Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.27 @ 18:42:45 Player: Zoe Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (59) 295 Value Destroyed (1485) 1485 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3820 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 281/300 Energy 50/160 System Corruption 4% Temperature Warning (356) Movement Core (500) Ox9 Location -8/Storage Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Advanced Visual Processing Unit Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON (2) ------- Heavy Particle Gun EM Pulse Cannon > --- INVENTORY (10) --- Improved Ion Engine Improved Ion Engine Reinforced Ion Engine Beam Rifle Heavy Particle Cannon Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Improved Terrain Scanner Improved Light Armor Plating > --- WEAPON ----------- Heavy Particle Gun Heavy Particle Cannon > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Reinforced Ion Engine Aluminum Leg Improved Light Armor Plating EM Pulse Cannon Heavy Assault Rifle Datajack [Rating: 25] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Small Storage Unit Processor Advanced Visual Processing Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Slots Evolved 4 | . . . 2 2 . Power . | . . . . . . Propulsion 2 | . . . 1 1 . Utility 2 | . . . 1 1 . Weapon . | . . . . . . Parts Attached 51 | 7 3 . 21 19 1 Power 10 | 1 2 . 3 4 . Engine 6 | 1 2 . 3 . . Core 4 | . . . . 4 . Reactor . | . . . . . . Propulsion 18 | 2 1 . 8 7 . Treads . | . . . . . . Leg 18 | 2 1 . 8 7 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 2 . . 3 3 1 Device 2 | 1 . . 1 . . Storage 2 | 1 . . . 1 . Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection 4 | . . . 1 2 1 Artifact . | . . . . . . Weapon 14 | 2 . . 7 5 . Energy Gun 6 | 1 . . 3 2 . Energy Cannon 2 | . . . . 2 . Ballistic Gun 6 | 1 . . 4 1 . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 1 1 . Parts Lost 18 | . . . 7 6 5 Power 4 | . . . 3 1 . Propulsion 9 | . . . 2 3 4 Utility 4 | . . . 1 2 1 Weapon 1 | . . . 1 . . Highest Loss Streak 4 | . . . 2 1 4 To Critical Strikes . | . . . . . . Average Backups 6 | 3 7 8 5 6 6 Power 1 | . 1 2 1 2 3 Propulsion 1 | 1 2 3 1 . . Utility . | . . . 1 . . Weapon 1 | . 1 2 1 2 1 Tool/Special . | . . . . . . Unused Backups 6 | . . . 2 1 3 Power 3 | . . . . 1 2 Propulsion 2 | . . . 2 . . Utility . | . . . . . . Weapon . | . . . . . . Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 95 | . 100 100 92 96 90 Engine 7 | . 14 14 10 2 . Core 2 | . . . . 6 9 Leg 30 | . 28 28 30 33 28 Device 10 | . 14 14 10 9 5 Storage 10 | . 14 14 11 9 9 Processor 6 | . . . 8 9 9 Protection 3 | . . . . 8 10 Energy Gun 8 | . 14 14 8 5 8 Energy Cannon 2 | . . . . 6 9 Ballistic Gun 9 | . 14 14 12 6 . Peak Build Rating 25 | 9 9 9 22 25 25 Average Rating 17 | 5 9 9 17 21 23 On Entrance 11 | . 9 9 9 19 25 Naked Turns . | . . . . . . Heaviest Build 30 | 11 13 11 19 28 30 Greatest Support 51 | 20 20 20 51 50 40 Greatest Overweight (x) 2 | . . . . 1 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 10 Average Capacity 8 | 7 8 8 8 8 10 Most Carried 9 | 5 8 8 8 9 7 Average Carried 6 | 3 7 8 5 6 6 Final Capacity 10 | 8 8 8 8 10 10 Final Carried 8 | 4 8 8 6 7 6 Class Distribution -------------------- 52% | Scavenger-Mutant 47% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Sto Matter Collected 1152 | 278 40 . 392 389 53 Remotely . | . . . . . . Salvage Created 2438 | 98 85 . 780 1029 446 Parts 136 | 7 8 . 48 48 25 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed 5 | 1 1 . 3 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Combat Hostiles Destroyed 39 | . 4 . 15 14 6 Guns 33 | . 4 . 15 10 4 Cannons 6 | . . . . 4 2 Classes Destroyed 12 | 2 2 . 4 4 . Worker 3 | . . . . 3 . Builder 2 | . . . . 1 1 Tunneler 2 | 2 . . . . . Hauler 1 | . . . 1 . . Recycler 8 | 1 . . 3 2 2 Watcher 4 | . . . 1 2 1 Swarmer 12 | . 3 . 6 . 3 Grunt 13 | . 1 . 5 7 . Brawler 2 | . . . . 2 . Duelist 1 | . . . 1 . . Sentry 9 | . . . 3 3 3 Hunter 2 | . . . . 2 . Best Kill Streak 8 | 2 3 . 4 7 8 Combat Bots Only 4 | . 3 . 4 3 3 Max Kills in Single Turn 2 | 1 2 . 1 2 1 Gunslinging 1 | . 1 . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Hostile Shots Fired 334 | . 10 . 149 96 79 Missed 89 | . 4 . 46 26 13 Hits 245 | . 6 . 103 70 66 Melee 12 | . . . 11 1 . Projectile 233 | . 6 . 92 69 66 AOE 2 | . . 2 . . . Critical Strikes 7 | . . . 5 1 1 Damage Taken 3457 | . 56 78 1337 1055 931 Core 780 | . . 32 192 112 444 Absorbed by Shields . | . . . . . . Core Remaining (%) 79 | 100 . 87 52 . . Volleys Fired 179 | 9 10 . 76 65 19 Largest 2 | 2 2 . 2 2 2 Hottest 130 | 60 60 . 112 130 130 Shots Fired 341 | 17 20 . 138 130 36 Gun 289 | 17 20 . 138 96 18 Cannon 52 | . . . . 34 18 Launcher . | . . . . . . Special . | . . . . . . Kinetic 160 | 8 10 . 93 49 . Thermal 153 | 9 10 . 34 69 31 Explosive . | . . . . . . Electromagnetic 28 | . . . 11 12 5 Robot Hit Streak 15 | 4 6 . 15 13 10 Robot Miss Streak 4 | 2 2 . 4 4 3 Penetration Max 1 | . . . . 1 . Secondary Targets 5 | . 1 . 2 2 . Max Gunslinging Chain 1 | . 1 . 1 1 . Shots Hit Robots 224 | 11 12 . 100 78 23 Core Hits 96 | 6 5 . 37 35 13 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . . 2 . . Critical Strikes 8 | . . . 4 3 1 Burn 5 | . . . 2 2 1 Destroy 2 | . . . 2 . . Corrupt 1 | . . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3481 | 119 127 . 1059 1643 533 Guns 2657 | 119 127 . 1044 1078 289 Cannons 798 | . . . . 554 244 Explosions . | . . . . . . Melee . | . . . . . . Ramming 26 | . . . 15 11 . Kinetic 1300 | 63 47 . 634 556 . Thermal 1885 | 56 80 . 313 947 489 Explosive . | . . . . . . Electromagnetic 270 | . . . 97 129 44 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . 1 . 4 Average Corruption 3 | . . . 1 . 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . . . . . 2 Heat Flow Errors 1 | . . . . . 1 Parts Rejected 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 5 | . . . . 5 . Projectiles 5 | . . . . 5 . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 1 | . . . 1 . . Impact 1 | . . . 1 . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 5 | . . . 2 3 . Kicked 5 | . . . 2 3 . Crushed . | . . . . . . Highest Temperature 609 | 40 32 . 67 387 609 Average Temperature 99 | 21 15 . 21 96 263 Received Heat Transfer 765 | . 18 . 279 396 72 Effects 20 | . . . . 4 16 Shutdowns 4 | . . . . . 4 Interference 5 | . . . . 2 3 Matter Decay 1 | . . . . . 1 Short Circuit 1 | . . . . 1 . Damage (minor) 3 | . . . . 1 2 Damage (major) 3 | . . . . . 3 Damage (core) 3 | . . . . . 3 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . 1 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 7 | . . . 1 3 3 Heat Transferred 3917 | 125 175 . 916 1776 925 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 176 | 5 80 . 125 176 111 Initial 53 | . 3 . . 44 53 Average 47 | 1 20 . 36 87 46 Influence Increases 1268 | 15 100 . 480 470 203 Destroy 0b10 Robot/C 780 | . 80 . 300 280 120 Destroy 0b10 Robot/NC 100 | 15 . . 25 40 20 Destroy Leader 210 | . 20 . 64 84 42 Disable Machine 45 | . . . 15 30 . Destroy Structure 13 | . . . 1 6 6 Lose Combat Pursuer 120 | . . . 75 30 15 Influence Decreases 1142 | 10 105 . 373 448 206 Entered New Map 141 | . 2 . . 63 76 Time Decay 841 | 10 103 . 313 335 80 Lost Part 160 | . . . 60 50 50 Squads Dispatched 5 | . 2 . 1 2 . Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement 4 | . 2 . . 2 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Distress Signals 6 | . 2 . 1 2 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 71 | . 12 . 24 24 11 Peak Tracking Total 6 | . 5 . 6 4 5 Tactical Retreats 6 | . . . 3 2 1 Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Traps Triggered 4 | . . . 1 . 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Sto Machines Disabled 3 | . . . 1 2 . Max in Single Turn 1 | . . . 1 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Machines Accessed 1 | . . . 1 . . Terminals 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 2 | . . . 2 . . Successful 2 | . . . 2 . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 2 | . . . 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . . . 2 . . Record 1 | . . . 1 . . Robot Analysis 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . . 1 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Active Infowar (turns) 2487 | 1 351 244 866 887 138 Optics 1707 | . . . 698 871 138 Terrain 2386 | 1 351 244 791 887 112 Robot Analysis Total 1 | . . . 1 . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Sto Turns Passed 2621 | 98 351 244 866 887 175 Spaces Moved 1516 | 55 263 204 456 450 88 Core 13 | 13 . . . . . Treads . | . . . . . . Legs 1503 | 42 263 204 456 450 88 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 122 | 103 120 120 126 120 129 Slowest Speed 260 | 120 120 120 130 190 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 3 45 40 35 41 20 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 10 | . . . . 5 5 Melee . | . . . . . . Projectile 10 | . . . . 5 5 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Total 1960 | 80 279 203 622 664 112 Wait 121 | . . . 26 95 . Move 1511 | 54 262 203 455 449 88 Hop . | . . . . . . Pick Up 49 | 10 4 . 21 13 1 Fast Attach 8 | 1 . . . 7 . Attach 24 | 6 . . 11 5 2 Detach . | . . . . . . Swap 35 | . 3 . 17 13 2 Drop 28 | . . . 14 14 . Fire 179 | 9 10 . 76 65 19 Melee . | . . . . . . Ram . | . . . . . . Kick 5 | . . . 2 3 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 99 | -11/Scrapyard | Entered Materials 256 | -10/Materials | Discovered new exit (range 14) 300 | -10/Materials | Discovered new exit (range 11) 314 | -10/Materials | Build established: Mutant 450 | -10/Materials | Entered Mines 496 | -10/Mines | Met a Derelict bent on vengeance 513 | -10/Mines | Learned Materials non-interactive machine intel 538 | -10/Mines | Learned location of Storage (-8) 539 | -10/Mines | Discovered new exit (range 5) 622 | -10/Mines | Assembled infested the area 627 | -10/Mines | Assisted by a Guerilla fighting off Assembled 694 | -10/Mines | Entered Materials 694 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 695 | -9/Materials | Loaded intel: 39 non-interactive machine locations 1522 | -9/Materials | Discovered new exit (range 19) 1558 | -9/Materials | Build established: Scavenger-Mutant 1560 | -9/Materials | Entered another Materials area 1560 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2299 | -8/Materials | Discovered new exit (range 19) 2447 | -8/Materials | Entered Storage 2580 | -8/Storage | Core integrity fell below 50% 2588 | -8/Storage | Core integrity fell below 20% 2616 | -8/Storage | Lost 4 parts (3n1u) 2622 | -8/Storage | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- S-10 Pest destroyed. Overheating: System interference. Hvy. Particle Gun temporarily disabled. Overheating: Core damaged (-93). Power failure, Lgt. Nuclear Core shutdown. Overheating: Matter decay (-37). Critical hit (Destroy). Acquired Beam Rifle. Acquired 29 matter. Overheating: Hvy. Particle Gun damaged (-15). Power failure, Lgt. Nuclear Core shutdown. W-25 Informer sends out distress signal. S-10 Pest destroyed. Acquired 14 matter. U-05 Engineer builds a Wall. Aluminum Leg destroyed. Destroyed Flight Unit. S-10 Pest suffers critical hit (Burn). Flight Unit melted. S-10 Pest destroyed. 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Challenges ------------ None Game ------ Seed IonicBattleHumpback Manual? 0 Play Time 00:43:57 Cumulative 7.2 hours Start 2025.07.27 @ 17:29:03 End 2025.07.27 @ 18:42:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 13 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 11 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: eb6ebc54-2552-4b2a-b537-4b8b39f14bbb