Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.05 @ 20:57:06 Player: 277 Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (9) 4500 Regions Visited (36) 7200 Robots Destroyed (278) 1390 Value Destroyed (9580) 9580 Prototype IDs (59) 1180 Alien Tech Used (2) 400 Bonus (3592) 3592 TOTAL SCORE: 27842 Bonus ------- High Alert Combat Kills 1234 Follower Combat Kills 631 Entered Garrisons 800 Used RIF Installer 1500 Met Zhirov 300 Friendly Fire -873 Cogmind --------- Core Integrity 0/1600 Matter 194/300 Energy 98/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Gravmag Array Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (14) ----- Machine Analyzer Advanced Visual Processing Unit Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Improved Target Analyzer Core Analyzer Armor Integrity Analyzer Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Cesium-ion Thruster Cooled VTOL Module Advanced Surge Thruster Advanced Surge Thruster Field Propulsion Array > --- UTILITY ---------- Advanced Cryofiber Web Experimental Energy Well Machine Analyzer Triangulator Advanced Visual Processing Unit Advanced Sensor Array Improved Targeting Computer Advanced Targeting Computer Improved Target Analyzer Improved Power Shielding Improved Hacking Suite Relay Coupler [NC] > --- WEAPON ----------- Improved KE Penetrator Helical Railgun Advanced Datajack Heavy Pick > --- INVENTORY -------- Transdimensional Reconstructor Enhanced Quantum Rifle Molecular Deconstructor [Rating: 123] Favorites ----------- Power Light Fission Core Engine Light Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Improved Cesium-ion Thruster Treads Light Treads Leg Aluminum Leg Hover Unit Airjet Flight Unit Improved Cesium-ion Thruster Utility Advanced Visual Processing Unit Device Improved Cooling System Storage Experimental Energy Well Processor Advanced Visual Processing Unit Hackware Relay Coupler [NC] Protection Improved Medium Armor Plating Weapon Heavy Pick Energy Gun Precision Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Mass Driver Launcher Mini Grenade Launcher Special Weapon Molecular Deconstructor Impact Weapon Makeshift Hammer Slashing Weapon Dual-blade Saw Piercing Weapon Heavy Pick Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Was Fac Gar Fac Sto Gar Fac Was Fac Gar Fac Ext Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Acc Gar Acc Slots Evolved 18 | . . 2 . . . 2 2 . . . . . . 2 . . . . . 2 . . . . 2 . . . . . . 2 2 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . 1 . . . 1 . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Utility 12 | . . 1 . . . 1 2 . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . 1 2 2 . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Parts Attached 287 | 6 21 14 8 2 6 31 4 . 29 3 7 9 1 7 3 7 7 7 9 18 4 2 . . 5 . 3 2 3 4 9 8 17 5 . 26 Power 32 | 1 2 2 1 . 2 3 . . 5 . 1 . . . . 2 2 1 1 2 1 . . . . . . 1 1 2 1 . 1 . . . Engine 12 | 1 2 2 1 . . 2 . . 1 . . . . . . . . . . 1 . . . . . . . 1 . . . . 1 . . . Core 16 | . . . . . 2 1 . . 4 . 1 . . . . 2 2 1 1 1 1 . . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 . . . . . Propulsion 76 | 2 6 5 3 . . 9 1 . 11 . 1 5 . 1 . . 1 1 1 7 1 1 . . 2 . . . 1 . 1 1 5 1 . 9 Treads 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Leg 7 | 2 3 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 19 | . . 4 . . . 7 . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . . 5 Flight 48 | . 3 1 3 . . 1 1 . 9 . 1 5 . 1 . . 1 1 1 6 1 1 . . 1 . . . 1 . . 1 5 1 . 3 Utility 94 | 1 4 2 2 1 1 7 2 . 10 . 5 1 1 4 3 2 3 3 3 8 2 1 . . 1 . . . 1 2 5 4 4 3 . 8 Device 42 | 1 3 1 1 1 . 1 . . 4 . 4 . . 2 1 2 1 3 1 3 1 1 . . . . . . 1 1 3 2 1 2 . 1 Storage 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Processor 22 | . . . 1 . 1 3 2 . 2 . . 1 . 1 . . . . 1 . . . . . 1 . . . . . . . 2 1 . 6 Hackware 10 | . . . . . . 2 . . 1 . 1 . . 1 . . . . 1 2 . . . . . . . . . . . 1 . . . 1 Protection 18 | . . 1 . . . 1 . . 3 . . . 1 . 2 . 2 . . 3 1 . . . . . . . . 1 1 1 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 85 | 2 9 5 2 1 3 12 1 . 3 3 . 3 . 2 . 3 1 2 4 1 . . . . 2 . 3 1 . . 2 3 7 1 . 9 Energy Gun 28 | 1 4 2 1 . 1 5 1 . 1 . . 1 . 1 . 2 1 . . . . . . . 1 . 2 . . . . . . . . 4 Energy Cannon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 19 | 1 4 1 . . 1 3 . . . 1 . 1 . . . . . . . . . . . . . . . . . . 1 1 2 1 . 2 Ballistic Cannon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 12 | . . 1 1 . 1 3 . . . . . . . . . . . . 1 1 . . . . . . . 1 . . . 1 2 . . . Special Weapon 6 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 3 Impact Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 8 | . . . . . . . . . 2 1 . 1 . 1 . 1 . 1 1 . . . . . . . . . . . . . . . . . Piercing Weapon 5 | . . . . . . . . . . . . . . . . . . 1 2 . . . . . 1 . 1 . . . . . . . . . Special Melee Weapon 4 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Unidentified Prototypes 17 | . 1 . . . . 2 . . 1 . . . . . . 1 . . . 1 . . . . . . . . . 3 6 . 1 . . 1 Parts Lost 96 | . 3 7 3 . 1 17 . . 4 . . 1 2 . . . 5 . 7 3 1 1 . . . . 1 . 1 . 2 2 7 8 9 11 Power 13 | . 1 2 . . 1 3 . . . . . . . . . . 1 . 1 1 . . . . . . 1 . . . 1 . . . 1 . Propulsion 32 | . 1 1 2 . . 10 . . 1 . . . . . . . 1 . 1 . 1 1 . . . . . . 1 . . . 3 3 2 4 Utility 32 | . . 1 1 . . 3 . . 2 . . 1 2 . . . 2 . 3 2 . . . . . . . . . . 1 1 2 3 4 4 Weapon 19 | . 1 3 . . . 1 . . 1 . . . . . . . 1 . 2 . . . . . . . . . . . . 1 2 2 2 3 Highest Loss Streak 9 | . 3 4 2 . 1 5 . . 2 . . 1 1 . . . 3 . 5 2 1 1 . . . . 1 . 1 . 1 1 3 8 9 9 To Critical Strikes 3 | . . 1 . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 94 82 76 84 87 79 62 69 95 100 100 98 100 95 100 99 96 99 96 95 88 87 88 88 88 89 89 90 88 83 83 85 84 77 49 36 Engine 2 | . 11 8 11 11 4 1 . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . 2 4 3 . Core 3 | . . . . . 6 5 . . 3 7 7 7 7 6 6 6 5 6 6 4 5 5 5 5 5 5 5 . . . . . . . . . Leg 1 | . 21 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . 23 . . . 11 . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . . 4 Flight 21 | . 4 8 23 22 22 7 5 7 25 30 30 30 30 33 33 33 33 32 33 30 29 28 29 29 25 26 26 26 26 26 26 28 25 17 6 2 Device 9 | . 24 17 13 19 13 3 . . 5 7 7 7 7 12 13 17 13 12 9 8 5 5 5 5 5 5 5 5 8 9 5 8 8 8 3 . Processor 16 | . . . 2 11 19 17 30 30 21 15 15 18 23 22 20 20 20 20 22 17 17 17 17 17 21 21 21 21 21 18 15 14 16 20 19 22 Hackware 8 | . . . . . . 8 15 15 11 15 15 10 7 . 6 6 6 6 6 14 17 17 17 17 15 15 15 15 15 15 15 14 8 8 7 2 Protection 3 | . . 2 2 . . 2 . . 5 7 7 7 7 6 6 1 3 6 4 3 5 5 5 5 5 5 5 5 1 2 7 4 5 4 3 . Energy Gun 5 | . 11 8 11 1 4 6 10 15 13 1 . . . 5 6 6 12 6 2 . . . . . 1 . . 6 . . . . . . . . Ballistic Gun 3 | . 14 7 . . 8 6 . . . 5 7 7 7 1 . . . . . . . . . . . . . . . . . 2 2 5 3 . Launcher 1 | . . . 10 11 6 4 . . . . . . . . . . . . . 1 5 5 5 5 5 5 5 1 4 . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 7 7 6 7 4 6 5 . 1 . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . 4 7 8 . . . . 2 5 4 5 5 5 5 4 4 4 3 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 35 | 9 14 19 16 8 10 16 5 5 22 22 24 24 24 28 28 31 26 27 27 25 25 26 26 26 31 29 29 26 34 20 29 28 35 30 19 12 Greatest Support 48 | 20 20 24 16 8 8 26 6 6 24 24 24 25 24 29 29 31 31 27 29 35 36 36 33 33 33 33 33 33 33 24 28 36 36 40 20 48 Greatest Overweight (x) 8 | . 1 2 . . 1 1 . . 1 . 1 . . . . . . 1 . 3 . . . . . . . 8 1 . 1 . 1 . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 5 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 3 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 5 Average Carried 4 | 1 4 4 4 4 4 4 5 4 4 4 4 4 4 4 4 4 4 4 3 4 4 4 5 4 4 5 4 4 4 4 4 4 4 4 4 2 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 3 5 5 5 5 5 5 5 5 5 4 5 5 4 5 5 5 4 4 . 5 5 5 5 5 5 5 5 5 5 5 5 5 3 4 4 1 Class Distribution -------------------- 28% | Hacker-Sprinter 23% | Mutant 21% | Sprinter 13% | Scavenger-Mutant 6% | Hacker-Mutant 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Garrison Hacker-Sprinter | -7/Factory Sprinter | -7/Storage Sprinter | -7/Garrison Sprinter | -6/Factory Sprinter | -6/Waste Sprinter | -6/Factory Sprinter | -6/Garrison Sprinter | -6/Factory Sprinter | -6/Extension Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Waste Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Zhirov Hacker-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Scavenger-Sprinter | -2/Research Scavenger-Sprinter | -1/Access Mutant | -1/Garrison Mutant | -1/Access Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ----------- Run | Jun Mat Mat Min Exi Min Mat Fac Was Fac Gar Fac Sto Gar Fac Was Fac Gar Fac Ext Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Acc Gar Acc Matter Collected 5584 | 427 317 190 115 . 321 664 . 135 245 41 65 196 . . 85 28 112 77 269 196 153 161 . 96 . . 20 294 530 57 10 127 438 . . 215 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8263 | 196 371 717 143 1 356 1332 . . 807 20 57 59 . . . 14 266 102 650 233 263 418 . 60 . . 20 103 524 209 216 261 622 . . 243 Parts 459 | 13 26 53 17 . 19 81 . . 41 1 7 3 . . . 2 15 10 26 23 14 21 . 6 . . 1 7 11 1 1 21 21 . . 18 Haulers Intercepted 5 | . 1 . . . . 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 8 | . . 1 . . 1 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . . 3 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . . . . . . . . . . . . . . . . . 9 9 . 3 . . . 4 6 1 1 . . . . . Prevented 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . 2 . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Was Fac Gar Fac Sto Gar Fac Was Fac Gar Fac Ext Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Acc Gar Acc Combat Hostiles Destroyed 194 | . 9 18 6 . 16 30 . . 14 1 . 1 . . . . 10 1 15 10 13 18 . 5 . . 1 . 11 . . 3 7 . . 5 Melee 6 | . . . . . . . . . . . . . . . . . . 1 4 1 . . . . . . . . . . . . . . . . Guns 71 | . 9 9 3 . 3 12 . . 13 1 . 1 . . . . 10 . . . . . . . . . . . . . . 3 2 . . 5 Cannons 8 | . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 108 | . . 1 3 . 13 18 . . 1 . . . . . . . . . 10 9 13 18 . 5 . . 1 . 11 . . . 5 . . . Classes Destroyed 19 | 3 4 3 . . 1 2 . . 1 . . . . . . . . . . . . 1 . . . . . 2 . . . . 2 . . . Worker 23 | 2 . 1 2 . 1 5 . . 5 . 2 . . . . 1 . 1 . 2 . . . . . . . . . . . 1 . . . . Builder 8 | . . 1 . . 1 2 . . 1 . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . Tunneler 17 | 5 . 1 1 . 2 . . . 2 . 1 . . . . . . 2 . . . . . . . . . . . . . 2 1 . . . Hauler 5 | . 1 . . . . 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycler 14 | 1 1 . . . . 4 . . 4 . . . . . . . . . . . . . . . . . . . . . . 1 3 . . . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Operator 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 9 | . 1 1 . . . 3 . . . . . 1 . . . . . . 2 1 . . . . . . . . . . . . . . . . Swarmer 101 | . 5 8 3 . 7 10 . . 9 1 . . . . . . 10 . 4 9 8 9 . 5 . . . . 2 . . 3 5 . . 3 Cutter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Grunt 60 | . 4 3 3 . 7 13 . . 3 . . 1 . . . . . . 8 . 5 7 . . . . . . 6 . . . . . . . Brawler 3 | . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Sentry 19 | . . 6 . . . 5 . . 1 . . . . . . . . . 4 1 . 1 . . . . . . 1 . . . . . . . Specialist 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Programmer 7 | . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . 1 . 2 . . . . . . 2 Samaritan 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 18 | 5 3 9 3 . 6 18 . . 6 1 2 1 . . . 1 8 2 11 10 7 10 . 5 . . 1 1 4 . . 3 7 . . 3 Combat Bots Only 10 | . 3 9 3 . 6 6 . . 4 1 . 1 . . . . 8 1 9 9 7 10 . 5 . . 1 . 4 . . 3 5 . . 3 Max Kills in Single Turn 5 | 1 1 2 2 . 5 3 . . 5 1 1 1 . . . 1 2 1 3 4 4 5 . 4 . . 1 1 2 . . 1 2 . . 1 Gunslinging 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Exploded 5 | . . 1 2 . 4 3 . . 1 . . . . . . . . . 2 3 4 5 . 4 . . 1 . 2 . . . 2 . . . Melee 1 | . . . . . . . . . . . . . . . . . . 1 1 1 . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 -------- Run | Jun Mat Mat Min Exi Min Mat Fac Was Fac Gar Fac Sto Gar Fac Was Fac Gar Fac Ext Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Acc Gar Acc Damage Taken 12078 | . 602 1039 131 . 203 1114 . . 690 135 17 302 483 . . 57 738 117 691 300 123 83 63 . . . 97 120 89 . 102 489 874 734 1076 1609 Core 3295 | . 193 301 10 . 78 162 . . 125 30 11 69 128 . . . 133 12 147 23 18 32 39 . . . . 24 . . 25 115 135 97 732 656 Absorbed by Shields 176 | . . . . . . . . . . 27 . . 56 . . . 71 . 22 . . . . . . . . . . . . . . . . . Redirected to Shielding 242 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 137 58 32 15 . Regen/Repaired (Parts) 442 | . 78 . . . . . . . 117 . . 26 . . . 61 . 106 . . . . . . . . . . . . . . 54 . . . Core Remaining (%) 67 | 100 22 . . . 2 70 . . . . . . 48 . . . . . 65 . . . . 88 . . . . . . 95 91 90 . . . Volleys Fired 528 | 23 41 48 33 3 34 77 . . 62 8 . 2 . . . . 37 2 26 4 8 18 1 3 . . 3 . 24 . 4 20 18 1 . 28 Largest 2 | 2 2 2 2 1 2 2 . . 2 1 . 2 . . . . 2 1 1 1 1 1 1 1 . . 1 . 1 . 1 1 1 1 . 2 Hottest 162 | 60 100 113 112 30 74 86 . . 124 61 . 109 . . . . 162 81 81 46 46 46 46 46 . . 46 . 46 . . 38 46 38 . 153 Shots Fired 745 | 43 77 91 38 3 45 124 . . 101 8 . 3 . . . . 48 2 26 4 8 18 1 3 . . 3 . 24 . 4 20 18 1 1 31 Gun 556 | 43 76 58 31 . 22 105 . . 101 8 . 3 . . . . 48 2 11 . . . . . . . . . . . . 10 14 1 1 22 Cannon 33 | . . 33 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 132 | . . . 7 3 23 19 . . . . . . . . . . . . 15 4 8 18 1 3 . . 3 . 24 . . . 4 . . . Special 24 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 10 . . . 9 Kinetic 202 | 23 40 30 . . 11 51 . . . 7 . 2 . . . . . . . . . . . . . . . . . . . 10 14 1 1 12 Thermal 365 | 20 37 39 31 . 11 54 . . 101 1 . 1 . . . . 48 2 11 . . . . . . . . . . . . . . . . 9 Explosive 132 | . . . 7 3 23 19 . . . . . . . . . . . . 15 4 8 18 1 3 . . 3 . 24 . . . 4 . . . Electromagnetic 23 | . . 22 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robot Hit Streak 44 | 6 7 29 8 . 10 13 . . 44 8 . 4 . . . . 5 . 9 . . 3 . . . . 5 . 7 . . 10 4 . 5 11 Robot Miss Streak 5 | 4 4 2 4 . 2 3 . . 2 4 . 3 . . . . 5 . 1 . . . . . . . . . . . . 3 2 . . 1 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 8 | . . 2 . . . 1 . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 516 | 25 44 70 18 2 23 92 . . 68 7 3 10 . . . 3 20 9 21 9 . 1 . . . . 2 6 6 3 3 11 32 6 1 21 Core Hits 461 | 9 19 30 11 2 34 92 . . 55 10 1 6 . . . . 10 3 38 15 18 35 . 6 . . 2 3 31 2 . 6 14 . . 9 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Critical Strikes 14 | . . 1 1 . . 2 . . 4 . . . . . . . 1 . 1 1 . . . . . . . . 1 . . . 1 . . 1 Burn 8 | . . . 1 . . 2 . . 4 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Destroy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Corrupt 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impale 4 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . 1 . . . 1 . . . Melee Attacks 288 | . . . . 2 . 2 . . 13 12 5 12 23 11 . 23 . 22 13 36 . . . . 4 . 8 8 4 3 9 12 26 24 16 . Impact 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 105 | . . . . . . . . . 13 12 5 12 23 11 . 23 . 5 1 . . . . . . . . . . . . . . . . . Piercing 161 | . . . . . . . . . . . . . . . . . . 17 12 36 . . . . 4 . 8 8 4 3 9 12 17 15 16 . Sneak Attacks 45 | . . . . 1 . . . . 3 . 3 1 . . . 1 . 5 1 2 . . . . . . . 5 2 . . 4 13 4 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 27929 | 308 538 1390 637 80 1654 4235 . . 2825 127 153 308 . . . 129 454 528 2274 1329 1554 3095 . 419 . . 146 426 2037 263 202 574 1635 . 27 582 Guns 6716 | 308 538 723 241 . 354 1648 . . 1047 127 . 49 . . . . 454 . 161 . . . . . . . . . . . . 164 300 . 27 575 Cannons 578 | . . 578 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 16131 | . . 89 396 80 1300 2587 . . 1487 . . . . . . . . . 1644 877 1554 3095 . 419 . . 146 . 1694 . . . 763 . . . Melee 4497 | . . . . . . . . . 291 . 153 259 . . . 129 . 528 469 452 . . . . . . . 426 343 263 202 410 572 . . . Ramming 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Kinetic 2880 | 175 274 413 . . 202 870 . . . 127 . 23 . . . . . . . . . . . . . . . . . . . 164 300 . 27 305 Thermal 6036 | 133 264 739 241 . 185 1057 . . 2185 . . 26 . . . . 454 . 428 . 76 . . . . . . . . . . . . . . 248 Explosive 13900 | . . . 396 80 1267 2308 . . . . . . . . . . . . 1377 877 1478 3095 . 419 . . 146 . 1694 . . . 763 . . . Electromagnetic 609 | . . 238 . . . . . . 349 . . . . . . . . . . . . . . . . . . . . . . . . . . 22 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 965 | . . . . . . . . . 291 . 153 259 . . . 129 . 133 . . . . . . . . . . . . . . . . . . Piercing 3532 | . . . . . . . . . . . . . . . . . . 395 469 452 . . . . . . . 426 343 263 202 410 572 . . . Highest Corruption 13 | . . . . . . . . . 2 2 2 . . . . . . 2 6 . . . . . . 5 5 5 5 5 5 . 1 7 7 13 Average Corruption 3 | . . . . . . . . . 1 2 1 . . . . . . 1 2 . . . . . . 5 5 5 5 5 5 . 1 7 7 11 Corruption Purged 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 67 | . . . . . . . . . 14 2 2 . . . . . . 4 2 . . . . . . 1 2 6 7 1 5 . 2 2 3 14 Message Errors 13 | . . . . . . . . . 3 . . . . . . . . 2 . . . . . . . 1 1 . 1 . 2 . . . . 3 Matter Fused 19 | . . . . . . . . . 5 . . . . . . . . . 1 . . . . . . . 1 2 2 1 1 . 1 . 2 3 Heat Flow Errors 7 | . . . . . . . . . 3 . 1 . . . . . . . . . . . . . . . . 1 2 . . . . . . . Energy Discharges 9 | . . . . . . . . . . . 1 . . . . . . 1 1 . . . . . . . . 1 1 . 1 . . . . 3 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Data Loss (minor) 10 | . . . . . . . . . 2 1 . . . . . . . 1 . . . . . . . . . 1 1 . . . 1 2 . 1 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Alerts 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1752 | . . 3 16 . 18 109 . . 314 . 53 30 . . . 22 . 104 76 54 31 236 . . . . . 95 96 82 151 86 176 . . . Projectiles 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 837 | . . . 16 . 18 109 . . 308 . . . . . . . . . 41 . 31 236 . . . . . . 5 . . . 73 . . . Melee 912 | . . . . . . . . . 6 . 53 30 . . . 22 . 104 35 54 . . . . . . . 95 91 82 151 86 103 . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 408 | . . 39 67 . 14 163 . . . . . . . . . . . . . . 47 . . . . . . . . . . . 75 . . 3 Shots 11 | . . 1 2 . 1 5 . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 493 | . 42 248 102 . 30 247 . . 215 . 187 . . . 25 129 493 247 1 136 53 11 262 3 . . . 150 269 . 135 86 253 308 . . Average Temperature 72 | . 15 73 24 . 14 73 . . 84 . 89 . . . 13 44 128 101 1 50 15 4 234 2 . . . 88 110 . 60 31 85 210 . . Received Heat Transfer 1625 | . 18 357 30 . 81 414 . . 111 9 6 72 108 . . 18 . 30 158 36 27 18 . . . . 9 . 21 . 9 12 . 18 18 45 Effects 8 | . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . 1 . . Shutdowns 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Interference 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Damage (minor) 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 20 | . . 3 2 . 1 4 . . 4 . . . . . . . 4 . 1 . . . . . . . . . . . . . . . . 1 Heat Transferred 10375 | 300 647 1284 666 . 383 2013 . . 3366 . . 37 . . . . 814 . 409 . 160 . . . . . . . . . . . . . . 296 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . 3 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Was Fac Gar Fac Sto Gar Fac Was Fac Gar Fac Ext Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Acc Gar Acc Peak Influence 2368 | 40 263 715 437 . 680 1183 559 195 2368 1776 1037 722 670 426 149 236 525 490 850 938 . . . . 111 74 201 . . . . 388 656 802 671 589 Initial 1596 | . 26 85 206 . . 265 528 195 136 1596 932 471 435 346 149 104 165 270 98 406 . . . . 78 44 51 . . . . 50 218 393 641 384 Average 509 | 19 117 404 369 . 369 640 540 195 993 1646 990 566 498 373 149 148 395 356 440 618 . . . . 91 53 114 . . . . 229 463 519 649 479 Maximum Alert Level 5 | . 1 3 2 . 2 4 2 . 5 5 3 3 2 2 . 1 2 2 3 3 . . . . . . 1 . . . . 1 2 3 2 2 Low Security (%) 22 | 100 83 19 . . 18 . . 100 10 . . . . . 100 82 6 3 11 . . . . . 100 100 97 . . . . 32 . . . . Level 1 27 | . 16 27 82 . 36 24 . . 30 . . 3 . 90 . 17 34 71 39 . . . . . . . 2 . . . . 67 37 10 . 15 Level 2 33 | . . 49 17 . 44 34 100 . 9 . . 93 100 9 . . 58 24 29 76 . . . . . . . . . . . . 62 81 100 84 Level 3 8 | . . 3 . . . 37 . . 4 . 100 2 . . . . . . 18 23 . . . . . . . . . . . . . 7 . . Level 4 2 | . . . . . . 3 . . 14 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 6 | . . . . . . . . . 30 93 . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 54 | . 3 6 1 . . 9 . . 9 . . 6 . 2 . . . 4 4 2 . . . . . . . . . . . . 7 1 . . Investigation 22 | . 1 3 1 . . . . . 4 . . 3 . 2 . . . 3 2 1 . . . . . . . . . . . . 1 1 . . Extermination 4 | . . . . . . . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Reinforcement 20 | . 2 3 . . . 5 . . 1 . . 3 . . . . . . 2 1 . . . . . . . . . . . . 3 . . . Assault 5 | . . . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Garrison 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . 1 Construction Impeded 4 | . . . . . . 1 . . 1 . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 --------- Run | Jun Mat Mat Min Exi Min Mat Fac Was Fac Gar Fac Sto Gar Fac Was Fac Gar Fac Ext Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Acc Gar Acc Distress Signals 19 | . 3 2 . . . 4 . . 1 . 1 1 . . . 1 . . 2 . . . . . . . . . . . . . 1 . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 522 | . 27 29 4 . 14 48 1 . 34 8 3 31 14 1 . 16 19 19 30 29 9 17 1 . 10 5 4 6 9 . 5 17 21 32 36 23 Peak Tracking Total 38 | . 7 12 2 . 3 5 1 . 10 7 2 14 10 1 . 11 9 8 7 6 4 9 1 1 6 5 3 3 5 . 3 8 17 23 38 7 Tactical Retreats 55 | . 1 2 . . 1 2 . . 6 2 1 2 2 . . 1 2 2 3 3 . 7 . 1 1 . . 1 . . 3 3 2 2 1 4 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Was Fac Gar Fac Sto Gar Fac Was Fac Gar Fac Ext Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Acc Gar Acc Traps Triggered 20 | . . . . . . . 1 . 2 2 . 2 6 1 . . 1 1 1 . . . 1 . 1 . . . . . . . . . . 1 Indirectly 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . 2 . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ---------- Run | Jun Mat Mat Min Exi Min Mat Fac Was Fac Gar Fac Sto Gar Fac Was Fac Gar Fac Ext Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Acc Gar Acc Machines Disabled 126 | . . 1 3 . 7 3 . . 77 3 2 1 2 . . 6 1 2 3 2 4 2 . . . . 2 . . . 1 . . 4 . . Max in Single Turn 30 | . . 1 1 . 2 1 . . 30 1 1 1 1 . . 1 1 1 2 2 4 2 . . . . 2 . . . 1 . . 1 . . Garrison Relay 3 | . . . . . . . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . Energy Cycler 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Machines Repaired 2 | . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 --------- Run | Jun Mat Mat Min Exi Min Mat Fac Was Fac Gar Fac Sto Gar Fac Was Fac Gar Fac Ext Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Acc Gar Acc Machines Accessed 170 | . 9 9 1 1 . 8 2 . 35 1 3 12 1 6 . 10 . 17 4 22 . . . . 1 . 1 . 1 6 1 9 3 7 . . Terminals 95 | . 6 6 1 . . 6 1 . 15 1 1 9 1 4 . 3 . 10 4 15 . . . . . . . . . . 1 5 2 4 . . Fabricators 17 | . . . . . . . 1 . 5 . 2 . . 1 . 1 . 1 . 3 . . . . 1 . . . . . . 1 . 1 . . Repair Stations 15 | . 1 . . . . . . . 4 . . 1 . . . 3 . 2 . 1 . . . . . . . . . . . 1 1 1 . . Recycling Units 19 | . 2 2 . . . 2 . . 6 . . 1 . 1 . 1 . 1 . 2 . . . . . . . . . . . 1 . . . . Scanalyzers 6 | . . 1 . . . . . . 2 . . . . . . 1 . 1 . . . . . . . . . . . . . 1 . . . . Garrison Access 10 | . . . . . . . . . 3 . . 1 . . . 1 . 2 . 1 . . . . . . 1 . . . . . . 1 . . Total Hacks 511 | . 37 36 6 4 . 26 4 . 99 3 7 39 1 19 . 28 . 47 8 77 . . . . 1 . 3 . 1 19 1 21 8 16 . . Successful 267 | . 24 19 1 4 . 17 4 . 55 2 . 19 1 5 . 11 . 20 3 39 . . . . . . 3 . 1 19 1 9 3 7 . . Failed 243 | . 13 17 4 . . 9 . . 44 1 7 20 . 14 . 17 . 27 5 38 . . . . 1 . . . . . . 12 5 9 . . Catastrophic 46 | . . 3 . . . 2 . . 2 1 5 3 . 2 . 5 . 5 1 8 . . . . 1 . . . . . . 3 2 3 . . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 264 | . 21 19 6 . . 23 4 . 41 2 5 20 . 14 . 14 . 19 2 47 . . . . 1 . 2 . . . 1 13 3 7 . . Terminals 308 | . 30 23 6 . . 22 3 . 46 3 2 31 1 12 . 11 . 27 8 53 . . . . . . . . . . 1 11 6 12 . . Fabricators 42 | . . . . . . . 1 . 10 . 5 . . 5 . 2 . 4 . 7 . . . . 1 . . . . . . 6 . 1 . . Repair Stations 32 | . 2 . . . . . . . 11 . . 2 . . . 6 . 4 . 2 . . . . . . . . . . . 2 2 1 . . Recycling Units 56 | . 5 7 . . . 4 . . 16 . . 3 . 2 . 7 . 1 . 10 . . . . . . . . . . . 1 . . . . Scanalyzers 23 | . . 6 . . . . . . 12 . . . . . . 1 . 3 . . . . . . . . . . . . . 1 . . . . Garrison Access 26 | . . . . . . . . . 4 . . 3 . . . 1 . 8 . 5 . . . . . . 3 . . . . . . 2 . . Terminal Hacks 111 | . 7 10 1 4 . 7 1 . 11 1 . 10 1 1 . 1 . 3 2 22 . . . . . . . . 1 19 1 3 1 4 . . Record 16 | . . . . 4 . . . . . . . . . . . . . . . 1 . . . . . . . . . 7 1 . 1 2 . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Robot Analysis 16 | . 2 2 1 . . 2 . . 1 . . 1 . . . . . . . 2 . . . . . . . . . 4 . 1 . . . . Prototype ID Bank 20 | . 3 1 . . . 2 . . 3 . . 2 . . . . . 2 . 2 . . . . . . . . . 4 . . . 1 . . Open Door 7 | . . . . . . . . . . . . 3 1 . . . . . 2 . . . . . . . . . 1 . . . . . . . Open DSF 4 | . . . . . . . . . 1 . . . . . . . . 1 . 1 . . . . . . . . . . . 1 . . . . Level Access Points 3 | . . . . . . 1 . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Branch Access Points 4 | . . 2 . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Emergency Access Points 4 | . 1 1 . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Terminal Index 8 | . 1 1 . . . 1 1 . . . . 1 . 1 . . . . . 1 . . . . . . . . . . . 1 . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . . . . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . Locate Traps 4 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . 1 . . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Dispatch Records 4 | . . 1 . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Recall Investigation 4 | . . 1 . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Recall Reinforcements 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . 1 . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Station Hacks 18 | . 2 . . . . . . . 5 . . 2 . . . 2 . 4 . 1 . . . . . . . . . . . . 2 . . . Scan Component 10 | . 1 . . . . . . . 3 . . 1 . . . 1 . 2 . 1 . . . . . . . . . . . . 1 . . . Repair 8 | . 1 . . . . . . . 2 . . 1 . . . 1 . 2 . . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks 14 | . 3 1 . . . 2 . . 4 . . . . . . 1 . . . 3 . . . . . . . . . . . . . . . . Report Inventory 7 | . 2 . . . . 2 . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Retrieve Components 7 | . 1 1 . . . . . . 2 . . . . . . 1 . . . 2 . . . . . . . . . . . . . . . . Scanalyzer 19 | . . 4 . . . . . . 12 . . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . Insert Component 9 | . . 2 . . . . . . 5 . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Analyze 10 | . . 2 . . . . . . 7 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Garrison Access Hacks 10 | . . . . . . . . . 2 . . 1 . . . 1 . 2 . 1 . . . . . . 1 . . . . . . 2 . . Unlock Access 9 | . . . . . . . . . 2 . . 1 . . . 1 . 2 . 1 . . . . . . 1 . . . . . . 1 . . Coupler Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 93 | . 12 4 . . . 8 3 . 21 1 . 6 . 4 . 6 . 7 1 12 . . . . . . 2 . . . . 5 . 1 . . Terminals 52 | . 11 2 . . . 6 2 . 10 1 . 4 . 2 . 4 . 2 1 5 . . . . . . . . . . . 2 . . . . Track 9 | . 2 . . . . 1 . . 1 1 . 1 . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . Assimilate 8 | . 3 . . . . 1 . . 2 . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Botnet 20 | . 3 2 . . . 2 1 . 4 . . 1 . 1 . 1 . 1 . 3 . . . . . . . . . . . 1 . . . . Detonate 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disrupt 4 | . 1 . . . . . . . 1 . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Operators 6 | . 1 . . . . 1 1 . . . . . . . . 1 . . . 2 . . . . . . . . . . . . . . . . Sabotage 2 | . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Search 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 11 | . . . . . . . 1 . 4 . . . . 1 . 1 . 1 . . . . . . . . . . . . . 3 . . . . Report 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fabnet 8 | . . . . . . . 1 . 3 . . . . 1 . 1 . 1 . . . . . . . . . . . . . 1 . . . . Haulers 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Mechanics 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Recycling Units 16 | . 1 1 . . . 2 . . 5 . . 1 . 1 . 1 . . . 4 . . . . . . . . . . . . . . . . Monitor 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Reject 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Mask 14 | . 1 1 . . . 2 . . 5 . . 1 . 1 . 1 . . . 2 . . . . . . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Extract 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . . . . . . . 2 . . 1 . . . . . 4 . 2 . . . . . . 2 . . . . . . . . . Broadcast 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . Decoy 3 | . . . . . . . . . 1 . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . Intercept 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Watchers 4 | . . . . . . . . . 1 . . . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 144 | . 8 9 1 . . 7 1 . 31 1 3 10 . 6 . 7 . 16 3 20 . . . . 1 . 1 . . . . 9 3 7 . . Full Trace Events 15 | . . 2 1 . . . . . 2 . . 1 . 2 . . . 3 1 1 . . . . . . . . . . . . 1 1 . . Feedback Events 5 | . . . . . . . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . Corruption 3 | . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Hackware Fried 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . 6 . . . . . . 4 . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 106 | . . . . . . . . . . . . . . . . . . 106 . . . . . . . . . . . . . . . . . . Total Part Build Rating 6 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Parts Repaired 8 | . 1 . . . . . . . 2 . . 1 . . . 1 . 2 . . . . . . . . . . . . . . 1 . . . Time 239 | . 13 . . . . . . . 42 . . 70 . . . 22 . 57 . . . . . . . . . . . . . . 35 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 19 | . 9 1 . . . . . . 3 . . . . . . 2 . . . 4 . . . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . 2 . . . . . . 4 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . 2 . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------------ Run | Jun Mat Mat Min Exi Min Mat Fac Was Fac Gar Fac Sto Gar Fac Was Fac Gar Fac Ext Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Acc Gar Acc Used RIF Installer 3 | . . . . . . . . . . 1 . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Coupler Efficiency 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Robot Detection 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Robots Hacked 26 | . . . . 1 . . . . . . . . . . . 1 . 2 3 1 1 4 . . 1 . . . 1 . . . 6 4 . 1 Non-combat 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 4 . 1 Combat 16 | . . . . 1 . . . . . . . . . . . 1 . 2 3 1 1 4 . . 1 . . . 1 . . . 1 . . . Robot Hacks Applied 14 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 5 . 1 parse_system 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . no_distress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . map_earth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . find_fabricator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . drop_inventory 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . find_recycling 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . 1 ignore_parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . find_station 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . check_alert 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . relay_feed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Relay Couplers Released 14 | . . . . . . . . . . . . . 10 . . . 4 . . . . . . . . . . . . . . . . . . . Machine Destruction 14 | . . . . . . . . . . . . . 10 . . . 4 . . . . . . . . . . . . . . . . . . . Attached 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 12 | . . . . . . . . . . . . . . 9 9 9 9 9 9 12 12 12 12 3 3 3 3 3 3 3 . . 3 1 1 1 Autooverrided 15 | . . . . . . . . . . . . . . . . 1 . 2 3 1 1 4 . . 1 . . . 1 . . . 1 . . . Robots Rewired 7 | . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 -------- Run | Jun Mat Mat Min Exi Min Mat Fac Was Fac Gar Fac Sto Gar Fac Was Fac Gar Fac Ext Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Acc Gar Acc Total Allies 49 | . 2 . 5 . . . . . 5 . . 10 . . . 1 . 3 12 1 1 4 . . 1 1 . . 1 . . 1 1 . . . Largest Group 10 | . 1 1 5 5 3 1 . . 3 . . 10 . . . 1 . 1 7 . 1 1 . . 1 1 . . 1 . . 1 . . . . Highest-Rated Group 184 | . 10 10 83 83 40 16 . . 72 . . 173 . . . 37 . 29 184 . 49 29 . . 12 46 . . 47 . . 26 . . . . Highest-Rated Ally 49 | . 10 10 31 31 16 16 . . 31 . . 29 . . . 37 . 29 39 . 49 29 . . 12 46 . . 47 . . 26 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 233 | . . . . . 13 23 . . 49 . . 49 . . . . . 6 80 1 . 6 . . 5 . . . 1 . . . . . . . Total Damage 3638 | . . . . . 147 237 . . 704 . . 687 . . . . . 95 1612 . . 55 . . 78 . . . 23 . . . . . . . Kills 28 | . . . . . 1 3 . . 9 . . 7 . . . . . . 7 . . 1 . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Was Fac Gar Fac Sto Gar Fac Was Fac Gar Fac Ext Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Acc Gar Acc Robot Analysis Total 16 | . 2 2 1 . . 2 . . 1 . . 1 . . . . . . . 2 . . . . . . . . . 4 . 1 . . . . Derelict Logs Recovered 7 | . . . 1 . . . . . . . . . . . . . . . . . 2 . . 1 . . . 2 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . . . . . . . . Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Items 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . Patrols 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------------- Run | Jun Mat Mat Min Exi Min Mat Fac Was Fac Gar Fac Sto Gar Fac Was Fac Gar Fac Ext Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Acc Gar Acc Turns Passed 10260 | 180 786 415 352 337 388 742 58 124 1206 186 175 186 292 173 97 316 181 421 278 522 142 252 49 125 89 19 105 286 235 60 188 290 286 219 87 413 Spaces Moved 19028 | 89 584 436 643 540 390 468 125 299 2450 371 337 410 425 371 255 782 178 926 461 1469 475 848 194 487 215 80 289 461 611 173 567 635 654 636 106 588 Core 274 | 7 . 2 . . . 8 24 . . . . . . . . . . . . 5 . . . . . . . 1 . . . . . . 19 208 Treads 108 | . . . . . . 108 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 473 | 82 385 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 624 | . . 225 5 . . 308 . . 1 . . . . . . . . . . 22 . . . . . . . . . . . . . . . 63 Flight 17549 | . 199 209 638 540 390 44 101 299 2449 371 337 410 425 371 255 782 178 926 461 1442 475 848 194 487 215 80 289 460 611 173 561 635 654 636 87 317 Fastest Speed 7 | 50 37 34 34 37 37 48 40 40 26 26 26 23 26 23 23 20 19 22 19 21 24 24 24 24 24 24 24 24 23 23 17 14 14 7 32 37 Average Speed 31 | 114 93 44 36 37 61 89 41 40 30 26 26 25 26 23 23 22 22 22 22 24 24 24 24 24 24 24 24 25 24 23 23 19 20 21 36 45 Slowest Speed 450 | 120 190 150 56 37 117 160 50 40 120 26 97 26 26 23 23 23 29 82 23 200 27 26 24 24 27 24 24 450 95 23 170 23 98 34 50 100 Overloaded Moves 343 | . . . . . . . . . . . . 7 . . . 39 32 . 10 . . . . . . . . . . . 56 26 88 75 10 . Propulsion Burnouts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Robots Hopped 109 | . 2 3 9 . . . 5 . 24 2 1 24 7 1 1 4 . 3 6 . . . . . . . 1 . 2 . 1 1 4 4 3 1 Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 51 | 5 92 56 97 92 91 52 7 97 75 42 11 71 51 15 96 20 33 30 45 49 70 88 24 77 8 90 10 63 87 62 77 23 15 27 27 18 Regions Visited 36 Branch Regions 13 Pre-discovered Areas 6 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . . . . . . Known Exits Taken 9 | . . 1 . . . 1 . . 1 . . 1 . . . 1 . . . 1 1 . . 1 . . . . . . . . . 1 . . Unknown Exits Taken 17 | 1 1 . 1 1 1 . . . . . 1 . . . . . . 1 1 . . 1 1 . . . 1 1 1 1 1 1 1 . . . Scrap Searched 22 | . . . 2 . 2 . . . . . . . . . . . . . . . 1 5 . 5 . . . 2 1 . 4 . . . . . Spaces Dug 155 | . 1 . 13 . 7 10 . . . . . 1 . 2 . 1 . 6 . 17 . . . . 4 . 8 . 49 . 5 6 4 11 10 . Terrain Destroyed 1497 | . 1 9 47 23 156 180 . . 187 . . 1 . 2 . 1 . 6 96 53 120 171 5 55 4 . 9 . 273 . 5 7 58 18 10 . Melee 77 | . . . . . . 2 . . . . . 1 . 2 . 1 . 6 . 17 . . . . 4 . 8 . . . 5 6 4 11 10 . Projectile 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . AOE 1418 | . . 9 47 23 156 178 . . 187 . . . . . . . . . 96 36 120 171 5 55 . . 1 . 273 . . . 54 7 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 --------- Run | Jun Mat Mat Min Exi Min Mat Fac Was Fac Gar Fac Sto Gar Fac Was Fac Gar Fac Ext Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Acc Gar Acc Total 21769 | 121 739 560 712 674 494 660 124 304 2763 426 408 433 553 434 292 867 270 1085 574 1563 490 877 194 491 244 79 303 615 661 186 594 742 750 682 118 687 Wait 1341 | 1 74 55 29 121 60 71 . . 199 . 54 21 12 40 29 53 40 126 19 25 . . . . 16 . . 141 15 . . 62 29 17 . 32 Move 18787 | 88 579 429 626 539 389 467 115 298 2403 366 334 363 411 369 252 774 177 919 447 1468 474 847 193 486 215 79 286 460 606 172 564 632 646 627 101 586 Hop 99 | . 2 3 7 . . . 5 . 22 2 1 22 6 1 1 4 . 3 6 . . . . . . . 1 . 2 . 1 1 3 4 1 1 Pick Up 96 | 3 9 6 3 4 2 4 . 3 12 . 3 . 1 3 3 2 2 2 1 6 1 5 . 1 2 . 1 2 2 1 1 4 3 2 . 2 Fast Attach 148 | 6 9 8 2 . 1 17 4 . 15 2 1 1 . 4 1 3 1 3 3 12 2 . . . 2 . . 1 1 5 6 5 8 5 . 20 Attach 55 | . 2 4 2 2 . . . . 4 1 . . 1 1 . . 4 1 5 2 1 1 . . 2 . 2 1 1 . 1 3 7 1 . 6 Detach 12 | . . . 1 . . . . . . . . . . . . . 1 . . 2 . . . . . . . . 1 . 1 . 2 . . 4 Swap 86 | . 10 2 4 . 5 14 . . 10 . 6 8 . 2 2 4 2 3 1 4 1 1 . . 1 . 1 . 1 . 2 . 2 . . . Drop 142 | . 13 5 5 3 3 8 . 3 23 3 4 . 1 3 4 4 1 4 1 11 3 5 . 1 2 . 1 2 4 5 5 3 6 1 . 5 Fire 528 | 23 41 48 33 3 34 77 . . 62 8 . 2 . . . . 37 2 26 4 8 18 1 3 . . 3 . 24 . 4 20 18 1 . 28 Melee 280 | . . . . 2 . 2 . . 13 12 5 12 23 11 . 23 . 22 12 29 . . . . 4 . 8 8 4 3 9 12 26 24 16 . Ram 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 150 | . . . . . . . . . . 32 . . 98 . . . 5 . 15 . . . . . . . . . . . . . . . . . Rewire 42 | . . . . . . . . . . . . 4 . . . . . . 38 . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 7 exits: *Fac x4 / *Low / Gar / Gar) -7/Garrison -7/Factory -7/Storage -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison -6/Factory (discovered 3 exits: *Ext / Gar / Gar) -6/Extension -5/Factory (discovered 7 exits: *Fac x4 / *Upp x2 / Gar) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / [*War]) -5/Warlord -4/Proximity Caves -4/Factory -4/Waste -4/Factory (discovered 2 exits: [*Upp] / Gar) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res / [*Tes]) -2/Research -1/Access -1/Garrison -1/Access History --------- Turn | Location | Event 22 | -11/Junkyard | Discovered new exit (range 15) 181 | -11/Junkyard | Entered Materials 300 | -10/Materials | Build established: Mutant 372 | -10/Materials | Discovered new exit (range 11) 462 | -10/Materials | Core integrity fell below 50% 517 | -10/Materials | Lost 3 parts (1p1n1w) 596 | -10/Materials | Repaired Assault Rifle 616 | -10/Materials | Discovered new exit (range 16) 767 | -10/Materials | Discovered new exit (range 14) 909 | -10/Materials | Discovered new exit (range 14) 967 | -10/Materials | Entered another Materials area 967 | -9/Materials | Accompanied by 1 ally 967 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 983 | -9/Materials | Identified exit to Mines 1163 | -9/Materials | Core integrity fell below 50% 1182 | -9/Materials | Lost 4 parts (1p1n2w) 1202 | -9/Materials | Destroyed 9 combat bots 1382 | -9/Materials | Entered Mines 1431 | -9/Mines | Discovered new exit (range 6) 1461 | -9/Mines | Central database locked down 1486 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1514 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1569 | -9/Mines | Discovered new exit (range 5) 1641 | -9/Mines | Found a hidden stash of uninstalled traps 1644 | -9/Mines | Learned location of Recycling (-7) 1686 | -9/Mines | Build established: Scavenger-Mutant 1686 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1686 | -9/Mines | Discovered new exit (range 6) 1734 | -9/Mines | Entered Exiles 1734 | -9/Exiles | Found Exiles lab destroyed 1734 | -9/Exiles | Accompanied by 5 allies 1740 | -9/Exiles | Discovered new exit (range 15) 1764 | -9/Exiles | Led the pair of lost Derelicts to a safe place 1826 | -9/Exiles | Learned location of Zion (-6) 1947 | -9/Exiles | Discovered new exit (range 14) 2071 | -9/Exiles | Entered Mines 2071 | -8/Mines | Accompanied by 3 allies 2080 | -8/Mines | Discovered new exit (range 9) 2120 | -8/Mines | Core integrity fell below 20% 2359 | -8/Mines | Discovered new exit (range 5) 2459 | -8/Mines | Entered Materials 2459 | -8/Materials | Accompanied by 1 ally 2459 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2741 | -8/Materials | Lost 5 parts (4n1u) 2832 | -8/Materials | Garrison activated, responded to threat 2859 | -8/Materials | First assault squad dispatched 2925 | -8/Materials | Lost 3 parts (1p1n1u) 3017 | -8/Materials | Lost 3 parts (1p1n1u) 3172 | -8/Materials | Identified exit to Factory 3201 | -8/Materials | Entered Factory 3201 | -7/Factory | Evolved 2 slots: Utility x2 3228 | -7/Factory | Discovered new exit (range 15) 3229 | -7/Factory | Lost 4 parts (1p2n1w) 3259 | -7/Factory | Sucked down chute 3259 | -7/Factory | Entered Waste 3259 | -7/Waste | The area was eerily silent 3325 | -7/Waste | Build established: Hacker-Mutant 3379 | -7/Waste | Discovered new exit (range 11) 3383 | -7/Waste | Entered Factory 3420 | -7/Factory | Discovered new exit (range 9) 3422 | -7/Factory | Discovered new exit (range 4) 3437 | -7/Factory | Identified exit to Factory 3439 | -7/Factory | Identified exit to Lower Caves 3459 | -7/Factory | Hacking Suite fried by hacking feedback 3681 | -7/Factory | Discovered exit to Factory (range 17) 3928 | -7/Factory | Repaired Broken Dual-blade Saw 4319 | -7/Factory | Build established: Hacker-Sprinter 4322 | -7/Factory | Repaired Imp. Cooling System 4455 | -7/Factory | Identified exit to Garrison 4583 | -7/Factory | First assault squad dispatched 4589 | -7/Factory | Identified exit to Garrison 4589 | -7/Factory | Entered Garrison 4612 | -7/Garrison | Installed Relay Interface Framework 4672 | -7/Garrison | Triggered checkpoint 4698 | -7/Garrison | Triggered checkpoint 4746 | -7/Garrison | Triggered checkpoint 4757 | -7/Garrison | Discovered new exit (range 10) 4775 | -7/Garrison | Entered Factory 4937 | -7/Factory | Discovered new exit (range 16) 4950 | -7/Factory | Entered Storage 4960 | -7/Storage | Identified exit to Garrison 5050 | -7/Storage | Repaired Imp. Cesium-ion Thruster? 5080 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 5136 | -7/Storage | Entered Garrison 5257 | -7/Garrison | Garrison Relay disabled 5330 | -7/Garrison | Triggered checkpoint 5344 | -7/Garrison | Discovered exit to Factory (range 11) 5352 | -7/Garrison | Garrison Relay disabled 5381 | -7/Garrison | Core integrity fell below 50% 5396 | -7/Garrison | Triggered checkpoint 5397 | -7/Garrison | Build established: Sprinter 5418 | -7/Garrison | Discovered exit to Factory (range 12) 5422 | -7/Garrison | Expanded RIF knowledge: Coupler Efficiency 5428 | -7/Garrison | Entered Factory 5428 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5516 | -6/Factory | Discovered new exit (range 11) 5601 | -6/Factory | Manually triggered Chute Trap 5601 | -6/Factory | Sucked down chute 5601 | -6/Factory | Entered Waste 5601 | -6/Waste | The area was eerily silent 5677 | -6/Waste | Discovered new exit (range 12) 5698 | -6/Waste | Entered Factory 5959 | -6/Factory | Repaired Imp. Cooling System 6009 | -6/Factory | Discovered new exit (range 14) 6014 | -6/Factory | Identified exit to Garrison 6014 | -6/Factory | Entered Garrison 6018 | -6/Garrison | Triggered checkpoint 6076 | -6/Garrison | Destroyed 8 combat bots 6086 | -6/Garrison | Expanded RIF knowledge: Robot Detection 6089 | -6/Garrison | Garrison Relay disabled 6099 | -6/Garrison | Lost 3 parts (1p2u) 6193 | -6/Garrison | Discovered new exit (range 12) 6195 | -6/Garrison | Entered Factory 6345 | -6/Factory | Repaired Cld. VTOL Module 6354 | -6/Factory | Identified exit to DSF 6382 | -6/Factory | Identified exit to Garrison 6444 | -6/Factory | Repaired Imp. Cooling System 6499 | -6/Factory | Identified exit to Garrison 6531 | -6/Factory | Discovered new exit (range 19) 6545 | -6/Factory | Search patrols dispatched 6609 | -6/Factory | Fabricated Hvy. Beamcaster? 6616 | -6/Factory | Entered Extension 6662 | -6/Extension | Energy Cycler disabled 6662 | -6/Extension | Rescued a captive Derelict 6662 | -6/Extension | Rescued a captive Derelict 6862 | -6/Extension | Spotted B-75 Beast 6869 | -6/Extension | Spotted B-75 Beast 6869 | -6/Extension | Crushed by falling debris 6871 | -6/Extension | Destroyed 9 combat bots 6877 | -6/Extension | Discovered new exit (range 19) 6881 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 6894 | -6/Extension | Entered Factory 6894 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6900 | -5/Factory | Lost 5 parts (1p1n2u1w) 6934 | -5/Factory | Identified exit to Upper Caves 7194 | -5/Factory | Search patrols dispatched 7314 | -5/Factory | Identified exit to Factory 7376 | -5/Factory | Build established: Hacker-Sprinter 7397 | -5/Factory | Destroyed 9 combat bots 7405 | -5/Factory | Identified exit to Garrison 7416 | -5/Factory | Entered Upper Caves 7432 | -5/Upper Caves | Identified exit to Upper Caves 7499 | -5/Upper Caves | Attracted the attention of an 0b10 base 7523 | -5/Upper Caves | Destroyed 7 combat bots 7548 | -5/Upper Caves | Spotted B-75 Beast 7558 | -5/Upper Caves | Entered another Upper Caves area 7567 | -5/Upper Caves | Discovered exit to Factory (range 10) 7601 | -5/Upper Caves | Destroyed 10 combat bots 7788 | -5/Upper Caves | Discovered new exit (range 9) 7810 | -5/Upper Caves | Entered Warlord 7826 | -5/Warlord | Discovered new exit (range 12) 7842 | -5/Warlord | RIF detected upon attempting to enter Warlord's base 7842 | -5/Warlord | Attacked by Warlord forces 7846 | -5/Warlord | Spotted JE-7CH(B) 7846 | -5/Warlord | Spotted RL-1X5(B) 7859 | -5/Warlord | Entered Proximity Caves 7927 | -4/Proximity Caves | Learned Research interactive machine intel 7978 | -4/Proximity Caves | Discovered exit to Factory (range 10) 7984 | -4/Proximity Caves | Entered Factory 7984 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 8073 | -4/Factory | Sucked down chute 8073 | -4/Factory | Entered Waste 8074 | -4/Waste | Met a frightened Derelict 8080 | -4/Waste | Spotted C-40 Crusher 8082 | -4/Waste | Spotted C-40 Crusher 8082 | -4/Waste | Spotted C-40 Crusher 8088 | -4/Waste | EMP discharged 8090 | -4/Waste | Spotted C-40 Crusher 8090 | -4/Waste | Discovered new exit (range 10) 8090 | -4/Waste | Spotted C-40 Crusher 8091 | -4/Waste | Spotted C-40 Crusher 8092 | -4/Waste | Entered Factory 8096 | -4/Factory | Identified exit to Garrison 8157 | -4/Factory | Discovered new exit (range 7) 8165 | -4/Factory | Spotted B-86 Titan 8197 | -4/Factory | Entered Upper Caves 8198 | -4/Upper Caves | Encountered a Warlord checkpoint 8360 | -4/Upper Caves | Learned Research emergency access door positions 8455 | -4/Upper Caves | Discovered new exit (range 8) 8483 | -4/Upper Caves | Entered another Upper Caves area 8483 | -4/Upper Caves | Discovered new exit (range 10) 8604 | -4/Upper Caves | Spotted B-86 Titan 8703 | -4/Upper Caves | Discovered new exit (range 18) 8718 | -4/Upper Caves | Entered Zhirov 8718 | -4/Zhirov | Discovered new exit (range 3) 8723 | -4/Zhirov | Met Zhirov 8727 | -4/Zhirov | Learned location of Quarantine (-2) 8727 | -4/Zhirov | Learned location of Testing (-3) 8727 | -4/Zhirov | Learned location of Command (-1) 8732 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8739 | -4/Zhirov | Found Alien Artifact 8739 | -4/Zhirov | Identified Integrated Reactor 8739 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 8769 | -4/Zhirov | Found Alien Artifact 8778 | -4/Zhirov | Entered Proximity Caves 8794 | -3/Proximity Caves | Spotted B-86 Titan 8884 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8937 | -3/Proximity Caves | Discovered new exit (range 20) 8943 | -3/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 8949 | -3/Proximity Caves | Found Prototype Special Weapon 8949 | -3/Proximity Caves | Identified Molecular Deconstructor 8966 | -3/Proximity Caves | Entered Research 8966 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 8968 | -3/Research | Loaded intel: 41 interactive machine locations 9015 | -3/Research | Identified exit to DSF 9019 | -3/Research | Spotted B-86 Titan 9180 | -3/Research | Discovered new exit (range 6) 9207 | -3/Research | Discovered new exit (range 20) 9208 | -3/Research | Found Imp. Powered Armor 9210 | -3/Research | Identified Transdimensional Reconstructor 9230 | -3/Research | Found Fusion Bomb Launcher 9256 | -3/Research | Entered another Research area 9256 | -2/Research | Evolved 2 slots: Utility x2 9269 | -2/Research | Adv. System Shield fried by hacking feedback 9337 | -2/Research | Repaired Imp. Cesium-ion Thruster 9347 | -2/Research | Discovered new exit (range 7) 9373 | -2/Research | Spotted B-90 Cyclops 9398 | -2/Research | Found Prototype Launcher 9452 | -2/Research | Identified Adv. Micro-nuke Launcher 9510 | -2/Research | Lost 3 parts (1n1u1w) 9535 | -2/Research | First assault squad dispatched 9541 | -2/Research | Local machine network offline 9542 | -2/Research | Entered Access 9542 | -1/Access | Evolved 2 slots: Utility x2 9587 | -1/Access | Energy Cycler disabled 9615 | -1/Access | Build established: Scavenger-Sprinter 9651 | -1/Access | Warped through subspace 9660 | -1/Access | Spotted B-99 Colossus 9699 | -1/Access | Crushed by falling debris 9750 | -1/Access | Lost 8 parts (3n3u2w) 9759 | -1/Access | Identified exit to Garrison 9761 | -1/Access | Entered Garrison 9829 | -1/Garrison | Spotted B-99 Colossus 9832 | -1/Garrison | Triggered checkpoint 9838 | -1/Garrison | Triggered checkpoint 9842 | -1/Garrison | Core integrity fell below 50% 9845 | -1/Garrison | Discovered new exit (range 8) 9848 | -1/Garrison | Entered Access 9870 | -1/Access | Lost 9 parts (1p2n4u2w) 10006 | -1/Access | System corruption reached 10% 10040 | -1/Access | Core integrity fell below 20% 10086 | -1/Access | Lost 9 parts (3n4u2w) 10098 | -1/Access | Search patrols dispatched 10261 | -1/Access | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 10225_ Wall disintegrates. 10230_ Slug penetrates Wall. 10230_ Penetrated by Slug. 10231_ Slug penetrates Wall. 10249_ Triggered Gamma Bomb Trap. 10249_ A bubble of electromagnetic force engulfs the area. 10249_ Molecular Deconstructor destroyed. 10249_ Wave Collapse Detector explodes. 10249_ Gamma Bomb Trap short circuited. 10249_ Door malfunctions. 10249_ K-01 Serf destroyed. 10249_ W-44 Eye destroyed. 10249_ Xenon Bombardment Thruster destroyed. 10249_ A bubble of electromagnetic force engulfs the area. 10251_ Acquired 25 matter. 10252_ K-01 Serf collects debris. 10255_ U-05 Engineer lays Concrete. 10259_ K-01 Serf collects debris. 10259_ U-05 Engineer lays Concrete. 10261_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????????????????########???????????????? | | ??????????????????????????# #??????????????? | | ??????????????????????????#] !| #??????????????? | | ??????????????????#####???# !| #??????????????? | | ??????????????????? ???? #??????????????? | | ????????????????????# ?????? ################ | | ????????????????????# ########+### | | ???????????"????????# ! [############ | | ??????????"""???????# ### #??######### | | ?????????"""????????# #?##+##??# #? | | ??????????"?????????# #?? ???# # | | ???????########????## #?? ???# # | | ???????# ??? # #? ??# # | | ???????# ?? # #? ] ??# #! | | ???????# " # * # #?? ?# | | #####??# """" # # #???#/##### | | #??# """"" # ################???# | | #??# """"" # # #???????????# | | * #?##** """" # # !]] #???????????# | | #?? *! " # #] ]] #???????????# | | #??# # # ]] #???????????# | | #??# ??# # #???????????# | | #####??# ????# #? ?#######???## | | ????????? ????# #?##+##?# ##### | | ??????????# ##+###### ### ### | | ??????????# Y @ | | ??????????# ######### ### # | | ??????????# #???????#####?# ##### ## | | ??????????# #?????????????###+###???# #? | | ??????????# #?????????????? ????# ## | | ??????????# #????????????# #???# | | ########### #????????????# #???# | | #????????????# #???# | | #????????????# ! #???### ### | | #???????""???# #?????# #?# | | +???????"""??########?????# #?# | | #????????T"??????????????? ?# | | #???????"""??????????????? ?# | | #???????""???????????????? ?# | | ########## ####????????????????????????? # | | #????????# #???????????????????????????? # | | #????????# #???????????????????????????? ## | | #????????# #????????????????????????????? ## | | #????????# #?????????????????????????????? ?## | | #????????? #?????????????????????????????????? | | #????????????????????????????????????????????? | | #????##??#+??????????????????????????????????? | | #???? ! ?????????????????????????????????? | | ^ #??? ?????????????????????????????????? | | #???"" ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 35 Energy Capacity 865 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Power Amplification 40 Additional Mass Support 6 Base Temperature (-) 200 Armor Coverage 225 Resistance: TH 10 Power Shielding 66 Propulsion Shielding 90 Utility Shielding 90 Phase Shifting 10 Evasion (%) 85 Targeting Accuracy 24 Melee Accuracy 6 Target Analysis 6 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 1 Offensive Hacking 20 Defensive Hacking 20 Relay Coupler Types 1 Relay Coupler Value 39 Item Schematics ----------------- Beam Rifle | -9/Materials | Scanalyzed Flight Unit | -9/Materials | Scanalyzed Lgt. Cannon | -9/Materials | Extracted Structural Scanner | -9/Materials | Extracted Hvy. Assault Rifle | -9/Materials | Extracted Lgt. EM Pulse Cannon | -9/Materials | Extracted Dual-blade Saw | -7/Factory | Scanalyzed Remote Datajack | -7/Factory | Scanalyzed Enh. Autogun | -7/Factory | Scanalyzed Hvy. Beamcaster | -7/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Hvy. Beamcaster | x1 | -6/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Below Great Explorer Wheee! Challenges ------------ None Game ------ Seed WaveAlloyWings Manual? 0 Play Time 06:20:30 Cumulative 322.3 hours Start 2024.02.04 @ 20:57:39 End 2024.02.05 @ 20:57:06 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 203 Rogue 203 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 69 Gallery% 76 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 67fb6961-fd14-4e91-818c-18c893de5f2d