Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.02 @ 20:30:36 Player: NeoBioHazard Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (44) 220 Value Destroyed (1243) 1243 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (58) 58 TOTAL SCORE: 3321 Bonus ------- Follower Combat Kills 58 Cogmind --------- Core Integrity 0/550 Matter 128/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Targeting Computer > --- WEAPON (4) ------- Mini Grenade Launcher Mini Grenade Launcher > --- INVENTORY (5) ---- Ion Engine Light Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Heat Sink Small Storage Unit Targeting Computer > --- WEAPON ----------- Mini Grenade Launcher Mini Grenade Launcher > --- INVENTORY -------- Ion Engine Light Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg High-capacity Matter Pod Mini Grenade Launcher Mini Grenade Launcher [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon 2 | . . . . 2 Parts Attached 38 | 7 11 . 17 3 Power 9 | 1 4 . 4 . Engine 9 | 1 4 . 4 . Core . | . . . . . Reactor . | . . . . . Propulsion 14 | 2 5 . 6 1 Treads . | . . . . . Leg 14 | 2 5 . 6 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | 1 1 . 3 . Device 2 | . . . 2 . Storage 1 | 1 . . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 10 | 3 1 . 4 2 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 6 | 3 1 . 2 . Ballistic Cannon . | . . . . . Launcher 4 | . . . 2 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 14 | . 2 . 3 9 Power 3 | . 1 . 1 1 Propulsion 4 | . . . 1 3 Utility 3 | . . . . 3 Weapon 4 | . 1 . 1 2 Highest Loss Streak 9 | . 2 . 1 9 To Critical Strikes . | . . . . . Average Backups 7 | 1 7 8 7 7 Power 2 | . 2 3 3 3 Propulsion . | . . 1 1 2 Utility . | . . 1 1 . Weapon 2 | . 2 2 1 1 Tool/Special . | . . . . . Unused Backups 5 | . . . 2 3 Power 2 | . . . . 2 Propulsion . | . . . . . Utility 1 | . . . . 1 Weapon 1 | . . . 1 . Tool/Special 1 | . . . 1 . Average Slot Usage (%) 90 | . 93 100 87 58 Engine 12 | . 13 14 10 4 Leg 25 | . 28 28 21 11 Device 3 | . . . 9 6 Storage 12 | . 14 14 11 7 Processor 10 | . 8 14 11 9 Ballistic Gun 22 | . 28 28 16 . Launcher 2 | . . . 5 17 Peak Build Rating 13 | 6 7 7 13 13 Average Rating 7 | 4 6 7 9 9 On Entrance 6 | . 6 7 7 13 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 18 | 11 14 13 18 18 Greatest Support 23 | 20 20 20 20 23 Greatest Overweight (x) 2 | . . . 1 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 7 Most Carried 8 | 2 8 8 8 8 Average Carried 7 | 1 7 8 7 7 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 2 8 8 8 5 Class Distribution -------------------- 79% | Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1560 | 195 591 50 465 259 Remotely . | . . . . . Salvage Created 1313 | . 572 50 558 133 Parts 82 | . 26 5 34 17 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 3 | . 1 . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 35 | . 12 3 15 5 Guns 27 | . 12 3 12 . AOE 8 | . . . 3 5 Classes Destroyed 10 | . 5 . 3 2 Worker 1 | . . . 1 . Builder 4 | . 1 . . 3 Tunneler 1 | . . . . 1 Hauler 1 | . 1 . . . Recycler 1 | . . . 1 . Watcher 1 | . 1 . . . Swarmer 9 | . 2 3 4 . Grunt 19 | . 10 . 7 2 Duelist 1 | . . . . 1 Sentry 6 | . . . 4 2 Best Kill Streak 7 | . 3 3 5 7 Combat Bots Only 5 | . 3 3 5 4 Max Kills in Single Turn 2 | . 1 1 2 2 Gunslinging . | . . . . . Exploded 1 | . . . 1 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 212 | . 78 8 76 50 Missed 58 | . 21 3 17 17 Hits 154 | . 57 5 59 33 Projectile 154 | . 57 5 59 33 Critical Strikes 5 | . 1 . . 4 Damage Taken 2439 | . 631 41 819 948 Core 848 | . 93 16 183 556 Absorbed by Shields . | . . . . . Core Remaining (%) 70 | 100 . 56 54 . Volleys Fired 134 | . 64 4 50 16 Largest 2 | . 2 2 2 2 Hottest 60 | . 40 40 60 60 Shots Fired 267 | . 128 8 99 32 Gun 223 | . 128 8 87 . Cannon . | . . . . . Launcher 44 | . . . 12 32 Special . | . . . . . Kinetic 223 | . 128 8 87 . Thermal . | . . . . . Explosive 44 | . . . 12 32 Electromagnetic . | . . . . . Robot Hit Streak 16 | . 16 3 15 11 Robot Miss Streak 6 | . 3 1 6 1 Penetration Max . | . . . . . Secondary Targets 4 | . 1 1 2 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 184 | . 86 5 66 27 Core Hits 100 | . 31 3 34 32 Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . 1 . Destroy 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3413 | . 1074 53 1062 1224 Guns 1828 | . 1074 53 701 . Cannons . | . . . . . Explosions 1585 | . . . 361 1224 Melee . | . . . . . Ramming . | . . . . . Kinetic 1828 | . 1074 53 701 . Thermal 138 | . . . 138 . Explosive 1447 | . . . 223 1224 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 10 | . . . . 10 Projectiles . | . . . . . Explosions 10 | . . . . 10 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 185 | . . . 87 98 Shots 6 | . . . 2 4 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 20 | . 20 . 9 3 Average Temperature 5 | . 5 . 4 3 Received Heat Transfer 606 | . 312 . 204 90 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 100 | . . . 100 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level 1 | . . . 1 1 Low Security (%) 89 | 100 100 100 78 30 Level 1 10 | . . . 21 69 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 372 | . 90 60 372 295 Initial 153 | . . . 7 153 Average 66 | . 29 9 132 232 Influence Increases 1283 | . 316 70 642 255 Destroy 0b10 Robot/C 740 | . 240 60 340 100 Destroy 0b10 Robot/NC 45 | . 15 . 10 20 Destroy Leader 174 | . 44 10 90 30 Allied During Kill 4 | . . . 4 . Successful Hack 17 | . 17 . . . Disable Machine 90 | . . . 60 30 Destroy Structure 153 | . . . 78 75 Lose Combat Pursuer 60 | . . . 60 . Influence Decreases 1015 | . 316 50 298 351 Entered New Map 224 | . . . 13 211 Time Decay 604 | . 296 50 208 50 Lost Part 140 | . 20 . 30 90 Lost Ally 47 | . . . 47 . Squads Dispatched 4 | . 1 . 2 1 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 3 | . . . 2 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 7 | . 2 . 1 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 56 | . 19 3 21 13 Peak Tracking Total 7 | . 4 3 7 6 Tactical Retreats 3 | . . . 3 . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 2 | . 1 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 6 | . . . 4 2 Max in Single Turn 3 | . . . 3 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 3 | . 3 . . . Terminals 3 | . 3 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 12 | . 12 . . . Successful 4 | . 4 . . . Failed 8 | . 8 . . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 12 | . 12 . . . Terminals 12 | . 12 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 4 . . . Robot Analysis 3 | . 3 . . . Locate Traps 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 3 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 3 . Highest-Rated Group 40 | . . 40 40 . Highest-Rated Ally 16 | . . 16 16 . Total Orders 1 | . . . 1 . ROAM 1 | . . . 1 . Ally Attacks 14 | . . . 14 . Total Damage 139 | . . . 139 . Kills 2 | . . . 2 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) . | . . . . . Robot Analysis Total 3 | . 3 . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1883 | 56 828 342 556 101 Spaces Moved 1120 | 43 501 274 262 40 Core 13 | 9 . . . 4 Treads . | . . . . . Legs 1107 | 34 501 274 262 36 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 50 Average Speed 119 | 105 120 120 120 115 Slowest Speed 190 | 120 120 120 190 150 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 38 | 3 88 66 28 8 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 184 | . . . 90 94 Melee . | . . . . . Projectile . | . . . . . AOE 184 | . . . 90 94 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1415 | 50 604 280 418 63 Wait 96 | . 20 3 69 4 Move 1116 | 42 500 273 261 40 Hop . | . . . . . Pick Up 7 | 1 3 . 3 . Fast Attach 16 | 6 2 . 7 1 Attach 4 | . 1 . 1 2 Detach . | . . . . . Swap 21 | 1 9 . 11 . Drop 21 | . 5 . 16 . Fire 134 | . 64 4 50 16 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 183 | -10/Materials | Discovered new exit (range 16) 313 | -10/Materials | Build established: Mutant 554 | -10/Materials | Discovered new exit (range 5) 702 | -10/Materials | Discovered new exit (range 7) 802 | -10/Materials | Discovered new exit (range 8) 885 | -10/Materials | Entered Mines 902 | -10/Mines | Found a hidden stash of uninstalled traps 931 | -10/Mines | Learned Materials stockpile data 968 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1086 | -10/Mines | Discovered new exit (range 10) 1140 | -10/Mines | Discovered new exit (range 7) 1180 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1227 | -10/Mines | Entered Materials 1227 | -9/Materials | Accompanied by 3 allies 1227 | -9/Materials | Evolved 2 slots: Utility x2 1294 | -9/Materials | Lost 3 allies 1738 | -9/Materials | Discovered new exit (range 16) 1783 | -9/Materials | Entered another Materials area 1783 | -8/Materials | Evolved 2 slots: Weapon x2 1788 | -8/Materials | Build established: Scavenger-Mutant 1857 | -8/Materials | Core integrity fell below 50% 1869 | -8/Materials | Core integrity fell below 20% 1884 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01857_ Heat Sink destroyed. 01859_ Mni. Grenade Launcher destroyed. 01859_ Critical hit (Blast). 01861_ The unstable cave ceiling collapses. 01861_ Mni. Grenade Launcher destroyed. 01861_ Aluminum Leg destroyed. 01861_ Critical hit (Blast). 01861_ Knocked back. 01864_ Y-45 Defender destroyed. 01867_ The unstable cave ceiling collapses. 01867_ Acquired 5 matter. 01868_ Sml. Storage Unit destroyed. 01869_ Extracted 200 matter. 01869_ Acquired 3 matter. 01870_ Acquired 13 matter. 01872_ The unstable cave ceiling collapses. 01877_ W-25 Informer sends out distress signal. 01878_ Knocked back. 01883_ C-30 ARC bursts open, deploying its payload. 01883_ S-10 Pest unfolds itself. 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""" ?????????????? | | ???????????????# """ ?????????????? | | ???????????????### #??????????????? | | ????????????????# #?????????????? | | ????????????????# = H sw ??????????? | | ????????????????## s ????????? | | ?????????????????# s ?????????? | | ?????????????????# ####?????????? | | ?????????????????### #????????????? | | ???????????????????? #????????????? | | ????????????????????## # ????????????? | | ??????????????????????## ##? ???????????? | | ????????????????????????## #??????????????? | | ?????????????????????????? ??????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InsulatedAluminumCharger Manual? 0 Play Time 00:12:54 Cumulative 252.9 hours Start 2026.08.02 @ 20:18:58 End 2026.08.02 @ 20:30:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 426 Rogue 263 Adventurer 15 Explorer 148 Win Type - Total 30 Types 29/0/0/1/0/0/0/0/0/0 Lore% 65 Gallery% 64 Achievement% 58 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: adc8d35f-931e-45c8-a096-60f615b4959b