Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.15 @ 10:23:09 Player: Conner Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (46) 230 Value Destroyed (1068) 1068 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 3778 Bonus ------- Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 66/300 Energy 55/100 System Corruption 0% Temperature Cool (40) Movement Walking (170) Ox1 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Zionite Composite Leg I Armored Wheel > --- UTILITY (4) ------ Large Storage Unit Large Storage Unit > --- WEAPON (2) ------- Slug Cannon > --- INVENTORY (16) --- Improved Ion Engine Improved Ion Engine Improved Ion Engine Fission Core Fission Core Cooling System Recoil Stabilizer Heavy Armor Plating Storm Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Large Storage Unit Bomb Factory No. 2 > --- WEAPON ----------- Heavy Battle Rifle Rocket Array > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Improved Ion Engine Improved Ion Engine Improved Ion Engine Improved Ion Engine Fission Core Armored Wheel Cooling System Small Laser Storm Laser Slug Cannon Mining Laser [Rating: 34] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Armored Wheel Leg Zionite Composite Leg I Wheel Armored Wheel Utility Large Storage Unit Device Bomb Factory No. 2 Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Slug Cannon Launcher Rocket Array Build | -11 -10 -10 -9 -9 -7 -7 ------- Run | Scr Mat Min Mat Min Zio Dee Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 52 | 6 13 9 13 2 3 6 Power 7 | 1 1 1 2 1 . 1 Engine 7 | 1 1 1 2 1 . 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 14 | 2 2 6 2 . . 2 Treads . | . . . . . . . Leg 1 | . . . . . . 1 Wheel 13 | 2 2 6 2 . . 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 12 | . 6 . 5 . 1 . Device 7 | . 3 . 3 . 1 . Storage 2 | . 1 . 1 . . . Processor 1 | . 1 . . . . . Hackware . | . . . . . . . Protection 2 | . 1 . 1 . . . Artifact . | . . . . . . . Weapon 19 | 3 4 2 4 1 2 3 Energy Gun 14 | 3 4 2 2 1 . 2 Energy Cannon . | . . . . . . . Ballistic Gun 2 | . . . 1 . 1 . Ballistic Cannon 1 | . . . . . . 1 Launcher 2 | . . . 1 . 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . . . . 2 3 Parts Lost 15 | . 1 2 2 1 . 9 Power 3 | . . 1 . . . 2 Propulsion 2 | . . . . . . 2 Utility 3 | . . 1 1 . . 1 Weapon 7 | . 1 . 1 1 . 4 Highest Loss Streak 9 | . 1 1 2 1 . 9 Average Slot Usage (%) 93 | . 98 98 89 99 88 84 Engine 11 | . 14 13 11 11 11 10 Wheel 23 | . 28 28 22 22 22 21 Device 7 | . 2 . 14 11 11 10 Storage 18 | . 9 14 17 22 22 22 Protection 6 | . 13 13 2 11 . . Energy Gun 14 | . 28 28 17 10 7 . Ballistic Gun 6 | . . . 3 11 11 9 Launcher 2 | . . . 1 . 2 9 Naked Turns . | . . . . . . . Heaviest Build 80 | 9 31 29 48 48 80 80 Greatest Support 26 | 20 20 26 24 24 24 24 Greatest Overweight (x) 6 | . 1 1 1 1 3 6 Average Overweight (x) 1 | . . 1 1 1 2 3 Largest Inventory Capacity 16 | 4 10 10 16 16 16 16 Average Capacity 13 | 4 7 10 13 16 16 16 Most Carried 16 | 2 10 10 15 16 16 16 Average Carried 13 | 1 7 10 10 15 15 15 Final Capacity 16 | 4 10 10 16 16 16 16 Final Carried 16 | 2 10 10 15 16 16 13 Class Distribution -------------------- 85% | Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -7 -7 ----------- Run | Scr Mat Min Mat Min Zio Dee Matter Collected 865 | 223 167 90 15 219 102 49 Remotely . | . . . . . . . Salvage Created 1414 | . 506 357 168 199 . 184 Parts 93 | . 38 26 15 6 . 8 Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 3 | . . . . . 3 . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -7 ------- Run | Scr Mat Min Mat Min Zio Dee Combat Hostiles Destroyed 34 | . 8 6 9 4 . 7 Guns 23 | . 7 6 4 4 . 2 AOE 11 | . 1 . 5 . . 5 Classes Destroyed 12 | . 6 3 . 1 . 2 Worker 6 | . 3 2 . 1 . . Builder 1 | . 1 . . . . . Tunneler 1 | . . 1 . . . . Hauler 1 | . 1 . . . . . Recycler 2 | . . 2 . . . . Watcher 3 | . 3 . . . . . Swarmer 11 | . 2 5 4 . . . Grunt 13 | . 6 . 4 3 . . Duelist 1 | . . . . 1 . . Sentry 2 | . . 1 1 . . . Z-Light 5 | . . . . . . 5 Assembled 2 | . . . . . . 2 Best Kill Streak 9 | . 6 4 9 3 . 5 Combat Bots Only 9 | . 4 3 9 2 . 5 Max Kills in Single Turn 4 | . 2 2 4 1 . 3 Gunslinging 1 | . . 1 . . . . Exploded 3 | . 1 . 3 . . 3 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -7 -------- Run | Scr Mat Min Mat Min Zio Dee Damage Taken 2951 | . 282 263 330 221 . 1855 Core 513 | . 60 49 61 35 . 308 Absorbed by Shields 75 | . . . 75 . . . Core Remaining (%) 78 | 100 . 56 . . . . Volleys Fired 101 | . 29 25 11 17 . 19 Largest 2 | . 2 2 2 2 . 2 Hottest 105 | . 105 90 105 85 . 78 Shots Fired 186 | . 58 50 22 33 . 23 Gun 171 | . 58 50 18 33 . 12 Cannon 7 | . . . . . . 7 Launcher 8 | . . . 4 . . 4 Special . | . . . . . . . Kinetic 40 | . . . 4 17 . 19 Thermal 101 | . 21 50 14 16 . . Explosive 8 | . . . 4 . . 4 Electromagnetic 37 | . 37 . . . . . Robot Hit Streak 15 | . 15 9 7 5 . 4 Robot Miss Streak 7 | . 6 3 2 2 . 7 Penetration Max . | . . . . . . . Secondary Targets 5 | . . 4 1 . . . Max Gunslinging Chain 1 | . . 1 1 . . . Shots Hit Robots 111 | . 36 26 15 22 . 12 Core Hits 99 | . 23 14 14 11 . 37 Critical Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3287 | . 753 297 670 298 . 1269 Guns 1522 | . 539 297 172 298 . 216 Cannons . | . . . . . . . Explosions 1765 | . 214 . 498 . . 1053 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 387 | . . . 21 150 . 216 Thermal 969 | . 373 297 151 148 . . Explosive 1551 | . . . 498 . . 1053 Electromagnetic 380 | . 380 . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . 1 1 . . . . Average Corruption 1 | . 1 1 . . . . Corruption Purged . | . . . . . . . Effects 3 | . . 3 . . . . Message Errors 1 | . . 1 . . . . Energy Discharges 2 | . . 2 . . . . Overload Shots . | . . . . . . . Overflow Damage 36 | . . . 4 . . 32 Projectiles . | . . . . . . . Explosions 36 | . . . 4 . . 32 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 224 | . 65 . 108 . . 51 Shots 7 | . 2 . 3 . . 2 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 350 | . 231 258 199 350 . 262 Average Temperature 99 | . 77 97 86 127 . 120 Received Heat Transfer 792 | . 87 45 33 123 . 504 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . 2 . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . 1 . . . . Heat Transferred 2023 | . 549 781 347 346 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . 3 . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -7 ------- Run | Scr Mat Min Mat Min Zio Dee Peak Influence 277 | . 277 90 265 213 . . Initial 103 | . . 5 25 103 . . Average 82 | . 86 29 91 130 . . Maximum Alert Level 1 | . 1 . 1 1 . . Low Security (%) 88 | 100 91 100 76 77 . . Level 1 11 | . 8 . 23 22 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . 2 . 3 1 . . Investigation 3 | . 1 . 2 . . . Extermination . | . . . . . . . Reinforcement 2 | . 1 . 1 . . . Assault 1 | . . . . 1 . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -7 --------- Run | Scr Mat Min Mat Min Zio Dee Distress Signals 2 | . 1 1 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 50 | . 15 7 11 5 . 12 Peak Tracking Total 9 | . 4 3 9 2 . 6 Tactical Retreats 1 | . . . . 1 . . Traps | -11 -10 -10 -9 -9 -7 -7 ------- Run | Scr Mat Min Mat Min Zio Dee Traps Triggered 4 | . 2 . 2 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed 2 | . . . . . . 2 Triggered . | . . . . . . . Fabricated Traps 3 | . . . . . 1 2 Machines | -11 -10 -10 -9 -9 -7 -7 ---------- Run | Scr Mat Min Mat Min Zio Dee Machines Disabled 2 | . . . 1 . . 1 Max in Single Turn 1 | . . . 1 . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -7 --------- Run | Scr Mat Min Mat Min Zio Dee Machines Accessed 11 | . 10 . 1 . . . Terminals 9 | . 8 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 38 | . 35 . 3 . . . Successful 24 | . 23 . 1 . . . Failed 13 | . 11 . 2 . . . Catastrophic 3 | . 3 . . . . . Database Lockouts 1 | . 1 . . . . . Manual 34 | . 26 . 3 . 5 . Terminals 34 | . 31 . 3 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . 4 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 11 | . 11 . . . . . Prototype ID Bank 2 | . 2 . . . . . Level Access Points 1 | . 1 . . . . . Branch Access Points 1 | . 1 . . . . . Emergency Access Points 1 | . 1 . . . . . Terminal Index 1 | . 1 . . . . . Alert Level 3 | . 3 . . . . . Unreport Threat 2 | . 2 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 13 | . 12 . 1 . . . Terminals 9 | . 8 . 1 . . . Track 1 | . 1 . . . . . Assimilate 3 | . 2 . 1 . . . Botnet 4 | . 4 . . . . . Operators 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . 4 . . . . . Monitor 2 | . 2 . . . . . Reject 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . 7 . 1 . . . Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -7 ------------ Run | Scr Mat Min Mat Min Zio Dee Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -7 -------- Run | Scr Mat Min Mat Min Zio Dee Total Allies 10 | . . . . 1 9 . Largest Group 10 | . . . . 1 10 9 Highest-Rated Group 298 | . . . . 31 298 261 Highest-Rated Ally 40 | . . . . 31 40 40 Total Orders . | . . . . . . . Ally Attacks 41 | . . . . . . 41 Total Damage 539 | . . . . . . 539 Kills 3 | . . . . . . 3 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -7 ------- Run | Scr Mat Min Mat Min Zio Dee Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 5 | . . 1 . 3 1 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -7 ------------- Run | Scr Mat Min Mat Min Zio Dee Turns Passed 4236 | 38 898 500 210 505 1746 339 Spaces Moved 3169 | 36 592 449 154 430 1302 206 Core 2 | 2 . . . . . . Treads . | . . . . . . . Legs 1 | . . . . . . 1 Wheels 3166 | 34 592 449 154 430 1302 205 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 90 90 100 100 120 Average Speed 101 | 78 84 90 97 100 111 120 Slowest Speed 170 | 80 90 100 100 100 120 170 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 52 | 4 67 91 13 74 91 30 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . . . 2 . . Known Exits Taken 3 | . 1 1 1 . . . Unknown Exits Taken 3 | 1 . . . 1 1 . Scrap Searched 5 | . . 1 . 1 3 . Spaces Dug . | . . . . . . . Terrain Destroyed 67 | . 6 . 35 . . 26 Melee . | . . . . . . . Projectile 1 | . . . . . . 1 AOE 66 | . 6 . 35 . . 25 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -7 --------- Run | Scr Mat Min Mat Min Zio Dee Total 4009 | 42 932 498 188 473 1606 270 Wait 612 | . 278 6 3 22 272 31 Move 3163 | 35 591 448 153 429 1301 206 Hop . | . . . . . . . Pick Up 30 | 1 10 1 5 2 11 . Fast Attach 23 | 5 6 1 6 . 2 3 Attach 6 | . 1 . 1 1 . 3 Detach . | . . . . . . . Swap 23 | 1 6 8 6 1 1 . Drop 44 | . 11 9 3 1 19 1 Fire 101 | . 29 25 11 17 . 19 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 5 | . . . . . . 5 Trap 2 | . . . . . . 2 Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 39 | -11/Scrapyard | Entered Materials 140 | -10/Materials | Discovered new exit (range 15) 209 | -10/Materials | Discovered new exit (range 10) 416 | -10/Materials | Discovered new exit (range 8) 449 | -10/Materials | Central database locked down 650 | -10/Materials | Build established: Mutant 886 | -10/Materials | Identified exit to Mines 886 | -10/Materials | Identified exit to Materials 937 | -10/Materials | Entered Mines 945 | -10/Mines | Met a Derelict bent on vengeance 950 | -10/Mines | Learned 2 Materials zone layouts 1344 | -10/Mines | Build established: Scavenger-Mutant 1370 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1426 | -10/Mines | Discovered exit to Materials (range 11) 1437 | -10/Mines | Entered Materials 1437 | -9/Materials | Evolved 2 slots: Utility x2 1438 | -9/Materials | Identified exit to Mines 1622 | -9/Materials | Destroyed 9 combat bots 1647 | -9/Materials | Entered Mines 1652 | -9/Mines | Learned location of Zion (-7) 1762 | -9/Mines | Build established: Mutant 1934 | -9/Mines | Discovered new exit (range 15) 1998 | -9/Mines | Learned location of Storage (-8) 2062 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2086 | -9/Mines | Identified exit to Materials 2102 | -9/Mines | Met a Derelict testing a Signal Generator 2152 | -9/Mines | Entered Zion 2152 | -7/Zion | Accompanied by 1 ally 2256 | -7/Zion | Discovered new exit (range 11) 2304 | -7/Zion | Found Prototype Device 2304 | -7/Zion | Identified Bomb Factory No. 2 2409 | -7/Zion | Gained Derelict followers 2518 | -7/Zion | Found Prototype Energy Gun 2802 | -7/Zion | Visited the Megawrench Repair Shop 2802 | -7/Zion | Megawrench repaired 7 parts 2871 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 2945 | -7/Zion | Imprinted 2947 | -7/Zion | Declared Zion's savior 3157 | -7/Zion | Received a visual enhancement algorithm 3420 | -7/Zion | Found Prototype Launcher 3420 | -7/Zion | Identified Rocket Array 3813 | -7/Zion | Opened final containment barrier to the Deep Caves 3828 | -7/Zion | Discovered new exit (range 5) 3831 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 3898 | -7/Zion | Entered Deep Caves 3898 | -7/Deep Caves | Accompanied by 10 allies 4149 | -7/Deep Caves | Z-Facility disabled 4187 | -7/Deep Caves | Attacked by Z-Imprinter 4208 | -7/Deep Caves | Core integrity fell below 50% 4235 | -7/Deep Caves | Core integrity fell below 20% 4237 | -7/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- 04193_ Rocket Array destroyed. 04193_ Destroyed Rocket Array. 04197_ Hvy. Battle Rifle destroyed. 04201_ Bomb Factory No. 2 fabricates Dirty Bomb Trap. 04202_ The unstable cave ceiling collapses. 04203_ Dropped Dirty Bomb Trap. 04204_ Installed Dirty Bomb Trap. 04209_ Arm. Wheel destroyed. 04212_ Imp. Ion Engine destroyed. 04215_ Bomb Factory No. 2 destroyed. 04216_ Acquired 25 matter. 04222_ Acquired Prototype Energy Gun. 04222_ Identified Zio. Phaser-S. 04224_ Acquired Prototype Leg. 04224_ Identified Zio. Composite Leg I. 04227_ Zio. Phaser-S destroyed. 04228_ Acquired Prototype Energy Gun. 04228_ Identified Zio. Laser-S. 04229_ Zio. Laser-S destroyed. 04234_ 5T-GFN(z) destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????#####?????####??????????????????????? | | ???????????!??*[!==????# @#????###############???? | | ??????????? ?? ##### #?#### ##??? | | ????????????# ### # #* ### #??? | | ????????????## # =%### #### | | ????????? ### I"# ## | | ???????? ! | | ???????? % | | ???????? = | | ???????? ^ | | ???????? | | ???????? ^ "" """ "" | | ???????? """"""""""""" | | ???????? """""""""""""" | | ????????? """""""""""""" | | ????????? """"""""""" | | ?????????? """""""""""""" | | ?????????? """"??????"""" | | ?????????? """"???????""" | | ??????????? """?????????"" | | ??????????? """?????????" | | ???????????? "????????? | | ???????????? "????????? | | ????????????? "?????????? | | ??????????????? "??????????? | | ????????????????? "???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 44 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DispersionAssembledMatrix Manual? 0 Play Time 00:27:24 Cumulative 45.7 hours Start 2022.02.15 @ 09:58:44 End 2022.02.15 @ 10:23:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 78 Rogue 78 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 51 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e8c54977-acde-44ba-a3b2-cbada7f3a1cc