Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.26 @ 22:40:25 Player: Bikerider58 Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (553) 2765 Value Destroyed (30588) 30588 Prototype IDs (115) 2300 Alien Tech Used (7) 1400 Bonus (20910) 20910 TOTAL SCORE: 66863 Bonus ------- Triggered High Security 500 High Alert Combat Kills 13291 Follower Combat Kills 802 Used Core Reset Matrix 3000 Scanned by Researcher 500 Win 3000 Friendly Fire -183 Cogmind --------- Core Integrity 1506/1600 Matter 293/300 Energy 674/690 System Corruption 3% Temperature Cool (0) Movement Rolling (131) Location To Fleet Rendezvous Parts ------- > --- POWER (4) -------- Antimatter Reactor Concept Zero-point Core Quantum-Zero Reactor > --- PROPULSION (6) --- Wheeled Antigrav-Biometal Exoskeleton > --- UTILITY (11) ----- Armored Scrap Engine Concept Phasing Heat Sink Concept Thermoelectric Network Concept Antigrav Storage Unit Experimental Core Analyzer Concept Core Analysis Suite Advanced Weapon Cycler Concept Cloak Mesh Graphene Brace (fused) Concept Network Penetrator > --- WEAPON (4) ------- Cooled Directed Potential Cannon Concept Deflector Sword > --- INVENTORY (25) --- Concept Chromion Battery (800) Concept NT7 Matterbank (750) Advanced Sensor Array Advanced Signal Interpreter Experimental Signal Interpreter Long-range IFF Parser Concept Cloak Mesh Concept Antimissile System Concept Matter Streamer Crosscalibrator High-powered Transdimensional Reconstructor Concept Plasma Driver Cooled Directed Potential Cannon Experimental Jetlance Peak State ------------ > --- POWER ------------ Antimatter Reactor Concept Zero-point Core Quantum-Zero Reactor > --- PROPULSION ------- Wheeled Antigrav-Biometal Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Concept Thermoelectric Network Concept Antigrav Storage Unit Long-range IFF Parser Experimental Core Analyzer Concept Core Analysis Suite Concept Cloak Mesh Concept Cloak Mesh Graphene Brace Concept Network Penetrator > --- WEAPON ----------- Hvy. Thermal Plasma Construct/C Concept Deflector Sword > --- INVENTORY -------- Concept Phasing Heat Sink Concept Chromion Battery Concept NT7 Matterbank Experimental Signal Interpreter Advanced Weapon Cycler Concept Antimissile System Concept Matter Streamer Crosscalibrator High-powered Transdimensional Reconstructor Subatomic Replicator Null Cannon Concept Plasma Driver Concept Plasma Driver Cooled Directed Potential Cannon Experimental Jetlance [Rating: 269] Favorites ----------- Power Constructs Engine Ion Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Light Treads Treads Light Treads Leg Centrium Leg Wheel Constructs Utility Armored Scrap Engine Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Core Analyzer Hackware Concept Network Penetrator Protection Improved Medium Armor Plating Weapon Constructs Energy Gun Heavy Quantum Rifle Energy Cannon Constructs Ballistic Gun Constructs Ballistic Cannon Improved Light Cannon Launcher Heavy Proton Missile Launcher Impact Weapon Maul Slashing Weapon Plasma Sword Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Frg Acc Slots Evolved 18 | . . . 2 . 2 2 . . 4 . . . . 2 . . 2 . 2 . . 2 Power 3 | . . . . . . . . . 1 . . . . . . . . . 1 . . 1 Propulsion 4 | . . . 1 . . 1 . . . . . . . . . . 2 . . . . . Utility 9 | . . . 1 . 1 1 . . 3 . . . . 1 . . . . 1 . . 1 Weapon 2 | . . . . . 1 . . . . . . . . 1 . . . . . . . . Parts Attached 210 | 8 2 . 11 2 22 9 11 2 16 1 4 . 2 9 32 . 4 10 4 18 38 5 Power 19 | 1 . . 1 . 2 . 2 . 2 . . . . 1 2 . . . 1 4 2 1 Engine 4 | 1 . . 1 . . . 1 . 1 . . . . . . . . . . . . . Core 6 | . . . . . 2 . 1 . 1 . . . . . . . . . . 1 1 . Reactor 9 | . . . . . . . . . . . . . . 1 2 . . . 1 3 1 1 Propulsion 28 | 2 . . 1 . 8 1 4 1 1 1 . . . . 4 . 1 3 . 1 . . Treads 19 | 2 . . 1 . 7 1 3 . 1 1 . . . . . . 1 1 . 1 . . Leg 6 | . . . . . . . . . . . . . . . 4 . . 2 . . . . Wheel 3 | . . . . . 1 . 1 1 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 107 | 2 1 . 2 2 3 5 4 1 11 . 4 . 2 4 17 . 2 3 3 11 27 3 Device 58 | 1 . . 1 1 1 3 1 1 4 . 1 . 1 3 9 . 1 2 3 7 17 1 Storage 7 | 1 1 . . . . . . . 1 . . . . . 3 . . . . . 1 . Processor 12 | . . . . . . . 2 . 2 . 2 . . . 1 . 1 . . . 3 1 Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Protection 29 | . . . 1 1 2 2 1 . 4 . 1 . 1 1 4 . . 1 . 4 6 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 56 | 3 1 . 7 . 9 3 1 . 2 . . . . 4 9 . 1 4 . 2 9 1 Energy Gun 9 | 3 . . . . 1 1 1 . . . . . . . . . . 1 . . 2 . Energy Cannon 6 | . . . . . . . . . . . . . . 1 . . 1 1 . 1 1 1 Ballistic Gun 19 | . . . 2 . 6 . . . . . . . . 2 3 . . 1 . . 5 . Ballistic Cannon 8 | . . . 3 . 1 1 . . . . . . . 1 1 . . 1 . . . . Launcher 7 | . 1 . 1 . . 1 . . . . . . . . 4 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . 1 . 1 . . . . . . . . . 1 . . . . 1 . . Slashing Weapon 3 | . . . . . . . . . 2 . . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 58 | . . . 1 . 2 1 . 1 2 . . . . . 12 . 1 8 2 9 17 2 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . 1 . System Corruption 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Parts Lost 55 | . . . 1 . 4 3 7 . 6 . 1 . 2 . 14 . . . 1 1 15 . Power 5 | . . . . . . . 1 . 1 . . . 1 . 2 . . . . . . . Propulsion 9 | . . . . . 2 . 4 . . . . . . . 3 . . . . . . . Utility 30 | . . . 1 . 1 2 2 . 4 . 1 . 1 . 7 . . . . 1 10 . Weapon 11 | . . . . . 1 1 . . 1 . . . . . 2 . . . 1 . 5 . Highest Loss Streak 5 | . . . 1 . 3 2 3 . 3 . 1 . 1 . 5 . . . 1 1 3 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Backups 15 | . 6 19 19 18 19 19 19 17 15 13 14 15 14 14 14 14 14 13 12 13 19 15 Power . | . . . . 1 . . . 1 1 . . . . . . 1 1 1 . . . . Propulsion 2 | . 2 6 6 4 6 7 7 3 1 1 1 1 1 1 . . . 1 1 . . . Utility 6 | . 1 4 7 6 5 4 4 5 7 7 8 9 8 8 4 5 5 6 6 6 9 7 Weapon 5 | . 2 8 6 6 7 7 7 8 4 4 4 4 3 3 7 7 7 5 5 4 5 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 85 | . 2 2 9 6 8 4 2 8 6 . 1 . 2 . 4 . 4 6 . 5 3 13 Power 5 | . . . . . 2 . . . 1 . . . . . 1 . . 1 . . . . Propulsion 16 | . . 1 1 4 2 . 1 4 . . . . . . . . . 1 . 1 . 1 Utility 25 | . 2 1 . 2 2 . 1 . 2 . 1 . 1 . 1 . 2 . . 2 2 6 Weapon 37 | . . . 8 . 2 4 . 4 3 . . . 1 . 2 . 1 4 . 2 1 5 Tool/Special 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 Average Slot Usage (%) 74 | . 100 100 99 99 86 97 95 78 63 61 63 64 58 59 67 73 66 64 64 61 58 61 Engine 2 | . 14 14 11 11 1 . 1 1 . . . . . . . . . . . . . . Core 2 | . . . . . 7 7 4 5 4 5 5 5 3 . . . . . . 3 2 4 Reactor 2 | . . . . . . . . . . . . . 1 5 6 5 4 4 7 3 5 5 Treads 12 | . 28 28 33 33 24 30 27 13 4 8 11 11 . . . . 1 5 8 6 2 . Leg 1 | . . . . . . . . 1 . . . . 1 5 8 10 9 6 . . 1 2 Device 15 | . 14 14 15 11 9 20 16 6 10 11 10 11 13 21 23 26 21 14 16 16 22 27 Storage 6 | . 14 14 11 11 9 7 7 7 5 5 5 5 5 5 5 5 4 3 4 4 4 4 Processor 5 | . . . . . . . 3 15 15 11 11 11 8 5 1 5 4 9 8 7 2 6 Protection 4 | . . . 6 10 9 6 9 2 5 5 5 5 5 4 5 5 4 4 4 3 3 . Energy Gun 4 | . 28 27 2 . . 1 5 8 . . . . . . . . . 1 4 3 3 . Energy Cannon 1 | . . . . . . . . . . . . . . . . . 1 1 . 2 4 1 Ballistic Gun 3 | . . . . . 14 17 13 8 3 . . . . . 4 . . . . . 3 . Ballistic Cannon 5 | . . . 18 22 5 . . 2 5 5 5 5 5 5 7 10 9 9 7 5 . 2 Peak Build Rating 269 | 7 8 9 15 16 39 41 41 60 92 93 94 88 100 103 143 141 167 181 200 205 259 269 Average Rating 106 | 5 7 8 14 15 30 37 36 51 80 91 91 88 91 97 115 141 149 168 197 192 223 257 On Entrance 87 | . 7 8 9 15 16 39 36 40 59 89 93 88 88 86 102 141 141 162 179 200 195 227 Avg Prop Armor Cover (%) 11 | . . . . . 10 . 17 13 . . . . . . . . 9 9 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 147 | 14 49 49 58 62 82 77 71 60 83 69 91 69 91 81 99 99 102 112 131 147 144 128 Greatest Support 289 | 40 40 40 60 60 63 83 86 66 90 80 80 80 80 69 97 97 97 208 208 208 289 203 Greatest Overweight (x) 5 | . 1 1 . 1 5 . 3 5 2 1 1 . 1 1 3 1 1 1 . 1 1 . Average Overweight (x) . | . . 1 . . 1 . . 1 1 . . . . . . 1 . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 25 25 Average Capacity 18 | 7 17 20 20 20 20 20 20 20 18 15 15 15 15 15 15 15 15 14 15 15 22 25 Most Carried 25 | 1 18 20 20 20 20 20 20 20 19 13 15 15 15 15 15 14 15 15 15 15 25 22 Average Carried 16 | . 6 19 19 18 19 19 19 17 15 13 14 15 14 14 14 14 14 14 14 14 19 17 Final Capacity 25 | 8 20 20 20 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 25 25 Final Carried 24 | . 18 20 20 20 20 20 20 17 13 13 15 15 15 15 14 14 15 15 15 15 24 16 Scrap Engine Consumption 300 | . . . . . . . . 39 46 2 . . 9 16 51 . . 21 10 39 55 12 Constructs Created 12 | . . . . . . . . 4 1 . . . . . 4 . . . 1 1 1 . Constructs Modified 108 | . . . . . . . . 11 20 . . . 5 . 11 . . 3 . 20 31 7 Class Distribution -------------------- 49% | Construct 22% | Mutant 10% | Scavenger-Construct 5% | Tank 3% | Scavenger-Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Tank | -8/Materials Mutant | -7/Factory Tank | -7/Storage Construct | -7/Recycling Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Warlord Construct | -4/Proximity Caves Construct | -4/Factory Scavenger-Construct | -4/Armory Construct | -4/Lab Construct | -3/Research Construct | -3/Testing Construct | -2/Research Construct | -2/Quarantine Construct | -2/Protoforge Generator-Construct | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Frg Acc Matter Collected 15582 | 280 320 184 378 193 1225 900 844 515 494 100 212 . 413 384 1165 . 398 1055 271 1091 4928 232 Remotely 2851 | . . . . . . . . . . . . . . . . . . 275 114 306 2156 . Salvage Created 32497 | 116 106 19 770 287 1292 1182 797 1079 1865 46 236 . 1085 1092 2725 . 569 1525 1162 4861 10114 1569 Parts 1417 | 10 11 5 41 14 80 61 32 45 100 2 7 . 50 47 127 . 16 65 50 188 408 58 Haulers Intercepted 16 | . 2 . 3 . 4 . 2 . 2 . . . . . . . . . 1 1 . 1 Recyclers Shooed 11 | . . . 2 . 1 2 1 2 2 . . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 41 | . . . . . . . . . . . 1 . 40 . . . . . . . . . Prevented 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Parts Restored 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Faulty 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Frg Acc Combat Hostiles Destroyed 441 | . 3 3 14 10 28 20 13 7 27 . 5 . 24 18 38 . 4 14 11 52 136 14 Melee 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Guns 142 | . . 1 1 . 14 13 10 7 1 . . . . . 10 . . 2 3 6 74 . Cannons 236 | . . . 8 10 7 . . . 26 . . . 16 15 27 . 4 11 8 45 49 10 AOE 53 | . 3 2 5 . 7 7 2 . . . 5 . 8 3 . . . . . . 7 4 Classes Destroyed 32 | 2 2 . 3 1 6 2 . 2 . 1 . . 1 . 2 . . 2 . 2 6 . Worker 15 | . . . . . 2 6 . . . . . . . . . . 2 . . . 2 3 Builder 19 | . . . 1 . 1 1 1 . 1 . . . . 3 . . . 3 1 . 4 3 Tunneler 6 | 2 . . 1 . . 1 . . 1 . . . . . . . . . . . . 1 Hauler 16 | . 2 . 3 . 4 . 2 . 2 . . . . . . . . . 1 1 . 1 Recycler 27 | 1 . . 4 1 1 5 2 7 1 . . . . . . . 1 2 . . . 2 Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 Operator 6 | . . . . . . 2 . . 1 . . . . . 1 . . . . 2 . . Drone 6 | . . . . . . . . . . . . . . . . . . . . . 6 . Watcher 16 | . . . . . 2 1 . . . . . . . . . . . 2 3 3 1 4 Swarmer 65 | . 3 3 8 3 7 11 . . 5 . 5 . 11 5 1 . . . . 3 . . Saboteur 9 | . . . . . . . . . . . . . . . 2 . . . . 1 6 . Grunt 138 | . . . 4 3 13 3 9 . 8 . . . 9 3 11 . . 4 4 12 50 5 Brawler 16 | . . . . . . . . . . . . . 1 . 3 . . . . 3 8 1 Duelist 18 | . . . . . 1 . 1 . . . . . 1 . 2 . . . . 2 9 2 Protector 5 | . . . . . . . . . . . . . . . . . . . . . 4 1 Researcher 6 | . . . . . . . . . . . . . . . . . . 2 . 1 3 . Sentry 48 | . . . 2 2 3 4 3 4 2 . . . 2 4 4 . 4 . 1 3 9 1 Demolisher 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Specialist 13 | . . . . . 2 . . . 2 . . . . . 5 . . . 1 3 . . Hunter 33 | . . . . . 1 . . . 4 . . . . 3 2 . . 4 . 13 6 . Programmer 50 | . . . . . . 2 . . 6 . . . . 3 7 . . 5 3 9 12 3 Heavy 3 | . . . . . 1 . . . . . . . . . . . . . 2 . . . Q-Series 3 | . . . . . . . . . . . . . . . . . . . . 2 1 . Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 Hotshot 5 | . . . . . . . . . . . . . . . . . . . . . 5 . Decapitator 8 | . . . . . . . . . . . . . . . . . . . . . 8 . Immortal 4 | . . . . . . . . . . . . . . . . . . . . . 4 . Alpha 7 3 | . . . . . . . . . . . . . . . . . . 1 . . 2 . Fortress 1 | . . . . . . . . . . . . . . . . . . . . 1 . . V-Series 5 | . . . . . . . . . . . . . . . . . . . . . 5 . Scientist 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Scrapper 3 | . . . . . . . . 3 . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Assembled 2 | . . . . 2 . . . . . . . . . . . . . . . . . . Thug 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Best Kill Streak 22 | 2 3 3 7 4 5 11 6 4 9 . 5 . 6 13 7 . 5 6 8 9 22 12 Combat Bots Only 20 | . 3 3 6 3 5 8 5 3 6 . 5 . 6 11 7 . 4 4 7 8 20 5 Max Kills in Single Turn 4 | 1 2 2 3 1 3 2 2 2 2 1 2 . 4 2 2 . 2 2 1 1 3 3 Gunslinging 1 | . . . . . 1 1 1 . . . . . . . . . . . . . 1 . Exploded 4 | . 2 2 3 . 2 2 1 . . . 2 . 4 2 . . . . . . 3 1 Melee 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Frg Acc Hostile Shots Fired 2876 | . 4 8 28 31 158 200 121 48 125 . 33 . 74 82 516 . 12 55 32 369 867 113 Missed 869 | . 1 4 9 8 51 68 43 18 25 . 10 . 22 27 209 . 5 14 4 91 220 40 Deflected 13 | . . . . . . . . . . . . . . . . . . . . . 7 6 Hits 2007 | . 3 4 19 23 107 132 78 30 100 . 23 . 52 55 307 . 7 41 28 278 647 73 Melee 64 | . . . . . 1 . . . . . . . 2 . 1 . . . . . 60 . Projectile 1943 | . 3 4 19 23 106 132 78 30 100 . 23 . 50 55 306 . 7 41 28 278 587 73 AOE 8 | . . . . . . . . . . . . . . . 3 . . . . . 5 . Critical Strikes 122 | . . . . 1 7 6 4 . 4 . . . 2 5 12 . . 7 3 6 62 3 Actively Blocked 59 | . . . . . . . . . . . . . . . . . . . . . 56 3 Part Disruptions 4 | . . . . . . 1 . . 2 . . . . . . . . . 1 . . . Damage Taken 31170 | . 152 68 234 267 1724 1230 844 284 1989 . 555 . 995 956 3996 . 127 505 599 3407 12311 927 Core 2143 | . 8 7 8 36 55 107 61 35 226 . . . 27 69 372 . . 33 14 198 793 94 Absorbed by Shields 9723 | . . . . . . 226 56 . 35 . . . . . 282 . 95 373 580 2400 5676 . Reduced by Siege Mode 564 | . . . . . . . . . . . . . . . . . 4 10 20 202 328 . Redirected to Shielding 202 | . . . . . . . . . . . . . . . . . . . . . 202 . Ignored by Resistances 268 | . . . . . . . . . 7 . 34 . 69 . 103 . . . . 55 . . Regen/Repaired (Parts) 9733 | . . . . . 123 . . 10 598 . . . 551 100 1083 . . 473 6 1206 4377 1206 Core Remaining (%) 79 | 100 . 94 . 89 90 . . 71 . . . . 74 . . 61 . 97 . . 21 94 Volleys Fired 1221 | 4 11 3 33 21 86 57 45 32 86 2 9 . 47 48 81 . 26 75 28 144 348 35 Largest 4 | 2 2 2 2 2 3 3 3 3 2 1 1 . 2 1 3 . 3 3 3 3 4 1 Hottest 296 | 90 90 90 90 66 89 130 130 147 102 68 68 . 119 83 197 . 248 248 208 253 296 120 Shots Fired 2687 | 8 19 6 63 42 177 153 103 95 104 2 9 . 49 48 194 . 46 132 75 356 971 35 Gun 1410 | 8 17 4 14 . 123 145 96 95 11 . . . . . 87 . . 31 28 143 608 . Cannon 1225 | . . . 46 42 50 . . . 93 2 4 . 41 44 106 . 46 101 47 213 355 35 Launcher 52 | . 2 2 3 . 4 8 7 . . . 5 . 8 4 1 . . . . . 8 . Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1469 | . . . 48 42 173 143 74 55 102 2 4 . 41 44 123 . 11 44 47 132 362 22 Thermal 1100 | 8 17 4 12 . . 2 17 2 2 . . . . . 70 . 35 88 28 224 578 13 Explosive 51 | . 2 2 3 . 4 8 7 . . . 5 . 8 4 . . . . . . 8 . Electromagnetic 67 | . . . . . . . 5 38 . . . . . . 1 . . . . . 23 . Robot Hit Streak 59 | 7 9 8 6 12 19 15 10 24 28 . 6 . 14 19 12 . 14 19 11 59 50 3 Robot Miss Streak 9 | . 1 2 2 2 4 4 3 2 4 . . . 3 4 5 . 3 4 3 4 9 3 Penetration Max 4 | . . . . . . . . . 1 . . . 1 1 1 . . 1 1 . 4 2 Secondary Targets 18 | . . . . . 5 4 4 . . . . . . . . . . . . . 5 . Max Gunslinging Chain 1 | . . . . . 1 1 1 . . . . . . . . . . . . . 1 . Shots Hit Robots 1749 | 7 15 3 39 25 128 106 67 73 65 1 7 . 37 43 121 . 22 59 47 206 661 17 Core Hits 1142 | 4 8 4 23 13 57 48 46 39 32 1 7 . 53 51 93 . 21 59 33 107 419 24 Critical Kills 47 | . . . . . 2 3 1 . . . . . . . 4 . . 1 1 1 34 . Critical Parts Destroyed 67 | . . . . . . 3 . . 1 . . . . . 5 . . . 3 . 55 . Critical Strikes 162 | . . . . 2 7 6 1 . 2 . . . . . 9 . . 1 4 23 107 . Burn 10 | . . . . . . . . . . . . . . . . . . . . 10 . . Meltdown 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Destroy 120 | . . . . . 2 1 . . 1 . . . . . 9 . . 1 4 1 101 . Blast 24 | . . . . 2 5 . . . 1 . . . . . . . . . . 12 4 . Smash 6 | . . . . . . 5 1 . . . . . . . . . . . . . . . Melee Attacks 87 | . . . 3 . 12 19 4 . 5 4 6 . 7 6 10 . . . . 1 . 10 Kinetic 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Impact 38 | . . . 3 . 12 19 4 . . . . . . . . . . . . . . . Slashing 48 | . . . . . . . . . 5 4 6 . 7 6 10 . . . . . . 10 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 18 | . . . . . 5 10 . . . 1 1 . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 89192 | 84 309 178 1103 506 3708 3450 1814 1189 4966 70 855 . 3254 3478 5924 . 1332 3331 2879 12802 31556 6404 Guns 24494 | 82 164 11 131 . 1399 1705 1169 1099 257 . . . . . 917 . . 440 682 2806 13632 . Cannons 53539 | . . . 646 499 1482 . . . 4642 . . . 2558 2930 4883 . 1332 2891 2197 9958 15356 4165 Explosions 9150 | . 145 161 318 . 394 921 611 60 . . 497 . 696 537 124 . . . . . 2559 2127 Melee 1886 | . . . . . 428 822 34 . 62 70 358 . . . . . . . . . . 112 Ramming 123 | 2 . 6 8 7 5 2 . 30 5 . . . . 11 . . . . . 38 9 . Kinetic 37963 | . . . 675 499 2881 1705 742 686 4848 . . . 2558 2930 2512 . 263 865 2197 3587 8198 2817 Thermal 40554 | 82 164 11 102 . . . 376 86 51 . . . . . 3288 . 1069 2466 682 9177 19525 3475 Explosive 6839 | . 145 161 318 . 394 921 611 . . . 497 . 696 537 . . . . . . 2559 . Electromagnetic 1827 | . . . . . . . 51 387 . . . . . . 124 . . . . . 1265 . Impact 1284 | . . . . . 428 822 34 . . . . . . . . . . . . . . . Slashing 602 | . . . . . . . . . 62 70 358 . . . . . . . . . . 112 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 44 | . . . . . . 4 4 5 9 9 9 9 12 1 9 9 . 7 . 12 44 3 Average Corruption 8 | . . . . . . 3 4 4 5 9 9 9 10 1 5 9 . 6 . 3 21 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 437 | . . . . . . 16 10 44 19 14 17 4 30 1 37 . . 21 . 38 177 9 Message Errors 80 | . . . . . . 7 3 5 4 2 4 2 6 1 5 . . 5 . 7 26 3 Matter Fused 110 | . . . . . . 5 6 15 4 5 6 . 9 . 5 . . 7 . 11 35 2 Heat Flow Errors 54 | . . . . . . 1 1 4 3 4 3 . 4 . 6 . . 2 . 2 21 3 Energy Discharges 43 | . . . . . . . . 9 2 . 2 . 3 . 5 . . 2 . 6 14 . Parts Rejected 5 | . . . . . . . . . . . . . . . 1 . . . . . 4 . Parts Fused 4 | . . . . . . 1 . . . . . . . . 1 . . . . 1 1 . Data Loss (minor) 45 | . . . . . . 1 . 7 4 3 1 2 3 . 6 . . 1 . 3 13 1 Data Loss (major) 13 | . . . . . . . . 2 1 . 1 . . . 3 . . 1 . 3 2 . Misfires 11 | . . . . . . 1 . . . . . . 1 . 2 . . . . 2 5 . Alerts 12 | . . . . . . . . 2 . . . . 3 . 1 . . 2 . 1 3 . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Weapon Failures 58 | . . . . . . . . . 1 . . . 1 . 2 . . 1 . 2 51 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4134 | . . . 82 . 97 541 33 12 699 . 263 . 81 103 162 . 18 21 57 484 533 948 Projectiles 2385 | . . . 23 . 41 . . . 667 . . . 5 34 162 . 18 21 57 466 487 404 Explosions 1004 | . . . 59 . 16 90 33 12 . . 59 . 76 69 . . . . . . 46 544 Melee 745 | . . . . . 40 451 . . 32 . 204 . . . . . . . . 18 . . Knockbacks 164 | . . . 3 4 13 3 . . 16 . . . 11 20 33 . 1 4 8 30 16 2 Impact 6 | . . . . . 2 3 . . . . . . . 1 . . . . . . . . Kinetic 143 | . . . 3 3 11 . . . 16 . . . 9 18 31 . 1 3 5 27 14 2 Secondary 15 | . . . . 1 . . . . . . . . 2 1 2 . . 1 3 3 2 . Self-Inflicted Damage 295 | . 51 37 29 . 41 . . . 2 . 20 . 85 30 . . . . . . . . Shots 10 | . 2 2 1 . 1 . . . . . 1 . 2 1 . . . . . . . . Rammed 14 | 1 . 2 1 2 1 1 . 4 1 . . . . . . . . . . 1 . . Targets Rammed 16 | 1 . 2 1 2 1 1 . 4 1 . . . . 1 . . . . . 1 1 . Kicked 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 440 | 60 90 30 . . 73 95 440 272 387 263 255 . 319 56 162 . 42 175 152 138 364 223 Average Temperature 83 | 24 31 13 . . 19 20 92 70 115 110 94 . 104 24 33 . 22 92 76 138 70 78 Received Heat Transfer 4377 | . . . 72 69 549 365 472 96 261 . 24 . 87 66 703 . 16 21 36 214 1317 9 Thermoelectric Energy+ 54 | . . . . . . . . . . . . . . . . . . . . . . 54 Effects 12 | . . . . . . . 1 . 5 . 1 . 3 . . . . . . . 2 . Shutdowns 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Interference 7 | . . . . . . . . . 4 . 1 . 2 . . . . . . . . . Matter Decay 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Siege Activations 21 | . . . . . . . . . . . . . . . . . 1 2 2 9 7 . Total Turns 455 | . . . . . . . . . . . . . . . . . 13 31 16 213 182 . Longest Duration 50 | . . . . . . . . . . . . . . . . . 13 21 10 50 41 . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Total Turns 16 | . . . . . . . . . . . . . . . . . . . . . 16 . Longest Duration 16 | . . . . . . . . . . . . . . . . . . . . . 16 . Robots Disrupted 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Robots Corrupted 9 | . . . . . 1 4 . . . . . . . . . . . . . 1 3 . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . 3 . Parts Fried 20 | . . . . . 2 5 1 1 . . . . 1 . . . . . . 2 8 . Impact Corruptions 21 | . . . . . 2 15 . . . . . . . . . . . . . 3 1 . Robots Melted 5 | . . . . . . . . . . . . . . . 1 . . 1 . . 3 . Combat Hostiles 5 | . . . . . . . . . . . . . . . 1 . . 1 . . 3 . Parts Melted 70 | . . . . . . . 1 . . . . . . . 8 . 9 20 1 15 15 1 Heat Transferred 38774 | 223 434 25 273 . . . 875 125 50 . . . . . 2896 . 1672 4130 629 7141 18357 1944 Parts Sabotaged 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 18 | . . . . . . . . . . . . . . . . . . . . 18 . . Power Chain Reactions 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Frg Acc Maximum Alert Level 5 | . . . 2 1 1 2 1 1 2 . . . . 2 2 . . 1 2 4 5 5 Low Security (%) 42 | 100 100 100 18 91 58 81 5 97 43 . . . . 5 3 . 100 36 49 . . . Level 1 23 | . . . 35 8 41 11 94 2 44 . . . . 75 46 . . 63 3 24 . . Level 2 11 | . . . 45 . . 6 . . 12 . . . . 18 49 . . . 47 25 . . Level 3 3 | . . . . . . . . . . . . . . . . . . . . 21 9 . Level 4 5 | . . . . . . . . . . . . . . . . . . . . 28 20 . Level 5 12 | . . . . . . . . . . . . . . . . . . . . . 69 85 High Security . | . . . . . . . . . . . . . . . . . . . . . . 14 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 4143 | 10 84 84 508 238 324 422 365 215 523 . . . . 560 674 . 123 306 553 1513 4143 2951 Initial 2472 | . . . . 140 . 141 174 108 350 . . . . 214 266 . . 64 160 301 845 2472 Average 632 | 1 8 9 336 98 159 151 309 58 239 . . . . 315 382 . 16 189 308 797 2409 2530 Influence Increases 16076 | 15 105 84 795 218 1062 756 379 322 1297 . 125 . 685 564 1166 . 193 745 641 2020 4131 773 Destroy 0b10 Robot/C 9060 | . 60 60 440 160 600 400 260 80 540 . 100 . 480 360 820 . 80 360 320 1080 2600 260 Destroy 0b10 Robot/NC 615 | 15 10 . 50 5 55 80 25 35 30 . . . . 15 10 . 15 40 35 30 85 80 Destroy Leader 1560 | . 14 10 108 20 162 92 54 . 114 . 10 . 40 80 162 . 40 64 90 158 272 70 Allied During Kill 244 | . . . 22 . 10 . . . . . . . . . 56 . . 46 103 7 . . Successful Hack 264 | . 7 . 67 . 9 53 . 26 23 . . . . 14 . . 24 4 . 25 . 12 Select Force Hacks 240 | . . . 30 . . . . 180 30 . . . . . . . . . . . . . Disable Machine 975 | . . . 15 . 120 45 15 . 15 . . . . . 60 . . 120 . 225 315 45 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . . . 150 . Destroy Structure 1638 | . 14 14 33 3 46 41 25 1 60 . . . . 50 58 . 34 96 93 405 389 276 Advance Influence 350 | . . . . . . . . . 350 . . . . . . . . . . . . . Partial Spotted 45 | . . . . . . . . . 15 . . . . . . . . 15 . . 15 . Lose Combat Pursuer 735 | . . . 30 30 60 45 . . 120 . 15 . 165 45 . . . . . 90 105 30 Active Sensor Use 200 | . . . . . . . . . . . . . . . . . . . . . 200 . Influence Decreases 13125 | 15 105 84 434 579 750 683 487 599 914 383 125 . 344 361 1040 670 78 574 390 1054 1512 1944 Entered New Map 4710 | . . . . 221 . 171 211 169 . 142 . . . 127 278 670 . 51 126 236 658 1650 Time Decay 7080 | 15 105 84 424 358 515 482 206 430 594 241 115 . 324 214 522 . 78 483 254 638 704 294 Search Patrol Dispatched 100 | . . . . . . . . . 100 . . . . . . . . . . . . . Lost Part 550 | . . . 10 . 40 30 70 . 60 . 10 . 20 . 140 . . . 10 10 150 . Lost Ally 235 | . . . . . 45 . . . 10 . . . . 20 100 . . 40 . 20 . . Purge Threat 450 | . . . . . 150 . . . 150 . . . . . . . . . . 150 . . Squads Dispatched 121 | . 1 . 3 . 5 6 2 . 12 . . . 1 8 10 . 2 6 3 18 33 11 Investigation 11 | . . . 1 . 1 1 . . 3 . . . . 1 1 . . . . 1 2 . Extermination 25 | . . . . . . 2 . . 3 . . . . . 4 . 1 3 1 5 5 1 Reinforcement 39 | . 1 . 1 . 4 3 2 . 6 . . . . 4 4 . 1 3 2 4 4 . Assault 40 | . . . 1 . . . . . . . . . 1 . 1 . . . . 5 22 10 Garrison 6 | . . . . . . . . . . . . . . 3 . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . 1 . . 1 . . . . 2 . . . . . 1 1 . Haulers Reinforced 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . Active Scanning Responses 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Frg Acc Distress Signals 26 | . 1 . 1 1 4 . . . 3 . . . . . 5 . . 3 1 4 2 1 Communications Jammed 76 | . . . . . . . . . . . . . . . . . . . 7 5 64 . Distress Signals 73 | . . . . . . . . . . . . . . . . . . . 4 5 64 . Times Spotted 627 | . 10 3 34 11 41 26 15 7 41 . 5 . 36 29 55 . 7 22 19 69 173 24 Peak Tracking Total 9 | . 4 3 6 3 6 4 4 3 8 . 5 . 5 7 7 . 3 3 5 8 9 5 Tactical Retreats 36 | . . . 1 1 1 3 . . 4 . 1 . 7 3 4 . . . . 3 7 1 ECM-based Alert Blocks 7 | . . . . . . . . . . . . . . . 7 . . . . . . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Frg Acc Traps Triggered 24 | . 2 . . . . 3 2 . 5 . . . . . 2 . 1 . 1 1 6 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Frg Acc Machines Disabled 81 | . . . 1 1 8 3 1 1 1 . . . . 1 4 . . 11 . 16 30 3 Max in Single Turn 2 | . . . . 1 1 1 1 1 1 . . . . 1 1 . . 1 . 2 2 1 Garrison Access 3 | . . . . . . . . . 1 . . . . . . . . . . . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Frg Acc Machines Accessed 95 | . 6 . 9 . 9 9 4 11 13 . . . . 4 2 . 2 5 4 9 3 5 Terminals 57 | . 6 . 7 . 5 6 2 3 5 . . . . 3 1 . 2 3 1 7 2 4 Fabricators 5 | . . . . . . 1 . . 2 . . . . . 1 . . . 1 . . . Repair Stations 7 | . . . . . 1 . 1 . 2 . . . . . . . . 1 . 2 . . Recycling Units 15 | . . . 1 . 2 2 1 7 1 . . . . 1 . . . . . . . . Scanalyzers 4 | . . . 1 . 1 . . . 1 . . . . . . . . . 1 . . . Garrison Access 6 | . . . . . . . . . 2 . . . . . . . . 1 1 . 1 1 Total Hacks 215 | . 19 . 24 . 22 19 7 32 34 . . . . 6 3 . 6 10 8 15 3 7 Successful 90 | . 9 . 15 . 8 4 2 18 13 . . . . 2 . . 2 4 4 4 1 4 Failed 124 | . 10 . 8 . 14 15 5 14 21 . . . . 4 3 . 4 6 4 11 2 3 Catastrophic 27 | . 1 . . . 4 4 1 1 5 . . . . 3 1 . . 3 1 1 2 . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Manual 86 | . 17 . 19 . 7 4 3 18 9 . . . . 2 . . 4 1 . 1 . 1 Terminals 138 | . 19 . 21 . 11 15 4 11 16 . . . . 4 2 . 6 6 2 13 2 6 Fabricators 7 | . . . . . . 1 . . 4 . . . . . 1 . . . 1 . . . Repair Stations 12 | . . . . . 2 . 2 . 4 . . . . . . . . 2 . 2 . . Recycling Units 35 | . . . 2 . 6 3 1 19 2 . . . . 2 . . . . . . . . Scanalyzers 14 | . . . 1 . 3 . . . 6 . . . . . . . . . 4 . . . Garrison Access 7 | . . . . . . . . . 2 . . . . . . . . 2 1 . 1 1 Terminal Hacks 35 | . 2 . 7 . 2 3 1 6 3 . . . . 1 . . 1 2 . 3 1 3 Record 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Part Schematic 3 | . 1 . 1 . . . . 1 . . . . . . . . . . . . . . Robot Schematic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 5 | . . . 1 . . . . 2 . . . . . . . . . 1 . 1 . . Open Door 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 Branch Access Points 5 | . . . 1 . . 1 . . 1 . . . . . . . 1 . . . . 1 Terminal Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Recycling Unit Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Unreport Threat 3 | . . . . . 1 . . . 1 . . . . . . . . . . 1 . . Locate Traps 3 | . . . 1 . . . . . . . . . . 1 . . . 1 . . . . Maintenance Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . . . . 1 . . 1 . . . . . . . . . . . . 1 Proto ID Catalog 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Release Object 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Build 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . 2 . . . . . . . . . . . . 2 . . . . Scan Component 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . . Repair 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks 9 | . . . . . 1 1 1 4 1 . . . . 1 . . . . . . . . Retrieve Components 9 | . . . . . 1 1 1 4 1 . . . . 1 . . . . . . . . Scanalyzer 10 | . . . . . 2 . . . 4 . . . . . . . . . 4 . . . Insert Component 5 | . . . . . 1 . . . 1 . . . . . . . . . 3 . . . Analyze 3 | . . . . . 1 . . . 2 . . . . . . . . . . . . . Retrieve Study 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . Garrison Access Hacks 2 | . . . . . . . . . 1 . . . . . . . . . . . . 1 Seal Access 2 | . . . . . . . . . 1 . . . . . . . . . . . . 1 Unauthorized Hacks 28 | . 7 . 8 . 1 . . 8 2 . . . . . . . 1 . . 1 . . Terminals 17 | . 7 . 7 . 1 . . 1 . . . . . . . . 1 . . . . . Assimilate 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Botnet 6 | . 2 . 2 . . . . 1 . . . . . . . . 1 . . . . . Skim 10 | . 5 . 5 . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . . Patch 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . . Recycling Units 8 | . . . 1 . . . . 7 . . . . . . . . . . . . . . Reject 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Tunnel 7 | . . . 1 . . . . 6 . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Extract 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . 1 1 . . . . . . . . 1 . . 1 . . . . Used 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Hacking Detections 81 | . 6 . 7 . 9 9 4 5 11 . . . . 3 2 . 2 5 4 8 2 4 Full Trace Events 3 | . . . . . 1 . . 1 1 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . 1 . . . . . . . . . . . . . . . . 2 . . 1 . Robots Built 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 40 | . . . . . . . . . 40 . . . . . . . . . . . . . Total Robot Build Rating 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Part Schematics Acquired 23 | . 1 . 1 . 1 . . 1 9 . . . . . . . . 5 . 2 3 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . Parts Repaired 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . . Time 52 | . . . . . 26 . . . . . . . . . . . . 26 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 25 | . . . . . 9 . 5 7 1 . . . . 3 . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Frg Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . . . . . . . . 6 . . 3 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Frg Acc Total Allies 15 | . . 2 . 3 . . . . 1 . . . . . 6 . . 3 . . . . Largest Group 6 | . . 2 2 3 3 . . . 1 . . . . . 6 . . 2 1 1 . . Highest-Rated Group 215 | . . 42 42 40 40 . . . 14 . . . . . 215 . . 158 149 139 . . Highest-Rated Ally 149 | . . 31 31 16 16 . . . 14 . . . . . 48 . . 149 149 139 . . Total Orders 25 | . . . . . . . . . 1 . . . . 18 2 . . 4 . . . . STAY 3 | . . . . . . . . . . . . . . . 1 . . 2 . . . . FOLLOW 3 | . . . . . . . . . . . . . . . 1 . . 2 . . . . AID 1 | . . . . . . . . . 1 . . . . . . . . . . . . . EXPLORE 11 | . . . . . . . . . . . . . . 11 . . . . . . . . RETURN 7 | . . . . . . . . . . . . . . 7 . . . . . . . . Ally Attacks 134 | . . . 32 . 26 . . . . . . . . . 39 . . 15 20 2 . . Total Damage 4061 | . . . 418 . 212 . . . . . . . . . 1024 . . 776 1496 135 . . Kills 27 | . . . 9 . 3 . . . . . . . . . 4 . . 3 7 1 . . Allies Corrupted 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Frg Acc Active Infowar (turns) 15977 | 30 1172 796 459 27 644 1257 294 . 1461 565 559 98 508 150 1213 16 451 1356 540 1824 1792 765 Sensors 5124 | . . . . . . . . . 228 565 339 . . . 126 . 379 1356 488 1643 . . A.S.S. 796 | . . . . . . . . . . . . . . . . . . . . . 796 . IFF 949 | . . . . . . . . . . . . . . . . . . . . . 292 657 Structural 1263 | . . . . . . 1256 7 . . . . . . . . . . . . . . . Seismic 6987 | 30 1172 796 459 27 644 1037 294 . 1233 . 218 98 508 150 321 . . . . . . . Cloaking 1746 | . . . . . . . . . . . . . . . 476 16 448 . . 45 . 761 Jamming 1855 | . . . . . . . . . . . . . . . . . . . 52 1084 719 . ECM 427 | . . . . . . . . . . . 2 . . . 425 . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 . . . . . . 1 . 2 . . . . . . . . . Drone Launches 9 | . . . . . . . . . . . . . . 9 . . . . . . . . Drone Recoveries 7 | . . . . . . . . . . . . . . 7 . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Frg Acc Turns Passed 24074 | 101 1172 796 1075 1048 1692 1258 435 2070 1893 565 616 98 741 458 1444 16 459 1487 541 2279 3065 765 Spaces Moved 11399 | 46 502 322 463 370 554 597 161 1034 775 381 408 73 461 283 674 10 298 760 347 1220 1186 474 Core 3 | 3 . . . . . . . . . . . . . . . . . . . . . . Treads 7498 | 43 502 322 463 370 425 597 130 541 611 381 408 73 48 . . . . 394 347 1220 623 . Legs 2719 | . . . . . . . . 36 . . . . 191 283 670 10 298 366 . . 537 328 Wheels 754 | . . . . . 129 . 31 457 . . . . . . . . . . . . . 137 Hover 425 | . . . . . . . . . 164 . . . 222 . 4 . . . . . 26 9 Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 160 160 145 165 145 140 80 135 135 135 98 98 100 173 115 98 121 105 67 99 Average Speed 156 | 152 219 240 160 234 224 165 163 188 191 142 135 135 119 110 143 173 118 142 121 121 111 128 Slowest Speed 320 | 160 240 240 160 240 320 165 243 276 276 158 198 135 198 145 230 173 173 250 121 160 185 131 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 21 | . . . . . . . . . 2 . 3 . . . . . 1 . . 2 12 1 Cave-ins Triggered 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . Teleports 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . Exploration Rate (%) 44 | 5 82 72 47 68 67 23 39 94 26 54 60 10 62 26 53 5 10 70 16 91 30 15 Regions Visited 22 Branch Regions 13 Pre-discovered Areas 15 | . 3 1 3 1 . . . 6 . . . . 1 . . . . . . . . . Known Exits Taken 14 | . . 1 1 1 1 1 . . 1 1 . . 1 . 1 1 1 1 1 . 1 . Unknown Exits Taken 8 | 1 1 . . . . . 1 1 . . 1 1 . 1 . . . . . 1 . . Scrap Searched 7 | . . . . 1 . . . . . 1 3 . 2 . . . . . . . . . Spaces Dug 235 | . . . 25 . 6 5 1 . 19 6 4 . 11 7 15 . 17 33 3 51 13 19 Terrain Destroyed 971 | . 17 14 36 2 41 56 37 . 35 6 48 . 87 32 31 . 24 44 27 161 120 153 Melee 54 | . . . 3 . 6 5 1 . 4 3 1 . 7 6 10 . . . . . . 8 Projectile 516 | . . . 2 2 11 . 2 . 31 3 10 . 15 5 20 . 24 44 27 161 119 40 AOE 397 | . 17 14 31 . 24 51 34 . . . 37 . 64 20 . . . . . . . 105 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Frg Acc Total 15595 | 65 554 338 729 509 824 756 262 1112 1098 395 454 72 600 383 989 9 366 1049 413 1749 2281 588 Wait 1861 | 4 14 2 189 96 77 23 17 18 170 8 12 . 63 15 78 . 21 124 22 291 576 41 Move 11376 | 46 501 321 462 369 553 596 160 1033 774 380 407 72 460 282 673 9 297 759 346 1219 1184 473 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 187 | 1 21 5 11 8 19 10 8 4 12 . 4 . 3 3 9 . 4 14 4 11 30 6 Fast Attach 153 | 8 . . 4 1 12 2 5 2 7 1 4 . 1 6 28 . 5 14 2 17 32 2 Attach 85 | . . . 2 . 5 6 8 . 6 . 2 . 1 2 9 . 1 1 2 7 26 7 Detach 49 | . . . 1 . 2 . 3 1 1 . 1 . 1 3 7 . 2 6 . 5 14 2 Swap 237 | . 3 2 10 2 28 35 7 . 15 . 4 . 13 11 18 . 2 20 4 25 36 2 Drop 256 | 2 4 3 13 9 29 7 5 18 17 . 5 . 4 6 30 . 8 20 5 28 33 10 Fire 1221 | 4 11 3 33 21 86 57 45 32 86 2 9 . 47 48 81 . 26 75 28 144 348 35 Melee 87 | . . . 3 . 12 19 4 . 5 4 6 . 7 6 10 . . . . 1 . 10 Ram 3 | . . . . . . . . 2 1 . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . Crush 10 | . . 2 1 2 1 1 . 2 . . . . . . . . . . . 1 . . Escape Stasis 5 | . . . . . . . . . 4 . . . . . . . . . . . 1 . Rewire 63 | . . . . 1 . . . . . . . . . . 46 . . 16 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat / [*Zio]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Sto x2 / Low x2) -7/Storage -7/Recycling -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / [*War]) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: [*Upp] / *Arm) -4/Armory -4/Lab -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Acc / *Qua) -2/Quarantine (discovered 2 exits: [*Sec] / *Frg) -2/Protoforge -1/Access (discovered 2 exits: [*Sur] / Com) To Fleet Rendezvous History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 9 | -11/Scrapyard | Discovered new exit (range 15) 102 | -11/Scrapyard | Entered Materials 220 | -10/Materials | Discovered new exit (range 9) 312 | -10/Materials | Build established: Mutant 331 | -10/Materials | Discovered new exit (range 16) 471 | -10/Materials | Learned location of Subcaves (-10) 512 | -10/Materials | Identified exit to Subcaves 538 | -10/Materials | Discovered new exit (range 12) 598 | -10/Materials | Identified exit to Materials 1274 | -10/Materials | Entered Mines 1292 | -10/Mines | Met a Derelict bent on vengeance 1481 | -10/Mines | Discovered exit to Materials (range 9) 1510 | -10/Mines | Learned location of Storage (-7) 1935 | -10/Mines | Discovered exit to Materials (range 3) 2070 | -10/Mines | Entered Materials 2070 | -9/Materials | Accompanied by 2 allies 2070 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2075 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2343 | -9/Materials | Central database locked down 2365 | -9/Materials | Discovered new exit (range 16) 2436 | -9/Materials | Identified exit to Mines 2824 | -9/Materials | Learned location of Zion (-7) 2870 | -9/Materials | First assault squad dispatched 2888 | -9/Materials | Learned 8 Materials zone layouts 2941 | -9/Materials | Loaded intel: 23 trap records 2986 | -9/Materials | Identified exit to Materials 3064 | -9/Materials | Learned location of Mines (-9) 3118 | -9/Materials | Learned Storage terminal intel 3145 | -9/Materials | Entered Mines 3411 | -9/Mines | Excavation squad dispatched 3411 | -9/Mines | A large section of the Mines collapsed 3663 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3880 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4116 | -9/Mines | Discovered exit to Materials (range 13) 4193 | -9/Mines | Entered Materials 4193 | -8/Materials | Accompanied by 3 allies 4193 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4194 | -8/Materials | Identified exit to Factory 4389 | -8/Materials | Lost 3 allies 4450 | -8/Materials | Lost 3 parts (1n1u1w) 4560 | -8/Materials | Repaired Lgt. Treads 4742 | -8/Materials | Build established: Scavenger-Tank 5885 | -8/Materials | Entered Factory 5885 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5975 | -7/Factory | Build established: Tank 5988 | -7/Factory | Identified exit to Storage 5988 | -7/Factory | Identified exit to Lower Caves 6585 | -7/Factory | Build established: Mutant 6945 | -7/Factory | Destroyed 8 combat bots 7143 | -7/Factory | Entered Storage 7144 | -7/Storage | Loaded intel: 12 terminal locations 7533 | -7/Storage | Lost 3 parts (3n) 7549 | -7/Storage | Used back door to open Recycling access 7549 | -7/Storage | Discovered new exit (range 5) 7578 | -7/Storage | Entered Recycling 7786 | -7/Recycling | Build established: Gunner 7821 | -7/Recycling | Discovered new exit (range 11) 8140 | -7/Recycling | Scanned before Scraplab entrance 8153 | -7/Recycling | Angered Scraplab inhabitants 8190 | -7/Recycling | Found Prototype Device 8190 | -7/Recycling | Identified Scrap Engine 8653 | -7/Recycling | Build established: Construct 9648 | -7/Recycling | Entered Factory 9648 | -5/Factory | Evolved 4 slots: Power x1, Utility x3 9948 | -5/Factory | Search patrols dispatched 10194 | -5/Factory | Fabricated M-13 Machinist (x1) 10820 | -5/Factory | Lost 3 parts (1p1u1w) 11331 | -5/Factory | Identified exit to Upper Caves 11541 | -5/Factory | Entered Upper Caves 11563 | -5/Upper Caves | Encountered a Warlord checkpoint 12091 | -5/Upper Caves | Discovered new exit (range 12) 12104 | -5/Upper Caves | Identified exit to Upper Caves 12106 | -5/Upper Caves | Entered another Upper Caves area 12289 | -5/Upper Caves | Discovered new exit (range 11) 12341 | -5/Upper Caves | Identified exit to Factory 12345 | -5/Upper Caves | Crushed by falling debris 12444 | -5/Upper Caves | Spotted B-75 Beast 12623 | -5/Upper Caves | Encountered a Warlord checkpoint 12655 | -5/Upper Caves | Discovered new exit (range 5) 12665 | -5/Upper Caves | Learned Factory emergency access door positions 12722 | -5/Upper Caves | Entered Warlord 12760 | -5/Warlord | Discovered new exit (range 9) 12820 | -5/Warlord | Entered Proximity Caves 12876 | -4/Proximity Caves | Spotted B-86 Titan 13079 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13115 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 13247 | -4/Proximity Caves | System corruption reached 10% 13504 | -4/Proximity Caves | Discovered exit to Factory (range 5) 13561 | -4/Proximity Caves | Entered Factory 13561 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 13622 | -4/Factory | Discovered new exit (range 20) 13749 | -4/Factory | Garrison activated, responded to threat 13855 | -4/Factory | Spotted B-86 Titan 13953 | -4/Factory | Discovered new exit (range 9) 13983 | -4/Factory | Destroyed 11 combat bots 14019 | -4/Factory | Entered Armory 14201 | -4/Armory | Spotted B-86 Titan 14385 | -4/Armory | Lost 3 parts (1n1u1w) 14420 | -4/Armory | Destroyed 7 combat bots 14449 | -4/Armory | Lost 3 parts (1p2u) 14522 | -4/Armory | Lost 5 parts (1p1n2u1w) 15137 | -4/Armory | Lost 3 allies 15269 | -4/Armory | First assault squad dispatched 15294 | -4/Armory | Found Prototype Device 15294 | -4/Armory | Identified Exp. ECM Suite 15298 | -4/Armory | Found Prototype Processor 15298 | -4/Armory | Identified Exp. Signal Interpreter 15329 | -4/Armory | Found Prototype Launcher 15329 | -4/Armory | Identified Com. Tesla Bomb Launcher 15334 | -4/Armory | Found Prototype Launcher 15334 | -4/Armory | Identified Mni. Smartbomb Launcher 15458 | -4/Armory | Discovered new exit (range 5) 15461 | -4/Armory | Identified exit to Lab 15463 | -4/Armory | Entered Lab 15463 | -4/Lab | Discovered new exit (range 9) 15476 | -4/Lab | Identified exit to Research 15479 | -4/Lab | Entered Research 15479 | -3/Research | Evolved 2 slots: Propulsion x2 15754 | -3/Research | Found Com. Tesla Bomb Launcher 15821 | -3/Research | Identified exit to Testing 15938 | -3/Research | Entered Testing 15988 | -3/Testing | Found Prototype Ballistic Cannon 16032 | -3/Testing | Repaired Lrg. Storage Unit 16230 | -3/Testing | Found Prototype Energy Cannon 16230 | -3/Testing | Identified Null Cannon 16338 | -3/Testing | Spotted Alpha 7 16349 | -3/Testing | Destroyed Alpha 7 16383 | -3/Testing | Rewired VB-VNR(K) 16386 | -3/Testing | Rewired UB-HWP(K) 16494 | -3/Testing | Scanned by Researcher 16674 | -3/Testing | Found Prototype Device 16674 | -3/Testing | Identified AEGIS Remote Shield 16767 | -3/Testing | Discovered new exit (range 14) 16875 | -3/Testing | Rewired PG-IQLXFOWP9X 16904 | -3/Testing | Identified exit to Research 17274 | -3/Testing | Found Prototype Ballistic Gun 17425 | -3/Testing | Entered Research 17425 | -2/Research | Accompanied by 1 ally 17425 | -2/Research | Evolved 2 slots: Power x1, Utility x1 17426 | -2/Research | Identified exit to Quarantine 17576 | -2/Research | Identified Omega Cannon 17576 | -2/Research | Identified Hyp. Multirail 17733 | -2/Research | Discovered new exit (range 16) 17735 | -2/Research | Destroyed 7 combat bots 17828 | -2/Research | Found Prototype Device 17828 | -2/Research | Identified Exp. Actuator Array 17966 | -2/Research | Spotted B-90 Cyclops 17966 | -2/Research | Entered Quarantine 17966 | -2/Quarantine | Accompanied by 1 ally 18007 | -2/Quarantine | Found Alien Energy Cannon 18271 | -2/Quarantine | Build established: Scavenger-Construct 18466 | -2/Quarantine | First assault squad dispatched 18529 | -2/Quarantine | Discovered new exit (range 8) 18538 | -2/Quarantine | Identified exit to Access 18605 | -2/Quarantine | Build established: Construct 18702 | -2/Quarantine | System corruption reached 10% 18769 | -2/Quarantine | Destroyed 8 combat bots 18866 | -2/Quarantine | Destroyed 8 combat bots 18880 | -2/Quarantine | Found Alien Artifact 18956 | -2/Quarantine | Found Alien Artifact 18956 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 18956 | -2/Quarantine | Warped through subspace 18973 | -2/Quarantine | Found Alien Artifact 19005 | -2/Quarantine | Found Alien Artifact 19005 | -2/Quarantine | Identified Core Reset Matrix 19005 | -2/Quarantine | Identified Terrabomb 19005 | -2/Quarantine | Identified Subatomic Replicator 19005 | -2/Quarantine | Used Core Reset Matrix 19009 | -2/Quarantine | Detected hypermatrix surge 19009 | -2/Quarantine | Sensed 15 artifacts in vicinity 19059 | -2/Quarantine | Garrison activated, responded to threat 19126 | -2/Quarantine | Cryocooling Duct disabled 19141 | -2/Quarantine | Ambient heat levels rising (+20) 19141 | -2/Quarantine | Non-combat units ordered to evacuate 19500 | -2/Quarantine | Found Core Stripper 19715 | -2/Quarantine | Destroyed 7 combat bots 19855 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 19865 | -2/Quarantine | Found Dimensional Node Initializer 19873 | -2/Quarantine | Found Transdimensional Reconstructor 20067 | -2/Quarantine | Spotted Fortress 20071 | -2/Quarantine | Destroyed Fortress 20085 | -2/Quarantine | Found Prototype Device 20085 | -2/Quarantine | Identified Exp. EM Shield 20091 | -2/Quarantine | Found Prototype Device 20091 | -2/Quarantine | Identified Exp. Force Field 20097 | -2/Quarantine | Found Prototype Device 20097 | -2/Quarantine | Identified Thermal Barrier 20117 | -2/Quarantine | Found Prototype Protection 20117 | -2/Quarantine | Identified Centrium Heavy Armor Plating 20203 | -2/Quarantine | Discovered new exit (range 6) 20203 | -2/Quarantine | Discovered new exit (range 7) 20245 | -2/Quarantine | Entered Protoforge 20246 | -2/Protoforge | Sensed 2 artifacts in vicinity 20340 | -2/Protoforge | Superfortress began startup sequence 20410 | -2/Protoforge | Spotted Hotshot 20437 | -2/Protoforge | Spotted B-90 Cyclops 20456 | -2/Protoforge | Destroyed B-90 Cyclops 20470 | -2/Protoforge | Destroyed Hotshot 20495 | -2/Protoforge | First assault squad dispatched 20615 | -2/Protoforge | Spotted Hotshot 20615 | -2/Protoforge | Spotted Hotshot 20637 | -2/Protoforge | Destroyed Hotshot 20644 | -2/Protoforge | Spotted Hotshot 20644 | -2/Protoforge | Spotted Hotshot 20662 | -2/Protoforge | Discovered exit to Access (range 8) 20679 | -2/Protoforge | Destroyed Hotshot 20686 | -2/Protoforge | Destroyed Hotshot 20692 | -2/Protoforge | Destroyed Hotshot 20703 | -2/Protoforge | Initialized slip node 20905 | -2/Protoforge | Destroyed 7 combat bots 20912 | -2/Protoforge | Used Terrabomb 20912 | -2/Protoforge | Additional patrols dispatched to research labs 20927 | -2/Protoforge | Crushed by falling debris 20978 | -2/Protoforge | Found Prototype Device 20984 | -2/Protoforge | Found Cep. Variable Chargecaster 20987 | -2/Protoforge | Found Cep. Variable Chargecaster 21001 | -2/Protoforge | Spotted Immortal 21004 | -2/Protoforge | Spotted Immortal 21024 | -2/Protoforge | Destroyed Immortal 21043 | -2/Protoforge | Destroyed Immortal 21048 | -2/Protoforge | Spotted Decapitator 21048 | -2/Protoforge | Spotted Decapitator 21048 | -2/Protoforge | Spotted Decapitator 21048 | -2/Protoforge | Spotted Decapitator 21059 | -2/Protoforge | Destroyed Decapitator 21061 | -2/Protoforge | Destroyed Decapitator 21067 | -2/Protoforge | Destroyed Decapitator 21070 | -2/Protoforge | Destroyed Decapitator 21140 | -2/Protoforge | Found Cep. Chromion Battery 21153 | -2/Protoforge | Build established: Scavenger-Construct 21156 | -2/Protoforge | Found Cep. Antigrav Storage Unit 21160 | -2/Protoforge | Identified Crosscalibrator 21164 | -2/Protoforge | Found Faulty Cep. Matter Streamer 21176 | -2/Protoforge | Found Cep. Matter Streamer 21178 | -2/Protoforge | Found Cep. NT7 Matterbank 21231 | -2/Protoforge | Found Cep. Antimissile System 21261 | -2/Protoforge | Found Exp. Active Sensor Suite 21265 | -2/Protoforge | Found Cep. Network Penetrator 21431 | -2/Protoforge | Found Prototype Ballistic Gun 21474 | -2/Protoforge | Build established: Construct 21506 | -2/Protoforge | Destroyed 10 combat bots 21567 | -2/Protoforge | Spotted Decapitator 21568 | -2/Protoforge | Spotted Decapitator 21568 | -2/Protoforge | Spotted Decapitator 21568 | -2/Protoforge | Spotted V245-y 21576 | -2/Protoforge | Destroyed Decapitator 21579 | -2/Protoforge | Destroyed Decapitator 21587 | -2/Protoforge | Spotted V592-g 21590 | -2/Protoforge | Destroyed V245-y 21626 | -2/Protoforge | Found Cep. Zero-point Core 21781 | -2/Protoforge | Destroyed 11 combat bots 21833 | -2/Protoforge | System corruption reached 30% 21842 | -2/Protoforge | Spotted Decapitator 21842 | -2/Protoforge | Spotted Decapitator 21849 | -2/Protoforge | Destroyed Decapitator 21855 | -2/Protoforge | Destroyed Decapitator 21898 | -2/Protoforge | Found Prototype Protection 21898 | -2/Protoforge | Identified Cep. Core Shell 21904 | -2/Protoforge | Found Prototype Device 21904 | -2/Protoforge | Identified Cep. Hardlight Director 21909 | -2/Protoforge | Found Prototype Device 21909 | -2/Protoforge | Identified Exp. EM Disruption Field 21932 | -2/Protoforge | Found Prototype Protection 21932 | -2/Protoforge | Identified Cep. RG22 Armor 21935 | -2/Protoforge | Found Prototype Device 21935 | -2/Protoforge | Identified Exp. Remote Shield 21949 | -2/Protoforge | Spotted V983-l 21949 | -2/Protoforge | Destroyed V983-l 22125 | -2/Protoforge | Destroyed 9 combat bots 22152 | -2/Protoforge | Spotted Immortal 22152 | -2/Protoforge | Spotted Immortal 22192 | -2/Protoforge | Destroyed Immortal 22215 | -2/Protoforge | Destroyed Immortal 22218 | -2/Protoforge | Found Exp. Jetlance 22222 | -2/Protoforge | Spotted V866-p 22232 | -2/Protoforge | Spotted V093-c 22237 | -2/Protoforge | Spotted V947-w 22240 | -2/Protoforge | Destroyed V093-c 22254 | -2/Protoforge | Destroyed V947-w 22258 | -2/Protoforge | Destroyed V866-p 22321 | -2/Protoforge | Found Cep. Plasma Driver 22322 | -2/Protoforge | Identified Multirail 22326 | -2/Protoforge | Lost 3 parts (2u1w) 22347 | -2/Protoforge | Core integrity fell below 50% 22494 | -2/Protoforge | Destroyed 20 combat bots 22561 | -2/Protoforge | Found Cep. Plasma Driver 22566 | -2/Protoforge | Found Prototype Ballistic Cannon 22566 | -2/Protoforge | Identified Cep. Heavy Railcannon 22571 | -2/Protoforge | Found Cep. Helical Railcannon 22586 | -2/Protoforge | Found Cep. XC Strikerail 22588 | -2/Protoforge | Found Cep. Deflector Sword 22600 | -2/Protoforge | Found Cep. Plasma Driver 22602 | -2/Protoforge | Found Cep. Plasma Driver 22609 | -2/Protoforge | Found Cep. XC Strikerail 22772 | -2/Protoforge | Build established: Scavenger-Construct 23029 | -2/Protoforge | Spotted AP7-3 23029 | -2/Protoforge | Spotted AP7-3 23056 | -2/Protoforge | Destroyed AP7-3 23075 | -2/Protoforge | Destroyed AP7-3 23116 | -2/Protoforge | Found Cep. XC Strikerail 23125 | -2/Protoforge | Found Prototype Device 23125 | -2/Protoforge | Identified Cep. Thermoelectric Network 23130 | -2/Protoforge | Found Prototype Device 23130 | -2/Protoforge | Identified Cep. Cloak Mesh 23137 | -2/Protoforge | Found Faulty Cep. Cloak Mesh 23139 | -2/Protoforge | Found Prototype Processor 23139 | -2/Protoforge | Identified Cep. Core Analysis Suite 23148 | -2/Protoforge | Found Prototype Energy Cannon 23304 | -2/Protoforge | Warped through subspace to slip node 23304 | -2/Protoforge | Spotted Decapitator 23305 | -2/Protoforge | Spotted Decapitator 23306 | -2/Protoforge | Spotted Decapitator 23307 | -2/Protoforge | Spotted Decapitator 23310 | -2/Protoforge | Entered Access 23310 | -1/Access | Evolved 2 slots: Power x1, Utility x1 23378 | -1/Access | Found Prototype Processor 23556 | -1/Access | Found Exp. Signal Interpreter 23560 | -1/Access | First assault squad dispatched 23583 | -1/Access | Identified Exp. Core Analyzer 23604 | -1/Access | Build established: Generator-Construct 23727 | -1/Access | Identified exit to Command 23867 | -1/Access | Spotted B-99 Colossus 23930 | -1/Access | Discovered new exit (range 5) 23937 | -1/Access | Identified Cld. Directed Potential Cannon 23953 | -1/Access | Used Subatomic Replicator to replicate Cld. Directed Potential Cannon 23963 | -1/Access | High security lockdown imminent 23963 | -1/Access | Destroyed B-99 Colossus 24043 | -1/Access | High security lockdown engaged 24075 | *** | Heading to fleet! Last Messages --------------- 24047_ U-05 Engineer lays Concrete. 24050_ K-01 Serf collects debris. 24051_ U-05 Engineer builds a Wall. 24054_ K-01 Serf collects debris. 24055_ U-05 Engineer builds a Wall. 24058_ K-01 Serf collects debris. 24059_ U-05 Engineer builds a Wall. 24061_ U-05 Engineer lays Concrete. 24063_ ALERT: Assault forces dispatched. 24063_ K-01 Serf collects debris. 24064_ U-05 Engineer builds a Wall. 24066_ K-01 Serf collects debris. 24070_ U-05 Engineer builds a Wall. 24075_ System corrupted: Matter fused (-7). 24075_ U-05 Engineer lays Concrete. [Achievement: Force of Scrap] [Achievement: Punisher] [Achievement: Rambo] [Achievement: Victory By Combat] [Achievement: On My Own Terms] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #####+#??????????????????????????????????????????? | | # ?????????????????????????????????????????? | | # ?????????????????????????????????????????? | | # ######??????????????????????????????????? | | # " # ##### #???????????????????????????? | | #""" + #???????????????????????????? | | # """ # ?????????????????????? | | # " # #####+######???????????????????????? | | # " ## ??????????????????????????? | | # "# ## ^ ??????????????????????????? | | #######"""# %## """S""??????????????????????????? | | ??????### # """ """ /?????????????????????? | | ???????## !% ?????????????????????? | | ???????# % ?????????????????????? | | ????#### = ! 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"??????????????????? | | #????### # "??????????????????? | | ???? ## # "" "??????????????????? | | ## # @" "??????????????????? | | S""" ### # k "??????????????????? | | """ #?### "??????????????????? | | #???# u "??????????????????? | | #???# u "??????????????????? | | #?? # ## ;;## ##########??????????????????? | | # # # ###???????????????????????????? | | # # ####""####??????????????????????????? | | # # # #??????????????????????????? | | ?## # # #??????????????????????????? | | ???### # + #??????????????????????????? | | +####+#"### # #??????????????????????????? | | # #??????????????????????????? | | %% #? #??????????????????????????? | | +#############? !! #??????????????????????????? | | ???????????????? !! #??????????????????????????? | | ???????????????? = #??????????????????????????? | | ?????????????????######??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 165 Energy Generation 99 Energy Capacity 1572 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Cloak Strength 9 Corruption Containment 12 Armor Coverage 1200 Resistance: KI 30 Resistance: EM 20 Weapon Shielding 90 Projectile Deflection 15 Weapon Cycling 25 Evasion (%) 71 Targeting Accuracy 8 Core Analysis 15 Recoil Reduction 6 Salvage Targeting 4 Offensive Hacking 50 Item Schematics ----------------- Adv. EM Shield | -2/Protoforge | Archive Exp. Shock Absorption System | -2/Protoforge | Archive Com. Linear Accelerator | -2/Protoforge | Archive Robot Schematics ------------------ R-06 Scavenger | -2/Protoforge | Archive Fabricated ------------ M-13 Machinist | x1 | -5/Factory Repaired ---------- Lgt. Treads | 12% | -8/Materials Lrg. Storage Unit | 21% | -3/Testing Studied --------- None Alien Tech Used ----------------- High-powered Transdimensional Reconstructor Core Reset Matrix Core Stripper Dimensional Node Initializer Terrabomb Transdimensional Reconstructor Subatomic Replicator Achievements -------------- Definitely A Prototype Force of Scrap On My Own Terms Punisher Rambo Victory By Combat Challenges ------------ None Game ------ Seed WaveInsulatedSuite Manual? 0 Play Time 06:50:38 Cumulative 236.7 hours Start 2026.01.25 @ 17:06:48 End 2026.01.26 @ 22:40:25 Sessions 21 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 99 Rogue 94 Adventurer 5 Explorer 0 Win Type 2 Total 7 Types 3/0/2/1/0/0/0/0/0/1 Lore% 69 Gallery% 72 Achievement% 61 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2d953961-b1ac-42e1-a0f0-30a9f74cc373