Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.10 @ 16:19:34 Player: CogEmotions! Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (65) 325 Value Destroyed (1558) 1558 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (773) 773 TOTAL SCORE: 6156 Bonus ------- Follower Combat Kills 173 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 202/540 System Corruption 3% Temperature Critical (698) Movement Treading (320) Ox2 Location -6/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Light Treads Light Treads Light Treads > --- UTILITY (7) ------ Huge Storage Unit High-capacity Battery Visual Processing Unit Advanced Targeting Computer Armor Integrity Analyzer Hardened Medium Armor Plating Makeshift Hacking Suite > --- WEAPON (3) ------- Heavy Plasma Cannon Heavy Plasma Cannon Heavy Plasma Cannon > --- INVENTORY (25) --- Improved Ion Engine Improved Treads Improved Medium Treads Humpback Small Matter Pod (50) Transport Network Coupler Advanced Targeting Computer Makeshift Hacking Suite Hacking Drone Bay (1/1) Light Cannon Mini Grenade Launcher Mini Grenade Launcher Datajack Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Visual Processing Unit Advanced Targeting Computer Armor Integrity Analyzer Hardened Light Armor Plating Hacking Drone Bay > --- WEAPON ----------- Beamcaster Heavy Plasma Cannon Heavy Plasma Cannon > --- INVENTORY -------- Improved Ion Engine Improved Deuterium Engine Light Treads Light Treads Light Treads Improved Treads Improved Medium Treads Humpback High-capacity Battery Small Matter Pod Transport Network Coupler Advanced Targeting Computer Hardened Medium Armor Plating Makeshift Hacking Suite Makeshift Hacking Suite Heavy Plasma Cannon Heavy Plasma Cannon Heavy Plasma Cannon Light Cannon Mini Grenade Launcher Mini Grenade Launcher Datajack Mining Laser [Rating: 62] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Improved Flight Unit Utility Visual Processing Unit Device Hacking Drone Bay Storage Huge Storage Unit Processor Visual Processing Unit Hackware Makeshift Hacking Suite Protection Medium Armor Plating Weapon Light Cannon Energy Gun Beamcaster Energy Cannon Heavy Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Slots Evolved 8 | . . . 2 . . . 6 Power . | . . . . . . . . Propulsion 2 | . . . . . . . 2 Utility 5 | . . . 2 . . . 3 Weapon 1 | . . . . . . . 1 Parts Attached 54 | 6 10 . 8 5 1 4 20 Power 6 | 1 1 . 2 . . 1 1 Engine 5 | 1 1 . 2 . . . 1 Core 1 | . . . . . . 1 . Reactor . | . . . . . . . . Propulsion 14 | 2 2 . 2 1 . 2 5 Treads 13 | 2 1 . 2 1 . 2 5 Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 1 | . 1 . . . . . . Utility 17 | 1 3 . 2 2 1 1 7 Device 4 | . . . . 1 1 . 2 Storage 5 | 1 2 . 1 . . . 1 Processor 3 | . 1 . . . . 1 1 Hackware 1 | . . . . . . . 1 Protection 4 | . . . 1 1 . . 2 Artifact . | . . . . . . . . Weapon 17 | 2 4 . 2 2 . . 7 Energy Gun 4 | 1 . . 2 1 . . . Energy Cannon 5 | . . . . . . . 5 Ballistic Gun 4 | 1 3 . . . . . . Ballistic Cannon 2 | . 1 . . 1 . . . Launcher 2 | . . . . . . . 2 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . 2 . 2 . 1 . . Parts Lost 19 | . 1 . 2 5 . 1 10 Power 3 | . 1 . 1 . . . 1 Propulsion 7 | . . . 1 1 . 1 4 Utility 6 | . . . . 3 . . 3 Weapon 3 | . . . . 1 . . 2 Highest Loss Streak 8 | . 1 . 1 2 . 1 8 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 89 | . 96 100 94 88 87 85 93 Engine 9 | . 12 14 10 11 11 7 . Core 1 | . . . . . . 3 5 Treads 20 | . 28 28 21 16 22 15 24 Device 7 | . . . . 7 10 11 8 Storage 12 | . 14 14 17 13 11 11 6 Processor 12 | . 12 14 11 11 11 15 19 Protection 1 | . . . 11 7 . . 5 Energy Gun 10 | . 3 . 11 18 11 11 2 Ballistic Gun 4 | . 22 28 10 . . . . Ballistic Cannon 7 | . 1 . . 3 11 11 . Naked Turns . | . . . . . . . . Heaviest Build 132 | 11 89 89 105 105 97 97 132 Greatest Support 104 | 40 40 40 40 40 40 56 104 Greatest Overweight (x) 5 | . 2 2 4 5 2 4 5 Average Overweight (x) 1 | . . 2 2 3 2 2 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 Average Capacity 23 | 7 14 25 25 25 25 25 25 Most Carried 25 | 5 14 14 21 21 22 25 24 Average Carried 18 | 1 7 14 15 19 20 22 21 Final Capacity 25 | 8 25 25 25 25 25 25 25 Final Carried 24 | 1 14 14 21 19 22 24 15 Class Distribution -------------------- 56% | Scavenger-Mutant 39% | Mutant 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Gunner | -6/Factory Resources | -11 -10 -10 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Matter Collected 1291 | 223 193 84 133 125 44 60 429 Remotely . | . . . . . . . . Salvage Created 1956 | . 334 195 405 166 . 136 720 Parts 132 | . 28 17 31 14 . 8 34 Haulers Intercepted 2 | . 2 . . . . . . Recyclers Shooed 3 | . . 1 . . . . 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 8 | . . . . . . 8 . Prevented 1 | . . . . . . 1 . Kills | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Combat Hostiles Destroyed 49 | . 6 7 12 8 . 4 12 Guns 36 | . 6 7 12 7 . 1 3 Cannons 8 | . . . . 1 . 3 4 AOE 3 | . . . . . . . 3 Classes Destroyed 16 | . 5 3 2 . . . 6 Worker 7 | . 3 . . 1 . . 3 Builder 3 | . . . 1 . . . 2 Tunneler 1 | . . 1 . . . . . Hauler 2 | . 2 . . . . . . Recycler 2 | . . 1 . . . . 1 Operator 1 | . . . . . . . 1 Watcher 2 | . 1 . 1 . . . . Swarmer 25 | . 4 6 7 5 . 3 . Grunt 9 | . 2 . 1 2 . 1 3 Duelist 1 | . . . . . . . 1 Sentry 5 | . . . 4 . . . 1 Specialist 1 | . . . . . . . 1 Hunter 2 | . . . . . . . 2 Programmer 3 | . . . . . . . 3 Heavy 1 | . . . . . . . 1 Assembled 2 | . . 1 . 1 . . . Best Kill Streak 5 | . 5 4 3 2 . 3 5 Combat Bots Only 4 | . 4 3 3 2 . 3 4 Max Kills in Single Turn 2 | . 1 2 1 1 . 1 2 Gunslinging 1 | . . 1 . . . . . Exploded 1 | . . . . . . . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Hostile Shots Fired 404 | . 43 33 52 92 . 23 161 Missed 125 | . 9 9 23 21 . 7 56 Damage Taken 4267 | . 307 209 314 710 . 233 2494 Core 1085 | . 27 37 53 67 . 45 856 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 77 | 100 . 74 . . . 58 . Volleys Fired 134 | . 30 14 23 28 . 5 34 Largest 3 | . 2 2 2 2 . 2 3 Hottest 270 | . 70 46 110 110 . 110 270 Shots Fired 286 | . 60 28 46 47 . 10 95 Gun 195 | . 60 28 46 41 . 5 15 Cannon 69 | . . . . 6 . 5 58 Launcher 22 | . . . . . . . 22 Special . | . . . . . . . . Kinetic 110 | . 48 28 20 6 . 5 3 Thermal 154 | . 12 . 26 41 . 5 70 Explosive 22 | . . . . . . . 22 Electromagnetic . | . . . . . . . . Robot Hit Streak 13 | . 7 12 10 3 . 6 13 Robot Miss Streak 5 | . 4 5 1 3 . 1 2 Penetration Max . | . . . . . . . . Secondary Targets 3 | . 2 1 . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . Shots Hit Robots 175 | . 36 18 31 21 . 8 61 Core Hits 105 | . 21 12 16 10 . 5 41 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed 1 | . . . 1 . . . . Critical Strikes 5 | . . . 1 . . 1 3 Burn 1 | . . . . . . . 1 Meltdown 1 | . . . . . . . 1 Destroy 1 | . . . 1 . . . . Blast 2 | . . . . . . 1 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4376 | . 383 312 553 409 . 172 2547 Guns 1877 | . 364 288 553 363 . 103 206 Cannons 1592 | . . . . 32 . 69 1491 Explosions 819 | . . . . . . . 819 Melee . | . . . . . . . . Ramming 88 | . 19 24 . 14 . . 31 Kinetic 936 | . 276 288 220 32 . 69 51 Thermal 2533 | . 88 . 333 363 . 103 1646 Explosive 819 | . . . . . . . 819 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 3 | . . . . . . . 3 Average Corruption 1 | . . . . . . . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 1 | . . . . . . . 1 Matter Fused 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 165 | . . . . . . . 165 Projectiles 152 | . . . . . . . 152 Explosions 13 | . . . . . . . 13 Melee . | . . . . . . . . Knockbacks 4 | . 1 . . 1 . . 2 Impact 3 | . 1 . . . . . 2 Kinetic 1 | . . . . 1 . . . Secondary . | . . . . . . . . Self-Inflicted Damage 27 | . . . . . . . 27 Shots 2 | . . . . . . . 2 Rammed 17 | . 6 3 2 1 . . 5 Targets Rammed 18 | . 6 3 2 1 . . 6 Kicked . | . . . . . . . . Crushed 1 | . . . . . . . 1 Highest Temperature 758 | . 140 . 213 327 . 135 758 Average Temperature 144 | . 55 . 73 126 . 61 208 Received Heat Transfer 393 | . 60 . 48 114 . . 171 Effects 20 | . . . . 4 . . 16 Shutdowns 3 | . . . . . . . 3 Energy Bleed 3 | . . . . . . . 3 Interference 9 | . . . . 3 . . 6 Matter Decay 1 | . . . . 1 . . . Damage (minor) 1 | . . . . . . . 1 Damage (core) 3 | . . . . . . . 3 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 2 | . . . . . . . 2 Combat Hostiles 2 | . . . . . . . 2 Parts Melted 10 | . 2 . . 1 . . 7 Heat Transferred 4320 | . 259 . 629 703 . 185 2544 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Peak Influence 356 | . 139 180 217 204 . . 356 Initial 84 | . . . 70 84 . . 53 Average 89 | . 26 116 80 111 . . 225 Maximum Alert Level 1 | . . . 1 1 . . 1 Low Security (%) 82 | 100 100 100 88 75 . . 33 Level 1 17 | . . . 11 24 . . 66 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 5 | . . . 1 . . . 4 Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 5 | . . . 1 . . . 4 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . 1 . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Distress Signals 5 | . 1 . 3 . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 84 | . 15 7 17 16 . 10 19 Peak Tracking Total 5 | . 5 3 4 4 . 5 4 Tactical Retreats 8 | . . . 2 4 . 1 1 Traps | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Machines Disabled 3 | . . . 1 1 . . 1 Max in Single Turn 1 | . . . 1 1 . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Machines Accessed 2 | . 2 . . . . . . Terminals 2 | . 2 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 4 | . 4 . . . . . . Successful 3 | . 3 . . . . . . Failed 1 | . 1 . . . . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 1 | . . . . . 1 . . Terminals 4 | . 4 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 3 | . 3 . . . . . . Record 2 | . 2 . . . . . . Hauler Manifests 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 1 | . 1 . . . . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 14 | . . . . . 14 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 4 | . . . . . . . 4 Programmers 4 | . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Total Allies 4 | . . . . . 4 . . Largest Group 4 | . . . . . 4 4 . Highest-Rated Group 156 | . . . . . 156 156 . Highest-Rated Ally 41 | . . . . . 41 41 . Total Orders . | . . . . . . . . Ally Attacks 25 | . . . . . . 25 . Total Damage 736 | . . . . . . 736 . Kills 6 | . . . . . . 6 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 4 | . . . . . 1 3 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Turns Passed 10728 | 76 1215 231 1113 831 4112 2633 517 Spaces Moved 3348 | 56 633 57 302 183 1283 662 172 Core 23 | 23 . . . . . . . Treads 3325 | 33 633 57 302 183 1283 662 172 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 320 320 320 320 240 162 Average Speed 301 | 114 171 320 320 406 320 391 205 Slowest Speed 570 | 160 320 320 480 560 320 480 570 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 43 | 4 84 15 31 45 90 72 5 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 6 | . . . . 1 3 2 . Spaces Dug . | . . . . . . . . Terrain Destroyed 70 | . . . . . . . 70 Melee . | . . . . . . . . Projectile 11 | . . . . . . . 11 AOE 59 | . . . . . . . 59 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Total 3713 | 68 711 73 397 222 1291 696 255 Wait 80 | . . . 48 5 . 13 14 Move 3341 | 55 632 56 301 182 1282 661 172 Hop . | . . . . . . . . Pick Up 66 | 7 24 . 13 1 6 8 7 Fast Attach . | . . . . . . . . Attach 38 | 6 4 . 4 3 3 2 16 Detach 1 | . . . . . . . 1 Swap 18 | . 6 . 4 2 . 2 4 Drop 17 | . 9 . 2 . . 5 1 Fire 134 | . 30 14 23 28 . 5 34 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 18 | . 6 3 2 1 . . 6 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 1 exit: Low) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 494 | -10/Materials | Discovered new exit (range 5) 894 | -10/Materials | Discovered new exit (range 18) 1069 | -10/Materials | Discovered new exit (range 17) 1292 | -10/Materials | Entered Mines 1342 | -10/Mines | Discovered new exit (range 10) 1482 | -10/Mines | Discovered new exit (range 10) 1512 | -10/Mines | Excavation squad dispatched 1512 | -10/Mines | A large section of the Mines collapsed 1523 | -10/Mines | Entered Materials 1523 | -9/Materials | Evolved 2 slots: Utility x2 2041 | -9/Materials | Discovered new exit (range 10) 2557 | -9/Materials | Discovered new exit (range 17) 2636 | -9/Materials | Entered Mines 2657 | -9/Mines | Met a Derelict bent on vengeance 2901 | -9/Mines | Assembled infested the area 2906 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3462 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3467 | -9/Mines | Entered Zion 3595 | -7/Zion | Given the Hacking Drone Bay 3595 | -7/Zion | Found Prototype Device 3596 | -7/Zion | Identified Hacking Drone Bay 3712 | -7/Zion | Build established: Scavenger-Mutant 4165 | -7/Zion | Found Relay Coupler [Programmer] 4176 | -7/Zion | Found Relay Coupler [Programmer] 4249 | -7/Zion | Learned Factory garrison access intel 4700 | -7/Zion | Received a visual enhancement algorithm 6254 | -7/Zion | Imprinted 6257 | -7/Zion | Declared Zion's savior 7544 | -7/Zion | Discovered new exit (range 12) 7579 | -7/Zion | Entered Proximity Caves 7579 | -6/Proximity Caves | Accompanied by 4 allies 7858 | -6/Proximity Caves | Learned location of 1 exit from Factory 8191 | -6/Proximity Caves | Spotted B-75 Beast 8209 | -6/Proximity Caves | Allies destroyed B-75 Beast 8484 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8523 | -6/Proximity Caves | Learned 8 Factory zone layouts 8777 | -6/Proximity Caves | Build established: Mutant 9593 | -6/Proximity Caves | Build established: Scavenger-Mutant 10195 | -6/Proximity Caves | Learned Factory stockpile data 10200 | -6/Proximity Caves | Discovered new exit (range 6) 10212 | -6/Proximity Caves | Entered Factory 10212 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x3, Weapon x1 10213 | -6/Factory | Identified exit to Lower Caves 10216 | -6/Factory | Loaded intel: 4 garrison access locations 10539 | -6/Factory | Build established: Scavenger-Gunner 10679 | -6/Factory | Core integrity fell below 50% 10699 | -6/Factory | Core integrity fell below 20% 10724 | -6/Factory | Lost 8 parts (1p3n2u2w) 10729 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 10724_ Power failure, Imp. Deuterium Engine shutdown. 10724_ Overheating: System interference. 10724_ Visual Processing Unit temporarily disabled. 10724_ Hvy. Plasma Cannon temporarily disabled. 10724_ R-10 Processor collects Relay Coupler [Cutter]. 10725_ Overheating: Core damaged (-85). 10725_ System corrupted: Matter fused (-10). 10725_ Acquired 10 matter. 10726_ Overheating: System interference. 10726_ Adv. Targeting Computer temporarily disabled. 10726_ Slammed into R-10 Processor. 10727_ K-01 Serf collects debris. 10727_ Arm. Treads destroyed. 10728_ Slammed into X-72 Disruptor. 10728_ R-10 Processor collects Imp. Cooling System. 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"" g #% #???? | | ###?####### # """" """ %@x ##??? | | ? # """" """ !%#R ##??? | | ? # """" """ =k# #???? | | """" """" # """" """"g%# #???? | | """" """" # u %%=%# #???? | | """" """" # ! *!!# #???? | | """" """" # =]#% % #???? | | """"^"""" ##############% #???? | | """" """" #######T #####% ##??? | | """" """" ! ##??? | | % ##??? | | % == ##??? | | ### ##??? | | ###+#################### ##??? | | ""# ## """"" # ###?? | | Y"# """ # ""R"" # T#?? | | ""# """ # " " # ""#?? | | # """ # # ###?? | | # # # #???? | | ############# # #???? | | + #???? | | # ! # #???? | | # # #???? | | # # #???? | | # # #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 16 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 50 Targeting Accuracy 8 Armor Integrity Analysis 30 Recoil Reduction 4 Particle Charging 15 Offensive Hacking 11 Item Schematics ----------------- Hvy. Flak Cannon | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Hvy. Phase Cannon | -7/Zion | Archive Lyr. Heavy Armor Plating | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Coil Gun | -7/Zion | Archive Mak. Spear | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Microactuators | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Spk. Medium Treads | -7/Zion | Archive Mak. Hammer | -7/Zion | Archive Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive S-27 Virus | -7/Zion | Archive B-36 Bruiser | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Challenges ------------ None Game ------ Seed EnhancedThrowingEdition Manual? 0 Play Time 00:47:58 Cumulative 16.9 hours Start 2024.04.10 @ 14:11:05 End 2024.04.10 @ 16:19:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 22 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7bb983b0-4e05-43a5-bf96-95dd2c1bd3e3