Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.07 @ 18:41:33 Player: NinjaBub504 Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (90) 450 Value Destroyed (1993) 1993 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5063 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 272/500 Energy 59/100 System Corruption 2% Temperature Cool (6) Movement Core (100) Ox1 Location -7/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ High-capacity Matter Pod Advanced Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Improved Flight Unit Experimental Sensor Array Microactuators Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Matter Pod Advanced Signal Interpreter Medium Reactive Plating > --- WEAPON ----------- Particle Gun Enhanced Autogun Advanced Assault Cannon > --- INVENTORY -------- Advanced Treads Improved Flight Unit Experimental Sensor Array [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Flight Unit Flight Unit Utility High-capacity Battery Device Advanced Weight Redist. System Storage High-capacity Battery Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Powered Hammer Build | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 2 | . . . . 1 1 Propulsion 1 | . . . . . 1 Utility 2 | . . 2 . . . Weapon 1 | . . . . 1 . Parts Attached 65 | 6 11 10 5 20 13 Power 5 | 1 . 2 2 . . Engine 4 | 1 . 2 1 . . Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 21 | 2 3 . 1 9 6 Treads 7 | 2 3 . . 1 1 Leg 4 | . . . . . 4 Wheel 8 | . . . . 7 1 Hover 1 | . . . . 1 . Flight 1 | . . . 1 . . Utility 16 | 1 3 5 1 3 3 Device 5 | . . 3 . 1 1 Storage 6 | 1 3 1 1 . . Processor 1 | . . . . . 1 Hackware 1 | . . . . 1 . Protection 3 | . . 1 . 1 1 Artifact . | . . . . . . Weapon 23 | 2 5 3 1 8 4 Energy Gun 7 | . . 1 . 5 1 Energy Cannon 1 | . . . . 1 . Ballistic Gun 9 | 2 3 2 . 1 1 Ballistic Cannon 1 | . . . . . 1 Launcher 4 | . 2 . 1 1 . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 27 | . 1 1 3 13 9 Power 1 | . . . . 1 . Propulsion 7 | . . . 1 2 4 Utility 7 | . . 1 1 2 3 Weapon 12 | . 1 . 1 8 2 Highest Loss Streak 7 | . 1 1 2 5 7 Average Slot Usage (%) 84 | . 97 97 96 73 50 Engine 9 | . 14 11 11 7 . Treads 15 | . 27 22 19 4 . Leg 2 | . . . . . 14 Wheel 1 | . . . . 4 . Device 6 | . . 10 11 8 4 Storage 21 | . 26 23 26 20 7 Processor 1 | . . . . . 6 Hackware 1 | . . . . 4 1 Protection 3 | . . 7 4 2 6 Energy Gun 4 | . . 6 8 4 4 Ballistic Gun 12 | . 24 15 11 6 . Launcher 3 | . 3 . 2 9 . Naked Turns . | . . . . . . Heaviest Build 35 | 11 29 25 26 28 35 Greatest Support 46 | 40 46 46 46 35 30 Greatest Overweight (x) 11 | 1 . . 5 7 11 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 12 | 6 12 4 6 6 4 Average Capacity 4 | 4 6 4 4 4 4 Most Carried 4 | 2 4 4 4 4 4 Average Carried 1 | . . 2 2 2 2 Final Capacity 6 | 6 4 4 6 4 4 Final Carried 3 | . 1 3 1 3 3 Class Distribution -------------------- 83% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Mat Min Mat Fac Matter Collected 1703 | 237 445 510 78 323 110 Remotely 482 | . . 482 . . . Salvage Created 2553 | 56 491 764 432 705 105 Parts 196 | 4 32 51 48 55 6 Haulers Intercepted 2 | . . 2 . . . Recyclers Shooed 6 | . 2 1 . 3 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Combat Hostiles Destroyed 48 | . 12 10 9 13 4 Guns 30 | . 7 9 6 7 1 Cannons 3 | . . . . . 3 AOE 15 | . 5 1 3 6 . Classes Destroyed 11 | 1 7 2 . 1 . Worker 9 | . 2 3 . 4 . Builder 13 | . 2 1 7 3 . Tunneler 5 | 2 1 1 . 1 . Hauler 2 | . . 2 . . . Recycler 5 | . 2 . 1 2 . Operator 3 | . 2 1 . . . Watcher 5 | . 1 2 . 2 . Swarmer 12 | . 6 . 6 . . Grunt 25 | . 6 5 3 7 4 Sentry 9 | . . 5 . 4 . Hunter 2 | . . . . 2 . Best Kill Streak 6 | 1 4 3 6 5 3 Combat Bots Only 3 | . 3 2 3 3 3 Max Kills in Single Turn 3 | 1 2 1 2 3 1 Gunslinging . | . . . . . . Exploded 2 | . 2 1 2 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Damage Taken 4237 | . 467 360 359 1529 1522 Core 1373 | . 102 31 40 496 704 Absorbed by Shields . | . . . . . . Core Remaining (%) 62 | 100 59 . 82 9 . Volleys Fired 287 | 9 77 62 31 69 39 Largest 3 | 2 2 2 2 3 1 Hottest 108 | 40 50 68 68 108 65 Shots Fired 414 | 18 123 115 37 82 39 Gun 363 | 18 107 115 35 64 24 Cannon 15 | . . . . . 15 Launcher 36 | . 16 . 2 18 . Special . | . . . . . . Kinetic 279 | 18 107 89 11 39 15 Thermal 43 | . . . . 19 24 Explosive 36 | . 16 . 2 18 . Electromagnetic 56 | . . 26 24 6 . Robot Hit Streak 17 | 6 10 17 17 11 6 Robot Miss Streak 5 | 1 4 3 3 4 5 Penetration Max 1 | . . . . 1 . Secondary Targets 2 | . 1 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 284 | 14 81 82 28 54 25 Core Hits 153 | 4 40 33 21 47 8 Critical Hits 2 | . 1 . 1 . . Critical Kills 2 | . 1 . 1 . . Critical Parts Destroyed . | . . . . . . Melee Attacks 4 | . . . . . 4 Impact 4 | . . . . . 4 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6084 | 90 1475 1144 645 2138 592 Guns 3086 | 88 440 1073 432 892 161 Cannons 338 | . . . . . 338 Explosions 2552 | . 1029 64 213 1246 . Melee 92 | . . . . . 92 Ramming 16 | 2 6 7 . . 1 Kinetic 2330 | 88 440 748 65 651 338 Thermal 469 | . . 64 35 209 161 Explosive 2453 | . 1029 . 178 1246 . Electromagnetic 724 | . . 325 367 32 . Impact 92 | . . . . . 92 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . 1 2 Average Corruption 1 | . . . . 1 2 Corruption Purged . | . . . . . . Effects 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 163 | . 95 . 7 38 23 Projectiles 23 | . . . . . 23 Explosions 140 | . 95 . 7 38 . Melee . | . . . . . . Knockbacks 2 | . . 1 . . 1 Impact 1 | . . 1 . . . Kinetic 1 | . . . . . 1 Secondary . | . . . . . . Self-Inflicted Damage 272 | . 36 28 55 153 . Shots 9 | . 1 1 2 5 . Rammed 5 | 1 2 2 . . . Targets Rammed 6 | 1 2 2 . . 1 Kicked 1 | . . . . . 1 Crushed . | . . . . . . Highest Temperature 226 | . 20 48 5 226 81 Average Temperature 35 | . 6 14 3 63 34 Received Heat Transfer 1464 | . 156 117 114 531 546 Effects 1 | . . . . 1 . Interference 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . 2 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 919 | . . 100 . 449 370 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . 2 1 . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Peak Influence 441 | 10 195 235 253 441 242 Initial 177 | . 6 18 33 20 177 Average 107 | . 61 115 140 204 164 Maximum Alert Level 2 | . . 1 1 2 1 Low Security (%) 78 | 100 100 89 82 34 56 Level 1 19 | . . 10 17 55 43 Level 2 1 | . . . . 10 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 13 | . 4 1 . 2 6 Investigation 5 | . 1 . . 2 2 Extermination . | . . . . . . Reinforcement 5 | . 3 1 . . 1 Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Distress Signals 2 | . . . 1 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 89 | . 31 15 10 22 11 Peak Tracking Total 5 | . 5 3 4 5 3 Tactical Retreats 4 | . 3 . . 1 . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Traps Triggered 2 | . . . . 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Mat Min Mat Fac Machines Disabled 6 | . 1 1 . 4 . Max in Single Turn 1 | . 1 1 . 1 . Garrison Access 1 | . . . . 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Machines Accessed 11 | . 4 1 . 4 2 Terminals 7 | . 3 . . 3 1 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 1 | . . . . . 1 Scanalyzers 1 | . . 1 . . . Garrison Access 1 | . . . . 1 . Total Hacks 44 | . 15 5 . 19 5 Successful 28 | . 10 4 . 13 1 Failed 16 | . 5 1 . 6 4 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual 1 | . 1 . . . . Terminals 28 | . 11 . . 15 2 Fabricators . | . . . . . . Repair Stations 4 | . 4 . . . . Recycling Units 3 | . . . . . 3 Scanalyzers 5 | . . 5 . . . Garrison Access 4 | . . . . 4 . Terminal Hacks 17 | . 7 . . 10 . Record 2 | . . . . 2 . Prototype ID Bank 2 | . 1 . . 1 . Emergency Access Points 1 | . . . . 1 . Terminal Index 1 | . 1 . . . . Alert Level 2 | . 1 . . 1 . Unreport Threat 1 | . 1 . . . . Dispatch Records 2 | . . . . 2 . Assault Status 1 | . 1 . . . . Registered Components 2 | . 1 . . 1 . Registered Prototypes 1 | . . . . 1 . Zone Layout 2 | . 1 . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . 3 . . . . Scan Component 2 | . 2 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks 1 | . . . . . 1 Report Inventory 1 | . . . . . 1 Scanalyzer 4 | . . 4 . . . Insert Component 2 | . . 2 . . . Analyze 2 | . . 2 . . . Garrison Access Hacks 3 | . . . . 3 . Unlock Access 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Coupler Status 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 4 1 . 4 2 Full Trace Events 9 | . 3 1 . 3 2 Feedback Events 1 | . . . . 1 . Corruption 1 | . . . . 1 . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . 2 . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 36 | . 36 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . 2 . . . Part Schematics Acquired 2 | . . 2 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Mat Min Mat Fac Turns Passed 4338 | 788 952 849 405 775 569 Spaces Moved 1876 | 225 422 368 196 436 229 Core 105 | 7 . . . 52 46 Treads 1420 | 218 422 368 194 218 . Legs 172 | . . . . . 172 Wheels 177 | . . . . 166 11 Hover . | . . . . . . Flight 2 | . . . 2 . . Fastest Speed 50 | 50 160 160 160 80 100 Average Speed 154 | 157 160 160 166 131 168 Slowest Speed 600 | 160 160 160 460 400 600 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 39 | 30 68 33 51 47 6 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 222 | . 44 8 31 139 . Melee . | . . . . . . Projectile 2 | . . . . 2 . AOE 220 | . 44 8 31 137 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Total 2917 | 644 597 513 239 555 369 Wait 587 | 398 69 53 . 1 66 Move 1871 | 224 421 367 195 435 229 Hop . | . . . . . . Pick Up 63 | 6 10 12 4 19 12 Fast Attach 2 | . . . . 1 1 Attach 42 | 6 5 4 3 13 11 Detach 2 | . 1 . . . 1 Swap 21 | . 6 6 2 6 1 Drop 32 | . 6 7 4 11 4 Fire 287 | 9 77 62 31 69 39 Melee 4 | . . . . . 4 Ram . | . . . . . . Kick 1 | . . . . . 1 Crush 5 | 1 2 2 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials -9/Mines (discovered 4 exits: *Mat x2 / [*Exi] / [*Zio]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 789 | -11/Scrapyard | Entered Materials 790 | -10/Materials | Build established: Mutant 1044 | -10/Materials | Discovered new exit (range 11) 1180 | -10/Materials | Discovered new exit (range 12) 1427 | -10/Materials | Repaired Broken Lgt. Treads 1688 | -10/Materials | Discovered new exit (range 15) 1741 | -10/Materials | Entered another Materials area 1741 | -9/Materials | Evolved 2 slots: Utility x2 2367 | -9/Materials | Discovered new exit (range 10) 2590 | -9/Materials | Entered Mines 2622 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2634 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2637 | -9/Mines | Found Prototype Device 2659 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2660 | -9/Mines | Discovered new exit (range 5) 2879 | -9/Mines | Discovered new exit (range 7) 2922 | -9/Mines | Discovered new exit (range 13) 2995 | -9/Mines | Entered Materials 2995 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 3364 | -8/Materials | Discovered new exit (range 5) 3599 | -8/Materials | Identified exit to Garrison 3691 | -8/Materials | Core integrity fell below 50% 3746 | -8/Materials | Discovered new exit (range 13) 3766 | -8/Materials | Core integrity fell below 20% 3770 | -8/Materials | Entered Factory 3770 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3800 | -7/Factory | Lost 5 parts (1n2u2w) 4268 | -7/Factory | Build established: Scavenger-Mutant 4332 | -7/Factory | Core integrity fell below 50% 4338 | -7/Factory | Core integrity fell below 20% 4339 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- Penetrated by Slug. T-07 Excavator is excavating. Particle Gun destroyed. Penetrated by Slug. T-07 Excavator is excavating. Y-54 Guardian emerges from the garrison. Slug penetrates Pressure Siphon. Pressure Siphon disabled. Acquired Powered Hammer. Med. Reactive Plating destroyed. Aluminum Leg destroyed. Slug penetrates Pressure Siphon. Aluminum Leg destroyed. Imp. Heat Sink destroyed. Acquired 5 matter. Slug penetrates Pressure Siphon. Penetrated by Slug. Y-54 Guardian emerges from the garrison. Powered Hammer destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????? ??????????????????? | | ?????????????????????????? ????????????????? | | ?????????????????????????# ?????????????????? | | ?????????????????????????# ?????????????????? | | ?????????????????????????# #?????????????????? | | ?????????????????????????# #?????????????????? | | ?????????????????????????# #?????????????????? | | ?????????????????????????# #?????????????????? | | ?????????????????????????# #?????????????????? | | ?????????????????????????# #?????????????????? | | ?????????????????????????# #?????????????????? | | ?????????????????????????# #?????????????????? | | ???????????############### #?????????????????? | | ???????????# #?????????????????? | | ???????????# #?????????????????? | | ???????????# % +?????????????????? | | ???????????# """" """" ""%%% #?????????????????? | | ???????????# """" """" """h #?????????????????? | | ???????????# """" """" "%%% r #?????????????????? | | ############ Y@% #?????????????????? | | ^ """" """" Y #?????????????????? | | ^^ """" """" "Y" #?????????????????? | | ^ """" %""% ""G"" #?????????????????? | | % #?????????????????? | | ^ #?????????????????? | | ######+####### """"T"""" # #?????????????????? | | ##"""""""""""# #?????????????????? | | """"""" ######## # #?????????????????? | | """"""" #??????? # +?????????????????? | | """"""" #?????????# # #?????????????????? | | """"""" #???????????## #?????????????????? | | #????????????# o #?????????????????? | | """"""" #????????????###+###?????????????????? | | """"""" #????????????????????????????????????? | | """"""" #????????????????????????????????????? | | """"""" #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | #############????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 12 Energy Capacity 665 Matter Stores 500 Matter Capacity 650 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 30 Resistance: EM 15 Evasion (%) 44 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Adv. Beam Cannon | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Close Call Hey, That's Mine! Made in Tau Ceti IV Please Form A Line Remodeling Risk Taker Use The Force Challenges ------------ None Game ------ Seed AlloyBeamMultirail Manual? 0 Play Time 00:55:52 Cumulative 3.9 hours Start 2020.12.07 @ 17:39:41 End 2020.12.07 @ 18:41:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 8 Achievement% 9 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 16/Terminus Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6a9d3ba0-0500-45ff-b424-63b48783344e