Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.13 @ 16:19:28 Player: Lexicon Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (165) 825 Value Destroyed (5472) 5472 Prototype IDs (25) 500 Alien Tech Used (2) 400 Bonus (500) 500 TOTAL SCORE: 14997 Bonus ------- Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1600 Matter 286/300 Energy 190/190 System Corruption 1% Temperature Cool (0) Movement Core (300) Ox5 Location -1/Access Parts ------- > --- POWER (2) -------- Light Quantum Reactor > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- Enhanced Optical Array Advanced Signal Interpreter Graphene Brace Hacking Suite Improved Corruption Screen > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Energy Well (169) Core Cannon Gamma Bomb Array Gamma Bomb Array Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Antimatter Reactor > --- PROPULSION ------- Gyrokinetic Inverter Improved Antigrav System Improved Antigrav System Improved Gyrokinetic Inverter Combat Antigrav System Combat Linear Gravjet Impulse Thruster Array > --- UTILITY ---------- Advanced Power Amplifier Advanced Energy Well Advanced Weight Redist. System Triangulator Enhanced Optical Array Advanced Signal Interpreter Improved Target Analyzer ECM Suite Improved Cloaking Device Graphene Brace Hacking Suite Improved Corruption Screen > --- WEAPON ----------- Enhanced Quantum Rifle Core Cannon > --- INVENTORY -------- Core Cannon Gamma Bomb Array Gamma Bomb Array [Rating: 175] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Titanium Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Impulse Thruster Array Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Utility Shielding Weapon Assault Rifle Energy Gun Heavy Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher Micro-nuke Launcher Impact Weapon Powered Hammer Slashing Weapon Plasma Sword Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res Tes Res Qua Acc Slots Evolved 18 | . . 2 2 2 2 . . 2 2 2 . 2 . 2 Power 1 | . . . . . . . . . 1 . . . . . Propulsion 6 | . . 1 . 1 1 . . 1 . 1 . 1 . . Utility 10 | . . 1 2 1 1 . . 1 1 1 . . . 2 Weapon 1 | . . . . . . . . . . . . 1 . . Parts Attached 183 | 8 3 18 21 22 10 3 9 9 11 7 4 10 20 28 Power 21 | 1 1 2 2 1 1 1 1 . 2 1 1 1 2 4 Engine 8 | 1 1 2 1 . . . . . 1 . . . 1 1 Core 7 | . . . 1 1 1 1 1 . 1 . 1 . . . Reactor 6 | . . . . . . . . . . 1 . 1 1 3 Propulsion 60 | 3 1 4 9 6 4 1 2 6 . 4 . 2 9 9 Treads 23 | 2 1 4 9 3 3 1 . . . . . . . . Leg 2 | . . . . 1 1 . . . . . . . . . Wheel 3 | 1 . . . 2 . . . . . . . . . . Hover 20 | . . . . . . . 2 2 . . . . 9 7 Flight 12 | . . . . . . . . 4 . 4 . 2 . 2 Utility 69 | 2 1 7 5 12 2 1 3 3 8 1 3 3 6 12 Device 33 | 1 . 3 4 5 1 . . . 4 1 1 3 1 9 Storage 5 | 1 1 . . 1 . . . . . . 1 . 1 . Processor 13 | . . 1 . 3 1 . . 2 2 . . . 2 2 Hackware 6 | . . 1 . 2 . . 1 . . . 1 . 1 . Protection 12 | . . 2 1 1 . 1 2 1 2 . . . 1 1 Artifact . | . . . . . . . . . . . . . . . Weapon 33 | 2 . 5 5 3 3 . 3 . 1 1 . 4 3 3 Energy Gun 5 | . . . 3 1 . . . . . . . . . 1 Energy Cannon 12 | . . 1 2 . 1 . 1 . . 1 . 2 3 1 Ballistic Gun 7 | 2 . 3 . . 1 . . . . . . 1 . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 4 | . . 1 . . . . 1 . . . . 1 . 1 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . 1 1 . . . . . . . . . Slashing Weapon 2 | . . . . 1 . . . . 1 . . . . . Piercing Weapon 1 | . . . . . . . 1 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . . . . . 1 . . . 2 . Parts Lost 82 | . 1 7 5 7 1 . 14 2 . . . . 25 20 Power 8 | . . 1 . . . . 1 . . . . . 4 2 Propulsion 32 | . . 2 3 3 . . 5 1 . . . . 11 7 Utility 30 | . 1 2 . 3 1 . 7 . . . . . 7 9 Weapon 12 | . . 2 2 1 . . 1 1 . . . . 3 2 Highest Loss Streak 15 | . 1 2 2 5 1 . 12 2 . . . . 14 15 To Critical Strikes 4 | . . . . . . . 4 . . . . . . . Average Backups 13 | 4 13 19 19 19 19 19 15 4 4 5 3 4 3 3 Power . | . 1 . 1 1 1 1 . . . 1 . . . . Propulsion 2 | 3 4 6 3 1 1 2 2 . . . . . . . Utility 5 | . 4 7 8 10 10 10 8 4 1 . 1 1 . . Weapon 3 | . 1 4 6 5 6 6 4 . 2 4 2 2 1 2 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 50 | . 3 5 9 2 2 . 8 . 7 1 10 . . 3 Power 4 | . . 1 . . . . . . 1 . 1 . . 1 Propulsion 9 | . 3 2 1 . . . 1 . . . 1 . . 1 Utility 18 | . . . 3 1 1 . 5 . 4 . 4 . . . Weapon 18 | . . 1 5 1 1 . 2 . 2 1 4 . . 1 Tool/Special 1 | . . 1 . . . . . . . . . . . . Average Slot Usage (%) 88 | . 98 98 91 93 95 99 80 47 79 83 85 85 83 56 Engine 5 | . 14 10 5 6 . . . . . . . . . 1 Core 2 | . . . 3 . 6 6 5 5 5 4 8 4 . . Treads 18 | . 27 32 26 27 18 26 20 1 . . . . . . Leg 1 | . . . . . 7 6 4 . . . . . . . Hover 2 | . . . . . . . 1 7 5 . . . 17 12 Flight 3 | . . . . . . . . 11 21 22 19 20 7 5 Device 11 | . 13 6 12 15 12 6 4 . 12 16 15 15 16 11 Storage 7 | . 14 11 9 7 6 6 4 . . . 3 4 4 3 Processor 6 | . . 8 . 7 13 13 9 6 6 9 9 8 8 11 Hackware 5 | . . 1 9 5 13 13 9 5 5 4 7 5 3 4 Protection 4 | . . 5 7 4 . 5 5 5 18 14 9 8 7 . Energy Gun 1 | . . . . 10 . . . . . . . . . 2 Energy Cannon 3 | . . 3 15 . 4 1 6 . . 2 4 4 3 1 Ballistic Gun 7 | . 27 18 2 . 5 6 1 . . . . . 2 . Peak Build Rating 175 | 7 9 16 40 47 56 57 57 54 88 128 138 160 164 175 Average Rating 56 | 4 7 12 28 44 49 55 44 32 77 110 135 153 141 109 On Entrance 54 | . 7 8 16 40 45 53 54 14 54 88 128 137 154 25 Avg Prop Armor Cover (%) 7 | . . . . 25 20 3 11 8 2 3 . . 4 6 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 84 | 13 48 56 79 80 57 80 84 16 32 44 45 57 60 49 Greatest Support 104 | 40 40 60 66 86 104 104 96 32 32 54 54 62 72 86 Greatest Overweight (x) 15 | . 15 1 1 6 5 . . . . . . . 5 1 Average Overweight (x) . | . . . . 1 3 . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 5 5 5 5 5 5 5 Average Capacity 15 | 6 18 20 20 20 20 20 16 5 5 5 5 5 5 5 Most Carried 20 | 6 20 20 20 20 20 20 20 5 5 5 5 5 5 5 Average Carried 13 | 4 13 19 19 19 19 19 15 4 4 4 4 4 4 4 Final Capacity 20 | 8 20 20 20 20 20 20 5 5 5 5 5 5 5 5 Final Carried 20 | 6 20 19 20 20 20 20 5 5 5 5 5 5 3 5 Class Distribution -------------------- 46% | Scavenger-Mutant 30% | Mutant 5% | Sprinter 5% | Scout 3% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Mutant | -5/Factory Sprinter | -4/Factory Sprinter | -3/Research Hacker-Sprinter | -3/Testing Scout | -2/Research Scavenger-Scout | -2/Quarantine Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res Tes Res Qua Acc Matter Collected 3539 | 215 618 436 314 433 194 68 91 . 229 60 80 142 403 256 Remotely . | . . . . . . . . . . . . . . . Salvage Created 7260 | 102 761 646 850 1220 335 120 98 . 352 210 292 355 1312 607 Parts 366 | 8 58 57 37 32 16 1 5 . 15 5 8 21 68 35 Haulers Intercepted 8 | . 2 . 2 . 1 . . . 2 1 . . . . Recyclers Shooed 6 | 1 1 1 1 . . . . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . 6 4 . . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res Tes Res Qua Acc Combat Hostiles Destroyed 102 | . 14 19 15 16 4 2 5 . . . . 4 10 13 Melee 6 | . . . . 3 1 . . . . . . 2 . . Guns 55 | . 14 14 4 6 1 1 . . . . . 1 9 5 Cannons 21 | . . 2 11 . 1 1 2 . . . . 1 . 3 AOE 9 | . . 3 . . . . 2 . . . . . 1 3 Classes Destroyed 18 | 2 6 3 2 3 1 . . . . . . . 1 . Worker 13 | . 1 2 2 4 . . . . 2 . . . 1 1 Builder 4 | . . . . 2 . . . . 1 . . . . 1 Tunneler 3 | 2 1 . . . . . . . . . . . . . Hauler 8 | . 2 . 2 . 1 . . . 2 1 . . . . Recycler 14 | 1 2 . 1 4 . . . . 1 1 2 . 2 . Mechanic 2 | . . 1 . . . . . . . . . . . 1 Operator 6 | . 2 2 . . . . . . . . . . 2 . Watcher 10 | . 2 3 . 1 1 . . . . . . 2 1 . Swarmer 36 | . 8 10 3 1 . . 4 . . . . . . 10 Grunt 29 | . 6 4 7 8 . 2 . . . . . 1 1 . Brawler 1 | . . . . 1 . . . . . . . . . . Duelist 1 | . . 1 . . . . . . . . . . . . Researcher 3 | . . . . . . . . . . . . . 3 . Sentry 11 | . . 4 2 2 . . . . . . . . 3 . Specialist 2 | . . . 2 . . . . . . . . . . . Hunter 3 | . . . . . 3 . . . . . . . . . Programmer 17 | . . . . 4 1 . . . . . . 3 6 3 Heavy 1 | . . . 1 . . . . . . . . . . . Thug 1 | . . . . . . . 1 . . . . . . . Best Kill Streak 9 | 3 3 5 4 8 2 2 4 . 5 2 1 4 9 9 Combat Bots Only 7 | . 3 4 4 3 1 2 4 . . . . 3 7 6 Max Kills in Single Turn 5 | 1 1 5 1 1 1 1 2 . 1 1 1 1 2 2 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . 3 . . . . 2 . . . . . 1 1 Melee 1 | . . . . 1 1 . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res Tes Res Qua Acc Hostile Shots Fired 1169 | . 78 116 82 198 87 9 50 24 10 3 . 39 225 248 Missed 387 | . 27 35 25 54 24 4 8 15 6 2 . 14 73 100 Hits 782 | . 51 81 57 144 63 5 42 9 4 1 . 25 152 148 Melee 45 | . . . . 22 . . 23 . . . . . . . Projectile 737 | . 51 81 57 122 63 5 19 9 4 1 . 25 152 148 Critical Strikes 33 | . . . 4 10 1 . 8 . . . . 1 4 5 Actively Blocked 3 | . . . . . . . . . . . . . . 3 Part Disruptions 3 | . . . . 2 . . . . . . . . . 1 Damage Taken 15122 | . 477 975 911 2256 957 95 1301 192 89 40 . 587 3473 3769 Core 3419 | . 70 79 107 359 146 . 11 23 28 . . 69 1023 1504 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 106 | . . . . . . . . . . . . 16 90 . Ignored by Resistances 57 | . . . . . . . 57 . . . . . . . Regen/Repaired (Parts) 330 | . . 105 . 225 . . . . . . . . . . Core Remaining (%) 77 | 100 72 80 80 48 . . 81 97 97 . 100 . 19 . Volleys Fired 415 | 5 73 91 61 50 22 6 5 . . . . 6 64 32 Largest 2 | 2 2 2 2 2 2 2 2 . . . . 2 1 1 Hottest 300 | 40 40 88 136 138 98 98 98 . . . . 170 300 300 Shots Fired 697 | 10 146 168 120 88 43 12 8 . . . . 8 62 32 Gun 524 | 10 146 149 33 88 22 6 3 . . . . 2 42 23 Cannon 166 | . . 18 87 . 21 6 3 . . . . 6 20 5 Launcher 7 | . . 1 . . . . 2 . . . . . . 4 Special . | . . . . . . . . . . . . . . . Kinetic 412 | 10 146 149 32 . 22 6 3 . . . . 2 42 . Thermal 277 | . . 18 87 88 21 6 3 . . . . 6 20 28 Explosive 3 | . . 1 . . . . 2 . . . . . . . Electromagnetic 5 | . . . 1 . . . . . . . . . . 4 Robot Hit Streak 23 | 2 7 23 17 9 16 9 10 . . . . 3 13 18 Robot Miss Streak 9 | 3 6 9 7 2 3 3 2 . . . . 1 4 3 Penetration Max 1 | . . . . . . . . . . . . . 1 1 Secondary Targets 9 | . 4 4 . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . . . . . . . . Shots Hit Robots 499 | 4 72 95 79 98 38 9 13 . 6 3 2 19 44 17 Core Hits 222 | 5 32 41 33 20 10 4 9 . 3 2 2 7 29 25 Critical Kills 21 | . . 2 1 1 . . . . . . . 1 13 3 Critical Parts Destroyed 29 | . 1 . . 7 . . . . . . . 1 17 3 Critical Strikes 66 | . 1 2 1 11 . . 1 . . . . 5 39 6 Burn 2 | . . . . 2 . . . . . . . . . . Meltdown 1 | . . . 1 . . . . . . . . . . . Destroy 50 | . 1 2 . . . . . . . . . 2 39 6 Smash 8 | . . . . 8 . . . . . . . . . . Sever 4 | . . . . 1 . . . . . . . 3 . . Impale 1 | . . . . . . . 1 . . . . . . . Melee Attacks 145 | . . . . 44 10 . 17 . 7 10 7 38 12 . Impact 59 | . . . . 37 8 . 14 . . . . . . . Slashing 83 | . . . . 7 2 . . . 7 10 7 38 12 . Piercing 3 | . . . . . . . 3 . . . . . . . Sneak Attacks 23 | . . . . 8 . . . . 6 2 2 1 4 . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 15266 | 70 979 1827 1428 3254 919 182 603 . 621 253 210 920 1770 2230 Guns 4853 | 62 968 998 177 1365 212 57 15 . . . . 15 465 519 Cannons 3952 | . . 285 1231 . 418 125 50 . . . . 103 450 1290 Explosions 1560 | . . 544 . . . . 184 . . . . . 411 421 Melee 4857 | . . . . 1884 289 . 354 . 621 253 210 802 444 . Ramming 44 | 8 11 . 20 5 . . . . . . . . . . Kinetic 2944 | 62 968 998 152 . 212 57 15 . . . . 15 465 . Thermal 6247 | . . 285 1231 1365 418 125 50 . . . . 103 861 1809 Explosive 728 | . . 544 . . . . 184 . . . . . . . Electromagnetic 446 | . . . 25 . . . . . . . . . . 421 Impact 2228 | . . . . 1729 171 . 328 . . . . . . . Slashing 2603 | . . . . 155 118 . . . 621 253 210 802 444 . Piercing 26 | . . . . . . . 26 . . . . . . . Highest Corruption 45 | . 2 . 2 30 . . 45 . . . . 5 23 1 Average Corruption 6 | . 2 . 2 10 . . 31 . . . . 4 11 1 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked 10 | . . . . . . . . . . . . . . 10 Effects 107 | . 16 . 8 37 . . 6 . . . . 2 32 6 Message Errors 24 | . 3 . 1 8 . . 3 . . . . . 8 1 Matter Fused 25 | . 6 . 4 11 . . . . . . . 1 3 . Heat Flow Errors 11 | . 1 . 1 6 . . 1 . . . . . 2 . Energy Discharges 21 | . 3 . 2 7 . . 1 . . . . . 7 1 Parts Rejected 4 | . . . . . . . 1 . . . . 1 1 1 Parts Fused 4 | . . . . . . . . . . . . . 2 2 Data Loss (minor) 8 | . 2 . . 3 . . . . . . . . 3 . Data Loss (major) 3 | . 1 . . 1 . . . . . . . . 1 . Misfires 1 | . . . . . . . . . . . . . 1 . Alerts 1 | . . . . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . 1 . Weapon Failures 4 | . . . . 1 . . . . . . . . 3 . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 2057 | . . 143 . 921 73 . 38 . 201 79 . 71 101 430 Projectiles 453 | . . 23 . . . . . . . . . . . 430 Explosions 189 | . . 120 . . . . 26 . . . . . 43 . Melee 1415 | . . . . 921 73 . 12 . 201 79 . 71 58 . Knockbacks 9 | . . . 1 6 2 . . . . . . . . . Impact 9 | . . . 1 6 2 . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 317 | . . 101 . . . . . . . . . . 108 108 Shots 13 | . . 1 . . . . . . . . . . 1 11 Rammed 9 | 3 3 . 3 . . . . . . . . . . . Targets Rammed 11 | 3 3 . 4 1 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed 2 | . . . 1 1 . . . . . . . . . . Highest Temperature 440 | . 181 310 321 400 . 162 109 . . 198 . 166 191 440 Average Temperature 93 | . 94 68 61 176 . 80 37 . . 50 . 62 54 129 Received Heat Transfer 1755 | . 84 249 288 441 . 45 72 45 . . . 18 486 27 Effects 6 | . . 1 . 4 . . . . . . . . . 1 Energy Bleed 1 | . . . . 1 . . . . . . . . . . Interference 3 | . . 1 . 1 . . . . . . . . . 1 Matter Decay 1 | . . . . 1 . . . . . . . . . . Damage (minor) 1 | . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . 1 Robots Corrupted 14 | . . . . 10 1 . 1 . . . . . . 2 Combat Hostiles 9 | . . . . 5 1 . 1 . . . . . . 2 Parts Fried 22 | . . . . 13 3 . 2 . . . . . . 4 Impact Corruptions 30 | . . . . 27 2 . 1 . . . . . . . Robots Melted 3 | . . . 1 2 . . . . . . . . . . Combat Hostiles 2 | . . . . 2 . . . . . . . . . . Parts Melted 13 | . . 1 3 6 2 . . . . . . . 1 . Heat Transferred 7405 | . . 518 2220 2627 592 185 74 . . . . 74 560 555 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . 1 Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res Tes Res Qua Acc Maximum Alert Level 1 | . . 1 . 1 . . . . . . . . 1 1 Low Security (%) 88 | 100 100 64 100 96 100 . . 100 100 100 100 100 67 51 Level 1 11 | . . 35 . 3 . . . . . . . . 32 48 Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 341 | 10 178 273 190 211 37 . . 90 76 109 70 151 247 341 Initial 113 | . . 13 113 24 . . . . 39 24 55 3 84 81 Average 91 | 2 84 107 123 76 7 . . 14 43 56 17 43 171 167 Influence Increases 4774 | 15 536 682 449 570 132 70 90 179 139 165 72 291 653 731 Destroy 0b10 Robot/C 2080 | . 280 380 300 320 80 40 80 . . . . 80 260 260 Destroy 0b10 Robot/NC 300 | 15 50 40 25 55 10 . . . 30 10 10 10 30 15 Destroy Leader 426 | . 68 96 74 72 34 . 10 . 4 2 . 14 22 30 Successful Hack 211 | . 32 49 18 3 8 . . 14 . 36 . 7 32 12 Select Force Hacks 30 | . 30 . . . . . . . . . . . . . Disable Machine 270 | . . 15 15 15 . . . . 15 15 60 15 90 30 Destroy Structure 302 | . 1 42 2 . . . . . . 12 2 60 69 114 Partial Spotted 150 | . . . . . . . . 45 30 15 . . 45 15 Lose Combat Pursuer 1005 | . 75 60 15 105 . 30 . 120 60 75 . 105 105 255 Influence Decreases 4491 | 15 504 445 664 624 124 72 96 99 171 114 164 147 667 585 Entered New Map 447 | . . 19 156 30 . 4 2 . 41 24 44 4 67 56 Time Decay 3218 | 15 494 376 458 391 114 68 90 60 120 90 120 143 350 329 Lost Part 644 | . 10 50 50 70 10 . 4 . . . . . 250 200 Lost Ally 20 | . . . . . . . . 10 10 . . . . . Purge Threat 162 | . . . . 133 . . . 29 . . . . . . Squads Dispatched 37 | . 3 1 6 5 2 . . 1 1 1 2 2 5 8 Investigation 2 | . 1 . . 1 . . . . . . . . . . Extermination 15 | . . . . 2 1 . . . 1 . 2 2 2 5 Reinforcement 17 | . 2 1 3 2 1 . . 1 . 1 . . 3 3 Assault . | . . . . . . . . . . . . . . . Garrison 3 | . . . 3 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res Tes Res Qua Acc Distress Signals 21 | . 1 7 2 3 . . . . . 2 . 3 . 3 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 252 | . 23 35 19 26 6 4 7 19 5 3 . 14 32 59 Peak Tracking Total 20 | . 4 6 3 4 2 3 4 9 4 8 1 7 12 20 Tactical Retreats 44 | . 5 4 1 6 . 1 . 4 3 1 . 5 2 12 ECM-based Alert Blocks 13 | . . . . . . . . . . . . . . 13 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res Tes Res Qua Acc Traps Triggered 17 | . 5 . 1 5 2 . . . . . . 1 . 3 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res Tes Res Qua Acc Machines Disabled 18 | . . 1 1 1 . . . . 1 1 4 1 6 2 Max in Single Turn 1 | . . 1 1 1 . . . . 1 1 1 1 1 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res Tes Res Qua Acc Machines Accessed 49 | . 7 6 7 6 1 . . 4 3 5 1 3 5 1 Terminals 34 | . 5 4 5 3 . . . 4 2 2 1 3 5 . Fabricators 1 | . . . . 1 . . . . . . . . . . Repair Stations 6 | . . 1 1 1 1 . . . 1 1 . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . Scanalyzers 4 | . . 1 1 . . . . . . 2 . . . . Garrison Access 2 | . . . . 1 . . . . . . . . . 1 Total Hacks 133 | . 21 15 17 11 2 . . 14 6 18 3 13 12 1 Successful 56 | . 9 12 7 4 1 . . 7 2 5 . 1 7 1 Failed 77 | . 12 3 10 7 1 . . 7 4 13 3 12 5 . Catastrophic 17 | . 2 1 2 1 . . . 2 2 1 2 3 1 . Database Lockouts . | . . . . . . . . . . . . . . . Manual 44 | . 16 5 6 2 . . . 12 3 . . . . . Terminals 96 | . 16 9 11 6 . . . 14 4 8 3 13 12 . Fabricators 2 | . . . . 2 . . . . . . . . . . Repair Stations 15 | . . 4 3 2 2 . . . 2 2 . . . . Recycling Units 5 | . 5 . . . . . . . . . . . . . Scanalyzers 13 | . . 2 3 . . . . . . 8 . . . . Garrison Access 2 | . . . . 1 . . . . . . . . . 1 Terminal Hacks 26 | . 2 3 2 1 . . . 6 1 3 . 1 7 . Record 6 | . . . . . . . . . . . . . 6 . Part Schematic 2 | . 1 . . . . . . 1 . . . . . . Prototype ID Bank 3 | . 1 . 1 . . . . . . 1 . . . . Open Door 1 | . . . . . . . . . . . . 1 . . Level Access Points 1 | . . 1 . . . . . . . . . . . . Terminal Index 2 | . . . . . . . . 1 1 . . . . . Unreport Threat 2 | . . . . 1 . . . 1 . . . . . . Locate Traps 2 | . . 1 . . . . . . . 1 . . . . Maintenance Status 1 | . . . . . . . . 1 . . . . . . Hauler Manifests 1 | . . . . . . . . . . 1 . . . . Registered Components 3 | . . 1 . . . . . 1 . . . . 1 . Zone Layout 2 | . . . 1 . . . . 1 . . . . . . Fabricator Hacks 1 | . . . . 1 . . . . . . . . . . Network Status 1 | . . . . 1 . . . . . . . . . . Repair Station Hacks 9 | . . 4 1 2 1 . . . . 1 . . . . Scan Component 6 | . . 2 1 1 1 . . . . 1 . . . . Repair 3 | . . 2 . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 6 | . . 2 3 . . . . . . 1 . . . . Retrieve Study 6 | . . 2 3 . . . . . . 1 . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . 1 Unlock Access 1 | . . . . . . . . . . . . . . 1 Unauthorized Hacks 13 | . 7 3 1 . . . . 1 1 . . . . . Terminals 12 | . 6 3 1 . . . . 1 1 . . . . . Assimilate 2 | . . . . . . . . 1 1 . . . . . Botnet 6 | . 2 3 1 . . . . . . . . . . . Skim 4 | . 4 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . 1 . . . . . . . . . . 2 . Used 2 | . . 1 . . . . . . . . . . 1 . Hacking Detections 41 | . 6 4 6 5 1 . . 4 3 5 1 3 3 . Full Trace Events 1 | . 1 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . 1 . . . . . . 1 . . . . 5 . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 6 | . . 2 3 . . . . . . 1 . . . . Parts Repaired 3 | . . 2 . 1 . . . . . . . . . . Time 90 | . . 52 . 38 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res Tes Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . 3 . . . . . . . . . . Programmers 3 | . . . . 3 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res Tes Res Qua Acc Total Allies 2 | . . . . . . . . 1 1 . . . . . Largest Group 1 | . . . . . . . . 1 1 . . . . . Highest-Rated Group 26 | . . . . . . . . 26 9 . . . . . Highest-Rated Ally 26 | . . . . . . . . 26 9 . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res Tes Res Qua Acc Active Infowar (turns) 8010 | 16 1628 469 198 1528 549 497 234 . 233 181 373 416 783 905 Optics 1640 | . . . . . . . . . . . . . 748 892 Sensors 3501 | . . 360 198 1320 . . . . 10 181 373 416 643 . Terrain 1610 | . . . . 114 549 . . . . . . 304 643 . Structural 928 | . . . 197 . . 497 234 . . . . . . . Traps 195 | . . . . 195 . . . . . . . . . . Seismic 2379 | 16 1628 109 . . . . . . 223 . . . . 403 Triangulation 260 | . . . . . . . . . . . . . . 260 Cloaking 88 | . . . . . . . . . . . . . . 88 ECM 203 | . . . . . . . . . . . . . . 203 Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res Tes Res Qua Acc Turns Passed 10490 | 105 1751 1037 1152 1599 614 747 326 247 254 181 373 416 783 905 Spaces Moved 8002 | 46 631 338 465 750 302 443 202 461 592 422 433 817 829 1271 Core 234 | 4 1 . . . . . . . . . . . 42 187 Treads 2680 | 41 630 338 465 583 77 443 103 . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels 393 | 1 . . . 167 225 . . . . . . . . . Hover 1236 | . . . . . . . 99 44 . . . . 492 601 Flight 3459 | . . . . . . . . 417 592 422 433 817 295 483 Fastest Speed 24 | 50 160 160 160 145 155 162 80 32 32 29 32 28 24 42 Average Speed 92 | 148 234 160 190 153 156 162 123 39 32 29 32 28 42 48 Slowest Speed 800 | 160 800 200 225 210 163 165 165 80 32 32 32 32 300 120 Overloaded Moves 11 | . . . . . . . . . . . . . 11 . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 13 | . . . . . . . . 6 1 . 2 2 . 2 Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 4 91 38 57 26 9 65 33 10 19 15 50 23 48 36 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 1 | . 1 . . . . . . . . . . . . . Known Exits Taken 10 | . . 1 . 1 1 1 1 . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 . 1 . . . . 1 . . . . . . Scrap Searched 4 | . . . . . . 3 1 . . . . . . . Spaces Dug 61 | . . . . . . . . . . 6 1 17 16 21 Terrain Destroyed 150 | . . 42 . . . . 23 . . 6 1 17 25 36 Melee 24 | . . . . . . . . . . 6 1 14 3 . Projectile 48 | . . . . . . . . . . . . 3 14 31 AOE 73 | . . 42 . . . . 23 . . . . . 3 5 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res Tes Res Qua Acc Total 10150 | 67 755 682 628 1021 382 459 242 514 648 460 664 933 1177 1518 Wait 1051 | . 17 202 30 113 18 . . 45 12 13 181 50 203 167 Move 7964 | 46 630 337 464 749 301 442 201 449 589 421 428 812 828 1267 Hop 12 | . . . . . . . . 5 1 . 2 2 . 2 Pick Up 128 | 6 18 16 21 15 5 2 1 2 10 1 19 3 3 6 Fast Attach 119 | 7 4 5 4 13 5 . . 9 10 7 3 7 17 28 Attach 62 | . . 11 10 11 2 1 9 2 3 . 1 2 5 5 Detach 12 | . . . . 1 . . 2 . 1 . . . 3 5 Swap 47 | 1 3 7 9 9 3 5 2 . . 1 . 4 3 . Drop 150 | . 7 13 25 15 8 3 5 2 15 7 23 9 12 6 Fire 415 | 5 73 91 61 50 22 6 5 . . . . 6 64 32 Melee 145 | . . . . 44 10 . 17 . 7 10 7 38 12 . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 10 | 2 3 . 4 1 . . . . . . . . . . Escape Stasis 35 | . . . . . 8 . . . . . . . 27 . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory -3/Research -3/Testing -2/Research -2/Quarantine -1/Access (discovered 1 exit: Gar) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 29 | -11/Scrapyard | Discovered new exit (range 14) 106 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 443 | -10/Materials | Discovered new exit (range 7) 759 | -10/Materials | Discovered new exit (range 13) 987 | -10/Materials | Discovered new exit (range 6) 1235 | -10/Materials | Discovered new exit (range 7) 1652 | -10/Materials | Discovered new exit (range 5) 1857 | -10/Materials | Entered another Materials area 1857 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1993 | -9/Materials | Repaired Lgt. Treads+ 2029 | -9/Materials | Repaired Seismic Detector 2300 | -9/Materials | Build established: Scavenger-Mutant 2787 | -9/Materials | Identified exit to Materials 2894 | -9/Materials | Entered another Materials area 2894 | -8/Materials | Evolved 2 slots: Utility x2 2932 | -8/Materials | Garrison activated, responded to threat 3607 | -8/Materials | Met 7R-MNS 3979 | -8/Materials | Discovered new exit (range 19) 4012 | -8/Materials | Build established: Mutant 4046 | -8/Materials | Entered Factory 4046 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4047 | -7/Factory | Caught up to 7R-MNS 4169 | -7/Factory | Repaired Hvy. Armor Plating 4323 | -7/Factory | Build established: Scavenger-Mutant 5336 | -7/Factory | Discovered new exit (range 10) 5366 | -7/Factory | System corruption reached 10% 5415 | -7/Factory | Lost 5 parts (2n2u1w) 5505 | -7/Factory | Core integrity fell below 50% 5509 | -7/Factory | System corruption reached 30% 5626 | -7/Factory | Identified exit to Factory 5645 | -7/Factory | Entered another Factory area 5645 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5646 | -6/Factory | Caught up to 7R-MNS 5771 | -6/Factory | Discovered new exit (range 13) 5793 | -6/Factory | Identified exit to Lower Caves 6259 | -6/Factory | Entered Lower Caves 6850 | -6/Lower Caves | Encountered a Warlord checkpoint 6973 | -6/Lower Caves | Discovered new exit (range 5) 7004 | -6/Lower Caves | Identified exit to Lower Caves 7006 | -6/Lower Caves | Entered another Lower Caves area 7077 | -6/Lower Caves | Identified exit to Factory 7192 | -6/Lower Caves | Ambushed by wild Derelicts 7231 | -6/Lower Caves | System corruption reached 10% 7246 | -6/Lower Caves | System corruption reached 30% 7282 | -6/Lower Caves | Lost 12 parts (1p5n6u) 7329 | -6/Lower Caves | Learned Factory terminal intel 7332 | -6/Lower Caves | Entered Factory 7332 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7333 | -5/Factory | Loaded intel: 26 terminal locations 7529 | -5/Factory | Build established: Mutant 7573 | -5/Factory | Discovered new exit (range 10) 7579 | -5/Factory | Entered another Factory area 7579 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 7795 | -4/Factory | Discovered new exit (range 9) 7833 | -4/Factory | Identified exit to Research 7833 | -4/Factory | Entered Research 7833 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7874 | -3/Research | Spotted B-86 Titan 7879 | -3/Research | Build established: Sprinter 8003 | -3/Research | Discovered new exit (range 11) 8013 | -3/Research | Identified exit to Testing 8014 | -3/Research | Entered Testing 8035 | -3/Testing | Found Prototype Energy Cannon 8047 | -3/Testing | Identified Potential Cannon 8107 | -3/Testing | Found Prototype Device 8127 | -3/Testing | Identified Adv. EM Shield 8142 | -3/Testing | Found Prototype Hackware 8145 | -3/Testing | Identified Exp. System Shield 8183 | -3/Testing | Found Prototype Device 8202 | -3/Testing | Identified Adv. Kinecellerator 8229 | -3/Testing | Found Prototype Device 8231 | -3/Testing | Identified Exp. Thermal Shield 8321 | -3/Testing | Discovered new exit (range 13) 8323 | -3/Testing | Identified exit to Research 8334 | -3/Testing | Found Prototype Ballistic Gun 8335 | -3/Testing | Identified Hyp. Multirail 8347 | -3/Testing | Found Prototype Energy Cannon 8375 | -3/Testing | Identified Disintegrator 8387 | -3/Testing | Entered Research 8387 | -2/Research | Evolved 2 slots: Propulsion x1, Weapon x1 8403 | -2/Research | Spotted B-90 Cyclops 8438 | -2/Research | Build established: Hacker-Sprinter 8603 | -2/Research | Spotted B-90 Cyclops 8774 | -2/Research | Build established: Scout 8801 | -2/Research | Discovered new exit (range 9) 8802 | -2/Research | Identified exit to Quarantine 8803 | -2/Research | Entered Quarantine 8837 | -2/Quarantine | Discovered new exit (range 10) 8849 | -2/Quarantine | Identified exit to Access 8881 | -2/Quarantine | Found Alien Artifact 8881 | -2/Quarantine | Identified Subatomic Replicator 8973 | -2/Quarantine | Scanned by Researcher 9012 | -2/Quarantine | System corruption reached 10% 9040 | -2/Quarantine | Destroyed 7 combat bots 9387 | -2/Quarantine | Found Alien Energy Cannon 9426 | -2/Quarantine | Build established: Scavenger-Scout 9446 | -2/Quarantine | Identified Core Cannon 9500 | -2/Quarantine | Lost 8 parts (2p4n1u1w) 9566 | -2/Quarantine | Core integrity fell below 50% 9574 | -2/Quarantine | Core integrity fell below 20% 9586 | -2/Quarantine | Entered Access 9586 | -1/Access | Evolved 2 slots: Utility x2 9596 | -1/Access | Lost 14 parts (1p5n6u2w) 9732 | -1/Access | Found Gamma Bomb Array 9736 | -1/Access | Found Gamma Bomb Array 9837 | -1/Access | Identified exit to Garrison 9860 | -1/Access | Build established: Mutant 9879 | -1/Access | Spotted B-99 Colossus 10000 | -1/Access | Lost 3 parts (1n2u) 10024 | -1/Access | Used Subatomic Replicator to replicate Core Cannon 10394 | -1/Access | Spotted B-99 Colossus 10442 | -1/Access | Core integrity fell below 50% 10473 | -1/Access | Core integrity fell below 20% 10491 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 10441_ Knocked back. 10441_ Dropped Imp. Cloaking Device. 10442_ Gyrokinetic Inverter destroyed. 10442_ Cmb. Linear Gravjet destroyed. 10444_ Acquired 7 matter. 10446_ Knocked back. 10448_ Triangulator destroyed. 10448_ Knocked back. 10449_ Imp. Corruption Screen intercepted 1% system corruption. 10470_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 10471_ Terminal disabled. 10473_ Imp. Corruption Screen intercepted 1% system corruption. 10474_ T-07 Excavator destroyed. 10476_ Cmb. Antigrav System destroyed. 10476_ Knocked back. 10481_ Acquired Lgt. Quantum Reactor. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????? ??????????????? | | ???????????????????????????????? ????????????? | | ???????????????????????????????? #??????????? | | ???????????????????????????????? #??????????? | | ???????????????????????????????# #??????????? | | ???????????????????????????????# #??????????? | | ???????????????????????????????# #??????????? | | ???????????????????????????????# #??????????? | | ???????????????????????????????# #??????????? | | ???????????????????????????????# #??????????? | | ???????????????????????????????# #??????????? | | ###????????????????????????????+ #??????????? | | #????????????????????????????# #??????????? | | #????????????????????????????# #??????????? | | #???????????????????????????## #??????????? | | #?????????????????????????### #??????????? | | #?????????????????????????? #??????????? | | #??????????????????????????? #??????????? | | #???????????????????????????#H #?"""""""""" | | #####?????????????????######;# #?#"" | | +## #?????????????????# p # % #?#"" | | #?????????????????# #p #?#"" | | #?????????????????#@ p #?# | | #?????????????????# p # #?# | | #?????????????????# ] # #?#"" | | #?????????????????# # ###"" | | #?????????????????# # % !%= | | #?????????????????# # != | | #?????????????????+ ################### | | #?????????????????# #?????????????????? | | #?????????????????# % #?????????????????? | | #?????????????????# #?????????????????? | | #?????????????????# #?????????????????? | | #?????????????????# #?????????????????? | | #?????????????????########?????????????????? | | #??????????????????????????????????????????? | | ## ^ #??????????????????????????????????????????? | | ?# #???????????????????????????????##+##??????? | | ? ?????????????????????????????# ##+##### | | ??????????????????#????????# | | ???????????????# ??????## | | ?????????????+ ??????# | | #???????????# ?????# "" | | ###########????????????# ###### % "" | | "??????????????????????# Y" | | #?????????????########## ] "" | | ????????????? "" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 100 Energy Generation 42 Energy Capacity 1200 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Cloak Strength 3 Power Amplification 30 Additional Mass Support 9 Corruption Block 15 Armor Coverage 600 Resistance: KI 30 Utility Shielding 66 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 66 Targeting Accuracy 16 Melee Accuracy 8 Target Analysis 6 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 27 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Field Propulsion Drive | -5/Factory | Hacked Adv. Matter Compressor | -2/Quarantine | Archive Cld. Linear Gravjet | -2/Quarantine | Archive Enh. Armored Heavy Treads | -2/Quarantine | Archive Prc. Energy Filter | -2/Quarantine | Archive Exp. ECM Suite | -2/Quarantine | Archive Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 34% | -9/Materials Seismic Detector | 35% | -9/Materials Hvy. Armor Plating | 25% | -7/Factory Studied --------- Lgt. Treads | -9/Materials | Hacked Com. Wheel | -9/Materials | Hacked Adv. Treads | -8/Materials | Hacked Arm. Treads | -8/Materials | Hacked Particle Cannon | -8/Materials | Hacked Com. HERF Cannon | -3/Research | Hacked Alien Tech Used ----------------- Subatomic Replicator Core Cannon Achievements -------------- Can't Catch Me Just Browsing Max Potential Tailor-made Wiki Contributor You Again root@ Challenges ------------ None Game ------ Seed MatterNovaTurbovents Manual? 0 Play Time 03:37:16 Cumulative 23.2 hours Start 2026.07.09 @ 09:06:42 End 2026.07.13 @ 16:19:28 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 25 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 51ff87cd-fb57-4f9c-969d-f25261fc7c23