Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.01 @ 00:24:26 Player: arsonius Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (20) 100 Value Destroyed (611) 611 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (718) 718 TOTAL SCORE: 3229 Bonus ------- Follower Combat Kills 137 Met Imprinter 300 Was Imprinted 300 Friendly Fire -19 Cogmind --------- Core Integrity 0/400 Matter 280/300 Energy 122/125 System Corruption 0% Temperature Cool (3) Location -6/Proximity Caves Parts ------- Power (1) Light Ion Engine Propulsion (3) Flight Unit VTOL Module Makeshift Flight Unit Utility (3) Small Storage Unit 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Scout] Weapon (2) Rocket Array Hammer Inventory (6) Light Nuclear Core Flight Unit Flight Unit Flight Unit Phasing AFG Remote Datajack Peak State ------------ Power Light Ion Engine Propulsion Flight Unit Flight Unit Makeshift Flight Unit Utility Makeshift Terrain Scanner 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Scout] Weapon Rocket Array Hammer Inventory Flight Unit Flight Unit Flight Unit Remote Datajack [Rating: 27] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor 0b10 Decoder Chip [Looter] Protection Weapon Shielding Weapon Hammer Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Rocket Array Special Weapon Mining Laser Impact Weapon Hammer Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 46 | 6 1 11 18 2 4 4 Power 6 | 1 . 2 3 . . . Engine 6 | 1 . 2 3 . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 18 | 2 . 5 8 . 1 2 Treads . | . . . . . . . Leg 12 | 2 . 5 5 . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 6 | . . . 3 . 1 2 Utility 11 | 1 1 1 3 1 2 2 Device 2 | . . 1 . . . 1 Storage 5 | 1 . . 2 1 . 1 Processor 2 | . . . . . 2 . Hackware . | . . . . . . . Protection 2 | . 1 . 1 . . . Artifact . | . . . . . . . Weapon 11 | 2 . 3 4 1 1 . Energy Gun 6 | 1 . 3 2 . . . Energy Cannon . | . . . . . . . Ballistic Gun 2 | 1 . . 1 . . . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . . 1 . Special Weapon 1 | . . . . 1 . . Impact Weapon 1 | . . . 1 . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 21 | . . 8 12 1 . . Power 2 | . . 1 1 . . . Propulsion 10 | . . 3 7 . . . Utility 2 | . . 1 1 . . . Weapon 7 | . . 3 3 1 . . Highest Loss Streak 12 | . . 3 12 1 . . Average Slot Usage (%) 88 | . 87 88 79 77 90 100 Engine 11 | . 14 14 10 11 11 11 Leg 10 | . 28 27 18 . . . Flight 19 | . . . 7 33 33 33 Device 1 | . . 2 6 . . . Storage 11 | . 14 14 11 11 11 11 Processor 7 | . . . . . 13 22 Protection 4 | . 2 11 8 . . . Energy Gun 3 | . 14 7 10 . . . Ballistic Gun 4 | . 14 10 4 5 . . Launcher 2 | . . . . . 3 11 Special Weapon 3 | . . . . 5 7 . Impact Weapon 6 | . . . 2 11 11 11 Naked Turns . | . . . . . . . Heaviest Build 17 | 13 14 14 17 12 16 16 Greatest Support 30 | 20 20 20 30 12 16 17 Greatest Overweight (x) 4 | . . 1 4 . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 12 | 6 6 6 12 8 6 6 Average Capacity 5 | 5 6 6 6 6 6 5 Most Carried 6 | 4 3 6 6 6 6 6 Average Carried 5 | 1 1 4 4 6 5 5 Final Capacity 6 | 6 6 6 6 6 6 6 Final Carried 6 | 1 2 6 6 6 6 6 Class Distribution -------------------- 39% | Scavenger-Mutant 31% | Messiah-Mutant 29% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Messiah-Mutant | -7/Zion Messiah-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Scr Mat Min Mat Min Zio Pro Matter Collected 801 | 260 . 230 140 71 40 60 Remotely . | . . . . . . . Salvage Created 738 | . . 377 361 . . . Parts 47 | . . 19 28 . . . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 6 | . . . . . 2 4 Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 20 | . . 10 10 . . . Guns 20 | . . 10 10 . . . Classes Destroyed 5 | . . 2 3 . . . Swarmer 3 | . . . 3 . . . Grunt 13 | . . 9 4 . . . Brawler 1 | . . . 1 . . . Sentry 2 | . . . 2 . . . Assembled 1 | . . 1 . . . . Best Kill Streak 5 | . . 3 5 . . . Combat Bots Only 5 | . . 3 5 . . . Max Kills in Single Turn 1 | . . 1 1 . . . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Scr Mat Min Mat Min Zio Pro Damage Taken 2452 | . . 977 1325 23 . 127 Core 638 | . . 237 335 11 . 55 Absorbed by Shields . | . . . . . . . Core Remaining (%) 52 | 100 . 5 . . . . Volleys Fired 116 | . . 80 31 3 . 2 Largest 2 | . . 1 2 1 . 1 Hottest 100 | . . 50 85 100 . 45 Shots Fired 119 | . . 80 34 3 . 2 Gun 116 | . . 80 34 2 . . Cannon . | . . . . . . . Launcher 2 | . . . . . . 2 Special 1 | . . . . 1 . . Kinetic 69 | . . 45 22 2 . . Thermal 45 | . . 35 9 1 . . Explosive 2 | . . . . . . 2 Electromagnetic 3 | . . . 3 . . . Robot Hit Streak 12 | . . 11 12 1 . . Robot Miss Streak 3 | . . 3 2 1 . . Penetration Max . | . . . . . . . Secondary Targets 1 | . . . 1 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 82 | . . 54 27 1 . . Core Hits 42 | . . 23 15 . . 4 Critical Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1317 | . . 734 399 14 . 170 Guns 1139 | . . 734 391 14 . . Cannons . | . . . . . . . Explosions 170 | . . . . . . 170 Melee . | . . . . . . . Ramming 8 | . . . 8 . . . Kinetic 653 | . . 396 243 14 . . Thermal 430 | . . 338 92 . . . Explosive 170 | . . . . . . 170 Electromagnetic 56 | . . . 56 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 1 | . . . 1 . . . Shots . | . . . . . . . Rammed 1 | . . . 1 . . . Targets Rammed 3 | . . . 3 . . . Kicked 2 | . . . 2 . . . Crushed . | . . . . . . . Highest Temperature 193 | . . 193 12 20 . . Average Temperature 57 | . . 68 5 11 . . Received Heat Transfer 934 | . . 513 381 40 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . 1 1 . . . Heat Transferred 1034 | . . 834 200 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Peak Influence 235 | . 24 90 235 96 . . Average Influence 51 | . 10 34 88 91 . . Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 96 | . . . . . . . Level 1 3 | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 1 | . 1 . . . . . Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Distress Signals 2 | . 1 . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 51 | . 5 12 22 5 . 7 Peak Tracking Total 11 | . 3 3 11 2 . 3 Tactical Retreats 10 | . 1 . 5 3 . 1 Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Scr Mat Min Mat Min Zio Pro Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Machines Accessed 4 | . 2 . 2 . . . Terminals 4 | . 2 . 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 13 | . 6 . 7 . . . Successful 6 | . 3 . 3 . . . Failed 7 | . 3 . 4 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 5 | . 1 . 1 . 3 . Terminals 13 | . 6 . 7 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 6 | . 3 . 3 . . . Prototype ID Bank 2 | . 1 . 1 . . . Emergency Access Points 1 | . 1 . . . . . Locate Traps 2 | . 1 . 1 . . . Dispatch Records 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . 2 . 2 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Scr Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Scr Mat Min Mat Min Zio Pro Total Allies 4 | . . . . . 4 . Largest Group 4 | . . . . . 4 4 Highest-Rated Group 149 | . . . . . 149 149 Highest-Rated Ally 38 | . . . . . 38 38 Total Orders . | . . . . . . . Ally Attacks 14 | . . . . . . 14 Total Damage 377 | . . . . . . 377 Kills 6 | . . . . . . 6 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 4 | . . 1 . . 2 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Scr Mat Min Mat Min Zio Pro Turns Passed 2887 | 52 125 784 333 212 999 382 Spaces Moved 3733 | 39 102 156 259 449 1916 812 Core 19 | 13 . . 6 . . . Treads . | . . . . . . . Legs 399 | 26 102 156 115 . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 3315 | . . . 138 449 1916 812 Fastest Speed 34 | 50 120 120 34 34 34 34 Average Speed 43 | 96 120 121 77 34 34 34 Slowest Speed 250 | 120 120 150 250 34 34 34 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 5 | . . . 3 . . 2 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 46 | 5 28 23 21 72 93 85 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 4 | . . . . . 1 3 Spaces Dug 1 | . . . . 1 . . Terrain Destroyed 39 | . . . . 1 . 38 Melee . | . . . . . . . Projectile 1 | . . . . 1 . . AOE 38 | . . . . . . 38 Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Total 4858 | 52 104 670 356 502 2262 912 Wait 900 | 3 . 407 18 48 339 85 Move 3717 | 38 101 155 252 448 1915 808 Hop 5 | . . . 3 . . 2 Pick Up 47 | 5 2 13 21 . 1 5 Fast Attach 12 | 2 . 2 1 2 3 2 Attach 25 | 4 1 6 14 . . . Detach . | . . . . . . . Swap 9 | . . 3 3 . 1 2 Drop 23 | . . 4 10 1 3 5 Fire 116 | . . 80 31 3 . 2 Melee . | . . . . . . . Ram . | . . . . . . . Kick 3 | . . . 3 . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 1 | . . . . . . 1 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 53 | -11/Scrapyard | Entered Materials 98 | -10/Materials | Discovered new exit (range 15) 147 | -10/Materials | Discovered new exit (range 10) 178 | -10/Materials | Entered Mines 247 | -10/Mines | Excavation squad dispatched 247 | -10/Mines | A large section of the Mines collapsed 306 | -10/Mines | Build established: Mutant 497 | -10/Mines | Excavation squad dispatched 711 | -10/Mines | Core integrity fell below 50% 747 | -10/Mines | Excavation squad dispatched 790 | -10/Mines | Core integrity fell below 20% 809 | -10/Mines | Lost 3 parts (1p1n1w) 946 | -10/Mines | Learned Materials emergency access door positions 954 | -10/Mines | Discovered new exit (range 5) 962 | -10/Mines | Entered Materials 962 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1077 | -9/Materials | Build established: Scavenger-Mutant 1097 | -9/Materials | Discovered new exit (range 12) 1163 | -9/Materials | Core integrity fell below 50% 1186 | -9/Materials | Core integrity fell below 20% 1188 | -9/Materials | Lost 12 parts (1p7n1u3w) 1295 | -9/Materials | Entered Mines 1304 | -9/Mines | Assembled infested the area 1309 | -9/Mines | Met a Derelict bent on vengeance 1485 | -9/Mines | Discovered new exit (range 6) 1505 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1507 | -9/Mines | Entered Zion 1570 | -7/Zion | Learned location of Extension (-6) 1818 | -7/Zion | Received a visual enhancement algorithm 1820 | -7/Zion | Learned Factory emergency access door positions 1824 | -7/Zion | Learned Factory trap positions 1988 | -7/Zion | Imprinted 1990 | -7/Zion | Declared Zion's savior 2111 | -7/Zion | Discovered new exit (range 15) 2176 | -7/Zion | Found Prototype Launcher 2176 | -7/Zion | Identified Rocket Array 2255 | -7/Zion | Found Prototype Device 2294 | -7/Zion | Build established: Messiah-Mutant 2506 | -7/Zion | Entered Proximity Caves 2506 | -6/Proximity Caves | Accompanied by 4 allies 2563 | -6/Proximity Caves | Identified exit to Factory 2617 | -6/Proximity Caves | Spotted B-75 Beast 2888 | -6/Proximity Caves | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- Acquired 33 matter. S-27 Virus destroyed. 21-JUA(M) shuts down. S-27 Virus misfires. Reactivated 21-JUA(M). S-27 Virus destroyed. VTOL Module fries itself beyond repair. Autogun fries itself beyond repair. HN-616(M) destroyed. VTOL Module fries itself beyond repair. Acquired 7 matter. Dropped Nuclear Core. Acquired Lgt. Nuclear Core. S-27 Virus destroyed. Dropped Flight Unit. Acquired VTOL Module. Acquired 10 matter. 21-JUA(M) destroyed. Knocked back. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | #????? ?????????????????## #??# ###### ##?? | | #??? #???????????????# ##?##### ##??? | | ## #??????######### ##??## #???? | | ?????## ## ## #?## ##### | | ## ????## ### #?# #### ## | | #?# ?????# ### ### #### | | ??? ??????# #####?# ## ## | | ??? #??????## #??????# | | ## ##??????# #???????## ### | | #???#### #####????## ##### # | | ???# ##????## # ## | | ????## ######### ####? | | ???# #?# ##### ##???? | | ???# ??# #???#######?? | | ??## BB ??# #??????## #?? | | ??## BB #### #??????# ### | | # ### ### ## #??????# | | ## ##? #??????# | | ? ##?? ##??????# # | | ???# #####???# #####???# | | ??# ????###?# = #???# | | ?? ###???## ## M !%=#???## | | ?? ?????## ####%#????## | | ??? ??????# ### ##???? #????# | | ??? ???????# ##?####?????? #??? | | ??? ????????# @ #???????????????? | | ???? ####?????????## ##; #??????????????? | | ???????????????????## ?####?????????????? # | | ????????????????????## ??????????????????? ## | | ?????????????????????# ??????????????????? ?## | | ?????????????????????#??????????????????? ???# | | ???????????????????????????????????????? ????? | | ????????????????????????????????????????#####????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Power Shielding 33 Weapon Shielding 33 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Just Browsing Robot Respite The One Challenges ------------ None Game ------ Seed ShadingCentriumTerrabomb Manual? 0 Play Time 01:32:18 Cumulative 20.0 hours Start 2019.10.31 @ 22:36:36 End 2019.11.01 @ 00:24:26 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 14 Gallery% 25 Achievement% 21 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7598cd5e-5ed8-4ea7-beab-dad6c630f9c0