Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.11.14 @ 15:56:36 Player: VR-DUX Result: Destroyed by 7V-RTL with Dispersion Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (186) 930 Value Destroyed (4340) 4340 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (530) 530 TOTAL SCORE: 9840 Bonus ------- High Alert Combat Kills 24 Follower Combat Kills 287 Aligned with FarCom 300 Friendly Fire -81 Cogmind --------- Core Integrity 0/700 Matter 190/450 Energy 100/100 System Corruption 5% Temperature Cool (9) Movement Core (500) Ox9 Location -7/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Large Storage Unit Large Matter Pod Improved Signal Interpreter > --- WEAPON (3) ------- Makeshift Spear CR-A16's Pointy Stick > --- INVENTORY (15) --- Makeshift Leg Army-in-a-Box (30/30) Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Hardened Medium Armor Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Heavy Assault Rifle High-powered Shotgun Advanced Assault Cannon > --- INVENTORY -------- Deuterium Engine Light Treads Improved Heat Sink Large Matter Pod Improved Light Armor Plating Army-in-a-Box Heavy Assault Rifle Heavy Flail [Rating: 48] Favorites ----------- Power F-cell Engine Engine F-cell Engine Propulsion Armored Treads Treads Armored Treads Leg Makeshift Leg Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy EM Shotgun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Mining Claw Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Zio Slots Evolved 6 | . . . . . 4 . 2 . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . 1 . 1 . . . Utility 3 | . . . . . 2 . 1 . . . Weapon 1 | . . . . . 1 . . . . . Parts Attached 134 | 1 18 1 1 10 40 20 9 4 3 27 Power 8 | . 1 . . 1 1 3 . . . 2 Engine 8 | . 1 . . 1 1 3 . . . 2 Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 35 | . 5 . . 2 12 2 1 3 1 9 Treads 27 | . 5 . . 2 12 2 1 3 1 1 Leg 8 | . . . . . . . . . . 8 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 27 | 1 4 . 1 . 9 2 5 . 1 4 Device 9 | 1 1 . . . 3 1 1 . . 2 Storage 6 | . 3 . 1 . . . 1 . . 1 Processor 2 | . . . . . 1 . 1 . . . Hackware 2 | . . . . . 1 . 1 . . . Protection 8 | . . . . . 4 1 1 . 1 1 Artifact . | . . . . . . . . . . . Weapon 64 | . 8 1 . 7 18 13 3 1 1 12 Energy Gun 7 | . 1 . . 3 2 . . . . 1 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 27 | . 4 . . 1 9 5 1 . 1 6 Ballistic Cannon 5 | . . . . . 1 2 1 . . 1 Launcher 10 | . 1 1 . 1 5 1 1 . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 9 | . . . . . 1 5 . 1 . 2 Slashing Weapon 4 | . 2 . . 2 . . . . . . Piercing Weapon 2 | . . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 2 1 . . . . Parts Lost 33 | . . . . . 5 . 1 1 1 25 Power 3 | . . . . . . . . . . 3 Propulsion 11 | . . . . . . . . 1 1 9 Utility 6 | . . . . . 1 . . . . 5 Weapon 13 | . . . . . 4 . 1 . . 8 Highest Loss Streak 8 | . . . . . 3 . 1 1 1 8 To Critical Strikes 1 | . . . . . . . . . . 1 Average Slot Usage (%) 96 | . 99 100 100 100 96 99 95 99 99 87 Engine 9 | . 13 14 14 14 9 8 7 7 7 6 Treads 26 | . 26 28 28 28 25 27 26 29 29 22 Leg 1 | . 1 . . . . . . . . 5 Device 8 | . 14 14 14 14 12 9 6 . . 2 Storage 10 | . 14 14 14 14 9 9 7 7 7 10 Processor 2 | . . . . . 3 . . 7 7 7 Hackware 6 | . . . . . 2 9 14 15 12 5 Protection 5 | . . . . . 6 9 7 7 9 9 Energy Gun 3 | . 2 . . 3 4 9 5 . . . Ballistic Gun 13 | . 17 14 14 13 10 14 14 10 10 11 Ballistic Cannon 2 | . . . . . 6 1 1 7 7 1 Launcher 2 | . 4 3 14 10 3 . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 55 | 12 21 21 31 36 45 51 54 52 55 55 Greatest Support 88 | 20 40 40 40 40 60 60 88 88 88 80 Greatest Overweight (x) 14 | . . . . . 14 . . 1 . 10 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 10 15 15 15 15 15 15 15 15 Average Capacity 14 | 8 9 10 13 15 15 15 15 15 15 15 Most Carried 15 | 6 11 10 15 15 15 15 15 14 14 15 Average Carried 13 | 5 9 10 12 14 14 14 14 13 13 13 Final Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 Final Carried 15 | 5 10 10 15 15 15 15 14 14 12 7 Class Distribution -------------------- 41% | Mutant 10% | Hacker-Skirmisher 8% | Scavenger-Skirmisher 7% | Hacker-Mutant 7% | Skirmisher 6% | Tank 4% | Commander-Skirmisher 4% | Scavenger-Mutant 3% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Skirmisher | -8/Storage Hacker-Skirmisher | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Mutant | -7/Zion Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 ----------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Zio Matter Collected 4715 | 221 370 50 . 321 1319 656 350 454 216 758 Remotely . | . . . . . . . . . . . Salvage Created 6205 | 151 629 61 . 678 1579 1231 709 228 231 708 Parts 416 | 10 46 4 . 58 80 80 42 6 13 77 Haulers Intercepted 11 | . 2 . . . 4 4 1 . . . Recyclers Shooed 10 | . 2 . . . 5 2 1 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . 6 13 . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Zio Combat Hostiles Destroyed 104 | . 12 3 . 24 25 15 13 3 9 . Guns 54 | . 3 . . 7 10 12 12 2 8 . Cannons 6 | . . . . . 4 . . 1 1 . AOE 44 | . 9 3 . 17 11 3 1 . . . Classes Destroyed 18 | 2 6 . . 1 5 . 1 1 . 2 Worker 9 | . 1 . . 2 4 2 . . . . Builder 8 | . 2 . . 1 3 2 . . . . Tunneler 12 | 2 . . . 9 1 . . . . . Hauler 11 | . 2 . . . 4 4 1 . . . Recycler 16 | 1 2 1 . . 6 5 1 . . . Mechanic 1 | . . . . . 1 . . . . . Operator 3 | . . . . . 1 1 1 . . . Watcher 6 | . 1 . . . 3 1 1 . . . Swarmer 28 | . 3 3 . 3 4 6 1 . 8 . Grunt 50 | . 9 . . 17 12 1 9 2 . . Duelist 3 | . . . . . 2 . . 1 . . Sentry 14 | . . . . . 5 8 1 . . . Hunter 2 | . . . . . 2 . . . . . Programmer 3 | . . . . . . . 2 . 1 . Zionite 45 | . . . . . . . . . . 45 Decomposer 3 | . . . . . . . . 3 . . Samaritan 2 | . . . . . . . . 1 1 . Tinkerer 1 | . . . . . . . . . . 1 Assembled 4 | . . . . 4 . . . . . . Best Kill Streak 12 | 2 6 4 . 8 6 6 5 3 4 12 Combat Bots Only 5 | . 4 3 . 4 4 3 5 3 4 . Max Kills in Single Turn 3 | 1 3 2 . 3 2 2 1 1 1 2 Gunslinging . | . . . . . . . . . . . Exploded 2 | . 2 1 . 2 2 1 1 . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Zio Damage Taken 7577 | . 261 78 . 666 1446 300 645 271 499 3411 Core 1084 | . 58 6 . 142 156 6 62 49 67 538 Absorbed by Shields 89 | . . . . . . . . . . 89 Core Remaining (%) 62 | 100 . . . 17 . 70 . . . . Volleys Fired 412 | 11 39 4 . 51 111 45 40 9 13 89 Largest 3 | 2 2 1 . 2 3 3 3 3 3 3 Hottest 114 | 60 60 30 . 60 114 114 98 96 96 99 Shots Fired 889 | 22 62 4 . 69 227 119 112 27 39 208 Gun 675 | 22 47 . . 39 150 97 90 18 26 186 Cannon 126 | . . . . . 46 18 18 9 13 22 Launcher 88 | . 15 4 . 30 31 4 4 . . . Special . | . . . . . . . . . . . Kinetic 659 | 11 42 . . 21 151 78 90 27 39 200 Thermal 8 | . . . . . . . . . . 8 Explosive 88 | . 15 4 . 30 31 4 4 . . . Electromagnetic 134 | 11 5 . . 18 45 37 18 . . . Robot Hit Streak 16 | 4 9 1 . 11 15 16 12 6 9 9 Robot Miss Streak 7 | 2 3 1 . 2 5 4 3 4 4 7 Penetration Max . | . . . . . . . . . . . Secondary Targets 4 | . . . . . 1 . 1 . . 2 Max Gunslinging Chain 1 | . . . . . 1 . 1 . . 1 Shots Hit Robots 566 | 11 37 2 . 39 139 74 71 17 19 157 Core Hits 387 | 5 33 3 . 61 99 47 38 10 13 78 Critical Kills 2 | . . . . 1 . 1 . . . . Critical Parts Destroyed 6 | . . . . . . 1 . 1 . 4 Critical Strikes 13 | . . . . 1 2 3 . 1 . 6 Burn 1 | . . . . . . . . . . 1 Destroy 2 | . . . . 1 . 1 . . . . Blast 3 | . . . . . 2 1 . . . . Smash 6 | . . . . . . 1 . 1 . 4 Impale 1 | . . . . . . . . . . 1 Melee Attacks 54 | . 9 . . 5 3 9 . 3 1 24 Impact 35 | . . . . . 3 9 . 3 1 19 Slashing 14 | . 9 . . 5 . . . . . . Piercing 5 | . . . . . . . . . . 5 Sneak Attacks 6 | . 2 . . . . 1 . 3 . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . 2 Damage Inflicted 14306 | 139 1106 252 . 2002 3545 1757 1536 687 360 2922 Guns 7188 | 139 302 . . 345 1428 1179 1157 252 251 2135 Cannons 1301 | . . . . . 555 124 276 79 109 158 Explosions 4646 | . 714 252 . 1657 1562 358 103 . . . Melee 1171 | . 90 . . . . 96 . 356 . 629 Ramming . | . . . . . . . . . . . Kinetic 6537 | 44 231 . . 196 1332 694 1171 331 360 2178 Thermal 520 | . 141 . . . 159 105 . . . 115 Explosive 4241 | . 573 252 . 1657 1403 253 103 . . . Electromagnetic 1837 | 95 71 . . 149 651 609 262 . . . Impact 935 | . . . . . . 96 . 356 . 483 Slashing 90 | . 90 . . . . . . . . . Piercing 146 | . . . . . . . . . . 146 Highest Corruption 6 | . . . . . . . 6 1 1 5 Average Corruption 2 | . . . . . . . 2 1 1 4 Corruption Purged 5 | . . . . . . . 5 . . . Corruption Blocked . | . . . . . . . . . . . Effects 39 | . . . . . . . 4 5 5 25 Message Errors 10 | . . . . . . . . 3 2 5 Matter Fused 9 | . . . . . . . 2 . 3 4 Heat Flow Errors 2 | . . . . . . . . . . 2 Energy Discharges 8 | . . . . . . . . 2 . 6 Parts Rejected 1 | . . . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . 1 . . 2 Data Loss (major) 4 | . . . . . . . 1 . . 3 Misfires 1 | . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 514 | . 31 8 . 29 50 99 9 233 15 40 Projectiles 62 | . . . . . 12 . 9 26 15 . Explosions 103 | . 25 8 . 29 38 3 . . . . Melee 349 | . 6 . . . . 96 . 207 . 40 Knockbacks 19 | . . . . . 7 3 5 1 1 2 Impact 1 | . . . . . . 1 . . . . Kinetic 17 | . . . . . 6 2 5 1 1 2 Secondary 1 | . . . . . 1 . . . . . Self-Inflicted Damage 413 | . 26 11 . 164 158 54 . . . . Shots 17 | . 1 1 . 7 6 2 . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 325 | 40 58 . . 40 131 90 90 325 160 207 Average Temperature 42 | 19 19 . . 14 24 24 22 173 58 36 Received Heat Transfer 1862 | . 153 . . 224 450 72 183 99 . 681 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 7 | 1 . . . . 1 5 . . . . Impact Corruptions 12 | . . . . . . 4 . 4 . 4 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 5 | . . . . . . . . . . 5 Heat Transferred 468 | . 200 . . . 150 100 . . . 18 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 6 | . 1 . . . 3 2 . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Zio Peak Influence 462 | 15 365 197 . 457 353 462 295 . . . Initial 158 | . 9 100 . . 127 36 158 . . . Average 196 | 8 188 119 . 211 205 294 130 . . . Maximum Alert Level 2 | . 1 . . 2 1 2 1 . . . Low Security (%) 53 | 100 45 100 . 47 46 25 82 . . . Level 1 43 | . 54 . . 50 53 59 17 . . . Level 2 2 | . . . . 1 . 14 . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 15 | . 2 . . 2 4 1 6 . . . Investigation 6 | . 1 . . 1 2 . 2 . . . Extermination 2 | . . . . . . . 2 . . . Reinforcement 7 | . 1 . . 1 2 1 2 . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Zio Distress Signals 7 | . . . . 2 2 2 1 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 208 | . 21 3 . 22 43 18 24 3 9 65 Peak Tracking Total 5 | . 4 3 . 3 5 3 4 3 4 4 Tactical Retreats 18 | . 1 . . 1 . . . . . 16 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Zio Traps Triggered 6 | . 2 . . . 1 . 3 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 ---------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Zio Machines Disabled 15 | . 1 . . 6 3 5 . . . . Max in Single Turn 3 | . 1 . . 3 1 1 . . . . Garrison Access 2 | . . . . . . 1 1 . . . Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Zio Machines Accessed 35 | . 9 . 2 1 9 8 6 . . . Terminals 24 | . 7 . . . 8 6 3 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 6 | . 2 . . . 1 1 2 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 1 . . . Total Hacks 94 | . 27 . 24 1 21 10 11 . . . Successful 53 | . 11 . 24 1 6 7 4 . . . Failed 41 | . 16 . . . 15 3 7 . . . Catastrophic 12 | . 3 . . . 5 1 3 . . . Database Lockouts . | . . . . . . . . . . . Manual 38 | . 18 . 1 . 8 5 5 . . 1 Terminals 54 | . 21 . . . 20 8 5 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 13 | . 6 . . . 1 1 5 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 1 . . . Terminal Hacks 45 | . 9 . 24 1 6 5 . . . . Record 24 | . 1 . 23 . . . . . . . Robot Analysis 4 | . 4 . . . . . . . . . Open Door 3 | . . . . 1 . 2 . . . . Level Access Points 1 | . . . . . . 1 . . . . Branch Access Points 2 | . 1 . . . 1 . . . . . Unreport Threat 4 | . . . . . 4 . . . . . Locate Traps 2 | . 1 . . . . 1 . . . . Reinforcement Status 1 | . 1 . . . . . . . . . Hauler Manifests 2 | . . . . . 1 1 . . . . Zone Layout 1 | . 1 . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 6 | . 2 . . . . 1 3 . . . Retrieve Components 6 | . 2 . . . . 1 3 . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 1 . . . Seal Access 2 | . . . . . . 1 1 . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . Used . | . . . . . . . . . . . Hacking Detections 29 | . 9 . . . 9 6 5 . . . Full Trace Events 3 | . . . . . 2 . 1 . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . 3 Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . . . . 16 Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 22 | . 9 . . . . 10 3 . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 ------------ Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Zio Total Allies 10 | . . . . . . 10 . . . . Largest Group 10 | . . . . . . 10 9 . . . Highest-Rated Group 173 | . . . . . . 173 157 . . . Highest-Rated Ally 29 | . . . . . . 29 29 . . . Total Orders . | . . . . . . . . . . . Ally Attacks 75 | . . . . . . 18 57 . . . Total Damage 884 | . . . . . . 227 657 . . . Kills 10 | . . . . . . 2 8 . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Zio Robot Analysis Total 4 | . 4 . . . . . . . . . Derelict Logs Recovered 4 | . . . . 1 . . . . 1 2 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 ------------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Zio Turns Passed 11145 | 69 1191 236 658 859 1779 1221 1641 674 814 2003 Spaces Moved 5553 | 31 639 141 408 377 822 542 885 376 457 875 Core 3 | . . . . . 1 . . . . 2 Treads 5416 | . 594 141 408 377 821 542 885 376 457 815 Legs 134 | 31 45 . . . . . . . . 58 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 120 | 120 120 160 160 160 160 163 165 165 167 130 Average Speed 164 | 120 157 160 160 160 164 165 165 167 167 172 Slowest Speed 750 | 120 160 160 160 160 750 166 166 240 167 550 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 60 | 3 97 35 77 86 70 70 28 57 67 75 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 4 | . . . 1 . . . . . . 3 Known Exits Taken 6 | . 1 . . . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . Scrap Searched 4 | . . . . . . . . . 2 2 Spaces Dug 10 | . 3 . . . 2 4 . . 1 . Terrain Destroyed 494 | . 80 24 . 170 165 30 18 1 6 . Melee 10 | . 3 . . . 2 4 . . 1 . Projectile 10 | . . . . . 2 . 2 1 5 . AOE 474 | . 77 24 . 170 161 26 16 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Zio Total 6714 | 43 754 147 415 551 1054 752 974 397 477 1150 Wait 441 | . 17 2 . 104 40 119 36 1 3 119 Move 5543 | 30 638 140 407 376 821 541 884 375 456 875 Hop . | . . . . . . . . . . . Pick Up 59 | . 16 . 3 2 16 5 3 3 . 11 Fast Attach 30 | 1 2 . . 1 12 5 1 1 . 7 Attach 40 | . 2 . . 2 10 1 3 2 2 18 Detach 4 | . . . . . 1 . . . . 3 Swap 64 | . 14 1 1 7 18 14 5 1 1 2 Drop 68 | 1 17 . 4 3 22 12 2 2 1 4 Fire 412 | 11 39 4 . 51 111 45 40 9 13 89 Melee 52 | . 9 . . 5 3 9 . 3 1 22 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 1 | . . . . . . 1 . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 10 | -11/Junkyard | Discovered new exit (range 3) 70 | -11/Junkyard | Entered Materials 302 | -10/Materials | Build established: Mutant 302 | -10/Materials | Discovered new exit (range 16) 688 | -10/Materials | Discovered new exit (range 15) 805 | -10/Materials | Discovered new exit (range 13) 909 | -10/Materials | Identified exit to Mines 1261 | -10/Materials | Entered Mines 1308 | -10/Mines | Met a Derelict bent on vengeance 1329 | -10/Mines | Discovered new exit (range 8) 1491 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1491 | -10/Mines | Discovered new exit (range 5) 1497 | -10/Mines | Entered Exiles 1520 | -10/Exiles | Discovered new exit (range 15) 1547 | -10/Exiles | Met 8R-AWN 1569 | -10/Exiles | Met EX-HEX 1635 | -10/Exiles | Met EX-DEC 1786 | -10/Exiles | Learned location of Zion (-7) 1815 | -10/Exiles | Met EX-BIN 1837 | -10/Exiles | Aligned with FarCom system 1839 | -10/Exiles | Given EX-Vault access code 1876 | -10/Exiles | Opened EX-Vault 1888 | -10/Exiles | Found Army-in-a-Box 1923 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2015 | -10/Exiles | Visited The Gauntlet 2135 | -10/Exiles | Discovered new exit (range 14) 2155 | -10/Exiles | Left Exiles lab with Army-in-a-Box 2155 | -10/Exiles | Entered Mines 2168 | -9/Mines | Excavation squad dispatched 2168 | -9/Mines | A large section of the Mines collapsed 2279 | -9/Mines | Core integrity fell below 50% 2418 | -9/Mines | Excavation squad dispatched 2453 | -9/Mines | Met a Derelict shopkeep closing up shop 2668 | -9/Mines | Excavation squad dispatched 2787 | -9/Mines | Core integrity fell below 20% 2918 | -9/Mines | Excavation squad dispatched 2974 | -9/Mines | Discovered new exit (range 5) 3014 | -9/Mines | Entered Materials 3014 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3457 | -8/Materials | Lost 3 parts (1u2w) 3525 | -8/Materials | Discovered new exit (range 16) 3578 | -8/Materials | Identified exit to Factory 3976 | -8/Materials | Discovered exit to Factory (range 10) 4208 | -8/Materials | Identified exit to Storage 4255 | -8/Materials | Build established: Scavenger-Skirmisher 4793 | -8/Materials | Entered Storage 4794 | -8/Storage | Identified exit to Recycling 5562 | -8/Storage | Build established: Skirmisher 5748 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 6014 | -8/Storage | Entered Factory 6014 | -7/Factory | Accompanied by 9 allies 6014 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6380 | -7/Factory | Build established: Commander-Skirmisher 6780 | -7/Factory | Build established: Hacker-Skirmisher 7022 | -7/Factory | Discovered new exit (range 14) 7124 | -7/Factory | Discovered new exit (range 11) 7577 | -7/Factory | Identified exit to Factory 7653 | -7/Factory | Identified exit to Lower Caves 7655 | -7/Factory | Entered Lower Caves 8198 | -7/Lower Caves | Build established: Hacker-Mutant 8312 | -7/Lower Caves | Discovered new exit (range 11) 8327 | -7/Lower Caves | Identified exit to Lower Caves 8329 | -7/Lower Caves | Entered another Lower Caves area 8377 | -7/Lower Caves | Encountered a Warlord checkpoint 9014 | -7/Lower Caves | Identified exit to Zion 9143 | -7/Lower Caves | Entered Zion 9153 | -7/Zion | Build established: Tank 9174 | -7/Zion | Given the Hacking Drone Bay 9237 | -7/Zion | Received a hallucinogenic algorithm 9242 | -7/Zion | Discovered new exit (range 10) 9370 | -7/Zion | Given A8's code to call for help 9439 | -7/Zion | System corruption cleaned by Quarantine Array 9591 | -7/Zion | Build established: Mutant 9641 | -7/Zion | Learned location of Quarantine (-2) 9652 | -7/Zion | Learned Factory terminal intel 9877 | -7/Zion | Found CR-A16's Pointy Stick 10024 | -7/Zion | Learned Factory garrison access intel 10117 | -7/Zion | Attacked by Zionites 10270 | -7/Zion | Lost 5 parts (1n1u3w) 10977 | -7/Zion | 7V-RTL came to Zion's defense 11056 | -7/Zion | Core integrity fell below 50% 11080 | -7/Zion | Lost 8 parts (1p3n1u3w) 11134 | -7/Zion | Core integrity fell below 20% 11146 | -7/Zion | Destroyed by 7V-RTL with Dispersion Rifle Last Messages --------------- 11103_ Penetrated by Slug. 11107_ Acquired Mak. Leg. 11111_ Acquired Mak. Spear. 11112_ Penetrated by Slug. 11112_ Slug penetrates Twisted Machinery. 11112_ Imp. Carbon-fiber Leg destroyed. 11113_ System corrupted: Matter fused (-7). FT-HGO(z) bursts out of the Twisted Machinery. 11123_ Slug penetrates Twisted Machinery. 11123_ Slug penetrates Wall. 11123_ Mak. Spear follow-up attack on 7V-RTL. 11123_ 7V-RTL suffers critical hit (Impale). 11124_ Mak. Leg destroyed. 11127_ Mak. Spear follow-up attack on 7V-RTL. 11127_ Penetrated by Slug. 11127_ Mak. Leg destroyed. 11128_ Mak. Armor Plating destroyed. 11137_ Slug penetrates RC-YC4(z). 11137_ RC-YC4(z) destroyed. 11140_ Hvy. Flail destroyed. Map ----- +----------------------------------------------------+ | """"?????????????????????#"" """""" | | ""#??????????????????????""" " """## | | """#??????????????????????#"" "" "#"# | | """##???????????????????????#" #"" ""## | | """"#????????????????????????#"" """ "#?? | | """##????????????????????????""" 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""" "#??##?# ##??????????????????????? | | ??# ! #" "##?????# #???????????????????????? | | ??##########"""##??????? #???????????????????????? | | ???????????#####???????? #???????????????????????? | | ???????????????????????? #???????????????????????? | | ???????????????????????? #???????????????????????? | | ????????????????????????#????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 19 Energy Capacity 500 Matter Stores 359 Matter Capacity 450 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 55 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- Power Maul | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Bore Cannon | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Hvy. Beamcaster | -7/Zion | Archive Imp. Corruption Screen | -7/Zion | Archive Mak. Shrapnel Gun | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Energy Well | -7/Zion | Archive Gravmag System | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Imp. KE Penetrator | -7/Zion | Archive Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Monster Challenges ------------ None Game ------ Seed PoweredAutogunPod Manual? 0 Play Time 02:11:35 Cumulative 186.7 hours Start 2023.11.14 @ 12:46:41 End 2023.11.14 @ 15:56:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 114 Rogue 114 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0 Lore% 53 Gallery% 54 Achievement% 51 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 930d234f-6f51-43c1-a7a5-e1d907528942