Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.21 @ 18:51:13 Player: ptdel Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (93) 465 Value Destroyed (3336) 3336 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1061) 1061 TOTAL SCORE: 7122 Bonus ------- High Alert Combat Kills 299 Follower Combat Kills 62 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 381/550 Matter 159/300 Energy 300/300 System Corruption 4% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (2) -------- Nuclear Core Light Nuclear Core > --- PROPULSION (3) --- Medium Treads Medium Treads Medium Treads > --- UTILITY (4) ------ Large Storage Unit Improved Light Armor Plating Medium Reactive Plating Relay Coupler [Sentry] (7) > --- WEAPON (2) ------- Grenade Launcher Mini Grenade Launcher > --- INVENTORY (10) --- Light Ion Engine Armored Treads Medium Treads Core Shielding Medium Armor Plating Medium Reactive Plating Relay Coupler [Duelist] (25) Peak State ------------ > --- POWER ------------ Nuclear Core Light Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Improved Light Armor Plating Medium Reactive Plating Relay Coupler [Sentry] > --- WEAPON ----------- Grenade Launcher Mini Grenade Launcher > --- INVENTORY -------- Light Ion Engine Armored Treads Medium Treads Core Shielding Medium Armor Plating Medium Reactive Plating Relay Coupler [Duelist] [Rating: 34] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Hardened Light Armor Plating Storage Large Storage Unit Hackware Relay Coupler [Sentry] Protection Hardened Light Armor Plating Weapon Mini Grenade Launcher Energy Gun EM Pulse Gun Launcher Mini Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Mat Slots Evolved 4 | . . 2 . 2 . . Power 1 | . . . . 1 . . Propulsion 1 | . . . . 1 . . Utility 2 | . . 2 . . . . Weapon . | . . . . . . . Parts Attached 56 | 6 4 13 5 4 6 18 Power 10 | 1 . 3 . 1 . 5 Engine 6 | 1 . 3 . . . 2 Core 4 | . . . . 1 . 3 Reactor . | . . . . . . . Propulsion 11 | 2 . 3 1 3 . 2 Treads 11 | 2 . 3 1 3 . 2 Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 20 | 1 2 6 1 . 3 7 Device . | . . . . . . . Storage 3 | 1 1 . 1 . . . Processor . | . . . . . . . Hackware 3 | . . . . . . 3 Protection 14 | . 1 6 . . 3 4 Artifact . | . . . . . . . Weapon 15 | 2 2 1 3 . 3 4 Energy Gun 3 | 2 . . 1 . . . Energy Cannon . | . . . . . . . Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher 10 | . 2 1 2 . 2 3 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 2 | . . . . . 1 1 Unidentified Prototypes . | . . . . . . . Parts Lost 18 | . . 4 1 1 7 5 Power 4 | . . 1 . . 2 1 Propulsion 3 | . . . 1 1 . 1 Utility 8 | . . 3 . . 3 2 Weapon 3 | . . . . . 2 1 Highest Loss Streak 6 | . . 3 1 1 6 2 Average Slot Usage (%) 94 | . 98 97 95 94 87 86 Engine 9 | . 14 10 11 9 3 4 Core 1 | . . . . 6 3 4 Treads 24 | . 28 21 17 25 27 26 Storage 12 | . 14 11 11 18 12 9 Hackware 1 | . . . . . . 8 Protection 22 | . 12 32 32 18 23 17 Energy Gun 1 | . 2 . 7 . . . Launcher 19 | . 25 22 14 18 17 9 Naked Turns . | . . . . . . . Heaviest Build 55 | 11 26 34 32 37 37 55 Greatest Support 84 | 40 40 40 40 79 79 84 Greatest Overweight (x) 1 | . . 1 1 . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 6 10 10 10 10 10 10 Average Capacity 9 | 5 6 10 10 10 10 10 Most Carried 10 | 4 10 10 9 10 10 9 Average Carried 7 | 1 6 9 8 9 7 7 Final Capacity 10 | 6 10 10 10 10 10 10 Final Carried 10 | 2 10 8 9 10 8 7 Class Distribution -------------------- 95% | Mutant 4% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 -8 -8 ----------- Run | Scr Mat Mat Min Mat Gar Mat Matter Collected 1909 | 203 243 344 443 77 201 398 Remotely . | . . . . . . . Salvage Created 1977 | . 478 618 162 165 319 235 Parts 144 | . 33 58 8 13 15 17 Haulers Intercepted 1 | . . 1 . . . . Recyclers Shooed 3 | . . . . 1 . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Mat Combat Hostiles Destroyed 74 | . 12 25 11 4 15 7 Melee 2 | . . 1 1 . . . AOE 72 | . 12 24 10 4 15 7 Classes Destroyed 13 | . 7 3 1 1 1 . Worker 11 | . 1 7 . 3 . . Builder 5 | . 1 2 . . . 2 Tunneler 1 | . 1 . . . . . Hauler 1 | . . 1 . . . . Recycler 3 | . 1 1 . . . 1 Operator 2 | . 1 1 . . . . Watcher 4 | . 1 2 . 1 . . Swarmer 14 | . . 11 . . . 3 Grunt 42 | . 12 11 3 2 11 3 Duelist 2 | . . . . 1 1 . Sentry 6 | . . 3 . 1 2 . Hunter 2 | . . . . . 1 1 Assembled 8 | . . . 8 . . . Best Kill Streak 9 | . 3 9 5 5 7 5 Combat Bots Only 7 | . 3 5 5 3 7 4 Max Kills in Single Turn 6 | . 3 6 3 3 2 2 Gunslinging . | . . . . . . . Exploded 4 | . 2 4 3 1 2 2 Melee 1 | . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -------- Run | Scr Mat Mat Min Mat Gar Mat Damage Taken 3304 | . 327 915 437 124 909 592 Core 397 | . 64 100 64 15 118 36 Absorbed by Shields . | . . . . . . . Core Remaining (%) 77 | 100 74 . 59 . . . Volleys Fired 89 | . 14 25 10 6 20 14 Largest 2 | . 2 2 2 2 2 2 Hottest 80 | . 80 60 70 60 60 60 Shots Fired 156 | . 28 45 19 12 37 15 Gun 11 | . 4 . 7 . . . Cannon . | . . . . . . . Launcher 145 | . 24 45 12 12 37 15 Special . | . . . . . . . Kinetic . | . . . . . . . Thermal 7 | . . . 7 . . . Explosive 145 | . 24 45 12 12 37 15 Electromagnetic 4 | . 4 . . . . . Robot Hit Streak 13 | . 4 8 8 3 13 8 Robot Miss Streak 5 | . 2 2 5 2 1 2 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 95 | . 13 19 7 4 18 34 Core Hits 169 | . 25 57 16 15 36 20 Critical Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks 25 | . . . . . . 25 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 17 | . . . . . . 17 Combat Hostiles 11 | . . . . . . 11 Follow-up Attacks . | . . . . . . . Damage Inflicted 8047 | . 1105 2992 542 687 1877 844 Guns 83 | . 50 . 33 . . . Cannons . | . . . . . . . Explosions 7898 | . 1054 2971 465 687 1877 844 Melee . | . . . . . . . Ramming 66 | . 1 21 44 . . . Kinetic . | . . . . . . . Thermal 210 | . 92 85 33 . . . Explosive 7721 | . 962 2886 465 687 1877 844 Electromagnetic 50 | . 50 . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . . . . . . 4 Average Corruption 3 | . . . . . . 3 Corruption Purged . | . . . . . . . Effects 7 | . . . . . . 7 Message Errors 4 | . . . . . . 4 Matter Fused 2 | . . . . . . 2 Energy Discharges 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 302 | . 48 125 . 14 75 40 Projectiles . | . . . . . . . Explosions 302 | . 48 125 . 14 75 40 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 1172 | . 148 228 103 30 427 236 Shots 37 | . 4 7 4 1 14 7 Rammed 25 | . 1 10 13 . . 1 Targets Rammed 26 | . 1 11 13 . . 1 Kicked . | . . . . . . . Crushed 1 | . . 1 . . . . Highest Temperature 240 | . 57 195 83 168 240 7 Average Temperature 59 | . 18 48 34 72 114 5 Received Heat Transfer 659 | . 54 147 80 45 216 117 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 225 | . 100 50 75 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . 1 . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Mat Peak Influence 832 | . 300 620 285 367 832 629 Initial 405 | . . 57 200 107 238 405 Average 319 | . 136 321 277 205 571 474 Maximum Alert Level 3 | . 1 2 1 1 3 2 Low Security (%) 39 | 100 84 39 . 60 . . Level 1 24 | . 15 26 100 39 31 . Level 2 28 | . . 33 . . 18 100 Level 3 7 | . . . . . 49 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 11 | . 4 6 . . . 1 Investigation 3 | . 2 . . . . 1 Extermination . | . . . . . . . Reinforcement 7 | . 2 5 . . . . Assault 1 | . . 1 . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded 1 | . . 1 . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 --------- Run | Scr Mat Mat Min Mat Gar Mat Distress Signals 6 | . 1 2 . 1 . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 115 | . 22 43 11 6 13 20 Peak Tracking Total 9 | . 4 9 5 3 5 4 Tactical Retreats 4 | . 1 . 3 . . . Traps | -11 -10 -9 -9 -8 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Mat Traps Triggered 10 | . 3 2 . . . 5 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 ---------- Run | Scr Mat Mat Min Mat Gar Mat Machines Disabled 28 | . 8 10 1 2 4 3 Max in Single Turn 2 | . 2 2 1 1 1 2 Garrison Relay 3 | . . . . . 3 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 --------- Run | Scr Mat Mat Min Mat Gar Mat Machines Accessed 13 | . 2 5 . 2 . 4 Terminals 5 | . 2 1 . 1 . 1 Fabricators . | . . . . . . . Repair Stations 3 | . . 2 . . . 1 Recycling Units 1 | . . . . . . 1 Scanalyzers 3 | . . 2 . . . 1 Garrison Access 1 | . . . . 1 . . Total Hacks 47 | . 7 25 . 4 . 11 Successful 31 | . 2 20 . 2 . 7 Failed 16 | . 5 5 . 2 . 4 Catastrophic 1 | . . . . . . 1 Database Lockouts . | . . . . . . . Manual 4 | . 3 . . . . 1 Terminals 15 | . 7 2 . 3 . 3 Fabricators . | . . . . . . . Repair Stations 10 | . . 6 . . . 4 Recycling Units 2 | . . . . . . 2 Scanalyzers 19 | . . 17 . . . 2 Garrison Access 1 | . . . . 1 . . Terminal Hacks 6 | . 2 1 . 1 . 2 Prototype ID Bank 2 | . 1 1 . . . . Alert Level 1 | . . . . . . 1 Locate Traps 3 | . 1 . . 1 . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks 9 | . . 5 . . . 4 Scan Component 5 | . . 3 . . . 2 Repair 4 | . . 2 . . . 2 Recycling Unit Hacks . | . . . . . . . Scanalyzer 15 | . . 14 . . . 1 Insert Component 8 | . . 7 . . . 1 Analyze 7 | . . 7 . . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used . | . . . . . . . Hacking Detections 12 | . 2 5 . 2 . 3 Full Trace Events 2 | . 1 . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 6 | . . 6 . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 4 | . . 2 . . . 2 Time 110 | . . 52 . . . 58 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 6 | . . 6 . . . . Part Schematics Acquired 6 | . . 6 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 ------------ Run | Scr Mat Mat Min Mat Gar Mat Used RIF Installer 1 | . . . . . 1 . Robots Hacked 4 | . . . . . . 4 Non-combat 2 | . . . . . . 2 Combat 2 | . . . . . . 2 Robot Hacks Applied 9 | . . . . . . 9 parse_system 1 | . . . . . . 1 generate_echo 1 | . . . . . . 1 start_evac 1 | . . . . . . 1 map_walls 1 | . . . . . . 1 reboot_system 2 | . . . . . . 2 overwrite_iff 1 | . . . . . . 1 streamctrl_low 1 | . . . . . . 1 formatsys_high 1 | . . . . . . 1 Relay Couplers Released 10 | . . . . . 10 . Machine Destruction 10 | . . . . . 10 . Attached 3 | . . . . . . 3 Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -------- Run | Scr Mat Mat Min Mat Gar Mat Total Allies 2 | . . . . . . 2 Largest Group 2 | . . . . . . 2 Highest-Rated Group 25 | . . . . . . 25 Highest-Rated Ally 15 | . . . . . . 15 Total Orders . | . . . . . . . Ally Attacks 12 | . . . . . . 12 Total Damage 168 | . . . . . . 168 Kills 3 | . . . . . . 3 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Mat Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 ------------- Run | Scr Mat Mat Min Mat Gar Mat Turns Passed 4691 | 78 1293 1255 284 284 734 763 Spaces Moved 2452 | 47 714 650 134 154 416 337 Core 9 | 9 . . . . . . Treads 2443 | 38 714 650 134 154 416 337 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 Average Speed 160 | 138 160 160 166 160 160 160 Slowest Speed 180 | 160 160 180 180 160 160 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 45 | 4 97 61 37 21 70 27 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 860 | . 197 305 72 55 135 96 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 860 | . 197 305 72 55 135 96 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 --------- Run | Scr Mat Mat Min Mat Gar Mat Total 3016 | 60 838 809 163 181 448 517 Wait 303 | . 85 101 . 6 3 108 Move 2445 | 46 713 649 133 153 414 337 Hop . | . . . . . . . Pick Up 60 | 8 15 9 2 8 4 14 Fast Attach . | . . . . . . . Attach 41 | 6 2 11 1 3 5 13 Detach . | . . . . . . . Swap 15 | . 2 2 4 1 1 5 Drop 12 | . 6 1 . 4 1 . Fire 89 | . 14 25 10 6 20 14 Melee 25 | . . . . . . 25 Ram . | . . . . . . . Kick . | . . . . . . . Crush 26 | . 1 11 13 . . 1 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 237 | -10/Materials | Discovered new exit (range 8) 307 | -10/Materials | Build established: Mutant 315 | -10/Materials | Discovered new exit (range 14) 645 | -10/Materials | Discovered new exit (range 16) 782 | -10/Materials | Discovered new exit (range 16) 1023 | -10/Materials | Discovered new exit (range 9) 1372 | -10/Materials | Entered another Materials area 1372 | -9/Materials | Evolved 2 slots: Utility x2 2096 | -9/Materials | Discovered new exit (range 11) 2224 | -9/Materials | Repaired Lgt. Ion Engine 2252 | -9/Materials | Repaired Lgt. Treads 2450 | -9/Materials | Lost 3 parts (1p2u) 2552 | -9/Materials | Discovered new exit (range 16) 2572 | -9/Materials | First assault squad dispatched 2627 | -9/Materials | Entered Mines 2655 | -9/Mines | Assembled infested the area 2889 | -9/Mines | Discovered new exit (range 8) 2896 | -9/Mines | Discovered new exit (range 11) 2911 | -9/Mines | Entered Materials 2911 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 3190 | -8/Materials | Identified exit to Garrison 3195 | -8/Materials | Entered Garrison 3256 | -8/Garrison | Triggered checkpoint 3288 | -8/Garrison | Garrison Relay disabled 3425 | -8/Garrison | Triggered checkpoint 3510 | -8/Garrison | Destroyed 7 combat bots 3513 | -8/Garrison | Lost 6 parts (2p3u1w) 3544 | -8/Garrison | Triggered checkpoint 3563 | -8/Garrison | Garrison Relay disabled 3674 | -8/Garrison | Discovered new exit (range 9) 3786 | -8/Garrison | Triggered checkpoint 3838 | -8/Garrison | Garrison Relay disabled 3884 | -8/Garrison | Discovered new exit (range 10) 3919 | -8/Garrison | Installed Relay Interface Framework 3929 | -8/Garrison | Entered Materials 4026 | -8/Materials | Discovered new exit (range 15) 4539 | -8/Materials | Repaired Med. Armor Plating 4566 | -8/Materials | Repaired Lgt. Ion Engine 4692 | -8/Materials | Self-destructed Last Messages --------------- 04644_ U-05 Engineer lays Concrete. 04645_ Engineer 3a builds a Wall. 04645_ U-05 Engineer builds a Wall. 04646_ U-05 Engineer lays Concrete. 04647_ R-06 Scavenger collects Lgt. Assault Rifle. 04647_ R-06 Scavenger collects Lgt. Ion Engine. 04649_ Acquired 42 matter. 04649_ U-05 Engineer lays Concrete. 04653_ Engineer 3a lays Concrete. 04653_ U-05 Engineer lays Concrete. 04654_ K-01 Serf collects debris. 04654_ Acquired Grenade Launcher. 04654_ U-05 Engineer lays Concrete. 04655_ Engineer 3a lays Concrete. 04655_ U-05 Engineer lays Concrete. 04656_ R-06 Scavenger collects Aluminum Leg. 04657_ K-01 Serf collects debris. 04658_ U-05 Engineer builds a Wall. 04670_ Engineer 3a builds a Wall. 04687_ System corrupted: Matter fused (-8). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????##########????? ? | | ?????????????????????????????????# #???? ?? | | ?????????????????????????????????# =#??? ??? | | ?????????????????????????????????# #?? 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Light Armor Plating | -9/Materials | Scanalyzed Imp. Treads | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Mni. Grenade Launcher | -9/Materials | Scanalyzed Med. Armor Plating | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Assimilation Complete Challenges ------------ None Game ------ Seed SigixBarrageDerivative Manual? 0 Play Time 00:44:29 Cumulative 53.2 hours Start 2021.06.23 @ 22:16:41 End 2021.07.21 @ 18:51:13 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 70 Rogue 54 Adventurer 15 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 39 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1d6a6f5e-ae81-42ab-a3fe-8aea5978ed83