Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.10 @ 21:18:39 Player: Slavanich Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (70) 350 Value Destroyed (1775) 1775 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (67) 67 TOTAL SCORE: 3772 Bonus ------- High Alert Combat Kills 67 Cogmind --------- Core Integrity 0/400 Matter 405/500 Energy 280/280 System Corruption 0% Temperature Warm (135) Movement Core (1100) Ox21 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit High-capacity Matter Pod Hardened Light Armor Plating > --- WEAPON (2) ------- Rocket Launcher Rocket Launcher > --- INVENTORY (20) --- Makeshift Power Source Large Storage Unit Advanced Weight Redist. System Improved Terrain Scanner Light Armor Plating Improved Light Armor Plating Shield Generator Makeshift Hacking Suite Makeshift System Shield Hacking Drone Bay Makeshift Laser Makeshift Laser Makeshift Laser Grenade Launcher Missile Launcher Missile Launcher Missile Launcher CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Matter Pod Signal Interpreter Hardened Light Armor Plating > --- WEAPON ----------- Makeshift Laser Makeshift Laser > --- INVENTORY -------- Makeshift Power Source Large Storage Unit Advanced Weight Redist. System Improved Terrain Scanner Matter Filter Light Armor Plating Improved Light Armor Plating Shield Generator Makeshift Hacking Suite Makeshift System Shield Hacking Drone Bay Makeshift Laser Grenade Launcher Rocket Launcher Rocket Launcher Missile Launcher Missile Launcher Missile Launcher CR-A16's Pointy Stick [Rating: 24] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Light Armor Plating Device Shield Generator Storage High-capacity Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 70 | 6 13 38 5 2 6 Power 9 | 1 4 3 . 1 . Engine 8 | 1 3 3 . 1 . Core 1 | . 1 . . . . Reactor . | . . . . . . Propulsion 13 | 2 2 7 2 . . Treads 7 | 2 . 3 2 . . Leg 6 | . 2 4 . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 26 | 1 4 17 1 1 2 Device 9 | . 3 5 . . 1 Storage 10 | 1 1 7 1 . . Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection 6 | . . 4 . 1 1 Artifact . | . . . . . . Weapon 22 | 2 3 11 2 . 4 Energy Gun 6 | . 3 1 . . 2 Energy Cannon 2 | . . 2 . . . Ballistic Gun 6 | 2 . 3 1 . . Ballistic Cannon 5 | . . 5 . . . Launcher 3 | . . . 1 . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . 1 3 . . . Parts Lost 18 | . 4 7 1 . 6 Power 2 | . 1 1 . . . Propulsion 6 | . 2 2 . . 2 Utility 6 | . . 2 1 . 3 Weapon 4 | . 1 2 . . 1 Highest Loss Streak 4 | . 3 3 1 . 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 96 96 96 100 99 Engine 11 | . 11 10 11 11 11 Treads 16 | . 20 8 22 22 21 Leg 5 | . 7 13 . . . Device 3 | . 13 5 . . . Storage 19 | . 14 19 18 22 22 Processor 7 | . . 6 11 11 10 Protection 9 | . . 10 11 11 10 Energy Gun 3 | . 14 2 . . 13 Ballistic Gun 11 | . 12 1 21 22 8 Ballistic Cannon 5 | . . 16 . . . Naked Turns . | . . . . . . Heaviest Build 68 | 10 21 62 60 61 68 Greatest Support 40 | 40 40 40 40 40 40 Greatest Overweight (x) 19 | . 5 19 1 1 1 Average Overweight (x) . | . . 1 1 1 1 Largest Inventory Capacity 20 | 8 10 20 20 20 20 Average Capacity 17 | 7 9 16 20 20 20 Most Carried 20 | 3 10 20 20 20 20 Average Carried 15 | . 8 12 19 19 19 Final Capacity 20 | 8 10 20 20 20 20 Final Carried 20 | 1 10 19 19 20 18 Class Distribution -------------------- 57% | Scavenger-Mutant 42% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 2350 | 270 273 1353 307 68 79 Remotely . | . . . . . . Salvage Created 2438 | 58 675 1189 230 . 286 Parts 136 | . 39 77 12 . 8 Haulers Intercepted 5 | . 2 3 . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 3 | . . . . . 3 Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 50 | . 8 29 6 . 7 Guns 22 | . 8 6 6 . 2 Cannons 22 | . . 22 . . . AOE 5 | . . 1 . . 4 Classes Destroyed 11 | 1 5 3 2 . . Worker 2 | . 1 1 . . . Builder 2 | . 1 1 . . . Tunneler 1 | . 1 . . . . Hauler 5 | . 2 3 . . . Recycler 9 | 1 2 5 1 . . Watcher 2 | . . 2 . . . Swarmer 14 | . . 13 . . 1 Grunt 24 | . 8 7 4 . 5 Brawler 1 | . . . 1 . . Sentry 10 | . . 9 . . 1 Assembled 1 | . . . 1 . . Best Kill Streak 6 | 1 4 6 3 . 4 Combat Bots Only 4 | . 3 4 3 . 4 Max Kills in Single Turn 4 | 1 1 1 2 . 4 Gunslinging 1 | . . . 1 . . Exploded 4 | . . 1 . . 4 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 451 | . 75 257 20 . 99 Missed 111 | . 17 63 6 . 25 Damage Taken 3773 | . 728 1916 225 . 904 Core 564 | . 147 263 12 . 142 Absorbed by Shields 234 | . . 234 . . . Core Remaining (%) 70 | 100 41 . . . . Volleys Fired 212 | 5 67 104 21 . 15 Largest 2 | 2 2 2 2 . 2 Hottest 100 | 40 80 100 46 . 73 Shots Fired 414 | 10 133 201 40 . 30 Gun 235 | 10 133 32 38 . 22 Cannon 169 | . . 169 . . . Launcher 10 | . . . 2 . 8 Special . | . . . . . . Kinetic 277 | 10 72 141 38 . 16 Thermal 127 | . 61 60 . . 6 Explosive 10 | . . . 2 . 8 Electromagnetic . | . . . . . . Robot Hit Streak 16 | 2 11 15 6 . 16 Robot Miss Streak 9 | 1 9 7 1 . 3 Penetration Max . | . . . . . . Secondary Targets 3 | . . . 2 . 1 Max Gunslinging Chain 1 | . . . 1 . 1 Shots Hit Robots 237 | 6 91 104 16 . 20 Core Hits 113 | 3 36 45 11 . 18 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 5 | . 1 3 . . 1 Burn 1 | . . . . . 1 Destroy 1 | . 1 . . . . Blast 3 | . . 3 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4430 | 44 856 2394 285 . 851 Guns 1614 | 44 853 226 247 . 244 Cannons 2058 | . . 2058 . . . Explosions 752 | . . 107 38 . 607 Melee . | . . . . . . Ramming 6 | . 3 3 . . . Kinetic 2617 | 44 439 1746 247 . 141 Thermal 1055 | . 414 538 . . 103 Explosive 752 | . . 107 38 . 607 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 9 | . 9 . . . . Average Corruption 3 | . 3 . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 20 | . 20 . . . . Message Errors 2 | . 2 . . . . Matter Fused 6 | . 6 . . . . Heat Flow Errors 1 | . 1 . . . . Energy Discharges 3 | . 3 . . . . Data Loss (minor) 2 | . 2 . . . . Data Loss (major) 3 | . 3 . . . . Misfires 1 | . 1 . . . . Alerts 1 | . 1 . . . . Weapon Failures 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 45 | . . 44 . . 1 Projectiles 25 | . . 25 . . . Explosions 20 | . . 19 . . 1 Melee . | . . . . . . Knockbacks 13 | . . 13 . . . Impact . | . . . . . . Kinetic 12 | . . 12 . . . Secondary 1 | . . 1 . . . Self-Inflicted Damage 232 | . . 86 57 . 89 Shots 7 | . . 1 2 . 4 Rammed 1 | . 1 . . . . Targets Rammed 2 | . 1 1 . . . Kicked 1 | . . 1 . . . Crushed . | . . . . . . Highest Temperature 462 | . 100 462 10 . 214 Average Temperature 89 | . 15 104 4 . 90 Received Heat Transfer 1283 | . 432 469 78 . 304 Effects 4 | . . 4 . . . Shutdowns 1 | . . 1 . . . Energy Bleed 2 | . . 2 . . . Matter Decay 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 1 | . . 1 . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 4 | . 2 1 . . 1 Heat Transferred 2424 | . 950 1178 . . 296 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 553 | 5 160 553 265 . . Initial 195 | . 3 20 195 . . Average 204 | 1 53 317 100 . . Maximum Alert Level 2 | . . 2 1 . . Low Security (%) 55 | 100 100 30 70 . . Level 1 24 | . . 32 29 . . Level 2 20 | . . 37 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 2 1 . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault 1 | . . 1 . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 5 | . 3 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 72 | . 21 37 6 . 8 Peak Tracking Total 7 | . 7 4 2 . 5 Tactical Retreats 5 | . 1 4 . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 5 | . 5 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 6 | . . 6 . . . Max in Single Turn 2 | . . 2 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 3 | . 1 2 . . . Terminals 3 | . 1 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 6 | . 2 4 . . . Successful 3 | . . 3 . . . Failed 3 | . 2 1 . . . Catastrophic 1 | . . 1 . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 6 | . 2 4 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . . 3 . . . Emergency Access Points 1 | . . 1 . . . Alert Level 1 | . . 1 . . . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 1 1 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 15 | . . . . 15 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 7913 | 76 1103 2839 1329 1831 735 Spaces Moved 3151 | 41 547 1016 512 751 284 Core 19 | 13 3 3 . . . Treads 2354 | 28 389 390 512 751 284 Legs 778 | . 155 623 . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 190 240 240 240 Average Speed 222 | 125 157 234 240 240 240 Slowest Speed 1000 | 160 300 1000 240 240 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 63 | 4 80 73 95 77 54 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched 6 | . . . 1 3 2 Spaces Dug . | . . . . . . Terrain Destroyed 106 | . . 53 2 . 51 Melee . | . . . . . . Projectile 27 | . . 27 . . . AOE 79 | . . 26 2 . 51 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 3676 | 58 676 1274 572 788 308 Wait 82 | . 9 36 30 7 . Move 3146 | 40 546 1015 511 750 284 Hop . | . . . . . . Pick Up 102 | 7 27 48 3 15 2 Fast Attach . | . . . . . . Attach 43 | 6 9 23 1 . 4 Detach 2 | . . 2 . . . Swap 27 | . 4 15 4 2 2 Drop 60 | . 13 30 2 14 1 Fire 212 | 5 67 104 21 . 15 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . . 1 . . . Crush 1 | . 1 . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -7/Zion -6/Proximity Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 276 | -10/Materials | Discovered new exit (range 16) 322 | -10/Materials | Build established: Mutant 625 | -10/Materials | Discovered new exit (range 3) 883 | -10/Materials | Core integrity fell below 50% 921 | -10/Materials | Lost 3 parts (1p2n) 971 | -10/Materials | Discovered new exit (range 3) 1180 | -10/Materials | Entered another Materials area 1180 | -9/Materials | Evolved 2 slots: Utility x2 2337 | -9/Materials | Discovered new exit (range 16) 2443 | -9/Materials | Identified exit to Materials 3017 | -9/Materials | Lost 3 parts (2n1u) 3027 | -9/Materials | Core integrity fell below 50% 3418 | -9/Materials | Build established: Scavenger-Mutant 3656 | -9/Materials | Discovered exit to Materials (range 14) 3791 | -9/Materials | Discovered new exit (range 13) 3980 | -9/Materials | First assault squad dispatched 4016 | -9/Materials | Identified exit to Mines 4019 | -9/Materials | Entered Mines 4204 | -9/Mines | Learned Materials terminal intel 4302 | -9/Mines | Discovered exit to Materials (range 8) 4562 | -9/Mines | Excavation squad dispatched 4562 | -9/Mines | A large section of the Mines collapsed 4911 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5130 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5134 | -9/Mines | Identified exit to Zion 5305 | -9/Mines | Discovered exit to Materials (range 11) 5348 | -9/Mines | Entered Zion 6821 | -7/Zion | Discovered new exit (range 16) 6848 | -7/Zion | Given the Hacking Drone Bay 6853 | -7/Zion | Found Prototype Device 6878 | -7/Zion | Identified exit to Proximity Caves 7111 | -7/Zion | Found CR-A16's Pointy Stick 7179 | -7/Zion | Entered Proximity Caves 7413 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7442 | -6/Proximity Caves | Core integrity fell below 20% 7738 | -6/Proximity Caves | Build established: Mutant 7907 | -6/Proximity Caves | Discovered new exit (range 11) 7914 | -6/Proximity Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 07471_ Acquired 10 matter. 07486_ WA-0IV(k) breaks down the debris. 07551_ 9F-OH0(k) breaks down the debris. 07647_ Searching scrap... 07647_ Found Mak. Laser. 07647_ Found 13 Matter. 07675_ Acquired Mak. Laser. 07832_ Terminal disabled. 07888_ Signal Interpreter destroyed. 07889_ G-67 Veteran: "INCOMING HOSTILES. DEFEND SHIPMENT RENDEZVOUS PERIMETER." 07904_ Matter Filter destroyed. 07907_ G-50 Soldier destroyed. 07907_ Lgt. Treads destroyed. 07907_ Destroyed Lgt. Treads. 07907_ EXIT=FOUND 07908_ Lgt. Treads destroyed. 07911_ Adv. Heat Sink fries itself beyond repair. 07911_ Critical hit (Burn: +50). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?????????????????????????? | | ?????????????????????? ????????????????????????? | | ????????????????###???? ????????????????????????? | | ?????????????### #???? #???????????????????????? | | ????????????# ????? ####???????????????????? | | ???????###### #####? ???????????????????? | | ??????? ? #???????????????????? | | ??????## ? ##??????????????????? | | ?###### #???< #??????????????????? | | ## # #??? #??????????????????? | | # # #????# # #??????????????????? | | ? ! ## # #????# ##?????????????????? | | ???? ##???# [ #?????????????????? | | ??????# ##??# #?????????????????? | | ?????## #??# = g% #?????????????????? | | ????## #??# #?????????????????? | | ???## # #??## ######????????????? | | #### # #????? # #????????????? | | ###### #??### # @ ####?????????? | | #### ###????# #### #?????????? | | ???###??????# ! ## #?????????? | | ????????????# ########++###### #?????????? | | ????????????####### # # # "# #?????????? | | ??????????????????# # # "# #?????????? | | ??????????????????# # # # # #?????????? | | ??????????????????# ## ##= # "# #?????????? | | ??????????????????# # "# #?????????? | | ??????????????????# + # #?????????? | | ?????????????????## #?????????? | | ?????????????????# " #?????????? | | ?????????????????# ## """" + #?????????? | | ?????????????????# $ # #?????????? | | ?????????????????# T# #?????????? | | ?????????????????# # "" "# #?????????? | | ?????????????????# ## " "" #?????????? | | ?????????????????# ## [" "" "" #?????????? | | ????????????????# ######++###### #?????????? | | ???????????????# #?????????? | | ?????????????? #?????????? | | ?????????????## ##################?????????? | | ??????????????#######????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 280 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- Gauss Rifle | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Proton Missile Launcher | -7/Zion | Archive System Guard | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Imp. System Shield | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Tesla Rifle | -7/Zion | Archive Imp. Coolant Injector | -7/Zion | Archive Ripper | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Fission Core | -7/Zion | Archive Hvy. Riot Gun | -7/Zion | Archive Chainsword | -7/Zion | Archive Spk. Medium Treads | -7/Zion | Archive Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive S-27 Virus | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Significant Disruption Challenges ------------ None Game ------ Seed FocalDiametricRigger Manual? 0 Play Time 00:49:38 Cumulative 8.2 hours Start 2024.04.10 @ 18:41:15 End 2024.04.10 @ 21:18:39 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 14 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 031c838a-47a3-4769-a2ff-de19694a9789