Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.07 @ 21:02:10 Player: Byrnorthil Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (135) 675 Value Destroyed (4135) 4135 Prototype IDs (66) 1320 Alien Tech Used (2) 400 Bonus (3709) 3709 TOTAL SCORE: 18939 Bonus ------- High Alert Combat Kills 70 Follower Combat Kills 39 Aligned with FarCom 300 Met Data Miner 300 Win 3000 Cogmind --------- Core Integrity 1600/1600 Matter 164/300 Energy 144/150 System Corruption 0% Temperature Cool (15) Movement Flying (18) Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- Micro Antimatter Reactor > --- PROPULSION (6) --- Cesium-ion Thruster Field Propulsion Array Electron Diverter Experimental Q-thruster Experimental Q-thruster > --- UTILITY (16) ----- Medium Storage Unit Experimental Optical Array Experimental Terrain Scanner Experimental Terrain Scan Processor Advanced Transmission Jammer Improved Medium Armor Plating Hacking Suite Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Improved System Shield Advanced System Shield Trap Reconfigurator > --- WEAPON (2) ------- Centrium Greatsword > --- INVENTORY (10) --- Cesium-ion Thruster Field Propulsion Array Nanoactuators Advanced Reaction Control System Improved Trap Extractor (1/6 Segregator) Improved Trap Extractor (3/6 Shock) Smartbomb Launcher Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Cesium-ion Thruster Field Propulsion Array Electron Diverter Experimental Q-thruster Experimental Q-thruster > --- UTILITY ---------- Medium Storage Unit Experimental Optical Array Experimental Terrain Scanner Experimental Terrain Scan Processor Advanced Transmission Jammer Advanced Reaction Control System Improved Medium Armor Plating Hacking Suite Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Improved System Shield Advanced System Shield Trap Reconfigurator > --- WEAPON ----------- Centrium Greatsword > --- INVENTORY -------- Cesium-ion Thruster Field Propulsion Array Nanoactuators Improved Trap Extractor Improved Trap Extractor Smartbomb Launcher [Rating: 168] Favorites ----------- Power Micro Fission Core Engine Light Deuterium Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Cesium-ion Thruster Treads Improved Treads Leg Advanced Myomer Leg Hover Unit Improved Linear Gravjet Flight Unit Cesium-ion Thruster Utility Machine Analyzer Device Structural Scanner Storage Medium Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Plasma Cannon Energy Gun Improved Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Improved Assault Rifle Launcher Missile Launcher Special Weapon Enhanced Flamer Impact Weapon Impact Mace Slashing Weapon Plasma Sword Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Slots Evolved 18 | . . 2 . . . 2 2 2 . . . . 2 . . . . 2 2 2 2 Power . | . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . 1 1 2 . . . . . . . . . . . . . Utility 14 | . . 2 . . . 1 1 . . . . . 2 . . . . 2 2 2 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 279 | 7 8 10 10 1 7 25 26 34 3 4 . 4 22 8 13 11 7 32 12 31 4 Power 19 | 1 1 1 1 . 1 3 1 4 . . . . 1 1 1 1 . 1 . 1 . Engine 5 | 1 1 1 1 . . 1 . . . . . . . . . . . . . . . Core 11 | . . . . . 1 2 1 4 . . . . 1 1 . . . 1 . . . Reactor 3 | . . . . . . . . . . . . . . . 1 1 . . . 1 . Propulsion 57 | 2 2 . 2 . . 8 5 6 1 . . . 2 2 6 3 2 9 1 6 . Treads 16 | . 2 . 2 . . 8 4 . . . . . . . . . . . . . . Leg 14 | 2 . . . . . . 1 . . . . . . . 6 3 2 . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . 1 . . . Flight 26 | . . . . . . . . 6 1 . . . 2 2 . . . 8 1 6 . Utility 145 | 2 1 4 3 1 3 6 14 18 2 4 . 2 17 4 5 7 5 18 7 18 4 Device 99 | 1 . 2 2 . 2 3 8 15 2 3 . 2 15 4 2 1 3 14 6 12 2 Storage 8 | 1 1 1 . 1 . 1 . 1 . . . . . . . 2 . . . . . Processor 7 | . . . 1 . 1 . 1 1 . 1 . . . . . . . 2 . . . Hackware 16 | . . . . . . 1 . 1 . . . . 2 . 1 1 1 2 1 4 2 Protection 15 | . . 1 . . . 1 5 . . . . . . . 2 3 1 . . 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 58 | 2 4 5 4 . 3 8 6 6 . . . 2 2 1 1 . . 4 4 6 . Energy Gun 6 | . 2 2 2 . . . . . . . . . . . . . . . . . . Energy Cannon 11 | . . . . . . 6 5 . . . . . . . . . . . . . . Ballistic Gun 8 | 2 2 2 . . 2 . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . Launcher 16 | . . 1 2 . 1 2 1 1 . . . . 1 . 1 . . 2 2 2 . Special Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . . Impact Weapon 2 | . . . . . . . . 2 . . . . . . . . . . . . . Slashing Weapon 14 | . . . . . . . . 3 . . . 1 1 1 . . . 2 2 4 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . 2 . . . . 1 1 . . . . 1 . . 5 . 1 . . . Parts Lost 25 | . 1 . 3 . 2 6 3 . 1 . . . . 3 3 . 2 . . 1 . Power 3 | . . . . . . 2 . . . . . . . 1 . . . . . . . Propulsion 12 | . . . 2 . . 1 2 . 1 . . . . 2 3 . . . . 1 . Utility 5 | . . . 1 . 1 1 . . . . . . . . . . 2 . . . . Weapon 5 | . 1 . . . 1 2 1 . . . . . . . . . . . . . . Highest Loss Streak 3 | . 1 . 2 . 2 2 3 . 1 . . . . 2 3 . 1 . . 1 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 100 94 98 100 98 96 99 99 100 100 100 100 100 96 98 98 99 94 90 90 92 Engine 2 | . 14 11 11 11 . 1 . . . . . . . . . . . . . . . Core 3 | . . . . . 10 7 7 6 6 6 6 6 5 5 3 . . 4 4 . . Treads 12 | . 19 22 21 22 22 27 29 . . . . . . . . . . . . . . Leg 3 | . 8 . . . . . . . . . . . . . 8 31 34 1 . . . Flight 12 | . . . . . . . . 39 40 40 40 40 35 31 25 3 . 28 23 21 20 Device 12 | . 14 22 23 22 16 10 7 10 6 5 6 6 5 5 3 1 4 16 20 16 16 Storage 7 | . 14 11 11 11 11 9 7 6 6 6 6 6 5 5 5 5 5 5 4 4 4 Processor 10 | . . . 7 11 15 14 15 13 13 13 13 13 11 11 11 11 11 10 9 8 8 Hackware 11 | . . . . . . 3 7 7 13 13 13 13 23 23 23 23 17 19 20 28 32 Protection 2 | . . 6 . . . 4 7 . . . . . . . 1 1 5 . . 1 4 Energy Gun 2 | . 10 10 5 11 11 . . . . . . . . . . . . . . . . Energy Cannon 3 | . . . . . . 16 14 . . . . . . . . . . . . . . Ballistic Gun 3 | . 17 11 11 11 10 . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . 9 13 13 13 13 10 10 8 5 5 4 3 3 4 Peak Build Rating 168 | 7 12 18 22 23 27 40 53 58 53 55 54 54 74 72 73 91 94 107 124 155 168 Average Rating 61 | 5 10 14 20 22 25 36 47 50 51 54 54 54 65 68 68 80 91 92 118 142 163 On Entrance 55 | . 7 12 18 22 23 27 38 53 50 53 54 54 54 67 67 72 91 94 100 119 155 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 72 | 15 17 28 31 53 58 68 72 71 25 25 25 25 27 29 34 40 48 52 32 35 38 Greatest Support 145 | 20 46 46 46 46 46 84 104 96 29 25 25 29 33 33 70 145 145 145 36 40 40 Greatest Overweight (x) 2 | . . . . 1 1 . . 1 . . . . . . 1 . . 2 . . . Average Overweight (x) . | . . . . . 1 . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 10 10 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 13 | 7 8 8 10 17 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 20 | 7 8 10 10 11 15 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 9 Average Carried 11 | 4 7 8 8 9 12 19 19 10 9 9 10 9 9 9 9 9 9 9 9 9 8 Final Capacity 20 | 8 8 10 10 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 20 | 7 8 10 8 10 15 19 20 10 9 10 10 10 10 10 10 10 10 10 10 10 9 Class Distribution -------------------- 22% | Mutant 14% | Skirmisher 11% | Scavenger-Mutant 11% | Wizard-Ninja 10% | Hacker-Ninja 9% | Hacker-Mutant 4% | Trapper-Sprinter 4% | Hacker-Scout 4% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Skirmisher | -7/Factory Scout | -6/Factory Trapper-Sprinter | -6/Lower Caves Trapper-Sprinter | -6/Lower Caves Trapper-Sprinter | -6/Data Miner Trapper-Sprinter | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Hacker-Ninja | -4/Factory Hacker-Ninja | -3/Research Wizard-Ninja | -2/Research Wizard-Ninja | -1/Access Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Matter Collected 4131 | 276 289 187 242 . 162 317 287 274 186 47 . 55 211 132 135 . 317 505 136 373 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5184 | 24 524 463 191 . 199 1231 330 274 . 29 . 110 83 . 281 . 250 690 146 359 . Parts 284 | 4 20 32 8 . 10 67 22 12 . 2 . 3 14 . 8 . 12 26 15 29 . Haulers Intercepted 9 | . 2 3 . . . 2 1 . . . . . . . . . . 1 . . . Recyclers Shooed 4 | . 1 . . . 1 1 . . . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . . . . . 7 1 . 4 . 3 8 . 10 . . . . Prevented 5 | . . . . . . . . . . . . 2 . 3 . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Combat Hostiles Destroyed 84 | . 7 9 12 . 3 23 11 . . . . 1 . . 4 . 9 . . 5 . Melee 5 | . . . . . . . . . . . . 1 . . 4 . . . . . . Guns 25 | . 7 5 11 . 2 . . . . . . . . . . . . . . . . Cannons 18 | . . . . . . 13 5 . . . . . . . . . . . . . . AOE 33 | . . 4 1 . 1 7 6 . . . . . . . . . 9 . . 5 . Classes Destroyed 17 | 1 4 3 2 . 1 2 2 1 . 1 . . . . . . . . . . . Worker 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . Builder 6 | . . . . . . 1 . . . . . . 1 . . . . 4 . . . Tunneler 3 | 1 . . . . 2 . . . . . . . . . . . . . . . . Hauler 9 | . 2 3 . . . 2 1 . . . . . . . . . . 1 . . . Recycler 6 | . 1 1 . . 1 . . 1 . . . . . . . . . 2 . . . Minesweeper 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . Operator 8 | . . 1 . . . . . 3 . . . . . . . . . . 2 2 . Watcher 23 | . 2 1 . . . 3 1 1 . . . . 2 . . . . 5 2 6 . Swarmer 30 | . . 4 3 . . 6 8 . . . . . . . . . 4 . . 5 . Grunt 27 | . 7 3 . . 2 7 . . . . . . . . 3 . 5 . . . . Brawler 2 | . . . . . 1 1 . . . . . . . . . . . . . . . Duelist 1 | . . . . . . . 1 . . . . . . . . . . . . . . Sentry 12 | . . 2 . . . 7 1 . . . . 1 . . 1 . . . . . . Demolisher 1 | . . . 1 . . . . . . . . . . . . . . . . . . Specialist 2 | . . . . . . 2 . . . . . . . . . . . . . . . Programmer 1 | . . . . . . . 1 . . . . . . . . . . . . . . Assembled 8 | . . . 8 . . . . . . . . . . . . . . . . . . Best Kill Streak 7 | 1 3 5 3 . 3 4 7 2 . 1 . 1 1 . 2 . 4 3 1 6 . Combat Bots Only 7 | . 2 4 3 . 3 4 7 . . . . 1 . . 2 . 4 . . 5 . Max Kills in Single Turn 4 | 1 1 4 2 . 1 2 2 1 . 1 . 1 1 . 1 . 2 1 1 3 . Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . Exploded 4 | . . 4 1 . 1 2 2 . . . . . . . . . 2 . . 3 . Melee 1 | . . . . . . . . . . . . 1 . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Hostile Shots Fired 396 | . 34 17 42 . 17 112 70 . 7 . . . 4 17 15 . 53 . 2 6 . Missed 138 | . 10 8 12 . 5 40 15 . 5 . . . 3 8 5 . 23 . 1 3 . Damage Taken 4837 | . 350 117 700 . 328 1006 879 63 38 . . . 25 160 200 . 689 . 28 254 . Core 591 | . 51 27 110 . 87 116 43 . . . . . . . 57 . 100 . . . . Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 264 | . . . . . . . 82 . . . . . . . . . . 38 . 144 . Core Remaining (%) 88 | 100 79 . . . 44 78 93 . . . . 100 . . . . 76 100 100 100 100 Volleys Fired 262 | 1 43 23 35 . 12 83 38 . . . . . 1 . . . 18 1 2 5 . Largest 2 | 2 2 2 2 . 2 2 2 . . . . . 1 . . . 1 1 1 1 . Hottest 160 | 40 79 79 79 . 79 160 155 . . . . . 36 . . . 36 36 46 46 . Shots Fired 436 | 2 84 45 54 . 23 139 62 . . . . . 1 . . . 18 1 2 5 . Gun 203 | 2 84 44 52 . 21 . . . . . . . . . . . . . . . . Cannon 188 | . . . . . . 131 57 . . . . . . . . . . . . . . Launcher 45 | . . 1 2 . 2 8 5 . . . . . 1 . . . 18 1 2 5 . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 119 | 2 50 24 33 . 10 . . . . . . . . . . . . . . . . Thermal 272 | . 34 20 19 . 11 131 57 . . . . . . . . . . . . . . Explosive 37 | . . 1 2 . 2 . 5 . . . . . 1 . . . 18 1 2 5 . Electromagnetic 8 | . . . . . . 8 . . . . . . . . . . . . . . . Robot Hit Streak 15 | 2 8 15 4 . 11 11 10 . . . . . . . . . 4 . . . . Robot Miss Streak 4 | . 3 2 4 . 2 4 3 . . . . . . . . . 1 . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . 2 . 2 . 1 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 344 | 2 55 31 28 . 16 93 37 9 . 3 . 3 5 . 7 . 15 22 6 12 . Core Hits 184 | 1 22 19 20 . 10 36 17 3 . 1 . 2 2 . 4 . 24 8 4 11 . Critical Kills 1 | . . . . . . 1 . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 7 | . 1 1 . . . 1 . 1 . . . . . . 2 . 1 . . . . Burn 2 | . 1 1 . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . 1 . . . . . . . . . . . . . . . Sever 4 | . . . . . . . . 1 . . . . . . 2 . 1 . . . . Melee Attacks 216 | . . . . . . . . 21 . 3 . 3 33 . 10 . 3 51 26 63 3 Impact 1 | . . . . . . . . 1 . . . . . . . . . . . . . Slashing 215 | . . . . . . . . 20 . 3 . 3 33 . 10 . 3 51 26 63 3 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 21 | . . . . . . . . 3 . 1 . 2 1 . 1 . . 11 . 2 . Combat Hostiles 2 | . . . . . . . . . . . . 1 . . 1 . . . . . . Follow-up Attacks 4 | . . . . . . . . 1 . 1 . . 2 . . . . . . . . Damage Inflicted 14255 | 26 868 754 597 . 458 2574 1436 600 . 146 . 235 305 . 365 . 1479 1891 547 1974 . Guns 2023 | 26 868 490 420 . 219 . . . . . . . . . . . . . . . . Cannons 3118 | . . . . . . 2239 879 . . . . . . . . . . . . . . Explosions 3466 | . . 263 167 . 216 284 539 . . . . . . . . . 1356 . . 641 . Melee 5545 | . . . . . . . . 600 . 146 . 235 305 . 365 . 123 1891 547 1333 . Ramming 103 | . . 1 10 . 23 51 18 . . . . . . . . . . . . . . Kinetic 1173 | 26 504 272 286 . 85 . . . . . . . . . . . . . . . . Thermal 3968 | . 364 218 134 . 134 2239 879 . . . . . . . . . . . . . . Explosive 3182 | . . 263 167 . 216 . 539 . . . . . . . . . 1356 . . 641 . Electromagnetic 284 | . . . . . . 284 . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 5545 | . . . . . . . . 600 . 146 . 235 305 . 365 . 123 1891 547 1333 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . 7 . . . 5 6 . . . . . . . . . . . . . 2 . Average Corruption 3 | . 6 . . . 5 4 . . . . . . . . . . . . . 1 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 68 | . 14 . . . 18 24 . . . . . . . . . . . . . 12 . Message Errors 12 | . 2 . . . 5 3 . . . . . . . . . . . . . 2 . Matter Fused 26 | . 7 . . . 6 10 . . . . . . . . . . . . . 3 . Heat Flow Errors 9 | . 1 . . . 2 4 . . . . . . . . . . . . . 2 . Energy Discharges 5 | . . . . . 1 4 . . . . . . . . . . . . . . . Data Loss (minor) 8 | . 1 . . . 2 . . . . . . . . . . . . . . 5 . Data Loss (major) 3 | . 1 . . . . 2 . . . . . . . . . . . . . . . Misfires 3 | . . . . . 2 1 . . . . . . . . . . . . . . . Weapon Failures 2 | . 2 . . . . . . . . . . . . . . . . . . . . Overload Shots 1 | . . . . . . . 1 . . . . . . . . . . . . . . Overflow Damage 1754 | . . . 2 . 6 48 52 189 . 34 . 56 41 . . . 70 531 113 612 . Projectiles 100 | . . . . . . 48 52 . . . . . . . . . . . . . . Explosions 113 | . . . 2 . 6 . . . . . . . . . . . 37 . . 68 . Melee 1541 | . . . . . . . . 189 . 34 . 56 41 . . . 33 531 113 544 . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 250 | . . . 45 . 102 . . . . . . . . . . . 103 . . . . Shots 7 | . . . 2 . 2 . . . . . . . . . . . 3 . . . . Rammed 13 | . . 1 1 . 3 6 2 . . . . . . . . . . . . . . Targets Rammed 13 | . . 1 1 . 3 6 2 . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 343 | . 315 100 48 . 163 343 198 262 300 7 2 90 112 18 54 . 16 48 6 294 . Average Temperature 67 | . 116 39 20 . 50 138 68 70 123 2 2 27 31 7 29 . 6 11 1 37 . Received Heat Transfer 1054 | . 222 48 . . 63 360 30 . 18 . . . 9 18 117 . 160 . . 9 . Effects 10 | . 2 . . . . 8 . . . . . . . . . . . . . . . Energy Bleed 3 | . 2 . . . . 1 . . . . . . . . . . . . . . . Interference 5 | . . . . . . 5 . . . . . . . . . . . . . . . Damage (minor) 2 | . . . . . . 2 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted 4 | . . 1 . . . 3 . . . . . . . . . . . . . . . Combat Hostiles 3 | . . . . . . 3 . . . . . . . . . . . . . . . Parts Melted 28 | . 1 . . . . 18 5 . . . . 3 . . 1 . . . . . . Heat Transferred 8075 | . 999 592 296 . 296 4400 1492 . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Peak Influence 520 | 5 119 298 178 . 93 477 348 177 . . . . 170 . . . . 262 520 508 185 Initial 275 | . 3 50 70 . . 1 142 . . . . . 15 . . . . 44 137 275 176 Average 158 | 2 46 165 95 . 46 282 131 41 . . . . 73 . . . . 143 354 227 181 Maximum Alert Level 2 | . . 1 . . . 2 1 . . . . . . . . . . 1 2 2 . Low Security (%) 66 | 100 100 73 100 . 100 22 72 100 . . . . 100 . . . . 65 16 42 100 Level 1 27 | . . 26 . . . 62 27 . . . . . . . . . . 34 42 44 . Level 2 6 | . . . . . . 15 . . . . . . . . . . . . 40 13 . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 22 | . 3 . . . . 2 3 1 . . . . 1 . . . . 6 1 5 . Investigation 9 | . 2 . . . . 1 . . . . . . 1 . . . . 3 . 2 . Extermination 5 | . . . . . . . 2 1 . . . . . . . . . 1 . 1 . Reinforcement 6 | . 1 . . . . 1 1 . . . . . . . . . . 2 . 1 . Assault 2 | . . . . . . . . . . . . . . . . . . . 1 1 . Garrison . | . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Distress Signals 6 | . 1 1 . . . 2 . . . . . . 2 . . . . . . . . Communications Jammed 5 | . . . . . . . . . . . . . . . . . . . . 5 . Distress Signals 5 | . . . . . . . . . . . . . . . . . . . . 5 . Times Spotted 182 | . 14 13 13 . 4 33 12 3 13 . . . 7 7 18 . 9 12 6 18 . Peak Tracking Total 8 | . 3 4 3 . 3 4 4 2 7 . . . 2 5 8 . 4 2 1 2 . Tactical Retreats 26 | . . 1 . . . 4 . . 4 . . . 2 2 7 . 1 1 . 4 . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Traps Triggered 15 | . 5 . . . . 2 1 1 . . . . 1 . . . . . 1 4 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . 1 . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused 47 | . . . . . . . . 2 4 . . 2 . 7 6 . . 8 16 2 . Traps Reconfigurated 123 | . . . . . . . 10 28 . . . . 18 . . . . 45 13 8 1 Traps Extracted 48 | . . . . . . . . 15 . . . 3 7 3 2 . . 14 . 4 . Installed 52 | . . . . . . . . 3 5 . . 5 7 11 7 . . 4 7 3 . Triggered 50 | . . . . . . . . 2 5 . . 2 . 7 8 . . 8 16 2 . Most Traps Carried 17 | . . . . . . . . 12 12 15 15 17 14 14 6 1 1 13 11 6 4 Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Machines Disabled 4 | . . 1 . . 1 1 . . . . . . . . . . . . . 1 . Max in Single Turn 1 | . . 1 . . 1 1 . . . . . . . . . . . . . 1 . Garrison Access 10 | . . . . . . 1 1 1 . . . . 2 . . . . 1 1 3 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Machines Accessed 106 | . 3 6 . 2 . 10 6 13 . 1 4 . 11 . . 9 . 15 7 18 1 Terminals 56 | . 3 4 . . . 8 1 10 . . . . 6 . . . . 9 6 8 1 Fabricators 5 | . . . . . . . . . . . . . 1 . . . . 2 . 2 . Repair Stations 6 | . . 1 . . . . 2 . . . . . . . . . . 1 . 2 . Recycling Units 4 | . . . . . . . . 1 . . . . 1 . . . . 1 . 1 . Scanalyzers 10 | . . 1 . . . 1 2 1 . . . . 1 . . . . 1 1 2 . Garrison Access 9 | . . . . . . 1 1 1 . . . . 2 . . . . 1 . 3 . Total Hacks 399 | . 13 20 . 2 . 28 17 36 . 1 27 . 34 . . 48 . 57 31 84 1 Successful 263 | . 6 12 . 2 . 12 10 19 . 1 27 . 19 . . 48 . 40 15 51 1 Failed 135 | . 7 8 . . . 16 7 17 . . . . 15 . . . . 17 16 32 . Catastrophic 23 | . 1 . . . . 3 1 5 . . . . 1 . . . . 4 3 5 . Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . 1 . Manual 125 | . 9 6 . 1 . 13 . 17 . . . . 14 . . . . 18 15 32 . Terminals 222 | . 13 15 . . . 23 2 27 . . . . 25 . . . . 32 27 57 1 Fabricators 13 | . . . . . . . . . . . . . 2 . . . . 5 . 6 . Repair Stations 23 | . . 1 . . . . 9 . . . . . . . . . . 5 . 8 . Recycling Units 5 | . . . . . . . . 1 . . . . 1 . . . . 1 . 2 . Scanalyzers 43 | . . 4 . . . 4 4 6 . . . . 3 . . . . 11 4 7 . Garrison Access 15 | . . . . . . 1 2 2 . . . . 3 . . . . 3 . 4 . Terminal Hacks 160 | . 5 6 . 2 . 5 . 9 . 1 27 . 9 . . 48 . 14 8 25 1 Record 52 | . . . . 1 . . . . . . 11 . 2 . . 36 . . . 2 . Part Schematic 17 | . . 2 . . . . . . . . 9 . . . . 4 . 1 . 1 . Robot Schematic 5 | . . . . . . . . . . . 4 . . . . . . . . 1 . Robot Analysis 8 | . . . . . . . . . . . . . 1 . . 4 . . 2 1 . Prototype ID Bank 7 | . . . . . . . . . . . 3 . . . . 4 . . . . . Open Door 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 Level Access Points 4 | . . . . . . . . . . . . . 1 . . . . 1 1 1 . Branch Access Points 3 | . . . . . . 1 . 1 . . . . . . . . . 1 . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . 1 . Machine Index 1 | . . . . . . . . . . . . . . . . . . . 1 . . Terminal Index 4 | . . . . . . 1 . 1 . . . . . . . . . 1 . 1 . Fabricator Index 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . . 1 . Alert Level 3 | . . . . . . 1 . . . . . . . . . . . . . 2 . Unreport Threat 3 | . . . . . . 1 . . . . . . . . . . . . . 2 . Locate Traps 21 | . . 1 . . . . . 5 . . . . 3 . . . . 4 2 6 . Disarm Traps 1 | . . 1 . . . . . . . . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . 1 . . . Transport Status 2 | . 1 1 . . . . . . . . . . . . . . . . . . . Recall Investigation 4 | . 1 . . . . . . . . . . . 1 . . . . 1 . 1 . Recall Extermination 3 | . . . . . . . . 1 . . . . . . . . . 1 . 1 . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . 1 . . . Recall Assault 2 | . . . . . . . . . . . . . . . . . . . 1 1 . Hauler Manifests 8 | . 1 1 . . . 1 . 1 . . . . 1 . . . . 1 1 1 . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . 1 . Zone Layout 2 | . 2 . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 11 | . . . . . . . . . . . . . 2 . . . . 5 . 4 . Network Status 1 | . . . . . . . . . . . . . . . . . . 1 . . . Load Schematic 5 | . . . . . . . . . . . . . 1 . . . . 2 . 2 . Build 5 | . . . . . . . . . . . . . 1 . . . . 2 . 2 . Repair Station Hacks 19 | . . . . . . . 8 . . . . . . . . . . 4 . 7 . Scan Component 10 | . . . . . . . 4 . . . . . . . . . . 2 . 4 . Repair 9 | . . . . . . . 4 . . . . . . . . . . 2 . 3 . Recycling Unit Hacks 4 | . . . . . . . . 1 . . . . 1 . . . . 1 . 1 . Report Inventory 4 | . . . . . . . . 1 . . . . 1 . . . . 1 . 1 . Scanalyzer 37 | . . 4 . . . 4 1 6 . . . . 2 . . . . 11 3 6 . Insert Component 21 | . . 2 . . . 2 1 3 . . . . 1 . . . . 6 2 4 . Analyze 16 | . . 2 . . . 2 . 3 . . . . 1 . . . . 5 1 2 . Garrison Access Hacks 9 | . . . . . . 1 1 1 . . . . 2 . . . . 1 . 3 . Seal Access 9 | . . . . . . 1 1 1 . . . . 2 . . . . 1 . 3 . Unauthorized Hacks 23 | . 1 2 . . . 2 . 2 . . . . 3 . . . . 4 4 5 . Terminals 22 | . 1 2 . . . 2 . 2 . . . . 3 . . . . 4 4 4 . Assimilate 4 | . . . . . . . . . . . . . 1 . . . . 1 1 1 . Botnet 15 | . 1 2 . . . 2 . 2 . . . . 2 . . . . 2 2 2 . Operators 3 | . . . . . . . . . . . . . . . . . . 1 1 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . 1 . Mask 1 | . . . . . . . . . . . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 8 | . . 1 . . . . . 3 . . . . . . . . . . 2 2 . Used 5 | . . . . . . . . 3 . . . . . . . . . . . 2 . Hacking Detections 74 | . 3 6 . . . 8 4 11 . . . . 9 . . . . 12 7 13 1 Full Trace Events 10 | . 2 1 . . . 1 . . . . . . 1 . . . . 3 . 2 . Feedback Events 1 | . . . . . . 1 . . . . . . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . . . . . . . 1 . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 4 . . . . . . . . 1 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 30 | . . 4 . . . 2 . 3 . . 9 . 1 . . 4 . 4 1 2 . Parts Built 6 | . . . . . . . . . . . . . 2 . . . . 2 . 2 . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 478 | . . . . . . . . . . . . . 95 . . . . 280 . 103 . Total Part Build Rating 38 | . . . . . . . . . . . . . 10 . . . . 14 . 14 . Parts Repaired 9 | . . . . . . . 4 . . . . . . . . . . 2 . 3 . Time 260 | . . . . . . . 128 . . . . . . . . . . 38 . 94 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 14 | . . 2 . . . 2 1 3 . . . . 1 . . . . 3 1 1 . Part Schematics Acquired 13 | . . 2 . . . 2 . 3 . . . . 1 . . . . 3 1 1 . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . 3 . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . 1 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Total Allies 4 | . . . 1 . . . . . . . . . 2 . . . . 1 . . . Largest Group 2 | . . . 1 . . . . . . . . . 2 . . . . 1 . . . Highest-Rated Group 53 | . . . 31 . . . . . . . . . 53 . . . . 26 . . . Highest-Rated Ally 31 | . . . 31 . . . . . . . . . 29 . . . . 26 . . . Total Orders 5 | . . . . . . . . . . . . . 1 . . . . 4 . . . STAY 2 | . . . . . . . . . . . . . . . . . . 2 . . . ROAM 1 | . . . . . . . . . . . . . 1 . . . . . . . . FOLLOW 2 | . . . . . . . . . . . . . . . . . . 2 . . . Ally Attacks 21 | . . . 14 . . . . . . . . . 7 . . . . . . . . Total Damage 201 | . . . 105 . . . . . . . . . 96 . . . . . . . . Kills 5 | . . . 1 . . . . . . . . . 4 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Robot Analysis Total 8 | . . . . . . . . . . . . . 1 . . 4 . . 2 1 . Derelict Logs Recovered 10 | . . . 1 . . . . . . 3 . 1 . 2 2 . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Turns Passed 13093 | 79 580 510 459 1415 691 1267 1589 468 210 145 22 245 612 294 397 371 702 1130 483 1373 51 Spaces Moved 18557 | 49 266 258 221 662 265 574 777 1402 783 508 89 823 1735 856 842 290 512 2855 1209 3416 165 Core 2 | 2 . . . . . . . . . . . . . . . . . . . . . Treads 2909 | . 150 258 221 662 265 574 777 2 . . . . . . . . . . . . . Legs 1085 | 47 116 . . . . . . . . . . . . . 81 290 512 39 . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 14561 | . . . . . . . . 1400 783 508 89 823 1735 856 761 . . 2816 1209 3416 165 Fastest Speed 18 | 50 120 160 160 160 240 160 160 20 20 24 24 20 20 21 21 120 120 22 22 18 18 Average Speed 53 | 117 142 160 160 213 240 160 160 21 23 24 24 23 23 24 34 120 120 24 24 22 18 Slowest Speed 240 | 120 160 160 160 240 240 160 160 160 24 24 24 24 25 25 139 120 120 187 25 27 18 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 86 | . . . . . . . . 5 . . . . 10 3 2 . . 17 22 27 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 54 | 4 56 30 51 91 50 61 20 40 76 70 78 75 43 87 81 63 83 42 27 71 6 Regions Visited 21 Branch Regions 11 Pre-discovered Areas 8 | . . . . 1 . . . . . . 1 1 . . 1 3 1 . . . . Known Exits Taken 8 | . . . . . . . . 1 . 1 . 1 1 . . . 1 1 1 1 . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 1 . 1 . 1 . . 1 1 1 . . . . . Scrap Searched 24 | . . . . . 1 . . . 3 3 . 4 . 4 4 . 5 . . . . Spaces Dug 193 | . . . . . . 5 2 9 . . . . 28 . . . 14 26 52 54 3 Terrain Destroyed 435 | . . 16 25 . 27 41 21 9 . . . . 28 . . . 90 32 52 91 3 Melee 118 | . . . . . . . . 9 . . . . 20 . . . . 26 18 42 3 Projectile 40 | . . . . . . 38 2 . . . . . . . . . . . . . . AOE 277 | . . 16 25 . 27 3 19 . . . . . 8 . . . 90 6 34 49 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Total 20842 | 65 395 315 269 665 294 785 1060 1524 811 528 88 874 1887 936 929 311 573 3167 1322 3866 178 Wait 1219 | 2 53 11 . . 1 59 174 44 19 7 . 34 81 63 50 . 25 210 54 326 6 Move 18376 | 48 265 257 220 661 264 573 776 1391 782 507 88 822 1714 851 837 289 511 2822 1169 3365 164 Hop 73 | . . . . . . . . 5 . . . . 10 1 2 . . 15 17 23 . Pick Up 156 | 7 11 6 2 2 6 21 24 12 1 5 . 3 6 2 4 1 4 11 10 17 1 Fast Attach 55 | 7 3 2 . . 1 3 4 3 . . . . 2 1 5 6 3 7 . 8 . Attach 64 | . 1 2 3 . 2 8 6 3 1 . . 1 2 2 1 2 2 9 8 9 2 Detach 24 | . . 1 . . 1 2 1 2 . . . . . . 1 3 . 5 3 5 . Swap 162 | . 4 6 7 1 4 14 16 28 2 4 . 3 18 5 7 5 2 16 4 14 2 Drop 146 | . 15 6 1 1 . 16 19 15 1 3 . 3 6 . 5 5 5 16 9 20 . Fire 262 | 1 43 23 35 . 12 83 38 . . . . . 1 . . . 18 1 2 5 . Melee 206 | . . . . . . . . 18 . 2 . 3 27 . 10 . 3 51 26 63 3 Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 13 | . . 1 1 . 3 6 2 . . . . . . . . . . . . . . Escape Stasis 31 | . . . . . . . . . . . . . 10 . . . . . 13 8 . Rewire 3 | . . . . . . . . . . . . . 3 . . . . . . . . Trap 52 | . . . . . . . . 3 5 . . 5 7 11 7 . . 4 7 3 . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 9 exits: *Res x4 / *Upp x2 / *Ext x2 / Arm) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 4 exits: *Acc x3 / [*Tes]) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 154 | -10/Materials | Discovered new exit (range 8) 298 | -10/Materials | Discovered new exit (range 14) 311 | -10/Materials | Build established: Mutant 606 | -10/Materials | Discovered new exit (range 10) 660 | -10/Materials | Entered another Materials area 660 | -9/Materials | Evolved 2 slots: Utility x2 707 | -9/Materials | Discovered new exit (range 15) 791 | -9/Materials | Discovered new exit (range 14) 1170 | -9/Materials | Entered Mines 1171 | -9/Mines | Assembled infested the area 1173 | -9/Mines | Received a Mining Laser from a helpful Derelict 1177 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1201 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1265 | -9/Mines | Build established: Scavenger-Mutant 1406 | -9/Mines | Discovered new exit (range 16) 1511 | -9/Mines | Learned Materials emergency access door positions 1623 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1623 | -9/Mines | Discovered new exit (range 5) 1629 | -9/Mines | Entered Exiles 1668 | -9/Exiles | Met 8R-AWN 1692 | -9/Exiles | Met EX-HEX 1745 | -9/Exiles | Met EX-BIN 1767 | -9/Exiles | Aligned with FarCom system 1769 | -9/Exiles | Given EX-Vault access code 1805 | -9/Exiles | Opened EX-Vault 1817 | -9/Exiles | Found Trap Reconfigurator 1851 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1896 | -9/Exiles | Met EX-DEC 1902 | -9/Exiles | Learned location of Zion (-7) 2067 | -9/Exiles | Visited The Gauntlet 2288 | -9/Exiles | Build established: Mutant 2441 | -9/Exiles | Discovered new exit (range 12) 2696 | -9/Exiles | Discovered new exit (range 15) 3044 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 3044 | -9/Exiles | Entered Mines 3057 | -8/Mines | Core integrity fell below 50% 3445 | -8/Mines | Discovered new exit (range 8) 3603 | -8/Mines | Discovered new exit (range 13) 3735 | -8/Mines | Entered Materials 3735 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3756 | -8/Materials | Build established: Skirmisher 4281 | -8/Materials | Build established: Scavenger-Mutant 4386 | -8/Materials | Discovered new exit (range 3) 4806 | -8/Materials | Build established: Mutant 4978 | -8/Materials | Discovered new exit (range 16) 5002 | -8/Materials | Entered Factory 5002 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5238 | -7/Factory | Destroyed 7 combat bots 5305 | -7/Factory | Build established: Skirmisher 5550 | -7/Factory | Discovered new exit (range 12) 5696 | -7/Factory | Lost 3 parts (2n1w) 5890 | -7/Factory | Repaired Insulated Plating? 6001 | -7/Factory | Repaired VTOL Module 6034 | -7/Factory | Repaired VTOL Module 6061 | -7/Factory | Repaired Structural Scanner 6591 | -7/Factory | Entered another Factory area 6591 | -6/Factory | Evolved 2 slots: Propulsion x2 6641 | -6/Factory | Discovered new exit (range 13) 6748 | -6/Factory | Identified exit to Lower Caves 6975 | -6/Factory | Discovered new exit (range 12) 7059 | -6/Factory | Entered Lower Caves 7130 | -6/Lower Caves | Encountered a Warlord checkpoint 7212 | -6/Lower Caves | Discovered new exit (range 7) 7240 | -6/Lower Caves | Spotted B-75 Beast 7269 | -6/Lower Caves | Entered another Lower Caves area 7278 | -6/Lower Caves | Discovered new exit (range 6) 7292 | -6/Lower Caves | Identified exit to Factory 7332 | -6/Lower Caves | Identified exit to Data Miner 7352 | -6/Lower Caves | Learned Factory garrison access intel 7385 | -6/Lower Caves | Build established: Trapper-Sprinter 7385 | -6/Lower Caves | Encountered a Warlord checkpoint 7400 | -6/Lower Caves | Spotted B-75 Beast 7414 | -6/Lower Caves | Entered Data Miner 7414 | -6/Data Miner | Discovered new exit (range 6) 7418 | -6/Data Miner | Met Data Miner 7425 | -6/Data Miner | Learned location of Section 7 (-3) 7425 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7431 | -6/Data Miner | Received God Mode back door access code from Data Miner 7436 | -6/Data Miner | Entered Proximity Caves 7451 | -5/Proximity Caves | Learned location of Armory (-4) 7670 | -5/Proximity Caves | Discovered exit to Factory (range 10) 7681 | -5/Proximity Caves | Entered Factory 7681 | -5/Factory | Evolved 2 slots: Utility x2 7682 | -5/Factory | Identified exit to Upper Caves 7683 | -5/Factory | Loaded intel: 4 garrison access locations 7804 | -5/Factory | Identified exit to Factory 7973 | -5/Factory | Discovered exit to Upper Caves (range 17) 7975 | -5/Factory | Build established: Hacker-Scout 8053 | -5/Factory | Fabricated Nuclear Pulse Thruster? 8293 | -5/Factory | Entered Upper Caves 8300 | -5/Upper Caves | Spotted B-75 Beast 8320 | -5/Upper Caves | Learned 4 Factory zone layouts 8408 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 8516 | -5/Upper Caves | Learned Factory emergency access door positions 8541 | -5/Upper Caves | Discovered new exit (range 6) 8587 | -5/Upper Caves | Entered another Upper Caves area 8592 | -5/Upper Caves | Learned Factory emergency access door positions 8619 | -5/Upper Caves | Build established: Hacker-Sprinter 8662 | -5/Upper Caves | Encountered a Warlord checkpoint 8698 | -5/Upper Caves | Discovered exit to Factory (range 15) 8770 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8877 | -5/Upper Caves | Lost 3 parts (3n) 8973 | -5/Upper Caves | Discovered new exit (range 9) 8984 | -5/Upper Caves | Entered Zhirov 8984 | -5/Zhirov | Discovered new exit (range 3) 9029 | -5/Zhirov | Learned location of Quarantine (-3) 9029 | -5/Zhirov | Learned location of Testing (-2) 9029 | -5/Zhirov | Learned location of Command (-1) 9136 | -5/Zhirov | Build established: Hacker-Mutant 9196 | -5/Zhirov | Found Alien Artifact 9196 | -5/Zhirov | Identified Integrated Reactor 9196 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 9247 | -5/Zhirov | Found Alien Artifact 9247 | -5/Zhirov | Identified Transdimensional Reconstructor 9247 | -5/Zhirov | Warped through subspace 9355 | -5/Zhirov | Entered Proximity Caves 9767 | -4/Proximity Caves | Spotted B-86 Titan 9946 | -4/Proximity Caves | Discovered exit to Factory (range 15) 10057 | -4/Proximity Caves | Entered Factory 10057 | -4/Factory | Evolved 2 slots: Utility x2 10150 | -4/Factory | Repaired Cesium-ion Thruster 10170 | -4/Factory | Repaired Cesium-ion Thruster 10255 | -4/Factory | Discovered new exit (range 11) 10297 | -4/Factory | Found Prototype Processor 10311 | -4/Factory | Identified Exp. Targeting Computer 10419 | -4/Factory | Found Prototype Processor 10425 | -4/Factory | Discovered new exit (range 2) 10441 | -4/Factory | Identified exit to Upper Caves 10441 | -4/Factory | Identified exit to Extension 10441 | -4/Factory | Identified exit to Armory 10470 | -4/Factory | Build established: Hacker-Ninja 10505 | -4/Factory | Identified exit to Research 10610 | -4/Factory | Identified Exp. Signal Interpreter 10803 | -4/Factory | Fabricated Exp. Terrain Scan Processor? 11029 | -4/Factory | Fabricated Exp. Optical Array? 11187 | -4/Factory | Entered Research 11187 | -3/Research | Evolved 2 slots: Utility x2 11313 | -3/Research | Identified exit to Research 11523 | -3/Research | Spotted B-86 Titan 11575 | -3/Research | Found Prototype Device 11594 | -3/Research | Identified Adv. EM Disruption Field 11670 | -3/Research | Entered another Research area 11670 | -2/Research | Evolved 2 slots: Utility x2 11674 | -2/Research | Identified exit to Access 11740 | -2/Research | Build established: Wizard-Ninja 11758 | -2/Research | Spotted B-90 Cyclops 11929 | -2/Research | Repaired Broken Centrium Greatsword 11953 | -2/Research | Discovered new exit (range 22) 12100 | -2/Research | Fabricated Adv. Hacking Suite (x1) 12163 | -2/Research | Repaired Centrium Greatsword 12348 | -2/Research | Found Prototype Device 12379 | -2/Research | Found Prototype Device 12394 | -2/Research | Identified Exp. Focal Shield 12394 | -2/Research | Identified Thermal Barrier 12590 | -2/Research | Central database locked down 12670 | -2/Research | Repaired Adv. Reaction Control System 12690 | -2/Research | Spotted B-90 Cyclops 12764 | -2/Research | Spotted B-90 Cyclops 12839 | -2/Research | Fabricated Exp. Terrain Scanner? 12920 | -2/Research | First assault squad dispatched 13043 | -2/Research | Entered Access 13043 | -1/Access | Evolved 2 slots: Utility x2 13074 | -1/Access | Discovered new exit (range 27) 13094 | *** | Escaped! Last Messages --------------- Purged threat record, alert level lowered. 12983_ K-01 Serf cleans the Terminal. 12985_ System corrupted: Component data lost. 12992_ Connecting with Terminal... 13016_ U-05 Engineer builds a Wall. PARAMETERS=UTILITY+2 LOCATION=ACCESS GOAL=ESCAPE 13043_ Receiving FarCom transmissions... 13074_ EXIT=FOUND 13087_ Stasis Trap reprogrammed. 13088_ Acquired Imp. Hacking Suite. 13093_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 13093_ The Access Shell folds into the floor. You have activated Keyboard Mode (toggled via F2 or the Options menu), which hides your mouse cursor and enables keyboard-controlled map look functionality. For hardcore keyboard-only players. [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ? # ?##### "" ?? # # + ## | | ?# #####? # ########+####### ## | | ? # ##### # ######## ####### ## | | ?# #########?+##?#??# ######?# ####### ## | | "? + ######## ####### ## | | # ######## ####### ## | | # ###?############### #### | | ? # ] ##########?######## # | | # "" ################### # | | #?## """ ################### # | | #### "T ######## ###### + | | #### """ ###### # | | #### "" ^ ########## # | | ################# # | | ######## ################# # | | ##?########################### # | | #### ############################## # | | ####+###### ############################## # | | ## ##########?#?################# #### | | ?## ####### ###################### #### | | ? 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R"#####? ? #?? ?# | | ######### #? ? ?"""##?### ? # ? ## | | ? #?###?### # "" ####?# ? ?? ? #? ??# | | ???#????#?# #?? ?#?#??# ?? ? ?# ? | | ??#??#?#??# ? #?##?# ? ? ? ? # ? | | ??##????### ####???###?#?????? ??? # ? | | ????#?##??? ###?#???###?####???#??#####?##? ? ? | | ? ? ??# ???? ? ?? ??? ? ??? ? ? ? ?? | | ? ??? ??# ???? ????? ??? ???????????? ? ? | | ?? ? ? ??? ???????? ?? ??? ???? ?????? ???"? | | ?????? ? ? ? ?? ?? ????? ??? ???????? ? ?"?? | | ? ?? ?? ??? ??????#?????#???????????##???#????#?# | | ?????????+? ?#?????#?#????##?#????#???#???????? ? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 35 Energy Capacity 670 Matter Stores 300 Matter Capacity 450 Sight Range 23 Terrain Scan Range 30 Terrain Scan Density 1010 ECM Strength 1 Jamming Range 16 Power Amplification 20 Armor Coverage 225 Resistance: EM 15 Power Shielding 90 Evasion (%) 78 Launcher Accuracy 20 Recoil Reduction 4 Offensive Hacking 74 Defensive Hacking 50 Trap Extractor Capacity 6 Item Schematics ----------------- Sml. Storage Unit | -9/Materials | Hacked Hcp. Storage Unit | -9/Materials | Hacked Structural Scanner | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed ECM Suite | -8/Materials | Scanalyzed Med. Storage Unit | -8/Materials | Scanalyzed Transmission Jammer | -6/Factory | Scanalyzed Nuclear Pulse Thruster | -6/Factory | Scanalyzed Imp. Trap Extractor | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Tesla Bomb Launcher | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Mic. Antimatter Reactor | -6/Data Miner | Free Adv. Hacking Suite | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Imp. System Shield | -4/Factory | Scanalyzed Adv. Reaction Control System | -4/Factory | Scanalyzed Exp. Targeting Computer | -4/Factory | Scanalyzed Exp. Terrain Scan Processor | -4/Factory | Hacked Electron Diverter | -3/Research | Scanalyzed Exp. Q-thruster | -2/Research | Scanalyzed Exp. Terrain Scanner | -2/Research | Hacked Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free A-02 Transporter | -2/Research | Hacked Fabricated ------------ Nuclear Pulse Thruster | x2 | -5/Factory Exp. Terrain Scan Processor | x1 | -4/Factory Exp. Optical Array | x1 | -4/Factory Adv. Hacking Suite | x1 | -2/Research Exp. Terrain Scanner | x1 | -2/Research Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Adventurer Epsilon Run Explorer Guerrilla Style Minesweeper Novice Programmer Prolific Hacker Subspace Traveler The Oracle Challenges ------------ None Game ------ Seed FluxActiveScreen Manual? 0 Play Time 09:43:00 Cumulative 93.7 hours Start 2024.08.05 @ 23:17:47 End 2024.08.07 @ 21:02:10 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 49 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 36/Terminus++ Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 14bca6b1-aa97-4d04-92b7-d665b37e1d5a