Cogmind - Beta 9 *** ADVENTURER MODE // 2019.10.22 @ 21:23:30 Player: Ms Vella Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (59) 295 Value Destroyed (1873) 1873 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (68) 68 TOTAL SCORE: 4156 Bonus ------- High Alert Combat Kills 68 Cogmind --------- Core Integrity 0/550 Matter 161/300 Energy 265/280 System Corruption 0% Temperature Cool (510) Location -8/Storage Parts ------- Power (1) Cooled Ion Engine Propulsion (4) Utility (4) Medium Storage Unit High-capacity Storage Unit Terrain Scan Processor Weapon (2) Advanced Beam Cannon Inventory (16) Cooled Ion Engine Cooled Ion Engine Medium Storage Unit Improved Terrain Scanner Improved Terrain Scanner Seismic Analyzer Seismic Analyzer Terrain Scan Processor Transport Network Coupler Peak State ------------ Power Cooled Ion Engine Propulsion Aluminum Leg Aluminum Leg Cesium-ion Thruster Utility Medium Storage Unit High-capacity Storage Unit Terrain Scan Processor Hardened Light Armor Plating Weapon Advanced Beam Cannon Advanced Beam Cannon Inventory Cooled Ion Engine Cooled Ion Engine Cooled Ion Engine Medium Storage Unit Improved Terrain Scanner Improved Terrain Scanner Seismic Analyzer Seismic Analyzer Terrain Scan Processor Transport Network Coupler Advanced Beam Cannon Advanced Beam Cannon Heavy Assault Rifle Improved Light Cannon Improved Light Cannon [Rating: 23] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Terrain Scan Processor Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 2 . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 46 | . 12 15 3 16 Power 5 | . 1 3 . 1 Engine 5 | . 1 3 . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 16 | . 3 10 . 3 Treads . | . . . . . Leg 15 | . 3 10 . 2 Wheel . | . . . . . Hover . | . . . . . Flight 1 | . . . . 1 Utility 9 | . 4 2 2 1 Device 3 | . 1 1 1 . Storage 3 | . 2 1 . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 2 | . 1 . . 1 Artifact . | . . . . . Weapon 16 | . 4 . 1 11 Energy Gun 2 | . 1 . . 1 Energy Cannon 6 | . . . . 6 Ballistic Gun 2 | . 1 . . 1 Ballistic Cannon 6 | . 2 . 1 3 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 . 1 Parts Lost 20 | . 2 1 1 16 Power 1 | . . . . 1 Propulsion 8 | . . 1 . 7 Utility 1 | . . . . 1 Weapon 10 | . 2 . 1 7 Highest Loss Streak 10 | . 2 1 1 10 Average Slot Usage (%) 92 | . 97 99 97 80 Engine 10 | . 14 10 9 8 Leg 31 | . 28 43 36 18 Flight 1 | . . . . 4 Device 2 | . 3 1 9 2 Storage 17 | . 14 18 18 18 Processor 3 | . . . 9 9 Protection 5 | . 8 2 . 5 Energy Gun 4 | . 14 . . . Ballistic Gun 3 | . 11 . . . Ballistic Cannon 12 | . . 22 15 10 Naked Turns . | . . . . . Heaviest Build 61 | 10 46 56 57 61 Greatest Support 40 | 20 20 40 40 40 Greatest Overweight (x) 6 | . 3 2 1 6 Average Overweight (x) . | . . 1 1 3 Largest Inventory Capacity 16 | 6 12 16 16 16 Average Capacity 12 | 6 9 14 16 16 Most Carried 16 | 6 12 16 15 15 Average Carried 10 | 6 8 14 14 12 Final Capacity 16 | . . . . 16 Final Carried 9 | . . . . 9 Class Distribution -------------------- 50% | Scavenger-Mutant 49% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Sto Matter Collected 1111 | 200 111 459 56 285 Remotely . | . . . . . Salvage Created 1934 | 92 403 674 174 591 Parts 108 | 3 20 44 12 29 Haulers Intercepted 3 | . 1 2 . . Recyclers Shooed 1 | 1 . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Combat Hostiles Destroyed 48 | . 7 19 5 17 Guns 8 | . 7 . . 1 Cannons 40 | . . 19 5 16 Classes Destroyed 10 | 2 3 3 . 2 Worker 2 | . . . . 2 Tunneler 1 | 1 . . . . Hauler 3 | . 1 2 . . Recycler 2 | 1 1 . . . Watcher 3 | . . 2 . 1 Swarmer 8 | . 1 3 . 4 Grunt 26 | . 6 8 3 9 Brawler 2 | . . 1 . 1 Duelist 1 | . . . . 1 Sentry 11 | . . 7 2 2 Best Kill Streak 11 | 2 4 5 5 11 Combat Bots Only 8 | . 2 4 5 8 Max Kills in Single Turn 2 | 1 1 1 1 2 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Damage Taken 3492 | . 315 662 267 2248 Core 670 | . 42 61 14 553 Absorbed by Shields . | . . . . . Core Remaining (%) 89 | 100 83 84 . . Volleys Fired 148 | 7 32 43 13 53 Largest 2 | 2 2 2 2 2 Hottest 91 | 80 80 78 78 91 Shots Fired 249 | 14 56 86 17 76 Gun 79 | 14 56 . . 9 Cannon 170 | . . 86 17 67 Launcher . | . . . . . Special . | . . . . . Kinetic 187 | . 16 86 17 68 Thermal 45 | 7 30 . . 8 Explosive . | . . . . . Electromagnetic 17 | 7 10 . . . Robot Hit Streak 33 | 11 15 24 28 33 Robot Miss Streak 6 | . 2 6 1 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 188 | 11 44 56 13 64 Core Hits 91 | 3 17 29 8 34 Critical Hits 4 | . . 1 2 1 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 3 | . . 1 1 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3532 | 133 457 1241 285 1416 Guns 707 | 133 453 . . 121 Cannons 2816 | . . 1236 285 1295 Explosions . | . . . . . Melee . | . . . . . Ramming 9 | . 4 5 . . Kinetic 2874 | . 100 1236 285 1253 Thermal 479 | 55 261 . . 163 Explosive . | . . . . . Electromagnetic 170 | 78 92 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 7 | . . . . 7 Projectiles 7 | . . . . 7 Explosions . | . . . . . Melee . | . . . . . Knockbacks 15 | . . 8 1 6 Impact . | . . . . . Kinetic 12 | . . 7 1 4 Secondary 3 | . . 1 . 2 Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 1 | . . 1 . . Targets Rammed 4 | . 1 3 . . Kicked 3 | . 1 2 . . Crushed . | . . . . . Highest Temperature 510 | 108 265 328 36 510 Average Temperature 97 | 50 103 49 19 180 Received Heat Transfer 1881 | . 189 324 162 1206 Effects 5 | . 2 . . 3 Shutdowns 1 | . . . . 1 Interference 2 | . 2 . . . Damage (minor) 1 | . . . . 1 Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 1021 | 125 600 . . 296 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Peak Influence 465 | 10 168 465 356 411 Average Influence 155 | 6 64 261 229 250 Maximum Alert Level 2 | . . 2 1 2 Low Security (%) 66 | . . . . . Level 1 23 | . . . . . Level 2 10 | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 3 1 1 3 Investigation 5 | . 3 1 1 . Extermination . | . . . . . Reinforcement 1 | . . . . 1 Assault 2 | . . . . 2 Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Distress Signals 4 | . 1 2 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 70 | . 11 23 6 30 Peak Tracking Total 8 | . 6 4 5 8 Tactical Retreats 3 | . . 1 . 2 Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Traps Triggered 2 | . 1 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Sto Machines Disabled 2 | . 1 . 1 . Max in Single Turn 1 | . 1 . 1 . Garrison Access 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Machines Accessed 11 | . 4 4 1 2 Terminals 7 | . 3 3 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 1 1 1 . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 24 | . 11 4 3 6 Successful 12 | . 5 3 1 3 Failed 12 | . 6 1 2 3 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 15 | . 6 3 3 3 Terminals 16 | . 10 3 . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 5 | . 1 1 3 . Scanalyzers . | . . . . . Garrison Access 3 | . . . . 3 Terminal Hacks 5 | . 2 2 . 1 Prototype ID Bank 2 | . . 2 . . Branch Access Points 1 | . . . . 1 Emergency Access Points 1 | . 1 . . . Assault Status 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks 16 | . 8 2 4 2 Terminals 3 | . 2 . . 1 Botnet 3 | . 2 . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 1 1 1 . Tunnel 3 | . 1 1 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 3 2 1 2 Full Trace Events 2 | . 2 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Total Allies 2 | . . . . 2 Largest Group 2 | . . . . 2 Highest-Rated Group 62 | . . . . 62 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 6 | . . . . 6 Total Damage 107 | . . . . 107 Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Sto Turns Passed 2518 | 552 584 657 165 560 Spaces Moved 1198 | 285 342 310 78 183 Core . | . . . . . Treads . | . . . . . Legs 1198 | 285 342 310 78 183 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 150 150 150 Average Speed 149 | 120 137 150 150 215 Slowest Speed 300 | 120 210 180 150 300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 16 63 27 12 32 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 3 | . 1 1 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 2 | . . 2 . . Melee . | . . . . . Projectile 2 | . . 2 . . AOE . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Total 1680 | 481 405 416 109 269 Wait 240 | 190 5 17 15 13 Move 1194 | 284 341 309 77 183 Hop . | . . . . . Pick Up 22 | . 6 13 1 2 Fast Attach 12 | . 4 3 . 5 Attach 16 | . 2 3 3 8 Detach 2 | . 1 . . 1 Swap 18 | . 6 9 . 3 Drop 24 | . 7 16 . 1 Fire 148 | 7 32 43 13 53 Melee . | . . . . . Ram . | . . . . . Kick 4 | . 1 3 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage (discovered 1 exit: Rec) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 553 | -11/Scrapyard | Entered Materials 554 | -10/Materials | Build established: Mutant 1054 | -10/Materials | Discovered new exit (range 15) 1137 | -10/Materials | Entered another Materials area 1137 | -9/Materials | Evolved 2 slots: Propulsion x2 1559 | -9/Materials | Build established: Scavenger-Mutant 1665 | -9/Materials | Discovered new exit (range 15) 1794 | -9/Materials | Entered another Materials area 1794 | -8/Materials | Evolved 2 slots: Utility x2 1921 | -8/Materials | Discovered new exit (range 13) 1959 | -8/Materials | Entered Storage 2041 | -8/Storage | Identified exit to Recycling 2173 | -8/Storage | Destroyed 8 combat bots 2180 | -8/Storage | Lost 6 parts (4n2w) 2408 | -8/Storage | Met a pair of Derelict thieves 2457 | -8/Storage | Build established: Mutant 2484 | -8/Storage | Core integrity fell below 50% 2504 | -8/Storage | Core integrity fell below 20% 2520 | -8/Storage | Core destroyed Last Messages --------------- 02479_ R-06 Scavenger collects Lgt. Angular Momentum Engine. 02480_ Cesium-ion Thruster destroyed. 02482_ B-36 Bruiser destroyed. 02482_ Imp. Light Cannon destroyed. 02487_ Adv. Beam Cannon destroyed. 02489_ G-47 Trooper destroyed. 02493_ K-01 Serf collects debris. 02494_ Adv. Beam Cannon severed. 02496_ K-01 Serf collects debris. 02502_ L-31 Rogue destroyed. 02503_ K-01 Serf collects debris. 02503_ Adv. Beam Cannon destroyed. 02505_ K-01 Serf collects debris. 02511_ Hvy. Assault Rifle destroyed. 02512_ G-50 Soldier destroyed. 02513_ Power failure, Cld. Ion Engine shutdown. 02513_ K-01 Serf collects debris. 02517_ K-01 Serf cleans the Heavy Doors. 02518_ Overheating: Cld. Ion Engine damaged (-7). 02520_ Overheating: Core damaged (-71). Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ??????????????????????##????????????????? | | ?????????????????????? ??????????????#?? | | ??????????????????????# ????????######### | | ??????????????????????# #???????# | | ??????????????????????# #???????# | | ??????????????????????# #???????# """ """ | | ??????????????????????# ######### """ """ | | ??????????????????????# + """ """ | | ??????????????######### # | | ??????????????#[[*!# # #####+### | | ??????????????#=[%g"= # | | ??????????????#*@%=k%*k ^ | | ??????????????#%%=%"% # ^ % | | ??????????????#*[%%#T####+#+#########/### | | ??????????????#]*g%###???? ????# *[ | | ??????????????######????? ???# """"" | | ???????????????????????? ????## """"" | | ???????????????????????# ?????# """"" | | ???????????????????????# ??????# | | ???????????????????????# ??????# | | ???????????????????????# ???????# | | ????????????????????????????????# | | ?????????????????????????????????######## | | ?????????????????????????????????######## | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ????????????????????????????????????##### | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ???????????????????????????????????? ???? | | ??????????????????????????????????? ??"?# | | ????????????????????????????????????????? | | ????????????????????????????????????"???? | | ????????????????????????????????????????# | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 23 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MolecularSigixSteel Manual? 0 Play Time 00:27:12 Cumulative 127.0 hours Start 2019.10.22 @ 20:56:13 End 2019.10.22 @ 21:23:30 Sessions 4 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 104 Rogue -104 Adventurer 104 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 58 Gallery% 64 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters SHIFT_HUE(90)|LOW_CONTRAST(47,30,31) Steam 1 RUN: ea2ff4f8-c576-459c-b91f-42ae6f7adec2