Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.24 @ 13:55:30 // Halloween2020/ForbiddenLore Player: TpFive3.5 Result: Smashed by cave-in Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (76) 380 Value Destroyed (3606) 3606 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (912) 912 TOTAL SCORE: 9358 Bonus ------- High Alert Combat Kills 10 Follower Combat Kills 564 Network Hubs Disabled 200 Met Imprinter 300 Was Imprinted 300 Met R17 at Cetus 500 Friendly Fire -962 Cogmind --------- Core Integrity 0/850 Matter 261/300 Energy 100/100 System Corruption 26% Temperature Cool (135) Movement Treading (160) Location -6/Hub_04(d) Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Centrium Heavy Treads > --- UTILITY (5) ------ Improved Cryofiber Web Medium Storage Unit Medium Storage Unit Improved Signal Interpreter > --- WEAPON (5) ------- Heavy Laser Gauss Rifle Axe > --- INVENTORY (12) --- Light Angular Momentum Engine Advanced Heat Sink Improved Medium Armor Plating Peak State ------------ > --- POWER ------------ Light Deuterium Engine Zionite Heavy DM Reactor > --- PROPULSION ------- Medium Treads Centrium Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Medium Storage Unit Improved Signal Interpreter Centrium Medium Armor Plating > --- WEAPON ----------- High-powered Shock Rifle Plasma Rifle Zionite Phaser-S Advanced Variable Charge Gun Advanced Variable Charge Gun > --- INVENTORY -------- Light Angular Momentum Engine Medium Treads Centrium Heavy Treads Heavy Laser Storm Laser Great Maul Axe [Rating: 90] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Zionite Heavy DM Reactor Propulsion Armored Treads Treads Armored Treads Leg Zionite Composite Leg I Hover Unit Gravmag System Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Protection Centrium Medium Armor Plating Weapon Ion Cannon Energy Gun Advanced Variable Charge Gun Energy Cannon Ion Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Launcher Impact Weapon Mace Slashing Weapon Phasing Sabre Build | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Zio Pro Fac Ext Cet Arc Hub Slots Evolved 8 | . . 2 . . . 6 . . . . Power 1 | . . . . . . 1 . . . . Propulsion 1 | . . . . . . 1 . . . . Utility 3 | . . 1 . . . 2 . . . . Weapon 3 | . . 1 . . . 2 . . . . Parts Attached 140 | 7 2 12 1 2 22 13 23 33 10 15 Power 18 | 1 . . . 1 2 1 4 4 2 3 Engine 10 | 1 . . . 1 2 . 2 2 1 1 Core 7 | . . . . . . 1 2 1 1 2 Reactor 1 | . . . . . . . . 1 . . Propulsion 32 | 2 . 2 . . 8 2 5 9 1 3 Treads 30 | 2 . 2 . . 8 2 5 7 1 3 Leg 1 | . . . . . . . . 1 . . Wheel . | . . . . . . . . . . . Hover 1 | . . . . . . . . 1 . . Flight . | . . . . . . . . . . . Utility 26 | 1 1 3 . . . 3 2 10 1 5 Device 10 | . 1 . . . . 3 2 1 1 2 Storage 8 | 1 . 2 . . . . . 3 . 2 Processor 2 | . . 1 . . . . . 1 . . Hackware . | . . . . . . . . . . . Protection 6 | . . . . . . . . 5 . 1 Artifact . | . . . . . . . . . . . Weapon 64 | 3 1 7 1 1 12 7 12 10 6 4 Energy Gun 23 | 1 . . . . 3 3 3 8 3 2 Energy Cannon 12 | . . 3 . . 3 2 3 . . 1 Ballistic Gun 16 | 2 . 2 . 1 3 2 3 1 1 1 Ballistic Cannon 3 | . . . . . . . 2 1 . . Launcher 4 | . 1 . 1 . 1 . 1 . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 3 | . . 2 . . . . . . 1 . Slashing Weapon 3 | . . . . . 2 . . . 1 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . . 1 . 9 . . Parts Lost 59 | . . 1 . . 9 1 7 18 8 15 Power 12 | . . . . . . . 2 3 2 5 Propulsion 10 | . . . . . 2 . . 4 . 4 Utility 8 | . . . . . . . 1 3 1 3 Weapon 29 | . . 1 . . 7 1 4 8 5 3 Highest Loss Streak 11 | . . 1 . . 7 1 3 11 3 10 Average Slot Usage (%) 94 | . 99 99 100 100 99 96 97 85 84 70 Engine 8 | . 14 11 11 11 11 6 6 9 . . Core 2 | . . . . . . 5 4 1 4 10 Treads 19 | . 28 22 22 22 21 19 20 12 13 12 Device 5 | . 13 . . . . 12 13 6 10 12 Storage 17 | . 14 21 22 22 22 13 13 12 8 8 Processor 8 | . . 11 11 11 11 6 6 6 6 6 Protection 1 | . . . . . . . . 5 6 3 Energy Gun 4 | . 2 . . . 5 10 3 15 12 6 Energy Cannon 6 | . . 9 11 11 8 5 6 3 . . Ballistic Gun 8 | . 14 8 11 11 10 8 7 . 3 . Ballistic Cannon 1 | . . . . . . . 4 7 . . Launcher 5 | . 11 6 11 11 5 . 3 . . . Slashing Weapon 2 | . . . . . 2 6 4 . 5 6 Naked Turns . | . . . . . . . . . . . Heaviest Build 79 | 11 13 32 30 33 44 63 72 79 74 65 Greatest Support 108 | 40 40 40 40 40 40 60 86 108 108 108 Greatest Overweight (x) 2 | . . . . . 1 1 1 2 . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 12 | 6 6 12 12 12 12 12 12 12 12 12 Average Capacity 11 | 5 6 11 12 12 12 12 12 11 9 9 Most Carried 12 | 3 6 12 11 12 12 12 12 12 11 11 Average Carried 10 | 1 5 10 11 11 11 10 11 9 7 8 Final Capacity 12 | 6 6 12 12 12 12 12 12 12 8 12 Final Carried 12 | 3 6 11 11 12 12 12 12 11 8 3 Class Distribution -------------------- 55% | Mutant 24% | Scavenger-Mutant 10% | Scavenger-Tank 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Mutant | -6/Extension Scavenger-Mutant | -6/Cetus Scavenger-Mutant | -6/Archives Scavenger-Tank | -6/Hub_04(d) Resources | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Mat Min Zio Pro Fac Ext Cet Arc Hub Matter Collected 2509 | 270 28 56 . 246 394 69 642 528 206 70 Remotely . | . . . . . . . . . . . Salvage Created 4028 | 92 76 56 . . 550 219 1026 436 363 1210 Parts 153 | . 14 1 . . 23 8 46 14 13 34 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 3 | . 2 . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . 23 . . . . . Prevented 8 | . . . . . 8 . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Zio Pro Fac Ext Cet Arc Hub Combat Hostiles Destroyed 58 | . 10 1 . . 11 3 15 7 4 7 Melee 9 | . . 1 . . 3 3 . . 1 1 Guns 19 | . 1 . . . 5 . 3 2 2 6 Cannons 18 | . . . . . 1 . 12 5 . . AOE 10 | . 9 . . . 1 . . . . . Classes Destroyed 15 | 1 3 1 . . 2 . 3 . 1 4 Worker 1 | . . . . . . . . . . 1 Builder 3 | . . . . . . . 2 . . 1 Recycler 5 | 1 . . . . . . 1 . . 3 Operator 1 | . . . . . . . . . 1 . Watcher 5 | . 2 . . . . . 2 1 . . Swarmer 9 | . 6 . . . 3 . . . . . Grunt 20 | . 4 . . . 4 3 6 . . 3 Brawler 2 | . . . . . . . 2 . . . Duelist 1 | . . . . . 1 . . . . . Sentry 14 | . . 1 . . 2 . 5 . 4 2 Hunter 3 | . . . . . . . 2 . . 1 Programmer 1 | . . . . . . . . . . 1 Behemoth 1 | . . . . . 1 . . . . . Cetus Guard 7 | . . . . . . . . 7 . . Z-Courier 2 | . . . . . . . . . . 2 Z-Light 3 | . . . . . . . . . . 3 Best Kill Streak 5 | 1 5 1 . . 4 3 4 4 2 5 Combat Bots Only 4 | . 4 1 . . 4 3 4 4 1 3 Max Kills in Single Turn 4 | 1 4 1 . . 2 1 2 1 1 4 Gunslinging 1 | . . . . . 1 . . . . . Exploded 3 | . 3 . . . 1 . . . . . Melee 1 | . . 1 . . 1 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Mat Min Zio Pro Fac Ext Cet Arc Hub Damage Taken 11216 | . 156 178 . . 2195 112 1693 2967 1483 2432 Core 1138 | . 45 29 . . 210 31 185 232 158 248 Absorbed by Shields 41 | . . . . . . 41 . . . . Core Remaining (%) 74 | 100 82 . . . 40 . . . . . Volleys Fired 206 | 6 23 1 . . 37 2 68 30 17 22 Largest 4 | 1 1 2 . . 3 3 3 4 3 3 Hottest 261 | 50 30 120 . . 230 240 261 260 235 250 Shots Fired 363 | 6 23 2 . . 71 6 127 73 29 26 Gun 182 | 6 7 . . . 47 4 37 30 29 22 Cannon 153 | . . 2 . . 18 2 84 43 . 4 Launcher 28 | . 16 . . . 6 . 6 . . . Special . | . . . . . . . . . . . Kinetic 152 | . 7 . . . 37 . 54 42 11 1 Thermal 165 | 6 . 2 . . 20 6 67 25 14 25 Explosive 28 | . 16 . . . 6 . 6 . . . Electromagnetic 18 | . . . . . 8 . . 6 4 . Robot Hit Streak 48 | 6 1 1 . . 29 2 21 23 48 13 Robot Miss Streak 13 | . 3 1 . . 4 1 5 2 1 13 Penetration Max 1 | . . . . . . . . 1 . . Secondary Targets 1 | . . . . . 1 . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . Shots Hit Robots 291 | 6 3 13 . . 54 11 73 54 45 32 Core Hits 163 | 2 18 2 . . 24 5 34 24 14 40 Critical Hits 19 | . 1 . . . 2 . 9 6 1 . Critical Kills 7 | . . . . . . . 5 2 . . Critical Parts Destroyed 10 | . 1 . . . 2 . 3 4 . . Melee Attacks 67 | . . 13 . . 13 9 . . 19 13 Impact 26 | . . 13 . . . . . . 13 . Slashing 41 | . . . . . 13 9 . . 6 13 Piercing . | . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . . 4 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . . 5 . Damage Inflicted 11165 | 74 1121 198 . . 1745 384 2179 1693 1111 2660 Guns 4031 | 74 52 . . . 571 . 557 751 618 1408 Cannons 3010 | . . 24 . . 439 . 1550 942 . 55 Explosions 1890 | . 1069 . . . 249 . . . . 572 Melee 2143 | . . 174 . . 486 379 . . 493 611 Ramming 91 | . . . . . . 5 72 . . 14 Kinetic 2316 | . 52 . . . 366 . 786 879 216 17 Thermal 4402 | 74 . 24 . . 508 . 1321 727 302 1446 Explosive 1318 | . 1069 . . . 249 . . . . . Electromagnetic 895 | . . . . . 136 . . 87 100 572 Impact 476 | . . 174 . . . . . . 302 . Slashing 1667 | . . . . . 486 379 . . 191 611 Piercing . | . . . . . . . . . . . Highest Corruption 20 | . . . . . . . . 2 2 20 Average Corruption 1 | . . . . . . . . 1 2 2 Corruption Purged . | . . . . . . . . . . . Effects 21 | . . . . . . . . 3 5 13 Message Errors 7 | . . . . . . . . 2 2 3 Heat Flow Errors 1 | . . . . . . . . . . 1 Energy Discharges 4 | . . . . . . . . 1 2 1 Data Loss (minor) 4 | . . . . . . . . . 1 3 Targeting Errors 4 | . . . . . . . . . . 4 Weapon Failures 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 336 | . 33 4 . . 39 . 51 . 1 208 Projectiles 52 | . . . . . 5 . 47 . . . Explosions 76 | . 33 . . . 34 . . . . 9 Melee 208 | . . 4 . . . . 4 . 1 199 Knockbacks 11 | . . . . . . . 8 3 . . Impact 2 | . . . . . . . 2 . . . Kinetic 9 | . . . . . . . 6 3 . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 116 | . . . . . 11 . . . . 105 Shots 2 | . . . . . 1 . . . . 1 Rammed 8 | . . . . . . 1 5 . . 2 Targets Rammed 9 | . . . . . . 1 6 . . 2 Kicked . | . . . . . . . . . . . Crushed 1 | . . . . . . . 1 . . . Highest Temperature 477 | 60 5 51 . . 420 150 171 461 477 277 Average Temperature 142 | 30 3 27 . . 144 83 51 210 237 87 Received Heat Transfer 1632 | . 57 63 . . 324 24 402 393 207 162 Effects 20 | . . . . . 2 . . 6 12 . Shutdowns 4 | . . . . . . . . 2 2 . Energy Bleed 2 | . . . . . 1 . . . 1 . Interference 5 | . . . . . 1 . . . 4 . Matter Decay 2 | . . . . . . . . . 2 . Short Circuit 1 | . . . . . . . . 1 . . Damage (major) 6 | . . . . . . . . 3 3 . Siege Activations . | . . . . . . . . . . . Robots Corrupted 2 | . . . . . 1 . . . . 1 Combat Hostiles 1 | . . . . . 1 . . . . . Parts Fried 4 | . . . . . . . . . . 4 Impact Corruptions 2 | . . 1 . . . . 1 . . . Robots Melted 1 | . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . 1 . Parts Melted 20 | 1 . . . . . . 5 1 5 8 Heat Transferred 6516 | 222 . 37 . . 779 . 2027 1005 507 1939 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Zio Pro Fac Ext Cet Arc Hub Peak Influence 422 | 5 422 144 . . . 192 281 213 76 285 Initial 116 | . 3 94 . . . 116 93 94 . . Average 107 | 1 161 106 . . . 160 138 64 34 110 Maximum Alert Level 2 | . 2 . . . . . 1 1 . 1 Low Security (%) 88 | 100 60 100 100 . . 100 82 99 100 78 Level 1 10 | . 26 . . . . . 17 . . 21 Level 2 1 | . 12 . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 7 | . 2 1 . . . . 1 . . 3 Investigation 1 | . 1 . . . . . . . . . Extermination 1 | . . . . . . . . . . 1 Reinforcement 5 | . 1 1 . . . . 1 . . 2 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Mat Min Zio Pro Fac Ext Cet Arc Hub Distress Signals 6 | . 1 . . . . . 2 2 . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 127 | . 21 2 . . 18 4 30 16 8 28 Peak Tracking Total 16 | . 5 1 . . 7 3 5 5 2 16 Tactical Retreats 10 | . 1 . . . 2 . 5 . . 2 Traps | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Zio Pro Fac Ext Cet Arc Hub Traps Triggered . | . . . . . . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Mat Min Zio Pro Fac Ext Cet Arc Hub Machines Disabled 18 | . 5 . . . . 1 2 . 1 9 Max in Single Turn 9 | . 1 . . . . 1 1 . 1 9 Network Hub 1 | . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Mat Min Zio Pro Fac Ext Cet Arc Hub Machines Accessed 6 | . 2 1 . 1 1 . . . 1 . Terminals 4 | . 2 1 . . 1 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 45 | . 9 3 . 6 2 . . . 25 . Successful 41 | . 7 1 . 6 2 . . . 25 . Failed 4 | . 2 2 . . . . . . . . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 50 | . . . . 6 . 3 27 4 . 10 Terminals 14 | . 9 3 . . 2 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 41 | . 7 1 . 6 2 . . . 25 . Record 27 | . . . . . 2 . . . 25 . Part Schematic 6 | . . . . 6 . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . Alert Level 5 | . 4 1 . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 4 | . 2 1 . . 1 . . . . . Full Trace Events 1 | . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 17 | . . . . 6 . . 11 . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Mat Min Zio Pro Fac Ext Cet Arc Hub Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Mat Min Zio Pro Fac Ext Cet Arc Hub Total Allies 17 | . . . . 4 . . 5 3 . 5 Largest Group 5 | . . . . 4 4 . 3 3 . 5 Highest-Rated Group 271 | . . . . 155 155 . 84 198 . 271 Highest-Rated Ally 85 | . . . . 41 41 . 28 85 . 70 Zionite Dispatches 9 | . . . . . . . 4 2 . 3 Heavy 1 | . . . . . . . . 1 . . Light 1 | . . . . . . . . . . 1 Recon 1 | . . . . . . . 1 . . . Fire 1 | . . . . . . . 1 . . . Thermal Resupply 1 | . . . . . . . . . . 1 Explosive Resupply 1 | . . . . . . . 1 . . . Melee Resupply 1 | . . . . . . . . 1 . . Infowar Resupply 1 | . . . . . . . 1 . . . Hover Resupply 1 | . . . . . . . . . . 1 Total Orders . | . . . . . . . . . . . Ally Attacks 67 | . . . . . 18 . 19 23 . 7 Total Damage 2830 | . . . . . 791 . 339 1526 . 174 Kills 16 | . . . . . 5 . 4 5 . 2 Allies Corrupted 1 | . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Zio Pro Fac Ext Cet Arc Hub Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . 2 2 . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Zionite Intel Received 5 | . . . . . . . 4 . . 1 Component Stockpiles 2 | . . . . . . . 1 . . 1 Prototype Schematics 1 | . . . . . . . 1 . . . Unaware Analyses 1 | . . . . . . . 1 . . . Active Terminals 1 | . . . . . . . 1 . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Mat Min Zio Pro Fac Ext Cet Arc Hub Turns Passed 8712 | 93 433 410 9 2695 1571 377 1207 734 557 626 Spaces Moved 4388 | 45 237 194 5 1572 766 170 523 338 257 281 Core 3 | 3 . . . . . . . . . . Treads 4385 | 42 237 194 5 1572 766 170 523 338 257 281 Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 170 170 170 170 160 160 160 160 Average Speed 168 | 152 160 166 170 170 177 189 164 160 160 160 Slowest Speed 200 | 160 160 170 170 170 190 190 190 200 160 160 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 Exploration Rate (%) 43 | 4 39 17 5 91 70 7 62 57 95 29 Regions Visited 10 Branch Regions 7 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 8 | . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . Scrap Searched 4 | . . . . 2 2 . . . . . Spaces Dug 1 | . . . . . . . 1 . . . Terrain Destroyed 357 | . 49 . . . 52 1 98 9 4 144 Melee . | . . . . . . . . . . . Projectile 36 | . . . . . . 1 22 9 4 . AOE 321 | . 49 . . . 52 . 76 . . 144 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Mat Min Zio Pro Fac Ext Cet Arc Hub Total 5235 | 60 267 263 5 1599 892 208 753 467 349 372 Wait 271 | . 1 23 . 9 30 1 102 34 41 30 Move 4378 | 44 236 193 4 1571 765 169 522 337 256 281 Hop . | . . . . . . . . . . . Pick Up 92 | 3 4 11 . 7 17 8 13 14 8 7 Fast Attach 46 | 6 1 2 . 1 . 2 7 19 3 5 Attach 58 | . . 5 . . 11 10 6 11 6 9 Detach 8 | . . 2 . . 1 2 . 3 . . Swap 36 | 1 1 5 1 1 11 1 10 3 1 1 Drop 68 | . 1 8 . 10 7 3 18 16 3 2 Fire 206 | 6 23 1 . . 37 2 68 30 17 22 Melee 62 | . . 13 . . 13 9 . . 14 13 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 9 | . . . . . . 1 6 . . 2 Escape Stasis . | . . . . . . . . . . . Rewire 1 | . . . . . . . 1 . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / *Arc) -6/Archives (discovered 3 exits: *Fac / *Hub x2) -6/Hub_04(d) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 467 | -10/Materials | Discovered new exit (range 15) 527 | -10/Materials | Entered another Materials area 527 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 923 | -9/Materials | Discovered new exit (range 7) 936 | -9/Materials | Identified exit to Mines 937 | -9/Materials | Entered Mines 938 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 941 | -9/Mines | Identified exit to Zion 946 | -9/Mines | Entered Zion 1905 | -7/Zion | Learned 8 Factory zone layouts 2230 | -7/Zion | Discovered new exit (range 10) 2372 | -7/Zion | Identified exit to Proximity Caves 2515 | -7/Zion | Found Prototype Energy Gun 2922 | -7/Zion | Imprinted 2924 | -7/Zion | Declared Zion's savior 3641 | -7/Zion | Entered Proximity Caves 3641 | -6/Proximity Caves | Accompanied by 4 allies 3791 | -6/Proximity Caves | Learned Factory interactive machine intel 4045 | -6/Proximity Caves | Spotted B-75 Beast 4439 | -6/Proximity Caves | Destroyed B-75 Beast 4453 | -6/Proximity Caves | Lost 7 parts (2n5w) 4842 | -6/Proximity Caves | Attracted the attention of an 0b10 base 4861 | -6/Proximity Caves | Core integrity fell below 50% 5106 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5165 | -6/Proximity Caves | Build established: Scavenger-Mutant 5170 | -6/Proximity Caves | Discovered new exit (range 14) 5198 | -6/Proximity Caves | Learned Factory non-interactive machine intel 5210 | -6/Proximity Caves | Identified exit to Factory 5212 | -6/Proximity Caves | Entered Factory 5212 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x2, Weapon x2 5213 | -6/Factory | Identified exit to Extension 5215 | -6/Factory | Loaded intel: 198 non-interactive machine locations 5216 | -6/Factory | Loaded intel: 48 interactive machine locations 5229 | -6/Factory | Identified Storm Laser 5589 | -6/Factory | Entered Extension 5844 | -6/Extension | Zion Explosive Resupply teleported in 5903 | -6/Extension | Retrieved Zion intel report: Prototype Schematics 5904 | -6/Extension | Zion Infowar Resupply teleported in 5982 | -6/Extension | Spotted B-75 Beast 6029 | -6/Extension | Lost 3 parts (2p1w) 6145 | -6/Extension | Retrieved Zion intel report: Active Terminals 6146 | -6/Extension | Zion Recon squad teleported in 6175 | -6/Extension | Zion Fire squad teleported in 6224 | -6/Extension | Retrieved Zion intel report: Unaware Analyses 6651 | -6/Extension | Retrieved Zion intel report: Component Stockpiles 6752 | -6/Extension | Discovered new exit (range 10) 6754 | -6/Extension | Discovered new exit (range 6) 6777 | -6/Extension | Identified exit to Factory 6787 | -6/Extension | Identified exit to Cetus 6796 | -6/Extension | Entered Cetus 6817 | -6/Cetus | Spotted Cetus Guard 6817 | -6/Cetus | Spotted Cetus Guard 6819 | -6/Cetus | Spotted Cetus Guard 6828 | -6/Cetus | Spotted Cetus Guard 6859 | -6/Cetus | Destroyed Cetus Guard 6863 | -6/Cetus | Destroyed Cetus Guard 6866 | -6/Cetus | Destroyed Cetus Guard 6869 | -6/Cetus | Destroyed Cetus Guard 6898 | -6/Cetus | Lost 11 parts (2p3n3u3w) 6992 | -6/Cetus | Zion Heavy squad teleported in 7000 | -6/Cetus | Zion Melee Resupply teleported in 7031 | -6/Cetus | Discovered new exit (range 16) 7067 | -6/Cetus | Identified exit to Archives 7099 | -6/Cetus | Spotted Cetus Guard 7099 | -6/Cetus | Spotted Cetus Guard 7138 | -6/Cetus | Spotted Cetus Guard 7138 | -6/Cetus | Spotted Cetus Guard 7177 | -6/Cetus | Destroyed Cetus Guard 7186 | -6/Cetus | Destroyed Cetus Guard 7192 | -6/Cetus | Destroyed Cetus Guard 7211 | -6/Cetus | Lost 5 parts (1n4w) 7232 | -6/Cetus | Discovered exit to Factory (range 15) 7241 | -6/Cetus | Scared off Revision 17 7329 | -6/Cetus | Found Prototype Protection 7329 | -6/Cetus | Identified Zio. Heavy Carapace 7334 | -6/Cetus | Found Prototype Protection 7334 | -6/Cetus | Identified Zio. Weapon Casing 7465 | -6/Cetus | Core integrity fell below 50% 7530 | -6/Cetus | Entered Archives 7602 | -6/Archives | Lost 3 parts (1p2w) 7711 | -6/Archives | Discovered new exit (range 15) 7778 | -6/Archives | Unable to access archive contents 7784 | -6/Archives | Discovered new exit (range 16) 7796 | -6/Archives | Unable to access archive contents 7802 | -6/Archives | Discovered exit to Factory (range 16) 7812 | -6/Archives | Unable to access archive contents 7853 | -6/Archives | Identified exit to Hub_04(d) 8087 | -6/Archives | Entered Hub_04(d) 8313 | -6/Hub_04(d) | Build established: Scavenger-Tank 8487 | -6/Hub_04(d) | Zion Hover Resupply teleported in 8534 | -6/Hub_04(d) | Retrieved Zion intel report: Component Stockpiles 8535 | -6/Hub_04(d) | Zion Light squad teleported in 8588 | -6/Hub_04(d) | Zion Thermal Resupply teleported in 8671 | -6/Hub_04(d) | Network Hub disabled 8676 | -6/Hub_04(d) | Spotted Lightning 8678 | -6/Hub_04(d) | Spotted Lightning 8682 | -6/Hub_04(d) | Spotted Lightning 8686 | -6/Hub_04(d) | Spotted Lightning 8686 | -6/Hub_04(d) | Spotted Lightning 8686 | -6/Hub_04(d) | Spotted Lightning 8687 | -6/Hub_04(d) | Spotted Lightning 8687 | -6/Hub_04(d) | Spotted Lightning 8691 | -6/Hub_04(d) | System corruption reached 10% 8692 | -6/Hub_04(d) | Core integrity fell below 20% 8714 | -6/Hub_04(d) | Crushed by falling debris 8714 | -6/Hub_04(d) | Smashed by cave-in Last Messages --------------- 08705_ EMDS Slug penetrates Wall. 08705_ Penetrated by EMDS Slug. 08705_ EMDS Slug penetrates Wall. 08707_ System corrupted: Hvy. Laser targeting data glitched. 08707_ System corrupted: Hvy. Ion Cannon targeting data glitched. 08711_ Penetrated by EMDS Slug. 08711_ Mic. Fission Core destroyed. 08711_ EMDS Slug penetrates Wall. 08712_ Penetrated by EMDS Slug. 08712_ Wave Gun destroyed. 08712_ EMDS Slug penetrates Wall. 08713_ Slug penetrates Lightning. 08714_ The unstable cave ceiling collapses. 08714_ Crushed by falling debris. 08714_ Lgt. Angular Momentum Engine destroyed. 08714_ System corrupted by crushing effect (+1). 08714_ Hvy. Ion Cannon destroyed. 08714_ System corrupted by crushing effect (+3). 08714_ Lgt. Fission Core destroyed. 08714_ System corrupted by crushing effect (+2). Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ??????????????????????#########??? | | ??????????????????? # | | ?????????????????# # | | ?????????????????# """"""""""""" | | ?????????????????# " " | | ?????????????????# " " | | ?????????????????# " " | | ?????????????????# " " | | ?????????????????# " " | | ?????????????????# ; ; | | ?????????????????# ; ; | | ?????????????????# ; ![ ; | | ?????????????????# ; [][= ; | | ?????????????????# " ][%!!= ; | | ?????????????????# ";;!;;%=;;;;; | | ????????###########""";;;=*=;;;;;; | | ????????# ! !=!==! # | | ????????# """ " !!;==% # | | ????????? *!%==* # | | ????????# "" ; %; # | | ????????# i; ; # | | ?????????########"####"##; ; # | | ??????????####### #### ##@ ; # | | ???????#### h ; # | | ???????+ ihh ; # | | ?????### ######i;;; # | | ?????# " #???? =; # | | ?????# " #????" # # | | ?????+ " #??? # # | | ?????# """ =+???" ###### | | ?????# G"=%#??? #????? | | ?????# ! """ #???" #????? | | ?????#! #???" #????? | | ? %+! ! #??? #????? | | ? ###### ## #???#;;#;#????? | | #####?????# ## #????######???? | | #?????###### ##???# ####? | | " " ########### ##### """#? | | " " # ! "#? | | " " + % "#? | | # "#? | | " " ###+####### ##### """#? | | " " # ??????# #####???# ###?? | | " " # ???????# #???????######???? | | # ????????# #????????????????? | | = #?????????# #????????????????? | | #####????????# #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 48 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Base Temperature (-) 150 Armor Coverage 1425 Weapon Shielding 100 Evasion (%) 40 Recoil Reduction 3 Kinecelleration 30 Item Schematics ----------------- Barrage Gun | -7/Zion | Free Hvy. Battle Rifle | -7/Zion | Free Battle Cannon | -7/Zion | Free Flamer | -7/Zion | Free Enh. Flamer | -7/Zion | Free Ripper | -7/Zion | Free Cld. Pulse Rifle | -6/Extension | Z-intel Prc. Shock Rifle | -6/Extension | Z-intel Cld. Aerolev Unit | -6/Extension | Z-intel Cold Fusion Reactor | -6/Extension | Z-intel Scatter Rocket Array | -6/Extension | Z-intel Cld. Plasma Cannon | -6/Extension | Z-intel Imp. Heavy Machine Gun | -6/Extension | Z-intel F-cell Engine | -6/Extension | Z-intel Thermal Defense Suite | -6/Extension | Z-intel Imp. Heavy Laser | -6/Extension | Z-intel Exp. Targeting Computer | -6/Extension | Z-intel Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StormGlidesysDrive Manual? 0 Play Time 02:19:07 Cumulative 17.8 hours Start 2020.11.24 @ 10:55:37 End 2020.11.24 @ 13:55:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 20 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0103e0db-0aa6-441c-98dc-5895a6fcbafe