Cogmind - Beta 13 X2 @@@ ROGUE MODE // 2024.01.21 @ 21:58:40 Player: cptwinky Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (28) 5600 Robots Destroyed (370) 1850 Value Destroyed (16196) 16196 Prototype IDs (95) 1900 Alien Tech Used (2) 400 Bonus (7959) 7959 TOTAL SCORE: 37405 Bonus ------- High Alert Combat Kills 2335 Follower Combat Kills 5044 Awakened Behemoth Slayer 1000 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1118 Scanned by Researcher 500 Friendly Fire -3938 Cogmind --------- Core Integrity 0/1300 Matter 156/300 Energy 95/100 System Corruption 60% Temperature Cool (0) Movement Core (150) Ox2 Location -3/Testing Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Advanced Target Analyzer > --- WEAPON (2) ------- Hypervelocity Multirail > --- INVENTORY (5) ---- Experimental Cooling System 2N-1CE's Frost Array Advanced Sensor Array Hardcell Cannon GAL Module Peak State ------------ > --- POWER ------------ Particle Reactor Particle Reactor Graviton Reactor > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads Advanced Heavy Treads > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Enhanced Optical Array Advanced Signal Interpreter Tactical Coordination Suite Advanced Transmission Jammer Improved Weapon Shielding Backup Plating VII Centrium Medium Armor Plating Advanced Component Analysis Suite > --- WEAPON ----------- Disintegrator > --- INVENTORY -------- Graviton Reactor Experimental Cooling System Matter Compressor Advanced Sensor Array Antimissile System Transdimensional Reconstructor Heavy Dispersion Rifle Heavy Dispersion Rifle Heavy Quantum Rifle Improved Matter Neutralizer Advanced KE Penetrator Hardcell Cannon Light Antimatter Cannon Light Antimatter Cannon Long-range Missile Launcher Long-range Missile Launcher Neutron Missile Launcher Neutron Missile Launcher Advanced Datajack Enhanced Flamer CR-A16's Behemoth Slayer GAL Module [Rating: 164] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Gravmag Array Flight Unit VTOL Module Utility Huge Storage Unit Device Advanced Sensor Array Storage Huge Storage Unit Processor Experimental Targeting Computer Hackware Hacking Suite Protection Improved Heavy Armor Plating Weapon Assault Cannon Energy Gun EM Pulse Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Assault Cannon Launcher Long-range Missile Launcher Special Weapon Enhanced Flamer Impact Weapon Makeshift Hammer Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Slots Evolved 14 | . . . 4 . 2 . . . . 2 . . . . . . 2 . . . . 2 . . . . 2 . Power 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Propulsion 4 | . . . 1 . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . Utility 8 | . . . 3 . 1 . . . . 1 . . . . . . 1 . . . . 1 . . . . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 588 | 2 9 20 22 45 22 17 13 6 36 17 1 43 4 1 7 5 34 13 34 9 17 53 17 19 19 36 5 62 Power 40 | . 1 1 2 6 3 . . 1 1 . . 4 1 . . . 4 . 1 2 1 2 . . 1 . 1 8 Engine 15 | . 1 1 2 6 2 . . 1 . . . . 1 . . . . . 1 . . . . . . . . . Core 10 | . . . . . 1 . . . . . . 4 . . . . 3 . . . 1 1 . . . . . . Reactor 15 | . . . . . . . . . 1 . . . . . . . 1 . . 2 . 1 . . 1 . 1 8 Propulsion 93 | 2 1 4 4 12 4 4 2 1 1 5 . 9 . . 3 1 9 . 5 3 . 4 . . 5 6 2 6 Treads 63 | 2 1 4 4 12 4 4 2 . . . . 1 . . 1 1 7 . 3 2 . 4 . . 5 2 2 2 Leg 8 | . . . . . . . . 1 . . . 5 . . 1 . 1 . . . . . . . . . . . Wheel 8 | . . . . . . . . . . . . . . . 1 . 1 . 2 . . . . . . 4 . . Hover 12 | . . . . . . . . . . 4 . 3 . . . . . . . 1 . . . . . . . 4 Flight 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . Utility 234 | . 2 6 5 9 5 9 6 1 19 9 . 17 2 . 2 . 13 7 15 1 10 32 9 10 11 13 2 19 Device 127 | . . . . . 2 4 3 1 7 3 . 4 1 . . . 8 6 10 . 6 27 7 8 7 12 1 10 Storage 8 | . 1 1 1 1 . . . . 1 1 . . . . 1 . . . . . . . . . . . . 1 Processor 22 | . . . 1 1 1 2 . . 4 1 . 3 . . . . 3 . . . . 1 2 . 1 . 1 1 Hackware 6 | . . . 1 1 . . . . 1 2 . 1 . . . . . . . . . . . . . . . . Protection 71 | . 1 5 2 6 2 3 3 . 6 2 . 9 1 . 1 . 2 1 5 1 4 4 . 2 3 1 . 7 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 221 | . 5 9 11 18 10 4 5 3 15 3 1 13 1 1 2 4 8 6 13 3 6 15 8 9 2 17 . 29 Energy Gun 12 | . . 1 . 1 . . . . 2 . . 1 . . . . 2 . . . . . . . . . . 5 Energy Cannon 65 | . 3 3 . . . . . 1 2 . . 3 1 . 1 2 3 3 5 1 3 10 4 3 2 5 . 10 Ballistic Gun 18 | . . 3 3 1 . 2 . . 4 . . 2 . . . . . . . . . . 1 . . 1 . 1 Ballistic Cannon 37 | . . . 4 11 5 2 3 . 2 3 1 3 . . . . . . 1 . . . . . . . . 2 Launcher 33 | . 2 2 2 2 1 . . 2 4 . . 3 . 1 . 1 2 2 3 . 3 . . . . 1 . 2 Special Weapon 22 | . . . . 1 1 . . . . . . . . . . 1 . . 1 . . 2 2 2 . 6 . 6 Impact Weapon 12 | . . . 2 2 3 . 2 . 1 . . 1 . . . . . 1 . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 7 | . . . . . . . . . . . . . . . . . . . 1 1 . 2 . 2 . 1 . . Special Melee Weapon 15 | . . . . . . . . . . . . . . . 1 . 1 . 2 1 . 1 1 2 . 3 . 3 Unidentified Prototypes 32 | . . . . 5 . . . . 6 1 . 3 . . . . 1 . . 4 . 1 . . 3 2 . 6 Parts Lost 82 | . . 6 1 6 . . . 3 6 2 . 13 . . . . 3 . 3 . 1 . . . 1 3 1 33 Power 12 | . . 1 . 1 . . . 1 . . . 4 . . . . . . . . . . . . . . . 5 Propulsion 22 | . . . . 1 . . . 1 4 1 . 4 . . . . . . 1 . . . . . 1 2 . 7 Utility 31 | . . 1 1 2 . . . . 2 1 . 3 . . . . 1 . 2 . . . . . . 1 1 16 Weapon 17 | . . 4 . 2 . . . 1 . . . 2 . . . . 2 . . . 1 . . . . . . 5 Highest Loss Streak 18 | . . 2 1 2 . . . 3 3 1 . 6 . . . . 2 . 1 . 1 . . . 1 2 1 18 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 88 | . 93 85 94 99 99 99 99 98 61 84 74 77 93 93 91 86 91 93 98 96 94 83 78 78 76 77 80 78 Engine 5 | . 14 13 9 9 7 7 7 7 3 11 13 1 13 13 13 13 1 . . 5 2 . . . . . . . Core 1 | . . . . . . . . . . . . 4 . . . . 4 5 4 . 2 5 5 5 3 . . . Reactor 2 | . . . . . . . . . . . . . . . . . 3 5 5 5 5 4 5 5 5 5 5 9 Treads 21 | . 27 28 27 26 30 29 29 23 6 . . . 6 6 4 12 20 29 27 25 23 20 21 21 21 22 14 16 Leg 1 | . . . . . . . . 4 2 . . 2 20 20 18 . . . . . . . . . . . . . Device 5 | . . . . . 6 6 6 7 5 5 6 1 . . . . 3 4 4 1 9 14 10 9 9 10 11 14 Storage 5 | . 14 1 9 9 7 7 7 7 5 3 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 3 Processor 13 | . . . 8 17 15 15 15 15 10 13 13 18 20 20 20 20 23 23 18 17 17 15 14 15 15 15 15 10 Hackware 1 | . . . 4 8 4 . . . 2 19 13 11 . . . . . . . . . . . . . . . . Protection 9 | . 7 13 18 9 9 15 15 15 8 2 . 5 12 13 13 13 6 5 14 20 12 5 5 5 5 5 4 7 Energy Cannon 6 | . 19 15 . . . . . 5 1 . . . 12 10 6 12 6 9 10 7 10 9 7 6 5 7 9 4 Ballistic Gun 1 | . . 9 4 . . 1 . . 6 . . 2 . . . . . . . . . . . . . . . . Ballistic Cannon 4 | . . . 13 17 12 12 14 8 2 2 1 1 . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 192 | 14 34 36 104 102 121 130 128 126 132 45 28 49 64 64 132 132 137 137 141 141 152 167 154 154 161 161 180 192 Greatest Support 200 | 40 40 40 60 60 88 88 88 88 68 38 30 50 50 50 70 28 137 137 146 160 160 200 197 197 197 178 36 178 Greatest Overweight (x) 33 | . . . 1 2 1 1 1 1 33 1 . 7 1 1 4 4 4 . 5 1 . 1 . . . 6 7 7 Average Overweight (x) . | . . . . 1 1 1 1 1 1 . . . 1 1 1 4 1 . . . . . . . . 1 4 2 Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 25 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 20 | 8 11 6 18 25 25 25 25 25 19 11 15 15 15 15 17 25 25 25 25 25 25 25 25 25 25 25 25 21 Most Carried 25 | 7 10 15 25 25 25 25 25 25 25 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 19 | 7 8 5 16 24 23 21 24 24 17 9 14 14 14 15 16 24 24 24 23 24 24 23 24 24 24 24 24 20 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 5 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 7 10 15 25 25 17 25 25 25 5 15 15 15 15 15 25 25 25 23 24 25 25 23 25 24 25 25 25 5 Class Distribution -------------------- 43% | Scavenger-Mutant 31% | Mutant 11% | Scavenger-Skirmisher 5% | Subdweller-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Upper Caves Scavenger-Assassin | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/Testing Resources | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Matter Collected 11210 | 155 407 335 818 1493 419 561 400 104 1116 357 . 889 175 . 70 75 382 145 440 150 480 551 260 234 185 355 50 604 Remotely 100 | . . . . . . . . . . . . . . . . . . . 100 . . . . . . . . . Salvage Created 16116 | . 603 744 689 1243 340 472 286 95 807 541 . 1997 127 . . 34 1074 277 778 234 352 1082 575 292 523 821 135 1995 Parts 641 | . 41 41 38 58 16 22 11 . 17 9 . 64 . . . 4 46 12 32 5 18 37 17 14 23 24 9 83 Haulers Intercepted 19 | . 1 . 4 5 2 . . . . 1 . 2 . . . . 2 . . . . 2 . . . . . . Recyclers Shooed 9 | . . . . 2 4 . . . . . . 2 . . . . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 162 | . . 9 . . . 9 20 . 11 . . . . . . 11 . 4 12 4 13 . 14 25 . 30 . . Prevented 24 | . . . . . . . . . . . . . . . . 9 . 1 14 . . . . . . . . . Kills | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Combat Hostiles Destroyed 279 | . 11 15 16 28 7 2 7 3 23 3 . 37 1 . . 2 12 7 19 . 12 14 5 4 7 7 2 35 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Guns 19 | . 5 1 4 . . . . . 2 . . . . . . . . . . . . . . . . . . 7 Cannons 138 | . 2 3 7 24 3 2 7 3 4 2 . 19 1 . . . 7 3 2 . 6 9 4 3 6 4 2 15 AOE 89 | . 3 2 5 4 3 . . . 17 1 . 18 . . . 2 3 3 14 . 6 1 . . . . . 7 Classes Destroyed 30 | . 9 3 1 2 1 1 1 . 3 . . 1 . . . . 1 . 2 . . 1 . . 1 1 . 2 Worker 16 | . 1 . . 1 1 . . . . 6 . 3 . . . . 2 . . . . 2 . . . . . . Builder 11 | . 2 . . 1 . . . . . . . 1 . . . . 4 . . . . 2 . . . . . 1 Tunneler 3 | . 1 . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Hauler 19 | . 1 . 4 5 2 . . . . 1 . 2 . . . . 2 . . . . 2 . . . . . . Recycler 13 | . 1 . 1 3 1 . . . . 2 . 3 . . . . . . . . . 1 . . . . . 1 Minesweeper 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Operator 4 | . 1 . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . Drone 4 | . . . . . . . . . 2 . . . . . . . . . . . 2 . . . . . . . Watcher 13 | . 2 . 1 . . . . . . 3 . . . . . . 5 . . . . 1 . . . . . 1 Swarmer 38 | . 3 . 3 . 3 . . . 7 . . 1 . . . 2 . 5 2 . 6 2 . 1 . . . 3 Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Grunt 94 | . 8 . 6 14 2 1 2 . 7 . . 17 . . . . 7 . 12 . . 4 4 . 1 . . 9 Brawler 7 | . . . . 1 . . 1 . . . . 3 . . . . . . 1 . . . . . . . . 1 Duelist 10 | . . . . 1 . 1 2 . 1 . . 2 . . . . . . 1 . . . . . . . . 2 Protector 4 | . . . . . . . . . 1 . . 1 . . . . . . . . . . . . 2 . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 33 | . . . 7 12 1 . 1 . . 1 . 3 1 . . . 2 . 1 . 1 1 . . . 1 1 . Demolisher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Specialist 4 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 2 Hunter 15 | . . . . . . . . . 2 2 . 4 . . . . . 1 . . . 2 . . 1 2 . 1 Programmer 36 | . . . . . 1 . 1 . 3 . . 4 . . . . 2 . 2 . . 4 1 2 1 . . 15 Heavy 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Behemoth 4 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . 1 . . Enhanced Grunt 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Artisan 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Cobbler 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Subdweller 15 | . . 15 . . . . . . . . . . . . . . . . . . . . . . . . . . Decomposer 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Packrat 5 | . . . . . . . . . . . . . 1 . . . . . 1 . . . 2 1 . . . . Samaritan 4 | . . . . . . . . . . . . . . . . . . . 1 . . . 3 . . . . . Thug 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Savage 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Bouncer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Mutant 5 | . . . . . . 2 . . . . . . . . . . . 1 . . 1 1 . . . . . . Commander 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 12 | . 4 3 3 8 3 1 4 2 6 7 . 12 1 . . 2 3 5 8 . 5 3 4 2 2 1 1 7 Combat Bots Only 11 | . 3 3 3 6 3 1 4 2 6 2 . 11 1 . . 2 3 5 8 . 5 3 4 2 2 1 1 6 Max Kills in Single Turn 4 | . 2 1 3 4 3 1 1 1 3 2 . 4 1 . . 2 2 3 4 . 3 2 1 1 1 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 1 3 3 3 . . . 3 1 . 3 . . . 2 2 3 4 . 3 1 . . . . . 2 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Hostile Shots Fired 1982 | . 30 59 83 91 84 10 31 27 100 60 . 332 96 . . 8 76 36 62 . 35 102 16 11 109 74 18 432 Missed 631 | . 5 12 20 26 34 3 14 7 27 19 . 116 45 . . 3 18 14 19 . 9 33 2 3 32 11 9 150 Damage Taken 27583 | . 347 1120 901 1247 616 233 377 1059 1280 588 . 3020 536 . . 134 1589 349 1001 . 511 1695 342 210 1407 1759 177 7085 Core 3482 | . 92 41 44 151 71 51 55 94 168 112 . 678 34 . . . 97 30 55 . 57 213 . 21 55 88 . 1275 Absorbed by Shields 694 | . . . . . . . . . . . . 125 . . . . . . . . . . . . 268 255 39 7 Reduced by Siege Mode 95 | . . . . . . . . . . . . . . . . . . . . . . 87 4 . 4 . . . Redirected to Shielding 486 | . . 4 . . . . . . . . . . 93 . . . . . 61 . 117 . . . . . . 211 Ignored by Resistances 310 | . . . . . 16 18 23 . 13 . . . . . . . . . 33 . 58 . . 12 . . . 137 Regen/Repaired (Parts) 450 | . 46 . 61 80 . . . . . . . . . . . . . . . . . . . . 263 . . . Core Remaining (%) 56 | 100 . 46 . 64 . . . . 37 . . . . . . 3 . . . . 76 . . . . 67 . . Volleys Fired 1299 | . 27 90 66 87 31 81 24 19 84 23 6 76 11 1 1 4 63 31 37 . 18 61 81 18 76 141 21 121 Largest 2 | . 2 2 2 2 2 2 2 2 2 1 1 1 2 1 1 2 2 2 2 . 2 2 2 1 1 2 1 2 Hottest 220 | . 112 112 88 88 88 88 88 128 105 40 40 85 170 85 85 170 175 165 180 . 180 220 220 105 110 215 105 220 Shots Fired 1729 | . 49 135 123 165 52 90 51 37 97 23 6 75 16 1 1 6 81 32 41 . 28 111 83 18 76 142 21 169 Gun 300 | . 36 20 54 . . 73 . . 65 1 . 6 . . . . 6 . . . . . 18 . . . . 21 Cannon 1266 | . 8 111 64 163 46 17 51 34 15 22 6 57 16 1 1 5 74 31 29 . 23 105 29 12 76 119 21 130 Launcher 72 | . 5 4 5 2 1 . . 3 17 . . 12 . . . 1 1 1 11 . 5 . . . . . . 4 Special 91 | . . . . . 5 . . . . . . . . . . . . . 1 . . 6 36 6 . 23 . 14 Kinetic 712 | . . 18 123 165 46 90 51 28 75 22 6 51 . . . . . . . . . . 18 . . . . 19 Thermal 785 | . . . . . 5 . . 6 5 1 . 12 16 1 1 5 74 30 29 . 23 111 65 18 76 142 21 144 Explosive 63 | . 5 2 . . 1 . . 3 17 . . 12 . . . 1 1 1 11 . 5 . . . . . . 4 Electromagnetic 168 | . 44 115 . . . . . . . . . . . . . . 6 1 . . . . . . . . . 2 Robot Hit Streak 56 | . 15 28 21 12 5 26 8 6 7 5 . 36 7 . . 9 13 8 13 . 9 37 49 4 28 41 56 18 Robot Miss Streak 5 | . 2 3 4 2 2 5 4 3 5 1 . 3 3 . . . 1 2 1 . 3 3 1 1 2 3 2 4 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 Secondary Targets 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Capacitor 251 | . . . . . . . . . . . . . . . . . . . . . . . 25 12 76 117 21 . Shots Hit Robots 1294 | . 34 86 82 113 29 78 33 19 56 26 . 64 9 . 5 2 64 19 28 6 13 93 74 18 74 120 19 130 Core Hits 665 | . 25 18 30 49 17 28 13 13 48 10 . 106 2 . . 2 39 11 37 2 19 28 31 6 20 36 4 71 Critical Kills 25 | . . 1 2 . . . . . . . . 1 . . . . 1 1 1 . . 2 1 . 2 2 . 11 Critical Parts Destroyed 23 | . . . . . . 1 . . . 4 . 4 . . . . . . . . . . . . . . . 14 Critical Strikes 79 | . 1 3 3 5 . 2 . 4 . 5 . 6 . . . . 1 1 1 1 . 3 4 1 2 6 . 30 Burn 14 | . . . . . . . . . . . . . . . . . . . . . . 1 3 1 . 4 . 5 Meltdown 15 | . . . . . . . . . . . . . . . . . 1 1 1 . . 2 1 . 2 2 . 5 Destroy 28 | . . 2 2 . . 1 . . . . . 3 . . . . . . . . . . . . . . . 20 Blast 13 | . . . 1 5 . 1 . 4 . 1 . 1 . . . . . . . . . . . . . . . . Corrupt 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 6 | . . . . . . . . . . 4 . 2 . . . . . . . . . . . . . . . . Impale 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Melee Attacks 167 | . . . 2 11 18 . 11 . . 25 2 26 . . 5 . 5 . 7 6 . 4 2 7 19 11 . 6 Impact 95 | . . . 2 11 18 . 11 . . 25 2 26 . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 24 | . . . . . . . . . . . . . . . . . . . 7 3 . 4 . 1 7 2 . . Sneak Attacks 69 | . . . . 2 1 . . . . 11 . 7 . . 5 . 5 . . 3 . 3 2 6 12 9 . 3 Combat Hostiles 9 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . 3 . 3 Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 50974 | . 1026 1811 2351 3796 899 1291 811 779 3423 2122 . 6058 277 1 . 272 2853 919 2891 137 1223 3949 1662 338 2366 3683 649 5387 Guns 4270 | . 404 286 666 . . 1015 . . 715 . . 30 . . . . 136 . . . . . 483 . . . . 535 Cannons 28668 | . 157 1306 1113 2724 585 276 811 529 206 341 . 2782 277 . . 61 1859 624 425 . 413 3174 757 295 2366 3363 649 3575 Explosions 13755 | . 446 219 559 786 152 . . 250 2502 417 . 2396 . . . 211 858 295 2362 . 810 241 . . . 139 . 1112 Melee 2830 | . . . . 172 74 . . . . 1364 . 839 . . . . . . 104 137 . 140 . . . . . . Ramming 603 | . 19 . 13 114 47 . . . . . . 11 . 1 . . . . . . . 341 46 . . . . 11 Kinetic 13697 | . . 399 2338 3199 585 1291 811 451 858 341 . 2641 . . . . . . . . . . 483 . . . . 300 Thermal 20973 | . 137 29 . . 41 . . 78 126 162 . 543 277 . . 61 2356 624 425 . 413 3468 1133 338 2366 3683 649 4064 Explosive 10222 | . 309 . . 311 152 . . 250 2439 222 . 1617 . . . 211 277 295 2362 . 810 . . . . . . 967 Electromagnetic 2649 | . 561 1383 . . . . . . . 33 . 407 . . . . 220 . . . . . . . . . . 45 Impact 2449 | . . . . 172 74 . . . . 1364 . 839 . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 381 | . . . . . . . . . . . . . . . . . . . 104 137 . 140 . . . . . . Highest Corruption 59 | . . . . 1 . . 1 1 6 . 8 10 2 . . . 3 . . . . 4 . 1 1 . . 59 Average Corruption 3 | . . . . 1 . . 1 1 3 . 8 3 1 . . . 1 . . . . 2 . 1 1 . . 20 Corruption Purged 21 | . . . . . . . . . . . . 12 2 . . . 3 . . . . 4 . . . . . . Corruption Blocked 8 | . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . Effects 175 | . . . . 28 . . 18 3 46 . 2 9 1 . . . 1 . . . . 2 . 12 1 . . 52 Message Errors 35 | . . . . 6 . . 6 . 10 . . 2 1 . . . . . . . . . . 3 . . . 7 Matter Fused 43 | . . . . 9 . . 2 . 16 . 1 2 . . . . . . . . . 1 . 4 . . . 8 Heat Flow Errors 19 | . . . . 3 . . 2 1 7 . . 1 . . . . . . . . . . . 1 . . . 4 Energy Discharges 16 | . . . . 1 . . 2 . 3 . . 2 . . . . 1 . . . . . . 2 . . . 5 Parts Rejected 3 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . 1 Parts Fused 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 Data Loss (minor) 18 | . . . . 4 . . 2 . 5 . . . . . . . . . . . . . . 2 1 . . 4 Data Loss (major) 7 | . . . . 2 . . 1 . 2 . . 1 . . . . . . . . . . . . . . . 1 Misfires 10 | . . . . . . . 3 2 1 . . . . . . . . . . . . 1 . . . . . 3 Alerts 4 | . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 Misdirections 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Weapon Failures 6 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 5 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2795 | . 27 . 40 211 44 . 33 9 87 720 . 512 17 . . 30 138 87 96 . . 224 40 17 80 109 . 274 Projectiles 947 | . . . 17 30 . . 33 . 22 . . 96 17 . . . 53 87 . . . 137 23 17 80 109 . 226 Explosions 500 | . 27 . 23 47 . . . 9 65 . . 39 . . . 30 85 . 96 . . 31 . . . . . 48 Melee 1348 | . . . . 134 44 . . . . 720 . 377 . . . . . . . . . 56 17 . . . . . Knockbacks 77 | . . . 7 18 1 3 9 4 2 4 . 26 . . . . . . . . . 3 . . . . . . Impact 15 | . . . 1 1 1 . . . . 4 . 5 . . . . . . . . . 3 . . . . . . Kinetic 57 | . . . 6 14 . 2 9 4 2 . . 20 . . . . . . . . . . . . . . . . Secondary 5 | . . . . 3 . 1 . . . . . 1 . . . . . . . . . . . . . . . . Self-Inflicted Damage 878 | . 62 53 4 136 . . . . 139 70 . 57 . . . . 15 . . . 42 . . . . 13 . 287 Shots 23 | . 2 3 1 3 . . . . 4 1 . 3 . . . . 1 . . . 1 . . . . 1 . 3 Rammed 40 | . 9 . 1 10 4 . . . . . . . . . . . . . . . . 10 5 . . . . 1 Targets Rammed 51 | . 11 . 2 11 4 . . . . . . 2 . 1 . . 1 . . . . 13 5 . . . . 1 Kicked 3 | . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . Crushed 8 | . 2 . 1 1 . . . . . . . . . . . . 1 . . . . 3 . . . . . . Highest Temperature 426 | . 162 15 270 344 180 152 334 164 337 60 . 323 330 28 28 137 426 368 123 . 180 25 227 204 300 330 216 307 Average Temperature 77 | . 66 5 65 77 37 68 90 57 112 31 . 91 100 15 15 68 114 128 44 . 90 7 37 74 110 107 75 32 Received Heat Transfer 4728 | . 135 228 441 441 108 36 93 12 210 90 . 902 96 . . 12 199 9 207 . 108 199 108 18 268 72 4 732 Effects 11 | . . . . . . . 1 . 2 . . 1 1 . . . 2 . . . . . . 1 . 3 . . Shutdowns 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Energy Bleed 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 . . Interference 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . Matter Decay 2 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Siege Activations 23 | . . . . . . . . . . . . . . . . . . . . . 4 12 2 . 2 3 . . Total Turns 355 | . . . . . . . . . . . . . . . . . . . . . 74 148 23 . 82 28 . . Longest Duration 78 | . . . . . . . . . . . . . . . . . . . . . 36 28 21 . 78 15 . . Robots Corrupted 10 | . 1 9 . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 10 | . 1 9 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 41 | . 4 14 . . . . . . . 12 . 9 . . . . . 1 1 . . . . . . . . . Impact Corruptions 46 | . . . . 3 1 . . . . 21 . 12 . . . . . . . . . 4 5 . . . . . Robots Melted 23 | . . . . . 1 . . . . . . . . . . . 4 1 2 . . 3 2 . 2 2 . 6 Combat Hostiles 18 | . . . . . 1 . . . . . . . . . . . 2 1 2 . . 3 1 . 1 2 . 5 Parts Melted 74 | . . 1 . . . 1 . . . . . . 1 . . . 10 3 1 . 2 5 2 1 9 6 . 32 Heat Transferred 24195 | . 200 50 . . 320 . . 200 180 100 . 398 333 . . 74 2825 1000 650 . 650 3423 3909 739 2163 3838 666 2477 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 11 | . 3 1 . . . . . . . . . 1 . . . . . . . . . 2 . . . 1 . 3 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Peak Influence 1413 | . 189 . 245 484 343 . . . . 364 141 1413 . . . . 699 . . . . 881 . . . . 932 1240 Initial 501 | . . . . 47 117 . . . . 25 123 98 . . . . 102 . . . . 27 . . . . 6 501 Average 308 | . 75 . 133 181 166 . . . . 181 124 579 . . . . 399 . . . . 434 . . . . 338 804 Maximum Alert Level 4 | . . . 1 2 1 . . . . 1 . 4 . . . . 2 . . . . 3 . . . . 3 4 Low Security (%) 48 | 100 100 . 86 47 85 . . . . 61 100 22 . . . . 10 . . . . 17 . . . . 56 . Level 1 25 | . . . 13 51 14 . . . . 38 . 27 . . . . 44 . . . . 26 . . . . 7 . Level 2 15 | . . . . 1 . . . . . . . 12 . . . . 44 . . . . 48 . . . . 3 41 Level 3 7 | . . . . . . . . . . . . 17 . . . . . . . . . 7 . . . . 32 50 Level 4 2 | . . . . . . . . . . . . 19 . . . . . . . . . . . . . . . 7 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 71 | . 2 . 5 2 6 . 1 . . 4 . 20 . . . . 7 . 1 . . 8 . . . . 4 11 Investigation 15 | . 1 . 1 1 . . . . . 2 . 7 . . . . 1 . . . . 1 . . . . . 1 Extermination 18 | . . . . . 4 . . . . . . 1 . . . . 2 . . . . 5 . . . . 1 5 Reinforcement 22 | . 1 . 3 1 1 . . . . 2 . 6 . . . . 4 . . . . 2 . . . . 1 1 Assault 9 | . . . . . . . 1 . . . . 3 . . . . . . 1 . . . . . . . . 4 Garrison 7 | . . . 1 . 1 . . . . . . 3 . . . . . . . . . . . . . . 2 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . 1 . . . . . . . 3 . . . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Distress Signals 46 | . . . . 2 1 . . . . . . 1 . . . . 1 . . . . . . . 1 34 3 3 Communications Jammed 152 | . . . . . . . . . . . . . . . . . . . . . . 8 . . . . 99 45 Distress Signals 139 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 92 45 Times Spotted 603 | . 16 15 28 47 26 8 15 4 19 7 4 70 2 . . 12 34 6 20 . 11 46 6 8 47 32 18 102 Peak Tracking Total 14 | . 3 3 4 4 4 4 10 4 7 5 3 13 1 . . 4 7 5 9 . 5 4 4 3 14 3 8 11 Tactical Retreats 31 | . . . . 4 . . 2 . 1 . 1 6 . . . . 3 . 1 . . . . . 4 1 . 8 Traps | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Traps Triggered 17 | . 1 1 1 4 . . . . . 1 . 3 . . . . 1 . . . . . . . . . 1 4 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 61 | . . . . . . . . . . . . . . . . . . . . . . 61 . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Reused 6 | . . . . . . . 2 . . . . . . . . . . . . . . 3 . 1 . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 11 | . . 1 . . . . 4 . . . . . . . . . . . . . . . . 6 . . . . Triggered 18 | . . . . . . . 2 . . . . . . . . . 2 . . . . 3 1 . 10 . . . Most Traps Carried 4 | . . . . . . . 2 . . . . . . . . . . . . . . . . 4 . . . . Machines | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Machines Disabled 67 | . . 2 3 6 1 . . 1 1 11 . 20 . . . . 5 . 1 . . 1 1 1 1 2 . 10 Max in Single Turn 7 | . . 1 1 2 1 . . 1 1 7 . 4 . . . . 2 . . . . . 1 1 1 1 . 2 Garrison Access 6 | . . . 1 1 1 . . . . . . 1 . . . . . . . . . 2 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Machines Accessed 88 | . 8 2 7 13 7 2 1 . . 12 . 15 2 1 . . 2 . . 4 . 5 2 1 . . 2 2 Terminals 40 | . 6 . 3 10 3 . . . . 8 . 9 1 . . . . . . . . . . . . . . . Fabricators 6 | . . . . . 2 . . . . 1 . 2 . . . . . . . . . . . . . . . 1 Repair Stations 10 | . 1 . 1 2 . . . . . 1 . 1 . . . . . . . . . 1 . . . . 2 1 Recycling Units 9 | . 1 . 1 . 1 . . . . 2 . 1 . . . . 2 . . . . 1 . . . . . . Scanalyzers 2 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . Garrison Access 7 | . . . 1 1 1 . . . . . . 2 . . . . . . . . . 2 . . . . . . Total Hacks 257 | . 25 3 27 41 13 6 1 . . 35 . 47 3 1 . . 9 . . 17 . 13 4 1 . . 7 4 Successful 142 | . 10 3 19 23 3 6 1 . . 18 . 20 3 1 . . 4 . . 17 . 6 4 1 . . 2 1 Failed 113 | . 14 . 7 18 10 . . . . 17 . 27 . . . . 5 . . . . 7 . . . . 5 3 Catastrophic 20 | . 4 . 1 1 3 . . . . 5 . 1 . . . . . . . . . 2 . . . . 1 2 Database Lockouts 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Manual 114 | . 10 . 10 11 9 . . . . 14 . 17 . . 1 . 14 . . . . 9 . . . . 8 11 Terminals 129 | . 19 . 11 35 7 . . . . 25 . 30 2 . . . . . . . . . . . . . . . Fabricators 16 | . . . . . 4 . . . . 2 . 8 . . . . . . . . . . . . . . . 2 Repair Stations 26 | . 4 . 3 4 . . . . . 2 . 3 . . . . . . . . . 1 . . . . 7 2 Recycling Units 27 | . 2 . 2 . 1 . . . . 6 . 2 . . . . 9 . . . . 5 . . . . . . Scanalyzers 11 | . . . 9 . . . . . . . . . . . . . . . . . . 2 . . . . . . Garrison Access 14 | . . . 2 2 1 . . . . . . 4 . . . . . . . . . 5 . . . . . . Terminal Hacks 78 | . 7 3 4 14 . 6 1 . . 8 . 9 3 1 . . . . . 17 . . 4 1 . . . . Record 17 | . . 2 . . . 5 . . . . . . 2 . . . . . . 5 . . 3 . . . . . Part Schematic 7 | . 1 . . . . . . . . 1 . 1 . . . . . . . 4 . . . . . . . . Robot Analysis 14 | . 4 . 2 2 . . . . . 2 . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Open Door 10 | . . . . 4 . 1 1 . . . . . 1 1 . . . . . . . . 1 1 . . . . Branch Access Points 4 | . . . 1 . . . . . . 1 . 2 . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Recycling Unit Index 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . . 3 . . . . . . . 1 . . . . . . . . . . . . . . . . Locate Traps 9 | . 1 . . 2 . . . . . 3 . 3 . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 2 | . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . 2 . 4 . . . . . . . . . . . . . . . . Network Status 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Build 3 | . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . Repair Station Hacks 14 | . 3 . 2 4 . . . . . 1 . 1 . . . . . . . . . . . . . . 2 1 Scan Component 7 | . 1 . 1 2 . . . . . . . . . . . . . . . . . . . . . . 2 1 Repair 4 | . 1 . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . Refit 3 | . 1 . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . 1 . . . . . . 2 . 1 . . . . . . . . . . . . . . . . Retrieve Components 4 | . . . 1 . . . . . . 2 . 1 . . . . . . . . . . . . . . . . Scanalyzer 11 | . . . 9 . . . . . . . . . . . . . . . . . . 2 . . . . . . Insert Component 6 | . . . 5 . . . . . . . . . . . . . . . . . . 1 . . . . . . Analyze 5 | . . . 4 . . . . . . . . . . . . . . . . . . 1 . . . . . . Garrison Access Hacks 4 | . . . 1 1 1 . . . . . . . . . . . . . . . . 1 . . . . . . Seal Access 4 | . . . 1 1 1 . . . . . . . . . . . . . . . . 1 . . . . . . Unauthorized Hacks 25 | . . . 2 4 2 . . . . 5 . 5 . . . . 4 . . . . 3 . . . . . . Terminals 11 | . . . 2 4 1 . . . . 2 . 2 . . . . . . . . . . . . . . . . Track 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 6 | . . . 1 1 1 . . . . 2 . 1 . . . . . . . . . . . . . . . . Disrupt 2 | . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . Operators 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Liberate 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . . . . . . . . . . 3 . . . . . . 4 . . . . 2 . . . . . . Reject 5 | . . . . . . . . . . 2 . . . . . . 2 . . . . 1 . . . . . . Mask 4 | . . . . . . . . . . 1 . . . . . . 2 . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Reprogram 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Jam 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 67 | . 8 . 6 10 6 . . . . 11 . 15 1 . . . 2 . . . . 4 . . . . 2 2 Full Trace Events 9 | . . . . 1 . . . . . 2 . 6 . . . . . . . . . . . . . . . . Feedback Events 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 67 | . . . . . . . . . . . . 67 . . . . . . . . . . . . . . . . Total Robot Build Rating 12 | . . . . . . . . . . . . 12 . . . . . . . . . . . . . . . . Part Schematics Acquired 49 | . 1 . 3 . . . . . . 1 . 1 . . 14 . . . . 4 . 1 . . . . . 24 Parts Built 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 135 | . . . . . . . . . . 51 . 84 . . . . . . . . . . . . . . . . Total Part Build Rating 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Parts Repaired 4 | . 1 . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . Time 128 | . 26 . 38 64 . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 21 | . . . 9 . . . . . . 2 . 10 . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 3 . . . . . . . . . . . . . . . . . . 1 . . . . . . Part Schematics Acquired 4 | . . . 3 . . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Bothacking | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 11 | . . . . . . . . . . . . . . . 5 . 1 . . 3 . . . . 2 . . . Non-combat 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Combat 10 | . . . . . . . . . . . . . . . 5 . . . . 3 . . . . 2 . . . Robot Hacks Applied 14 | . . . . . . . . . . . . . . . 5 . 4 . . 3 . . . . 2 . . . parse_system 10 | . . . . . . . . . . . . . . . 5 . . . . 3 . . . . 2 . . . no_distress 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . find_chute 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Machine Destruction 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Programmers 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 23 | . . . . . . . 1 . . . . . . . . . 1 . 2 . . . 1 4 5 6 . 3 Allies Hacked 5 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . 2 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Total Allies 51 | . . . 1 1 1 . 1 . . . . 7 . . 6 . 5 1 2 . . 2 3 4 5 6 3 3 Largest Group 10 | . . . 1 1 2 2 2 2 . . . 6 . . 6 6 7 1 3 1 1 2 4 6 9 7 10 2 Highest-Rated Group 568 | . . . 10 70 163 163 163 84 . . . 177 . . 342 342 388 84 143 84 84 136 261 358 568 284 517 83 Highest-Rated Ally 136 | . . . 10 70 93 93 93 68 . . . 30 . . 96 96 96 84 84 84 84 136 136 136 136 68 103 56 Zionite Dispatches 4 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 2 . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fire 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Offense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Total Orders 154 | . . . 2 4 6 8 4 . . . . . . . . . . . 4 . 11 26 10 26 13 34 2 4 STAY 88 | . . . 1 3 2 5 2 . . . . . . . . . . . 2 . 3 12 5 13 11 26 1 2 ROAM 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . FOLLOW 53 | . . . 1 1 1 3 2 . . . . . . . . . . . 2 . 3 12 5 12 2 8 . 1 AID 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 DROP 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . EXPLORE 8 | . . . . . 3 . . . . . . . . . . . . . . . 5 . . . . . . . Ally Attacks 513 | . . . . 5 31 13 30 8 . . . 49 . . . 46 88 . 15 . 9 78 5 7 38 20 58 13 Total Damage 22187 | . . . . 166 1381 658 1427 452 . . . 1045 . . . 1362 1579 . 479 . 647 4702 334 514 2582 224 4316 319 Kills 157 | . . . . 2 17 6 12 1 . . . 7 . . . 10 17 . 2 . 4 28 1 7 14 5 24 . Allies Corrupted 7 | . . . . . . . . . . . . . . . . . 3 . . . . 1 . . 1 . 1 1 Allies Melted 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . Intel | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Robot Analysis Total 14 | . 4 . 2 2 . . . . . 2 . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 22 | . . 1 . . . 2 1 . 2 . . . . . 2 3 . 2 3 . 2 . 2 2 . . . . Drone Launches 8 | . . . . . 3 . . . . . . . . . . . . . . . 5 . . . . . . . Drone Recoveries 4 | . . . . . 1 . . . . . . . . . . . . . . . 3 . . . . . . . Decoded 0b10 Intel 53 | . . . . . . . . . . . . . . . . . 22 . . . . 31 . . . . . . Traps 52 | . . . . . . . . . . . . . . . . . 22 . . . . 30 . . . . . . Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Zionite Intel Received 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 3 Component Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Component Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Turns Passed 59164 | 5 1811 6113 2279 4312 2403 3412 3960 250 2772 627 63 1457 1750 785 1851 1120 1526 2695 1913 346 1587 2971 3109 2674 1499 3738 368 1768 Spaces Moved 29050 | 2 778 3103 970 1520 869 1287 1541 77 1544 811 81 1232 869 404 1057 674 760 1586 1070 194 651 1420 1475 1562 763 1642 203 905 Core 404 | . . . . . . . . . 383 . . 2 . . . . . . . . . . . . . . . 19 Treads 21041 | 2 778 3103 970 1520 869 1287 1541 77 407 . . . . . . . 438 1586 938 194 651 1420 1475 1562 763 1231 . 229 Legs 2150 | . . . . . . . . . . . . 96 869 404 781 . . . . . . . . . . . . . Wheels 2289 | . . . . . . . . . . . . . . . 276 674 322 . 132 . . . . . . 411 203 271 Hover 2321 | . . . . . . . . . . 720 81 1134 . . . . . . . . . . . . . . . 386 Flight 845 | . . . . . . . . . 754 91 . . . . . . . . . . . . . . . . . . Fastest Speed 34 | 160 160 160 160 240 240 240 240 242 35 34 56 56 193 193 127 160 135 160 160 160 160 156 158 158 158 135 150 48 Average Speed 171 | 160 160 160 185 240 242 242 240 242 162 57 56 87 193 193 162 160 151 160 161 160 160 158 158 158 158 186 156 131 Slowest Speed 1700 | 160 160 160 240 320 245 245 242 243 1700 106 56 400 193 193 193 160 162 160 240 240 160 240 158 158 168 250 195 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 69 | 1 100 92 51 97 23 96 97 67 96 20 68 41 88 60 89 70 28 88 98 60 94 32 97 99 85 77 8 84 Regions Visited 28 Branch Regions 19 Pre-discovered Areas 12 | . . . . . . . . . 1 . . . . . 2 . . 1 3 3 . . 2 . . . . . Known Exits Taken 20 | . . . 1 1 1 1 1 1 1 . . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . . . . . . . . . . 1 1 1 . . . . . . . . . . . . . Scrap Searched 56 | . . 17 . . . 1 8 . 2 . . . 2 1 4 2 . 3 5 . 2 . 3 2 . 4 . . Spaces Dug 309 | . 14 18 2 3 3 . 6 . 56 6 7 17 3 1 . 24 5 27 29 . 58 6 7 1 5 7 . 4 Terrain Destroyed 1300 | . 42 44 87 93 23 . 9 28 211 92 8 104 6 1 . 24 48 33 167 . 81 26 10 4 8 24 2 125 Melee 36 | . . . 2 3 3 . 6 . . 5 2 13 . . . . . . . . . . . . 2 . . . Projectile 199 | . . . 12 28 2 . 3 4 2 6 6 11 6 1 . 3 13 10 14 . 8 17 10 4 6 9 2 22 AOE 1064 | . 42 44 73 62 18 . . 24 208 81 . 80 . . . 21 35 23 153 . 73 9 . . . 15 . 103 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Total 36760 | 3 1291 4117 1325 1996 1091 1489 1739 104 1737 928 90 1504 927 407 1191 709 1053 1712 1201 224 1164 2033 2164 1757 1045 2265 252 1242 Wait 4682 | . 441 843 229 254 80 88 100 . 42 25 . 80 36 1 99 20 138 57 21 2 464 302 564 122 148 411 21 94 Move 29024 | 1 777 3102 969 1519 868 1286 1540 76 1543 811 80 1232 868 403 1056 673 759 1585 1069 193 650 1419 1474 1561 762 1641 202 905 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 334 | . 14 25 22 28 28 12 13 2 3 11 . 12 3 . 14 3 17 11 6 4 7 51 10 10 5 6 1 16 Fast Attach 179 | . 2 8 4 16 6 2 2 1 13 12 . 23 2 . 3 1 12 3 8 4 2 9 2 2 6 8 3 25 Attach 78 | . 1 5 5 6 2 . . 2 8 2 1 9 . . . . 7 . 3 2 1 4 1 1 2 1 . 15 Detach 63 | . . . 1 1 3 . . . 11 5 1 5 1 . 1 . 5 . 7 3 . 4 4 1 3 1 . 6 Swap 333 | 2 6 7 13 23 14 15 11 3 15 3 . 11 2 1 4 4 15 10 23 4 14 40 14 16 11 27 2 23 Drop 394 | . 12 21 12 38 37 5 14 . 18 11 . 21 4 . 8 4 23 15 9 6 8 65 7 13 9 10 2 22 Fire 1299 | . 27 90 66 87 31 81 24 19 84 23 6 76 11 1 1 4 63 31 37 . 18 61 81 18 76 141 21 121 Melee 167 | . . . 2 11 18 . 11 . . 25 2 26 . . 5 . 5 . 7 6 . 4 2 7 19 11 . 6 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . Crush 48 | . 11 . 2 11 4 . . . . . . . . . . . 1 . . . . 13 5 . . . . 1 Escape Stasis 26 | . . . . 2 . . . . . . . 8 . . . . 8 . . . . . . . . . . 8 Rewire 44 | . . . . . . . 20 1 . . . . . . . . . . 11 . . . . . 4 8 . . Trap 72 | . . 1 . . . . 4 . . . . . . . . . . . . . . 61 . 6 . . . . Miscellaneous 15 | . . 15 . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 2 exits: *Fac / [Rec]) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / Low x2) -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res x2 / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: Res x2 / Arm / *Tes) -3/Testing (discovered 1 exit: *Res) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 1) 6 | -11/Scrapyard | Entered Materials 199 | -10/Materials | Discovered new exit (range 10) 318 | -10/Materials | Build established: Mutant 412 | -10/Materials | Discovered new exit (range 3) 580 | -10/Materials | Discovered new exit (range 16) 757 | -10/Materials | Central database locked down 809 | -10/Materials | Repaired Lgt. Treads 836 | -10/Materials | Discovered new exit (range 13) 989 | -10/Materials | Discovered new exit (range 16) 1791 | -10/Materials | Discovered new exit (range 9) 1817 | -10/Materials | Entered Subcaves 1818 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1838 | -10/Subcaves | Learned 8 Materials zone layouts 2541 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 2543 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2631 | -10/Subcaves | Core integrity fell below 50% 3030 | -10/Subcaves | Disturbed a concealed Subdweller 3144 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 3206 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 4153 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4193 | -10/Subcaves | Discovered new exit (range 14) 4329 | -10/Subcaves | Build established: Subdweller-Mutant 4422 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 4556 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 4948 | -10/Subcaves | Build established: Mutant 5984 | -10/Subcaves | Discovered new exit (range 5) 5996 | -10/Subcaves | Visited Clippyterm 6109 | -10/Subcaves | Build established: Subdweller-Mutant 6138 | -10/Subcaves | Visited 4L-MR0's lab 7306 | -10/Subcaves | Found Botcube 7828 | -10/Subcaves | Found Lrg. Botcube 7844 | -10/Subcaves | Found Meta Core 7930 | -10/Subcaves | Entered Materials 7930 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 7931 | -8/Materials | Identified exit to Storage 7931 | -8/Materials | Identified exit to Factory 8600 | -8/Materials | Central database locked down 8661 | -8/Materials | Build established: Mutant 8988 | -8/Materials | Garrison activated, responded to threat 9268 | -8/Materials | Repaired Assault Cannon 9363 | -8/Materials | Build established: Scavenger-Mutant 10209 | -8/Materials | Entered Storage 10209 | -8/Storage | Accompanied by 1 ally 10751 | -8/Storage | Build established: Mutant 11099 | -8/Storage | Found Prototype Launcher 11110 | -8/Storage | Identified Scatter Rocket Array 11819 | -8/Storage | Build established: Scavenger-Mutant 12302 | -8/Storage | Discovered new exit (range 12) 13099 | -8/Storage | Discovered exit to Factory (range 12) 13924 | -8/Storage | Botcube activated 13952 | -8/Storage | Botcube completed mutation into treaded form, armed with 3 cannons. 14252 | -8/Storage | Repaired Assault Cannon 14262 | -8/Storage | Repaired Lgt. Treads 14521 | -8/Storage | Entered Factory 14521 | -7/Factory | Accompanied by 1 ally 14521 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14926 | -7/Factory | Garrison activated, responded to threat 15519 | -7/Factory | Discovered new exit (range 20) 15848 | -7/Factory | Discovered new exit (range 50) 15903 | -7/Factory | Build established: Mutant 16493 | -7/Factory | Identified exit to Lower Caves 16734 | -7/Factory | Found Powered Armor 16737 | -7/Factory | Found Powered Armor 16741 | -7/Factory | Found Powered Armor 16744 | -7/Factory | Found Powered Armor 16747 | -7/Factory | Found Powered Armor 16776 | -7/Factory | Lrg. Botcube activated 16814 | -7/Factory | Lrg. Botcube completed mutation into treaded form, armed with 4 guns. 16924 | -7/Factory | Entered Lower Caves 16924 | -7/Lower Caves | Accompanied by 2 allies 17031 | -7/Lower Caves | Encountered a Warlord checkpoint 17503 | -7/Lower Caves | Identified exit to Lower Caves 18465 | -7/Lower Caves | Learned Armory stockpile data 18465 | -7/Lower Caves | Learned Extension garrison access intel 18465 | -7/Lower Caves | Learned Armory garrison access intel 18540 | -7/Lower Caves | Destroyed 5C-FY0(g) 18973 | -7/Lower Caves | Build established: Scavenger-Mutant 19048 | -7/Lower Caves | Learned Factory emergency access door positions 20336 | -7/Lower Caves | Entered another Lower Caves area 20336 | -7/Lower Caves | Accompanied by 2 allies 20336 | -7/Lower Caves | Spotted B-75 Beast 20340 | -7/Lower Caves | Allies destroyed B-75 Beast 20450 | -7/Lower Caves | Discovered new exit (range 8) 20551 | -7/Lower Caves | Identified exit to Factory 20643 | -7/Lower Caves | Encountered a Warlord checkpoint 22321 | -7/Lower Caves | Learned 4 Factory zone layouts 22623 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 23533 | -7/Lower Caves | Found Lrg. Botcube 23827 | -7/Lower Caves | Discovered new exit (range 8) 23839 | -7/Lower Caves | Identified exit to Data Miner 24296 | -7/Lower Caves | Entered Data Miner 24296 | -7/Data Miner | Accompanied by 2 allies 24296 | -7/Data Miner | Discovered new exit (range 6) 24301 | -7/Data Miner | Data Conduit disabled 24366 | -7/Data Miner | Found Botcube 24370 | -7/Data Miner | Lost 3 parts (1p1n1w) 24542 | -7/Data Miner | Identified exit to Proximity Caves 24546 | -7/Data Miner | Entered Proximity Caves 25541 | -6/Proximity Caves | Lost 3 parts (2n1u) 25788 | -6/Proximity Caves | Build established: Mutant 25872 | -6/Proximity Caves | Unaware initiated a cargo recovery operation 26013 | -6/Proximity Caves | Core integrity fell below 50% 26270 | -6/Proximity Caves | Spotted B-75 Beast 26689 | -6/Proximity Caves | Found Prototype Processor 26689 | -6/Proximity Caves | Identified Exp. Signal Interpreter 27318 | -6/Proximity Caves | Entered Factory 27318 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 27319 | -6/Factory | Identified exit to Lower Caves 27335 | -6/Factory | Discovered new exit (range 8) 27338 | -6/Factory | Identified exit to Factory 27645 | -6/Factory | Build established: Hacker-Mutant 27927 | -6/Factory | Hacking Suite fried by hacking feedback 27945 | -6/Factory | Sucked down chute 27945 | -6/Factory | Entered Waste 27950 | -6/Waste | Spotted C-40 Crusher 27957 | -6/Waste | Spotted C-40 Crusher 27960 | -6/Waste | EMP discharged 27966 | -6/Waste | Spotted C-40 Crusher 27966 | -6/Waste | Spotted C-40 Crusher 28000 | -6/Waste | Discovered new exit (range 15) 28001 | -6/Waste | Spotted C-40 Crusher 28007 | -6/Waste | Identified exit to Factory 28008 | -6/Waste | Entered Factory 28085 | -6/Factory | System corruption reached 10% 28122 | -6/Factory | Lost 4 parts (2p1n1u) 28271 | -6/Factory | Found Prototype Processor 28271 | -6/Factory | Identified Exp. Targeting Computer 28617 | -6/Factory | Fabricated L-41 Fighter? 28708 | -6/Factory | First assault squad dispatched 28749 | -6/Factory | Fabricated Tri-rail Accelerator (x1) 28787 | -6/Factory | Lost 5 allies 28859 | -6/Factory | Spotted B-75 Beast 28963 | -6/Factory | Lost 3 parts (1p1n1w) 28969 | -6/Factory | Destroyed 11 combat bots 29144 | -6/Factory | Core integrity fell below 50% 29180 | -6/Factory | Garrison activated, responded to threat 29299 | -6/Factory | Garrison activated, responded to threat 29316 | -6/Factory | Destroyed 7 combat bots 29321 | -6/Factory | Core integrity fell below 20% 29339 | -6/Factory | Lost 6 parts (1p2n2u1w) 29465 | -6/Factory | Entered Lower Caves 29568 | -6/Lower Caves | Build established: Mutant 30252 | -6/Lower Caves | Encountered a Warlord checkpoint 30333 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 31020 | -6/Lower Caves | Discovered new exit (range 9) 31171 | -6/Lower Caves | Spotted B-75 Beast 31215 | -6/Lower Caves | Entered another Lower Caves area 31290 | -6/Lower Caves | Encountered a Warlord checkpoint 31884 | -6/Lower Caves | Discovered new exit (range 9) 32000 | -6/Lower Caves | Entered Zion 32107 | -6/Zion | Discovered new exit (range 11) 32432 | -6/Zion | Learned Factory emergency access door positions 32578 | -6/Zion | Learned location of Warlord (-4) 32742 | -6/Zion | Found CR-A16's Pointy Stick 32989 | -6/Zion | Imprinted 32992 | -6/Zion | Declared Zion's savior 33081 | -6/Zion | Learned Factory emergency access door positions 33139 | -6/Zion | Given A8's code to call for help 33179 | -6/Zion | Enhanced Grunt warped into view, answering call for help 33184 | -6/Zion | Enhanced Grunt warped into view, answering call for help 33791 | -6/Zion | Found GAL Module 33851 | -6/Zion | Entered Proximity Caves 33851 | -5/Proximity Caves | Accompanied by 6 allies 33853 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 34047 | -5/Proximity Caves | Learned 4 Factory zone layouts 34151 | -5/Proximity Caves | Spotted B-75 Beast 34166 | -5/Proximity Caves | Allies destroyed B-75 Beast 34675 | -5/Proximity Caves | Learned location of 1 exit from Factory 34971 | -5/Proximity Caves | Entered Factory 34971 | -5/Factory | Accompanied by 6 allies 34971 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 34972 | -5/Factory | Identified exit to Upper Caves 35192 | -5/Factory | Lost 5 allies 35759 | -5/Factory | Zion Fire squad teleported in 35795 | -5/Factory | Build established: Scavenger-Mutant 36060 | -5/Factory | Cargo convoy interrupted 36100 | -5/Factory | Discovered exit to Upper Caves (range 22) 36260 | -5/Factory | Terminal network hard line cut 36363 | -5/Factory | Lost 3 allies 36497 | -5/Factory | Entered Upper Caves 36497 | -5/Upper Caves | Accompanied by 1 ally 36947 | -5/Upper Caves | Build established: Scavenger-Skirmisher 37030 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 38004 | -5/Upper Caves | Discovered new exit (range 17) 38047 | -5/Upper Caves | Learned 4 Factory zone layouts 38577 | -5/Upper Caves | Build established: Scavenger-Mutant 38879 | -5/Upper Caves | Botcube activated 38901 | -5/Upper Caves | Botcube completed mutation into treaded form, armed with 1 cannon. 39190 | -5/Upper Caves | Identified exit to Upper Caves 39192 | -5/Upper Caves | Entered another Upper Caves area 39192 | -5/Upper Caves | Accompanied by 1 ally 39245 | -5/Upper Caves | Learned location of Armory (-3) 39429 | -5/Upper Caves | Spotted B-75 Beast 39548 | -5/Upper Caves | Revealed the true nature of CR-A16's Pointy Stick 39551 | -5/Upper Caves | Destroyed B-75 Beast 39799 | -5/Upper Caves | Discovered new exit (range 7) 39809 | -5/Upper Caves | Identified exit to Factory 40622 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 40662 | -5/Upper Caves | Destroyed 8 combat bots 40878 | -5/Upper Caves | Discovered new exit (range 12) 40897 | -5/Upper Caves | Identified exit to Zhirov 41105 | -5/Upper Caves | Entered Zhirov 41105 | -5/Zhirov | Accompanied by 1 ally 41105 | -5/Zhirov | Discovered new exit (range 4) 41134 | -5/Zhirov | Met Zhirov 41196 | -5/Zhirov | Learned location of Quarantine (-2) 41196 | -5/Zhirov | Learned location of Testing (-3) 41196 | -5/Zhirov | Learned location of Command (-1) 41206 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 41232 | -5/Zhirov | Found Alien Artifact 41232 | -5/Zhirov | Identified Integrated Dissipator 41232 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 41368 | -5/Zhirov | Found Alien Artifact 41449 | -5/Zhirov | Identified exit to Proximity Caves 41451 | -5/Zhirov | Entered Proximity Caves 41451 | -4/Proximity Caves | Accompanied by 1 ally 42650 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 42851 | -4/Proximity Caves | Discovered exit to Factory (range 15) 42882 | -4/Proximity Caves | Learned Research trap positions 42898 | -4/Proximity Caves | Learned location of 1 exit from Research 43038 | -4/Proximity Caves | Entered Factory 43038 | -4/Factory | Accompanied by 1 ally 43038 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 43039 | -4/Factory | Identified exit to Research 43143 | -4/Factory | Spotted B-86 Titan 43149 | -4/Factory | Destroyed B-86 Titan 43927 | -4/Factory | Found Prototype Device 44073 | -4/Factory | Identified Active Sensor Suite 44120 | -4/Factory | Retrieved Zion intel report: Component Stockpiles 44121 | -4/Factory | Zion Infowar Resupply teleported in 44339 | -4/Factory | Discovered exit to Research (range 14) 44433 | -4/Factory | Build established: Mutant 44446 | -4/Factory | Terminal network hard line cut 44974 | -4/Factory | Build established: Scavenger-Mutant 44997 | -4/Factory | Murdered *H3-4VY 45415 | -4/Factory | Lrg. Botcube activated 45449 | -4/Factory | Lrg. Botcube completed mutation into legged form, armed with 4 guns. 45727 | -4/Factory | Found Quantum Capacitor 45992 | -4/Factory | Discovered new exit (range 9) 46003 | -4/Factory | Identified exit to Upper Caves 46009 | -4/Factory | Entered Upper Caves 46009 | -4/Upper Caves | Accompanied by 1 ally 46013 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 46091 | -4/Upper Caves | Encountered a Warlord checkpoint 46424 | -4/Upper Caves | A Commander dispatched an escort 46503 | -4/Upper Caves | Destroyed J6-094(g) 46889 | -4/Upper Caves | Build established: Scavenger-Skirmisher 48551 | -4/Upper Caves | Discovered new exit (range 8) 48899 | -4/Upper Caves | Learned location of 1 exit from Research 49117 | -4/Upper Caves | Identified exit to Upper Caves 49118 | -4/Upper Caves | Entered another Upper Caves area 49118 | -4/Upper Caves | Accompanied by 2 allies 49206 | -4/Upper Caves | Discovered exit to Research (range 8) 49420 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 49592 | -4/Upper Caves | Learned Research stockpile data 49811 | -4/Upper Caves | Spotted B-86 Titan 49816 | -4/Upper Caves | Destroyed B-86 Titan 49822 | -4/Upper Caves | Found Hvy. Reflective Plating 50092 | -4/Upper Caves | P-70 Sage assimilated allied 03-K7X(l) 50715 | -4/Upper Caves | Discovered new exit (range 9) 50726 | -4/Upper Caves | Identified exit to Warlord 51723 | -4/Upper Caves | Build established: Scavenger-Assassin 51792 | -4/Upper Caves | Entered Warlord 51792 | -4/Warlord | Accompanied by 4 allies 51848 | -4/Warlord | System corruption cleaned by Quarantine Array 52798 | -4/Warlord | Warlord's base attacked by MAIN.C 52828 | -4/Warlord | Rebuked by Warlord 52879 | -4/Warlord | Found Prototype Reactor 52879 | -4/Warlord | Identified Vortex Chain Reactor 52885 | -4/Warlord | Found Prototype Device 52885 | -4/Warlord | Identified Exp. Phase Shifter 52893 | -4/Warlord | Found Prototype Processor 52893 | -4/Warlord | Identified Exp. Core Analyzer 53100 | -4/Warlord | Spotted Striker 53100 | -4/Warlord | Warlord forces counterattacked 53102 | -4/Warlord | Lost 7 allies 53105 | -4/Warlord | Spotted Striker 53106 | -4/Warlord | Spotted Executioner 53152 | -4/Warlord | Allies destroyed Striker 53157 | -4/Warlord | Destroyed Executioner 53198 | -4/Warlord | Spotted Executioner 53199 | -4/Warlord | Lost 11 allies 53215 | -4/Warlord | Destroyed Executioner 53223 | -4/Warlord | Discovered new exit (range 15) 53249 | -4/Warlord | Identified exit to Proximity Caves 53291 | -4/Warlord | Entered Proximity Caves 53291 | -3/Proximity Caves | Accompanied by 4 allies 53618 | -3/Proximity Caves | Build established: Scavenger-Skirmisher 54051 | -3/Proximity Caves | Build established: Scavenger-Assassin 54695 | -3/Proximity Caves | Build established: Scavenger-Mutant 54914 | -3/Proximity Caves | Lost 4 allies 55137 | -3/Proximity Caves | Spotted B-86 Titan 55498 | -3/Proximity Caves | Discovered exit to Research (range 21) 55609 | -3/Proximity Caves | Destroyed B-86 Titan 55625 | -3/Proximity Caves | Found Hvy. Reflective Plating 57029 | -3/Proximity Caves | Entered Research 57029 | -3/Research | Accompanied by 7 allies 57029 | -3/Research | Evolved 2 slots: Power x1, Utility x1 57030 | -3/Research | Identified exit to Armory 57030 | -3/Research | Identified exit to Testing 57031 | -3/Research | Identified exit to Research 57032 | -3/Research | Loaded intel: 82 trap records 57091 | -3/Research | Zion Offense Resupply teleported in 57233 | -3/Research | Garrison activated, responded to threat 57238 | -3/Research | Retrieved Zion intel report: Active Garrisons 57239 | -3/Research | Zion Heavy squad teleported in 57377 | -3/Research | P-80 Master assimilated allied Archangel 8b 57378 | -3/Research | Garrison activated, responded to threat 57397 | -3/Research | Entered Testing 57426 | -3/Testing | Lost 4 allies 57705 | -3/Testing | Retrieved Zion intel report: Component Stockpiles 57751 | -3/Testing | Retrieved Zion intel report: Prototype Schematics 58122 | -3/Testing | Spotted Striker 58122 | -3/Testing | Spotted Striker 58124 | -3/Testing | Retrieved Zion intel report: Component Schematics 58192 | -3/Testing | Lost 3 parts (3u) 58397 | -3/Testing | First assault squad dispatched 58503 | -3/Testing | Found Prototype Launcher 58522 | -3/Testing | Identified Adv. Micro-nuke Launcher 58656 | -3/Testing | Found Prototype Energy Cannon 58658 | -3/Testing | Identified Disintegrator 58694 | -3/Testing | System corruption reached 10% 58767 | -3/Testing | Terminal network hard line cut 58866 | -3/Testing | System corruption reached 30% 58889 | -3/Testing | Core integrity fell below 50% 58890 | -3/Testing | Identified Transdimensional Reconstructor 58890 | -3/Testing | Warped through subspace 58915 | -3/Testing | Lost 18 parts (4p3n9u2w) 58979 | -3/Testing | Discovered exit to Research (range 7) 59115 | -3/Testing | Found Prototype Device 59115 | -3/Testing | Identified 2N-1CE's Frost Array 59131 | -3/Testing | Core integrity fell below 20% 59135 | -3/Testing | Scanned by Researcher 59142 | -3/Testing | Found Prototype Ballistic Gun 59142 | -3/Testing | Identified Hyp. Multirail 59159 | -3/Testing | Lost 8 parts (1p4n2u1w) 59165 | -3/Testing | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 59154_ Destroyed Imp. Antigrav System. 59154_ HV Slug penetrates P-80 Master. 59156_ System corrupted: Matter fused (-7). 59156_ System corrupted: Hyp. Multirail jammed. 59158_ HV Slug penetrates P-80 Master. 59158_ P-80 Master suffers critical hit (Destroy). 59158_ Destroyed Gamma Rifle. 59158_ HV Slug penetrates P-80 Master. 59158_ P-80 Master suffers critical hit (Destroy). 59158_ P-80 Master destroyed. 59158_ P-80 Master suffers critical hit (Destroy). 59158_ P-80 Master destroyed. 59158_ HV Slug penetrates Door. 59161_ HV Slug penetrates Wall. 59163_ HV Slug penetrates P-80 Master. 59163_ P-80 Master suffers critical hit (Destroy). 59163_ Destroyed Adv. Heat Sink. 59163_ HV Slug penetrates Wall. 59165_ HV Slug penetrates P-80 Master. 59165_ HV Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ???????????????#" !"#??????????????????????????? | | ???????????????#"" "#??????????????????????????? | | #############???" "#??????????????????????????? | | #"""""""""""#????? #??????????????????????????? | | # """" """" ########+##????????????#####?????????? | | #????????????# #?????????? | | #????????????# #?????????? | | "" """ """ """ """" ############## ####??????? | | "" """ """ """ ""T"" #??????? | | "" """ """ """ ############# #??????? | | #???????????# #??????? | | #???????????# #??????? | | #???????????# ####??????? | | #???????????#^ #?????????? | | "" """ #???????????# #?????????? | | "" """ #???????????# #?????????? | | "" """ ###############???????????# #?????????? | | #?????????????????????????# #?????????? | | "? ?"" #?????????????????????????# #?????????? | | ?? ??? "?????????????????????????# #?????????? | | ?? ??? "?????????????????????????# ########??? | | ???? ?????????????????######???# ##"""""#??? | | ???? ?????????????????#%"""#???# + " "#??? | | ???????????????????????#""=$!"#???# # "#??? | | ???????????????????????#*"$%""#???# # #??? | | ???????????????????????#"@!$%"#???# ##" ""##??? | | ????????????????????????##!!""#???# ##""/"????? | | ?????????????????????????#=p!##???# ####"###### | | ????????????????????########p###### # # | | ?????????????? ] / # | | ?????????????? # = # | | ?????????????? * # # | | ??????????????? *] # # | | ???????????????+######################## """ """ # | | ???????????????????????????????????????# """ """ # | | ???????????????????????????????????????# """ """ # | | ???????????????????????????????????????########### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???#######???????????????????????????????????????? | | ??## # #???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Coolant Potential 80 Energy Generation 73 Energy Capacity 940 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Armor Coverage 1200 Resistance: KI 20 Resistance: TH 25 Core Shielding 20 Propulsion Shielding 90 Weapon Shielding 66 Weapon Cycling 15 Phase Shifting 20 Evasion (%) 63 Targeting Accuracy 20 Melee Accuracy 5 Target Analysis 8 Core Analysis 8 Recoil Reduction 6 Salvage Targeting 4 Offensive Hacking 22 Defensive Hacking 12 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Huge Storage Unit | -8/Materials | Scanalyzed Sub. Beam Cannon | -8/Materials | Scanalyzed Spk. Treads | -8/Materials | Scanalyzed Tri-rail Accelerator | -6/Factory | Hacked Cmb. Gravmag System | -6/Factory | Hacked Hvy. Shock Bomb Launcher | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Adv. Focal Shield | -6/Zion | Archive Magnetic Acceleration Cannon | -6/Zion | Archive EM Disruption Field | -6/Zion | Archive Hvy. Beamcaster | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive Hvy. Pick | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive Lgt. Fission Core | -6/Zion | Archive Phase Gun | -6/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free CPS Tube | -4/Factory | Scanalyzed Stealth Drone Bay | -3/Testing | Z-intel Lrn. Phase Cannon | -3/Testing | Z-intel Exp. Power Amplifier | -3/Testing | Z-intel Imp. Matter Compressor | -3/Testing | Z-intel Centrium Heavy Treads | -3/Testing | Z-intel Adv. Kinecellerator | -3/Testing | Z-intel Mni. Smartbomb Launcher | -3/Testing | Z-intel Coolant Network | -3/Testing | Z-intel Exp. System Shield | -3/Testing | Z-intel Adv. Shield Generator | -3/Testing | Z-intel Centrium Wheel | -3/Testing | Z-intel Imp. Linear Gravjet | -3/Testing | Z-intel Myomer Leg | -3/Testing | Z-intel Antigrav System | -3/Testing | Z-intel Machine Analyzer | -3/Testing | Z-intel Arm. Medium Treads | -3/Testing | Z-intel Lrg. Storage Unit | -3/Testing | Z-intel Gravmag Array | -3/Testing | Z-intel Nuclear Pulse Array | -3/Testing | Z-intel HERF Cannon | -3/Testing | Z-intel Arm. Heavy Treads | -3/Testing | Z-intel Reflective Plating | -3/Testing | Z-intel Heavy Servo Lattice | -3/Testing | Z-intel Impulse Thruster | -3/Testing | Z-intel Robot Schematics ------------------ G-50 Soldier | -6/Zion | Archive B-48 Gladiator | -6/Zion | Archive K-01 Serf | -6/Zion | Archive H-77 Assassin | -6/Zion | Archive Fabricated ------------ L-41 Fighter | x3 | -6/Factory | Preloaded Tri-rail Accelerator | x1 | -6/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed SpectralBiocellRegenerator Manual? 0 Play Time 05:21:10 Cumulative 1473.0 hours Start 2024.01.21 @ 13:42:14 End 2024.01.21 @ 21:58:40 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1022 Rogue 1018 Adventurer 4 Explorer 0 Win Type - Total 178 Types 132/11/11/7/2/1/3/7/4 Lore% 95 Gallery% 98 Achievement% 98 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e866dc4f-3dfa-40cd-9d5d-5f8b81eb24b8