Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.17 @ 14:21:42 Player: blue Result: Destroyed by as-85744 with Assembled Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (10) 50 Value Destroyed (258) 258 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 708 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 230/300 Energy 69/250 System Corruption 6% Temperature Warm (144) Movement Core (500) Ox9 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Large Storage Unit Core Shielding > --- WEAPON (2) ------- Heavy EM Pulse Gun > --- INVENTORY (15) --- Light Treads Improved Heat Sink Small Storage Unit Medium Storage Unit Visual Processing Unit Light Assault Rifle Improved Light Cannon Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Targeting Computer > --- WEAPON ----------- Heavy EM Pulse Gun Assault Rifle > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Hover Unit Improved Heat Sink Small Storage Unit Medium Storage Unit Visual Processing Unit Core Shielding Small Laser Light Assault Rifle Improved Light Cannon Improved Light Cannon Mining Laser Welding Torch [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Targeting Computer Storage Large Storage Unit Processor Targeting Computer Protection Core Shielding Weapon Assault Rifle Energy Gun Heavy EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Jun Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 23 | 8 6 9 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 7 | 4 . 3 Treads 2 | 2 . . Leg 4 | 1 . 3 Wheel 1 | 1 . . Hover . | . . . Flight . | . . . Utility 4 | 1 3 . Device . | . . . Storage 2 | 1 1 . Processor 1 | . 1 . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 9 | 2 2 5 Energy Gun 2 | . 1 1 Energy Cannon . | . . . Ballistic Gun 4 | 2 1 1 Ballistic Cannon 1 | . . 1 Launcher . | . . . Special Weapon 2 | . . 2 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Corrupted Parts 1 | . . 1 System Corruption 3 | . . 3 Parts Lost 8 | . . 8 Power 1 | . . 1 Propulsion 3 | . . 3 Utility . | . . . Weapon 4 | . . 4 Highest Loss Streak 8 | . . 8 To Critical Strikes . | . . . Average Slot Usage (%) 98 | . 98 91 Engine 13 | . 14 11 Treads 26 | . 28 14 Leg 1 | . . 11 Storage 14 | . 14 14 Processor 9 | . 10 . Protection 3 | . 2 14 Energy Gun 5 | . 4 8 Ballistic Gun 21 | . 23 8 Naked Turns . | . . . Heaviest Build 31 | 13 31 31 Greatest Support 40 | 40 40 40 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 11 | 6 11 15 Most Carried 15 | 5 15 12 Average Carried 8 | 3 9 11 Final Capacity 15 | 8 15 15 Final Carried 12 | 3 12 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Jun Mat Min Matter Collected 401 | 219 182 . Remotely . | . . . Salvage Created 335 | . 327 8 Parts 23 | . 23 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Jun Mat Min Combat Hostiles Destroyed 10 | . 8 2 Guns 9 | . 8 1 Cannons 1 | . . 1 Classes Destroyed 4 | . 3 1 Watcher 2 | . 2 . Swarmer 3 | . 3 . Grunt 5 | . 5 . Assembled 2 | . . 2 Best Kill Streak 5 | . 5 2 Combat Bots Only 5 | . 5 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Jun Mat Min Damage Taken 1437 | . 473 964 Core 250 | . 102 148 Absorbed by Shields . | . . . Redirected to Shielding 30 | . . 30 Core Remaining (%) 100 | 100 . . Volleys Fired 33 | . 28 5 Largest 2 | . 2 2 Hottest 139 | . 65 139 Shots Fired 54 | . 44 10 Gun 48 | . 44 4 Cannon 3 | . . 3 Launcher . | . . . Special 3 | . . 3 Kinetic 34 | . 29 5 Thermal 3 | . . 3 Explosive . | . . . Electromagnetic 17 | . 15 2 Robot Hit Streak 7 | . 7 7 Robot Miss Streak 1 | . 1 1 Penetration Max . | . . . Secondary Targets 3 | . 3 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 39 | . 30 9 Core Hits 19 | . 17 2 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 537 | . 399 138 Guns 449 | . 399 50 Cannons 62 | . . 62 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 264 | . 178 86 Thermal 26 | . . 26 Explosive . | . . . Electromagnetic 247 | . 221 26 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . . 3 Average Corruption 3 | . . 3 Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 162 | . 48 162 Average Temperature 35 | . 14 83 Received Heat Transfer 376 | . 156 220 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 75 | . . 75 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Jun Mat Min Peak Influence 276 | . 276 107 Initial 107 | . . 107 Average 97 | . 117 93 Maximum Alert Level 1 | . 1 . Low Security (%) 89 | 100 85 100 Level 1 10 | . 14 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Jun Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 32 | . 12 20 Peak Tracking Total 17 | . 5 17 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Jun Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Jun Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Jun Mat Min Machines Accessed 3 | . 3 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 5 | . 5 . Successful 2 | . 2 . Failed 3 | . 3 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Record 1 | . 1 . Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Jun Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Jun Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Jun Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Jun Mat Min Turns Passed 514 | 77 388 49 Spaces Moved 242 | 48 182 12 Core 13 | 13 . . Treads 222 | 28 182 12 Legs 5 | 5 . . Wheels 2 | 2 . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 152 | 122 160 160 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 13 | 4 32 5 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 1 | . . 1 Melee . | . . . Projectile 1 | . . 1 AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Jun Mat Min Total 328 | 64 238 26 Wait . | . . . Move 240 | 47 181 12 Hop . | . . . Pick Up 24 | 7 17 . Fast Attach 4 | 4 . . Attach 9 | 2 2 5 Detach . | . . . Swap 10 | 2 4 4 Drop 8 | 2 6 . Fire 33 | . 28 5 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials -10/Mines History --------- Turn | Location | Event 9 | -11/Junkyard | Discovered new exit (range 15) 78 | -11/Junkyard | Entered Materials 312 | -10/Materials | Build established: Mutant 350 | -10/Materials | Discovered new exit (range 7) 466 | -10/Materials | Entered Mines 467 | -10/Mines | Assembled infested the area 472 | -10/Mines | Assisted by a Guerilla fighting off Assembled 491 | -10/Mines | Core integrity fell below 50% 513 | -10/Mines | Core integrity fell below 20% 515 | -10/Mines | Destroyed by as-85744 with Assembled Rifle Last Messages --------------- as-53423 knocked back. HV Slug penetrates as-53423. EM-4JC(h) destroyed. as-53423 destroyed. K-01 Serf destroyed. Lgt. Treads destroyed. Integrated Corrupted Aluminum Leg (+3). Complication: System interference. Hvy. EM Pulse Gun temporarily disabled. Assault Rifle temporarily disabled. as-02978 destroyed. as-50309 destroyed. Mining Laser destroyed. Aluminum Leg destroyed. Ion Engine destroyed. Imp. Light Cannon destroyed. Welding Torch destroyed. Aluminum Leg destroyed. Assault Rifle destroyed. System corrupted by crushing effect (+3). Map ----- +----------------------------------------------------+ | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ?????????##?????????????????????? | | ??#######a######????????????????? | | ?# a a@a a% #????????????????? | | ?# """ """%aaa #????????????????? | | ?# """ """aa=% ## #?????????????? | | ?# """ """a % #?????????????? | | ?# a a a= ;# #?????????????? | | ?# a a %= ##???????????????? | | ?# ! #????????????????? | | ?# #????????????????? | | ?####;######;###????????????????? | | ????##??????##??????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed KineticFlightActivator Manual? 0 Play Time 00:18:36 Cumulative 3.2 hours Start 2024.01.17 @ 13:56:42 End 2024.01.17 @ 14:21:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 6 Achievement% 7 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a072e9db-3c79-4864-8d94-d87a79363e5a