Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.11 @ 22:40:40 Player: cptwinky Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (296) 1480 Value Destroyed (16926) 16926 Prototype IDs (374) 7480 Alien Tech Used (14) 2800 Bonus (40080) 40080 TOTAL SCORE: 78066 Bonus ------- High Alert Combat Kills 5394 Follower Combat Kills 1070 Installed LC Capacitor 1000 Entered DSFs 500 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Used Data Conduit 3000 Met Zhirov 300 Found Hidden Lab 3000 Decrypted A0 Command 3000 Used Core Reset Matrix 3000 Pursued by Intercept 1500 Destroyed MAIN.C Guards 500 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Win 3000 Friendly Fire -1284 Cogmind --------- Core Integrity 1156/1600 Matter 300/300 Energy 769/770 System Corruption 20% Temperature Cool (0) Movement Rolling (270) Ox9 Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- Zero-point Reactor Zero-point Reactor Zero-point Reactor > --- PROPULSION (8) --- Improved Heavy Treads High-density Centrium Heavy Treads (fused) High-density Centrium Heavy Treads Biometal Leg Centrium Wheel > --- UTILITY (11) ----- Experimental Cooling System Coolant Network Large Storage Unit Enhanced Optical Array Experimental Targeting Computer Experimental Targeting Computer Centrium Heavy Armor Plating Deep Network Scanner > --- WEAPON (4) ------- Drained L-Cannon > --- INVENTORY (15) --- Zero-point Reactor Experimental Energy Well (600) Deep Structural Scanner Heavy Quantum Rifle HERF Cannon Enhanced Nova Cannon Enhanced Nova Cannon Core Cannon Linked Autogun Gamma Bomb Array Tiamat Missile Launcher Peak State ------------ > --- POWER ------------ Zero-point Reactor Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- Improved Heavy Treads High-density Centrium Heavy Treads High-density Centrium Heavy Treads Biometal Leg Centrium Wheel > --- UTILITY ---------- Experimental Cooling System Coolant Network Large Storage Unit Enhanced Optical Array Experimental Targeting Computer Experimental Targeting Computer Centrium Heavy Armor Plating Deep Network Scanner > --- WEAPON ----------- L-Cannon > --- INVENTORY -------- Zero-point Reactor Experimental Energy Well Deep Structural Scanner High-powered Transdimensional Reconstructor Heavy Quantum Rifle HERF Cannon Enhanced Nova Cannon Enhanced Nova Cannon Core Cannon Linked Autogun Gamma Bomb Array Tiamat Missile Launcher [Rating: 240] Favorites ----------- Power Meta Core Engine F-cell Engine Power Core Meta Core Reactor Light Antimatter Reactor Propulsion Centrium Wheel Treads Light Treads Leg Biometal Leg Wheel Centrium Wheel Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Experimental Targeting Computer Hackware Deep Network Scanner Protection Medium Regenerative Plating Artifact LC Capacitor Weapon Enhanced Nova Cannon Energy Gun Overtuned Beamcaster Energy Cannon Enhanced Nova Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Mass Driver Launcher Gamma Bomb Array Special Weapon Guided Remote Datajack Slashing Weapon Makeshift Axe Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res DSF Acc Com Slots Evolved 18 | . . . . . 8 . . . . 2 . . . . 2 . . 2 . . 2 . 2 . Power 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Propulsion 6 | . . . . . 1 . . . . 1 . . . . 2 . . 2 . . . . . . Utility 9 | . . . . . 5 . . . . 1 . . . . . . . . . . 1 . 2 . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Attached 214 | 6 8 11 5 10 17 6 1 3 3 34 5 1 4 3 1 21 7 5 5 12 6 5 21 14 Power 37 | 1 1 2 . 2 1 . . 1 . 5 1 1 . . 1 3 . 1 2 3 1 . 7 4 Engine 9 | 1 1 2 . . 1 . . . . 2 . 1 . . . . . . . 1 . . . . Core 7 | . . . . 2 . . . . . 3 1 . . . 1 . . . . . . . . . Reactor 21 | . . . . . . . . 1 . . . . . . . 3 . 1 2 2 1 . 7 4 Propulsion 40 | 2 1 3 2 3 1 . . . . 4 . . . 1 . 8 . 2 1 2 1 2 3 4 Treads 25 | 2 1 3 2 1 . . . . . 3 . . . 1 . 3 . 1 . 2 1 . 2 3 Leg 4 | . . . . . . . . . . . . . . . . 2 . 1 . . . . . 1 Wheel 11 | . . . . 2 1 . . . . 1 . . . . . 3 . . 1 . . 2 1 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 78 | 1 3 1 1 3 11 3 . 2 2 19 2 . 1 1 . 4 3 1 1 4 3 . 7 5 Device 35 | . . 1 . 2 3 2 . 2 2 10 1 . 1 1 . 2 . . . 2 1 . 3 2 Storage 3 | 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . Processor 15 | . 1 . . . 2 . . . . 5 . . . . . . . 1 1 . 2 . 2 1 Hackware 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Protection 21 | . 1 . 1 . 6 1 . . . 3 1 . . . . 2 2 . . . . . 2 2 Artifact 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Weapon 59 | 2 3 5 2 2 4 3 1 . 1 6 2 . 3 1 . 6 4 1 1 3 1 3 4 1 Energy Gun 15 | . . 1 . . . 1 . . 1 3 1 . 1 . . 5 2 . . . . . . . Energy Cannon 9 | . . . . . . . . . . . . . . . . 1 . . 1 2 . 3 2 . Ballistic Gun 17 | 2 2 3 2 1 1 2 . . . 1 . . . 1 . . . . . . . . 2 . Ballistic Cannon 4 | . . . . . . . . . . 1 . . . . . . 1 . . 1 1 . . . Launcher 7 | . . 1 . . 1 . . . . 1 1 . 1 . . . . 1 . . . . . 1 Special Weapon 2 | . 1 . . . . . . . . . . . . . . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 2 . 1 . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . 1 . . . . . . . . 1 . . . . . . . . . . . Unidentified Prototypes 15 | . . . . 1 . 1 . . . . . 1 1 . . 1 5 . 1 . 1 . 1 2 Corrupted Parts 4 | . . . . . 2 . . . 1 . . . 1 . . . . . . . . . . . System Corruption 33 | . . . . . 20 . . . 10 . . . 3 . . . . . . . . . . . Parts Lost 49 | . . . 2 . . . . 7 2 8 . . . . 8 2 1 2 . 3 . . 5 9 Power 9 | . . . . . . . . . . 2 . . . . 1 1 . 1 . 2 . . 2 . Propulsion 7 | . . . 1 . . . . 1 . . . . . . 1 . . . . 1 . . . 3 Utility 18 | . . . . . . . . 4 . 4 . . . . 2 1 1 . . . . . 2 4 Weapon 15 | . . . 1 . . . . 2 2 2 . . . . 4 . . 1 . . . . 1 2 Highest Loss Streak 6 | . . . 2 . . . . 6 2 3 . . . . 5 2 1 2 . 2 . . 2 5 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Average Backups 11 | 4 8 8 8 9 14 14 14 13 11 12 14 15 14 14 13 13 14 14 14 12 9 11 10 11 Power . | . 1 . . . . . . . . . 1 1 1 1 . . 1 . . . . . . . Propulsion . | 2 2 2 1 . . . . . . 1 . . . . 1 . . . . . . . . . Utility 4 | . 1 2 2 3 6 7 7 7 6 4 4 5 6 6 6 4 5 5 6 4 2 3 2 1 Weapon 5 | 1 2 3 3 3 5 6 5 5 3 5 7 7 6 4 3 6 6 6 5 5 5 6 6 7 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 18 | . 4 1 . 1 1 . . . . 2 . 1 . 1 . 1 . . 1 . . 1 1 3 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 4 | . 3 . . . . . . . . . . . . . . 1 . . . . . . . . Utility 5 | . . . . 1 1 . . . . 1 . . . . . . . . . . . . 1 1 Weapon 7 | . 1 1 . . . . . . . 1 . 1 . 1 . . . . 1 . . . . 1 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 84 | . 91 100 100 98 88 88 88 84 62 78 82 80 63 82 70 80 88 80 75 73 83 87 84 69 Engine 4 | . 14 14 14 7 . 5 5 3 . 3 5 5 5 5 5 . . . . 1 . . . . Core 3 | . . . . 5 9 5 5 5 6 5 5 5 5 5 5 3 . . . . . . . . Reactor 3 | . . . . . . . . 1 6 . . . . . . 5 10 9 8 6 10 12 10 11 Treads 13 | . 27 28 28 26 15 11 11 8 . 4 5 5 5 5 3 8 15 16 13 10 10 10 7 9 Wheel 6 | . . . . 1 5 11 11 11 12 6 5 5 5 5 5 8 10 9 12 13 12 13 15 5 Device 9 | . . 7 5 1 10 15 16 16 17 17 15 16 14 15 14 7 7 1 1 5 11 12 14 8 Storage 7 | . 14 14 14 13 5 5 5 5 6 5 5 5 5 5 5 5 5 4 4 4 4 4 3 3 Processor 7 | . . . . . 4 5 5 3 . 9 17 16 16 16 15 15 15 13 13 9 8 8 7 12 Protection 5 | . 5 6 8 12 14 5 5 4 . 3 1 . . . . 6 4 2 2 2 4 4 4 2 Energy Gun 4 | . . 3 . . . . . 2 11 8 10 10 2 12 13 17 16 12 7 2 . . . . Energy Cannon 2 | . . . . . . . . . . . . . . . . . 2 2 3 6 8 8 12 4 Ballistic Gun 10 | . 27 24 27 27 15 21 16 15 . 1 5 5 . 8 4 . . . . . . . . . Peak Build Rating 240 | 6 8 13 13 44 80 90 90 93 69 107 101 100 103 107 107 129 160 175 166 183 208 215 215 240 Average Rating 96 | 5 6 10 12 17 65 86 87 86 61 98 98 99 80 103 98 119 133 170 161 167 200 208 198 223 On Entrance 96 | . 6 8 13 12 44 79 87 88 58 61 97 94 100 103 107 60 120 160 165 156 183 208 206 201 Avg Prop Armor Cover (%) 13 | . . . . 11 10 5 6 5 . 11 11 12 15 11 11 14 15 22 22 20 13 18 15 16 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 164 | 12 20 22 25 39 76 78 73 79 63 76 70 67 70 75 69 92 98 98 94 102 112 128 162 164 Greatest Support 215 | 40 40 40 40 65 16 16 16 16 16 20 20 20 20 20 20 140 32 32 48 64 136 80 156 215 Greatest Overweight (x) 9 | . . . . 4 8 4 4 4 3 4 3 3 3 3 3 3 3 3 2 1 1 1 2 9 Average Overweight (x) 2 | . . . . . 7 3 4 3 3 2 2 2 2 3 2 2 2 2 1 . . 1 . 5 Largest Inventory Capacity 15 | 8 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 9 10 10 12 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 7 10 10 10 15 15 15 15 15 14 15 15 15 15 15 15 15 15 15 15 15 14 15 15 15 Average Carried 12 | 4 8 9 9 9 14 15 14 14 12 14 14 14 14 14 14 13 14 14 14 14 12 14 14 13 Final Capacity 15 | 8 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 7 10 9 10 15 15 15 15 14 10 15 15 15 14 15 13 15 15 15 15 13 14 15 14 13 Scrap Suit Usage (%) 7 | . . . . 10 100 1 1 . 1 2 1 1 4 1 . . . . . . . . . . Parts Cannibalized 31 | . . . . . 3 . . . . 11 3 7 2 5 . . . . . . . . . . Class Distribution -------------------- 25% | Scavenger-Scrapper 15% | Mutant 11% | Commander-Mutant 9% | Scavenger-Tank 9% | Alien-Tank 5% | Scrapper 4% | Alien-Gunner 4% | Commander-Tank 4% | Scavenger-Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Commander-Tank | -6/Factory Scavenger-Scrapper | -6/Lower Caves Scavenger-Scrapper | -6/Lower Caves Scavenger-Scrapper | -6/Data Miner Scrapper | -5/Proximity Caves Scavenger-Scrapper | -5/Factory Scavenger-Scrapper | -5/Upper Caves Scavenger-Scrapper | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Scrapper | -4/Proximity Caves Scavenger-Scrapper | -4/Factory Scavenger-Tank | -4/Armory Scavenger-Tank | -4/Lab Scavenger-Gunner | -3/Research Alien-Gunner | -3/Quarantine Alien-Mutant | -3/Section 7 Alien-Tank | -2/Research Alien-Tank | -2/DSF Alien-Tank | -1/Access Scavenger-Tank | -1/Command Resources | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res DSF Acc Com Matter Collected 8717 | 318 418 534 135 110 490 167 522 265 129 1245 262 205 63 403 164 266 258 535 133 561 166 130 738 500 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 17632 | 155 432 223 321 . 988 66 159 187 152 2539 310 262 225 666 454 316 44 1726 383 1364 294 549 3640 2177 Parts 719 | 14 21 16 15 . 27 6 3 10 4 92 19 10 3 25 28 8 . 74 15 60 8 16 159 86 Haulers Intercepted 4 | . 2 . . . . . . . . 1 . . . . . . . 1 . . . . . . Recyclers Shooed 7 | . 1 . 1 . . . . . . 1 . . . . . . . 3 . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 44 | . . 10 . . . 4 1 . 3 . 12 . . 14 . . . . . . . . . . Prevented 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res DSF Acc Com Combat Hostiles Destroyed 241 | . 11 8 9 . 9 1 4 2 4 34 10 . . 12 14 6 1 13 5 15 5 5 46 27 Melee 3 | . . . . . 2 . . . . 1 . . . . . . . . . . . . . . Guns 76 | . 11 2 5 . 7 1 2 2 3 21 3 . . 4 5 6 1 . . . . . 1 2 Cannons 61 | . . . . . . . . . . 6 . . . . . . . 2 2 8 4 1 23 15 AOE 60 | . . 6 4 . . . 2 . 1 3 7 . . 7 9 . . 4 2 2 . 3 8 2 Classes Destroyed 28 | 2 5 2 3 . 1 . 1 . . 3 1 3 . 1 2 . . 1 . 1 . . 1 1 Worker 11 | . 1 . . . 1 . . . . 1 . . . . . . . 3 . 1 . . 4 . Builder 9 | . . . . . . . . . . 2 . . . . . . . 7 . . . . . . Tunneler 5 | 5 . . . . . . . . . . . . . . . . . . . . . . . . Hauler 4 | . 2 . . . . . . . . 1 . . . . . . . 1 . . . . . . Recycler 12 | 1 1 . . . 3 . . . . 3 . . . . . . . 2 . 1 . . 1 . Minesweeper 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Operator 3 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 Turret 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Watcher 3 | . . . . . 1 . . . . . . . . . 1 . . 1 . . . . . . Swarmer 41 | . 9 3 1 . . . . . . . 5 . . 5 8 3 . . . . . 3 4 . Saboteur 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Grunt 67 | . 2 . 1 . 8 . 2 . 1 10 4 . . 6 3 2 . 8 3 4 3 . 10 . Duelist 3 | . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Researcher 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Sentry 18 | . . . 3 . . . 1 . 1 3 . . . 1 . 1 . . . 3 . . 4 1 Specialist 5 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . 3 Hunter 25 | . . . 2 . . . . . 2 5 1 . . . 1 . . 2 . . . . 6 6 Programmer 53 | . . . 2 . 1 1 1 . . 11 . . . . . . . 2 2 6 1 . 12 14 Heavy 2 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Enhanced Grunt 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . Tracker 6 | . . . . . . . . . . 2 . . . . . . . . . . . . 4 . Combat Programmer 7 | . . . . . . . . . . 2 . . . . . . . . . . . . 4 1 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Subdweller 5 | . . 5 . . . . . . . . . . . . . . . . . . . . . . Scrapoid 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . Decomposer 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . Samaritan 3 | . . . . . . . . . . . . 1 . 2 . . . . . . . . . . Tinkerer 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Mutant 2 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . Best Kill Streak 23 | 3 4 3 5 . 3 1 3 2 2 4 5 . . 5 13 3 1 11 3 4 3 4 11 23 Combat Bots Only 23 | . 3 3 5 . 3 1 3 2 2 4 5 . . 5 12 3 1 5 3 3 3 4 9 23 Max Kills in Single Turn 7 | 1 2 2 3 . 2 1 1 1 1 2 4 1 . 3 7 1 1 3 2 3 1 1 4 2 Gunslinging 1 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Exploded 7 | . . 1 3 . . . 1 . 1 2 4 . . 3 7 . . 1 2 2 . 1 4 1 Melee 1 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 A5 (-4/Lab) MAIN.C (-1/Command) Combat | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res DSF Acc Com Hostile Shots Fired 1473 | . 48 32 65 . 51 4 33 26 32 237 18 . . 21 85 41 30 52 22 121 28 9 279 239 Missed 437 | . 10 10 17 . 7 . 13 3 8 60 5 . . 7 33 9 3 26 8 58 9 4 74 73 Hits 1036 | . 38 22 48 . 44 4 20 23 24 177 13 . . 14 52 32 27 26 14 63 19 5 205 166 Melee 6 | . . . . . . . . . . . . . . . 2 . . . . . 1 . . 3 Projectile 1030 | . 38 22 48 . 44 4 20 23 24 177 13 . . 14 50 32 27 26 14 63 18 5 205 163 AOE 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Critical Strikes 53 | . . . . . 2 1 1 . 1 10 . . . . 4 2 1 . 2 3 . 1 12 13 Part Disruptions 4 | . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 1 Actively Blocked 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Damage Taken 22372 | . 354 407 633 . 591 60 230 1054 497 3932 207 . . 289 1204 750 685 809 511 1430 438 161 4068 4062 Core 1585 | . 87 81 31 . 54 . 10 46 60 310 32 . . 23 171 17 27 72 . 159 105 52 51 197 Absorbed by Shields 185 | . . . 16 . 169 . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 144 | . . . . . . . . . . 67 . . . . . . 21 . . 17 . . 39 . Redirected to Core 249 | . . . . . . . . . . . . . . . . . . . . 123 86 31 9 . Redirected to Shielding 110 | . . . . . . . . . . 110 . . . . . . . . . . . . . . Ignored by Resistances 1267 | . . . . . 84 . . . . . . . . . . . . . . 61 . 36 456 630 Regen/Repaired (Parts) 3242 | . 47 . . 281 86 . . . . 215 30 39 13 50 . . 75 59 . 1664 7 . 387 289 Core Remaining (%) 69 | 100 . . . 20 . . . . 80 . . . . 63 . . 75 . . 58 . 88 . 72 Volleys Fired 714 | 10 40 18 23 . 24 3 14 14 15 109 21 26 10 16 12 10 30 31 17 56 15 4 122 74 Largest 4 | 2 2 2 2 . 3 4 4 4 3 3 3 3 1 4 4 4 4 1 1 2 2 1 4 4 Hottest 900 | 40 100 80 90 . 83 192 192 192 230 252 252 252 120 352 352 289 315 120 120 900 178 300 540 900 Shots Fired 1400 | 20 74 27 27 . 72 14 33 51 32 244 34 33 9 44 32 29 87 31 17 58 27 4 250 151 Gun 794 | 20 68 19 25 . 72 14 28 51 31 211 30 33 9 39 31 26 65 . . . . . 10 12 Cannon 531 | . . . . . . . . . . 29 . . . . . 3 22 18 14 56 27 1 226 135 Launcher 69 | . . 8 2 . . . 5 . 1 4 4 . . 5 1 . . 13 3 2 . 3 14 4 Special 6 | . 6 . . . . . . . . . . . . . . . . . . . . . . . Kinetic 427 | 20 68 14 24 . 72 13 26 37 3 68 7 5 . 16 6 . 12 . . 2 12 . 10 12 Thermal 859 | . 6 5 1 . . 1 2 14 28 172 20 21 9 23 25 29 75 18 14 33 15 1 212 135 Explosive 31 | . . 8 2 . . . 5 . 1 4 4 . . 5 1 . . . . . . . 1 . Electromagnetic 83 | . . . . . . . . . . . 3 7 . . . . . 13 3 23 . 3 27 4 Robot Hit Streak 24 | 4 8 10 6 . 7 3 6 8 11 16 9 9 6 13 8 20 7 15 3 20 24 10 11 18 Robot Miss Streak 7 | 1 3 2 2 . 5 4 1 3 1 4 2 2 1 1 2 . 3 1 2 2 1 3 7 2 Penetration Max 3 | . . . . . . . . . . 1 . . . 1 1 . . . . . . 1 . 3 Secondary Targets 9 | . 3 . . . 2 . . 1 1 2 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . 1 1 1 . . . . . . . . . . . . . . Shots Hit Robots 840 | 12 42 17 20 1 46 5 16 33 21 186 13 21 11 21 15 21 47 9 3 37 22 4 134 83 Core Hits 568 | 7 19 18 11 . 19 2 11 9 10 87 18 8 4 23 18 8 13 64 15 24 8 14 116 42 Critical Kills 14 | . . 1 . . 2 . . 2 . . . . . 1 . . . . . 1 1 . 2 4 Critical Parts Destroyed 10 | . 1 . . . 1 . 3 . . 2 . . . . . . 2 . . . . 1 . . Critical Strikes 49 | . 1 1 . . 3 . 3 3 4 16 . . . 3 3 . 3 . . 1 1 1 2 4 Burn 23 | . . . . . . . . 1 4 13 . . . 2 3 . . . . . . . . . Meltdown 8 | . . . . . . . . . . . . . . . . . . . . 1 1 . 2 4 Destroy 17 | . 1 1 . . 3 . 3 2 . 2 . . . 1 . . 3 . . . . 1 . . Blast 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Melee Attacks 87 | . . . . 1 12 . . 35 1 26 . . 3 . . 9 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 73 | . . . . . 12 . . 34 1 26 . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 23 | . . . . 1 5 . . 2 . 3 . . 3 . . 9 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 39561 | 154 543 1025 602 . 1384 126 562 827 641 7407 1393 826 361 1505 1465 398 982 2320 437 1849 946 767 8730 4311 Guns 13143 | 154 535 233 322 . 812 126 398 752 568 4920 324 650 361 634 579 398 843 . . . . . 296 238 Cannons 14040 | . . . . . . . . . . 1290 . . . . . . 139 112 101 1499 946 400 5931 3622 Explosions 10893 | . . 792 270 . . . 164 . 73 428 1069 176 . 871 854 . . 2208 336 331 . 367 2503 451 Melee 1416 | . . . . . 572 . . 75 . 769 . . . . . . . . . . . . . . Ramming 69 | . 8 . 10 . . . . . . . . . . . 32 . . . . 19 . . . . Kinetic 7344 | 154 535 146 302 . 812 126 369 615 78 2455 92 92 . 250 210 . 139 . . . 435 . 296 238 Thermal 19698 | . . 87 20 . . . 29 137 490 3853 151 537 361 384 641 398 843 168 101 827 511 400 6138 3622 Explosive 4492 | . . 792 270 . . . 164 . 73 330 1069 . . 871 582 . . . . . . . 341 . Electromagnetic 6542 | . . . . . . . . . . . 81 197 . . . . . 2152 336 1003 . 367 1955 451 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1416 | . . . . . 572 . . 75 . 769 . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 31 | . . . . . 20 12 13 21 31 18 18 18 21 21 3 3 7 2 . 4 . 1 19 20 Average Corruption 11 | . . . . . 13 12 12 15 21 6 18 18 18 21 2 3 4 1 . 1 . 1 8 19 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 20 | . . . . . . . . . . . . . . . . . . . . . . . . 20 Effects 386 | . . . . . 8 18 25 20 26 64 23 20 8 25 4 10 13 1 . 5 . . 40 76 Message Errors 85 | . . . . . 2 4 1 4 7 16 4 4 2 4 . 2 3 . . 1 . . 12 19 Matter Fused 95 | . . . . . 2 4 6 5 9 16 5 6 3 3 . 3 4 1 . 2 . . 8 18 Heat Flow Errors 46 | . . . . . 1 3 2 3 2 9 2 2 . 5 1 1 1 . . . . . 6 8 Energy Discharges 43 | . . . . . . 1 6 1 5 6 2 2 . 4 . . 1 . . . . . 7 8 Parts Rejected 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Fused 8 | . . . . . . . 1 . . 3 1 . . . . . 1 . . . . . . 2 Data Loss (minor) 42 | . . . . . 1 3 3 1 1 7 4 4 1 3 2 3 1 . . . . . 1 7 Data Loss (major) 19 | . . . . . 1 1 1 . 1 3 1 . . 2 1 . 1 . . 1 . . . 6 Misfires 13 | . . . . . . 2 1 1 1 . 1 . . 1 . 1 1 . . . . . 2 2 Alerts 10 | . . . . . 1 . 2 1 . 1 2 . 1 . . . . . . 1 . . . 1 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 23 | . . . . . . . 2 3 . 3 1 2 1 3 . . . . . . . . 4 4 Overload Shots 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . Overflow Damage 943 | . . . . . 17 . . . . 125 . 13 . 34 12 . . 10 . 60 . 176 193 303 Projectiles 857 | . . . . . . . . . . 125 . . . . . . . . . 60 . 176 193 303 Explosions 69 | . . . . . . . . . . . . 13 . 34 12 . . 10 . . . . . . Melee 17 | . . . . . 17 . . . . . . . . . . . . . . . . . . . Knockbacks 15 | . . . . . . . . . . 6 . . . . . . 2 . . . 7 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 15 | . . . . . . . . . . 6 . . . . . . 2 . . . 7 . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 667 | . . 37 . . . . 28 . . 151 . . . 48 110 . . 202 . . . 41 26 24 Shots 38 | . . 2 . . . . 1 . . 3 . . . 1 1 . . 16 . . . 6 3 5 Rammed 8 | . 4 . 1 . . . . . . . . . . . 2 . . . . 1 . . . . Targets Rammed 10 | . 6 . 1 . . . . . . . . . . . 2 . . . . 1 . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 548 | . 98 . 39 . 245 234 246 393 348 548 266 201 152 283 518 374 180 222 . 290 325 88 320 318 Average Temperature 106 | . 40 . 14 . 108 80 83 146 134 157 96 90 65 97 200 115 66 84 . 41 196 66 100 73 Received Heat Transfer 2042 | . 78 72 75 . 313 . 60 . 99 549 36 . . 51 84 196 . 60 45 117 117 . 45 45 Effects 12 | . . . . . . . . . 1 5 . . . . 2 1 . . . . . . 2 1 Shutdowns 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Energy Bleed 4 | . . . . . . . . . . 1 . . . . . . . . . . . . 2 1 Interference 3 | . . . . . . . . . 1 2 . . . . . . . . . . . . . . Matter Decay 3 | . . . . . . . . . . 1 . . . . 2 . . . . . . . . . Damage (major) 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Siege Activations 15 | . . . . . . . . . . 4 . . . . . . 2 . . 2 . 1 6 . Total Turns 295 | . . . . . . . . . . 83 . . . . . . 114 . . 57 . 3 38 . Longest Duration 63 | . . . . . . . . . . 34 . . . . . . 63 . . 34 . 3 11 . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 27 | . . . . . . . . . . . . 1 . . . . . 8 1 4 . 1 10 2 Combat Hostiles 24 | . . . . . . . . . . . . . . . . . . 7 1 3 . 1 10 2 Parts Fried 75 | . . . . . . . . . . . 2 1 . 3 . . . 19 4 14 . 4 21 7 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 14 | . . . . . . . . . . 3 . . . 1 . . . . . 1 1 . 4 4 Combat Hostiles 14 | . . . . . . . . . . 3 . . . 1 . . . . . 1 1 . 4 4 Parts Melted 94 | . . . 1 . . . . . 2 32 . 3 . 6 6 . 1 1 . 4 2 . 16 20 Heat Transferred 22790 | . . 100 25 . . . 50 450 1250 7223 250 750 450 800 1000 444 1179 274 74 592 444 . 4827 2608 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . . . . . . 1 . . . . . 2 . . . . 3 . Alert | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res DSF Acc Com Maximum Alert Level 5 | . . . . . . . . . . 3 . . . . 2 1 . 1 1 3 2 2 4 5 Low Security (%) 43 | 100 100 . 100 . 100 . . . . 22 . . . . 50 32 . 76 65 29 . . . . Level 1 15 | . . . . . . . . . . 23 . . . . 4 67 . 23 34 29 42 68 6 . Level 2 13 | . . . . . . . . . . 23 . . . . 44 . . . . 38 57 31 22 . Level 3 13 | . . . . . . . . . . 31 . . . . . . . . . 2 . . 36 16 Level 4 4 | . . . . . . . . . . . . . . . . . . . . . . . 35 1 Level 5 10 | . . . . . . . . . . . . . . . . . . . . . . . . 82 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1601 | 15 87 . 107 . 148 . . . . 840 . . . . 641 295 . 318 246 708 481 520 1424 1601 Initial 905 | . . . . . . . . . . 6 . . . . 82 289 . . 165 93 394 347 312 905 Average 352 | 1 28 . 30 . 44 . . . . 464 . . . . 281 226 . 99 186 395 419 420 919 879 Influence Increases 16875 | 30 355 105 243 . 595 30 90 . 90 1536 230 . 10 265 719 312 . 470 216 1037 179 173 2004 8186 Destroy 0b10 Robot/C 5140 | . 220 80 200 . 380 20 80 . 80 800 200 . . 240 280 160 . 260 100 300 100 100 900 640 Destroy 0b10 Robot/NC 280 | 30 25 . . . 30 . . . . 35 . . 10 5 5 5 . 70 . 10 . . 35 20 Destroy Leader 1010 | . 54 10 . . 82 10 10 . 10 232 30 . . 20 32 22 . 44 10 60 20 10 250 104 Allied During Kill 181 | . . . 9 . 71 . . . . 51 . . . . . 43 . . . . . . . 7 Successful Hack 215 | . 11 . 17 . . . . . . 46 . . . . 12 12 . . 30 37 2 . 40 8 Disable Machine 825 | . 15 . . . 15 . . . . 135 . . . . 75 45 . 15 45 105 15 15 90 255 Anti-Garrison Action 700 | . . . . . . . . . . . . . . . 150 . . . . 200 . . 350 . Destroy Structure 8134 | . . . 17 . 2 . . . . 162 . . . . 120 10 . 36 16 280 12 18 309 7152 Partial Spotted 15 | . . . . . . . . . . . . . . . . . . . . . 15 . . . Lose Combat Pursuer 375 | . 30 15 . . 15 . . . . 75 . . . . 45 15 . 45 15 45 15 30 30 . Influence Decreases 8604 | 30 355 105 243 . 452 173 90 . 80 709 581 299 197 133 260 628 275 176 343 502 418 116 1108 1331 Entered New Map 2621 | . . . . . . 53 . . . 4 311 93 187 . 50 302 275 . 129 74 308 116 208 511 Time Decay 4495 | 30 355 105 223 . 344 120 90 . 70 605 270 206 10 133 130 246 . 156 214 398 110 . 550 130 Lost Part 400 | . . . 20 . . . . . 10 80 . . . . 80 20 . 20 . 30 . . 50 90 Lost Ally 788 | . . . . . 108 . . . . 20 . . . . . 60 . . . . . . . 600 Purge Threat 300 | . . . . . . . . . . . . . . . . . . . . . . . 300 . Squads Dispatched 61 | . 2 . . . 7 . . . . 15 . . . . 6 2 . 4 2 6 1 . 14 2 Investigation 12 | . . . . . 3 . . . . 2 . . . . 2 . . . . 1 . . 4 . Extermination 21 | . . . . . 2 . . . . 6 . . . . 1 1 . 2 2 2 1 . 4 . Reinforcement 16 | . 2 . . . 2 . . . . 4 . . . . 1 1 . 2 . 1 . . 1 2 Assault 7 | . . . . . . . . . . 1 . . . . 2 . . . . 1 . . 3 . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 5 | . . . . . . . . . . 2 . . . . . . . . . 1 . . 2 . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . 1 . . . . 2 . . . . . . . 1 . . . . . . Haulers Reinforced 3 | . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res DSF Acc Com Distress Signals 31 | . 1 . . . . . . . . 2 . . . . 2 1 . 1 . 2 . . 1 21 Communications Jammed 86 | . . . . . . . . . . . . . . . . . . . . . 13 . 73 . Distress Signals 85 | . . . . . . . . . . . . . . . . . . . . . 13 . 72 . Times Spotted 393 | . 25 23 9 . 19 1 4 4 5 50 7 . . 11 32 34 1 18 8 35 5 8 54 40 Peak Tracking Total 15 | . 5 6 6 . 3 1 3 2 3 4 4 . . 5 11 10 1 5 3 15 4 5 5 13 Tactical Retreats 25 | . 1 1 . . 1 . . . . 4 . . . . 3 4 . 3 1 3 1 1 2 . Traps | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res DSF Acc Com Traps Triggered 14 | . 1 . . . 1 . . . . . . . . . 2 . . 5 . 1 . 2 2 . Indirectly 7 | . . . . . . . . . . . . . . . . . . 5 . . . 2 . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . Most Traps Carried 2 | . . . . 2 2 2 2 2 2 . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res DSF Acc Com Machines Disabled 70 | . 1 . . . 1 . 1 1 . 9 . . . . 6 3 5 1 3 11 1 1 7 19 Max in Single Turn 5 | . 1 . . . . . 1 1 . 3 . . . . 4 1 1 1 1 5 1 1 1 4 Garrison Access 5 | . . . . . . . . . . 1 . . . . 1 . . . . 1 . . 2 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res DSF Acc Com Machines Accessed 68 | . 4 . 3 2 7 1 2 3 . 10 . . 4 . 3 1 2 3 1 7 1 . 10 4 Terminals 31 | . 3 . 3 . 2 . . . . 3 . . . . . . . 2 1 6 1 . 7 3 Fabricators 4 | . . . . . . . . . . 3 . . . . 1 . . . . . . . . . Repair Stations 5 | . 1 . . . 1 . . . . 1 . . . . . 1 . . . . . . . 1 Recycling Units 5 | . . . . . 3 . . . . 2 . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Garrison Access 8 | . . . . . 1 . . . . 1 . . . . 1 . . 1 . 1 . . 3 . Total Hacks 178 | . 13 . 4 18 14 1 2 25 . 23 . . 13 . 8 4 5 5 3 14 1 . 20 5 Successful 110 | . 4 . 4 18 7 1 2 25 . 8 . . 13 . 2 2 5 . 2 6 1 . 8 2 Failed 67 | . 8 . . . 7 . . . . 15 . . . . 6 2 . 5 1 8 . . 12 3 Catastrophic 11 | . . . . . . . . . . 2 . . . . 1 2 . 1 . . . . 3 2 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Manual 49 | . 11 . 1 . 9 . . . . 12 . . . . . . . 2 . 3 . . 9 2 Terminals 58 | . 11 . 4 . 4 . . . . 4 . . . . . . . 3 3 12 1 . 13 3 Fabricators 8 | . . . . . . . . . . 6 . . . . 2 . . . . . . . . . Repair Stations 18 | . 2 . . . 2 . . . . 8 . . . . . 4 . . . . . . . 2 Recycling Units 8 | . . . . . 4 . . . . 4 . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . Garrison Access 19 | . . . . . 4 . . . . 1 . . . . 3 . . 2 . 2 . . 7 . Terminal Hacks 88 | . 2 . 4 18 2 1 2 25 . . . . 13 . . . 5 . 2 5 1 . 7 1 Record 32 | . . . . 17 . . . 6 . . . . 5 . . . 4 . . . . . . . Part Schematic 18 | . . . 1 . . . . 13 . . . . 4 . . . . . . . . . . . Robot Schematic 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . Robot Analysis 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 9 | . . . 1 . 1 . . 3 . . . . 4 . . . . . . . . . . . Open Door 8 | . . . . . . 1 2 . . . . . . . . . . . . 3 . . 2 . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Terminal Index 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Unreport Threat 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Locate Traps 3 | . 1 . . . 1 . . . . . . . . . . . . . . . . . 1 . Registered Components 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . Zone Layout 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Release Object 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 11 | . 2 . . . 2 . . . . 4 . . . . . 2 . . . . . . . 1 Scan Component 7 | . 1 . . . 1 . . . . 2 . . . . . 2 . . . . . . . 1 Repair 4 | . 1 . . . 1 . . . . 2 . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . Retrieve Study 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Unauthorized Hacks 8 | . . . . . 3 . . . . 3 . . . . . . . . . 1 . . 1 . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . Liberate 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . 3 . . . . 1 . . . . . . . . . . . . . . Fedlink 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Scrapoids 3 | . . . . . 2 . . . . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Jam 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 39 | . 4 . . . 4 . . . . 7 . . . . 3 1 . 3 1 4 . . 8 4 Full Trace Events 6 | . . . . . . . . . . 1 . . . . 2 . . . . . . . 3 . Feedback Events 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Corruption 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . 1 . . . . 13 . . . . 4 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . Parts Repaired 4 | . 1 . . . 1 . . . . 2 . . . . . . . . . . . . . . Time 176 | . 26 . . . 38 . . . . 112 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res DSF Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 6 | . . . . 1 . . . 1 . . . . 3 . . 1 . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat 6 | . . . . 1 . . . 1 . . . . 3 . . 1 . . . . . . . . Robot Hacks Applied 6 | . . . . 1 . . . 1 . . . . 3 . . 1 . . . . . . . . parse_system 6 | . . . . 1 . . . 1 . . . . 3 . . 1 . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . 1 . . . . . . . 2 . Machine Destruction 3 | . . . . . . . . . . . . . . . 1 . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 16 | . . . 12 . . . . . . . . . . . . 4 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res DSF Acc Com Total Allies 62 | . . . 12 . 10 . . . . 5 . . . . . 4 . . . . . . . 31 Largest Group 13 | . . . 12 12 11 . . . . 5 . . . . . 4 . . . . . . . 13 Highest-Rated Group 405 | . . . 195 195 273 . . . . 235 . . . . . 224 . . . . . . . 405 Highest-Rated Ally 234 | . . . 27 27 28 . . . . 47 . . . . . 56 . . . . . . . 234 Initial UFD Resources 36 | . . . . . 22 26 26 26 29 29 26 26 26 30 30 30 30 32 32 32 34 34 36 36 Total Orders 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . STAY 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . FOLLOW 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Ally Attacks 315 | . . . 6 . 89 . . . . 20 . . . . . 71 . . . . . . . 129 Total Damage 7725 | . . . 48 . 1249 . . . . 412 . . . . . 2252 . . . . . . . 3764 Kills 49 | . . . 1 . 13 . . . . 6 . . . . . 14 . . . . . . . 15 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res DSF Acc Com Active Infowar (turns) 9530 | . . 626 408 . . 451 491 . 439 1269 344 420 67 328 151 . . 278 214 550 238 120 1582 1554 Optics 1623 | . . . . . . . . . . . . . . . . . . . 2 . . . 67 1554 Sensors 3840 | . . . . . . . . . . 416 344 420 67 328 151 . . 278 212 425 196 120 883 . IFF 2234 | . . . . . . 451 491 . 439 853 . . . . . . . . . . . . . . Structural 72 | . . . . . . . . . 8 . . . . . . . . . . 62 . . 2 . Seismic 1034 | . . 626 408 . . . . . . . . . . . . . . . . . . . . . Jamming 2405 | . . . . . . . . . . . . . . . . . . . . 181 238 120 1582 284 ECM 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Robot Analysis Total 154 | . 1 . 1 . . . . 152 . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . . . 3 . 1 1 . 1 . 2 1 . 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res DSF Acc Com Turns Passed 20689 | 213 1162 1118 994 2534 1157 510 559 375 552 3000 581 430 191 503 261 538 537 575 447 958 238 120 1582 1554 Spaces Moved 12714 | 104 597 625 497 1632 575 444 448 201 369 2087 505 334 157 432 199 314 243 341 265 601 130 74 992 548 Core 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . Treads 3210 | 101 597 625 497 1312 . . . . . . . . . . . 9 . . . . 46 . 3 20 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 9501 | . . . . 320 575 444 448 201 369 2087 505 334 157 432 199 305 243 341 265 601 84 74 989 528 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 110 110 100 110 100 100 90 90 90 90 100 90 90 130 130 111 93 111 110 110 110 Average Speed 125 | 156 160 160 160 150 141 109 110 108 100 98 95 99 90 100 96 118 133 134 113 110 131 110 110 206 Slowest Speed 270 | 160 160 160 160 160 150 110 110 110 100 110 100 100 100 100 100 160 150 150 130 111 170 111 165 270 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 33 | . . . . . . . . . . . 5 . . . . . . . . . . . . 28 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . 1 Exploration Rate (%) 50 | 5 69 45 91 84 16 79 70 80 64 26 67 54 60 64 10 28 97 22 30 47 3 83 24 34 Regions Visited 24 Branch Regions 16 Pre-discovered Areas 34 | . . . . 4 . 1 . 25 . . . . 3 1 . . . . . . . . . . Known Exits Taken 17 | . . . . 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 . Unknown Exits Taken 6 | 1 1 1 1 . . . 1 1 . . . . . . . . . . . . . . . . Scrap Searched 23 | . . 7 . 8 . 2 2 . . . 1 2 . 1 . . . . . . . . . . Spaces Dug 3741 | . . . . . 2 . . 3 2 7 24 3 . 52 2 . . 15 5 10 . . 42 3574 Terrain Destroyed 7336 | . . 41 22 . 2 5 29 16 8 93 71 13 . 116 72 1 . 20 9 149 4 7 102 6556 Melee 9 | . . . . . 2 . . 3 1 3 . . . . . . . . . . . . . . Projectile 6986 | . . . 2 . . 5 11 13 7 57 14 13 . 20 12 1 . 15 9 149 4 7 91 6556 AOE 341 | . . 41 20 . . . 18 . . 33 57 . . 96 60 . . 5 . . . . 11 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res DSF Acc Com Total 16122 | 131 717 716 665 1707 865 460 499 315 539 2856 579 409 202 482 256 459 395 420 393 815 169 108 1284 681 Wait 1730 | 5 46 41 26 30 211 . 23 52 138 538 33 35 16 14 36 70 84 36 86 88 9 15 91 7 Move 12690 | 103 596 624 496 1631 574 443 447 200 368 2086 504 333 156 431 198 313 242 340 264 601 129 73 991 547 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 125 | 7 8 6 . 17 10 1 3 2 . 20 3 1 1 1 . 10 8 1 3 6 . 1 9 7 Fast Attach 152 | 6 4 3 3 3 8 2 . 1 . 23 1 4 5 1 3 17 6 2 6 15 6 5 15 13 Attach 75 | . . . 2 2 5 . . 2 8 9 . . 2 . 2 5 4 1 1 11 3 . 9 9 Detach 71 | . 2 . 3 2 1 . . 1 6 10 . . 3 2 . 6 2 . 1 7 6 3 6 10 Swap 189 | . 6 12 3 9 7 7 9 5 1 16 14 6 1 14 3 7 8 8 7 22 1 2 20 1 Drop 170 | . 9 12 1 12 12 4 3 3 . 19 3 4 5 3 . 12 11 1 8 9 . 5 21 13 Fire 714 | 10 40 18 23 . 24 3 14 14 15 109 21 26 10 16 12 10 30 31 17 56 15 4 122 74 Melee 87 | . . . . 1 12 . . 35 1 26 . . 3 . . 9 . . . . . . . . Ram 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush 7 | . 6 . 1 . . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Rewire 107 | . . . 107 . . . . . . . . . . . . . . . . . . . . . Trap 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res x2 / *Arm) -4/Armory (discovered 2 exits: *Res / *Lab) -4/Lab -3/Research -3/Quarantine (discovered 2 exits: *Sec / [*Frg]) -3/Section 7 -2/Research -2/DSF -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) To Fleet Rendezvous History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 214 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 540 | -10/Materials | Discovered new exit (range 8) 788 | -10/Materials | Central database locked down 857 | -10/Materials | Discovered new exit (range 8) 891 | -10/Materials | Repaired Lgt. Treads 1360 | -10/Materials | Discovered new exit (range 11) 1376 | -10/Materials | Entered Subcaves 1505 | -10/Subcaves | Ambushed by swarm of Subdwellers 1514 | -10/Subcaves | Core integrity fell below 50% 1514 | -10/Subcaves | Ambushed by Subdweller buried in earth 1514 | -10/Subcaves | Ambushed by Subdweller buried in earth 1752 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 1760 | -10/Subcaves | Discovered new exit (range 5) 1811 | -10/Subcaves | A Subdweller sparked back to life 1811 | -10/Subcaves | A Subdweller sparked back to life 1811 | -10/Subcaves | A Subdweller sparked back to life 1843 | -10/Subcaves | Found Prototype Power Core 1933 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 1971 | -10/Subcaves | Discovered new exit (range 15) 2494 | -10/Subcaves | Entered Recycling 2901 | -9/Recycling | Discovered new exit (range 16) 3201 | -9/Recycling | Build established: Scavenger-Mutant 3424 | -9/Recycling | Scanned before Scraplab entrance 3448 | -9/Recycling | Entered Scraplab 3483 | -9/Recycling | Discovered new exit (range 3) 3488 | -9/Recycling | Entered Scraptown 3488 | -9/Scraptown | Accompanied by 12 allies 3507 | -9/Scraptown | Build established: Commander-Mutant 3688 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3840 | -9/Scraptown | Discovered new exit (range 11) 3912 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 3916 | -9/Scraptown | Learned 8 Factory zone layouts 3922 | -9/Scraptown | Learned location of 2 exits from Lower Caves 3968 | -9/Scraptown | Visited Spacefarers 4009 | -9/Scraptown | Visited Cave Peace 4093 | -9/Scraptown | Visited CR-KLE's Repair Center 4109 | -9/Scraptown | Visited Assassins FH 4165 | -9/Scraptown | Visited IN-MT5's Study 4192 | -9/Scraptown | Visited UFD Registry 4192 | -9/Scraptown | Registered with UFD as "Biomaster" 4245 | -9/Scraptown | Visited Modified Component R&D 4304 | -9/Scraptown | Visited DA-N13 Charitable Foundation 4310 | -9/Scraptown | Found DCF Scrap (27 items) 4384 | -9/Scraptown | Visited Science Testing Area 4408 | -9/Scraptown | Visited Cartography Club 4440 | -9/Scraptown | Visited Infowarlord's Domain 4461 | -9/Scraptown | Visited Curators Association 4483 | -9/Scraptown | Visited Science Guys 4614 | -9/Scraptown | Delivered Scrap Shield to a Scientist 5043 | -9/Scraptown | CR-KLE repaired 6 parts 5227 | -9/Scraptown | Found Surveybot 17 Chip 5263 | -9/Scraptown | Learned location of Recycling (-9) 5263 | -9/Scraptown | Learned location of Warlord (-4) 5263 | -9/Scraptown | Learned location of Armory (-4) 5263 | -9/Scraptown | Learned location of Testing (-2) 5263 | -9/Scraptown | Learned 16 Factory zone layouts 5263 | -9/Scraptown | Learned 20 Factory zone layouts 5263 | -9/Scraptown | Learned 24 Factory zone layouts 5263 | -9/Scraptown | Learned 8 Lower Caves zone layouts 5263 | -9/Scraptown | Learned 8 Upper Caves zone layouts 5263 | -9/Scraptown | Learned 24 Upper Caves zone layouts 5263 | -9/Scraptown | Learned Factory emergency access door positions 5263 | -9/Scraptown | Learned location of 2 exits from Factory 5263 | -9/Scraptown | Learned location of 1 exit from Upper Caves 5263 | -9/Scraptown | Learned location of 3 exits from Upper Caves 5263 | -9/Scraptown | Identified exit to Factory 5290 | -9/Scraptown | Found Deep Structural Scanner 5347 | -9/Scraptown | Found Exp. Sensor Array 5592 | -9/Scraptown | Identified Meta Core 5593 | -9/Scraptown | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 5762 | -9/Scraptown | Found Scrap Suit 5920 | -9/Scraptown | Met Optimus 5920 | -9/Scraptown | Accepted into 0bPrime 6022 | -9/Scraptown | Entered Factory 6022 | -6/Factory | Accompanied by 11 allies 6022 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x1, Utility x5, Weapon x1 6023 | -6/Factory | Identified exit to Factory 6024 | -6/Factory | Identified exit to Lower Caves 6229 | -6/Factory | Lost 5 allies 6326 | -6/Factory | Build established: Commander-Tank 6406 | -6/Factory | Loaded intel: 8 recycling unit locations 6512 | -6/Factory | Lost 5 allies 6628 | -6/Factory | Scrapoid reinforcements arrived 6939 | -6/Factory | Scrapoids reinforcements arrived? 6992 | -6/Factory | System corruption reached 10% 6998 | -6/Factory | Lost 9 allies 7009 | -6/Factory | Found Corrupted Scrap Suit 7102 | -6/Factory | Repaired Ovr. Barrage Gun 7179 | -6/Factory | Entered Lower Caves 7180 | -6/Lower Caves | Identified exit to Lower Caves 7181 | -6/Lower Caves | UFD Scientist delivered a prototype 7187 | -6/Lower Caves | Found Prototype Protection 7187 | -6/Lower Caves | Identified Enh. Scrap Shield 7297 | -6/Lower Caves | Build established: Scavenger-Scrapper 7689 | -6/Lower Caves | Entered another Lower Caves area 7836 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7958 | -6/Lower Caves | Learned Factory emergency access door positions 8178 | -6/Lower Caves | Discovered new exit (range 13) 8248 | -6/Lower Caves | Entered Data Miner 8250 | -6/Data Miner | Discovered new exit (range 6) 8271 | -6/Data Miner | Met Data Miner 8293 | -6/Data Miner | Learned location of Section 7 (-3) 8293 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8308 | -6/Data Miner | Received God Mode back door access code from Data Miner 8333 | -6/Data Miner | Interfaced with the Data Conduit 8623 | -6/Data Miner | Entered Proximity Caves 8625 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8638 | -5/Proximity Caves | Lost 6 parts (1n3u2w) 8760 | -5/Proximity Caves | Learned Factory emergency access door positions 8975 | -5/Proximity Caves | Build established: Scrapper 9018 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 9060 | -5/Proximity Caves | Discovered exit to Factory (range 9) 9174 | -5/Proximity Caves | System corruption reached 30% 9175 | -5/Proximity Caves | Entered Factory 9175 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9176 | -5/Factory | Identified exit to Upper Caves 9176 | -5/Factory | Identified exit to Factory 9178 | -5/Factory | Loaded intel: 295 machine locations 9583 | -5/Factory | Repaired Ovr. Beamcaster 9641 | -5/Factory | Repaired Ovr. Beamcaster? 9757 | -5/Factory | Scrapoids reinforcements arrived? 9783 | -5/Factory | Found Scrap Suit 9797 | -5/Factory | Found Scrap Suit 9907 | -5/Factory | Found Scrap Suit 9959 | -5/Factory | Found Scrap Suit 10495 | -5/Factory | Cargo convoy interrupted 10997 | -5/Factory | Build established: Scavenger-Scrapper 11088 | -5/Factory | Intercept squad dispatched 11115 | -5/Factory | Spotted Tracker 11127 | -5/Factory | Destroyed Tracker 11144 | -5/Factory | Found Exp. Phase Shifter 11146 | -5/Factory | Spotted Combat Programmer 11251 | -5/Factory | Destroyed Combat Programmer 11357 | -5/Factory | System corruption reached 10% 12018 | -5/Factory | Intercept squad dispatched 12051 | -5/Factory | Spotted Tracker 12061 | -5/Factory | Destroyed Tracker 12082 | -5/Factory | Found Exp. Targeting Computer 12098 | -5/Factory | Spotted Combat Programmer 12109 | -5/Factory | Destroyed Combat Programmer 12136 | -5/Factory | Lost 3 parts (1p1u1w) 12175 | -5/Factory | First assault squad dispatched 12175 | -5/Factory | Entered Upper Caves 12176 | -5/Upper Caves | Identified exit to Upper Caves 12199 | -5/Upper Caves | Encountered a Warlord checkpoint 12251 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12326 | -5/Upper Caves | Learned location of 1 exit from Factory 12756 | -5/Upper Caves | Entered another Upper Caves area 12757 | -5/Upper Caves | Identified exit to Zhirov 12862 | -5/Upper Caves | Learned location of 1 exit from Upper Caves 12995 | -5/Upper Caves | Encountered a Warlord checkpoint 13054 | -5/Upper Caves | Entered a destroyed Warlord outpost 13108 | -5/Upper Caves | Found Alien Artifact 13108 | -5/Upper Caves | Identified Core Expander 13108 | -5/Upper Caves | Installed Core Expander, added new Weapon slot 13186 | -5/Upper Caves | Entered Zhirov 13189 | -5/Zhirov | Discovered new exit (range 3) 13205 | -5/Zhirov | Met Zhirov 13240 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13254 | -5/Zhirov | Found Alien Artifact 13254 | -5/Zhirov | Identified Integrated Reactor 13254 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 13326 | -5/Zhirov | Found Alien Artifact 13374 | -5/Zhirov | Identified exit to Proximity Caves 13377 | -5/Zhirov | Entered Proximity Caves 13384 | -4/Proximity Caves | Learned Research garrison access intel 13479 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13839 | -4/Proximity Caves | Discovered exit to Factory (range 8) 13880 | -4/Proximity Caves | Entered Factory 13880 | -4/Factory | Evolved 2 slots: Propulsion x2 13881 | -4/Factory | Identified exit to Research 13882 | -4/Factory | Identified exit to Armory 13884 | -4/Factory | Loaded intel: 250 machine locations 14090 | -4/Factory | Destroyed 12 combat bots 14127 | -4/Factory | Lost 5 parts (1p1n2u1w) 14141 | -4/Factory | Entered Armory 14142 | -4/Armory | Met VL-GR5, who suggested a friendly competition 14142 | -4/Armory | Loaded intel: 104 machine locations 14169 | -4/Armory | Lost 3 parts (3w) 14198 | -4/Armory | Found Gamma Bomb Array 14200 | -4/Armory | Found Gamma Bomb Array 14358 | -4/Armory | Attacked by bots powering up and referring to "LRC-V3" 14421 | -4/Armory | Build established: Scavenger-Tank 14551 | -4/Armory | Discovered exit to Research (range 5) 14677 | -4/Armory | Identified Transdimensional Reconstructor 14677 | -4/Armory | Warped through subspace to slip node 14677 | -4/Armory | Discovered new exit (range 1) 14677 | -4/Armory | Identified exit to Lab 14679 | -4/Armory | Entered Lab 14682 | -4/Lab | Discovered exit to Research (range 9) 14696 | -4/Lab | Hidden lab's door opened automatically 14696 | -4/Lab | Sensor layout match revealed 14697 | -4/Lab | Gained access to the hidden lab's interior 14738 | -4/Lab | Found Integrated Reactor 14738 | -4/Lab | Installed Integrated Reactor, increased core energy generation (+10) 14747 | -4/Lab | Found Transdimensional Reconstructor 14788 | -4/Lab | Found Prototype Energy Gun 14788 | -4/Lab | Identified Tachyon Dispersion Ray 14792 | -4/Lab | Found Prototype Energy Gun 14792 | -4/Lab | Identified Hyp. EM Gauss Rifle 14815 | -4/Lab | Found Prototype Protection 14815 | -4/Lab | Identified Med. Regenerative Plating 14826 | -4/Lab | Found Deep Network Scanner 14885 | -4/Lab | Decrypted terminal 14904 | -4/Lab | Detected by scanners 14981 | -4/Lab | Confronted by A5 15051 | -4/Lab | Destroyed A5 15090 | -4/Lab | Decrypted terminal 15091 | -4/Lab | Found Alien Artifact 15091 | -4/Lab | Identified LC Capacitor 15168 | -4/Lab | Found Prototype Special Weapon 15169 | -4/Lab | Identified Gui. Remote Datajack 15194 | -4/Lab | Found Alien Artifact 15208 | -4/Lab | Decrypted terminal 15212 | -4/Lab | Decrypted terminal 15216 | -4/Lab | Entered Research 15216 | -3/Research | Evolved 2 slots: Propulsion x2 15217 | -3/Research | Identified exit to Quarantine 15218 | -3/Research | Loaded intel: 112 machine locations 15219 | -3/Research | Loaded intel: 4 garrison access locations 15310 | -3/Research | Build established: Scavenger-Gunner 15791 | -3/Research | Entered Quarantine 15791 | -3/Quarantine | Identified Core Reset Matrix 15791 | -3/Quarantine | Used Core Reset Matrix 15795 | -3/Quarantine | Detected hypermatrix surge 15795 | -3/Quarantine | Sensed 11 artifacts in vicinity 15815 | -3/Quarantine | Found Phase Redirector 15924 | -3/Quarantine | Found Core Cannon 16051 | -3/Quarantine | Found Matter Drive 16095 | -3/Quarantine | Spotted Fortress 16171 | -3/Quarantine | Discovered new exit (range 6) 16171 | -3/Quarantine | Discovered new exit (range 7) 16176 | -3/Quarantine | Identified exit to Section 7 16238 | -3/Quarantine | Entered Section 7 16239 | -3/Section 7 | Detected hypermatrix surge 16239 | -3/Section 7 | Sensed 20 artifacts in vicinity 16249 | -3/Section 7 | Found Integrated Dissipator 16249 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 16412 | -3/Section 7 | Build established: Alien-Mutant 16666 | -3/Section 7 | Found Drained L-Cannon 16667 | -3/Section 7 | Installed L-Cannon capacitor 16699 | -3/Section 7 | Found Hpw. Transdimensional Reconstructor 16703 | -3/Section 7 | Found Hpw. Transdimensional Reconstructor 16763 | -3/Section 7 | Spotted B-99 Colossus 16807 | -3/Section 7 | Fired L-Cannon 16807 | -3/Section 7 | Destroyed B-99 Colossus 16869 | -3/Section 7 | Found Integrity Redistributor 16869 | -3/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-210) 16958 | -3/Section 7 | Found LRC Energy Well 16958 | -3/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 16960 | -3/Section 7 | Found LRC Insulator 16960 | -3/Section 7 | Installed LRC Insulator, 1 resistance modified: EM +25% 16988 | -3/Section 7 | First assault squad dispatched 17000 | -3/Section 7 | Found Integrated Dissipator 17000 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 17078 | -3/Section 7 | Spotted Alpha 7 17078 | -3/Section 7 | Warped through subspace 17083 | -3/Section 7 | Found Integrity Redistributor 17083 | -3/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-39) 17108 | -3/Section 7 | Found Integrated Dissipator 17108 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 17131 | -3/Section 7 | Build established: Alien-Tank 17181 | -3/Section 7 | Discovered new exit (range 14) 17195 | -3/Section 7 | Intercept squad dispatched 17195 | -3/Section 7 | Identified exit to Research 17195 | -3/Section 7 | Spotted Combat Programmer 17195 | -3/Section 7 | Spotted Tracker 17196 | -3/Section 7 | Entered Research 17196 | -2/Research | Evolved 2 slots: Power x1, Utility x1 17323 | -2/Research | Found Prototype Processor 17323 | -2/Research | Identified Exp. Melee Analysis Suite 17433 | -2/Research | Identified exit to DSF 17434 | -2/Research | Entered DSF 17461 | -2/DSF | Additional patrols routed to DSF 17499 | -2/DSF | Discovered new exit (range 16) 17553 | -2/DSF | Identified exit to Access 17554 | -2/DSF | Entered Access 17554 | -1/Access | Evolved 2 slots: Utility x2 17688 | -1/Access | Destroyed 9 combat bots 18040 | -1/Access | Identified exit to Command 18531 | -1/Access | Intercept squad dispatched 18572 | -1/Access | Spotted Tracker 18573 | -1/Access | Spotted Tracker 18578 | -1/Access | Destroyed Tracker 18582 | -1/Access | Destroyed Tracker 18660 | -1/Access | Spotted Combat Programmer 18664 | -1/Access | System corruption reached 10% 18668 | -1/Access | Destroyed Combat Programmer 18741 | -1/Access | Spotted Combat Programmer 18745 | -1/Access | Destroyed Combat Programmer 18804 | -1/Access | First assault squad dispatched 18978 | -1/Access | Intercept squad dispatched 19015 | -1/Access | Spotted Tracker 19016 | -1/Access | Spotted Tracker 19028 | -1/Access | Destroyed Tracker 19031 | -1/Access | Destroyed Tracker 19035 | -1/Access | Found Exp. Targeting Computer 19046 | -1/Access | Spotted Combat Programmer 19055 | -1/Access | Destroyed Combat Programmer 19101 | -1/Access | Spotted Combat Programmer 19110 | -1/Access | Destroyed Combat Programmer 19136 | -1/Access | Entered Command 19337 | -1/Command | Build established: Alien-Gunner 19355 | -1/Command | Disengaged cave seal 19371 | -1/Command | Spotted M Guard 19371 | -1/Command | Spotted M Guard 19373 | -1/Command | Spotted Combat Programmer 19373 | -1/Command | Spotted Combat Programmer 19376 | -1/Command | Fired L-Cannon 19386 | -1/Command | Fired L-Cannon 19386 | -1/Command | 0b10 Conduit disabled 19396 | -1/Command | Fired L-Cannon 19399 | -1/Command | MAIN.C activated Command garrisons 19406 | -1/Command | Fired L-Cannon 19416 | -1/Command | Fired L-Cannon 19416 | -1/Command | Destroyed MAIN.C 19417 | -1/Command | Lost 7 allies 19427 | -1/Command | Destroyed Combat Programmer 19427 | -1/Command | All MAIN.C guards destroyed 19451 | -1/Command | Lost 3 parts (1n2u) 19456 | -1/Command | Found Prototype Protection 19456 | -1/Command | Identified Hvy. Regenerative Plating 19461 | -1/Command | Found Prototype Reactor 19461 | -1/Command | Identified Zero-point Reactor 19470 | -1/Command | Discovered new exit (range 58) 19470 | -1/Command | Discovered new exit (range 65) 19470 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 19474 | -1/Command | Found Zero-point Reactor 19477 | -1/Command | Found Zero-point Reactor 19486 | -1/Command | Found Zero-point Reactor 19627 | -1/Command | Lost 5 parts (2n1u2w) 19653 | -1/Command | Destroyed 23 combat bots 19653 | -1/Command | Spotted B-99 Colossus 19713 | -1/Command | Found Centrium Heavy Armor Plating 19721 | -1/Command | Spotted B-99 Colossus 19744 | -1/Command | Fired L-Cannon 19803 | -1/Command | Spotted Striker 19806 | -1/Command | Fired L-Cannon 19816 | -1/Command | Fired L-Cannon 19816 | -1/Command | Destroyed Striker 19826 | -1/Command | Fired L-Cannon 19925 | -1/Command | Fired L-Cannon 19992 | -1/Command | Build established: Scavenger-Tank 20055 | -1/Command | Fired L-Cannon 20094 | -1/Command | Fired L-Cannon 20115 | -1/Command | Fired L-Cannon 20190 | -1/Command | Fired L-Cannon 20214 | -1/Command | Fired L-Cannon 20232 | -1/Command | Fired L-Cannon 20263 | -1/Command | Fired L-Cannon 20273 | -1/Command | Fired L-Cannon 20308 | -1/Command | Fired L-Cannon 20318 | -1/Command | Fired L-Cannon 20338 | -1/Command | Fired L-Cannon 20348 | -1/Command | Fired L-Cannon 20358 | -1/Command | Fired L-Cannon 20393 | -1/Command | Warped through subspace to slip node 20393 | -1/Command | Discovered new exit (range 4) 20404 | -1/Command | Fired L-Cannon 20405 | -1/Command | L-Cannon capacitor drained 20690 | *** | Heading to fleet! Last Messages --------------- 20404_ Beam penetrates Wall. 20404_ Beam penetrates Earth. L-Cannon capacitor depleted. 20408_ System corrupted: Heat flow error (+240). 20423_ System corrupted: Matter fused (-10). 20442_ System corrupted: Energy discharge (-200). 20472_ System corrupted: Substantial component data lost. 20497_ System corrupted: Matter fused (-8). 20519_ O