Cogmind - Beta 11.1 --- EXPLORER MODE // 2022.08.17 @ 21:28:30 Player: REBUS Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (5) 25 Value Destroyed (181) 181 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2206 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 505/550 Matter 230/300 Energy 240/240 System Corruption 0% Temperature Danger (417) Movement Walking (110) Location -8/Materials Parts ------- > --- POWER (2) -------- Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Improved Aluminum Leg VSS Leg > --- UTILITY (3) ------ Medium Storage Unit ECM Suite > --- WEAPON (3) ------- Small Laser > --- INVENTORY (10) --- Ion Engine Aluminum Leg Cryofiber Web Structural Scanner Sensor Array Terrain Scanner Advanced Targeting Computer Improved Power Shielding Utility Shielding Light Armor Plating Peak State ------------ > --- POWER ------------ Light Ion Engine Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg VSS Leg > --- UTILITY ---------- Medium Storage Unit ECM Suite Hardened Light Armor Plating > --- WEAPON ----------- EM Pulse Gun Small Laser Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Aluminum Leg Cryofiber Web Structural Scanner Sensor Array Terrain Scanner Targeting Computer Improved Power Shielding Utility Shielding Light Armor Plating [Rating: 20] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device ECM Suite Storage Medium Storage Unit Protection Hardened Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 5 | . 1 2 . 2 Power 1 | . . . . 1 Propulsion 2 | . 1 1 . . Utility 1 | . . 1 . . Weapon 1 | . . . . 1 Parts Attached 19 | 8 3 3 . 5 Power 4 | 2 . 1 . 1 Engine 3 | 2 . . . 1 Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 7 | 2 2 1 . 2 Treads . | . . . . . Leg 7 | 2 2 1 . 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 4 | 2 1 1 . . Device 1 | . . 1 . . Storage 1 | 1 . . . . Processor . | . . . . . Hackware . | . . . . . Protection 2 | 1 1 . . . Artifact . | . . . . . Weapon 4 | 2 . . . 2 Energy Gun 2 | 1 . . . 1 Energy Cannon . | . . . . . Ballistic Gun 2 | 1 . . . 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 5 | . . . . 5 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility 1 | . . . . 1 Weapon 2 | . . . . 2 Highest Loss Streak 5 | . . . . 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 99 | . 98 100 100 99 Engine 5 | . 12 1 . 8 Core 6 | . . 8 10 8 Leg 36 | . 35 40 40 33 Device 6 | . . 10 10 8 Storage 9 | . 12 10 10 8 Protection 9 | . 12 10 10 8 Energy Gun 12 | . 12 10 10 15 Ballistic Gun 9 | . 12 10 10 8 Naked Turns . | . . . . . Heaviest Build 33 | 20 22 28 28 33 Greatest Support 45 | 20 30 40 40 45 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 10 10 10 10 10 Average Capacity 9 | 8 10 10 10 10 Most Carried 10 | 5 10 10 10 10 Average Carried 8 | 2 7 9 10 9 Final Capacity 10 | 10 10 10 10 10 Final Carried 10 | 5 10 10 10 10 Class Distribution -------------------- 76% | Hacker-Mutant 23% | Hacker-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Tank | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 396 | 185 105 56 . 50 Remotely . | . . . . . Salvage Created 251 | . . 51 28 172 Parts 19 | . . 6 3 10 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 4 | . . 1 . 3 Guns 3 | . . . . 3 AOE 1 | . . 1 . . Classes Destroyed 2 | . . 1 1 . Worker 1 | . . . 1 . Sentry 4 | . . 1 . 3 Best Kill Streak 2 | . . 1 1 2 Combat Bots Only 2 | . . 1 . 2 Max Kills in Single Turn 1 | . . 1 1 1 Gunslinging . | . . . . . Exploded 1 | . . 1 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 568 | . . 133 . 435 Core 59 | . . 14 . 45 Absorbed by Shields . | . . . . . Core Remaining (%) 98 | 100 100 . 96 . Volleys Fired 17 | . . 3 . 14 Largest 3 | . . 2 . 3 Hottest 103 | . . 60 . 103 Shots Fired 40 | . . 6 . 34 Gun 40 | . . 6 . 34 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 14 | . . 3 . 11 Thermal 14 | . . . . 14 Explosive . | . . . . . Electromagnetic 12 | . . 3 . 9 Robot Hit Streak 32 | . . 6 . 32 Robot Miss Streak 1 | . . . . 1 Penetration Max . | . . . . . Secondary Targets 1 | . . . . 1 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 38 | . . 6 . 32 Core Hits 11 | . . 2 1 8 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . . 1 Corrupt 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 395 | . . 105 29 261 Guns 326 | . . 65 . 261 Cannons . | . . . . . Explosions 37 | . . 37 . . Melee . | . . . . . Ramming 32 | . . 3 29 . Kinetic 123 | . . 20 . 103 Thermal 150 | . . 37 . 113 Explosive . | . . . . . Electromagnetic 90 | . . 45 . 45 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 5 | . . 5 . . Shots 1 | . . 1 . . Rammed . | . . . . . Targets Rammed 3 | . . 1 2 . Kicked 3 | . . 1 2 . Crushed . | . . . . . Highest Temperature 556 | . . 36 . 556 Average Temperature 259 | . . 16 . 296 Received Heat Transfer 387 | . . 63 . 324 Effects 15 | . . . . 15 Shutdowns 6 | . . . . 6 Interference 2 | . . . . 2 Matter Decay 1 | . . . . 1 Damage (minor) 1 | . . . . 1 Damage (major) 5 | . . . . 5 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 300 | . . 50 . 250 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . 1 . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 123 | . 15 123 38 115 Initial 33 | . . 4 33 10 Average 29 | . 3 35 33 50 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . . 1 . 4 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . . 1 . 1 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 2 | . . 1 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 16 | . 1 7 . 8 Peak Tracking Total 5 | . 1 4 . 5 Tactical Retreats 1 | . . 1 . . Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 1 | . . 1 . . Terminals 1 | . . 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 4 | . . 4 . . Successful 4 | . . 4 . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 4 | . . 4 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . . 4 . . Emergency Access Points 1 | . . 1 . . Alert Level 1 | . . 1 . . Unreport Threat 1 | . . 1 . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 948 | 79 220 385 12 252 Spaces Moved 725 | 53 177 308 9 178 Core 2 | 2 . . . . Treads . | . . . . . Legs 723 | 51 177 308 9 178 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 112 Average Speed 118 | 117 120 120 120 113 Slowest Speed 120 | 120 120 120 120 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 15 | 4 26 27 7 11 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 4 | 1 1 1 1 . Unknown Exits Taken . | . . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 3 | . . 3 . . Melee . | . . . . . Projectile . | . . . . . AOE 3 | . . 3 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 777 | 66 183 316 10 202 Wait . | . . . . . Move 721 | 52 176 307 8 178 Hop . | . . . . . Pick Up 14 | 6 4 2 . 2 Fast Attach 8 | 6 2 . . . Attach 5 | 1 . 2 . 2 Detach . | . . . . . Swap 6 | 1 1 1 . 3 Drop 3 | . . . . 3 Fire 17 | . . 3 . 14 Melee . | . . . . . Ram . | . . . . . Kick 3 | . . 1 2 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 45 | -11/Scrapyard | Identified exit to Materials 45 | -11/Scrapyard | Discovered exit to Materials (range 16) 80 | -11/Scrapyard | Entered Materials 80 | -10/Materials | Evolved 1 slot: Propulsion x1 265 | -10/Materials | Identified exit to Materials 265 | -10/Materials | Discovered exit to Materials (range 16) 300 | -10/Materials | Entered another Materials area 300 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 322 | -9/Materials | Build established: Hacker-Mutant 633 | -9/Materials | Identified exit to Mines 633 | -9/Materials | Discovered exit to Mines (range 8) 685 | -9/Materials | Entered Mines 685 | -9/Mines | Identified exit to Materials 685 | -9/Mines | Discovered exit to Materials (range 9) 697 | -9/Mines | Entered Materials 697 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 949 | -8/Materials | Self-destructed Last Messages --------------- 00913_ Overheating: Matter decay (-62). 00913_ R-06 Scavenger collects Lgt. Armor Plating. 00914_ Power failure, Lgt. Ion Engine shutdown. 00915_ Power failure, Nuclear Core shutdown. 00916_ R-06 Scavenger collects Lgt. Armor Plating. 00917_ Overheating: Hvy. Assault Rifle damaged (-16). 00917_ R-06 Scavenger collects Corrupted Imp. Ion Engine. 00919_ R-06 Scavenger collects Lgt. Treads. 00920_ EM Pulse Gun destroyed. 00921_ R-06 Scavenger collects Heat Sink. 00922_ Power failure, Lgt. Ion Engine shutdown. 00924_ Power failure, Nuclear Core shutdown. 00937_ Overheating: System interference. 00937_ ECM Suite temporarily disabled. 00941_ Hvy. Assault Rifle destroyed. 00944_ Power failure, Lgt. Ion Engine shutdown. 00947_ Hrd. Light Armor Plating destroyed. 00947_ Aluminum Leg destroyed. 00947_ Lgt. Ion Engine destroyed. 00949_ Power failure, Nuclear Core shutdown. 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