Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.23 @ 22:53:18 Player: Blind Ryan Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (20) 100 Value Destroyed (708) 708 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2308 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 280/300 Energy 400/400 System Corruption 0% Temperature Cool (9) Location -6/Proximity Caves Parts ------- Power (1) Propulsion (2) Utility (4) Small Storage Unit Compact Battery Weapon (2) Mining Claw Inventory (6) Improved Deuterium Engine Peak State ------------ Power Deuterium Engine Propulsion Light Treads Light Treads Utility Small Storage Unit Medium Armor Plating Medium Armor Plating Medium Armor Plating Weapon Shotgun Shotgun Inventory Deuterium Engine Improved Deuterium Engine Light Treads Medium Armor Plating Grenade Launcher Mining Claw [Rating: 17] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Light Treads Treads Light Treads Utility Medium Armor Plating Storage Small Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon Shotgun Ballistic Gun Shotgun Launcher Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 23 | 4 7 5 . . 7 Power 5 | . 1 3 . . 1 Engine 5 | . 1 3 . . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 2 | 2 . . . . . Treads 2 | 2 . . . . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 1 2 2 . . 4 Device . | . . . . . . Storage 4 | 1 . . . . 3 Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection 4 | . 1 2 . . 1 Artifact . | . . . . . . Weapon 7 | 1 4 . . . 2 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 4 | 1 3 . . . . Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . 1 . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 11 | . . . . . 11 Power 2 | . . . . . 2 Propulsion 2 | . . . . . 2 Utility 6 | . . . . . 6 Weapon 1 | . . . . . 1 Highest Loss Streak 6 | . . . . . 6 Average Slot Usage (%) 85 | . 69 100 100 100 73 Engine 8 | . 3 11 11 11 9 Treads 22 | . 28 22 22 22 20 Storage 13 | . 14 11 11 11 16 Protection 18 | . . 33 33 33 6 Ballistic Gun 15 | . 17 22 22 22 2 Launcher 2 | . . . . . 9 Slashing Weapon 3 | . 2 . . . 9 Naked Turns . | . . . . . . Heaviest Build 40 | 5 20 40 40 40 40 Greatest Support 40 | 40 40 40 40 40 40 Greatest Overweight (x) 5 | . . . . . 5 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 6 Average Capacity 5 | 5 6 6 6 6 6 Most Carried 6 | 3 6 6 5 6 6 Average Carried 3 | 1 3 4 5 5 1 Final Capacity 6 | . . . . . 6 Final Carried 1 | . . . . . 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Scr Mat Mat Min Zio Pro Matter Collected 727 | 242 12 186 48 9 230 Remotely . | . . . . . . Salvage Created 701 | 84 10 186 48 . 373 Parts 48 | 2 5 14 7 . 20 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 16 | . . . . . 16 Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Combat Hostiles Destroyed 18 | . . 4 4 . 10 Melee 1 | . . . . . 1 Guns 11 | . . 4 4 . 3 AOE 6 | . . . . . 6 Classes Destroyed 5 | 1 1 2 1 . . Recycler 1 | 1 . . . . . Watcher 1 | . 1 . . . . Swarmer 6 | . . . 4 . 2 Grunt 10 | . . 2 . . 8 Sentry 2 | . . 2 . . . Best Kill Streak 5 | 1 1 2 4 . 5 Combat Bots Only 5 | . . 2 4 . 5 Max Kills in Single Turn 2 | 1 1 1 2 . 1 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Damage Taken 1784 | . . 200 82 . 1502 Core 407 | . . 14 10 . 383 Absorbed by Shields . | . . . . . . Core Remaining (%) 100 | 100 100 . . . . Volleys Fired 43 | 2 4 13 3 . 21 Largest 2 | 1 2 2 2 . 2 Hottest 53 | 20 40 46 46 . 53 Shots Fired 74 | 2 5 26 6 . 35 Gun 59 | 2 5 26 6 . 20 Cannon . | . . . . . . Launcher 15 | . . . . . 15 Special . | . . . . . . Kinetic 59 | 2 5 26 6 . 20 Thermal . | . . . . . . Explosive 15 | . . . . . 15 Electromagnetic . | . . . . . . Robot Hit Streak 9 | 2 3 8 2 . 9 Robot Miss Streak 7 | . 1 3 5 . 7 Penetration Max . | . . . . . . Secondary Targets 4 | . . . 2 . 2 Max Gunslinging Chain 1 | . . . 1 . 1 Shots Hit Robots 49 | 2 4 12 3 . 28 Core Hits 51 | 2 2 9 4 . 34 Critical Hits 1 | . . 1 . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks 1 | . . . . . 1 Impact . | . . . . . . Slashing 1 | . . . . . 1 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1375 | 15 35 161 52 . 1112 Guns 522 | 15 35 161 52 . 259 Cannons . | . . . . . . Explosions 831 | . . . . . 831 Melee 22 | . . . . . 22 Ramming . | . . . . . . Kinetic 522 | 15 35 161 52 . 259 Thermal . | . . . . . . Explosive 831 | . . . . . 831 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 22 | . . . . . 22 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 143 | . . . . . 143 Shots 8 | . . . . . 8 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 81 | . . 39 18 . 81 Average Temperature 27 | . . 10 9 . 44 Received Heat Transfer 492 | . . 69 . . 423 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Peak Influence 156 | 5 40 156 150 . . Average Influence 45 | 1 26 70 141 . . Maximum Alert Level . | . . . . . . Low Security (%) 100 | . . . . . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . . 1 . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . . 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 31 | . 5 5 3 . 18 Peak Tracking Total 6 | . 2 1 3 . 6 Tactical Retreats 4 | . . . . . 4 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Scr Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Machines Accessed . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks . | . . . . . . Successful . | . . . . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Scr Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 1 Highest-Rated Group 107 | . . . . 107 14 Highest-Rated Ally 42 | . . . . 42 14 Total Orders . | . . . . . . Ally Attacks 17 | . . . . . 17 Total Damage 232 | . . . . . 232 Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Scr Mat Mat Min Zio Pro Turns Passed 1608 | 114 329 333 35 373 424 Spaces Moved 843 | 67 177 132 17 232 218 Core 25 | 5 . . . . 20 Treads 818 | 62 177 132 17 232 198 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 150 Average Speed 159 | 151 160 160 160 160 159 Slowest Speed 300 | 160 160 160 160 160 300 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 19 | 4 36 13 6 23 34 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 3 | . . . . 2 1 Spaces Dug . | . . . . . . Terrain Destroyed 57 | . . . . . 57 Melee . | . . . . . . Projectile . | . . . . . . AOE 57 | . . . . . 57 Actions | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Total 1039 | 78 221 228 19 234 259 Wait 96 | . 20 70 . . 6 Move 838 | 66 176 131 16 231 218 Hop . | . . . . . . Pick Up 26 | 6 10 5 . 2 3 Fast Attach . | . . . . . . Attach 19 | 4 7 2 . . 6 Detach 1 | . 1 . . . . Swap 4 | . . 3 . . 1 Drop 11 | . 3 4 . 1 3 Fire 43 | 2 4 13 3 . 21 Melee 1 | . . . . . 1 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 115 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 389 | -10/Materials | Discovered new exit (range 16) 411 | -10/Materials | Identified exit to Materials 444 | -10/Materials | Entered another Materials area 444 | -9/Materials | Evolved 2 slots: Utility x2 703 | -9/Materials | Discovered new exit (range 11) 777 | -9/Materials | Entered Mines 810 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 812 | -9/Mines | Entered Zion 940 | -7/Zion | Gained Derelict followers 1125 | -7/Zion | Learned location of Warlord (-4) 1143 | -7/Zion | Discovered new exit (range 16) 1185 | -7/Zion | Entered Proximity Caves 1185 | -6/Proximity Caves | Accompanied by 3 allies 1255 | -6/Proximity Caves | Lost 4 parts (1p3u) 1577 | -6/Proximity Caves | Core integrity fell below 50% 1597 | -6/Proximity Caves | Core integrity fell below 20% 1609 | -6/Proximity Caves | Lost 6 parts (1p2n2u1w) 1609 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Carbon-fiber Leg fries itself beyond repair. Acquired 8 matter. Acquired 21 matter. The unstable cave ceiling collapses. Hvy. Laser fries itself beyond repair. Carbon-fiber Leg fries itself beyond repair. Acquired 21 matter. Acquired Com. Battery. G-50 Soldier springs to life. S-27 Virus destroyed. Lgt. Treads destroyed. Lgt. Nuclear Core fries itself beyond repair. Grenade Launcher destroyed. VTOL Module fries itself beyond repair. Lgt. Treads destroyed. Deuterium Engine destroyed. Com. Battery destroyed. S-27 Virus destroyed. VTOL Module fries itself beyond repair. S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?###???????????????????###???????????????????????? | | ## ######?????######??## #####???????????????????? | | ####### #### #???????????????????? | | % # #???????????????????? | | % ##???????????????????? | | ########### ##### #????????????????????? | | #?""" """?# ##????????????????????? | | #?""" %[# #?????????????????????? | | #"""" # #### #?????????????????????? | | # ##??# #?????????????????????? | | + ######## #?????????????????????? | | # ###### ######?????????????????????? | | #" # % #??????????????????????????? | | #" T #??????????????????????????? | | #""""""""" #### ##?????????????????????????? | | #### #### # #??## ###??###??????????????????? | | ? ??? #???## ### ##?????????????????? | | ???? #????# #?????????????????? | | #????### ????## #?????????????????? | | ???????# ?????## ##?????????????????? | | ???????##### ??????####g ####??????????????????? | | ??????????? ?????????# [ ##????????????????????? | | ??????????? ?????????##%= #????????????????????? | | ???????????## ????????##@ #????????????????????? | | ????????????? #?# #### ##????????????????????? | | ?????????????#??# #?????????????????????? | | ???????????????# #?????????????????????? | | ??????????????# ### #????????????????????? | | ?????????????# ????# #????????????????????? | | ?????????????## ??????# #????????????????????? | | ?????????????????????? #????????????????????? | | ?????????????????????? ????????????????????? | | ?????????????????????##### ##???????????????????? | | ??????????????????????????###????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 1175 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 675 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hunted Robot Respite Slippery One Tourist Challenges ------------ None Game ------ Seed VisualAssaultWeb Manual? 0 Play Time 00:21:37 Cumulative 1.9 hours Start 2019.10.23 @ 20:13:19 End 2019.10.23 @ 22:53:18 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 1 Gallery% 6 Achievement% 5 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 0 Map Filters NONE Filters BRIGHTNESS(150)|SATURATION(80) Steam 1 RUN: 4ae785bc-d5f8-44ef-bb8b-8b225ce54bef