Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.27 @ 11:51:10 Player: AshCrow Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (122) 610 Value Destroyed (3261) 3261 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (91) 91 TOTAL SCORE: 9002 Bonus ------- High Alert Combat Kills 91 Cogmind --------- Core Integrity 0/1150 Matter 187/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Medium Treads ECM Suite Reaction Control System Hardened Light Armor Plating Bore Cannon Peak State ------------ > --- POWER ------------ Nuclear Core Fission Core Improved Fusion Compressor > --- PROPULSION ------- Compact Wheel Compact Wheel Compact Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Makeshift ECM Suite Improved Light Armor Plating Mini Drone Bay Mini Drone Bay Mini Drone Bay Mini Drone Bay > --- WEAPON ----------- Tesla Rifle Phase Gun Heavy Machine Gun Heavy Gauss Cannon Heavy Gauss Cannon > --- INVENTORY -------- Medium Treads ECM Suite Reaction Control System Hardened Light Armor Plating Bore Cannon [Rating: 83] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Propulsion Improved Treads Treads Improved Treads Wheel Compact Wheel Hover Unit Linear Gravjet Flight Unit VTOL Module Utility Hacking Suite Device Mini Drone Bay Storage Medium Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Improved Light Cannon Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Slots Evolved 12 | . . . 2 2 2 2 . . 2 2 Power 2 | . . . . 1 . . . . 1 . Propulsion 3 | . . . 1 . 1 . . . . 1 Utility 4 | . . . 1 1 . 1 . . 1 . Weapon 3 | . . . . . 1 1 . . . 1 Parts Attached 99 | 8 10 1 6 24 10 10 10 1 9 10 Power 22 | 1 2 1 2 5 3 3 3 . . 2 Engine 10 | 1 2 1 2 2 1 1 . . . . Core 12 | . . . . 3 2 2 3 . . 2 Reactor . | . . . . . . . . . . . Propulsion 35 | 2 3 . 1 6 5 5 4 . 4 5 Treads 22 | 2 3 . 1 6 5 4 1 . . . Leg . | . . . . . . . . . . . Wheel 5 | . . . . . . . . . . 5 Hover 4 | . . . . . . . . . 4 . Flight 4 | . . . . . . 1 3 . . . Utility 18 | 3 1 . 3 3 . 2 1 1 4 . Device 11 | 1 . . 2 1 . 2 1 . 4 . Storage 4 | 2 . . 1 1 . . . . . . Processor 1 | . . . . 1 . . . . . . Hackware 1 | . 1 . . . . . . . . . Protection 1 | . . . . . . . . 1 . . Artifact . | . . . . . . . . . . . Weapon 24 | 2 4 . . 10 2 . 2 . 1 3 Energy Gun 3 | 1 . . . . . . . . 1 1 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 14 | 1 1 . . 10 1 . 1 . . . Ballistic Cannon 6 | . 2 . . . 1 . 1 . . 2 Launcher 1 | . 1 . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 1 . . . . . Parts Lost 26 | . 3 . . 13 2 7 . . 1 . Power 8 | . 1 . . 3 . 3 . . 1 . Propulsion 8 | . 1 . . 4 2 1 . . . . Utility 2 | . . . . 1 . 1 . . . . Weapon 8 | . 1 . . 5 . 2 . . . . Highest Loss Streak 6 | . 2 . . 6 2 3 . . 1 . To Critical Strikes . | . . . . . . . . . . . Average Backups 6 | 2 5 7 6 8 7 5 4 5 5 5 Power . | 1 1 . . . . 1 . . . . Propulsion 1 | . 1 4 3 3 . . . 1 1 1 Utility 2 | . . 1 2 2 3 2 2 3 3 3 Weapon 1 | . 1 2 1 1 2 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . Unused Backups 15 | . . 1 . 5 1 4 1 . . 3 Power 1 | . . . . 1 . . . . . . Propulsion 3 | . . . . 3 . . . . . . Utility 7 | . . . . . 1 3 . . . 3 Weapon 2 | . . 1 . . . . 1 . . . Tool/Special 2 | . . . . 1 . 1 . . . . Average Slot Usage (%) 78 | . 97 100 97 94 96 52 29 47 70 73 Engine 7 | . 13 14 11 12 7 4 . . . . Core 5 | . . . . 4 7 3 10 13 9 7 Treads 18 | . 26 28 32 23 28 12 . . . . Wheel 1 | . . . . . . . . . . 20 Flight 3 | . . . . . . 2 8 20 7 . Device 9 | . 6 . 9 15 7 8 3 6 25 21 Storage 6 | . 14 14 11 9 7 2 . . . . Processor 1 | . . . . 2 7 2 . . . . Hackware 6 | . 7 14 11 9 7 2 . . . . Energy Gun 1 | . 10 . . . . . . . . 5 Ballistic Gun 6 | . 12 . . 8 20 7 . 6 5 4 Ballistic Cannon 8 | . 2 28 22 9 . 2 3 . . 7 Peak Build Rating 83 | 7 14 14 17 29 36 48 25 28 69 83 Average Rating 22 | 6 8 13 16 23 31 24 17 25 58 59 On Entrance 21 | . 7 14 14 17 27 36 1 25 28 69 Avg Prop Armor Cover (%) 2 | . . . . . . . 3 . 1 2 Naked Turns 117 | . . . . . . 45 7 . . 65 Heaviest Build 83 | 13 16 18 24 35 37 46 31 30 38 83 Greatest Support 112 | 40 46 46 69 69 86 112 28 16 36 80 Greatest Overweight (x) 7 | 2 . . . 7 . 1 5 1 4 2 Average Overweight (x) . | . . . . . . . 2 1 1 . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 5 5 5 5 Average Capacity 7 | 7 8 8 8 10 10 7 5 5 5 5 Most Carried 10 | 3 8 8 10 10 10 10 5 5 5 5 Average Carried 6 | 2 5 7 7 9 9 6 4 5 5 5 Final Capacity 10 | 8 8 8 10 10 10 5 5 5 5 5 Final Carried 10 | 3 8 8 10 10 10 5 5 5 5 5 Class Distribution -------------------- 67% | Mutant 12% | Scavenger-Mutant 9% | Scavenger-Gunner 6% | Derelict-Mutant 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Tank | -4/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Matter Collected 3132 | 319 170 124 414 968 316 208 359 107 . 147 Remotely 208 | . . . . . . 208 . . . . Salvage Created 3605 | 158 529 . 746 1359 463 216 74 . 4 56 Parts 239 | 13 41 . 37 99 25 7 11 . . 6 Haulers Intercepted 5 | . 1 . 1 2 1 . . . . . Recyclers Shooed 2 | . . . . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . 8 . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Combat Hostiles Destroyed 81 | . 14 . 13 33 8 5 4 . . 4 Guns 35 | . 9 . . 14 8 3 1 . . . Cannons 29 | . . . 13 10 . 2 3 . . 1 AOE 17 | . 5 . . 9 . . . . . 3 Classes Destroyed 14 | 3 6 . 2 2 . . . . 1 . Worker 10 | 1 2 . . 6 . . . . . 1 Builder 5 | . 2 . 1 2 . . . . . . Tunneler 6 | 4 1 . . . . . . . . 1 Hauler 5 | . 1 . 1 2 1 . . . . . Recycler 8 | 1 . . 5 2 . . . . . . Operator 4 | . 2 . . 1 . 1 . . . . Drone 1 | . . . . . . . . . 1 . Watcher 3 | . 1 . 1 1 . . . . . . Swarmer 27 | . 5 . . 14 . . 4 . . 4 Grunt 37 | . 9 . 7 12 6 3 . . . . Brawler 1 | . . . 1 . . . . . . . Sentry 12 | . . . 5 4 2 1 . . . . Specialist 2 | . . . . 2 . . . . . . Hunter 2 | . . . . 1 . 1 . . . . Best Kill Streak 11 | 3 4 . 8 11 4 3 3 . . 6 Combat Bots Only 6 | . 4 . 4 6 4 3 3 . . 4 Max Kills in Single Turn 6 | 1 3 . 2 3 1 1 1 . 1 6 Gunslinging . | . . . . . . . . . . . Exploded 3 | . 3 . . 2 . . . . . 3 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Hostile Shots Fired 798 | . 78 . 52 222 86 188 28 . 20 124 Missed 299 | . 27 . 20 58 38 91 13 . 4 48 Hits 499 | . 51 . 32 164 48 97 15 . 16 76 Melee 1 | . . . 1 . . . . . . . Projectile 498 | . 51 . 31 164 48 97 15 . 16 76 Critical Strikes 11 | . . . 1 5 . 1 . . . 4 Damage Taken 7255 | . 692 . 445 2424 430 1158 223 . 401 1482 Core 2242 | . 108 . 62 325 34 381 119 . 51 1162 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 72 | 100 . 56 84 40 95 . . 41 94 . Volleys Fired 276 | 13 46 1 43 101 22 21 14 . 14 1 Largest 5 | 2 2 2 2 2 3 4 1 . 2 5 Hottest 285 | 70 70 66 66 66 76 116 48 . 95 285 Shots Fired 561 | 26 90 2 86 180 66 76 14 . 16 5 Gun 362 | 26 85 . . 110 66 55 1 . 16 3 Cannon 186 | . . 2 86 62 . 21 13 . . 2 Launcher 13 | . 5 . . 8 . . . . . . Special . | . . . . . . . . . . . Kinetic 492 | 13 46 2 86 172 66 76 14 . 14 3 Thermal 53 | 13 39 . . . . . . . . 1 Explosive 13 | . 5 . . 8 . . . . . . Electromagnetic 3 | . . . . . . . . . 2 1 Robot Hit Streak 12 | 6 8 6 10 12 6 11 5 . 7 2 Robot Miss Streak 9 | 2 5 . 2 5 4 9 5 . 3 5 Penetration Max 1 | . . . . 1 . . . . . . Secondary Targets 3 | . 1 . . 1 1 . . . . . Max Gunslinging Chain 1 | . 1 . . 1 1 . . . . . Shots Hit Robots 352 | 15 54 2 58 105 43 56 5 . 12 2 Core Hits 210 | 7 35 . 24 71 25 35 4 . 4 5 Critical Kills 5 | . . . . 1 1 . 3 . . . Critical Parts Destroyed 2 | . . . . . 1 . 1 . . . Critical Strikes 18 | 2 2 . 5 3 2 . 4 . . . Burn 4 | 2 2 . . . . . . . . . Destroy 7 | . . . . 1 2 . 4 . . . Blast 7 | . . . 5 2 . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 8222 | 198 1251 39 1321 2894 555 976 86 . 317 585 Guns 3669 | 198 672 . . 1296 549 618 24 . 288 24 Cannons 2537 | . . 39 1321 721 . 358 62 . . 36 Explosions 1964 | . 579 . . 867 . . . . . 518 Melee . | . . . . . . . . . . . Ramming 52 | . . . . 10 6 . . . 29 7 Kinetic 5771 | 61 374 39 1321 2017 549 976 86 . 288 60 Thermal 641 | 137 298 . . 206 . . . . . . Explosive 1545 | . 459 . . 568 . . . . . 518 Electromagnetic 213 | . 120 . . 93 . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 6 | . . . . 6 2 2 2 2 5 3 Average Corruption 3 | . . . . 5 2 2 2 2 5 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 57 | . . . . 31 5 . 12 6 3 . Message Errors 20 | . . . . 9 2 . 4 2 3 . Matter Fused 10 | . . . . 4 1 . 4 1 . . Heat Flow Errors 3 | . . . . 2 . . . 1 . . Energy Discharges 6 | . . . . 4 . . 2 . . . Parts Rejected 1 | . . . . 1 . . . . . . Parts Fused 2 | . . . . 1 . . 1 . . . Data Loss (minor) 7 | . . . . 4 1 . 1 1 . . Data Loss (major) 5 | . . . . 4 1 . . . . . Alerts 1 | . . . . . . . . 1 . . Weapon Failures 2 | . . . . 2 . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 145 | . 15 . 13 . . 1 . . . 116 Projectiles 14 | . . . 13 . . 1 . . . . Explosions 131 | . 15 . . . . . . . . 116 Melee . | . . . . . . . . . . . Knockbacks 18 | . . . 9 6 . 2 1 . . . Impact . | . . . . . . . . . . . Kinetic 15 | . . . 6 6 . 2 1 . . . Secondary 3 | . . . 3 . . . . . . . Self-Inflicted Damage 280 | . 180 . . 20 . . . . 14 66 Shots 7 | . 5 . . 1 . . . . . 1 Rammed 9 | . . . . 4 2 . . . 1 2 Targets Rammed 9 | . . . . 4 2 . . . 1 2 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 408 | 45 201 6 34 269 60 408 11 128 122 207 Average Temperature 56 | 15 76 4 13 38 29 132 7 67 52 105 Received Heat Transfer 1825 | . 225 . 153 756 171 354 . . 72 94 Effects 1 | . . . . . . 1 . . . . Shutdowns 1 | . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 3 | . 1 . . 2 . . . . . . Heat Transferred 1691 | 555 1036 . . 100 . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Maximum Alert Level 2 | . 1 . 1 2 1 . . . . 1 Low Security (%) 78 | 100 73 100 93 49 71 100 . . 100 87 Level 1 14 | . 26 . 6 23 28 . . . . 12 Level 2 6 | . . . . 26 . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 583 | 10 300 107 231 583 254 197 . . . 305 Initial 254 | . . 107 . 27 254 91 . . . . Average 124 | 1 146 25 52 245 169 142 . . . 43 Influence Increases 3310 | 30 598 . 401 1073 222 367 225 . . 394 Destroy 0b10 Robot/C 1620 | . 280 . 260 660 160 100 80 . . 80 Destroy 0b10 Robot/NC 205 | 30 45 . 40 70 5 5 . . . 10 Destroy Leader 386 | . 74 . 74 146 42 30 10 . . 10 Trap Triggered on 0b10 10 | . 10 . . . . . . . . . Successful Hack 96 | . 23 . 4 27 . 21 . . . 21 Select Force Hacks 30 | . 30 . . . . . . . . . Disable Machine 285 | . 75 . . 105 15 30 . . . 60 Destroy Structure 198 | . 46 . 8 65 . 1 . . . 78 Partial Spotted 45 | . . . . . . 45 . . . . Lose Combat Pursuer 435 | . 15 . 15 . . 135 135 . . 135 Influence Decreases 3005 | 30 322 276 334 581 595 363 385 30 . 89 Entered New Map 686 | . . 169 . 40 305 95 71 6 . . Time Decay 1882 | 30 292 107 184 404 270 198 314 24 . 59 Lost Part 250 | . 30 . . 130 20 70 . . . . Lost Ally 30 | . . . . . . . . . . 30 Purge Threat 157 | . . . 150 7 . . . . . . Squads Dispatched 27 | . 5 . 2 6 3 8 . . 1 2 Investigation 13 | . 3 . 2 2 2 3 . . . 1 Extermination 3 | . . . . . 1 1 . . . 1 Reinforcement 10 | . 2 . . 4 . 3 . . 1 . Assault . | . . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Distress Signals 10 | . 2 . 2 6 . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 178 | . 25 1 16 57 11 25 17 . 2 24 Peak Tracking Total 14 | . 7 1 5 6 5 6 4 . 2 14 Tactical Retreats 35 | . 1 . 1 7 1 4 18 . 1 2 ECM-based Alert Blocks 36 | . . . . 16 2 . 17 . 1 . Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Traps Triggered 6 | . . . 1 1 1 2 . . 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 4 | . 4 . . . . . . . . . Reused 1 | . 1 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . 1 . . . . . . . . . Objects Rigged 13 | . 11 . . 2 . . . . . . Exploded 4 | . 2 . . 2 . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Machines Disabled 19 | . 5 . . 7 1 2 . . . 4 Max in Single Turn 3 | . 2 . . 2 1 1 . . . 3 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Machines Accessed 28 | . 5 . 5 6 5 4 . . 1 2 Terminals 20 | . 4 . 3 5 2 4 . . 1 1 Fabricators 2 | . . . . . 2 . . . . . Repair Stations 2 | . . . 1 . 1 . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . Scanalyzers 2 | . . . . 1 . . . . . 1 Garrison Access . | . . . . . . . . . . . Total Hacks 58 | . 15 . 7 14 10 8 . . 1 3 Successful 32 | . 11 . 7 6 5 2 . . . 1 Failed 26 | . 4 . . 8 5 6 . . 1 2 Catastrophic 7 | . 1 . . 2 . 3 . . . 1 Database Lockouts . | . . . . . . . . . . . Manual 22 | . 9 . 3 7 . 2 . . 1 . Terminals 42 | . 11 . 5 11 5 8 . . 1 1 Fabricators 3 | . . . . . 3 . . . . . Repair Stations 3 | . . . 1 . 2 . . . . . Recycling Units 5 | . 4 . 1 . . . . . . . Scanalyzers 5 | . . . . 3 . . . . . 2 Garrison Access . | . . . . . . . . . . . Terminal Hacks 17 | . 4 . 4 4 3 1 . . . 1 Record 3 | . . . 1 . 1 . . . . 1 Robot Analysis 1 | . 1 . . . . . . . . . Open DSF 2 | . . . . . 1 1 . . . . Branch Access Points 1 | . . . . 1 . . . . . . Alert Level 1 | . . . 1 . . . . . . . Unreport Threat 2 | . . . 1 1 . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . Recall Investigation 2 | . 2 . . . . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . Zone Layout 3 | . . . . 2 1 . . . . . Fabricator Hacks 2 | . . . . . 2 . . . . . Network Status 2 | . . . . . 2 . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 1 | . . . . 1 . . . . . . Retrieve Study 1 | . . . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 10 | . 5 . 3 1 . 1 . . . . Terminals 6 | . 3 . 1 1 . 1 . . . . Assimilate 2 | . 1 . . . . 1 . . . . Botnet 1 | . . . 1 . . . . . . . Detonate 3 | . 2 . . 1 . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . Patch 1 | . . . 1 . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . Monitor 1 | . 1 . . . . . . . . . Recyclers 1 | . . . 1 . . . . . . . Tunnel 1 | . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . Used . | . . . . . . . . . . . Hacking Detections 17 | . 3 . . 4 3 4 . . 1 2 Full Trace Events 10 | . 2 . . 2 2 3 . . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 1 | . . . . 1 . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Active Infowar (turns) 4733 | 71 306 . 904 1387 593 187 582 479 224 . Sensors 1883 | . . . 904 979 . . . . . . Seismic 377 | 71 306 . . . . . . . . . ECM 3451 | . . . . 1386 593 187 582 479 224 . Robot Analysis Total 1 | . 1 . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches 12 | . . . . . . . . . 12 . Drone Recoveries 4 | . . . . . . . . . 3 1 Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Turns Passed 6961 | 256 679 489 1061 1387 593 411 970 479 226 410 Spaces Moved 3863 | 129 316 276 369 544 317 515 423 405 122 447 Core 393 | 11 . . . 11 . 91 153 . . 127 Treads 2005 | 118 316 276 369 533 317 65 11 . . . Legs . | . . . . . . . . . . . Wheels 308 | . . . . . . . . . . 308 Hover 87 | . . . . . . . . . 75 12 Flight 1070 | . . . . . . 359 259 405 47 . Fastest Speed 28 | 50 160 160 160 160 145 40 50 118 28 50 Average Speed 136 | 156 160 160 160 165 158 56 198 118 116 86 Slowest Speed 435 | 160 160 160 160 400 165 160 435 118 360 130 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 5 | . . . . . . 5 . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 31 | 6 52 56 32 44 9 21 46 50 5 20 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 1 | . 1 . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 8 | . . 1 . . . . 4 3 . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 165 | . 47 . 6 65 . . 6 . . 41 Melee . | . . . . . . . . . . . Projectile 16 | . . . 6 3 . . 6 . . 1 AOE 149 | . 47 . . 62 . . . . . 40 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Total 5038 | 153 399 323 755 875 363 580 535 407 187 461 Wait 708 | 1 15 42 330 168 1 29 80 . 42 . Move 3843 | 128 315 275 368 543 316 504 422 404 121 447 Hop 5 | . . . . . . 5 . . . . Pick Up 36 | 3 7 1 4 11 3 4 2 1 . . Fast Attach 45 | 7 2 . . 10 2 3 8 1 6 6 Attach 19 | . 3 . 2 7 2 3 2 . . . Detach 4 | . 2 . . . . . 2 . . . Swap 50 | 1 5 1 4 17 8 5 2 . 3 4 Drop 43 | . 4 3 4 14 7 6 3 1 . 1 Fire 276 | 13 46 1 43 101 22 21 14 . 14 1 Melee . | . . . . . . . . . . . Ram 4 | . . . . 1 . . . . 1 2 Kick . | . . . . . . . . . . . Crush 5 | . . . . 3 2 . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 257 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 573 | -10/Materials | Discovered new exit (range 15) 936 | -10/Materials | Entered Mines 981 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1142 | -10/Mines | Found a hidden stash of uninstalled traps 1170 | -10/Mines | Found DCF Scrap (16 items) 1196 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1200 | -10/Mines | Found Scrap Suit 1233 | -10/Mines | Discovered new exit (range 5) 1425 | -10/Mines | Entered Materials 1425 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2275 | -9/Materials | Discovered new exit (range 8) 2486 | -9/Materials | Entered another Materials area 2486 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3583 | -8/Materials | Lost 6 parts (2p3n1w) 3657 | -8/Materials | Core integrity fell below 50% 3682 | -8/Materials | Lost 4 parts (1p3w) 3732 | -8/Materials | Discovered new exit (range 11) 3846 | -8/Materials | Build established: Scavenger-Mutant 3873 | -8/Materials | Entered Factory 3873 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4297 | -7/Factory | Build established: Scavenger-Gunner 4424 | -7/Factory | Discovered new exit (range 6) 4466 | -7/Factory | Entered another Factory area 4466 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4606 | -6/Factory | Garrison activated, responded to threat 4653 | -6/Factory | Released all parts (12) 4871 | -6/Factory | Discovered new exit (range 11) 4877 | -6/Factory | Entered Lower Caves 4889 | -6/Lower Caves | Lost 3 parts (1p1n1u) 4944 | -6/Lower Caves | Build established: Mutant 5084 | -6/Lower Caves | Discovered new exit (range 12) 5092 | -6/Lower Caves | Core integrity fell below 50% 5575 | -6/Lower Caves | Build established: Derelict-Mutant 5847 | -6/Lower Caves | Entered another Lower Caves area 5848 | -6/Lower Caves | Encountered a Warlord checkpoint 5909 | -6/Lower Caves | Discovered new exit (range 9) 6037 | -6/Lower Caves | Build established: Mutant 6326 | -6/Lower Caves | Entered Factory 6326 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6518 | -5/Factory | Discovered new exit (range 15) 6552 | -5/Factory | Entered another Factory area 6552 | -4/Factory | Accompanied by 4 allies 6552 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6583 | -4/Factory | Lost 3 allies 6897 | -4/Factory | Released all parts (18) 6936 | -4/Factory | Lost 3 allies 6936 | -4/Factory | Core integrity fell below 50% 6953 | -4/Factory | Core integrity fell below 20% 6962 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Door malfunctions. K-01 Serf destroyed. Slammed into S-27 Virus. M-36 Artificer repairs S-27 Virus VTOL Module. S-27 Virus destroyed. Acquired 27 matter. K-01 Serf collects debris. P-70 Sage resets M-36 Artificer, system corruption cleaned. P-70 Sage resets S-27 Virus, system corruption cleaned. Knocked back. R-10 Processor collects VTOL Module. Knocked back. K-01 Serf collects debris. ALERT: Cargo convoy en route, clear transfer corridor. Slug penetrates Wall. Slammed into K-01 Serf. Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????###############????? #????????????????? | | ???????????# = #???? ?????????????????? | | ???????????# #???? #?????????????????? | | ???????????# #??? #?????????????????? | | ???????????# ##?? #?????????????????? | | ???????????# s@## #?????????????????? | | ???????????# ss %;# ###???????????????? | | ???????????###########/### ]#???????????????? | | ??????????????????# k #???????????????? | | ??????????????????# H #???????????????? | | ??????????????????# #???????????????? | | ??????????????????# ! #???????????????? | | ??????????????????# % #???????????????? | | ??????????????????# ## [ #???????????????? | | ??????????????????# ##########???????????????? | | ??????????????????# #################????????? | | ??????????????????+ # #????????? | | ??????????????????# #""" #????????? | | ??????????????????# * #"R #????????? | | ??????????????????# =#""" #????????? | | ??????????????????# # "" #????????? | | ??????????????????# # #????????? | | ??????????????????# # #????????? | | ?????????########?# %+ """"""""" #????????? | | ????! %?? ] #?# # ? #????????? | | ????? #?# # ?????????? | | ??????" "" "" ### ###############??????????? | | ???????? ""R"" # #??????????????????? | | ?????????? """" # #??????????????????? | | ???????????? # #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 29 Energy Capacity 450 Matter Stores 305 Matter Capacity 350 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 62 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Imp. Light Cannon | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Bumper Bots Release The Drones! Challenges ------------ None Game ------ Seed BlastVampiricProjector Manual? 0 Play Time 01:03:38 Cumulative 45.2 hours Start 2025.10.27 @ 10:49:43 End 2025.10.27 @ 11:51:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 82 Rogue 79 Adventurer 0 Explorer 3 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 32 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1fdb8d2e-2902-4702-8fa4-bba2fe1f3594