Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.03 @ 00:10:12 Player: MrProgressor Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (261) 1305 Value Destroyed (9336) 9336 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (2489) 2489 TOTAL SCORE: 17770 Bonus ------- High Alert Combat Kills 1716 Follower Combat Kills 273 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 212/300 Energy 325/325 System Corruption 19% Temperature Cool (9) Movement Rolling (140) Ox4 Location -7/Storage Parts ------- > --- POWER (2) -------- Antimatter Reactor > --- PROPULSION (4) --- Carbon-fiber Leg Wheel Wheel Wheel > --- UTILITY (4) ------ Improved Heat Sink Huge Storage Unit Improved Light Armor Plating Improved Medium Armor Plating > --- WEAPON (3) ------- Cooled Particle Cannon Flak Gun Mini Assault Cannon > --- INVENTORY (25) --- Reinforced Deuterium Engine Cooled Deuterium Engine Enhanced Nuclear Core Light Treads Improved Heat Sink Huge Storage Unit High-capacity Matter Pod (200) Structural Scanner Improved Melee Analysis Suite Transmission Jammer Improved Transmission Jammer Reactive Plating Shock Absorption System Dynamic Insulation System High-powered Tractor Beam Drone Bay (2/2) Drone Bay (2/2) Plasma Cannon Flak Gun Improved Plasma Cutter Powered Hammer Shock Maul Axe Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Enhanced Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Medium Treads Armored Medium Treads > --- UTILITY ---------- Huge Storage Unit Core Analyzer Improved Transmission Jammer Improved Medium Armor Plating > --- WEAPON ----------- AWS/Autocannon > --- INVENTORY -------- Antimatter Reactor Antimatter Reactor Light Treads Light Treads Improved Cooling System Huge Storage Unit High-capacity Matter Pod Core Analyzer Recoil Stabilizer Transmission Jammer Advanced ECM Suite Hardened Heavy Armor Plating Layered Heavy Armor Plating Dynamic Insulation System System Restoration Module Flak Gun Mini Grenade Launcher Improved Plasma Cutter Power Maul Chainsword [Rating: 75] Favorites ----------- Power Enhanced Nuclear Core Engine Improved Ion Engine Power Core Enhanced Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Airjet Flight Unit Improved Cesium-ion Thruster Utility High-capacity Storage Unit Device Improved Transmission Jammer Storage High-capacity Storage Unit Processor Core Analyzer Hackware Authchip [R/Combat] Protection Improved Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Particle Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Missile Launcher Special Weapon Improved Plasma Cutter Impact Weapon Power Maul Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Sto Slots Evolved 6 | . . . 2 . . . 2 . 2 . . . Power 1 | . . . . . . . . . 1 . . . Propulsion 2 | . . . 2 . . . . . . . . . Utility 2 | . . . . . . . 1 . 1 . . . Weapon 1 | . . . . . . . 1 . . . . . Parts Attached 292 | . 7 11 21 5 3 . 38 30 9 8 84 76 Power 25 | . 1 . 3 1 . . 2 1 2 . 10 5 Engine 14 | . 1 . 3 1 . . 1 . 1 . 4 3 Core 9 | . . . . . . . 1 1 1 . 6 . Reactor 2 | . . . . . . . . . . . . 2 Propulsion 82 | . 4 6 9 2 . . 9 10 6 2 12 22 Treads 61 | . . 4 8 2 . . 9 10 3 2 10 13 Leg 4 | . 2 . . . . . . . 1 . . 1 Wheel 15 | . 2 2 1 . . . . . . . 2 8 Hover 1 | . . . . . . . . . 1 . . . Flight 1 | . . . . . . . . . 1 . . . Utility 102 | . 2 3 1 1 2 . 14 8 1 5 39 26 Device 56 | . 1 3 . . 1 . 4 1 1 3 28 14 Storage 5 | . 1 . . . 1 . . . . 1 1 1 Processor 4 | . . . . 1 . . 1 . . 1 . 1 Hackware 6 | . . . . . . . 6 . . . . . Protection 31 | . . . 1 . . . 3 7 . . 10 10 Artifact . | . . . . . . . . . . . . . Weapon 83 | . . 2 8 1 1 . 13 11 . 1 23 23 Energy Gun 6 | . . 1 2 . 1 . 2 . . . . . Energy Cannon 6 | . . . . . . . . . . . 4 2 Ballistic Gun 29 | . . . 5 1 . . 7 6 . . 6 4 Ballistic Cannon 18 | . . 1 1 . . . . 1 . 1 7 7 Launcher 6 | . . . . . . . 1 2 . . 1 2 Special Weapon 2 | . . . . . . . . . . . . 2 Impact Weapon 9 | . . . . . . . 2 . . . 2 5 Slashing Weapon 7 | . . . . . . . 1 2 . . 3 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 3 . 1 . 2 . 2 . 3 2 Corrupted Parts 1 | . . . . . . . . . . . . 1 System Corruption 4 | . . . . . . . . . . . . 4 Parts Lost 45 | . . 5 1 . . . . 6 . 1 9 23 Power 8 | . . . 1 . . . . 1 . . 2 4 Propulsion 17 | . . 2 . . . . . 2 . . 4 9 Utility 11 | . . 1 . . . . . 2 . 1 2 5 Weapon 9 | . . 2 . . . . . 1 . . 1 5 Highest Loss Streak 14 | . . 2 1 . . . . 2 . 1 4 14 To Critical Strikes 1 | . . . . . . . . . . . . 1 Average Slot Usage (%) 96 | . 96 99 99 100 100 100 99 99 99 83 98 84 Engine 6 | . 14 14 10 11 11 11 4 . 4 7 5 2 Core 5 | . . . . . . . 4 9 9 7 8 3 Reactor 1 | . . . . . . . . . . . . 7 Treads 30 | . . 15 42 44 44 44 36 35 29 29 27 21 Wheel 2 | . 3 12 1 . . . . . . . 2 6 Device 6 | . 6 13 10 . . . 7 . 7 13 9 5 Storage 9 | . 17 14 11 11 10 11 9 9 7 6 7 7 Processor 5 | . . . . 10 11 11 9 . . 6 7 4 Protection 5 | . . . . . . . 1 16 15 2 4 7 Energy Gun 2 | . . 10 9 . 7 11 2 . . . . . Energy Cannon 1 | . . . . . . . . . . . 5 1 Ballistic Gun 11 | . 28 6 4 22 14 11 19 21 23 . 8 3 Ballistic Cannon 3 | . . 11 7 . . . . . . 7 2 5 Slashing Weapon 1 | . . . . . . . 4 1 . . 2 . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 193 | 12 54 52 58 58 53 53 61 121 85 123 164 193 Greatest Support 95 | 20 26 40 80 80 80 80 82 89 87 87 95 88 Greatest Overweight (x) 17 | . 2 1 . . . . . 1 . 1 3 17 Average Overweight (x) . | . 1 1 . . . . . . . . . 3 Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 25 25 Average Capacity 21 | 8 16 20 20 20 19 20 20 20 20 19 23 25 Most Carried 25 | 7 20 20 20 20 20 20 20 20 20 20 25 25 Average Carried 20 | 6 13 18 19 19 19 19 19 19 19 16 22 22 Final Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 25 25 Final Carried 25 | 7 20 19 20 20 20 20 20 20 20 20 25 23 Class Distribution -------------------- 34% | Scavenger-Mutant 30% | Mutant 10% | Scavenger-Skirmisher 8% | Skirmisher 6% | Tank 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Assassin | -8/Materials Tank | -8/Garrison Scavenger-Tank | -7/Factory Scavenger-Gunner | -7/Waste Scavenger-Mutant | -7/Factory Scavenger-Skirmisher | -7/Storage Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Sto Matter Collected 6692 | 218 132 380 419 176 30 120 471 1327 155 280 1533 1451 Remotely . | . . . . . . . . . . . . . Salvage Created 10581 | 88 181 462 674 271 . 115 791 1165 155 1331 2492 2856 Parts 540 | 2 10 30 45 16 . 4 48 98 6 17 148 116 Haulers Intercepted 14 | . . . 3 . . . 5 . . . 2 4 Recyclers Shooed 3 | . . . . 1 . . 1 . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Sto Combat Hostiles Destroyed 182 | . 4 16 18 10 . 2 6 33 . 6 36 51 Melee 5 | . . . . . . . . . . . 3 2 Guns 76 | . 4 7 10 10 . 2 5 22 . . 11 5 Cannons 81 | . . 9 8 . . . . . . 6 19 39 AOE 15 | . . . . . . . 1 11 . . 3 . Classes Destroyed 18 | 1 1 3 2 1 . 1 . 4 . 1 3 1 Worker 14 | . . . . . . . . . . . 8 6 Builder 15 | . . 1 . . . . 2 . . . 8 4 Tunneler 4 | . . 2 . . . . . . . . 1 1 Hauler 14 | . . . 3 . . . 5 . . . 2 4 Recycler 19 | 1 . 2 2 . . . 3 . 2 . 5 4 Mechanic 2 | . . . . . . . . . . . . 2 Operator 3 | . . . . . . . . . . . 2 1 Watcher 8 | . . . . . . . . 1 . . 5 2 Swarmer 39 | . . 12 10 6 . . 1 10 . . . . Grunt 65 | . 4 4 6 3 . . 1 3 . . 20 24 Brawler 8 | . . . . 1 . 1 . 1 . . 1 4 Duelist 3 | . . . . . . . . 1 . . . 2 Protector 4 | . . . . . . . . . . . 1 3 Sentry 32 | . . . 2 . . . 4 10 . . 4 12 Specialist 4 | . . . . . . . . 4 . . . . Hunter 5 | . . . . . . 1 . 1 . . . 3 Programmer 16 | . . . . . . . . 3 . . 10 3 Compactor 6 | . . . . . . . . . . 6 . . Best Kill Streak 14 | 1 3 5 6 3 . 2 6 6 2 2 14 8 Combat Bots Only 7 | . 3 5 6 3 . 2 1 6 . 2 5 7 Max Kills in Single Turn 10 | 1 1 1 2 1 . 1 2 4 1 1 10 3 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . . . . . . 1 3 . . 2 . Melee 1 | . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Sto Damage Taken 12226 | . 227 515 837 299 . 119 208 2233 . 102 2168 5518 Core 1304 | . 22 73 120 28 . 36 35 279 . . 210 501 Absorbed by Shields 491 | . . . . . . . . . . . 17 474 Redirected to Shielding 163 | . . . . . . . . . . . 163 . Regen/Repaired (Parts) 367 | . . . 96 . . . 72 . . . 199 . Core Remaining (%) 64 | 100 . 62 . . . 54 . 42 . . . . Volleys Fired 432 | 3 17 52 49 21 . 7 25 87 5 . 94 72 Largest 3 | 2 2 2 2 2 . 2 3 3 3 . 3 3 Hottest 166 | 40 40 100 100 46 . 79 102 82 79 . 146 166 Shots Fired 1061 | 6 34 102 97 42 . 16 71 201 15 47 217 213 Gun 648 | 6 34 60 60 42 . 16 70 187 15 . 96 62 Cannon 383 | . . 42 37 . . . . . . 47 119 138 Launcher 19 | . . . . . . . 1 14 . . 2 2 Special 11 | . . . . . . . . . . . . 11 Kinetic 872 | 6 34 71 59 42 . 9 57 187 15 47 159 186 Thermal 170 | . . 31 38 . . 7 13 . . . 56 25 Explosive 19 | . . . . . . . 1 14 . . 2 2 Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 28 | 3 6 5 16 12 . 8 17 16 11 28 15 18 Robot Miss Streak 7 | 3 3 4 6 3 . 4 2 2 1 1 7 4 Penetration Max 1 | . . . . . . . . . . . 1 . Secondary Targets 2 | . . . . 1 . . . 1 . . . . Max Gunslinging Chain 1 | . . . . 1 . . . 1 . . . . Autonomous 141 | . . . . . . . . . . 47 16 78 Shots Hit Robots 703 | 3 23 54 58 24 . 9 40 120 10 43 128 191 Core Hits 395 | 2 9 26 28 14 . 5 23 54 4 9 84 137 Critical Kills 2 | . . . . . . . . . . . 2 . Critical Parts Destroyed 9 | . . . . . . . 1 . . . 1 7 Critical Strikes 34 | . . 2 1 . . . 4 . . 1 6 20 Burn 3 | . . . 1 . . . 2 . . . . . Meltdown 1 | . . . . . . . . . . . 1 . Destroy 4 | . . . . . . . 1 . . . 3 . Blast 14 | . . 2 . . . . . . . 1 1 10 Smash 8 | . . . . . . . . . . . . 8 Sever 4 | . . . . . . . 1 . . . 1 2 Melee Attacks 132 | . . . . . . . 12 4 . . 62 54 Impact 59 | . . . . . . . 2 . . . 12 45 Slashing 73 | . . . . . . . 10 4 . . 50 9 Piercing . | . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . 1 . . . 3 3 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 25651 | 38 296 827 984 372 . 120 818 3093 148 3382 5896 9677 Guns 7409 | 38 296 408 648 372 . 120 637 2050 148 . 1670 1022 Cannons 13361 | . . 419 336 . . . . . . 3382 2431 6793 Explosions 2402 | . . . . . . . 44 1043 . . 1109 206 Melee 2344 | . . . . . . . 137 . . . 686 1521 Ramming 7 | . . . . . . . . . . . . 7 Kinetic 18963 | 38 296 637 640 372 . 37 482 2050 148 3382 3330 7551 Thermal 2076 | . . 190 344 . . 83 155 . . . 912 392 Explosive 2261 | . . . . . . . 44 1043 . . 968 206 Electromagnetic . | . . . . . . . . . . . . . Impact 1338 | . . . . . . . . . . . . 1338 Slashing 1006 | . . . . . . . 137 . . . 686 183 Piercing . | . . . . . . . . . . . . . Highest Corruption 19 | . . . . . 5 5 . 13 . . 4 19 Average Corruption 8 | . . . . . 5 5 . 10 . . 2 13 Corruption Purged 5 | . . . . . . . . . . . 4 1 Corruption Blocked . | . . . . . . . . . . . . . Effects 203 | . . . . . 9 22 . 60 . . 28 84 Message Errors 51 | . . . . . 2 5 . 15 . . 6 23 Matter Fused 52 | . . . . . 4 7 . 9 . . 6 26 Heat Flow Errors 29 | . . . . . . 2 . 12 . . 4 11 Energy Discharges 21 | . . . . . 2 1 . 7 . . 4 7 Parts Rejected 2 | . . . . . . . . . . . . 2 Parts Fused 1 | . . . . . . . . 1 . . . . Data Loss (minor) 16 | . . . . . 1 2 . 3 . . 4 6 Data Loss (major) 10 | . . . . . . 1 . 3 . . 2 4 Misfires 10 | . . . . . . 3 . 5 . . 1 1 Alerts 2 | . . . . . . . . 1 . . 1 . Weapon Failures 9 | . . . . . . 1 . 4 . . . 4 Overload Shots 3 | . . . . . . . . . . . . 3 Overflow Damage 1516 | . . 13 . . . . . 2 . 60 204 1237 Projectiles 728 | . . 13 . . . . . . . 60 29 626 Explosions 135 | . . . . . . . . 2 . . 118 15 Melee 653 | . . . . . . . . . . . 57 596 Knockbacks 42 | . . 5 6 . . . . . . . 8 23 Impact 1 | . . . . . . . . . . . . 1 Kinetic 34 | . . 3 5 . . . . . . . 7 19 Secondary 7 | . . 2 1 . . . . . . . 1 3 Self-Inflicted Damage 533 | . . . . . . . . 153 . . 332 48 Shots 8 | . . . . . . . . 3 . . 4 1 Rammed 3 | . . . . . . . . . . . . 3 Targets Rammed 3 | . . . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 735 | . 8 291 306 26 . 229 166 380 70 . 376 735 Average Temperature 121 | . 3 56 100 12 . 61 61 122 35 . 110 174 Received Heat Transfer 3173 | . 126 78 120 84 . . 72 270 . . 528 1895 Effects 63 | . . . 1 . . . . 2 . . 4 56 Shutdowns 11 | . . . . . . . . . . . 1 10 Energy Bleed 9 | . . . 1 . . . . . . . 3 5 Interference 17 | . . . . . . . . 2 . . . 15 Matter Decay 5 | . . . . . . . . . . . . 5 Short Circuit 3 | . . . . . . . . . . . . 3 Damage (minor) 5 | . . . . . . . . . . . . 5 Damage (major) 13 | . . . . . . . . . . . . 13 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 7 | . . . . . . . . . . . . 7 Impact Corruptions 17 | . . . . . . . . . . . . 17 Robots Melted 1 | . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 4 | . . 3 . . . . 1 . . . . . Heat Transferred 3806 | . . 444 888 . . 185 481 . . . 1088 720 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Sto Peak Influence 1465 | 5 113 358 294 223 . 75 225 1465 792 282 880 1140 Initial 768 | . 3 8 45 88 . . 29 68 768 277 51 398 Average 367 | 4 51 159 184 93 . 22 64 755 787 221 315 768 Maximum Alert Level 4 | . . 1 1 1 . . 1 4 3 1 3 4 Low Security (%) 46 | 100 100 69 45 85 . 100 92 7 . 26 50 . Level 1 19 | . . 30 54 14 . . 7 17 . 73 24 4 Level 2 12 | . . . . . . . . 20 . . 10 43 Level 3 16 | . . . . . . . . 34 100 . 14 42 Level 4 4 | . . . . . . . . 19 . . . 10 Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 48 | . 2 . 2 . . . . . 1 . 23 20 Investigation 19 | . 2 . 1 . . . . . 1 . 9 6 Extermination 12 | . . . . . . . . . . . 9 3 Reinforcement 4 | . . . 1 . . . . . . . 2 1 Assault 10 | . . . . . . . . . . . 3 7 Garrison 3 | . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . 1 1 Haulers Reinforced 1 | . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Sto Distress Signals 6 | . . 1 1 . . . 2 . . . 2 . Communications Jammed 20 | . . . . . . . . . . . 7 13 Distress Signals 20 | . . . . . . . . . . . 7 13 Times Spotted 244 | . 6 19 23 15 . 2 9 32 . 4 57 77 Peak Tracking Total 7 | . 3 3 5 5 . 2 2 5 . 3 5 7 Tactical Retreats 9 | . . 3 1 1 . . . 1 . . . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Sto Traps Triggered 9 | . 1 . . . . . 1 . 1 . 4 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Sto Machines Disabled 38 | . . 1 . . . 1 . 14 . . 17 5 Max in Single Turn 4 | . . 1 . . . 1 . 2 . . 4 1 Garrison Access 1 | . . . . . . . . . . . 1 . Garrison Relay 5 | . . . . . . . . 5 . . . . Phase Generator 1 | . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Sto Machines Accessed 45 | . 3 . 5 . 2 . 4 2 2 . 15 12 Terminals 26 | . 3 . 3 . . . 2 2 . . 6 10 Fabricators 1 | . . . . . . . . . . . 1 . Repair Stations 7 | . . . 1 . . . 1 . 1 . 3 1 Recycling Units 3 | . . . . . . . . . 1 . 2 . Scanalyzers 3 | . . . 1 . . . . . . . 2 . Garrison Access 3 | . . . . . . . 1 . . . 1 1 Total Hacks 130 | . 8 . 17 . 5 . 9 4 7 . 49 31 Successful 62 | . 2 . 8 . 5 . 6 1 4 . 28 8 Failed 67 | . 5 . 9 . . . 3 3 3 . 21 23 Catastrophic 16 | . 1 . 1 . . . 2 1 1 . 3 7 Database Lockouts 1 | . 1 . . . . . . . . . . . Manual 33 | . 8 . 4 . 1 . 3 . . . 8 9 Terminals 65 | . 8 . 9 . . . 4 4 . . 14 26 Fabricators 3 | . . . . . . . . . . . 3 . Repair Stations 22 | . . . 2 . . . 4 . 4 . 9 3 Recycling Units 7 | . . . . . . . . . 3 . 4 . Scanalyzers 24 | . . . 6 . . . . . . . 18 . Garrison Access 4 | . . . . . . . 1 . . . 1 2 Terminal Hacks 20 | . 2 . 2 . 5 . 1 1 . . 2 7 Record 6 | . . . . . 4 . . . . . . 2 Part Schematic 1 | . 1 . . . . . . . . . . . Robot Analysis 2 | . . . 2 . . . . . . . . . Open Door 3 | . . . . . . . . . . . . 3 Branch Access Points 2 | . 1 . . . . . . . . . 1 . Alert Level 1 | . . . . . . . . . . . . 1 Locate Traps 2 | . . . . . . . 1 . . . 1 . Zone Layout 1 | . . . . . . . . . . . . 1 Patrol Navigation 1 | . . . . . . . . 1 . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 15 | . . . 2 . . . 4 . 1 . 7 1 Scan Component 9 | . . . 1 . . . 2 . 1 . 4 1 Repair 6 | . . . 1 . . . 2 . . . 3 . Recycling Unit Hacks 4 | . . . . . . . . . 3 . 1 . Process 1 | . . . . . . . . . 1 . . . Report Inventory 1 | . . . . . . . . . 1 . . . Retrieve Matter 1 | . . . . . . . . . 1 . . . Retrieve Components 1 | . . . . . . . . . . . 1 . Scanalyzer 19 | . . . 4 . . . . . . . 15 . Insert Component 9 | . . . 2 . . . . . . . 7 . Analyze 10 | . . . 2 . . . . . . . 8 . Garrison Access Hacks 2 | . . . . . . . 1 . . . 1 . Unlock Access 1 | . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . . . . 1 . Unauthorized Hacks 2 | . . . . . . . . . . . 2 . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . Tunnel 1 | . . . . . . . . . . . 1 . Scanalyzers 1 | . . . . . . . . . . . 1 . Extract 1 | . . . . . . . . . . . 1 . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 35 | . 3 . 4 . . . 2 2 1 . 12 11 Full Trace Events 17 | . 1 . 1 . . . . 1 1 . 7 6 Feedback Events 1 | . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 11 | . 1 . 2 . . . . . . . 8 . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 5 | . . . 1 . . . 2 . . . 2 . Time 200 | . . . 26 . . . 58 . . . 116 . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter 11 | . . . . . . . . . 11 . . . Retrieved Matter 11 | . . . . . . . . . 11 . . . Retrieved Components 10 | . . . . . . . . . . . 10 . Parts Scanalyzed 9 | . . . 2 . . . . . . . 7 . Part Schematics Acquired 8 | . . . 2 . . . . . . . 6 . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Sto Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 18 | . . . . . . . . 18 . . . . Machine Destruction 18 | . . . . . . . . 18 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Sto Total Allies 15 | . . . . 3 . . . . . . . 12 Largest Group 10 | . . . . 3 1 1 . . . . . 10 Highest-Rated Group 173 | . . . . 40 16 16 . . . . . 173 Highest-Rated Ally 31 | . . . . 16 16 16 . . . . . 31 Total Orders . | . . . . . . . . . . . . . Ally Attacks 66 | . . . . 17 . 12 . . . . . 37 Total Damage 871 | . . . . 226 . 152 . . . . . 493 Kills 9 | . . . . 4 . 2 . . . . . 3 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Sto Robot Analysis Total 2 | . . . 2 . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Sto Turns Passed 17059 | 36 539 1186 944 1233 613 730 1171 2093 255 542 5270 2447 Spaces Moved 7565 | 22 257 608 436 702 372 443 560 1082 119 213 2010 741 Core . | . . . . . . . . . . . . . Treads 6412 | . . 244 436 702 372 443 560 1082 119 213 1806 435 Legs 216 | 22 194 . . . . . . . . . . . Wheels 937 | . 63 364 . . . . . . . . 204 306 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 105 | 120 105 105 160 160 160 160 156 156 162 162 120 110 Average Speed 183 | 120 178 159 160 160 160 160 159 157 162 241 209 241 Slowest Speed 800 | 120 260 240 160 160 160 160 160 236 162 243 245 800 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered 3 | . . . . . . . . 2 . . . 1 Exploration Rate (%) 59 | 3 45 100 42 100 76 86 40 82 3 77 38 79 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 4 | . . 1 . 1 1 . . . . . 1 . Known Exits Taken 4 | . 1 1 . . . . 1 . . . 1 . Unknown Exits Taken 5 | 1 . . 1 1 1 1 . . . . . . Scrap Searched 5 | . . 1 . 3 . 1 . . . . . . Spaces Dug 62 | . . . . . . . 9 . . . 41 12 Terrain Destroyed 337 | . . . . . . . 20 130 1 6 122 58 Melee 55 | . . . . . . . 9 . . . 35 11 Projectile 64 | . . . . . . . . 3 1 6 29 25 AOE 218 | . . . . . . . 11 127 . . 58 22 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Sto Total 9649 | 25 306 723 591 774 391 451 765 1305 171 242 2772 1133 Wait 845 | . . 48 54 33 . . 78 57 27 . 448 100 Move 7554 | 21 256 607 435 701 371 442 560 1080 119 212 2009 741 Hop . | . . . . . . . . . . . . . Pick Up 190 | 1 18 4 13 5 14 1 17 17 6 16 32 46 Fast Attach 63 | . 2 . 3 . . . 13 8 1 5 19 12 Attach 84 | . 2 5 4 . 2 . 2 11 4 3 13 38 Detach 11 | . . . . . . . . 2 . . 2 7 Swap 149 | . 3 6 14 5 1 . 23 15 4 . 52 26 Drop 179 | . 8 1 19 9 3 1 35 23 5 6 37 32 Fire 432 | 3 17 52 49 21 . 7 25 87 5 . 94 72 Melee 132 | . . . . . . . 12 4 . . 62 54 Ram 1 | . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . Crush 2 | . . . . . . . . . . . . 2 Escape Stasis 7 | . . . . . . . . 1 . . 4 2 Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 5 exits: [*Fac] / *Sto x2 / *Low x2) -7/Storage (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 11 | -11/Junkyard | Discovered new exit (range 3) 37 | -11/Junkyard | Entered Materials 48 | -10/Materials | Discovered new exit (range 14) 318 | -10/Materials | Build established: Mutant 384 | -10/Materials | Discovered new exit (range 15) 545 | -10/Materials | Identified exit to Mines 557 | -10/Materials | Central database locked down 576 | -10/Materials | Entered Mines 620 | -10/Mines | Identified exit to Materials 879 | -10/Mines | Discovered exit to Materials (range 8) 1498 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1762 | -10/Mines | Entered Materials 1762 | -9/Materials | Evolved 2 slots: Propulsion x2 2154 | -9/Materials | Repaired Lgt. Treads 2580 | -9/Materials | Discovered new exit (range 13) 2706 | -9/Materials | Entered Mines 2745 | -9/Mines | Build established: Scavenger-Mutant 2759 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2764 | -9/Mines | Found Prototype Device 2900 | -9/Mines | Learned Materials terminal intel 2958 | -9/Mines | Discovered new exit (range 8) 3086 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3266 | -9/Mines | Learned location of Storage (-7) 3909 | -9/Mines | Discovered new exit (range 8) 3933 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3933 | -9/Mines | Discovered new exit (range 5) 3939 | -9/Mines | Entered Exiles 3939 | -9/Exiles | Accompanied by 1 ally 3979 | -9/Exiles | Met 8R-AWN 4005 | -9/Exiles | Met EX-HEX 4051 | -9/Exiles | Met EX-BIN 4080 | -9/Exiles | Aligned with FarCom system 4082 | -9/Exiles | Given EX-Vault access code 4119 | -9/Exiles | Opened EX-Vault 4149 | -9/Exiles | Identified Exp. Sensor Array 4207 | -9/Exiles | Found AWS/Autocannon 4240 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4346 | -9/Exiles | Met EX-DEC 4396 | -9/Exiles | Visited The Gauntlet 4470 | -9/Exiles | Learned location of Zion (-6) 4533 | -9/Exiles | Discovered new exit (range 14) 4552 | -9/Exiles | Left Exiles lab with AWS/Autocannon 4552 | -9/Exiles | Entered Mines 4552 | -8/Mines | Accompanied by 1 ally 5173 | -8/Mines | Discovered new exit (range 9) 5237 | -8/Mines | Discovered new exit (range 10) 5282 | -8/Mines | Entered Materials 5282 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 5283 | -8/Materials | Loaded intel: 10 terminal locations 5667 | -8/Materials | Repaired Lgt. Treads 5700 | -8/Materials | Repaired Imp. Ion Engine 5962 | -8/Materials | Build established: Scavenger-Assassin 6095 | -8/Materials | Discovered new exit (range 15) 6453 | -8/Materials | Identified exit to Garrison 6453 | -8/Materials | Entered Garrison 6496 | -8/Garrison | Triggered checkpoint 6519 | -8/Garrison | Garrison Relay disabled 6613 | -8/Garrison | Triggered checkpoint 6657 | -8/Garrison | Crushed by falling debris 6685 | -8/Garrison | Crushed by falling debris 6686 | -8/Garrison | System corruption reached 10% 6855 | -8/Garrison | Discovered new exit (range 8) 6930 | -8/Garrison | Triggered checkpoint 6935 | -8/Garrison | Build established: Mutant 6977 | -8/Garrison | Triggered checkpoint 7037 | -8/Garrison | Discovered new exit (range 8) 7148 | -8/Garrison | Triggered checkpoint 7179 | -8/Garrison | Discovered new exit (range 10) 7322 | -8/Garrison | Phase Generator disabled 7412 | -8/Garrison | Garrison Relay disabled 7845 | -8/Garrison | Core integrity fell below 50% 7969 | -8/Garrison | Build established: Tank 8058 | -8/Garrison | Triggered checkpoint 8131 | -8/Garrison | Garrison Relay disabled 8288 | -8/Garrison | Triggered checkpoint 8319 | -8/Garrison | Garrison Relay disabled 8384 | -8/Garrison | Triggered checkpoint 8403 | -8/Garrison | Garrison Relay disabled 8546 | -8/Garrison | Entered Factory 8546 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 8801 | -7/Factory | Sucked down chute 8801 | -7/Factory | Entered Waste 8813 | -7/Waste | Spotted C-40 Crusher 8813 | -7/Waste | Destroyed C-40 Crusher 8816 | -7/Waste | Spotted C-40 Crusher 8821 | -7/Waste | Spotted C-40 Crusher 8837 | -7/Waste | Destroyed C-40 Crusher 8852 | -7/Waste | Spotted C-40 Crusher 8868 | -7/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 8871 | -7/Waste | Destroyed C-40 Crusher 8889 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8890 | -7/Waste | Destroyed C-40 Crusher 8957 | -7/Waste | Spotted C-40 Crusher 8968 | -7/Waste | Found Damper Plating 9015 | -7/Waste | Destroyed C-40 Crusher 9052 | -7/Waste | Destroyed C-40 Crusher 9233 | -7/Waste | Build established: Scavenger-Gunner 9312 | -7/Waste | Discovered new exit (range 12) 9343 | -7/Waste | Entered Factory 9659 | -7/Factory | Build established: Scavenger-Mutant 10193 | -7/Factory | Repaired Imp. Transmission Jammer 10477 | -7/Factory | Lost 4 parts (1p2n1u) 10931 | -7/Factory | Build established: Skirmisher 11188 | -7/Factory | Discovered new exit (range 14) 11711 | -7/Factory | Discovered new exit (range 12) 11879 | -7/Factory | Discovered new exit (range 5) 11884 | -7/Factory | Discovered new exit (range 11) 11989 | -7/Factory | Build established: Scavenger-Mutant 13343 | -7/Factory | First assault squad dispatched 13569 | -7/Factory | Identified exit to Storage 13569 | -7/Factory | Identified exit to Lower Caves 13614 | -7/Factory | Build established: Skirmisher 13986 | -7/Factory | Repaired Imp. Medium Armor Plating 14156 | -7/Factory | Build established: Mutant 14613 | -7/Factory | Entered Storage 14714 | -7/Storage | Garrison activated, responded to threat 15013 | -7/Storage | First assault squad dispatched 15105 | -7/Storage | Core integrity fell below 50% 15147 | -7/Storage | Crushed by falling debris 15147 | -7/Storage | System corruption reached 10% 15170 | -7/Storage | Core integrity fell below 20% 15212 | -7/Storage | Lost 14 parts (2p5n3u4w) 15664 | -7/Storage | Met a pair of Derelict thieves 15746 | -7/Storage | Destroyed 7 combat bots 16140 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 16324 | -7/Storage | Discovered new exit (range 16) 16482 | -7/Storage | Build established: Scavenger-Skirmisher 16804 | -7/Storage | Lost 8 parts (1p4n2u1w) 17060 | -7/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Downloaded map data. 16971_ R-06 Scavenger collects Flak Gun. 16978_ System corrupted: Matter fused (-6). 16998_ System corrupted: Heat flow error (+257). 17013_ ALERT: Significant disruption in Zone 1R, assault force dispatched. 17014_ System corrupted: Matter fused (-5). 17030_ Acquired 24 matter. 17036_ G-50 Soldier unfolds itself. 17036_ M-28 Smith unfolds itself. 17038_ Critical hit (Burn: +37). 17045_ K-01 Serf collects debris. 17046_ B-48 Gladiator destroyed. 17049_ M-28 Smith repairs M-28 Smith. 17049_ K-01 Serf collects debris. 17049_ M-28 Smith repairs M-28 Smith. 17052_ System corrupted: Mni. Assault Cannon jammed. 17053_ U-05 Engineer builds a Wall. 17054_ System corrupted: Cld. Deuterium Engine rejected. 17054_ R-06 Scavenger collects Cld. Deuterium Engine. 17057_ M-28 Smith repairs Imp. Recalibrator. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????? ??????????????? | | ?????????????????????????????????? ??????????????? | | ?????????????????????????????????? ??????????????? | | ?????????????????????????????????? ??????????????? | | ??????????????????????#########+#? ??????######### | | ??????????????????????# """"" %## ??????# """ """ | | ??????????????????????# """"" =%*# ??????# """ """ | | ??????????????????????# """"" !%## ##????# """ """ | | ?#######??????????????# !!# ?????# | | ?# #?????????????## ! # ?????# | | ?# #?????????????#T # ?????# | | ?# ##########????## ## #?????# ! | | ?# # ####### ## #?????# %% = | | ?# # """" # ####+####### ###########+### | | ?# # "" [" # m % u% % !*=%= | | ?# # """= " + % %@ bg m %% % % %%%[ | | ?# # " """ # % r%% %g% %% %%=%%% = | | ?# # "=="" #% ####+####################### | | ?# # "" " ## ## ???????????""??##?### | | ?# # ## # ??????????T"???????? | | ?# # ## ## """"" ????????? "#???#### | | ##+##+######+##### ## """"" ???????? ???# T | | # ! % ## """"" #???Y? ?# | | + % ## #????? ?# | | # = !! ## #?????""" """?# | | ###+#+#########+####### ?? #??????"" ""??# | | ## ###?#T # #####?????????????"" ""??#### | | ## ""#?##" "##???????????????????? ??????? | | #" """ ""#?## ==##????############# ?????? | | #" """ ""#?## ==##????#################+######## | | #" """ T#?############# %+% ## # | | #T ""#?#############=[ %%# %## # | | #" ""#???## # *% %/% ## # | | #" " " ""#???## """# ! %% %# ## # | | #" "T" ###???## """# ! % [# ## # | | ## """ #?????## """# # ## # | | ?# #?????#T% ############### / # | | ?##" ""###?????##[% """############### ## # | | ??#"R""#???????# """#### ##[ ## # | | ??#""" #???????## [ """#### ##%=## # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 37 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Jamming Range 14 Additional Mass Support 9 EM Shielding 2 Armor Coverage 600 Resistance: KI 20 Propulsion Shielding 66 Evasion (%) 55 Core Analysis 6 Recoil Reduction 6 Kinecelleration 30 Authchip Count 1 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Imp. Transmission Jammer | -7/Factory | Scanalyzed Arm. Medium Treads | -7/Factory | Scanalyzed Mni. Grenade Launcher | -7/Factory | Scanalyzed Huge Storage Unit | -7/Factory | Scanalyzed Adv. Treads | -7/Factory | Scanalyzed Lgt. Treads | -7/Factory | Scanalyzed Cld. Particle Cannon | -7/Factory | Extracted Adv. ECM Suite | -7/Factory | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Brute Force Challenges ------------ None Game ------ Seed BattleAntimatterCleaver Manual? 0 Play Time 04:59:50 Cumulative 124.7 hours Start 2023.04.02 @ 02:01:24 End 2023.04.03 @ 00:10:12 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 49 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 53 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: face485e-861c-41b1-9db6-782fd758c15d