . . . 8 6 . . . 5 5 6 6 6 9 12 10 11 11 10 11 14 10 10 9 15 13 8 8 7 3 Energy Gun 1 | . 1 28 27 6 2 1 5 6 . 1 . . . . 1 . . . . . . . . . . . . . . . . Energy Cannon 5 | . . . . . . . . . . . . . . . 9 17 16 16 14 10 15 15 15 15 8 15 13 12 7 1 1 Ballistic Gun 2 | . 25 . . 16 15 12 . . . 5 . . . . . . . . . . . . . . . . . . . . 3 Ballistic Cannon 3 | . . . . . . . 6 7 . 6 10 18 17 17 1 . . . . . . . . . . . . . 1 1 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 244 | 13 32 32 32 32 56 135 127 127 127 149 157 155 157 157 180 180 193 177 174 183 190 217 217 217 224 224 224 219 230 244 241 Greatest Support 240 | 40 40 40 40 40 83 97 102 102 102 102 94 86 86 86 103 60 60 60 60 60 60 116 116 116 120 120 178 182 215 215 240 Greatest Overweight (x) 3 | . . . . . . 1 1 1 1 1 2 1 1 1 2 2 3 2 2 3 3 3 1 1 1 1 1 1 1 1 1 Average Overweight (x) . | . . . . . . . 1 1 1 1 1 1 1 1 1 2 2 2 2 2 2 2 1 1 1 1 1 . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 7 13 15 15 15 15 19 25 25 25 25 25 25 25 25 14 25 25 25 25 25 24 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 6 15 15 15 15 15 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 21 | 5 11 14 15 14 14 16 23 24 25 23 24 25 24 24 12 24 24 24 25 24 23 24 24 24 24 25 23 24 23 24 24 Final Capacity 25 | 8 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 15 15 15 14 15 24 25 25 25 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 25 25 25 20 Class Distribution -------------------- 25% | Golem 25% | Mutant 16% | Generator-Mutant 10% | Tank 6% | Generator-Gunner 5% | Scavenger-Mutant 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Mutant | -7/Data Miner Scavenger-Tank | -6/Proximity Caves Scavenger-Tank | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Tank | -6/Zion Mutant | -6/Deep Caves Golem | -5/Proximity Caves Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Golem | -5/Warlord Golem | -4/Proximity Caves Golem | -4/Factory Golem | -4/Upper Caves Golem | -4/Upper Caves Golem | -4/Zhirov Golem | -3/Proximity Caves Golem | -3/Research Golem | -3/Testing Mutant | -2/Research Generator-Mutant | -1/Access Generator-Mutant | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Matter Collected 27989 | 273 229 17 . 178 736 762 141 117 . 584 492 148 191 95 1000 40 120 98 47 174 135 209 53 20 112 96 59 1091 3353 6851 10568 Remotely 10536 | . . . . . . . . . . . . . 60 . 187 . . . . . . . . . . . . . 1716 4831 3742 Salvage Created 59733 | 111 310 53 . 168 1348 1262 491 24 . 359 455 . 124 . 2580 446 634 264 57 . 372 1666 464 655 409 1080 441 1142 7406 19382 18030 Parts 1502 | 5 35 9 . 9 69 77 11 . . 23 16 . 7 . 51 22 30 18 6 . 18 67 20 23 2 37 24 79 259 234 351 Haulers Intercepted 15 | . 2 . . . 2 . . . . . 1 . . . . . 1 . . . . 4 . . . . . . 3 2 . Recyclers Shooed 13 | . . . . . 7 1 . . . . . . . . . . 1 . . . . . . . . . 2 . . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 170 | . . . . . . . . 4 . 27 . . 7 . . 15 . 18 5 . 17 . 15 23 2 37 . . . . . Prevented 11 | . . . . . . . 1 . . . . . . . . . . . 3 . . . 5 . . 2 . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Combat Hostiles Destroyed 659 | . 11 3 . 9 15 19 . 1 . 17 3 . 3 . 28 9 10 7 5 . 5 15 7 10 . 16 5 14 84 174 189 Melee 8 | . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . Guns 81 | . 4 3 . 5 15 17 . 1 . 3 . . . . 2 . . . . . . . . . . . . . . . 31 Cannons 509 | . . . . . . . . . . 3 3 . 3 . 4 5 10 7 1 . 5 15 7 10 . 16 5 14 76 171 154 AOE 39 | . 7 . . 4 . 2 . . . 11 . . . . 7 4 . . 4 . . . . . . . . . . . . Classes Destroyed 30 | 2 6 . . 1 3 4 1 . . . . . 1 . 2 . . . . . . 1 1 . . . . 1 4 3 . Worker 34 | . 1 . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . 1 2 17 11 Builder 24 | . 2 . . . . 2 . . . . 1 . . . . . 1 . . . . 2 . . . . . 2 . 14 . Tunneler 7 | 1 . 1 . . . 2 . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . Hauler 15 | . 2 . . . 2 . . . . . 1 . . . . . 1 . . . . 4 . . . . . . 3 2 . Recycler 24 | 1 . . . . 6 1 . . . . 2 . . . . . . . . . . 2 . . . . . . . 6 6 Carrier 43 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 30 11 Mechanic 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 9 Operator 4 | . . . . . 1 1 . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Watcher 22 | . 2 . . . 2 1 . . . . 1 . . . . . 1 . . . . 2 . . . . 1 2 2 4 4 Swarmer 62 | . 9 3 . 3 . . . . . 10 . . . . . 4 4 4 5 . . . . 2 . 4 . . 5 . 9 Saboteur 17 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 7 8 Grunt 219 | . 2 . . 5 9 10 . . . 6 . . . . . 3 4 . . . . 4 4 6 . 9 1 . 42 56 58 Brawler 31 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 3 14 13 Duelist 23 | . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . 1 12 7 Protector 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 12 Researcher 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 26 | . . . . . 5 . . . . . 2 . . . . . . . . . . 1 . 1 . 1 1 . 5 6 4 Demolisher 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Specialist 4 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 2 Hunter 46 | . . . . . 1 . . 1 . . . . 3 . . . . . . . 4 2 2 . . 2 2 2 6 11 10 Programmer 99 | . . . . . . 4 . . . 1 1 . . . . 2 2 3 . . 1 7 . . . . 1 11 6 26 34 Heavy 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Behemoth 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Investigator 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Striker 32 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 16 9 Executioner 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 11 15 Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Z-Technician 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Z-Light 11 | . . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . . . Tinkerer 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . Golem 16 | . . . . . . . . . . . . . . . 16 . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Savage 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 46 | 1 8 3 . 3 6 5 . 1 . 5 3 . 2 . 5 4 3 6 5 . 2 7 2 5 . 5 3 4 16 46 41 Combat Bots Only 34 | . 4 3 . 3 4 4 . 1 . 5 1 . 2 . 5 4 3 6 5 . 2 3 2 5 . 5 2 3 15 29 34 Max Kills in Single Turn 8 | 1 3 1 . 2 1 2 1 1 . 2 1 . 1 . 2 2 1 1 4 . 1 5 1 1 . 2 1 2 6 7 8 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 3 . . 2 . 2 . . . 2 . . . . 2 2 . . 4 . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Damage Taken 26687 | . 283 51 . 209 1177 2734 . 138 . 875 250 . 176 . 2605 243 437 315 15 110 248 399 281 299 . 423 365 1126 2294 2118 9516 Core 1385 | . 41 17 . 25 43 177 . . . 33 1 . . . 176 19 52 37 . . 15 66 41 25 . 50 11 25 84 39 408 Absorbed by Shields 18025 | . . . . . . 457 . . . 132 208 . 63 . 728 . . 97 . 105 224 373 241 280 . 391 340 451 2237 2226 9472 Reduced by Siege Mode 1027 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 73 854 Redirected to Shielding 86 | . . . . . . . . . . . . . . . 86 . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 5089 | . 53 . . . . . . . . . 501 . . . . . 418 . . . . . . . . . . 192 857 733 2335 Core Remaining (%) 85 | 100 . . . 66 92 . . . . 70 . . . . . 76 . . . . 89 . . . . 84 . 97 94 . . Volleys Fired 1345 | 11 40 4 7 24 91 114 8 11 . 33 28 . 8 . 120 19 31 18 6 15 18 38 25 17 . 26 16 67 155 142 253 Largest 3 | 2 2 2 2 2 2 2 2 2 . 2 3 . 3 . 3 3 3 2 2 2 2 3 3 3 . 3 3 3 3 2 3 Hottest 213 | 40 40 130 130 40 88 110 115 115 . 115 159 . 167 . 185 75 119 50 50 50 50 75 75 75 . 75 75 125 213 194 188 Shots Fired 2496 | 22 75 8 9 42 182 224 14 21 . 51 49 . 24 . 167 37 67 37 13 23 39 108 75 52 . 79 48 161 249 146 474 Gun 940 | 22 70 8 9 36 182 220 8 10 . 18 . . . . 19 . . . . . . . . . . . . . . . 338 Cannon 1460 | . . . . . . . 6 11 . 19 46 . 24 . 100 35 67 37 12 23 39 108 75 52 . 79 48 161 249 133 136 Launcher 55 | . 5 . . 6 . 4 . . . 14 . . . . 10 2 . . 1 . . . . . . . . . . 13 . Special 41 | . . . . . . . . . . . 3 . . . 38 . . . . . . . . . . . . . . . . Kinetic 1228 | 22 70 . 5 36 152 173 6 11 . 34 46 . 24 . 21 . . . . . . . . . . . . 4 48 128 448 Thermal 1030 | . . 8 4 . 30 47 8 10 . 3 3 . . . 69 35 66 37 12 23 39 108 75 52 . 79 48 157 113 4 . Explosive 55 | . 5 . . 6 . 4 . . . 14 . . . . 10 2 . . 1 . . . . . . . . . . 13 . Electromagnetic 183 | . . . . . . . . . . . . . . . 67 . 1 . . . . . . . . . . . 88 1 26 Robot Hit Streak 74 | 6 5 8 . 3 18 18 4 5 . 17 8 . 10 . 29 6 9 7 4 14 18 19 12 16 . 14 25 16 32 74 59 Robot Miss Streak 14 | 4 3 10 . 3 6 8 2 4 . 2 2 . 1 . 2 1 3 3 . . 2 2 1 1 . 1 1 5 14 5 5 Penetration Max 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 3 Secondary Targets 13 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 10 Max Gunslinging Chain 1 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Shots Hit Robots 1797 | 11 39 6 . 20 133 146 16 5 . 26 24 . 16 . 174 19 41 17 1 10 24 77 27 33 5 48 33 92 176 142 436 Core Hits 2526 | 4 25 7 . 15 81 61 9 2 . 27 9 . 10 . 129 10 15 6 3 2 11 35 13 18 3 26 11 34 202 814 944 Critical Kills 478 | 1 . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . 2 51 238 184 Critical Parts Destroyed 550 | . . . . . 2 . . . . . . . . . 2 . . . . . . . . . . . . 3 45 270 228 Critical Strikes 1128 | 1 . . . . 2 3 1 1 . 4 3 . 1 . 9 . . . . . . . . . . . . 5 112 547 439 Burn 3 | . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . Destroy 1108 | 1 . . . . 2 1 . . . . . . . . 2 . . . . . . . . . . . . 5 112 546 439 Blast 7 | . . . . . . . . . . 4 3 . . . . . . . . . . . . . . . . . . . . Corrupt 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Smash 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Impale 7 | . . . . . . . 1 . . . . . . . 5 . . . . . . . . . . . . . . 1 . Melee Attacks 116 | . . . . . . . 12 . . . 2 . 1 7 69 . . . . . . . . . 5 . . . 1 17 2 Impact 10 | . . . . . . . 1 . . . 2 . 1 6 . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 106 | . . . . . . . 11 . . . . . . 1 69 . . . . . . . . . 5 . . . 1 17 2 Sneak Attacks 9 | . . . . . . . . . . . 1 . 1 . 7 . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 68128 | 100 854 51 . 647 2002 2690 795 154 . 1618 1143 . 493 . 6193 1312 1998 965 314 440 1105 4605 1175 1675 349 2291 1536 4471 6791 5081 17280 Guns 18327 | 86 323 36 . 192 1886 2313 30 38 . 218 . . . . 506 . . . . . . . . . . . . . . . 12699 Cannons 40074 | . . . . . . . 135 116 . 617 909 . 389 . 1813 808 1969 965 44 440 1105 4011 1175 1675 . 2291 1536 4411 6791 4669 4205 Explosions 4967 | . 513 . . 455 . 372 . . . 783 98 . . . 1442 504 . . 270 . . 449 . . . . . . . 81 . Melee 3490 | . . . . . . . 630 . . . 90 . 104 . 2058 . . . . . . . . . 349 . . . . 259 . Ramming 862 | 14 18 15 . . 116 5 . . . . 12 . . . . . 29 . . . . 145 . . . . . 60 . 72 376 Kinetic 28375 | 86 323 . . 192 1468 1873 135 116 . 835 909 . 389 . 263 . . . . . . . . . . . . 42 809 4436 16499 Thermal 26771 | . . 36 . 47 418 440 30 38 . . 132 . . . 1426 808 1969 965 44 440 1105 4460 1175 1675 . 2291 1536 4369 3179 188 . Explosive 4203 | . 513 . . 408 . 372 . . . 783 . . . . 1272 504 . . 270 . . . . . . . . . . 81 . Electromagnetic 4427 | . . . . . . . . . . . . . . . 1174 . . . . . . . . . . . . . 2803 45 405 Impact 194 | . . . . . . . . . . . 90 . 104 . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 3296 | . . . . . . . 630 . . . . . . . 2058 . . . . . . . . . 349 . . . . 259 . Highest Corruption 100 | . . . . . . 7 7 7 7 7 . . . . . 1 3 8 8 8 3 3 3 3 3 3 . 11 4 5 100 Average Corruption 13 | . . . . . . 4 7 7 7 7 . . . . . 1 2 6 8 6 2 2 3 3 3 3 . 2 2 3 36 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 53 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 53 . . Effects 770 | . . . . . . 16 27 25 4 43 . . . . . 1 4 21 15 1 39 11 13 6 15 20 . 23 22 71 393 Message Errors 152 | . . . . . . 6 7 4 . 7 . . . . . . 1 3 2 . 7 1 1 1 3 1 . 4 7 16 81 Matter Fused 182 | . . . . . . 2 2 6 1 13 . . . . . . 2 4 8 1 11 4 3 2 6 9 . 7 4 20 77 Heat Flow Errors 86 | . . . . . . 2 7 3 . 5 . . . . . . 1 1 . . 6 2 4 . 1 2 . 4 2 6 40 Energy Discharges 94 | . . . . . . 1 2 6 . 2 . . . . . . . 6 1 . 2 1 1 . 3 3 . 4 3 7 52 Parts Rejected 5 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . 1 2 Data Loss (minor) 87 | . . . . . . 3 5 4 2 5 . . . . . 1 . 4 1 . 4 1 1 2 2 3 . 1 3 7 38 Data Loss (major) 46 | . . . . . . . 2 1 . 4 . . . . . . . 1 1 . 3 2 . . . 1 . 2 2 4 23 Misfires 33 | . . . . . . 1 . . . 3 . . . . . . . 1 2 . 3 . 1 1 . 1 . . . 3 17 Alerts 21 | . . . . . . . 2 . 1 1 . . . . . . . 1 . . 3 . . . . . . . . 6 7 Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 62 | . . . . . . 1 . 1 . 2 . . . . . . . . . . . . 1 . . . . 1 1 1 54 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2507 | . 12 . . 17 . . 151 . . 47 90 . 13 . 437 67 151 128 37 13 23 424 86 8 99 35 90 246 185 32 116 Projectiles 1450 | . . . . . . . 15 . . 47 8 . 13 . 98 47 151 128 19 13 23 181 86 8 . 35 90 225 185 32 46 Explosions 390 | . 12 . . 17 . . . . . . 14 . . . 100 20 . . 18 . . 209 . . . . . . . . . Melee 667 | . . . . . . . 136 . . . 68 . . . 239 . . . . . . 34 . . 99 . . 21 . . 70 Knockbacks 162 | . . . . . 1 . 1 2 . 4 4 . 1 . 1 . . . . . . 1 . . . . . 2 22 81 42 Impact 7 | . . . . . 1 . . . . . 1 . . . . . . . . . . 1 . . . . . 1 . . 3 Kinetic 146 | . . . . . . . 1 2 . 4 3 . 1 . 1 . . . . . . . . . . . . 1 21 75 37 Secondary 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 6 2 Self-Inflicted Damage 407 | . 60 . . 25 . 33 . . . 44 54 . . . 91 . . . . . . . . . . . . . . . 100 Shots 10 | . 2 . . 1 . 2 . . . 2 1 . . . 2 . . . . . . . . . . . . . . . . Rammed 38 | 4 4 2 . . 10 . . . . . 1 . . . . . . . . . . . . . . . . . . 5 12 Targets Rammed 49 | 4 4 2 . . 11 1 . . . . 1 . . . . . 2 . . . . 4 . . . . . 2 . 6 12 Kicked 8 | . . . . . . . . . . . . . . . . . 2 . . . . 4 . . . . . 2 . . . Crushed 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Highest Temperature 300 | . 12 117 78 . 107 295 228 208 . 268 191 . 270 . 188 75 218 103 . 269 275 263 292 . 214 267 . 241 190 254 300 Average Temperature 73 | . 6 63 39 . 25 89 96 92 . 86 15 . 89 . 54 18 59 51 . 131 113 61 104 . 112 89 . 109 66 55 82 Received Heat Transfer 3170 | . 36 . . 57 540 568 . . . 271 54 . . . 630 93 36 . . 18 . 53 82 79 . 60 24 . 261 64 244 Effects 3 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . 1 Energy Bleed 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Interference 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 7 10 Total Turns 3029 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 124 1253 1652 Longest Duration 680 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 51 318 680 Robots Corrupted 17 | . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . 8 . 2 Combat Hostiles 17 | . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . 8 . 2 Parts Fried 34 | . . . . . . . . . . . 3 . . . 1 . . . . . . . 1 . . . . . 22 . 7 Impact Corruptions 11 | . . . . . . . . . . . 2 . . . . . . . . . . 3 . . . . . 1 . . 5 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 20 | . . . . . . 4 . . . . . . . . . . 1 1 . . . 5 . 1 . 1 . 1 1 5 . Heat Transferred 17185 | . . 45 . 50 510 999 74 148 . . 211 . . . 2224 425 1050 450 25 250 574 2350 675 900 . 1275 825 2300 1725 100 . Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Missiles Intercepted 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Peak Influence 10146 | 10 482 195 . 281 189 227 . . . . 167 . . . . . 418 . . . . 469 . . . . 190 347 2628 7287 10146 Initial 4663 | . 6 120 . . 31 48 . . . . 44 . . . . . 72 . . . . . . . . . 6 106 165 1576 4663 Average 3842 | 4 220 170 . 142 81 97 . . . . 53 . . . . . 189 . . . . 179 . . . . 54 240 1211 5265 8788 Maximum Alert Level 5 | . 2 . . 1 . 1 . . . . . . . . . . 2 . . . . 2 . . . . . 1 5 5 5 Low Security (%) 31 | 100 37 100 . 71 100 91 . . . . 100 . . . . . 38 . . . . 66 . . . . 100 25 3 . . Level 1 11 | . 55 . . 28 . 8 . . . . . . . . . . 58 . . . . 14 . . . . . 74 3 . . Level 2 2 | . 7 . . . . . . . . . . . . . . . 2 . . . . 18 . . . . . . 16 . . Level 3 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 . . Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 1 . Level 5 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 10 7 High Security 45 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 87 92 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Squads Dispatched 119 | . 2 . . . 2 7 . . . . 2 . . . . . 3 . . . . 4 . 1 . . 1 5 2 50 40 Investigation 6 | . 2 . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Extermination 12 | . . . . . . 3 . . . . 1 . . . . . 1 . . . . 2 . . . . . 4 . . 1 Reinforcement 15 | . . . . . 1 2 . . . . . . . . . . 1 . . . . 1 . . . . 1 1 2 4 2 Assault 85 | . . . . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . 46 36 Garrison 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 5 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 3 Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Haulers Reinforced 5 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 2 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Distress Signals 31 | . 3 . . . 2 . . . . . . . . . . . . . . 1 . . . . . . 3 1 14 4 3 Communications Jammed 29 | . . . . . . 22 . . . . 3 . . . . . . . . . . 1 . . . . . 2 . . 1 Distress Signals 23 | . . . . . . 18 . . . . 3 . . . . . . . . . . 1 . . . . . . . . 1 Times Spotted 812 | . 17 3 . 10 23 24 . 1 . 19 7 . 2 . 30 9 13 8 1 43 5 23 7 11 . 17 8 23 97 220 191 Peak Tracking Total 16 | . 6 3 9 3 4 5 . 1 . 4 2 . 2 . 9 4 4 4 1 12 2 5 2 7 . 5 5 2 12 14 16 Tactical Retreats 50 | . 2 . . 1 1 3 . . . . . . . . 12 . 2 1 . . . . 1 2 . . . . 6 5 14 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Traps Triggered 23 | . 1 . . . . . . . . . . . . . . . 2 . . . . 3 . . . . . 3 . 6 8 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 11 | . . . . . . 1 . . . . . . . . . . . . 1 6 . . 1 . . 2 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Machines Disabled 54 | . 2 . 1 1 1 . . . . 1 6 . 1 . 1 . 8 . . . . 7 . . . . 1 10 6 3 5 Max in Single Turn 6 | . 1 . 1 1 1 . . . . 1 2 . 1 . 1 . 6 . . . . 3 . . . . 1 1 2 1 2 Garrison Access 7 | . . . . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . 3 1 . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Machines Accessed 52 | . 4 . 2 . 4 3 . . 3 . 6 . 1 . . . 4 2 . . . 5 . 1 4 . 1 11 . . 1 Terminals 26 | . 3 . . . 3 2 . . . . 3 . . . . . 2 . . . . 2 . 1 . . 1 8 . . 1 Fabricators 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . Repair Stations 4 | . 1 . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . 1 . . . Recycling Units 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Garrison Access 4 | . . . . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . 1 . . . Total Hacks 143 | . 10 . 2 . 13 8 . . 25 . 10 . 1 . . . 11 10 . . . 7 . 4 17 . 1 22 . . 2 Successful 94 | . 5 . 2 . 5 4 . . 25 . 4 . 1 . . . 7 10 . . . 5 . 4 17 . . 5 . . . Failed 48 | . 4 . . . 8 4 . . . . 6 . . . . . 4 . . . . 2 . . . . 1 17 . . 2 Catastrophic 13 | . . . . . 2 1 . . . . 2 . . . . . . . . . . . . . . . . 8 . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 26 | . 6 . 1 . 8 5 . . . . 3 . . . . . . . . 1 . 2 . . . . . . . . . Terminals 55 | . 8 . . . 10 5 . . . . 4 . . . . . 3 . . . . 2 . 4 . . 1 16 . . 2 Fabricators 5 | . . . . . . 3 . . . . . . . . . . . . . . . 2 . . . . . . . . . Repair Stations 14 | . 2 . . . . . . . . . 2 . . . . . 7 . . . . . . . . . . 3 . . . Recycling Units 5 | . . . . . 3 . . . . . 2 . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . Garrison Access 6 | . . . . . . . . . . . 2 . . . . . 1 . . . . 1 . . . . . 2 . . . Terminal Hacks 73 | . 3 . 2 . 3 1 . . 25 . 1 . 1 . . . 1 10 . . . 1 . 4 17 . . 4 . . . Record 25 | . . . 1 . . . . . 6 . . . . . . . . 9 . . . . . 4 5 . . . . . . Part Schematic 15 | . . . . . 1 . . . 10 . . . . . . . . . . . . . . . 4 . . . . . . Robot Schematic 7 | . 1 . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 8 | . 1 . . . . . . . 3 . . . . . . . . . . . . . . . 4 . . . . . . Open Door 3 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . Branch Access Points 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . Terminal Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hauler Manifests 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Zone Layout 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 11 | . 2 . . . . . . . . . 2 . . . . . 6 . . . . . . . . . . 1 . . . Scan Component 6 | . 1 . . . . . . . . . 1 . . . . . 3 . . . . . . . . . . 1 . . . Repair 5 | . 1 . . . . . . . . . 1 . . . . . 3 . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Analyze 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 4 | . . . . . 1 1 . . . . 1 . . . . . . . . . . 1 . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . Liberate 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Reject 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 37 | . 4 . . . 4 3 . . . . 6 . . . . . 4 . . . . 4 . 1 . . 1 10 . . . Full Trace Events 5 | . 1 . . . 1 2 . . . . . . . . . . . . . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . 1 . . . . . . . 6 . . . . 2 . . . . . . . . . . . . . 1 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 35 | . . . . . 1 . . . 10 . . . . 16 . . . . . . . 1 . . 4 . . 3 . . . Parts Built 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 51 | . . . . . . 51 . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 5 | . 1 . . . . . . . . . 1 . . . . . 3 . . . . . . . . . . . . . . Time 202 | . 26 . . . . . . . . . 44 . . . . . 132 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 13 | . . . . . . . . . . . 2 . . . . . 2 . . . . . . . . . . . 6 3 . Machine Destruction 9 | . . . . . . . . . . . 2 . . . . . 2 . . . . . . . . . . . 2 3 . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Total Allies 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Largest Group 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Highest-Rated Group 96 | . . . . . . . . . . 96 . . . . . . . . . . . . . . . . . . . . . Highest-Rated Ally 96 | . . . . . . . . . . 96 . . . . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 25 | . . . . . . . . . . 25 . . . . . . . . . . . . . . . . . . . . . Total Damage 916 | . . . . . . . . . . 916 . . . . . . . . . . . . . . . . . . . . . Kills 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Robot Analysis Total 5 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 13 | . . . . 2 . . 2 1 . 2 . . 2 1 . . . 1 . . 1 . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Turns Passed 48359 | 178 711 343 576 424 1179 1593 993 837 274 1688 1518 700 981 2547 7922 791 834 737 466 1041 2484 1227 665 484 980 963 310 1785 1789 3769 7570 Spaces Moved 16960 | 82 319 199 350 222 469 607 347 325 93 623 542 263 390 1034 2245 337 255 310 194 398 541 486 289 221 189 225 130 766 646 888 2975 Core 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 11974 | 79 319 199 350 222 469 607 347 325 93 623 542 263 390 1034 1668 . . . . . . . . . . . . . 581 888 2975 Legs 4983 | . . . . . . . . . . . . . . . 577 337 255 310 194 398 541 486 289 221 189 225 130 766 65 . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 156 240 240 240 240 242 242 242 242 160 210 210 210 210 210 210 185 185 185 185 185 186 130 160 158 146 Average Speed 201 | 155 160 160 160 160 160 187 240 240 240 241 242 242 242 242 222 210 223 210 210 215 236 214 185 185 185 185 186 185 185 184 168 Slowest Speed 323 | 160 160 160 160 160 160 240 240 240 240 242 323 242 242 242 320 210 240 210 210 240 240 240 185 185 185 185 186 186 247 244 238 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 7 48 33 69 69 38 12 70 44 70 75 20 52 51 77 85 54 8 52 43 56 62 11 51 29 60 40 5 89 27 21 63 Regions Visited 31 Branch Regions 22 Pre-discovered Areas 10 | . . . 1 . . . 1 . 1 1 . . . 2 . . . . . . . . . 1 3 . . . . . . Known Exits Taken 17 | . . . . . . 1 1 1 1 . 1 1 1 1 . . 1 1 1 1 1 1 . . . . 1 1 1 . . Unknown Exits Taken 14 | 1 1 1 1 1 1 . . . . 1 . . . . 1 1 . . . . . . 1 1 1 1 . . . 1 . Scrap Searched 26 | . . . . 1 . . 1 3 . 3 . 1 1 5 . 1 . 1 1 . 3 . . 4 . 1 . . . . . Spaces Dug 140 | . . . . 7 . . 4 2 . 14 10 . . 3 13 5 . 6 2 9 2 1 12 6 . 6 2 22 10 1 3 Terrain Destroyed 1223 | . 21 . . 23 . 16 5 12 . 60 37 . 4 3 143 23 67 19 21 9 15 74 47 16 . 28 11 56 76 304 133 Melee 6 | . . . . . . . 1 . . . . . . 3 . . . . . . . . . . . . . . 1 1 . Projectile 365 | . . . . . . . 4 12 . 11 22 . 4 . 11 18 18 19 11 9 15 18 47 16 . 28 11 52 36 . 3 AOE 694 | . 21 . . 23 . 16 . . . 49 15 . . . 132 5 49 . 10 . . 56 . . . . . . . 253 65 Terrain Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Walls Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Total 28317 | 109 456 215 357 251 719 833 470 356 145 745 684 326 407 1070 4855 391 459 358 241 562 1726 589 364 260 817 716 163 1007 970 2709 4987 Wait 8560 | . 59 6 . 2 79 62 93 14 49 38 54 62 . 5 2272 32 143 23 39 125 1089 33 43 18 589 461 11 83 43 1510 1523 Move 16925 | 81 318 198 349 221 468 606 346 324 92 622 541 262 385 1033 2244 336 254 309 193 397 540 485 288 220 188 224 129 765 645 887 2975 Hop 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Pick Up 289 | 6 15 1 . . 11 16 1 3 . 6 14 . 1 8 53 1 10 1 . 1 22 5 1 1 3 . 3 19 24 23 40 Fast Attach 133 | 7 1 1 . . 8 10 2 . 2 4 8 . . 1 8 . 3 . . 7 3 7 2 . 9 . . 4 9 4 33 Attach 140 | . . . . 1 9 7 1 1 . 6 6 . . 1 21 . 5 . . . 3 3 . . 1 . 3 13 20 17 22 Detach 168 | . . . . . 3 4 2 . . 3 3 . . 1 22 1 2 . . 6 20 5 2 3 8 5 . 18 31 14 15 Swap 250 | . 10 1 1 3 15 6 4 1 . 8 10 2 8 5 20 1 4 6 3 3 6 . 1 . 2 . . 15 19 52 44 Drop 305 | . 9 2 . . 24 7 1 2 2 4 17 . 2 9 26 1 5 1 . 7 25 9 2 1 12 . 1 21 23 25 67 Fire 1345 | 11 40 4 7 24 91 114 8 11 . 33 28 . 8 . 120 19 31 18 6 15 18 38 25 17 . 26 16 67 155 142 253 Melee 116 | . . . . . . . 12 . . . 2 . 1 7 69 . . . . . . . . . 5 . . . 1 17 2 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick 8 | . . . . . . . . . . . . . . . . . 2 . . . . 4 . . . . . 2 . . . Crush 41 | 4 4 2 . . 11 1 . . . . 1 . . . . . . . . . . . . . . . . . . 6 12 Escape Stasis 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . Rewire 22 | . . . . . . . . . . 21 . . . . . . . . . 1 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -6/Deep Caves -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research (discovered 3 exits: *Acc x3) -1/Access -1/Command History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 179 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 565 | -10/Materials | Central database locked down 644 | -10/Materials | Discovered new exit (range 10) 693 | -10/Materials | Repaired Lgt. Treads 890 | -10/Materials | Entered Mines 929 | -10/Mines | Met a Derelict bent on vengeance 943 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 943 | -10/Mines | Discovered new exit (range 5) 1078 | -10/Mines | Discovered new exit (range 11) 1116 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1120 | -10/Mines | Found Prototype Device 1120 | -10/Mines | Identified Exp. Sensor Array 1233 | -10/Mines | Entered Exiles 1273 | -10/Exiles | Met 8R-AWN 1299 | -10/Exiles | Met EX-HEX 1379 | -10/Exiles | Met EX-DEC 1405 | -10/Exiles | Learned location of Zion (-6) 1475 | -10/Exiles | Discovered new exit (range 10) 1577 | -10/Exiles | Met EX-BIN 1600 | -10/Exiles | Aligned with FarCom system 1601 | -10/Exiles | Given EX-Vault access code 1640 | -10/Exiles | Opened EX-Vault 1673 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1776 | -10/Exiles | Attacked by the Exiles 1809 | -10/Exiles | Entered Mines 1953 | -9/Mines | Learned Materials emergency access door positions 2143 | -9/Mines | Learned Materials terminal intel 2156 | -9/Mines | Discovered new exit (range 7) 2233 | -9/Mines | Entered Materials 2233 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2235 | -8/Materials | Loaded intel: 12 terminal locations 2431 | -8/Materials | Garrison activated, responded to threat 2596 | -8/Materials | Lost 3 parts (1n1u1w) 2730 | -8/Materials | Build established: Scavenger-Mutant 3136 | -8/Materials | Discovered new exit (range 16) 3412 | -8/Materials | Entered Factory 3412 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3489 | -7/Factory | Discovered new exit (range 7) 4174 | -7/Factory | Build established: Mutant 4191 | -7/Factory | Fabricated Huge Storage Unit (x1) 4253 | -7/Factory | Cargo convoy interrupted 4841 | -7/Factory | Found Prototype Device 5000 | -7/Factory | Identified Active Sensor Suite 5001 | -7/Factory | Identified exit to Lower Caves 5005 | -7/Factory | Entered Lower Caves 5142 | -7/Lower Caves | Found Alien Artifact 5142 | -7/Lower Caves | Identified Core Expander 5142 | -7/Lower Caves | Installed Core Expander, added new Weapon slot 5300 | -7/Lower Caves | Build established: Skirmisher 5572 | -7/Lower Caves | Learned Factory stockpile data 5622 | -7/Lower Caves | Learned location of Extension (-5) 5971 | -7/Lower Caves | Discovered new exit (range 8) 5979 | -7/Lower Caves | Build established: Scavenger-Assassin 5995 | -7/Lower Caves | Identified exit to Lower Caves 5998 | -7/Lower Caves | Entered another Lower Caves area 6100 | -7/Lower Caves | Learned Factory terminal intel 6319 | -7/Lower Caves | Build established: Scavenger-Skirmisher 6713 | -7/Lower Caves | Discovered new exit (range 16) 6746 | -7/Lower Caves | Identified exit to Data Miner 6835 | -7/Lower Caves | Entered Data Miner 6836 | -7/Data Miner | Discovered new exit (range 6) 6882 | -7/Data Miner | Met Data Miner 6930 | -7/Data Miner | Learned location of Section 7 (-2) 6930 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6964 | -7/Data Miner | Received God Mode back door access code from Data Miner 7107 | -7/Data Miner | Identified exit to Proximity Caves 7109 | -7/Data Miner | Entered Proximity Caves 7436 | -6/Proximity Caves | Lost 3 parts (2n1w) 7656 | -6/Proximity Caves | Build established: Scavenger-Tank 7959 | -6/Proximity Caves | Learned Factory trap positions 8633 | -6/Proximity Caves | Discovered new exit (range 11) 8797 | -6/Proximity Caves | Entered Factory 8797 | -6/Factory | Evolved 2 slots: Utility x2 8798 | -6/Factory | Loaded intel: 94 trap records 8800 | -6/Factory | Loaded intel: 26 terminal locations 8975 | -6/Factory | Repaired Hrd. Heavy Armor Plating 9022 | -6/Factory | Build established: Scavenger-Mutant 9153 | -6/Factory | Found Launcher Loader 9516 | -6/Factory | Incoming assault squad redirected 9793 | -6/Factory | Build established: Scavenger-Tank 9906 | -6/Factory | Identified exit to Lower Caves 10315 | -6/Factory | Entered Lower Caves 10564 | -6/Lower Caves | Build established: Tank 10984 | -6/Lower Caves | Discovered new exit (range 12) 11008 | -6/Lower Caves | Identified exit to Lower Caves 11015 | -6/Lower Caves | Entered another Lower Caves area 11016 | -6/Lower Caves | Encountered a Warlord checkpoint 11907 | -6/Lower Caves | Learned Factory security intel 11963 | -6/Lower Caves | Discovered new exit (range 14) 11994 | -6/Lower Caves | Identified exit to Zion 11996 | -6/Lower Caves | Entered Zion 12058 | -6/Zion | Given the Hacking Drone Bay 12134 | -6/Zion | Found CR-A16's Pointy Stick 12481 | -6/Zion | Learned Factory emergency access door positions 12749 | -6/Zion | Learned location of Warlord (-5) 13478 | -6/Zion | Learned Factory emergency access door positions 13558 | -6/Zion | Found Prototype Device 13677 | -6/Zion | Discovered new exit (range 4) 13680 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 13682 | -6/Zion | Identified exit to Deep Caves 14142 | -6/Zion | Identified Bomb Factory No. 2 14543 | -6/Zion | Entered Deep Caves 14739 | -6/Deep Caves | Found Surveybot 24 Chip 14907 | -6/Deep Caves | Attacked by Z-Imprinter 14985 | -6/Deep Caves | Destroyed Z-Imprinter 14986 | -6/Deep Caves | Lost 5 parts (3n2u) 15222 | -6/Deep Caves | Build established: Mutant 15430 | -6/Deep Caves | Z-Facility disabled 15490 | -6/Deep Caves | Found Prototype Protection 15507 | -6/Deep Caves | Lost 3 parts (1n1u1w) 15556 | -6/Deep Caves | Found Prototype Protection 15556 | -6/Deep Caves | Identified Zio. Weapon Casing (x2) 15603 | -6/Deep Caves | Found Zio. Weapon Casing 16562 | -6/Deep Caves | Discovered new exit (range 6) 17266 | -6/Deep Caves | Exposed GOLEM chamber 17787 | -6/Deep Caves | Spotted as-41936 17846 | -6/Deep Caves | Lost 3 parts (1p2u) 20202 | -6/Deep Caves | Found GOLEM Unit 20273 | -6/Deep Caves | Found GOLEM Unit 20371 | -6/Deep Caves | Found GOLEM Unit 21108 | -6/Deep Caves | Found GOLEM Unit 21386 | -6/Deep Caves | Build established: Golem 22116 | -6/Deep Caves | Found Unknown Device 22465 | -6/Deep Caves | Entered Proximity Caves 23231 | -5/Proximity Caves | Discovered new exit (range 13) 23256 | -5/Proximity Caves | Entered Factory 23256 | -5/Factory | Evolved 2 slots: Utility x2 23393 | -5/Factory | Repaired Imp. Medium Treads 23438 | -5/Factory | Repaired Hrd. Heavy Armor Plating 23477 | -5/Factory | Repaired Hrd. Medium Armor Plating 23968 | -5/Factory | Found Prototype Launcher 24048 | -5/Factory | Discovered new exit (range 7) 24086 | -5/Factory | Identified exit to Upper Caves 24090 | -5/Factory | Entered Upper Caves 24610 | -5/Upper Caves | Learned location of 1 exit from Research 24610 | -5/Upper Caves | Learned 8 Factory zone layouts 24610 | -5/Upper Caves | Learned Research security intel 24610 | -5/Upper Caves | Learned Armory security intel 24610 | -5/Upper Caves | Learned Extension terminal intel 24610 | -5/Upper Caves | Learned Extension garrison access intel 24748 | -5/Upper Caves | Learned 4 Factory zone layouts 24796 | -5/Upper Caves | Discovered new exit (range 14) 24823 | -5/Upper Caves | Identified exit to Upper Caves 24827 | -5/Upper Caves | Entered another Upper Caves area 25165 | -5/Upper Caves | Identified Tesla Bomb Launcher 25281 | -5/Upper Caves | Discovered new exit (range 7) 25291 | -5/Upper Caves | Identified exit to Warlord 25293 | -5/Upper Caves | Entered Warlord 25366 | -5/Warlord | System corruption cleaned by Quarantine Array 25760 | -5/Warlord | Met Warlord 25785 | -5/Warlord | Warlord's base attacked by MAIN.C 25789 | -5/Warlord | Opened Warlord's prototype stash 25799 | -5/Warlord | Found Prototype Device 25799 | -5/Warlord | Identified Thermal Barrier 25830 | -5/Warlord | Found Prototype Processor 25830 | -5/Warlord | Identified Exp. Core Analyzer 25847 | -5/Warlord | Found Prototype Reactor 25847 | -5/Warlord | Identified Vortex Chain Reactor 26135 | -5/Warlord | Warlord forces counterattacked 26167 | -5/Warlord | Spotted B-75 Beast 26167 | -5/Warlord | Spotted B-86 Titan 26167 | -5/Warlord | Spotted Striker 26168 | -5/Warlord | Spotted Striker 26232 | -5/Warlord | Spotted Executioner 26282 | -5/Warlord | Discovered new exit (range 12) 26292 | -5/Warlord | Spotted Striker 26332 | -5/Warlord | Identified exit to Proximity Caves 26334 | -5/Warlord | Entered Proximity Caves 27391 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 27940 | -4/Proximity Caves | Discovered new exit (range 5) 27950 | -4/Proximity Caves | Identified exit to Factory 28818 | -4/Proximity Caves | Entered Factory 28818 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 28864 | -4/Factory | Identified exit to Upper Caves 29818 | -4/Factory | First assault squad dispatched 30045 | -4/Factory | Entered Upper Caves 30650 | -4/Upper Caves | Discovered new exit (range 11) 30710 | -4/Upper Caves | Entered another Upper Caves area 30817 | -4/Upper Caves | Attracted the attention of an 0b10 base 30913 | -4/Upper Caves | Learned Research trap positions 30990 | -4/Upper Caves | Learned Research garrison access intel 30990 | -4/Upper Caves | Learned Armory stockpile data 31170 | -4/Upper Caves | Discovered new exit (range 15) 31194 | -4/Upper Caves | Entered Zhirov 31194 | -4/Zhirov | Discovered new exit (range 3) 31268 | -4/Zhirov | Learned location of Quarantine (-2) 31268 | -4/Zhirov | Learned location of Testing (-3) 31268 | -4/Zhirov | Learned location of Command (-1) 31310 | -4/Zhirov | Found Alien Artifact 31310 | -4/Zhirov | Identified Integrated Dissipator 31310 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 31444 | -4/Zhirov | Found Alien Artifact 31483 | -4/Zhirov | Build established: Mutant 31879 | -4/Zhirov | Build established: Golem 32174 | -4/Zhirov | Entered Proximity Caves 32587 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 32616 | -3/Proximity Caves | Discovered new exit (range 10) 33137 | -3/Proximity Caves | Entered Research 33137 | -3/Research | Evolved 2 slots: Propulsion x2 33138 | -3/Research | Identified exit to Testing 33140 | -3/Research | Loaded intel: 86 trap records 33142 | -3/Research | Loaded intel: 4 garrison access locations 33405 | -3/Research | Spotted B-86 Titan 33447 | -3/Research | Entered Testing 34006 | -3/Testing | Found Prototype Launcher 34169 | -3/Testing | Found Prototype Device 34261 | -3/Testing | Found Prototype Ballistic Cannon 34326 | -3/Testing | Identified Perforator 34366 | -3/Testing | Identified Adv. Micro-nuke Launcher 34368 | -3/Testing | Identified Exp. Thermal Shield 34374 | -3/Testing | Found Prototype Protection 34374 | -3/Testing | Identified Med. Regenerative Plating 34422 | -3/Testing | Found Prototype Protection 34437 | -3/Testing | Found Prototype Protection 34439 | -3/Testing | Identified Hvy. Regenerative Plating 34869 | -3/Testing | Spotted Alpha 7 34936 | -3/Testing | Destroyed Alpha 7 34944 | -3/Testing | Found Prototype Ballistic Gun 35090 | -3/Testing | Discovered new exit (range 11) 35105 | -3/Testing | Spotted 49-Q5K(K) 35107 | -3/Testing | Spotted CW-5LR(K) 35107 | -3/Testing | Spotted P4-KXQ(K) 35138 | -3/Testing | Identified exit to Research 35231 | -3/Testing | System corruption reached 10% 35232 | -3/Testing | Entered Research 35232 | -2/Research | Warlord forces began assault on 0b10 35232 | -2/Research | Evolved 2 slots: Utility x2 35342 | -2/Research | Research machine network offline 35381 | -2/Research | Destroyed 8 combat bots 35453 | -2/Research | Identified SHELL Armor 35564 | -2/Research | Spotted Striker 35566 | -2/Research | Spotted Executioner 35582 | -2/Research | Destroyed Striker 35587 | -2/Research | P-80 Master assimilated allied 7M-P3K(b) 35606 | -2/Research | P-80 Master assimilated allied NX-AO5(b) 35606 | -2/Research | Destroyed Executioner 35638 | -2/Research | Destroyed 7 combat bots 35661 | -2/Research | Spotted Striker 35662 | -2/Research | Destroyed Striker 35663 | -2/Research | Spotted Striker 35674 | -2/Research | Destroyed Striker 35688 | -2/Research | Borebot progress halted 35716 | -2/Research | Spotted Striker 35722 | -2/Research | Destroyed Striker 35725 | -2/Research | Destroyed Executioner 35746 | -2/Research | Destroyed 14 combat bots 35888 | -2/Research | Spotted Striker 35898 | -2/Research | Borebot progress halted 35989 | -2/Research | Build established: Mutant 36039 | -2/Research | Borebot progress halted 36047 | -2/Research | Discovered new exit (range 8) 36059 | -2/Research | Identified exit to Access 36096 | -2/Research | Spotted Striker 36098 | -2/Research | Destroyed Executioner 36101 | -2/Research | Destroyed Striker 36136 | -2/Research | Destroyed 9 combat bots 36466 | -2/Research | Discovered exit to Access (range 15) 36481 | -2/Research | Destroyed 7 combat bots 36575 | -2/Research | Spotted Striker 36581 | -2/Research | Destroyed Striker 36592 | -2/Research | Spotted Striker 36609 | -2/Research | Destroyed Striker 36654 | -2/Research | Met up with Warlord 36656 | -2/Research | Warlord invited to help at Command 36818 | -2/Research | High security lockdown imminent 36898 | -2/Research | High security lockdown engaged 37000 | -2/Research | Discovered exit to Access (range 7) 37013 | -2/Research | Destroyed 15 combat bots 37016 | -2/Research | Found Imp. Powered Armor 37021 | -2/Research | Entered Access 37021 | -1/Access | Evolved 2 slots: Power x1, Utility x1 37271 | -1/Access | First assault squad dispatched 37288 | -1/Access | Incoming assault squad redirected 37314 | -1/Access | Build established: Generator-Mutant 37487 | -1/Access | High security lockdown imminent 37567 | -1/Access | High security lockdown engaged 37688 | -1/Access | Destroyed 7 combat bots 37794 | -1/Access | Destroyed 8 combat bots 37832 | -1/Access | Spotted Investigator 37833 | -1/Access | Scanned by Researcher 37834 | -1/Access | Destroyed Investigator 37855 | -1/Access | Destroyed 9 combat bots 37908 | -1/Access | Spotted Striker 37911 | -1/Access | Destroyed Striker 37943 | -1/Access | Found Prototype Launcher 37945 | -1/Access | Destroyed 9 combat bots 37950 | -1/Access | Identified Containment Facilitator 38016 | -1/Access | Destroyed Executioner 38016 | -1/Access | Spotted Striker 38019 | -1/Access | Destroyed Striker 38054 | -1/Access | Destroyed 8 combat bots 38110 | -1/Access | Spotted Investigator 38113 | -1/Access | Destroyed Investigator 38143 | -1/Access | Destroyed 14 combat bots 38210 | -1/Access | Destroyed Striker 38210 | -1/Access | Spotted Striker 38213 | -1/Access | Destroyed Striker 38216 | -1/Access | Destroyed Executioner 38219 | -1/Access | Destroyed Executioner 38219 | -1/Access | Destroyed Executioner 38222 | -1/Access | Destroyed Executioner 38243 | -1/Access | Destroyed 11 combat bots 38363 | -1/Access | Destroyed Executioner 38366 | -1/Access | Destroyed Striker 38366 | -1/Access | Spotted Executioner 38369 | -1/Access | Destroyed Executioner 38372 | -1/Access | Destroyed Executioner 38393 | -1/Access | Destroyed 8 combat bots 38405 | -1/Access | Spotted Striker 38408 | -1/Access | Destroyed Striker 38421 | -1/Access | Destroyed Executioner 38461 | -1/Access | Destroyed 21 combat bots 38662 | -1/Access | Spotted Striker 38663 | -1/Access | Spotted Striker 38665 | -1/Access | Destroyed Striker 38665 | -1/Access | Destroyed Striker 38688 | -1/Access | Sterilization system engaged 38698 | -1/Access | Destroyed 10 combat bots 38720 | -1/Access | Destroyed Striker 38720 | -1/Access | Destroyed Striker 38721 | -1/Access | Spotted Striker 38722 | -1/Access | Spotted Executioner 38723 | -1/Access | Spotted Striker 38723 | -1/Access | Destroyed Striker 38723 | -1/Access | Destroyed Striker 38723 | -1/Access | Destroyed Executioner 38732 | -1/Access | Destroyed Striker 38738 | -1/Access | Spotted Executioner 38738 | -1/Access | Destroyed Executioner 38761 | -1/Access | Destroyed Striker 38767 | -1/Access | Spotted Investigator 38769 | -1/Access | Spotted Striker 38770 | -1/Access | Destroyed Investigator 38773 | -1/Access | Destroyed Striker 38794 | -1/Access | Destroyed 29 combat bots 38988 | -1/Access | Ambient heat levels rising (+10) 39060 | -1/Access | Spotted Striker 39066 | -1/Access | Destroyed Striker 39138 | -1/Access | Ambient heat levels rising (+10) 39283 | -1/Access | Spotted B-99 Colossus 39283 | -1/Access | Spotted B-99 Colossus 39288 | -1/Access | Ambient heat levels rising (+10) 39341 | -1/Access | Revealed the true nature of CR-A16's Pointy Stick 39345 | -1/Access | Destroyed B-99 Colossus 39360 | -1/Access | Found Prototype Ballistic Gun 39390 | -1/Access | Destroyed B-99 Colossus 39405 | -1/Access | Found Prototype Ballistic Gun 39410 | -1/Access | Found Prototype Ballistic Gun 39438 | -1/Access | Ambient heat levels rising (+10) 39485 | -1/Access | Found Corrupted Antimissile System 39527 | -1/Access | Spotted B-99 Colossus 39547 | -1/Access | Destroyed B-99 Colossus 39588 | -1/Access | Ambient heat levels rising (+10) 39738 | -1/Access | Ambient heat levels rising (+10) 39745 | -1/Access | Energy Cycler disabled 39888 | -1/Access | Ambient heat levels rising (+10) 40038 | -1/Access | Ambient heat levels rising (+10) 40188 | -1/Access | Ambient heat levels rising (+10) 40338 | -1/Access | Ambient heat levels rising (+10) 40488 | -1/Access | Ambient heat levels rising (+10) 40638 | -1/Access | Ambient heat levels rising (+10) 40760 | -1/Access | Build established: Scavenger-Mutant 40785 | -1/Access | Discovered new exit (range 3) 40788 | -1/Access | Ambient heat levels rising (+10) 40790 | -1/Access | Entered Command 41053 | -1/Command | Incoming investigation squad redirected 41066 | -1/Command | Build established: Generator-Mutant 41074 | -1/Command | First assault squad dispatched 41094 | -1/Command | Incoming assault squad redirected 41098 | -1/Command | Incoming assault squad redirected 41183 | -1/Command | High security lockdown imminent 41263 | -1/Command | High security lockdown engaged 41388 | -1/Command | Destroyed Striker 41388 | -1/Command | Destroyed Executioner 41391 | -1/Command | Destroyed Executioner 41421 | -1/Command | Destroyed 12 combat bots 41498 | -1/Command | Destroyed Striker 41498 | -1/Command | Destroyed Striker 41531 | -1/Command | Destroyed 14 combat bots 41631 | -1/Command | Destroyed Executioner 41662 | -1/Command | Spotted Executioner 41662 | -1/Command | Spotted Executioner 41664 | -1/Command | Destroyed 14 combat bots 41665 | -1/Command | Spotted Executioner 41665 | -1/Command | Spotted Executioner 41668 | -1/Command | Destroyed Executioner 41668 | -1/Command | Destroyed Executioner 41694 | -1/Command | Destroyed 7 combat bots 41704 | -1/Command | Destroyed Executioner 41708 | -1/Command | Destroyed Executioner 41829 | -1/Command | Spotted Striker 41832 | -1/Command | Destroyed Striker 41855 | -1/Command | Spotted Executioner 41865 | -1/Command | Destroyed Striker 41865 | -1/Command | Destroyed Executioner 41889 | -1/Command | Destroyed 22 combat bots 41904 | -1/Command | Destroyed Executioner 41910 | -1/Command | Spotted Striker 41916 | -1/Command | Destroyed Striker 41931 | -1/Command | System corruption reached 10% 41946 | -1/Command | Destroyed Executioner 42073 | -1/Command | Spotted Striker 42073 | -1/Command | Spotted Executioner 42076 | -1/Command | Destroyed Executioner 42076 | -1/Command | Destroyed Striker 42082 | -1/Command | Destroyed Striker 42095 | -1/Command | Destroyed Executioner 42099 | -1/Command | Spotted Striker 42100 | -1/Command | Spotted Executioner 42101 | -1/Command | Destroyed Striker 42101 | -1/Command | Destroyed Executioner 42101 | -1/Command | Destroyed Executioner 42104 | -1/Command | Spotted Executioner 42106 | -1/Command | Destroyed Executioner 42150 | -1/Command | Destroyed 34 combat bots 43086 | -1/Command | Found Prototype Processor 43086 | -1/Command | Identified Exp. Targeting Computer 43101 | -1/Command | Found Exp. Targeting Computer 43408 | -1/Command | Found Imp. Powered Armor 43447 | -1/Command | Spotted B-99 Colossus 43652 | -1/Command | Destroyed B-99 Colossus 43663 | -1/Command | Found Prototype Ballistic Gun 43667 | -1/Command | Found Prototype Ballistic Gun 43800 | -1/Command | Identified Multirail (x5) 44096 | -1/Command | Build established: Generator-Gunner 44799 | -1/Command | Spotted B-99 Colossus 45164 | -1/Command | Destroyed B-99 Colossus 45172 | -1/Command | Found Multirail 45177 | -1/Command | Found Multirail 45236 | -1/Command | Spotted M Guard 45236 | -1/Command | Spotted M Guard 45236 | -1/Command | Spotted Combat Programmer 45238 | -1/Command | System corruption reached 30% 45239 | -1/Command | Spotted Combat Programmer 45257 | -1/Command | Destroyed Combat Programmer 45280 | -1/Command | Destroyed Combat Programmer 45303 | -1/Command | Destroyed M Guard 45312 | -1/Command | Destroyed M Guard 45312 | -1/Command | All MAIN.C guards destroyed 45330 | -1/Command | Found Corrupted Prototype Device 45330 | -1/Command | Identified AEGIS Remote Shield 45337 | -1/Command | Found Corrupted AEGIS Remote Shield 45377 | -1/Command | Found Corrupted Prototype Reactor 45377 | -1/Command | Identified Zero-point Reactor 45410 | -1/Command | Found Corrupted Zero-point Reactor 45559 | -1/Command | Build established: Generator-Mutant 47579 | -1/Command | Build established: Generator-Gunner 48154 | -1/Command | Met MAIN.C 48188 | -1/Command | 0b10 Conduit disabled 48213 | -1/Command | Destroyed MAIN.C Shell 48216 | -1/Command | MAIN.C activated Command garrisons 48361 | -1/Command | System corrupted Last Messages --------------- 48327_ 4LY:>%TWC1MS|RYAHBWP:P%HFKIA8OW 48327_ System corrupted: Multirail jammed. 48327_ Slug penetrates MAIN.C. 48336_ System corrupted: Multirail jammed. 48336_ Slug penetrates MAIN.C. 48342_ UHHUWUZ&XZ HLY8ORXQ==&0F=N2K7YDLEWY=CVP 48343_ Slug penetrates MAIN.C. 48343_ P-80 Master destroyed. 48346_ System corrupted: Multirail jammed. 48349_ Slug penetrates MAIN.C. 48350_ Imp. Quantum Reactor destroyed. 48352_ I-47 Archangel destroyed. 48353_ System corrupted: Multirail jammed. 48353_ Slug penetrates MAIN.C. 48357_ System corrupted: FCS attempts to trigger Multirail. 48357_ System corrupted: Multirail misfires. 48359_ System corrupted: Multirail jammed. 48359_ Slug penetrates MAIN.C. 48361_ Cogmind system terminally corrupted. [Achievement: Rambo] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????#############??????????????????????? | | ??????????????"""" #??????????????????????? | | ??????????????"" #??????????????????????? | | ??????????????"" #######################? | | ??????????????"" ![/! #? | | ???????????? """ !%x%= ## | | ???????????"" *p% " | | ?????????????"" @###################"""## | | ?????????????"" %%?????????????????????# | | ?????????????""!= M %###???????????????#"""## | | ???????????? !%* !%* #?????????????????# # | | ??????????? [!! " =""" #?????????????????#+ ## | | ???????????? "" """"""#?????????????????# | | ???????????? """ """""""#?????????????????# | | ???????????? ??? " " #?????????????????# | | ???????????????" ????? " #?????????????????# | | ?????????????? ????????" ??????????????????# | | ?????????????? ?????????? ??????????????????# # | | ????????????????????????? ??????????????????###### | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 172 Energy Generation 192 Energy Capacity 2100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Power Amplification 80 Additional Mass Support 20 Armor Coverage 2800 Resistance: KI 15 Resistance: TH 50 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Weapon Shielding 100 Point Defense Rating 240 Weapon Cycling 15 Phase Shifting 8 Evasion (%) 48 Targeting Accuracy 48 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 6 Kinecelleration 40 Force Boost 30 Salvage Targeting 2 Offensive Hacking 12 Defensive Hacking 14 Item Schematics ----------------- Huge Storage Unit | -8/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Launcher Guidance Computer | -7/Data Miner | Free Lance | -7/Data Miner | Free Adv. Sensor Array | -7/Data Miner | Free Imp. Linear Gravjet | -7/Data Miner | Free Matter Compressor | -6/Zion | Archive Adv. Drone Bay | -6/Zion | Archive Lyr. Medium Armor Plating | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive Fusion Compressor | -6/Zion | Archive Lgt. Fission Core | -6/Zion | Archive Adv. Reaction Control System | -6/Zion | Archive Mass Driver | -6/Zion | Archive EM Disruption Field | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Imp. Heavy Armor Plating | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Mak. Hover Unit | -6/Zion | Archive Adv. Thermal Shield | -6/Zion | Archive Imp. KE Penetrator | -6/Zion | Archive Prc. Matter Filter | -4/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Adv. Thermal Defense Suite | -3/Testing | Archive Coolant Network | -3/Testing | Archive Vibroblade | -3/Testing | Archive Robot Schematics ------------------ O-16 Technician | -10/Materials | Hacked M-14 Sweeper | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free C-17 Slicer | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free R-10 Processor | -6/Zion | Archive E-15 Imp | -6/Zion | Archive A-02 Transporter | -3/Testing | Archive Fabricated ------------ Huge Storage Unit | x1 | -7/Factory Alien Tech Used ----------------- Core Expander Integrated Dissipator Achievements -------------- Equal Opportunity Bot Rambo Challenges ------------ None Game ------ Seed DefenseIonArmor Manual? 0 Play Time 07:21:04 Cumulative 568.7 hours Start 2022.12.09 @ 17:07:10 End 2022.12.10 @ 02:03:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 535 Rogue 320 Adventurer 112 Explorer 103 Win Type - Total 38 Types 25/0/8/2/0/0/2/1/0 Lore% 88 Gallery% 93 Achievement% 81 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 36/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fafc4fd5-004c-4ce4-92da-53ec71964fb5