Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.18 @ 15:46:26 Player: KN-OKO Result: Destroyed by H-88 Terminator with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (18) 3600 Robots Destroyed (196) 980 Value Destroyed (10431) 10431 Prototype IDs (52) 1040 Alien Tech Used (7) 1400 Bonus (6864) 6864 TOTAL SCORE: 28315 Bonus ------- High Alert Combat Kills 964 Registered with UFD 300 Met Data Miner 300 Met Zhirov 300 Used Core Reset Matrix 3000 Met Sigix 2000 Cogmind --------- Core Integrity 0/1450 Matter 283/300 Energy 99/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -2/Section 7 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- Advanced Terrain Scan Processor Experimental Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Core Analyzer Hacking Suite Advanced System Shield Advanced Corruption Screen Spacefold Activator > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Subatomic Replicator Enhanced Gauss Cannon Enhanced Gamma Bomb Array Sigix Containment Pod Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Myomer Leg Enhanced Biometal Leg Enhanced Biometal Leg Experimental Myomer Leg Centrium Wheel Centrium Wheel > --- UTILITY ---------- Experimental Heat Sink Experimental Cooling System High-capacity Storage Unit Enhanced Optical Array Improved Terrain Scanner Advanced Terrain Scan Processor Experimental Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Advanced Kinecellerator Experimental Thermal Shield Improved System Shield > --- WEAPON ----------- Enhanced Nova Cannon Core Stripper > --- INVENTORY -------- Quantum Reactor Enhanced Biometal Leg Centrium Leg Centrium Leg Matter Compressor Experimental EM Disruption Field Transdimensional Reconstructor Subatomic Replicator Terrabomb EMDS Enhanced Nova Cannon Enhanced Nova Cannon Railgun Enhanced Gauss Cannon Heavy Proton Missile Launcher Enhanced Gamma Bomb Array Advanced Datajack Sigix Containment Pod [Rating: 193] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Advanced Myomer Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Advanced Hacking Suite Protection Improved Powered Armor Artifact Spacefold Activator Weapon Force Rifle Energy Gun Force Rifle Energy Cannon Nova Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Battle Cannon Launcher Subdweller Shrapnel Launcher Special Weapon Advanced Remote Datajack Impact Weapon Maul Slashing Weapon Makeshift Sword Piercing Weapon Makeshift Spear Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Qua Sec Slots Evolved 16 | . . . . . 8 . . . 2 . . . . 2 2 2 . . Power 1 | . . . . . 1 . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 . . . . . . . . . 1 1 . . Utility 10 | . . . . . 4 . . . 2 . . . . 2 1 1 . . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . Parts Attached 292 | 7 7 16 6 12 27 4 3 4 14 7 13 11 3 53 15 9 65 16 Power 37 | 1 1 1 . 1 3 . . 1 4 . 2 1 . 11 1 . 9 1 Engine 10 | 1 1 . . 1 1 . . 1 2 . 2 . . 1 . . . . Core 9 | . . 1 . . 1 . . . 2 . . . . 5 . . . . Reactor 18 | . . . . . 1 . . . . . . 1 . 5 1 . 9 1 Propulsion 48 | 2 . 1 1 3 5 . . . 2 . 2 1 . 8 4 1 16 2 Treads 18 | 2 . 1 1 1 4 . . . 2 . 2 1 . . 3 . . 1 Leg 23 | . . . . . . . . . . . . . . 8 . 1 14 . Wheel 7 | . . . . 2 1 . . . . . . . . . 1 . 2 1 Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 106 | 2 2 6 . 4 10 4 . . 5 2 4 6 1 19 5 6 24 6 Device 52 | 1 . 3 . 2 4 2 . . 1 1 3 4 1 10 3 5 11 1 Storage 3 | 1 1 . . . . . . . . . . . . . . . 1 . Processor 14 | . . . . . 2 . . . . . 1 1 . 4 . . 4 2 Hackware 4 | . . . . . . . . . 1 . . . . . . . 1 2 Protection 32 | . 1 3 . 2 4 2 . . 3 1 . 1 . 5 2 1 7 . Artifact 1 | . . . . . . . . . . . . . . . . . . 1 Weapon 101 | 2 4 8 5 4 9 . 3 3 3 5 5 3 2 15 5 2 16 7 Energy Gun 27 | 1 2 2 2 . 4 . 2 2 1 1 2 1 1 5 1 . . . Energy Cannon 9 | . . . . . . . . . . . . . . . 1 1 5 2 Ballistic Gun 27 | 1 . 3 2 1 4 . 1 . 1 2 2 1 1 5 1 . 1 1 Ballistic Cannon 9 | . 1 . . 3 . . . . . . . . . . 1 . 3 1 Launcher 13 | . 1 3 . . . . . 1 1 1 . . . . 1 . 3 2 Special Weapon 3 | . . . . . . . . . . . . . . . . 1 2 . Impact Weapon 3 | . . . 1 . 1 . . . . . . . . . . . 1 . Slashing Weapon 7 | . . . . . . . . . . 1 1 1 . 3 . . . 1 Piercing Weapon 2 | . . . . . . . . . . . . . . 2 . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . 1 . Unidentified Prototypes 22 | . . . . . 3 1 . . . . . 3 . . 2 2 9 2 Parts Lost 93 | . 1 3 . . 5 . . 1 2 4 6 . 1 31 3 . 25 11 Power 13 | . . 1 . . . . . 1 . . 1 . . 6 . . 3 1 Propulsion 24 | . . 1 . . 4 . . . 1 . 1 . . 7 . . 5 5 Utility 34 | . . . . . 1 . . . 1 3 1 . 1 9 2 . 15 1 Weapon 22 | . 1 1 . . . . . . . 1 3 . . 9 1 . 2 4 Highest Loss Streak 17 | . 1 2 . . 2 . . 1 2 2 5 . 1 12 2 . 17 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 99 99 100 100 94 92 75 92 86 83 83 79 93 89 87 89 90 43 Engine 4 | . 14 13 . 3 10 13 13 12 6 . 4 2 . . . . . . Core 4 | . . . 14 10 . . . . 4 11 5 5 5 3 . . . . Reactor 2 | . . . . . . . . . . . . 2 5 4 7 8 7 1 Treads 15 | . 28 27 28 17 13 13 13 13 10 11 12 16 17 4 5 13 6 1 Leg 2 | . . . . . . . . . . . . . . 13 8 4 9 5 Wheel 3 | . . . . 10 9 6 6 6 5 5 . . . . 4 4 6 1 Device 12 | . 9 13 . 4 10 12 13 13 7 8 23 25 22 20 16 20 20 . Storage 8 | . 14 14 14 14 6 6 6 6 5 5 5 5 5 5 4 4 4 1 Processor 7 | . . . . . 12 13 13 13 9 5 4 8 11 18 19 13 13 22 Protection 6 | . 4 . 14 9 8 5 6 6 13 9 . 2 5 4 6 8 6 . Energy Gun 6 | . 15 12 11 . 7 13 1 12 10 11 11 . 9 4 3 . . . Energy Cannon 1 | . . . . . . . . . . . . . . . 2 5 6 2 Ballistic Gun 5 | . 9 1 16 6 8 6 . 6 5 3 1 . 5 4 1 4 2 1 Ballistic Cannon 5 | . 3 13 . 21 1 . . . . . . . . . 2 1 1 . Peak Build Rating 193 | 7 9 14 14 17 62 63 61 64 84 84 80 95 96 115 136 162 193 110 Average Rating 66 | 5 8 9 13 15 51 60 47 62 78 76 71 75 94 99 123 153 161 75 On Entrance 62 | . 7 9 12 14 17 60 61 61 64 84 71 80 95 90 98 133 162 74 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 146 | 15 53 58 58 58 85 76 76 79 104 104 78 79 82 94 123 144 146 87 Greatest Support 121 | 40 40 40 40 40 28 28 28 28 28 28 74 121 121 121 28 28 90 99 Greatest Overweight (x) 5 | . 1 1 1 2 5 2 2 2 3 3 2 1 . 1 4 5 5 1 Average Overweight (x) 1 | . . 1 1 1 2 2 2 2 3 2 1 . . . 3 4 3 . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 11 Most Carried 20 | 7 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 16 Average Carried 18 | 4 13 19 18 19 18 19 20 19 19 18 18 19 19 19 17 18 19 9 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 20 18 20 20 20 20 20 20 19 20 19 20 20 15 20 19 16 5 Class Distribution -------------------- 41% | Mutant 14% | Scavenger-Gunner 13% | Scavenger-Mutant 11% | Scavenger-Tank 10% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Tank | -4/Proximity Caves Scavenger-Mutant | -4/Factory Tank | -3/Research Tank | -2/Research Tank | -2/Quarantine Mutant | -2/Section 7 Resources | -11 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Qua Sec Matter Collected 6277 | 288 182 304 333 149 724 72 . 173 371 348 183 134 121 680 462 257 1290 206 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 11593 | 112 570 181 99 . 892 190 . 199 892 983 470 422 170 1602 811 503 3261 236 Parts 514 | 13 35 10 4 . 35 10 . 5 40 29 19 4 7 67 33 24 169 10 Haulers Intercepted 2 | . 1 . . . . . . . . . . . . 1 . . . . Recyclers Shooed 5 | . 1 . . . 1 . . . 1 . . . . 1 . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 63 | . . 10 . . . 10 . 4 . 15 16 2 6 . . . . . Prevented 1 | . . . . . . . . . . . 1 . . . . . . . Kills | -11 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Qua Sec Combat Hostiles Destroyed 164 | . 13 5 2 . 12 3 . 6 12 15 3 . 2 23 14 10 40 4 Melee 13 | . . . . . 1 . . . . . 1 . . 11 . . . . Guns 83 | . 13 2 1 . 10 3 . 2 10 13 2 . 2 11 4 5 5 . Cannons 40 | . . 3 . . . . . . . . . . . . 9 4 24 . AOE 15 | . . . . . . . . 4 2 2 . . . . . . 3 4 Classes Destroyed 22 | 2 4 3 . . 2 1 . . . 3 1 . . 1 1 . 4 . Worker 3 | . . . . . 1 . . . . . . . . 1 . . 1 . Builder 7 | . . . . . . . . . . . . . . . 1 . 6 . Tunneler 3 | 2 . . . . . . . . . . . . . . 1 . . . Hauler 2 | . 1 . . . . . . . . . . . . 1 . . . . Recycler 4 | 1 1 . . . 1 . . . 1 . . . . . . . . . Minesweeper 1 | . . . . . . . . . . 1 . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . 1 . Operator 2 | . . . . . . . . . . . . . . . . . 2 . Turret 2 | . . 2 . . . . . . . . . . . . . . . . Watcher 5 | . 1 . . . . . . . 1 . . . . 1 1 . 1 . Swarmer 30 | . 6 2 . . 2 . . . . 4 . . . . 3 5 4 4 Cutter 3 | . . . . . . . . . . . . . . 3 . . . . Grunt 76 | . 7 . . . 8 . . 6 8 6 1 . . 12 7 2 19 . Brawler 1 | . . . . . . . . . . 1 . . . . . . . . Duelist 1 | . . . . . . . . . . . . . . . . . 1 . Researcher 2 | . . . . . . . . . . . . . . . . . 1 1 Sentry 9 | . . 1 2 . 1 . . . 2 . 1 . . 2 . . . . Hunter 7 | . . . . . . 2 . . . . . . 2 . . . 3 . Programmer 28 | . . . . . 1 1 . . 2 . . . . 6 4 3 11 . Behemoth 1 | . . . . . . . . . . . 1 . . . . . . . Lightning 2 | . . . . . . . . . . . . . . . . . 2 . Subdweller 2 | . . 2 . . . . . . . . . . . . . . . . Decomposer 2 | . . . . . . . . . . 2 . . . . . . . . Packrat 4 | . . . . . . . . . . 2 2 . . . . . . . Samaritan 4 | . . . . . . . . . . 2 2 . . . . . . . Thug 4 | . . . . . . . . . . 4 . . . . . . . . Best Kill Streak 8 | 3 4 4 1 . 5 2 . 5 4 5 1 . 2 5 6 5 8 4 Combat Bots Only 5 | . 4 2 1 . 3 2 . 5 4 5 1 . 2 5 3 5 5 4 Max Kills in Single Turn 4 | 1 1 1 1 . 1 1 . 3 1 2 1 . 1 1 1 1 2 4 Gunslinging 1 | . . . . . . . . . . 1 . . . . . . . . Exploded 4 | . . . . . . . . 3 1 1 . . . . . . 2 4 Melee 1 | . . . . . 1 . . . . . 1 . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -------- Run | Yrd Mat Sub Rec Scr Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Qua Sec Hostile Shots Fired 1618 | . 62 61 6 . 122 23 . 14 75 65 43 . 52 300 83 63 482 167 Missed 491 | . 20 16 2 . 38 7 . 6 21 23 18 . 22 59 24 17 153 65 Damage Taken 21659 | . 433 601 57 . 1441 276 . 155 1114 839 553 . 374 4839 1230 721 6289 2737 Core 2976 | . 26 91 . . 176 . . . 61 27 92 . 38 645 36 33 646 1105 Absorbed by Shields 1771 | . . . . . . . . . . . . . . . . 498 1273 . Reduced by Siege Mode 27 | . . . . . . . . . . . . . . 27 . . . . Redirected to Shielding 100 | . . . . . . . . . . . . . 100 . . . . . Ignored by Resistances 1086 | . . . . . . . . . . . 107 . 178 63 . 123 615 . Regen/Repaired (Parts) 135 | . . . . . . . . . 135 . . . . . . . . . Core Remaining (%) 75 | 100 . . . 53 . . . 79 . . . . 78 43 97 . . . Volleys Fired 519 | 6 43 31 6 . 36 8 . 8 43 30 13 . 9 55 78 29 110 14 Largest 3 | 2 2 2 2 . 3 3 . 3 3 3 3 . 3 3 3 3 3 3 Hottest 297 | 70 100 85 75 . 179 171 . 171 188 193 193 . 179 176 251 261 297 275 Shots Fired 1154 | 12 85 45 12 . 106 24 . 14 107 80 39 . 27 123 141 61 258 20 Gun 745 | 12 84 17 12 . 106 24 . 9 102 76 39 . 27 123 44 23 44 3 Cannon 368 | . . 17 . . . . . . . . . . . . 97 37 203 14 Launcher 36 | . 1 11 . . . . . 5 5 4 . . . . . . 7 3 Special 5 | . . . . . . . . . . . . . . . . 1 4 . Kinetic 475 | 6 39 28 6 . 56 8 . 8 43 29 12 . 9 62 52 31 81 5 Thermal 638 | 6 45 11 6 . 50 16 . 6 64 51 27 . 18 42 89 29 166 12 Explosive 7 | . 1 6 . . . . . . . . . . . . . . . . Electromagnetic 29 | . . . . . . . . . . . . . . 19 . . 7 3 Robot Hit Streak 32 | 4 9 8 7 . 18 17 . 13 19 21 10 . 6 32 8 9 14 11 Robot Miss Streak 5 | 1 5 2 1 . 2 1 . 1 2 4 2 . 4 3 2 3 5 2 Penetration Max 2 | . . . . . 1 . . . 1 1 . . . . 1 . 2 . Secondary Targets 17 | . 2 1 . . 3 1 . . 1 4 . . 1 4 . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 1 . . 1 1 . . 1 1 . . . . Shots Hit Robots 835 | 9 52 26 13 . 88 20 . 11 76 64 36 12 16 147 72 36 150 7 Core Hits 409 | 4 27 15 3 . 32 7 . 20 33 37 11 4 7 57 30 16 95 11 Critical Kills 14 | . . . . . 2 1 . . 3 1 . . . . 1 1 5 . Critical Parts Destroyed 14 | . . . 1 . 5 . . . 1 4 . . . 1 2 . . . Critical Strikes 59 | . 3 1 1 . 9 2 . . 4 5 2 . . 13 9 2 8 . Burn 8 | . 3 . . . 2 1 . . . . . . . 1 1 . . . Meltdown 6 | . . . . . . . . . . . . . . . 1 1 4 . Destroy 21 | . . . . . 6 1 . . 4 5 1 . . 1 2 . 1 . Blast 10 | . . 1 . . . . . . . . . . . . 5 1 3 . Corrupt 3 | . . . . . . . . . . . . . . 3 . . . . Smash 2 | . . . 1 . 1 . . . . . . . . . . . . . Sever 7 | . . . . . . . . . . . 1 . . 6 . . . . Impale 2 | . . . . . . . . . . . . . . 2 . . . . Melee Attacks 170 | . . . 2 . 8 . . . . 7 7 12 . 109 . . 11 14 Kinetic 7 | . . . . . . . . . . . . . . . . . 7 . Impact 10 | . . . 2 . 8 . . . . . . . . . . . . . Slashing 127 | . . . . . . . . . . 7 7 12 . 87 . . . 14 Piercing 22 | . . . . . . . . . . . . . . 22 . . . . Sneak Attacks 14 | . . . 1 . . . . . . 7 5 . . . . . . 1 Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . Follow-up Attacks 20 | . . . . . . . . . . . . . . 20 . . . . Damage Inflicted 28816 | 117 660 795 230 . 2093 451 . 973 2231 2544 1223 935 392 4065 2610 1337 7617 543 Guns 12137 | 117 660 209 121 . 1878 451 . 151 1688 1407 793 . 392 2234 877 366 754 39 Cannons 7932 | . . 152 . . . . . . . . . . . . 1733 971 4983 93 Explosions 4264 | . . 434 . . . . . 822 543 628 . . . . . . 1562 275 Melee 4477 | . . . 109 . 209 . . . . 509 430 935 . 1831 . . 318 136 Ramming 6 | . . . . . 6 . . . . . . . . . . . . . Kinetic 10320 | 53 295 671 71 . 963 121 . 891 1148 1074 223 . 98 1113 1111 547 1902 39 Thermal 12525 | 64 365 124 50 . 915 330 . 82 1083 961 570 . 294 786 1499 790 4519 93 Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic 1806 | . . . . . . . . . . . . . . 335 . . 1196 275 Impact 318 | . . . 109 . 209 . . . . . . . . . . . . . Slashing 3493 | . . . . . . . . . . 509 430 935 . 1483 . . . 136 Piercing 348 | . . . . . . . . . . . . . . 348 . . . . Highest Corruption 15 | . . . . . . 1 1 1 4 4 4 4 4 14 4 4 15 11 Average Corruption 5 | . . . . . . 1 1 1 3 4 4 4 4 12 2 3 9 11 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked 2 | . . . . . . . . . . . . . . . . . . 2 Effects 225 | . . . . . . 1 2 5 13 20 25 7 15 25 6 19 72 15 Message Errors 42 | . . . . . . 1 . 1 1 5 4 1 4 4 . 4 15 2 Matter Fused 53 | . . . . . . . 1 1 4 6 6 2 5 7 2 3 13 3 Heat Flow Errors 26 | . . . . . . . . 1 4 1 1 1 4 2 2 2 7 1 Energy Discharges 32 | . . . . . . . . . 1 1 3 2 1 5 . 1 14 4 Parts Rejected 3 | . . . . . . . . . 1 . 1 . . 1 . . . . Parts Fused 2 | . . . . . . . . . . . 1 . . . . 1 . . Data Loss (minor) 30 | . . . . . . . . 1 2 3 5 1 1 3 1 2 9 2 Data Loss (major) 14 | . . . . . . . 1 1 . 1 2 . . 1 . 3 5 . Misfires 10 | . . . . . . . . . . 2 1 . . . 1 2 3 1 Alerts 4 | . . . . . . . . . . . . . . . . 1 3 . Misdirections 2 | . . . . . . . . . . . . . . . . . . 2 Weapon Failures 7 | . . . . . . . . . . 1 1 . . 2 . . 3 . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 1124 | . . 64 12 . 26 . . 14 40 163 136 313 . 77 27 87 163 2 Projectiles 275 | . . . . . . . . . . . . . . . 27 87 161 . Explosions 149 | . . 64 . . . . . 14 40 27 . . . . . . 2 2 Melee 700 | . . . 12 . 26 . . . . 136 136 313 . 77 . . . . Knockbacks 19 | . . . . . 1 . . . . . . . . . 8 4 6 . Impact 1 | . . . . . 1 . . . . . . . . . . . . . Kinetic 17 | . . . . . . . . . . . . . . . 8 4 5 . Secondary 1 | . . . . . . . . . . . . . . . . . 1 . Self-Inflicted Damage 47 | . . . . . 3 . . . . 44 . . . . . . . . Shots 2 | . . . . . . . . . . 2 . . . . . . . . Rammed 1 | . . . . . 1 . . . . . . . . . . . . . Targets Rammed 1 | . . . . . 1 . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 481 | 27 208 . 102 . 481 . . 196 344 297 154 92 205 262 232 134 176 315 Average Temperature 79 | 11 52 . 41 . 134 . . 72 103 115 84 61 92 72 58 90 44 109 Received Heat Transfer 4203 | . 165 90 9 . 612 . . 63 312 328 102 . . 874 207 404 740 297 Effects 13 | . . . . . 8 . . . 2 . . . . 2 . . . 1 Shutdowns 1 | . . . . . 1 . . . . . . . . . . . . . Energy Bleed 2 | . . . . . 2 . . . . . . . . . . . . . Interference 8 | . . . . . 3 . . . 2 . . . . 2 . . . 1 Short Circuit 2 | . . . . . 2 . . . . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . 1 . . . . Total Turns 10 | . . . . . . . . . . . . . . 10 . . . . Longest Duration 10 | . . . . . . . . . . . . . . 10 . . . . Robots Corrupted 6 | . . . 1 . . . . . . . . . . . . . 5 . Combat Hostiles 6 | . . . 1 . . . . . . . . . . . . . 5 . Parts Fried 16 | . . . . . . . . . . . . . . 3 . . 10 3 Impact Corruptions 3 | . . . 2 . 1 . . . . . . . . . . . . . Robots Melted 8 | . . . . . 1 . . . . . . . . 1 1 1 4 . Combat Hostiles 7 | . . . . . 1 . . . . . . . . 1 1 1 3 . Parts Melted 57 | . 6 1 . . 9 7 . . 8 4 1 . 1 3 6 4 7 . Heat Transferred 16419 | 185 1295 370 148 . 1665 629 . 148 1702 1480 851 . 444 1332 1628 703 3728 111 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . 3 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . . . . . . . . . . 4 1 Alert | -11 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Qua Sec Peak Influence 1174 | 15 175 . 20 . 368 . . . 208 . . . . 176 271 487 1174 884 Initial 598 | . 9 . 4 . . . . . . . . . . 25 32 150 186 598 Average 208 | 5 82 . 10 . 102 . . . 97 . . . . 66 121 292 551 711 Maximum Alert Level 4 | . . . . . 1 . . . 1 . . . . . 1 2 4 3 Low Security (%) 69 | 100 100 . 100 . 74 . . . 98 . . . . 100 88 21 9 . Level 1 16 | . . . . . 25 . . . 1 . . . . . 11 63 40 . Level 2 6 | . . . . . . . . . . . . . . . . 14 17 45 Level 3 5 | . . . . . . . . . . . . . . . . . 19 54 Level 4 2 | . . . . . . . . . . . . . . . . . 12 . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 32 | . 1 . . . 4 . . . 3 . . . . 5 4 2 10 3 Investigation 6 | . . . . . 2 . . . 1 . . . . . 1 1 1 . Extermination 13 | . . . . . 1 . . . 1 . . . . 3 2 1 4 1 Reinforcement 8 | . 1 . . . 1 . . . 1 . . . . 2 1 . 1 1 Assault 4 | . . . . . . . . . . . . . . . . . 3 1 Garrison 1 | . . . . . . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . 1 Construction Impeded 2 | . . . . . . . . . . . . . . . 1 . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Sub Rec Scr Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Qua Sec Distress Signals 12 | . 1 . . . 1 . . . . . . . . 2 1 1 2 4 Communications Jammed 33 | . . . . . . . . . . . . . . 33 . . . . Distress Signals 33 | . . . . . . . . . . . . . . 33 . . . . Times Spotted 290 | . 20 11 2 . 19 3 . 7 18 17 4 . 2 30 24 19 70 44 Peak Tracking Total 17 | . 4 4 1 . 4 2 . 5 5 4 1 . 2 5 4 5 11 17 Tactical Retreats 24 | . . 2 . . 4 . . . 3 1 1 . . 2 3 1 5 2 Traps | -11 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Qua Sec Traps Triggered 3 | . . . . . . . . . . . . . . . . . 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . 1 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . 1 . . . . . . 1 . Triggered 4 | . . . . . . 1 . 1 . 1 1 . . . . . . . Most Traps Carried 3 | . . 1 1 2 2 2 2 2 2 3 3 3 1 1 1 1 1 . Machines | -11 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Qua Sec Machines Disabled 25 | . . 4 . . 2 . . . 2 . . . . . . 1 11 5 Max in Single Turn 4 | . . 4 . . 1 . . . 2 . . . . . . 1 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Sub Rec Scr Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Qua Sec Machines Accessed 46 | . 1 . 3 4 4 . 4 1 6 . . 4 . 7 3 3 6 . Terminals 23 | . 1 . 1 . 2 . . 1 5 . . . . 4 2 2 5 . Fabricators 4 | . . . . . 1 . . . . . . . . 2 1 . . . Repair Stations 1 | . . . . . . . . . 1 . . . . . . . . . Recycling Units 5 | . . . 2 . 1 . . . . . . . . 1 . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 . Total Hacks 120 | . 2 . 6 15 8 . 29 1 11 . . 17 . 12 4 5 10 . Successful 81 | . 1 . 3 15 1 . 29 1 3 . . 17 . 3 2 3 3 . Failed 39 | . 1 . 3 . 7 . . . 8 . . . . 9 2 2 7 . Catastrophic 10 | . . . . . 1 . . . 2 . . . . 3 1 . 3 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 32 | . 2 . . . 4 . . . 9 . . . . 7 2 4 4 . Terminals 41 | . 2 . 1 . 5 . . 1 10 . . . . 8 3 4 7 . Fabricators 5 | . . . . . 2 . . . . . . . . 2 1 . . . Repair Stations 1 | . . . . . . . . . 1 . . . . . . . . . Recycling Units 9 | . . . 5 . 1 . . . . . . . . 2 . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . . . 3 . Terminal Hacks 66 | . 1 . 1 15 . . 29 1 . . . 17 . . . . 2 . Record 32 | . . . . 14 . . 11 1 . . . 5 . . . . 1 . Part Schematic 13 | . . . . . . . 9 . . . . 4 . . . . . . Robot Schematic 6 | . . . . . . . 6 . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 7 | . . . . . . . 3 . . . . 4 . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . . 1 . Alert Level 1 | . . . 1 . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . 1 1 . . . Network Status 1 | . . . . . . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . 2 . . . . . . . . . . . . . . . Report Inventory 1 | . . . 1 . . . . . . . . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 11 | . . . . . 1 . . . 3 . . . . 2 1 3 1 . Terminals 8 | . . . . . . . . . 2 . . . . 2 1 2 1 . Botnet 8 | . . . . . . . . . 2 . . . . 2 1 2 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . 1 . . . 1 . . . . . . 1 . . Patch 1 | . . . . . . . . . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Fedlink 1 | . . . . . 1 . . . . . . . . . . . . . Scrapoids 1 | . . . . . . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 26 | . 1 . 3 . 3 . . . 5 . . . . 6 2 2 4 . Full Trace Events 1 | . . . . . 1 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . 6 . . . . . . . . . . 1 Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . . . 9 . . . . 4 . . . . 2 2 Parts Built 2 | . . . . . . . . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 42 | . . . . . . . . . . . . . . . 42 . . . Total Part Build Rating 16 | . . . . . . . . . . . . . . . 16 . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . 2 . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . 2 . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Manual 2 | . . . . . . . . . . . . . . . . . 2 . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . 3 . Machine Destruction 3 | . . . . . . . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -------- Run | Yrd Mat Sub Rec Scr Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Qua Sec Total Allies . | . . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . . Total Orders 2 | . . . . . . . . . . . . . . . 2 . . . EXPLORE 2 | . . . . . . . . . . . . . . . 2 . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Qua Sec Robot Analysis Total 4 | . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 9 | . . . . 2 . 1 . 2 . . 2 . 2 . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . 2 . . . Drone Recoveries 1 | . . . . . . . . . . . . . . . 1 . . . Decoded 0b10 Intel 215 | . . . . . . . . . . . . . . 79 36 35 65 . Items 215 | . . . . . . . . . . . . . . 79 36 35 65 . Exploration | -11 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Qua Sec Turns Passed 18012 | 113 1292 1612 1244 2740 765 359 112 449 955 733 1160 334 792 1401 925 770 1902 354 Spaces Moved 8722 | 50 352 623 488 1553 419 242 82 320 532 435 455 175 429 652 382 340 857 336 Core 234 | 3 . . . . . . . . . . . . . . . . . 231 Treads 3460 | 47 352 623 488 724 . . . . . . 445 175 429 177 . . . . Legs 613 | . . . . . . . . . . . . . . 475 . . 41 97 Wheels 4407 | . . . . 829 419 242 82 320 532 435 10 . . . 382 340 816 . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 240 105 120 130 130 130 145 130 130 160 160 120 145 160 113 50 Average Speed 168 | 153 226 240 240 174 126 130 130 130 145 140 237 161 160 139 153 164 157 75 Slowest Speed 240 | 160 240 240 240 240 175 130 130 130 145 145 240 240 160 190 160 175 190 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Teleports 4 | . . . . . . . . . . . . . . . . . . 4 Spacefolds 4 | . . . . . . . . . . . . . . . . . . 4 Exploration Rate (%) 46 | 5 64 45 92 91 12 36 68 52 11 54 68 61 72 23 15 9 72 24 Regions Visited 18 Branch Regions 12 Pre-discovered Areas 8 | . . 1 . 2 . . 1 . . . . 3 1 . . . . . Known Exits Taken 3 | . . . . . 1 . . . . . . . 1 . 1 . . . Unknown Exits Taken 15 | 1 1 1 1 1 . 1 1 1 1 1 1 1 . 1 . 1 1 . Scrap Searched 14 | . . . . 4 . 2 . 1 . 2 3 . 2 . . . . . Spaces Dug 95 | . . 31 . . . . . 17 . . . . . 12 8 4 8 15 Terrain Destroyed 406 | . 9 87 . . . . . 49 4 58 1 . 2 12 54 16 89 25 Melee 22 | . . . . . . . . . . . . . . 12 . . . 10 Projectile 159 | . . . . . . . . . 4 2 1 . 2 . 54 15 76 5 AOE 224 | . 9 87 . . . . . 49 . 56 . . . . . . 13 10 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Sub Rec Scr Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Qua Sec Total 11043 | 71 762 692 546 1605 559 273 87 341 635 490 495 218 516 967 644 517 1231 394 Wait 1062 | 2 341 11 36 . 36 11 . 6 35 3 5 . 72 91 159 126 124 4 Move 8700 | 49 351 622 487 1552 418 241 81 319 531 434 454 174 428 651 381 339 856 332 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 128 | 7 16 5 4 17 13 2 . 2 4 5 3 5 1 14 6 6 17 1 Fast Attach 122 | 6 1 1 2 1 10 2 3 . 2 1 6 9 1 27 7 2 29 12 Attach 64 | 1 1 1 1 . 9 1 . 1 3 2 4 2 . 13 4 4 11 6 Detach 30 | . . . 1 . 5 1 . . 1 . . 3 . 3 4 4 6 2 Swap 111 | . 5 14 3 11 8 1 . 3 9 4 3 1 2 13 4 3 26 1 Drop 156 | . 4 7 4 24 15 6 3 2 7 3 . 12 3 14 1 4 39 8 Fire 519 | 6 43 31 6 . 36 8 . 8 43 30 13 . 9 55 78 29 110 14 Melee 147 | . . . 2 . 8 . . . . 7 7 12 . 86 . . 11 14 Ram 1 | . . . . . 1 . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . 1 . Rewire . | . . . . . . . . . . . . . . . . . . . Trap 2 | . . . . . . . . . . 1 . . . . . . 1 . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / [*Sub]) -10/Subcaves -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x3 / [*Upp]) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / [*Ext]) -3/Research (discovered 3 exits: *Res x2 / Tes) -2/Research -2/Quarantine (discovered 2 exits: [Acc] / [*Sec]) -2/Section 7 History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 114 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 472 | -10/Materials | Discovered new exit (range 8) 534 | -10/Materials | Discovered new exit (range 6) 727 | -10/Materials | Discovered new exit (range 13) 1040 | -10/Materials | Discovered new exit (range 4) 1397 | -10/Materials | Discovered new exit (range 5) 1406 | -10/Materials | Entered Subcaves 1588 | -10/Subcaves | Learned location of Zion (-7) 1588 | -10/Subcaves | Met a Zionite searching for "candidates" 1715 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1925 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 1932 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2949 | -10/Subcaves | Discovered new exit (range 16) 3018 | -10/Subcaves | Entered Recycling 4027 | -9/Recycling | Discovered new exit (range 5) 4204 | -9/Recycling | Scanned before Scraplab entrance 4238 | -9/Recycling | Entered Scraplab 4257 | -9/Recycling | Discovered new exit (range 2) 4262 | -9/Recycling | Entered Scraptown 4755 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 4762 | -9/Scraptown | Learned 12 Research zone layouts 4798 | -9/Scraptown | Discovered new exit (range 5) 5052 | -9/Scraptown | Visited Assassins FH 5138 | -9/Scraptown | Visited Fellowship of the Rings 5825 | -9/Scraptown | Visited Comm Corps 6078 | -9/Scraptown | Visited Awakened 6116 | -9/Scraptown | Visited Cave Peace 6170 | -9/Scraptown | Visited UFD Registry 6171 | -9/Scraptown | Registered with UFD as "Fluxranger" 6217 | -9/Scraptown | Visited Abandonware Association 6225 | -9/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 6233 | -9/Scraptown | Learned abandonware demo "HACKBUD.EXE" 6233 | -9/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 6256 | -9/Scraptown | Visited Curators Association 6311 | -9/Scraptown | Visited Junk Repository 6369 | -9/Scraptown | Delivered Scrap Shield to a Scientist 6491 | -9/Scraptown | Visited Science Testing Area 6524 | -9/Scraptown | Visited Scrap Suit Storage 6535 | -9/Scraptown | Found Scrap Suit 6537 | -9/Scraptown | Found Scrap Suit 6564 | -9/Scraptown | Visited Botcube Research 6573 | -9/Scraptown | Found Botcube 6594 | -9/Scraptown | Visited Science Guys 6648 | -9/Scraptown | Visited Supply Room 6707 | -9/Scraptown | Visited Scrapoid Pod Storage 6768 | -9/Scraptown | Visited Cyclists 6786 | -9/Scraptown | Entered Cyclist Reading Room 6791 | -9/Scraptown | Learned location of Exiles (-9) 6926 | -9/Scraptown | Discovered new exit (range 3) 7002 | -9/Scraptown | Entered Factory 7002 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 7003 | -6/Factory | Identified exit to Lower Caves 7767 | -6/Factory | Entered Lower Caves 7769 | -6/Lower Caves | UFD Scientist delivered a prototype 7771 | -6/Lower Caves | Found Prototype Protection 7777 | -6/Lower Caves | Identified Enh. Scrap Shield 7927 | -6/Lower Caves | Learned location of 1 exit from Factory 8019 | -6/Lower Caves | Build established: Scavenger-Gunner 8109 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 8126 | -6/Lower Caves | Entered Data Miner 8126 | -6/Data Miner | Discovered new exit (range 6) 8153 | -6/Data Miner | Met Data Miner 8177 | -6/Data Miner | Learned location of Section 7 (-2) 8177 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8197 | -6/Data Miner | Received God Mode back door access code from Data Miner 8238 | -6/Data Miner | Entered Proximity Caves 8271 | -5/Proximity Caves | Learned 12 Factory zone layouts 8467 | -5/Proximity Caves | Learned location of 1 exit from Factory 8657 | -5/Proximity Caves | Discovered new exit (range 15) 8681 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8687 | -5/Proximity Caves | Entered Factory 8687 | -5/Factory | Evolved 2 slots: Utility x2 8688 | -5/Factory | Identified exit to Factory 9592 | -5/Factory | Discovered new exit (range 16) 9596 | -5/Factory | Build established: Scavenger-Tank 9642 | -5/Factory | Entered Upper Caves 9931 | -5/Upper Caves | Ambushed by wild Derelicts 10360 | -5/Upper Caves | Discovered new exit (range 13) 10372 | -5/Upper Caves | Build established: Scavenger-Gunner 10375 | -5/Upper Caves | Entered another Upper Caves area 10387 | -5/Upper Caves | Spotted B-75 Beast 10423 | -5/Upper Caves | Destroyed B-75 Beast 10450 | -5/Upper Caves | Lost 5 parts (1p1n1u2w) 10484 | -5/Upper Caves | Discovered exit to Factory (range 8) 10823 | -5/Upper Caves | Build established: Scavenger-Mutant 11259 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11360 | -5/Upper Caves | Learned Factory trap positions 11487 | -5/Upper Caves | Discovered new exit (range 6) 11535 | -5/Upper Caves | Entered Zhirov 11535 | -5/Zhirov | Discovered new exit (range 3) 11567 | -5/Zhirov | Met Zhirov 11603 | -5/Zhirov | Learned location of Quarantine (-2) 11603 | -5/Zhirov | Learned location of Testing (-3) 11603 | -5/Zhirov | Learned location of Command (-1) 11612 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11638 | -5/Zhirov | Found Alien Artifact 11638 | -5/Zhirov | Identified Integrated Reactor 11638 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 11662 | -5/Zhirov | Found Alien Artifact 11869 | -5/Zhirov | Entered Proximity Caves 12192 | -4/Proximity Caves | Build established: Scavenger-Tank 12380 | -4/Proximity Caves | Learned Research non-interactive machine intel 12656 | -4/Proximity Caves | Discovered exit to Factory (range 4) 12661 | -4/Proximity Caves | Entered Factory 12661 | -4/Factory | Evolved 2 slots: Utility x2 12662 | -4/Factory | Loaded intel: 104 trap records 13123 | -4/Factory | Lost 9 parts (1p3n3u2w) 13557 | -4/Factory | System corruption reached 10% 13599 | -4/Factory | Lost 12 parts (2p1n5u4w) 13602 | -4/Factory | Found Unknown Protection 13602 | -4/Factory | Identified Imp. Powered Armor 13604 | -4/Factory | Found Imp. Powered Armor 13607 | -4/Factory | Found Imp. Powered Armor 13616 | -4/Factory | Found Imp. Powered Armor 13665 | -4/Factory | Discovered new exit (range 18) 13751 | -4/Factory | Discovered new exit (range 22) 13864 | -4/Factory | Core integrity fell below 50% 13922 | -4/Factory | Lost 8 parts (2p3n1u2w) 14062 | -4/Factory | Entered Research 14062 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 14063 | -3/Research | Identified exit to Testing 14063 | -3/Research | Identified exit to Research 14064 | -3/Research | Loaded intel: 55 non-interactive machine locations 14138 | -3/Research | Build established: Scavenger-Mutant 14361 | -3/Research | Fabricated Nova Cannon (x2) 14849 | -3/Research | Discovered exit to Research (range 21) 14901 | -3/Research | Build established: Tank 14987 | -3/Research | Entered another Research area 14987 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 15245 | -2/Research | Found Prototype Device 15245 | -2/Research | Identified Exp. Thermal Shield 15737 | -2/Research | Spotted B-90 Cyclops 15738 | -2/Research | Discovered new exit (range 11) 15757 | -2/Research | Entered Quarantine 15845 | -2/Quarantine | Found Alien Artifact 16104 | -2/Quarantine | Found Prototype Launcher 16104 | -2/Quarantine | Identified Enh. Gamma Bomb Array 16314 | -2/Quarantine | System corruption reached 10% 16480 | -2/Quarantine | Met incapacitated Sigix Warrior 16480 | -2/Quarantine | Lockdown squad dispatched 16483 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 16486 | -2/Quarantine | Unlocked Sigix quarantine chamber 16492 | -2/Quarantine | Found Sigix Containment Pod 16626 | -2/Quarantine | Found Alien Artifact 16626 | -2/Quarantine | Identified Core Reset Matrix 16626 | -2/Quarantine | Identified Transdimensional Reconstructor 16626 | -2/Quarantine | Identified Terrabomb 16626 | -2/Quarantine | Used Core Reset Matrix 16630 | -2/Quarantine | Sensed 9 artifacts in vicinity 16633 | -2/Quarantine | Spotted Lightning 16637 | -2/Quarantine | Spotted Lightning 16685 | -2/Quarantine | Destroyed Lightning 16696 | -2/Quarantine | Found Prototype Processor 16696 | -2/Quarantine | Identified Exp. Targeting Computer 16706 | -2/Quarantine | Found Prototype Device 16706 | -2/Quarantine | Identified Exp. Phase Shifter 16714 | -2/Quarantine | Destroyed Lightning 16724 | -2/Quarantine | Found Prototype Device 16724 | -2/Quarantine | Identified Exp. EM Disruption Field 16747 | -2/Quarantine | Found Prototype Energy Cannon 16826 | -2/Quarantine | Found Subatomic Replicator 16906 | -2/Quarantine | Garrison activated, responded to threat 16986 | -2/Quarantine | Build established: Scavenger-Tank 17126 | -2/Quarantine | Found Prototype Device 17126 | -2/Quarantine | Identified Adv. Kinecellerator 17257 | -2/Quarantine | First assault squad dispatched 17357 | -2/Quarantine | Found Core Stripper 17373 | -2/Quarantine | Discovered new exit (range 15) 17378 | -2/Quarantine | Build established: Scavenger-Skirmisher 17515 | -2/Quarantine | Spotted Fortress 17649 | -2/Quarantine | Lost 17 parts (3p5n7u2w) 17655 | -2/Quarantine | Discovered new exit (range 5) 17659 | -2/Quarantine | Entered Section 7 17660 | -2/Section 7 | Sensed 18 artifacts in vicinity 17663 | -2/Section 7 | Spotted S7 Guard 17709 | -2/Section 7 | Spotted S7 Guard 17756 | -2/Section 7 | Core integrity fell below 50% 17817 | -2/Section 7 | Warped through subspace 17848 | -2/Section 7 | Lost 7 parts (1p3n1u2w) 17872 | -2/Section 7 | Found Core Regenerator 17872 | -2/Section 7 | Used Core Regenerator, restored core integrity (+362) 17926 | -2/Section 7 | Spotted S7 Guard 17931 | -2/Section 7 | Found Navigation Efficiency Matrix 17931 | -2/Section 7 | Installed Navigation Efficiency Matrix, process failed with unexpected side effects 17935 | -2/Section 7 | First assault squad dispatched 17956 | -2/Section 7 | Incoming assault squad redirected 17965 | -2/Section 7 | Found Spacefold Activator 17982 | -2/Section 7 | Core integrity fell below 20% 18008 | -2/Section 7 | Spotted Alpha 7 18013 | -2/Section 7 | Destroyed by H-88 Terminator with Heavy Machine Gun Last Messages --------------- 17986_ Acquired 76 matter. 17987_ Extracted schematic archive: Thermal Defense Suite. 17988_ System corrupted: Energy discharge (-25). 17988_ Extracted schematic archive: E-15 Imp. 17993_ W-44 Eye sends out distress signal. 18007_ Navigation matrix triggers involuntary quantum shift. 18007_ W-44 Eye sends out distress signal. 18009_ Spacefolded through Wall. 18010_ C-30 ARC bursts open, deploying its payload. 18010_ H-88 Terminator unfolds itself. 18010_ Plasma Sword destroyed. 18010_ Slug penetrates Wall. 18012_ Spacefolded through Wall. 18013_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 18013_ Slug penetrates Wall. 18013_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????!????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#g ???????????????????????? | | ???????????? ???????? ???????????????????????? | | ?????????? ???????? gg???????????????????????? | | ?????????? ???????? ???????????????????????? | | ?????????? ???????? #??????????????????????? | | ??????????# #???????# #??????????????????????? | | ??????????# ######### #??????????????????????? | | ??????????# # #cA#??????????????????????? | | ??????????+ #""" ! # #??????????????????????? | | ??????????# #""" # #??????????????????????? | | ??????????# #""" [ # #??????????????????????? | | ??????????# #""" # #??????????????????????? | | ??????????# #""" # #??????????????????????? | | ??????????# #""" # #??????????????????????? | | ??????????# #""" ] # c#??????????????????????? | | ??????????# + " #o@#??????????????????????? | | ??????????# #"%" ] # #??????????????????????? | | ??????????# # " #h #??????????????????????? | | ??????????# ######### #T"#???????????????????? | | ??????????##|#### h +??????????????? | | ????########!#??# +??????????????? | | ????# # #??# +??????????????? | | #???# # #??# ???????????????? | | ##### "" # #??# ####+####### ???????????????? | | " """ # #??# #???????????????????????????? | | %" " #$#??# #???????????????????????????? | | # """ #=#??# #???????????????????????????? | | ### # "" "!#??# #???????????????????????????? | | ??# # # #??# #???????????????????????????? | | ??# # # #??# #???????????????????????????? | | ??#+########/#### #???????????????????????????? | | ?????# # #???????????????????????????? | | ?????# # #???????????????????????????? | | ?????# # #???????????????????????????? | | ?????# / #???????????????????????????? | | ?????# # #???????????????????????????? | | ?????# # #???????????????????????????? | | ?????# # #???????????????????????????? | | ?????# # #???????????????????????????? | | #????# """"""" # #####???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 177 Energy Generation 55 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 14 Additional Mass Support 9 EM Shielding 4 Corruption Block 20 Armor Coverage 1175 Resistance: KI 30 Resistance: TH 30 Resistance: EM 75 Propulsion Shielding 66 Weapon Shielding 90 Weapon Cycling 20 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 12 Melee Accuracy 5 Target Analysis 12 Core Analysis 6 Recoil Reduction 4 Particle Charging 20 Kinecelleration 50 Salvage Targeting 2 Offensive Hacking 14 Defensive Hacking 14 Item Schematics ----------------- Exp. Core Shielding | -2/Section 7 | Archive Thermal Defense Suite | -2/Section 7 | Archive Robot Schematics ------------------ E-15 Imp | -2/Section 7 | Archive Fabricated ------------ Nova Cannon | x2 | -3/Research | Preloaded Alien Tech Used ----------------- Integrated Reactor Core Reset Matrix Core Stripper Transdimensional Reconstructor Core Regenerator Navigation Efficiency Matrix Spacefold Activator Achievements -------------- None Challenges ------------ None Game ------ Seed SurveybotCoreChainsword Manual? 0 Play Time 02:15:30 Cumulative 427.5 hours Start 2024.08.17 @ 17:41:18 End 2024.08.18 @ 15:46:26 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 297 Rogue 297 Adventurer 0 Explorer 0 Win Type - Total 38 Types 32/0/4/2/0/0/0/0/0 Lore% 68 Gallery% 83 Achievement% 71 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bffe694f-4650-4119-a325-eeab1262524a