Cogmind - Beta 14 --- EXPLORER MODE // 2025.02.16 @ 00:37:30 Player: GermanMO Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (174) 870 Value Destroyed (6515) 6515 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (62) 62 TOTAL SCORE: 13067 Bonus ------- High Alert Combat Kills 62 Cogmind --------- Core Integrity 0/1300 Matter 407/500 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (800) Ox15 Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- High-capacity Storage Unit High-capacity Matter Pod Visual Processing Unit Improved Signal Interpreter Improved Terrain Scan Processor Advanced Targeting Computer > --- WEAPON (5) ------- High-powered Shotgun > --- INVENTORY (20) --- Advanced Heat Sink Hardened Light Armor Plating Reflective Plating Railgun Remote Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Micro Fission Core Particle Reactor > --- PROPULSION ------- Heavy Treads Improved Heavy Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Battery High-capacity Matter Pod Visual Processing Unit Improved Signal Interpreter Improved Terrain Scan Processor Advanced Targeting Computer Advanced Targeting Computer Hardened Light Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Heavy Disruptor Cannon Heavy Hardcell Cannon Heavy Shock Bomb Launcher > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Medium Treads Advanced Heat Sink Hardened Light Armor Plating Reflective Plating Reflective Plating Reflective Plating Heavy Plasma Cannon Heavy Battle Rifle Remote Datajack [Rating: 109] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Utility Advanced Targeting Computer Device Improved Terrain Scanner Storage High-capacity Matter Pod Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Precision Grenade Launcher Energy Gun Particle Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mass Driver Launcher Precision Grenade Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Slots Evolved 15 | . 1 2 2 2 2 2 . . 2 2 Power 2 | . . . . . . . . . 1 1 Propulsion 2 | . . 2 . . . . . . . . Utility 8 | . 1 . 2 . 2 1 . . 1 1 Weapon 3 | . . . . 2 . 1 . . . . Parts Attached 124 | 9 3 4 9 31 18 18 8 . 2 22 Power 21 | 1 . . . 3 4 3 1 . 1 8 Engine 6 | 1 . . . 2 1 1 . . 1 . Core 11 | . . . . 1 3 2 1 . . 4 Reactor 4 | . . . . . . . . . . 4 Propulsion 21 | 2 . 2 3 5 3 2 2 . . 2 Treads 21 | 2 . 2 3 5 3 2 2 . . 2 Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 33 | 4 2 . 2 7 6 7 1 . 1 3 Device 7 | 2 . . . 2 . 3 . . . . Storage 5 | 1 1 . . 1 . 1 . . 1 . Processor 7 | . . . . 3 1 2 . . . 1 Hackware . | . . . . . . . . . . . Protection 14 | 1 1 . 2 1 5 1 1 . . 2 Artifact . | . . . . . . . . . . . Weapon 49 | 2 1 2 4 16 5 6 4 . . 9 Energy Gun 5 | . . . . 3 . . 1 . . 1 Energy Cannon 8 | . . . . 2 1 2 . . . 3 Ballistic Gun 10 | 2 . 1 2 . 1 . 1 . . 3 Ballistic Cannon 4 | . . . . 1 . 2 . . . 1 Launcher 12 | . . . 2 5 1 2 1 . . 1 Special Weapon 4 | . . . . 2 1 . 1 . . . Impact Weapon 3 | . . 1 . 1 1 . . . . . Slashing Weapon 3 | . 1 . . 2 . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 1 1 . . . . 1 Parts Lost 45 | . . . . 6 8 10 3 . . 18 Power 9 | . . . . . 3 . 1 . . 5 Propulsion 10 | . . . . 2 1 4 . . . 3 Utility 11 | . . . . 1 1 2 1 . . 6 Weapon 15 | . . . . 3 3 4 1 . . 4 Highest Loss Streak 13 | . . . . 2 2 6 2 . . 13 To Critical Strikes 3 | . . . . . 1 1 . . . 1 Average Slot Usage (%) 93 | . 99 98 100 95 95 89 74 88 90 75 Engine 4 | . 12 10 8 6 . . . . 5 2 Core 2 | . . . . . 4 3 4 5 5 2 Treads 22 | . 25 38 33 25 24 18 9 11 10 7 Device 9 | . 25 20 16 7 6 7 . . . . Storage 11 | . 5 10 8 13 12 11 11 11 15 12 Processor 11 | . . . . 9 14 21 22 22 20 21 Protection 6 | . 6 . 16 4 9 2 9 11 10 6 Energy Gun 1 | . . . . 3 2 . . 5 5 2 Energy Cannon 2 | . . . . 1 4 4 5 5 5 4 Ballistic Gun 3 | . 18 10 3 . . 2 . 5 5 2 Launcher 6 | . . . 9 12 6 2 4 5 5 2 Special Weapon 2 | . . . . 2 3 2 4 5 5 . Impact Weapon 2 | . . 7 3 2 3 5 . . . . Slashing Weapon 1 | . 6 2 . 3 . . . . . . Peak Build Rating 109 | 7 8 14 30 46 54 71 62 62 70 109 Average Rating 42 | 6 7 11 25 40 49 60 52 62 68 85 On Entrance 34 | . 7 8 14 27 37 51 46 62 62 70 Naked Turns . | . . . . . . . . . . . Heaviest Build 146 | 17 19 20 37 51 58 95 91 91 104 146 Greatest Support 145 | 40 40 83 88 88 98 98 98 98 98 145 Greatest Overweight (x) 34 | 1 . . . 1 1 1 1 . 1 34 Average Overweight (x) . | . . . . . . . . . 1 . Largest Inventory Capacity 20 | 10 10 10 10 10 10 20 20 20 20 20 Average Capacity 11 | 5 7 10 10 10 10 13 20 20 20 20 Most Carried 16 | 3 7 10 10 10 10 11 7 5 9 16 Average Carried 7 | 2 5 8 9 9 6 8 3 5 4 9 Final Capacity 20 | 5 10 10 10 10 10 20 20 20 20 20 Final Carried 10 | 3 7 10 9 9 6 5 5 5 9 5 Class Distribution -------------------- 42% | Hacker-Bomber 35% | Hacker-Mutant 10% | Hacker-Gunner 4% | Scavenger-Bomber 4% | Hacker-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Bomber | -7/Factory Hacker-Bomber | -6/Factory Hacker-Gunner | -5/Factory Hacker-Bomber | -5/Upper Caves Scavenger-Bomber | -5/Upper Caves Scavenger-Bomber | -4/Factory Hacker-Bomber | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Matter Collected 4136 | 118 293 154 98 1293 796 710 314 . . 360 Remotely . | . . . . . . . . . . . Salvage Created 6404 | . 296 506 144 1516 2112 1159 192 54 21 404 Parts 297 | . 19 25 12 95 79 44 9 1 2 11 Haulers Intercepted 2 | . . . . 1 1 . . . . . Recyclers Shooed 5 | . . 1 . 2 . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Combat Hostiles Destroyed 114 | . 7 14 3 33 25 18 7 1 . 6 Melee 12 | . . . . 10 2 . . . . . Guns 26 | . 7 11 1 2 2 . . 1 . 2 Cannons 35 | . . . . 2 11 15 6 . . 1 AOE 29 | . . . 2 18 6 3 . . . . Classes Destroyed 15 | . 4 1 1 7 1 1 . . . . Worker 12 | . 2 . 1 4 4 1 . . . . Builder 20 | . . . . 9 5 6 . . . . Tunneler 2 | . . . . 1 1 . . . . . Hauler 2 | . . . . 1 1 . . . . . Recycler 9 | . . . . 1 6 2 . . . . Operator 2 | . . . 1 . . . . . 1 . Watcher 13 | . 1 . 1 4 4 3 . . . . Swarmer 13 | . 2 4 . . . 1 6 . . . Grunt 53 | . 5 7 2 16 14 4 1 . . 4 Brawler 1 | . . . . . . 1 . . . . Duelist 2 | . . . . 1 1 . . . . . Sentry 16 | . . 3 1 6 4 1 . . . 1 Hunter 12 | . . . . 4 1 6 . 1 . . Programmer 16 | . . . . 6 4 5 . . . 1 Behemoth 1 | . . . . . 1 . . . . . Best Kill Streak 10 | . 4 3 3 7 10 5 3 1 1 4 Combat Bots Only 5 | . 2 3 2 4 3 4 3 1 . 5 Max Kills in Single Turn 4 | . 1 1 2 4 3 2 1 1 1 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . 1 2 1 1 . . . . Melee 1 | . . . . 1 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Hostile Shots Fired 1314 | . 20 91 6 288 317 236 91 9 . 256 Missed 375 | . 5 29 2 103 103 62 22 3 . 46 Damage Taken 10004 | . 107 443 128 1618 1973 1922 568 96 . 3149 Core 2045 | . 6 43 9 145 172 301 69 . . 1300 Absorbed by Shields 130 | . . . . . . 46 84 . . . Redirected to Shielding 4 | . 4 . . . . . . . . . Ignored by Resistances 5744 | . 70 286 73 863 1232 1168 404 58 . 1590 Core Remaining (%) 88 | 100 97 89 98 79 79 . . 63 100 . Volleys Fired 325 | . 26 38 8 69 58 72 17 3 13 21 Largest 4 | . 2 1 2 3 3 4 1 3 4 4 Hottest 340 | . 40 23 72 152 169 250 90 192 238 340 Shots Fired 553 | . 47 38 11 107 115 138 17 10 16 54 Gun 221 | . 47 38 6 25 40 16 . 6 14 29 Cannon 211 | . . . . 16 43 108 16 3 1 24 Launcher 110 | . . . 5 57 30 14 1 1 1 1 Special 11 | . . . . 9 2 . . . . . Kinetic 251 | . 47 38 6 17 11 100 . 3 7 22 Thermal 172 | . . . . 24 72 24 16 6 8 22 Explosive 92 | . . . 5 57 30 . . . . . Electromagnetic 27 | . . . . . . 14 1 1 1 10 Robot Hit Streak 44 | . 32 34 44 42 40 38 17 12 14 16 Robot Miss Streak 2 | . 2 1 . 1 1 2 1 . . 1 Penetration Max 1 | . . . . . . 1 . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 512 | . 40 46 10 120 120 109 14 7 2 44 Core Hits 287 | . 18 18 11 79 80 46 10 3 2 20 Critical Kills 3 | . . 1 . . . . 1 . . 1 Critical Parts Destroyed 8 | . . 2 . 1 3 2 . . . . Critical Strikes 25 | . . 3 . 7 4 8 1 . . 2 Burn 2 | . . . . 2 . . . . . . Meltdown 2 | . . . . . . . 1 . . 1 Destroy 1 | . . 1 . . . . . . . . Blast 8 | . . . . 1 . 6 . . . 1 Smash 9 | . . 2 . 1 4 2 . . . . Sever 3 | . . . . 3 . . . . . . Melee Attacks 187 | . 10 25 2 62 56 32 . . . . Impact 139 | . . 22 2 27 56 32 . . . . Slashing 48 | . 10 3 . 35 . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 15 | . 1 . . 6 5 3 . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 18669 | . 466 706 434 4984 5402 4310 527 149 51 1640 Guns 2796 | . 409 480 86 382 586 21 . 87 19 726 Cannons 5717 | . . . . 424 1039 2801 477 62 32 882 Explosions 6462 | . . . 348 2766 2533 802 . . . 13 Melee 3578 | . 50 225 . 1391 1242 670 . . . . Ramming 116 | . 7 1 . 21 2 16 50 . . 19 Kinetic 4448 | . 409 480 86 358 164 2202 . 31 . 718 Thermal 4157 | . . . . 638 1461 713 477 118 51 699 Explosive 5571 | . . . 348 2576 2480 167 . . . . Electromagnetic 799 | . . . . . 53 542 . . . 204 Impact 2423 | . . 155 . 356 1242 670 . . . . Slashing 1155 | . 50 70 . 1035 . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 16 | . . . . 2 3 16 16 16 . 3 Average Corruption 5 | . . . . 1 2 10 16 16 . 2 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 108 | . . . . 22 19 27 34 3 . 3 Message Errors 27 | . . . . 5 5 4 11 1 . 1 Matter Fused 26 | . . . . 3 4 9 7 1 . 2 Heat Flow Errors 11 | . . . . 4 2 1 4 . . . Energy Discharges 13 | . . . . 6 1 4 2 . . . Parts Rejected 3 | . . . . 1 . 1 1 . . . Data Loss (minor) 13 | . . . . 2 3 4 4 . . . Data Loss (major) 4 | . . . . . . 1 3 . . . Misfires 7 | . . . . 1 3 1 1 1 . . Misdirections 1 | . . . . . . 1 . . . . Weapon Failures 3 | . . . . . 1 1 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 1455 | . . 62 . 351 444 528 12 . . 58 Projectiles 216 | . . . . . 5 141 12 . . 58 Explosions 284 | . . . . 142 56 86 . . . . Melee 955 | . . 62 . 209 383 301 . . . . Knockbacks 37 | . . 2 . 1 6 26 . . . 2 Impact 16 | . . 2 . 1 6 7 . . . . Kinetic 20 | . . . . . . 18 . . . 2 Secondary 1 | . . . . . . 1 . . . . Self-Inflicted Damage 545 | . . . 90 171 110 135 20 19 . . Shots 27 | . . . 2 10 6 7 1 1 . . Rammed 27 | . 2 1 . 2 1 2 14 . . 5 Targets Rammed 28 | . 3 1 . 2 1 2 14 . . 5 Kicked . | . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . Highest Temperature 1629 | . 18 . 48 268 289 490 222 342 171 1629 Average Temperature 192 | . 8 . 18 51 71 116 76 165 82 846 Received Heat Transfer 2528 | . 78 225 27 726 865 81 36 . . 490 Effects 102 | . . . . . . . 1 1 . 100 Shutdowns 26 | . . . . . . . . . . 26 Energy Bleed 7 | . . . . . . . . 1 . 6 Interference 16 | . . . . . . . 1 . . 15 Matter Decay 5 | . . . . . . . . . . 5 Short Circuit 10 | . . . . . . . . . . 10 Damage (minor) 5 | . . . . . . . . . . 5 Damage (major) 29 | . . . . . . . . . . 29 Damage (core) 4 | . . . . . . . . . . 4 Siege Activations . | . . . . . . . . . . . Robots Corrupted 18 | . . 3 . 2 7 5 . . . 1 Combat Hostiles 9 | . . 3 . 1 4 . . . . 1 Parts Fried 27 | . . 4 . 4 9 8 . . . 2 Impact Corruptions 36 | . . 4 . 6 14 12 . . . . Robots Melted 3 | . . . . . . . 1 . . 2 Combat Hostiles 3 | . . . . . . . 1 . . 2 Parts Melted 9 | . . . . 1 2 . . 2 1 3 Heat Transferred 6472 | . . . . 1214 2368 924 750 211 87 918 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 1 1 . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Peak Influence 441 | . 144 321 284 426 276 441 . . 73 105 Initial 96 | . . . 96 93 20 94 . . 41 27 Average 91 | . 46 99 175 93 82 166 . . 57 37 Maximum Alert Level 2 | . . 1 1 2 1 2 . . . . Low Security (%) 89 | 100 100 88 63 90 96 65 . . 100 100 Level 1 8 | . . 11 36 8 3 23 . . . . Level 2 1 | . . . . . . 10 . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 43 | . . 2 1 15 11 10 . . 1 3 Investigation 8 | . . 1 . 3 2 1 . . . 1 Extermination 15 | . . . . 6 4 3 . . 1 1 Reinforcement 17 | . . 1 1 6 2 6 . . . 1 Assault . | . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 9 | . . . . 3 1 4 . . . 1 Haulers Reinforced 2 | . . . . 1 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Distress Signals 8 | . 1 1 1 3 2 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 171 | . 13 20 6 45 38 28 8 1 1 11 Peak Tracking Total 6 | . 2 3 3 4 4 5 4 1 2 6 Tactical Retreats 14 | . . 3 . 4 2 4 . . . 1 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Traps Triggered 10 | . 1 . . 4 3 1 . . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Machines Disabled 29 | . . . 3 13 3 10 . . . . Max in Single Turn 5 | . . . 2 5 2 3 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Machines Accessed 11 | . 1 2 1 3 1 1 . . 1 1 Terminals 11 | . 1 2 1 3 1 1 . . 1 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 31 | . 2 6 3 10 3 3 . . 2 2 Successful 15 | . 2 4 2 5 . 1 . . 1 . Failed 16 | . . 2 1 5 3 2 . . 1 2 Catastrophic 2 | . . . . . 1 . . . . 1 Database Lockouts . | . . . . . . . . . . . Manual 10 | . . 3 1 3 . . . . 1 2 Terminals 31 | . 2 6 3 10 3 3 . . 2 2 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 15 | . 2 4 2 5 . 1 . . 1 . Prototype ID Bank 1 | . 1 . . . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . Alert Level 1 | . . 1 . . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . Dispatch Records 1 | . . 1 . . . . . . . . Security Status 1 | . . . 1 . . . . . . . Reinforcement Status 1 | . . . . 1 . . . . . . Assault Status 2 | . 1 . . 1 . . . . . . Recall Investigation 1 | . . 1 . . . . . . . . Zone Layout 5 | . . 1 1 2 . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 11 | . 1 2 1 3 1 1 . . 1 1 Full Trace Events 6 | . . 1 . 2 1 1 . . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked 5 | . . . . 5 . . . . . . Non-combat 3 | . . . . 3 . . . . . . Combat 2 | . . . . 2 . . . . . . Robot Hacks Applied 5 | . . . . 5 . . . . . . parse_system 3 | . . . . 3 . . . . . . no_distress 2 | . . . . 2 . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Turns Passed 12234 | 275 1501 723 286 3408 2731 1614 758 74 256 608 Spaces Moved 5747 | 109 830 325 119 1646 1370 589 403 41 91 224 Core 23 | 14 . . . . . . . . . 9 Treads 5724 | 95 830 325 119 1646 1370 589 403 41 91 215 Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 155 145 163 160 160 160 240 160 Average Speed 172 | 148 160 160 158 166 167 218 167 160 240 206 Slowest Speed 1750 | 160 160 160 160 232 250 250 240 160 240 1750 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . . . . . Exploration Rate (%) 32 | 12 98 36 14 51 39 15 69 16 3 7 Regions Visited 10 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . Scrap Searched 2 | . . . . . . . 2 . . . Spaces Dug 109 | . 5 9 1 25 45 23 . . 1 . Terrain Destroyed 841 | . 5 9 60 379 248 136 1 . 1 2 Melee 79 | . 5 9 1 19 27 18 . . . . Projectile 34 | . . . . . 6 24 1 . 1 2 AOE 728 | . . . 59 360 215 94 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Total 7184 | 224 938 446 203 2112 1600 741 456 43 115 306 Wait 630 | 95 60 45 50 266 82 10 7 . 5 10 Move 5737 | 108 829 324 118 1645 1369 588 402 40 90 224 Hop . | . . . . . . . . . . . Pick Up 98 | 10 6 7 7 22 13 9 8 . 5 11 Fast Attach 15 | . . . 3 6 . 6 . . . . Attach 85 | 9 1 2 3 17 14 10 8 . 2 19 Detach 10 | 2 . . . 1 . 1 . . . 6 Swap 24 | . 2 2 3 8 4 2 . . . 3 Drop 45 | . 1 2 9 14 3 9 . . . 7 Fire 325 | . 26 38 8 69 58 72 17 3 13 21 Melee 187 | . 10 25 2 62 56 32 . . . . Ram 4 | . . . . . . . . . . 4 Kick . | . . . . . . . . . . . Crush 24 | . 3 1 . 2 1 2 14 . . 1 Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -3/Research History --------- Turn | Location | Event 7 | -11/Scrapyard | Identified exit to Materials 7 | -11/Scrapyard | Discovered exit to Materials (range 15) 276 | -11/Scrapyard | Entered Materials 276 | -10/Materials | Evolved 1 slot: Utility x1 331 | -10/Materials | Build established: Hacker-Mutant 339 | -10/Materials | Identified exit to Mines 339 | -10/Materials | Discovered exit to Mines (range 9) 872 | -10/Materials | Discovered exit to Mines (range 16) 994 | -10/Materials | Identified exit to Materials 994 | -10/Materials | Discovered exit to Materials (range 4) 1108 | -10/Materials | Discovered exit to Materials (range 15) 1623 | -10/Materials | Discovered exit to Materials (range 8) 1777 | -10/Materials | Entered another Materials area 1777 | -9/Materials | Evolved 2 slots: Propulsion x2 2479 | -9/Materials | Identified exit to Materials 2479 | -9/Materials | Discovered exit to Materials (range 9) 2500 | -9/Materials | Entered another Materials area 2500 | -8/Materials | Evolved 2 slots: Utility x2 2760 | -8/Materials | Identified exit to Factory 2760 | -8/Materials | Discovered exit to Factory (range 8) 2786 | -8/Materials | Entered Factory 2786 | -7/Factory | Evolved 2 slots: Weapon x2 3091 | -7/Factory | Build established: Hacker-Tank 3935 | -7/Factory | Build established: Hacker-Bomber 5551 | -7/Factory | Identified exit to Factory 5551 | -7/Factory | Discovered exit to Factory (range 4) 6129 | -7/Factory | Crushed by falling debris 6194 | -7/Factory | Entered another Factory area 6194 | -6/Factory | Evolved 2 slots: Utility x2 6614 | -6/Factory | Spotted B-75 Beast 6639 | -6/Factory | Destroyed B-75 Beast 7195 | -6/Factory | Garrison activated, responded to threat 7773 | -6/Factory | Build established: Hacker-Mutant 8545 | -6/Factory | Build established: Hacker-Bomber 8846 | -6/Factory | Identified exit to Factory 8846 | -6/Factory | Discovered exit to Factory (range 14) 8925 | -6/Factory | Entered another Factory area 8925 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 9044 | -5/Factory | Build established: Hacker-Gunner 10056 | -5/Factory | Build established: Hacker-Assassin 10092 | -5/Factory | System corruption reached 10% 10455 | -5/Factory | Lost 6 parts (1n1u4w) 10495 | -5/Factory | Identified exit to Upper Caves 10495 | -5/Factory | Discovered exit to Upper Caves (range 12) 10539 | -5/Factory | Entered Upper Caves 10684 | -5/Upper Caves | Build established: Hacker-Mutant 10989 | -5/Upper Caves | Build established: Hacker-Bomber 11074 | -5/Upper Caves | Learned Factory terminal intel 11265 | -5/Upper Caves | Identified exit to Upper Caves 11265 | -5/Upper Caves | Discovered exit to Upper Caves (range 14) 11297 | -5/Upper Caves | Entered another Upper Caves area 11365 | -5/Upper Caves | Identified exit to Factory 11365 | -5/Upper Caves | Discovered exit to Factory (range 5) 11371 | -5/Upper Caves | Entered Factory 11371 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 11372 | -4/Factory | Loaded intel: 26 terminal locations 11510 | -4/Factory | Identified exit to Research 11510 | -4/Factory | Discovered exit to Research (range 11) 11545 | -4/Factory | Build established: Scavenger-Bomber 11627 | -4/Factory | Entered Research 11627 | -3/Research | Evolved 2 slots: Power x1, Utility x1 11975 | -3/Research | Build established: Hacker-Bomber 12094 | -3/Research | Core integrity fell below 50% 12106 | -3/Research | Lost 4 parts (2p1n1w) 12178 | -3/Research | Core integrity fell below 20% 12198 | -3/Research | Lost 13 parts (3p2n5u3w) 12235 | -3/Research | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Acquired Hpw. Shotgun. Penetrated by Slug. U-05 Engineer destroyed. U-05 Engineer lays Concrete. Penetrated by Slug. Slug penetrates Wall. U-05 Engineer lays Concrete. Penetrated by Slug. Slug penetrates Wall. U-05 Engineer lays Concrete. Penetrated by Slug. U-05 Engineer suffers critical hit (Destroy). Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. U-05 Engineer destroyed. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ????########+######/############# ######### # | | ????????# # ] #????# #???????# # | | ????????# # #????# #???????# + | | ????????# # #????# #???????### | | ????????# """ # #????# #?????????### | | ????????# """ # #????# #???????????? | | ????????# """ # #????# #???????????? | | ????????# # #????# #???????????? | | ????????# # #????# #???????????? | | ????????# ################ #???????????? | | ????????########### = """T""" # #???????????? | | ??????????????????# """ """ # #???????????? | | ??????????????????# # #???????????? | | ?????????????????## = = # #???????????? | | ?????????????????#% # #???????????? | | ?????????????????##% = # #???????????? | | ??????????????????###########+### #######?????? | | ??????????????????# #????? | | ??????????????????# #????? | | ??????????######??# #????? | | ?????????? ??# % #????? | | ????????? ?# *################# #????? | | ???????? """ ?# % #% #????????? #????? | | ?????#" """ # #|! #?????????? #????? | | ?????#" """ "% *+!h[ #??????????? #????? | | ?????#T + #|@* #??????????? #????? | | ?????#" # #%!= #?????????????#????? | | ?????#" """ # #*== #??????????????????? | | ?????#" """ ?# #### #??????????????????? | | ?????# """ ?# #??# #??????????????????? | | ?????#? ? ??# #??########??????????????????? | | ??????????? ??# #????????????????????????????? | | ??????????+####???# #????????????????????????????? | | ?????????#???????? +????????????????????????????? | | ??????????????????#+#????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 53 Energy Capacity 1025 Matter Stores 500 Matter Capacity 500 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 450 Resistance: KI 35 Resistance: TH 45 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 33 Utility Shielding 33 Evasion (%) 50 Targeting Accuracy 16 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Dangerous Findings Everything Is Under Control Knowing Is Half The Battle Maybe Next Time I'll Detach My Launcher Omniscient Cartographer Part-time Excavator Respectable Loadout Challenges ------------ None Game ------ Seed TimingLegClaws Manual? 0 Play Time 02:52:40 Cumulative 10.3 hours Start 2025.02.01 @ 21:36:40 End 2025.02.16 @ 00:37:30 Sessions 7 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 9 Rogue 0 Adventurer 0 Explorer 9 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 14 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ee556f89-38de-474c-8ff6-f8ee28500349