Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.14 @ 12:48:01 Player: teag2 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (55) 275 Value Destroyed (1770) 1770 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (2) 2 TOTAL SCORE: 3827 Bonus ------- High Alert Combat Kills 2 Cogmind --------- Core Integrity 261/550 Matter 300/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Treading (210) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (4) --- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY (4) ------ Improved Cooling System Huge Storage Unit Hardened Heavy Armor Plating > --- WEAPON (2) ------- Advanced Beam Rifle Plasma Cannon > --- INVENTORY (25) --- Improved Ion Engine Improved Ion Engine Light Nuclear Core Light Treads Light Treads Light Treads Light Treads Armored Treads Improved Cooling System Improved Cooling System Improved Cooling System Particle Charger Shield Generator Hacking Suite Hacking Suite System Shield Tractor Beam Field Laser Field Laser Field Laser Field Laser Precision Beam Rifle Grenade Launcher Grenade Launcher Multitool Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Hardened Heavy Armor Plating > --- WEAPON ----------- Plasma Cannon Plasma Cannon > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Light Nuclear Core Light Treads Light Treads Light Treads Light Treads Armored Treads Improved Cooling System Improved Cooling System Improved Cooling System Particle Charger Shield Generator Hacking Suite Tractor Beam Field Laser Field Laser Field Laser Field Laser Precision Beam Rifle Heavy Assault Cannon Grenade Launcher Grenade Launcher Multitool [Rating: 42] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Plasma Cannon Energy Gun Precision Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion 2 | . . . 2 Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 44 | 5 4 . 35 Power 4 | 1 . . 3 Engine 4 | 1 . . 3 Core . | . . . . Reactor . | . . . . Propulsion 14 | 1 2 . 11 Treads 13 | 1 2 . 10 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight 1 | . . . 1 Utility 12 | 1 2 . 9 Device 3 | . 1 . 2 Storage 3 | 1 1 . 1 Processor . | . . . . Hackware 1 | . . . 1 Protection 5 | . . . 5 Artifact . | . . . . Weapon 14 | 2 . . 12 Energy Gun 6 | . . . 6 Energy Cannon 5 | . . . 5 Ballistic Gun 3 | 2 . . 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 5 | . . . 5 Parts Lost 13 | . . . 13 Power 2 | . . . 2 Propulsion 4 | . . . 4 Utility 5 | . . . 5 Weapon 2 | . . . 2 Highest Loss Streak 12 | . . . 12 To Critical Strikes . | . . . . Average Backups 18 | 3 13 20 22 Power 1 | . 1 2 2 Propulsion 3 | 1 2 4 3 Utility 4 | . 2 5 6 Weapon 7 | . 7 8 8 Tool/Special . | . . . . Unused Backups 35 | . . 1 34 Power 4 | . . . 4 Propulsion 5 | . . . 5 Utility 10 | . . . 10 Weapon 15 | . . 1 14 Tool/Special 1 | . . . 1 Average Slot Usage (%) 93 | . 90 100 94 Engine 11 | . 14 14 8 Treads 31 | . 26 28 35 Device 9 | . 7 14 9 Storage 11 | . 14 14 9 Hackware 2 | . . . 4 Protection 4 | . . . 8 Energy Gun 2 | . . . 4 Energy Cannon 7 | . . . 13 Ballistic Gun 12 | . 28 28 . Peak Build Rating 42 | 5 9 9 42 Average Rating 20 | 3 7 9 32 On Entrance 5 | . 5 9 9 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 124 | 13 49 49 124 Greatest Support 80 | 20 40 40 80 Greatest Overweight (x) 2 | . 2 1 2 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 25 | 8 20 20 25 Average Capacity 21 | 6 18 20 24 Most Carried 25 | 5 20 20 25 Average Carried 18 | 3 13 19 22 Final Capacity 25 | 8 20 20 25 Final Carried 25 | 5 20 20 25 Class Distribution -------------------- 88% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 809 | 225 264 . 320 Remotely . | . . . . Salvage Created 2126 | . 577 . 1549 Parts 138 | . 45 . 93 Haulers Intercepted 3 | . 1 . 2 Recyclers Shooed 2 | . 1 . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 43 | . 13 . 30 Melee 1 | . . . 1 Guns 17 | . 13 . 4 Cannons 25 | . . . 25 Classes Destroyed 11 | . 5 . 6 Worker 2 | . . . 2 Tunneler 1 | . . . 1 Hauler 3 | . 1 . 2 Operator 2 | . 1 . 1 Watcher 4 | . 2 . 2 Swarmer 10 | . 3 . 7 Grunt 21 | . 10 . 11 Sentry 6 | . . . 6 Specialist 4 | . . . 4 Hunter 1 | . . . 1 Heavy 1 | . . . 1 Best Kill Streak 5 | . 3 . 5 Combat Bots Only 5 | . 3 . 5 Max Kills in Single Turn 2 | . 2 . 2 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 335 | . 41 . 294 Missed 87 | . 12 . 75 Hits 248 | . 29 . 219 Projectile 248 | . 29 . 219 Critical Strikes 4 | . 1 . 3 Damage Taken 3493 | . 353 . 3140 Core 299 | . 10 . 289 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 96 | . . . 96 Core Remaining (%) 98 | 100 . 96 . Volleys Fired 149 | . 54 . 95 Largest 2 | . 2 . 2 Hottest 160 | . 40 . 160 Shots Fired 298 | . 108 . 190 Gun 153 | . 108 . 45 Cannon 145 | . . . 145 Launcher . | . . . . Special . | . . . . Kinetic 108 | . 108 . . Thermal 190 | . . . 190 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 15 | . 15 . 12 Robot Miss Streak 5 | . 3 . 5 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 192 | . 72 . 120 Core Hits 89 | . 33 . 56 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 5 | . 1 . 4 Burn 4 | . . . 4 Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3978 | . 868 . 3110 Guns 1374 | . 797 . 577 Cannons 2463 | . . . 2463 Explosions . | . . . . Melee . | . . . . Ramming 141 | . 71 . 70 Kinetic 797 | . 797 . . Thermal 3040 | . . . 3040 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 13 | . . . 13 Projectiles 13 | . . . 13 Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 20 | . 11 . 9 Targets Rammed 21 | . 11 . 10 Kicked . | . . . . Crushed 1 | . . . 1 Highest Temperature 357 | . 12 . 357 Average Temperature 61 | . 6 . 67 Received Heat Transfer 939 | . 192 . 747 Effects 2 | . . . 2 Energy Bleed 1 | . . . 1 Damage (minor) 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 25 | . . . 25 Heat Transferred 6341 | . . . 6341 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level 2 | . . . 2 Low Security (%) 88 | 100 100 . 80 Level 1 9 | . . . 15 Level 2 1 | . . . 3 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 410 | . 102 . 410 Initial . | . . . . Average 90 | . 33 . 135 Influence Increases 1404 | . 434 . 970 Destroy 0b10 Robot/C 860 | . 260 . 600 Destroy 0b10 Robot/NC 60 | . 20 . 40 Destroy Leader 234 | . 66 . 168 Successful Hack 75 | . 43 . 32 Select Force Hacks 60 | . 30 . 30 Disable Machine 30 | . . . 30 Destroy Structure 40 | . . . 40 Lose Combat Pursuer 45 | . 15 . 30 Influence Decreases 1006 | . 352 82 572 Entered New Map 40 | . . 40 . Time Decay 836 | . 352 42 442 Lost Part 130 | . . . 130 Squads Dispatched 7 | . 2 . 5 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 5 | . 1 . 4 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 5 | . 3 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 67 | . 27 . 40 Peak Tracking Total 6 | . 5 . 6 Tactical Retreats 2 | . 1 . 1 Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 16 | . 8 . 8 Terminals 12 | . 7 . 5 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 2 | . 1 . 1 Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 54 | . 32 . 22 Successful 31 | . 18 . 13 Failed 22 | . 14 . 8 Catastrophic . | . . . . Database Lockouts 1 | . . . 1 Manual 42 | . 28 . 14 Terminals 42 | . 29 . 13 Fabricators . | . . . . Repair Stations 2 | . . . 2 Recycling Units 8 | . 3 . 5 Scanalyzers 2 | . . . 2 Garrison Access . | . . . . Terminal Hacks 8 | . 7 . 1 Part Schematic 3 | . 3 . . Prototype ID Bank 2 | . 2 . . Branch Access Points 1 | . . . 1 Terminal Index 1 | . 1 . . Locate Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . . 2 Scan Component 1 | . . . 1 Repair 1 | . . . 1 Recycling Unit Hacks 4 | . 2 . 2 Report Inventory 2 | . 1 . 1 Retrieve Components 2 | . 1 . 1 Scanalyzer 1 | . . . 1 Retrieve Study 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks 16 | . 9 . 7 Terminals 14 | . 8 . 6 Botnet 3 | . 1 . 2 Operators 2 | . 1 . 1 Skim 9 | . 6 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 . 1 Tunnel 2 | . 1 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 13 | . 7 . 6 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 3 | . 3 . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 1 | . . . 1 Parts Repaired 1 | . . . 1 Time 26 | . . . 26 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 13 | . 3 . 10 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) 1120 | . 709 163 248 Structural 1120 | . 709 163 248 Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 3573 | 76 1391 163 1943 Spaces Moved 1273 | 46 514 68 645 Core 10 | 10 . . . Treads 1263 | 36 514 68 645 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 240 160 Average Speed 220 | 136 227 240 218 Slowest Speed 320 | 160 320 240 320 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 39 | 5 84 6 62 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 2 | . 1 . 1 Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 36 | . . . 36 Melee . | . . . . Projectile 36 | . . . 36 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 1740 | 60 625 69 986 Wait 137 | . 22 . 115 Move 1270 | 45 513 67 645 Hop . | . . . . Pick Up 75 | 10 18 1 46 Fast Attach 6 | . . . 6 Attach 31 | 5 3 . 23 Detach 6 | . 1 . 5 Swap 12 | . 1 . 11 Drop 33 | . 2 1 30 Fire 149 | . 54 . 95 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 21 | . 11 . 10 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / Rec) -8/Materials (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 172 | -10/Materials | Discovered new exit (range 6) 316 | -10/Materials | Build established: Mutant 400 | -10/Materials | Learned location of 1 exit from Storage 512 | -10/Materials | Discovered new exit (range 11) 601 | -10/Materials | Identified exit to Materials 601 | -10/Materials | Identified exit to Subcaves 644 | -10/Materials | Learned 2 Mines zone layouts 677 | -10/Materials | Learned 4 Recycling zone layouts 771 | -10/Materials | Learned 2 Mines zone layouts 824 | -10/Materials | Learned Storage trap positions 1468 | -10/Materials | Entered Subcaves 1468 | -10/Subcaves | Discovered new exit (range 8) 1469 | -10/Subcaves | Identified exit to Materials 1503 | -10/Subcaves | Shifting Twisted Machinery released Multitool 1507 | -10/Subcaves | Identified exit to Recycling 1631 | -10/Subcaves | Entered Materials 1631 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1938 | -8/Materials | Repaired Lgt. Treads 1960 | -8/Materials | Build established: Scavenger-Mutant 2276 | -8/Materials | Build established: Mutant 2603 | -8/Materials | Discovered new exit (range 11) 2702 | -8/Materials | Lost 12 parts (2p4n4u2w) 3228 | -8/Materials | Discovered new exit (range 13) 3263 | -8/Materials | Central database locked down 3481 | -8/Materials | Core integrity fell below 50% 3574 | -8/Materials | Self-destructed Last Messages --------------- S-10 Pest heat spikes uncontrollably. S-10 Pest overheating. Flight Unit melted. Lgt. Assault Rifle melted. Lgt. Ion Engine melted. S-10 Pest destroyed. U-05 Engineer builds a Wall. Terminal disabled. S-10 Pest destroyed. U-05 Engineer builds a Wall. S-10 Pest destroyed. R-06 Scavenger collects Flight Unit. R-06 Scavenger collects Lgt. Ion Engine. R-06 Scavenger collects Flight Unit. U-05 Engineer builds a Door. R-06 Scavenger collects Flight Unit. U-05 Engineer builds a Wall. Connecting with Terminal... >>Access(Branch) No branch access points found. 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Matter Pod | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 31% | -8/Materials Studied --------- Arm. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SystemNetworkEdition Manual? 0 Play Time 00:30:44 Cumulative 44.0 hours Start 2026.07.14 @ 12:10:49 End 2026.07.14 @ 12:48:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 35 Adventurer 1 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 37 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0f325dd8-bc01-482e-8652-77d827980ea2