Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.10.30 @ 02:12:13 Player: MrPainting Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (69) 345 Value Destroyed (1971) 1971 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (423) 423 TOTAL SCORE: 5599 Bonus ------- High Alert Combat Kills 103 Follower Combat Kills 42 Aligned with FarCom 300 Friendly Fire -22 Cogmind --------- Core Integrity 334/700 Matter 56/300 Energy 150/150 System Corruption 2% Temperature Cool (0) Location -7/Factory Parts ------- Power (1) Micro Nuclear Core Propulsion (4) Utility (5) High-capacity Storage Unit High-capacity Storage Unit Enhanced Optical Array Advanced Targeting Computer Weapon (3) Flak Gun Inventory (20) Micro Nuclear Core Light Treads Potential Leg Improved Heat Sink Humpback Large Battery (300) High-capacity Matter Pod (200) Structural Scanner Advanced Signal Interpreter Matter Filter Transmission Jammer Improved Utility Shielding Hacking Suite System Backup Module Latent Energy Streamer Proton Missile Launcher Proton Missile Launcher Peak State ------------ Power Enhanced Nuclear Core Propulsion Carbon-fiber Leg Improved Titanium Leg Potential Leg Potential Leg Utility High-capacity Storage Unit High-capacity Storage Unit Enhanced Optical Array Advanced Targeting Computer System Shield Weapon Flak Gun Gauss Cannon Gauss Cannon Inventory Micro Nuclear Core Micro Nuclear Core Armored Treads Improved Heat Sink Humpback Large Battery High-capacity Matter Pod Structural Scanner Advanced Signal Interpreter Matter Filter Transmission Jammer Improved Utility Shielding Hacking Suite System Backup Module Latent Energy Streamer Assault Cannon Proton Missile Launcher Proton Missile Launcher [Rating: 62] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Enhanced Nuclear Core Propulsion Potential Leg Treads Armored Treads Leg Potential Leg Hover Unit Combat Airjet Flight Unit Flight Unit Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware System Shield Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Precision Beam Rifle Energy Cannon Latent Energy Streamer Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Improved Grenade Launcher Special Weapon Field Lobotomy Kit Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 3 | . . . . . 2 1 Weapon 1 | . . . . . . 1 Parts Attached 81 | 5 1 8 6 . 33 28 Power 6 | 1 . 1 . . 2 2 Engine 2 | 1 . 1 . . . . Core 4 | . . . . . 2 2 Reactor . | . . . . . . . Propulsion 19 | 2 . 3 2 . 7 5 Treads 4 | . . . . . . 4 Leg 12 | 2 . . 2 . 7 1 Wheel . | . . . . . . . Hover 1 | . . 1 . . . . Flight 2 | . . 2 . . . . Utility 17 | . 1 2 2 . 5 7 Device 6 | . 1 . 1 . 1 3 Storage 4 | . . 1 1 . 2 . Processor 3 | . . . . . . 3 Hackware 1 | . . . . . . 1 Protection 3 | . . 1 . . 2 . Artifact . | . . . . . . . Weapon 39 | 2 . 2 2 . 19 14 Energy Gun 8 | 1 . . . . 7 . Energy Cannon 2 | . . . 1 . . 1 Ballistic Gun 10 | 1 . 2 . . 5 2 Ballistic Cannon 8 | . . . . . 2 6 Launcher 7 | . . . . . 2 5 Special Weapon 4 | . . . 1 . 3 . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 8 | . . . 3 . 3 2 Parts Lost 20 | . . 1 . . 8 11 Power 2 | . . . . . 1 1 Propulsion 6 | . . . . . 2 4 Utility 2 | . . . . . 1 1 Weapon 10 | . . 1 . . 4 5 Highest Loss Streak 6 | . . 1 . . 4 6 Average Slot Usage (%) 88 | . 72 80 90 85 87 93 Engine 5 | . 14 14 14 14 4 . Core 4 | . . . . . 4 6 Treads 2 | . . . . . . 5 Leg 21 | . 28 2 9 28 29 20 Hover 1 | . . 10 9 . . . Device 5 | . 1 14 9 . 2 6 Storage 12 | . . . 4 14 15 15 Processor 4 | . . . . . . 11 Protection 8 | . . 10 14 14 14 . Energy Gun 4 | . 14 . . . 6 3 Ballistic Gun 7 | . 14 24 20 14 4 . Ballistic Cannon 5 | . . . . . 1 15 Special Weapon 1 | . . . 7 . 2 . Naked Turns . | . . . . . . . Heaviest Build 93 | 9 10 12 50 42 85 93 Greatest Support 95 | 20 20 22 60 60 90 95 Greatest Overweight (x) 26 | . . 2 . . 1 26 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | 4 4 6 12 12 20 20 Average Capacity 14 | 4 4 4 6 12 17 20 Most Carried 20 | 4 4 4 7 9 20 20 Average Carried 12 | 2 3 3 4 8 14 19 Final Capacity 20 | 4 4 4 12 12 20 20 Final Carried 20 | 3 4 4 7 9 20 18 Class Distribution -------------------- 31% | Mutant 30% | Hauler-Mutant 14% | Hauler-Gunner 13% | Scavenger-Mutant 10% | Hauler-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Gunner | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Matter Collected 1884 | 215 34 155 60 . 690 730 Remotely . | . . . . . . . Salvage Created 2197 | . 34 128 . . 1110 925 Parts 126 | . 2 12 . . 58 54 Haulers Intercepted 5 | . . . . . 3 2 Recyclers Shooed 3 | . . . . . 2 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 42 | . 1 5 . . 18 18 Guns 22 | . 1 5 . . 12 4 Cannons 11 | . . . . . . 11 AOE 9 | . . . . . 6 3 Classes Destroyed 14 | . 1 1 . . 8 4 Worker 5 | . . . . . 2 3 Builder 8 | . . . . . 2 6 Tunneler 1 | . . . . . . 1 Hauler 5 | . . . . . 3 2 Recycler 5 | . . . . . 2 3 Operator 1 | . . . . . . 1 Watcher 2 | . . . . . 1 1 Swarmer 13 | . . 3 . . 4 6 Grunt 18 | . 1 2 . . 8 7 Brawler 1 | . . . . . 1 . Duelist 1 | . . . . . 1 . Sentry 5 | . . . . . 4 1 Hunter 2 | . . . . . . 2 Programmer 2 | . . . . . . 2 Best Kill Streak 9 | . 1 4 . . 7 9 Combat Bots Only 4 | . 1 4 . . 4 4 Max Kills in Single Turn 9 | . 1 1 . . 2 9 Gunslinging . | . . . . . . . Exploded 2 | . . . . . 2 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Damage Taken 4185 | . 45 197 . . 1517 2426 Core 549 | . . 52 . . 131 366 Absorbed by Shields . | . . . . . . . Core Remaining (%) 85 | 100 . . . 79 76 . Volleys Fired 180 | . 5 16 . . 99 60 Largest 3 | . 2 2 . . 2 3 Hottest 153 | . 70 70 . . 122 153 Shots Fired 328 | . 10 24 . . 146 148 Gun 178 | . 10 24 . . 124 20 Cannon 130 | . . . . . 11 119 Launcher 15 | . . . . . 6 9 Special 5 | . . . . . 5 . Kinetic 241 | . 5 22 . . 88 126 Thermal 51 | . 5 2 . . 31 13 Explosive 6 | . . . . . 6 . Electromagnetic 25 | . . . . . 16 9 Robot Hit Streak 14 | . 2 8 . . 11 14 Robot Miss Streak 5 | . 4 4 . . 5 3 Penetration Max 1 | . . . . . . 1 Secondary Targets 1 | . . . . . 1 . Max Gunslinging Chain 1 | . . . . . 1 . Shots Hit Robots 218 | . 4 14 . . 101 99 Core Hits 118 | . 3 8 . . 52 55 Critical Hits 10 | . . . . . . 10 Critical Kills 3 | . . . . . . 3 Critical Parts Destroyed 7 | . . . . . . 7 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6135 | . 73 153 . . 2211 3698 Guns 1660 | . 73 153 . . 1159 275 Cannons 2215 | . . . . . 164 2051 Explosions 2255 | . . . . . 888 1367 Melee . | . . . . . . . Ramming 5 | . . . . . . 5 Kinetic 3075 | . 35 153 . . 764 2123 Thermal 1718 | . 38 . . . 535 1145 Explosive 753 | . . . . . 753 . Electromagnetic 584 | . . . . . 159 425 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . . 1 2 Average Corruption 1 | . . . . . 1 1 Corruption Purged . | . . . . . . . Effects 6 | . . . . . . 6 Message Errors 1 | . . . . . . 1 Energy Discharges 1 | . . . . . . 1 Data Loss (minor) 2 | . . . . . . 2 Targeting Errors 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 271 | . . . . . 4 267 Projectiles 71 | . . . . . . 71 Explosions 200 | . . . . . 4 196 Melee . | . . . . . . . Knockbacks 24 | . . . . . 1 23 Impact . | . . . . . . . Kinetic 24 | . . . . . 1 23 Secondary . | . . . . . . . Self-Inflicted Damage 211 | . . . . . 137 74 Shots 5 | . . . . . 3 2 Rammed 1 | . . . . . . 1 Targets Rammed 1 | . . . . . . 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 358 | . 30 2 . . 166 358 Average Temperature 79 | . 16 2 . . 45 105 Received Heat Transfer 1092 | . 24 30 . . 621 417 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . . . . . 3 1 Heat Transferred 2306 | . 111 . . . 1001 1194 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . . . . 1 2 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Peak Influence 592 | . 45 142 . . 373 592 Average Influence 123 | . 8 119 . . 116 192 Maximum Alert Level 2 | . . . . . 1 2 Low Security (%) 79 | . . . . . . . Level 1 10 | . . . . . . . Level 2 10 | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 14 | . 1 . . . 9 4 Investigation . | . . . . . . . Extermination 2 | . . . . . . 2 Reinforcement 3 | . 1 . . . . 2 Assault . | . . . . . . . Garrison 9 | . . . . . 9 . Intercept . | . . . . . . . Construction Impeded 2 | . . . . . . 2 Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Distress Signals 1 | . . . . . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 65 | . 3 5 . . 28 29 Peak Tracking Total 4 | . 2 3 . . 4 4 Tactical Retreats 11 | . 1 . . . 4 6 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Traps Triggered 1 | . . . . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Machines Disabled 20 | . . . . . 2 18 Max in Single Turn 16 | . . . . . 1 16 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Machines Accessed 10 | . . . . . 9 1 Terminals 7 | . . . . . 7 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . 1 . Garrison Access 2 | . . . . . 1 1 Total Hacks 22 | . . . . . 20 2 Successful 16 | . . . . . 14 2 Failed 6 | . . . . . 6 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 18 | . . . 1 . 16 1 Terminals 16 | . . . . . 16 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 3 | . . . . . 3 . Garrison Access 3 | . . . . . 1 2 Terminal Hacks 2 | . . . . . 2 . Terminal Index 1 | . . . . . 1 . Unreport Threat 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . . . 2 . Insert Component 1 | . . . . . 1 . Analyze 1 | . . . . . 1 . Garrison Access Hacks 1 | . . . . . . 1 Unlock Access 1 | . . . . . . 1 Unauthorized Hacks 26 | . . . . . 24 2 Terminals 9 | . . . . . 9 . Assimilate 2 | . . . . . 2 . Botnet 7 | . . . . . 7 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 1 1 Reprogram 2 | . . . . . 1 1 Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . . . . . 7 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . Part Schematics Acquired 1 | . . . . . 1 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Total Allies 9 | . . . . 1 7 1 Largest Group 4 | . . . . 1 4 1 Highest-Rated Group 74 | . . . . 31 74 27 Highest-Rated Ally 31 | . . . . 31 31 27 Total Orders 1 | . . . . . 1 . STAY 1 | . . . . . 1 . Ally Attacks 26 | . . . . . 26 . Total Damage 434 | . . . . . 434 . Kills 3 | . . . . . 3 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Field Lobotomies 5 | . . . . . 5 . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Turns Passed 3599 | 321 98 326 271 184 1201 1198 Spaces Moved 2352 | 103 68 386 304 177 573 741 Core 12 | 9 . . . . . 3 Treads 93 | . . . . . . 93 Legs 1658 | 94 68 6 95 177 573 645 Wheels . | . . . . . . . Hover 458 | . . 249 209 . . . Flight 131 | . . 131 . . . . Fastest Speed 37 | 50 120 37 80 90 90 105 Average Speed 102 | 113 120 66 83 90 108 123 Slowest Speed 1350 | 120 120 200 90 90 140 1350 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 41 | 8 18 82 68 50 45 22 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 69 | . . . . . 26 43 Melee . | . . . . . . . Projectile 11 | . . . . . 2 9 AOE 58 | . . . . . 24 34 Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Total 3234 | 306 74 433 322 202 1001 896 Wait 516 | 192 . 15 . 24 253 32 Move 2346 | 102 67 385 303 176 572 741 Hop . | . . . . . . . Pick Up 66 | 7 1 2 8 1 31 16 Fast Attach 16 | 1 1 5 . . 3 6 Attach 27 | 4 . 2 2 . 13 6 Detach 1 | . . . . 1 . . Swap 38 | . . 1 4 . 17 16 Drop 43 | . . 7 5 . 13 18 Fire 180 | . 5 16 . . 99 60 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . . . . . . 1 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / Sto) -7/Factory (discovered 1 exit: Gar) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 322 | -11/Scrapyard | Entered Materials 322 | -10/Materials | Discovered new exit (range 7) 323 | -10/Materials | Build established: Mutant 420 | -10/Materials | Entered Mines 421 | -10/Mines | Assembled infested the area 467 | -10/Mines | Found a hidden stash of uninstalled traps 503 | -10/Mines | Learned location of 1 exit from Materials 569 | -10/Mines | Discovered new exit (range 9) 743 | -10/Mines | Discovered new exit (range 5) 746 | -10/Mines | Entered Exiles 766 | -10/Exiles | Met 8R-AWN 779 | -10/Exiles | Met EX-HEX 807 | -10/Exiles | Build established: Scavenger-Mutant 817 | -10/Exiles | Met EX-BIN 826 | -10/Exiles | Aligned with FarCom system 827 | -10/Exiles | Given EX-Vault access code 846 | -10/Exiles | Opened EX-Vault 852 | -10/Exiles | Found Prototype Leg 854 | -10/Exiles | Found Prototype Leg 863 | -10/Exiles | Found Prototype Energy Cannon 864 | -10/Exiles | Identified Latent Energy Streamer 867 | -10/Exiles | Found Prototype Special Weapon 868 | -10/Exiles | Identified Field Lobotomy Kit 885 | -10/Exiles | Warned to stay clear of 0b10 Research branches 925 | -10/Exiles | Identified Potential Leg (x2) 951 | -10/Exiles | Met EX-DEC 1006 | -10/Exiles | Discovered new exit (range 14) 1017 | -10/Exiles | Stole three prototypes: Field Lobotomy Kit, Potential Leg, Latent Energy Streamer 1017 | -10/Exiles | Entered Mines 1139 | -9/Mines | Received a Mining Laser from a helpful Derelict 1187 | -9/Mines | Discovered new exit (range 3) 1201 | -9/Mines | Entered Materials 1201 | -8/Materials | Accompanied by 1 ally 1201 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1202 | -8/Materials | Identified exit to Factory 1202 | -8/Materials | Identified exit to Storage 1210 | -8/Materials | Assimilated O-16 Technician with FLK Orb 1216 | -8/Materials | Assimilated W-25 Informer with FLK Orb 1223 | -8/Materials | Assimilated G-47 Trooper with FLK Orb 1228 | -8/Materials | Assimilated Y-45 Defender with FLK Orb 1236 | -8/Materials | Build established: Mutant 1307 | -8/Materials | Garrison activated, responded to threat 1630 | -8/Materials | Garrison activated, responded to threat 1743 | -8/Materials | Assimilated H-55 Commando with FLK Orb 1845 | -8/Materials | Lost 4 parts (1p3w) 1899 | -8/Materials | Build established: Hauler-Mutant 1932 | -8/Materials | Garrison activated, responded to threat 2290 | -8/Materials | Discovered exit to Factory (range 16) 2402 | -8/Materials | Entered Factory 2402 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2404 | -7/Factory | FarCom data flow suspended 2735 | -7/Factory | Build established: Hauler-Skirmisher 3145 | -7/Factory | Identified exit to Garrison 3500 | -7/Factory | Lost 6 parts (3n1u2w) 3595 | -7/Factory | Core integrity fell below 50% 3600 | -7/Factory | Self-destructed Last Messages --------------- 03551_ Arm. Treads destroyed. 03553_ K-01 Serf collects debris. 03554_ Penetrated by Slug. 03556_ H-55 Commando destroyed. 03556_ U-05 Engineer lays Concrete. 03557_ K-01 Serf collects debris. 03572_ Acquired Lgt. Treads. 03572_ K-01 Serf collects debris. 03584_ U-05 Engineer lays Concrete. 03584_ K-01 Serf collects debris. 03587_ Acquired 46 matter. 03587_ U-05 Engineer lays Concrete. 03588_ K-01 Serf collects debris. 03590_ Assault Cannon destroyed. 03591_ R-06 Scavenger collects Targeting Computer. 03591_ K-01 Serf collects debris. 03595_ R-06 Scavenger collects Carbon-fiber Leg. 03595_ K-01 Serf collects debris. 03598_ R-06 Scavenger collects Terrain Scanner. 03598_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????######???????????????????????? | | ?????????????????? ???????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# +??????????????????????? | | ??????????????????+ #??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# ####+??????????????????? | | ??????????????????# ??????????????????? | | ??????????????????# ???????????????????? | | ??????????????????# w ???????????????????? | | ??????????????????# ????????????????????? | | ??????????????????# k ?????????????????????? | | ??????????????????# k k ?????????????????????? | | ??????????????????# r%u??????????????????????? | | ??????????????????# *#????????########??????? | | ??????????????????# u!%!#????????# """" #??????? | | ??????????????????# |=!!#????????#""""""#???#### | | ??????????????????# !!@####??####""F ""######## | | ??????????? ??????# gg##########" " ## | | ??????????? ????# !*% = ! | | ???????????? ? /u = | | | ???????????? = # = | | ?????????? # = | | ???????? # ! | | ???????#####?????## % * = | | ?????????????????# ! | | ?????????????????# * = | | ?????????????????# = | | ?????????????????# | | ?????????????????# [ ! | | ?????????????????# = = | | ????????????????## = | | ????????????????## ##########+########## | | ????????????????## ## # ####??#### | | ?????????????????# u #### #????????# | | ?????????????????# #??# #????????# | | ?????????????????# #??# #????????# | | ?????????????????# #### #????????# | | ?????????????????# + #???????? | | ?????????????????# #### #???????? | | ?????????????????# #??# #???????? | | ?????????????????# #??###########???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 17 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 10 Terrain Scan Density 10 Armor Coverage 150 Utility Shielding 66 Evasion (%) 62 Targeting Accuracy 8 Recoil Reduction 4 Matter Filtering 30 Defensive Hacking 10 Item Schematics ----------------- Humpback | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IonicMissileBroadsword Manual? 0 Play Time 00:50:12 Cumulative 55.9 hours Start 2019.10.30 @ 01:24:29 End 2019.10.30 @ 02:12:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 87 Rogue 87 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 27 Gallery% 36 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dcf1ca1c-e99d-4e8b-b596-1097c4ba6000