Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.20 @ 17:53:59 Player: JuustuToug Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (34) 170 Value Destroyed (707) 707 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1397 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 248/300 Energy 261/265 System Corruption 1% Temperature Cool (2) Movement Treading (160) Location -10/Mines Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Large Storage Unit Seismic Detector > --- WEAPON (2) ------- Medium Laser Grenade Launcher > --- INVENTORY (15) --- Improved Ion Engine Improved Ion Engine Compact Wheel Compact Wheel Heat Sink Structural Scanner Visual Processing Unit Improved Terrain Scanner Small Laser Autogun Autogun Autogun Autogun Hammer Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink Large Storage Unit > --- WEAPON ----------- Medium Laser Autogun > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Compact Wheel Compact Wheel Heat Sink Medium Storage Unit Structural Scanner Visual Processing Unit Seismic Detector Small Laser Autogun Autogun Autogun Grenade Launcher Hammer [Rating: 11] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 19 | 7 10 2 Power 3 | 1 2 . Engine 3 | 1 2 . Core . | . . . Reactor . | . . . Propulsion 3 | 2 1 . Treads 3 | 2 1 . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 2 3 1 Device 3 | 1 1 1 Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 2 4 1 Energy Gun 3 | 1 2 . Energy Cannon . | . . . Ballistic Gun 2 | 1 . 1 Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon 1 | . 1 . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . 3 1 Power . | . . . Propulsion 1 | . 1 . Utility 2 | . 1 1 Weapon 1 | . 1 . Highest Loss Streak 2 | . 2 1 To Critical Strikes . | . . . Average Backups 10 | 1 9 14 Power 1 | . 1 2 Propulsion 2 | . 2 2 Utility 3 | . 3 4 Weapon 3 | . 2 6 Tool/Special . | . . . Unused Backups 15 | 1 3 11 Power 4 | . 2 2 Propulsion 2 | . . 2 Utility 4 | . . 4 Weapon 5 | 1 1 3 Tool/Special . | . . . Average Slot Usage (%) 96 | . 95 99 Engine 14 | . 14 14 Treads 27 | . 27 28 Device 13 | . 14 13 Storage 14 | . 14 14 Energy Gun 10 | . 9 14 Ballistic Gun 7 | . 8 3 Impact Weapon 6 | . 5 9 Peak Build Rating 11 | 6 10 11 Average Rating 7 | 4 7 10 On Entrance 5 | . 6 10 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 33 | 11 32 33 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 1 | . 1 . Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 14 | 7 14 15 Most Carried 15 | 3 15 15 Average Carried 10 | 1 9 14 Final Capacity 15 | 8 15 15 Final Carried 15 | 3 15 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 766 | 287 410 69 Remotely . | . . . Salvage Created 1147 | 53 924 170 Parts 56 | 6 38 12 Haulers Intercepted 2 | . 2 . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 25 | . 17 8 Melee 3 | . 3 . Guns 10 | . 10 . AOE 10 | . 2 8 Classes Destroyed 8 | 1 6 1 Worker 3 | . 2 1 Tunneler 7 | 3 . 4 Hauler 2 | . 2 . Recycler 2 | . 2 . Watcher 1 | . 1 . Swarmer 3 | . 3 . Grunt 16 | . 14 2 Assembled 6 | . . 6 Best Kill Streak 6 | 2 4 6 Combat Bots Only 6 | . 4 6 Max Kills in Single Turn 3 | 1 2 3 Gunslinging . | . . . Exploded 3 | . 2 3 Melee 1 | . 1 . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 103 | . 88 15 Missed 27 | . 23 4 Hits 76 | . 65 11 Melee 2 | . . 2 Projectile 74 | . 65 9 AOE 3 | . . 3 Damage Taken 1033 | . 741 292 Core 269 | . 125 144 Absorbed by Shields . | . . . Regen/Repaired (Parts) 135 | . 135 . Core Remaining (%) 100 | 100 . . Volleys Fired 124 | 13 102 9 Largest 2 | 1 2 2 Hottest 90 | 20 90 73 Shots Fired 155 | 13 129 13 Gun 147 | 13 126 8 Cannon . | . . . Launcher 8 | . 3 5 Special . | . . . Kinetic 93 | 13 76 4 Thermal 54 | . 50 4 Explosive 8 | . 3 5 Electromagnetic . | . . . Robot Hit Streak 7 | 3 7 2 Robot Miss Streak 4 | 2 4 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 113 | 7 99 7 Core Hits 65 | 4 33 28 Critical Kills . | . . . Critical Parts Destroyed 3 | . 2 1 Critical Strikes 5 | . 4 1 Burn 2 | . 2 . Smash 3 | . 2 1 Melee Attacks 33 | . 30 3 Impact 33 | . 30 3 Slashing . | . . . Piercing . | . . . Sneak Attacks 6 | . 3 3 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2608 | 71 1729 808 Guns 1120 | 71 1006 43 Cannons . | . . . Explosions 720 | . 112 608 Melee 768 | . 611 157 Ramming . | . . . Kinetic 667 | 71 578 18 Thermal 453 | . 428 25 Explosive 720 | . 112 608 Electromagnetic . | . . . Impact 768 | . 611 157 Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . . 1 Average Corruption 1 | . . 1 Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 170 | . 84 86 Projectiles . | . . . Explosions 9 | . . 9 Melee 161 | . 84 77 Knockbacks 4 | . 2 2 Impact 4 | . 2 2 Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 28 | . . 28 Shots 2 | . . 2 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 54 | . 54 28 Average Temperature 18 | . 19 14 Received Heat Transfer 408 | . 381 27 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted 6 | . 3 3 Combat Hostiles 2 | . 2 . Parts Fried 7 | . 4 3 Impact Corruptions 10 | . 7 3 Robots Melted 1 | . 1 . Combat Hostiles . | . . . Parts Melted 2 | . 1 1 Heat Transferred 1432 | . 1358 74 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 161 | 5 161 61 Initial 43 | . . 43 Average 55 | 1 72 14 Influence Increases 728 | 15 606 107 Destroy 0b10 Robot/C 380 | . 340 40 Destroy 0b10 Robot/NC 75 | 15 35 25 Destroy Leader 86 | . 76 10 Successful Hack 52 | . 52 . Select Force Hacks 60 | . 60 . Disable Machine 15 | . 15 . Destroy Structure 45 | . 13 32 Lose Combat Pursuer 15 | . 15 . Influence Decreases 725 | 15 493 217 Entered New Map 70 | . . 70 Time Decay 615 | 15 463 137 Lost Part 40 | . 30 10 Squads Dispatched 5 | . 5 . Investigation 4 | . 4 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 51 | . 34 17 Peak Tracking Total 18 | . 5 18 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 10 | . 10 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 40 | . 40 . Successful 25 | . 25 . Failed 15 | . 15 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 36 | . 36 . Terminals 36 | . 36 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 14 | . 14 . Part Schematic 1 | . 1 . Robot Analysis 6 | . 6 . Prototype ID Bank 5 | . 5 . Terminal Index 1 | . 1 . Registered Components 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 9 | . 9 . Terminals 7 | . 7 . Botnet 2 | . 2 . Skim 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Tunnel 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 7 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . 1 . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 1043 | 27 1004 12 Seismic 1043 | 27 1004 12 Robot Analysis Total 6 | . 6 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 2204 | 136 1595 473 Spaces Moved 965 | 62 638 265 Core 5 | 5 . . Treads 960 | 57 638 265 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 160 | 151 161 160 Slowest Speed 240 | 160 240 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 49 | 5 98 44 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . 2 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug 35 | . 12 23 Terrain Destroyed 52 | . 15 37 Melee 2 | . 2 . Projectile . | . . . AOE 50 | . 13 37 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1401 | 89 1016 296 Wait 221 | 1 209 11 Move 963 | 61 637 265 Hop . | . . . Pick Up 23 | 4 18 1 Fast Attach 9 | 7 2 . Attach 4 | . 3 1 Detach 1 | 1 . . Swap 14 | . 9 5 Drop 9 | 2 6 1 Fire 124 | 13 102 9 Melee 33 | . 30 3 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 34 | -11/Scrapyard | Discovered new exit (range 16) 137 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 431 | -10/Materials | Discovered new exit (range 6) 498 | -10/Materials | Discovered new exit (range 14) 992 | -10/Materials | Discovered new exit (range 7) 1163 | -10/Materials | Discovered new exit (range 15) 1236 | -10/Materials | Discovered new exit (range 10) 1526 | -10/Materials | Repaired Lgt. Treads 1566 | -10/Materials | Discovered new exit (range 16) 1732 | -10/Materials | Entered Mines 1793 | -10/Mines | Discovered new exit (range 10) 1835 | -10/Mines | Core integrity fell below 50% 1870 | -10/Mines | Learned Materials security intel 2138 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 2166 | -10/Mines | Assembled infested the area 2186 | -10/Mines | Core integrity fell below 20% 2205 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 0b10 one day, and now we just have to find a way to safely deliver this to MAIN.C to get on their good side and convince them to let us into the system." 02166_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 02174_ as-81637 destroyed. 02176_ as-40537 destroyed. 02176_ as-92143 destroyed. 02176_ as-45696 destroyed. 02178_ as-05320 destroyed. 02178_ as-08620 destroyed. 02181_ as-91321 destroyed. 02181_ as-81997 destroyed. 02182_ as-82681 destroyed. 02185_ Heat Sink destroyed. 02185_ System corrupted by crushing effect (+1). 02187_ as-75945 destroyed. 02189_ The unstable cave ceiling collapses. 02189_ HV Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?# #?###??????##### *##?????????????????? | | ?# ## ## ##??????#### ##??#?????????????? | | # #### #?????## ## #?????????????? | | ##??# #?????# #?????????????? | | #???## ## ##?????# |= #?????????????? | | ##????####?###?????## =! ### #????????? | | #??????????????????## ###?? #???????? | | #??????????????????## ##?????## ????????? | | #????????????????#### #????????? ???????? | | ????????????????## #?????????? ????????? | | ????????????????# #??????????? ????????? | | ????????????????## #?????????????????????? | | ?????????????????## # #?????????????????????? | | ??????????????????### ## #?????????????????????? | | ????????????????????##### #?????????????????????? | | ????????????????????????# ####??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????##### #??????????????????? | | ????????????????????????????# ###????????????????? | | ?????????????????????####??## ##???????????????? | | ??????????????????#### ## #???????????????? | | ??????????????????# #???????????????? | | ??????????????????# #???????????????? | | ??????????????????# ## #???????????????? | | ??????????????????????# ##??????????????? | | ??????????????????????# @ #??????????????? | | ??????????????????????### #??????????????? | | ????????????????????????# ## ! #??????????????? | | ???? ????????????????# ## #??????????????? | | ??? ?????????# ### ##??????????????? | | ? % ""## d #?#####???????????????? | | ?# #?????????????????????? | | ??? # ### ##?????????????????????? | | ??? ???????# # ##??????????????????????? | | ???? #????????????#####????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 3% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DynamicBeamShell Manual? 0 Play Time 00:14:34 Cumulative 436.2 hours Start 2026.04.20 @ 17:38:50 End 2026.04.20 @ 17:53:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 261 Rogue 261 Adventurer 0 Explorer 0 Win Type - Total 18 Types 9/1/3/2/1/0/0/2/0/0 Lore% 93 Gallery% 81 Achievement% 72 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 84bf7fb9-6099-4bb1-a6f3-f43845698efd