Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.11.16 @ 16:57:03 Player: BRiNK Result: Destroyed by B-86 Titan with Matter Neutralizer Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (148) 740 Value Destroyed (5503) 5503 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1846) 1846 TOTAL SCORE: 14669 Bonus ------- High Alert Combat Kills 1000 Follower Combat Kills 646 Entered Garrisons 200 Cogmind --------- Core Integrity 0/1300 Matter 280/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Core (50) Location -3/Garrison Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Advanced Visual Processing Unit Improved Launcher Guidance Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Melee Analysis Suite System Restoration Module Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Fission Core Neutrino Core > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Advanced Visual Processing Unit Improved Launcher Guidance Computer Improved Launcher Guidance Computer Improved Launcher Guidance Computer Transmission Jammer Hardened Medium Armor Plating Medium Reactive Plating > --- WEAPON ----------- Lightning Gun Improved Heavy Laser Improved EM Pulse Cannon Heavy Missile Launcher > --- INVENTORY -------- Improved Ion Engine Armored Medium Treads Compact Matter Pod Improved Launcher Guidance Computer System Restoration Module Disruptor Cannon Plasma Cannon Advanced Assault Cannon Heavy Missile Launcher Remote Datajack Axe [Rating: 83] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Improved Titanium Leg Treads Armored Medium Treads Leg Improved Titanium Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Launcher Guidance Computer Protection Hardened Medium Armor Plating Weapon Gauss Cannon Energy Gun Beamcaster Energy Cannon Plasma Cannon Ballistic Gun Flak Gun Ballistic Cannon Gauss Cannon Launcher Heavy Missile Launcher Special Weapon Remote Datajack Slashing Weapon Axe Build | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 ------- Run | Scr Mat Mat Min Mat Sto Fac Was Fac Fac Low Low Fac Fac Res Gar Slots Evolved 14 | . . 2 . 2 . 2 . . 2 . . 2 2 2 . Power 2 | . . 1 . . . . . . . . . . 1 . . Propulsion 2 | . . . . . . . . . . . . . . 2 . Utility 8 | . . 1 . 1 . 1 . . 2 . . 2 1 . . Weapon 2 | . . . . 1 . 1 . . . . . . . . . Parts Attached 139 | 6 4 14 . 7 8 18 3 22 20 4 1 15 2 14 1 Power 22 | 1 . 3 . 1 . 4 1 4 4 . . 2 1 1 . Engine 11 | 1 . 3 . 1 . 2 . 2 1 . . . . 1 . Core 9 | . . . . . . 2 1 1 2 . . 2 1 . . Reactor 2 | . . . . . . . . 1 1 . . . . . . Propulsion 23 | 2 2 5 . 2 2 2 . 4 1 . . . . 3 . Treads 1 | . . . . . . . . . . . . . . 1 . Leg 15 | 2 2 3 . . 2 2 . 2 . . . . . 2 . Wheel 7 | . . 2 . 2 . . . 2 1 . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 39 | 1 1 2 . 1 2 4 2 4 10 2 1 7 1 1 . Device 21 | . 1 1 . . 2 3 1 1 6 2 . 3 . 1 . Storage 3 | 1 . 1 . . . . . . . . . 1 . . . Processor 5 | . . . . . . . . . . . 1 3 1 . . Hackware . | . . . . . . . . . . . . . . . . Protection 10 | . . . . 1 . 1 1 3 4 . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 55 | 2 1 4 . 3 4 8 . 10 5 2 . 6 . 9 1 Energy Gun 21 | 1 . 3 . . 1 2 . 6 2 . . 2 . 4 . Energy Cannon 9 | . . 1 . 1 1 1 . 1 . . . 2 . 2 . Ballistic Gun 4 | 1 1 . . . . 1 . 1 . . . . . . . Ballistic Cannon 12 | . . . . 2 2 3 . 1 3 . . . . 1 . Launcher 5 | . . . . . . 1 . . . 2 . 1 . 1 . Special Weapon 3 | . . . . . . . . 1 . . . 1 . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . 1 . . . . . 2 . . . 1 . . . Parts Lost 56 | . . . . . 7 7 . 3 7 3 . . 2 26 1 Power 12 | . . . . . 2 2 . 1 2 1 . . . 4 . Propulsion 5 | . . . . . 1 . . . . . . . . 4 . Utility 15 | . . . . . 2 1 . 1 2 1 . . 2 6 . Weapon 24 | . . . . . 2 4 . 1 3 1 . . . 12 1 Highest Loss Streak 18 | . . . . . 5 4 . 2 2 2 . . 1 18 1 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 88 98 100 88 77 77 99 89 71 89 81 93 85 38 12 Engine 7 | . 14 22 22 17 11 5 7 6 3 6 6 2 . . . Core 3 | . . . . . . 3 6 5 5 3 . 7 13 1 . Leg 5 | . 28 6 . . 2 14 15 7 . . . . . 4 . Wheel 5 | . . 15 22 17 12 . . 3 6 6 6 5 5 . . Device 16 | . 3 21 22 9 11 16 23 15 16 24 20 22 11 2 . Storage 7 | . 14 11 11 9 9 7 7 7 6 6 6 5 5 3 . Processor 1 | . . . . . . . . . . . 1 11 18 14 9 Protection 7 | . . . . 9 4 5 6 8 8 13 13 11 9 . . Energy Gun 8 | . 14 12 11 9 5 3 7 16 1 10 . 4 10 3 . Energy Cannon 4 | . . 6 11 8 8 3 . . 6 6 6 4 5 . . Ballistic Gun 1 | . 14 3 . . . . 7 3 . . . . . . . Ballistic Cannon 8 | . . . . 8 11 9 15 9 11 6 6 1 . . . Launcher 1 | . . . . . . 3 . . . 2 13 6 5 . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 142 | 11 13 64 64 88 88 80 98 110 142 108 105 118 120 112 3 Greatest Support 40 | 20 20 24 24 24 40 40 40 40 28 28 28 28 28 40 3 Greatest Overweight (x) 13 | 1 . 2 2 3 7 3 2 3 5 3 3 4 4 13 . Average Overweight (x) 2 | . . . 2 3 3 1 1 2 3 3 3 3 3 . . Largest Inventory Capacity 20 | 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Average Capacity 18 | 6 8 11 20 20 20 20 20 20 20 20 20 20 20 16 5 Most Carried 20 | 4 8 8 8 9 10 8 17 20 20 11 9 13 13 11 3 Average Carried 11 | 2 6 7 8 8 7 4 11 18 12 10 8 9 11 4 2 Final Capacity 20 | 8 8 20 20 20 20 20 20 20 20 20 20 20 20 5 5 Final Carried 20 | 4 6 8 8 9 5 4 17 20 10 9 8 13 11 3 2 Class Distribution -------------------- 40% | Tank 19% | Scavenger-Tank 15% | Gunner 15% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Tank | -8/Storage Scavenger-Mutant | -7/Factory Scavenger-Tank | -7/Waste Tank | -7/Factory Gunner | -6/Factory Scavenger-Tank | -6/Lower Caves Tank | -6/Lower Caves Gunner | -5/Factory Generator-Gunner | -4/Factory Mutant | -3/Research Mutant | -3/Garrison Resources | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 ----------- Run | Scr Mat Mat Min Mat Sto Fac Was Fac Fac Low Low Fac Fac Res Gar Matter Collected 4276 | 140 191 186 75 142 327 467 230 660 1086 118 110 82 230 232 . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 5267 | . 101 209 116 254 480 877 . 844 1248 339 76 139 267 317 . Parts 266 | . 7 12 6 15 22 56 . 38 58 13 7 8 16 8 . Haulers Intercepted 2 | . . 1 . . . . . . 1 . . . . . . Recyclers Shooed 5 | . 1 1 . . . 1 . . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . . 9 4 . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 ------- Run | Scr Mat Mat Min Mat Sto Fac Was Fac Fac Low Low Fac Fac Res Gar Combat Hostiles Destroyed 111 | . 2 3 4 7 15 15 . 17 22 8 6 1 6 5 . Melee 1 | . . . . . . . . . . . . . . 1 . Guns 25 | . 2 2 2 3 1 . . 6 1 1 . . 4 3 . Cannons 67 | . . 1 2 4 13 14 . 9 20 2 1 1 . . . AOE 15 | . . . . . 1 1 . 1 . 5 5 . 1 1 . Classes Destroyed 13 | . 1 3 1 1 . 5 . . 1 1 . . . . . Worker 7 | . . . . . . 3 . . 3 . . 1 . . . Builder 14 | . . . . . . 7 . . 7 . . . . . . Hauler 2 | . . 1 . . . . . . 1 . . . . . . Recycler 7 | . . . . . . 3 . 2 2 . . . . . . Mechanic 1 | . . . . . . 1 . . . . . . . . . Operator 1 | . . . . . . . . . 1 . . . . . . Watcher 5 | . . 1 . 1 . 1 . . . . . 1 1 . . Swarmer 31 | . . . 2 3 3 3 . 3 6 1 6 . 4 . . Grunt 44 | . 2 1 2 . 8 7 . 6 9 4 . . . 5 . Duelist 1 | . . . . . . . . . . 1 . . . . . Sentry 26 | . . 2 . 3 4 3 . 7 2 2 . 1 2 . . Hunter 3 | . . . . 1 . . . . 2 . . . . . . Programmer 6 | . . . . . . 2 . 1 3 . . . . . . Best Kill Streak 7 | . 2 1 4 5 5 7 . 5 7 4 3 2 4 4 . Combat Bots Only 5 | . 2 1 4 4 5 5 . 4 4 4 3 1 4 4 . Max Kills in Single Turn 4 | . 2 1 1 1 1 3 . 2 2 4 3 1 2 1 . Gunslinging 1 | . 1 . . . . . . . . . . . . . . Exploded 3 | . . . . . 1 1 . 1 . 3 3 . 1 1 . Melee 1 | . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -------- Run | Scr Mat Mat Min Mat Sto Fac Was Fac Fac Low Low Fac Fac Res Gar Damage Taken 12076 | . 163 140 231 239 1225 1183 . 2041 2195 578 34 116 297 3319 315 Core 2439 | . 40 36 30 11 144 129 . 494 182 65 . . . 1067 241 Absorbed by Shields 38 | . . . . . 21 . . . . . . . . . 17 Regen/Repaired (Parts) 496 | . . . . 26 . 368 . 102 . . . . . . . Core Remaining (%) 77 | 100 84 . 83 . 71 . . 11 . . 70 100 100 . . Volleys Fired 303 | . 11 15 10 13 36 47 . 56 67 9 2 6 12 14 5 Largest 4 | . 2 2 2 3 3 4 . 4 4 4 4 4 4 4 1 Hottest 278 | . 70 131 131 179 169 233 . 278 272 272 206 228 228 212 5 Shots Fired 824 | . 21 30 20 39 104 126 . 166 189 34 8 17 42 23 5 Gun 294 | . 21 24 10 13 18 25 . 115 8 10 . 10 24 16 . Cannon 493 | . . 6 10 26 86 92 . 49 181 18 4 5 12 4 . Launcher 29 | . . . . . . 9 . . . 6 4 1 6 3 . Special 8 | . . . . . . . . 2 . . . 1 . . 5 Kinetic 346 | . 11 9 . 13 53 61 . 64 124 9 2 . . . . Thermal 377 | . 10 21 20 26 49 36 . 95 65 19 2 5 12 17 . Explosive 29 | . . . . . . 9 . . . 6 4 1 6 3 . Electromagnetic 64 | . . . . . 2 20 . 5 . . . 10 24 3 . Robot Hit Streak 14 | . 5 5 8 7 8 9 . 12 9 14 1 9 10 9 . Robot Miss Streak 8 | . 1 2 4 2 6 5 . 8 4 2 2 3 2 2 3 Penetration Max 1 | . . . . . . 1 . 1 . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . Shots Hit Robots 457 | . 15 18 11 22 55 70 . 87 102 18 2 11 24 22 . Core Hits 235 | . 6 9 5 11 25 40 . 42 44 15 5 6 11 15 1 Critical Kills 1 | . . . . . . . . . 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 34 | . 2 1 . 3 4 4 . 6 11 1 . . 2 . . Burn 7 | . 2 1 . 2 . . . 1 . 1 . . . . . Meltdown 1 | . . . . . . . . . 1 . . . . . . Blast 24 | . . . . 1 4 4 . 5 10 . . . . . . Corrupt 2 | . . . . . . . . . . . . . 2 . . Melee Attacks 5 | . . . . . . . . . . . . . . 5 . Impact . | . . . . . . . . . . . . . . . . Slashing 5 | . . . . . . . . . . . . . . 5 . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 15022 | . 189 323 253 616 1594 2627 . 1985 3968 1053 445 294 771 894 10 Guns 3189 | . 184 194 103 131 137 263 . 1119 154 143 . 159 331 271 . Cannons 8790 | . . 100 150 465 1292 1713 . 704 3702 295 23 105 169 72 . Explosions 2536 | . . . . . 105 627 . 73 . 615 422 30 271 393 . Melee 158 | . . . . . . . . . . . . . . 158 . Ramming 349 | . 5 29 . 20 60 24 . 89 112 . . . . . 10 Kinetic 6048 | . 83 54 . 251 753 1170 . 770 2802 142 23 . . . . Thermal 5175 | . 101 240 253 345 655 577 . 1049 1054 296 . 125 182 298 . Explosive 2373 | . . . . . 105 574 . . . 615 422 30 234 393 . Electromagnetic 919 | . . . . . 21 282 . 77 . . . 139 355 45 . Impact . | . . . . . . . . . . . . . . . . Slashing 158 | . . . . . . . . . . . . . . 158 . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 3 | . . . . . 1 2 2 3 1 1 . . . . 1 Average Corruption 1 | . . . . . 1 1 2 2 1 1 . . . . 1 Corruption Purged 1 | . . . . . . . . . . 1 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 58 | . . . . . . 7 10 35 2 3 . . . . 1 Message Errors 17 | . . . . . . 2 4 10 . 1 . . . . . Matter Fused 14 | . . . . . . . 3 9 1 1 . . . . . Heat Flow Errors 9 | . . . . . . 1 2 5 . 1 . . . . . Energy Discharges 6 | . . . . . . . 1 5 . . . . . . . Parts Rejected 1 | . . . . . . 1 . . . . . . . . . Data Loss (minor) 6 | . . . . . . 1 . 3 1 . . . . . 1 Data Loss (major) 3 | . . . . . . 1 . 2 . . . . . . . Misfires 1 | . . . . . . . . 1 . . . . . . . Alerts 1 | . . . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 500 | . . 5 . 24 12 72 . 5 291 33 25 . 17 16 . Projectiles 391 | . . 5 . 24 12 59 . . 291 . . . . . . Explosions 104 | . . . . . . 13 . . . 33 25 . 17 16 . Melee 5 | . . . . . . . . 5 . . . . . . . Knockbacks 50 | . . . . 4 10 6 . 4 25 1 . . . . . Impact 4 | . . . . 1 1 1 . 1 . . . . . . . Kinetic 40 | . . . . 3 8 5 . 3 20 1 . . . . . Secondary 6 | . . . . . 1 . . . 5 . . . . . . Self-Inflicted Damage 625 | . . 14 . 9 108 167 . 43 55 112 . . . 112 5 Shots 12 | . . . . . 1 6 . . . 2 . . . 3 . Rammed 26 | . . 2 . 2 8 . . 4 7 . . . . . 3 Targets Rammed 31 | . 2 2 . 2 8 3 . 4 7 . . . . . 3 Kicked 5 | . 2 . . . . 3 . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 1013 | . 117 351 417 362 570 255 257 1013 590 355 42 186 307 117 . Average Temperature 167 | . 57 78 222 157 186 92 115 246 168 163 28 89 124 45 . Received Heat Transfer 2972 | . 93 57 102 27 441 375 . 546 615 138 . 9 72 482 15 Effects 70 | . . 1 2 1 9 . . 42 14 . . . 1 . . Shutdowns 22 | . . . 1 . 3 . . 11 7 . . . . . . Energy Bleed 10 | . . . . . . . . 6 3 . . . 1 . . Interference 13 | . . . . . 3 . . 9 1 . . . . . . Matter Decay 5 | . . 1 1 . 1 . . 1 1 . . . . . . Short Circuit 7 | . . . . . 2 . . 4 1 . . . . . . Damage (minor) 6 | . . . . 1 . . . 4 1 . . . . . . Damage (major) 4 | . . . . . . . . 4 . . . . . . . Damage (core) 3 | . . . . . . . . 3 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . Parts Fried 1 | . . . . . . . . . . . . . 1 . . Impact Corruptions 2 | . . . . . . . . 1 1 . . . . . . Robots Melted 2 | . . . . . . . . 1 1 . . . . . . Combat Hostiles 2 | . . . . . . . . 1 1 . . . . . . Parts Melted 15 | . . 4 . 1 . . . 2 6 . . . . 2 . Heat Transferred 9774 | . 444 592 444 740 999 814 . 1992 2061 698 . 185 259 546 . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . 1 . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 ------- Run | Scr Mat Mat Min Mat Sto Fac Was Fac Fac Low Low Fac Fac Res Gar Peak Influence 1137 | . 110 255 162 191 629 535 160 1137 856 . . 289 404 223 96 Initial 541 | . . 46 21 63 46 194 160 . 541 . . 177 141 211 91 Average 467 | . 72 101 150 106 304 386 84 863 711 . . 199 297 161 89 Maximum Alert Level 4 | . . 1 . . 2 2 . 4 3 . . 1 2 1 . Low Security (%) 38 | 100 100 94 100 100 30 11 100 6 . . . 77 19 93 100 Level 1 8 | . . 5 . . 33 26 . . . . . 22 68 6 . Level 2 22 | . . . . . 36 62 . 19 40 . . . 11 . . Level 3 29 | . . . . . . . . 69 59 . . . . . . Level 4 . | . . . . . . . . 3 . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 29 | . 1 . . . 4 7 . 11 5 . . 1 . . . Investigation 7 | . 1 . . . . 1 . 4 1 . . . . . . Extermination 8 | . . . . . . 2 . 2 3 . . 1 . . . Reinforcement 6 | . . . . . 4 1 . . 1 . . . . . . Assault 2 | . . . . . . . . 2 . . . . . . . Garrison 6 | . . . . . . 3 . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 1 . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 --------- Run | Scr Mat Mat Min Mat Sto Fac Was Fac Fac Low Low Fac Fac Res Gar Distress Signals 11 | . 1 . . 4 . 2 . 1 3 . . . . . . Communications Jammed 10 | . . . . . . . . . . . . 10 . . . Distress Signals 10 | . . . . . . . . . . . . 10 . . . Times Spotted 190 | . 8 11 5 14 21 20 . 36 36 8 4 2 8 12 5 Peak Tracking Total 7 | . 6 3 4 5 6 5 . 4 6 4 3 1 5 7 5 Tactical Retreats 16 | . 1 1 . . 3 2 . 1 6 . . . 1 . 1 Traps | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 ------- Run | Scr Mat Mat Min Mat Sto Fac Was Fac Fac Low Low Fac Fac Res Gar Traps Triggered 13 | . 1 1 . 1 2 1 . 3 2 . . 1 . . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 ---------- Run | Scr Mat Mat Min Mat Sto Fac Was Fac Fac Low Low Fac Fac Res Gar Machines Disabled 25 | . . . 3 1 4 3 . 11 1 . . . 2 . . Max in Single Turn 2 | . . . 1 1 2 1 . 1 1 . . . 2 . . Garrison Access 3 | . . . . 1 . . . 1 . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 --------- Run | Scr Mat Mat Min Mat Sto Fac Was Fac Fac Low Low Fac Fac Res Gar Machines Accessed 26 | . . 4 . 4 1 2 . 8 4 . . 2 . 1 . Terminals 14 | . . 4 . 2 1 1 . 2 4 . . . . . . Fabricators 3 | . . . . . . . . 3 . . . . . . . Repair Stations 4 | . . . . 1 . 1 . 1 . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . 1 . . . 2 . . . 1 . 1 . Total Hacks 62 | . . 11 . 10 2 7 . 16 10 . . 4 . 2 . Successful 27 | . . 4 . 6 . 6 . 6 3 . . 1 . 1 . Failed 35 | . . 7 . 4 2 1 . 10 7 . . 3 . 1 . Catastrophic 10 | . . 3 . . 1 1 . 3 2 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 20 | . . 7 . 4 . 1 . 1 7 . . . . . . Terminals 32 | . . 11 . 6 2 1 . 2 10 . . . . . . Fabricators 7 | . . . . . . . . 7 . . . . . . . Repair Stations 13 | . . . . 3 . 6 . 3 . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . 1 . . . 4 . . . 3 . 2 . Terminal Hacks 11 | . . 4 . 2 . . . 2 3 . . . . . . Record 3 | . . 2 . . . . . . 1 . . . . . . Open DSF 2 | . . . . . . . . 1 1 . . . . . . Branch Access Points 1 | . . . . . . . . . 1 . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . Locate Traps 1 | . . 1 . . . . . . . . . . . . . Dispatch Records 1 | . . . . 1 . . . . . . . . . . . Zone Layout 2 | . . 1 . 1 . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . Repair Station Hacks 10 | . . . . 2 . 6 . 2 . . . . . . . Scan Component 5 | . . . . 1 . 3 . 1 . . . . . . . Repair 5 | . . . . 1 . 3 . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . . . . . . . 1 . 1 . Unlock Access 1 | . . . . . . . . . . . . . . 1 . Seal Access 2 | . . . . 1 . . . . . . . 1 . . . Unauthorized Hacks 1 | . . . . 1 . . . . . . . . . . . Terminals 1 | . . . . 1 . . . . . . . . . . . Track 1 | . . . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 19 | . . 3 . 1 1 2 . 5 4 . . 2 . 1 . Full Trace Events 5 | . . . . . . 1 . 4 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 84 | . . . . . . . . 84 . . . . . . . Total Part Build Rating 8 | . . . . . . . . 8 . . . . . . . Parts Repaired 5 | . . . . 1 . 3 . 1 . . . . . . . Time 186 | . . . . 32 . 132 . 22 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 ------------ Run | Scr Mat Mat Min Mat Sto Fac Was Fac Fac Low Low Fac Fac Res Gar Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . . . . . . 1 Relay Couplers Released 1 | . . . . . . . . 1 . . . . . . . Machine Destruction 1 | . . . . . . . . 1 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -------- Run | Scr Mat Mat Min Mat Sto Fac Was Fac Fac Low Low Fac Fac Res Gar Total Allies 21 | . . . 1 . . . 20 . . . . . . . . Largest Group 20 | . . . 1 1 . . 20 20 . . . . . . . Highest-Rated Group 556 | . . . 31 31 . . 556 556 . . . . . . . Highest-Rated Ally 35 | . . . 31 31 . . 35 35 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 78 | . . . . 3 . . . 75 . . . . . . . Total Damage 5037 | . . . . 41 . . . 4996 . . . . . . . Kills 42 | . . . . . . . . 42 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 ------- Run | Scr Mat Mat Min Mat Sto Fac Was Fac Fac Low Low Fac Fac Res Gar Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 ------------- Run | Scr Mat Mat Min Mat Sto Fac Was Fac Fac Low Low Fac Fac Res Gar Turns Passed 9315 | 75 187 468 174 505 465 1032 753 2046 1645 595 462 368 180 278 82 Spaces Moved 4644 | 55 119 320 121 276 186 356 276 854 814 386 311 201 83 169 117 Core 248 | 15 . . . . . . . . . . . . . 116 117 Treads 8 | . . . . . . . . . . . . . . 8 . Legs 1277 | 40 119 69 . . 30 356 276 344 . . . . . 43 . Wheels 3111 | . . 251 121 276 156 . . 510 814 386 311 201 83 2 . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 90 120 135 135 200 200 130 130 145 145 145 145 50 50 Average Speed 161 | 109 120 113 120 135 158 201 266 199 157 145 145 158 157 106 50 Slowest Speed 700 | 120 120 190 120 135 200 340 270 335 175 145 145 160 160 700 50 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 27 | 5 29 33 28 23 41 8 85 25 23 61 43 7 3 6 20 Regions Visited 15 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . . . . 1 . . . . Known Exits Taken 2 | . . . . . . . . . 1 . . . . 1 . Unknown Exits Taken 11 | 1 1 1 1 1 1 . . 1 . 1 1 1 1 . . Scrap Searched 1 | . . . . . . . . . . 1 . . . . . Spaces Dug 1 | . . . . . . 1 . . . . . . . . . Terrain Destroyed 441 | . . 1 2 7 66 115 . 24 48 40 65 20 26 27 . Melee . | . . . . . . . . . . . . . . . . Projectile 141 | . . 1 2 7 45 19 . 17 48 2 . . . . . AOE 300 | . . . . . 21 96 . 7 . 38 65 20 26 27 . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 --------- Run | Scr Mat Mat Min Mat Sto Fac Was Fac Fac Low Low Fac Fac Res Gar Total 5809 | 70 141 398 130 383 271 576 294 1108 1011 399 316 235 103 236 138 Wait 445 | . 2 19 . 60 20 134 . 109 68 . 3 . 5 25 . Move 4631 | 54 119 319 120 275 185 356 275 853 813 385 310 200 82 168 117 Hop . | . . . . . . . . . . . . . . . . Pick Up 135 | 10 2 14 . 15 4 16 13 24 17 1 . 11 1 7 . Fast Attach 4 | . . 3 . . . . . 1 . . . . . . . Attach 98 | 6 1 4 . 6 8 17 2 12 17 2 1 6 2 13 1 Detach . | . . . . . . . . . . . . . . . . Swap 37 | . 3 7 . 1 . 1 1 9 3 2 . 9 . 1 . Drop 78 | . 2 15 . 11 3 2 3 24 11 . . 3 1 3 . Fire 303 | . 11 15 10 13 36 47 . 56 67 9 2 6 12 14 5 Melee 5 | . . . . . . . . . . . . . . 5 . Ram 26 | . . 2 . 2 8 . . 4 7 . . . . . 3 Kick 4 | . 1 . . . . 3 . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 43 | . . . . . 7 . . 16 8 . . . . . 12 Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Storage -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory -3/Research -3/Garrison History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 13 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 232 | -10/Materials | Discovered new exit (range 10) 263 | -10/Materials | Entered another Materials area 263 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 303 | -9/Materials | Build established: Mutant 719 | -9/Materials | Discovered new exit (range 11) 731 | -9/Materials | Entered Mines 813 | -9/Mines | Discovered new exit (range 5) 858 | -9/Mines | Received a Mining Laser from a helpful Derelict 905 | -9/Mines | Entered Materials 905 | -8/Materials | Accompanied by 1 ally 905 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1063 | -8/Materials | Repaired Arm. Wheel 1199 | -8/Materials | Build established: Tank 1384 | -8/Materials | Discovered new exit (range 15) 1410 | -8/Materials | Entered Storage 1777 | -8/Storage | Lost 5 parts (2p1u2w) 1859 | -8/Storage | Discovered new exit (range 9) 1875 | -8/Storage | Entered Factory 1875 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2041 | -7/Factory | Garrison activated, responded to threat 2337 | -7/Factory | Lost 4 parts (1p3w) 2472 | -7/Factory | Repaired Imp. Titanium Leg 2518 | -7/Factory | Repaired Gauss Cannon 2563 | -7/Factory | Repaired Imp. Titanium Leg 2674 | -7/Factory | Build established: Scavenger-Mutant 2907 | -7/Factory | Sucked down chute 2907 | -7/Factory | Entered Waste 2908 | -7/Waste | Joined by Warlord forces that had cleared the area 3163 | -7/Waste | Build established: Scavenger-Tank 3165 | -7/Waste | Found Damper Plating 3220 | -7/Waste | Found Damper Plating 3619 | -7/Waste | Discovered new exit (range 16) 3660 | -7/Waste | Entered Factory 3660 | -7/Factory | Accompanied by 20 allies 3712 | -7/Factory | Build established: Tank 4460 | -7/Factory | First assault squad dispatched 4807 | -7/Factory | Build established: Scavenger-Tank 4812 | -7/Factory | Fabricated Arm. Huge Wheel (x2) 5182 | -7/Factory | Build established: Tank 5341 | -7/Factory | Discovered new exit (range 15) 5474 | -7/Factory | Discovered new exit (range 14) 5637 | -7/Factory | Repaired Arm. Huge Wheel 5661 | -7/Factory | Core integrity fell below 50% 5679 | -7/Factory | Core integrity fell below 20% 5706 | -7/Factory | Entered another Factory area 5706 | -6/Factory | Evolved 2 slots: Utility x2 5766 | -6/Factory | Identified exit to DSF 6460 | -6/Factory | Build established: Gunner 6633 | -6/Factory | Identified exit to Lower Caves 6633 | -6/Factory | Identified exit to Extension 7110 | -6/Factory | Build established: Tank 7351 | -6/Factory | Entered Lower Caves 7423 | -6/Lower Caves | Build established: Scavenger-Tank 7496 | -6/Lower Caves | Encountered a Warlord checkpoint 7734 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 7894 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7910 | -6/Lower Caves | Discovered new exit (range 16) 7946 | -6/Lower Caves | Entered another Lower Caves area 8098 | -6/Lower Caves | Learned location of Extension (-6) 8151 | -6/Lower Caves | Build established: Tank 8389 | -6/Lower Caves | Discovered new exit (range 13) 8408 | -6/Lower Caves | Entered Factory 8408 | -5/Factory | Evolved 2 slots: Utility x2 8725 | -5/Factory | Discovered new exit (range 13) 8776 | -5/Factory | Entered another Factory area 8776 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 8909 | -4/Factory | Discovered new exit (range 20) 8956 | -4/Factory | Entered Research 8956 | -3/Research | Evolved 2 slots: Propulsion x2 9073 | -3/Research | Lost 18 parts (4p1n4u9w) 9169 | -3/Research | Core integrity fell below 50% 9191 | -3/Research | Lost 7 parts (3n1u3w) 9230 | -3/Research | Core integrity fell below 20% 9232 | -3/Research | Identified exit to Garrison 9234 | -3/Research | Entered Garrison 9255 | -3/Garrison | Spotted B-86 Titan 9271 | -3/Garrison | Triggered checkpoint 9298 | -3/Garrison | Triggered checkpoint 9316 | -3/Garrison | Destroyed by B-86 Titan with Matter Neutralizer Last Messages --------------- 09263_ Field strength at 70. 09264_ Field strength at 64. 09265_ Field strength at 58. 09266_ Field strength at 52. 09267_ Field strength at 46. 09268_ Field strength at 33. 09269_ Field strength at 27. 09270_ Field strength at 21. 09271_ Slug penetrates Reinforced Barrier. 09271_ Field strength at 5. 09272_ Stasis field depleted. 09298_ Beams of light sweep through the air. An alarm sounds. 09298_ Jacked S-43 Plague... >>parse_system Reading system data... 09299_ Remote Datajack destroyed. 09314_ Slammed into B-86 Titan. 09314_ Destabilizing: System corrupted (+1). 09315_ System corrupted: Component data lost. 09315_ Slammed into B-86 Titan. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#####????????????????????? | | ?????????????#??? ????? p????????????????????? | | ?????????????# ??? ??? ????????????????????? | | ?????????????# ?? ?? ????????????????????? | | ?????????????# ?# ??# #????????????????????? | | ?????????????# ## ?## #????????????????????? | | ?????????????" ? "????????????????????? | | ?????????????" "????????????????????? | | ??????????????? ? "????????????????????? | | ????????????????? ? "?????????????##?????? | | ?????????????# ???# ## #?????????????#"###??? | | ?????????##### ## ;# #?????????????#" #??? | | ??????? #?????????????#" #??? | | ??????? #?????????????#" #??? | | ?????????????# Y #?????????????#"# #??? | | ?????????????# ##""""#; ##?????????????### #??? | | ????????????????????????; #????????????????# ###? | | ????????????????????????;BB#????????????????# #? | | ????????????????????????#BB#????????????????# #? | | ????????????????????????#@ #????????????????# #? | | ????????????????????????# #????????????????# ###? | | ????????????????????????# #????????????????# #??? | | ????????????????????????# ##############???# #??? | | ???????????????????????#;% #???# #??? | | ???????????????????????## ##### #??? | | ????????????????????????############## #??? | | ?????????????????????????????????????# #######??? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# ###????#?? | | ?????????????????????????????????????# #""""#?? | | ?????????????????????????????????????# "#?? | | ?????????????????????????????????????# #""""#?? | | ?????????????????????????????????????######?####?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 104 Energy Generation 41 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Armor Coverage 1750 Resistance: KI 30 Resistance: EM 90 Weapon Cycling 15 Evasion (%) 55 Launcher Accuracy 90 Recoil Reduction 4 Energy Filtering 30 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Arm. Huge Wheel | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- We Are Legion Challenges ------------ None Game ------ Seed SwordColdBlade Manual? 0 Play Time 02:05:07 Cumulative 31.4 hours Start 2022.11.16 @ 09:39:31 End 2022.11.16 @ 16:57:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 31 Achievement% 25 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 62376a54-2cfa-4515-9a6f-041fb1c66e07