Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.10 @ 18:08:19 Player: Matters Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (106) 530 Value Destroyed (3296) 3296 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (707) 707 TOTAL SCORE: 6433 Bonus ------- High Alert Combat Kills 468 Follower Combat Kills 251 Friendly Fire -12 Cogmind --------- Core Integrity 0/550 Matter 218/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Walking (90) Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (4) --- VSS Leg VSS Leg VSS Leg > --- UTILITY (4) ------ Sensor Array Signal Interpreter > --- WEAPON (2) ------- Particle Gun Maul > --- INVENTORY (5) ---- Heavy Ion Engine Aluminum Leg Large Matter Pod (150) Heavy Assault Rifle Improved Datajack Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Cooling System Large Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- High-powered Shotgun High-powered Shotgun > --- INVENTORY -------- Nuclear Core Armored Treads Large Matter Pod Sensor Array Signal Interpreter Improved Targeting Computer Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Shield Generator High-powered Shotgun High-powered Shotgun Mini Grenade Launcher Datajack Maul [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Utility Hardened Light Armor Plating Device Cooling System Storage Large Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon High-powered Shotgun Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun High-powered Shotgun Launcher Rocket Launcher Impact Weapon Maul Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 2 | . . 1 . 1 Weapon . | . . . . . Parts Attached 102 | 6 16 33 20 27 Power 9 | 1 1 4 1 2 Engine 8 | 1 1 3 1 2 Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 45 | 2 8 14 10 11 Treads 3 | . . 3 . . Leg 42 | 2 8 11 10 11 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 21 | 1 4 7 2 7 Device 5 | . . 2 1 2 Storage 3 | 1 1 1 . . Processor 2 | . . 1 1 . Hackware . | . . . . . Protection 11 | . 3 3 . 5 Artifact . | . . . . . Weapon 27 | 2 3 8 7 7 Energy Gun 8 | 1 2 3 1 1 Energy Cannon 1 | . . . 1 . Ballistic Gun 12 | 1 . 3 5 3 Ballistic Cannon . | . . . . . Launcher 3 | . . 1 . 2 Special Weapon . | . . . . . Impact Weapon 3 | . 1 1 . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 3 . Parts Lost 32 | . . 10 2 20 Power 5 | . . 3 . 2 Propulsion 11 | . . 3 1 7 Utility 11 | . . 3 1 7 Weapon 5 | . . 1 . 4 Highest Loss Streak 6 | . . 5 2 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 98 97 98 86 Engine 8 | . 14 7 5 8 Core 2 | . . 3 5 . Treads 3 | . . 8 1 . Leg 27 | . 27 24 30 30 Device 5 | . . 10 . 5 Storage 11 | . 14 11 11 6 Processor 3 | . . 2 10 9 Protection 9 | . 13 7 10 11 Energy Gun 6 | . 18 3 . 2 Ballistic Gun 11 | . 3 13 21 11 Impact Weapon 4 | . 6 5 . . Naked Turns . | . . . . . Heaviest Build 44 | 14 28 40 41 44 Greatest Support 60 | 20 20 60 60 48 Greatest Overweight (x) 13 | 3 2 13 3 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 Average Capacity 12 | 7 9 12 15 11 Most Carried 15 | 4 10 15 15 12 Average Carried 10 | 1 9 11 14 7 Final Capacity 15 | 8 10 15 15 5 Final Carried 15 | 4 10 15 13 5 Class Distribution -------------------- 75% | Mutant 24% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Sto Mat Matter Collected 2620 | 241 375 715 582 707 Remotely . | . . . . . Salvage Created 3348 | . 545 1239 765 799 Parts 182 | . 23 67 53 39 Haulers Intercepted 2 | . 1 . 1 . Recyclers Shooed 3 | . . 1 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Combat Hostiles Destroyed 86 | . 13 35 20 18 Melee 9 | . . 8 . 1 Guns 68 | . 13 19 20 16 AOE 1 | . . . . 1 Classes Destroyed 15 | . 4 5 3 3 Worker 5 | . . 2 2 1 Builder 1 | . . . . 1 Tunneler 1 | . . 1 . . Hauler 2 | . 1 . 1 . Recycler 2 | . . 1 . 1 Mechanic 1 | . . . 1 . Operator 1 | . . . . 1 Watcher 7 | . 2 4 1 . Swarmer 16 | . 3 10 3 . Grunt 39 | . 10 13 8 8 Brawler 2 | . . . 1 1 Duelist 2 | . . 2 . . Protector 1 | . . . 1 . Sentry 18 | . . 10 7 1 Specialist 8 | . . . . 8 Best Kill Streak 6 | . 4 4 6 5 Combat Bots Only 5 | . 3 4 5 5 Max Kills in Single Turn 2 | . 2 2 2 1 Gunslinging 1 | . 1 . . . Exploded 1 | . . . . 1 Melee 1 | . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Hostile Shots Fired 621 | . 61 209 71 280 Missed 182 | . 15 53 15 99 Damage Taken 6053 | . 556 1806 768 2923 Core 981 | . 74 271 75 561 Absorbed by Shields 220 | . . . . 220 Core Remaining (%) 61 | 100 70 . 13 . Volleys Fired 273 | . 63 75 49 86 Largest 2 | . 2 2 2 2 Hottest 112 | . 112 56 50 90 Shots Fired 465 | . 108 121 98 138 Gun 460 | . 108 121 98 133 Cannon . | . . . . . Launcher 5 | . . . . 5 Special . | . . . . . Kinetic 335 | . 26 98 98 113 Thermal 125 | . 82 23 . 20 Explosive 5 | . . . . 5 Electromagnetic . | . . . . . Robot Hit Streak 9 | . 8 6 8 9 Robot Miss Streak 11 | . 5 11 6 10 Penetration Max . | . . . . . Secondary Targets 3 | . 1 . 1 1 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 328 | . 59 107 71 91 Core Hits 167 | . 27 44 47 49 Critical Kills 5 | . . 3 1 1 Critical Parts Destroyed 14 | . . 12 . 2 Critical Strikes 24 | . 2 17 1 4 Burn 5 | . 2 2 . 1 Destroy 6 | . . 2 1 3 Smash 13 | . . 13 . . Melee Attacks 45 | . . 44 . 1 Impact 45 | . . 44 . 1 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 3 | . . 3 . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7080 | . 815 2873 1532 1860 Guns 5390 | . 815 1486 1532 1557 Cannons . | . . . . . Explosions 280 | . . . . 280 Melee 1410 | . . 1387 . 23 Ramming . | . . . . . Kinetic 4349 | . 169 1273 1532 1375 Thermal 1041 | . 646 213 . 182 Explosive 280 | . . . . 280 Electromagnetic . | . . . . . Impact 1410 | . . 1387 . 23 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 554 | . . 554 . . Projectiles . | . . . . . Explosions . | . . . . . Melee 554 | . . 554 . . Knockbacks 6 | . . 6 . . Impact 6 | . . 6 . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 55 | . . . . 55 Shots 2 | . . . . 2 Rammed . | . . . . . Targets Rammed 1 | . 1 . . . Kicked 1 | . 1 . . . Crushed . | . . . . . Highest Temperature 527 | . 396 72 118 527 Average Temperature 134 | . 131 26 44 215 Received Heat Transfer 1894 | . 315 615 360 604 Effects 22 | . 8 . . 14 Shutdowns 1 | . . . . 1 Energy Bleed 4 | . 2 . . 2 Interference 11 | . 6 . . 5 Matter Decay 4 | . . . . 4 Short Circuit 1 | . . . . 1 Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 13 | . . 13 . . Impact Corruptions 22 | . . 22 . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 12 | . 8 3 1 . Heat Transferred 3071 | . 1887 703 . 481 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Peak Influence 893 | . 350 578 893 617 Initial 330 | . . . 233 330 Average 319 | . 111 341 555 435 Maximum Alert Level 3 | . 1 2 3 2 Low Security (%) 32 | 100 82 19 . . Level 1 32 | . 17 40 25 50 Level 2 30 | . . 39 47 49 Level 3 4 | . . . 27 . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 21 | . 4 5 4 8 Investigation 3 | . 1 2 . . Extermination . | . . . . . Reinforcement 14 | . 3 3 . 8 Assault 2 | . . . 2 . Garrison 2 | . . . 2 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . . 2 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Distress Signals 8 | . 2 3 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 146 | . 23 59 31 33 Peak Tracking Total 6 | . 4 6 5 5 Tactical Retreats 13 | . . 2 3 8 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Traps Triggered 3 | . 2 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Sto Mat Machines Disabled 1 | . . 1 . . Max in Single Turn 1 | . . 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Machines Accessed 22 | . 7 5 6 4 Terminals 16 | . 4 4 4 4 Fabricators . | . . . . . Repair Stations 2 | . 1 . 1 . Recycling Units 3 | . 2 . 1 . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 48 | . 14 14 12 8 Successful 26 | . 5 11 7 3 Failed 22 | . 9 3 5 5 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 30 | . 9 6 7 8 Fabricators . | . . . . . Repair Stations 6 | . 2 . 4 . Recycling Units 4 | . 3 . 1 . Scanalyzers 8 | . . 8 . . Garrison Access . | . . . . . Terminal Hacks 13 | . 2 4 4 3 Record 2 | . . 1 . 1 Robot Analysis 1 | . 1 . . . Prototype ID Bank 1 | . . . 1 . Open Door 3 | . . . 3 . Alert Level 1 | . . . . 1 Locate Traps 1 | . . 1 . . Transport Status 1 | . 1 . . . Hauler Manifests 2 | . . 1 . 1 Registered Components 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . 1 . 2 . Scan Component 2 | . . . 2 . Refit 1 | . 1 . . . Recycling Unit Hacks 3 | . 2 . 1 . Report Inventory 3 | . 2 . 1 . Scanalyzer 7 | . . 7 . . Insert Component 3 | . . 3 . . Analyze 4 | . . 4 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 13 | . 4 3 3 3 Full Trace Events 2 | . . 1 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . 2 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . 2 . . Part Schematics Acquired 2 | . . 2 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Total Allies 2 | . . . 2 . Largest Group 2 | . . . 2 . Highest-Rated Group 62 | . . . 62 . Highest-Rated Ally 31 | . . . 31 . Total Orders . | . . . . . Ally Attacks 34 | . . . 34 . Total Damage 540 | . . . 540 . Kills 9 | . . . 9 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Sto Mat Turns Passed 6152 | 89 1618 2743 910 792 Spaces Moved 3062 | 55 797 1389 458 363 Core 12 | 10 . 2 . . Treads 399 | . . 373 26 . Legs 2651 | 45 797 1014 432 363 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 90 Average Speed 147 | 133 172 151 124 111 Slowest Speed 700 | 200 260 700 330 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 53 | 5 97 94 55 17 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 38 | . . . . 38 Melee . | . . . . . Projectile . | . . . . . AOE 38 | . . . . 38 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Total 4141 | 68 940 1820 704 609 Wait 541 | 3 31 243 147 117 Move 3058 | 54 796 1388 457 363 Hop . | . . . . . Pick Up 60 | 5 14 18 12 11 Fast Attach 31 | 5 4 11 4 7 Attach 30 | 1 2 7 5 15 Detach 3 | . 1 1 1 . Swap 41 | . 10 15 11 5 Drop 58 | . 18 18 18 4 Fire 273 | . 63 75 49 86 Melee 45 | . . 44 . 1 Ram . | . . . . . Kick 1 | . 1 . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 5 exits: *Mat x2 / [*Min] / *Sto x2) -9/Storage -8/Materials History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 14) 90 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 586 | -10/Materials | Discovered new exit (range 16) 1371 | -10/Materials | Discovered new exit (range 10) 1615 | -10/Materials | Discovered new exit (range 6) 1657 | -10/Materials | Discovered new exit (range 5) 1708 | -10/Materials | Entered another Materials area 1708 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2048 | -9/Materials | Discovered new exit (range 7) 2398 | -9/Materials | Lost 5 parts (1p3n1u) 2502 | -9/Materials | Core integrity fell below 50% 2732 | -9/Materials | Build established: Scavenger-Mutant 2833 | -9/Materials | Discovered new exit (range 5) 2890 | -9/Materials | Discovered new exit (range 3) 3499 | -9/Materials | Discovered new exit (range 16) 3804 | -9/Materials | Discovered new exit (range 7) 3926 | -9/Materials | Build established: Mutant 4451 | -9/Materials | Entered Storage 4614 | -9/Storage | Met a pair of Derelict thieves 5102 | -9/Storage | Core integrity fell below 20% 5190 | -9/Storage | Garrison activated, responded to threat 5211 | -9/Storage | Discovered new exit (range 15) 5360 | -9/Storage | Identified exit to Materials 5361 | -9/Storage | Entered Materials 5361 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5633 | -8/Materials | Lost 6 parts (1p3n1u1w) 5838 | -8/Materials | Lost 3 parts (2n1u) 5923 | -8/Materials | Lost 3 parts (1n2u) 5960 | -8/Materials | Core integrity fell below 50% 6090 | -8/Materials | Lost 3 parts (1p1u1w) 6107 | -8/Materials | Core integrity fell below 20% 6153 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 06079_ U-05 Engineer builds a Wall. 06092_ Acquired 9 matter. 06096_ Slug penetrates Wall. 06101_ Penetrated by Slug. 06106_ VSS Leg blasted off. 06107_ Hrd. Medium Armor Plating destroyed. 06107_ Acquired 3 matter. 06116_ Shotgun destroyed. 06119_ Acquired Maul. 06123_ Y-45 Defender destroyed. 06129_ Dropped Datajack. 06129_ Acquired Imp. Datajack. 06129_ Dropped Broken Hpw. Shotgun. 06132_ Acquired Hvy. Assault Rifle. 06133_ Acquired 52 matter. 06143_ Dropped Nuclear Core. 06143_ Acquired Hvy. Ion Engine. 06144_ R-06 Scavenger collects VSS Leg. 06147_ K-01 Serf collects debris. 06153_ Penetrated by Slug. 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Light Armor Plating | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PrecisionSapperMallet Manual? 0 Play Time 01:13:11 Cumulative 9.4 hours Start 2024.05.10 @ 16:49:38 End 2024.05.10 @ 18:08:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 14 Achievement% 12 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 97% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 23ed8720-e435-47ab-8473-3ecfd8fa11cf