Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.28 @ 23:26:16 Player: Dhoby_Ghaut Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (70) 350 Value Destroyed (1876) 1876 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (2048) 2048 TOTAL SCORE: 10674 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 122 Follower Combat Kills 126 Aligned with FarCom 300 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1300 Matter 169/550 Energy 92/100 System Corruption 1% Temperature Cool (30) Location -3/Testing Parts ------- Power (1) Propulsion (5) Utility (13) Large Storage Unit Matter Compressor Improved Terrain Scan Processor Improved Targeting Computer Weapon (2) Power Sword Inventory (10) Fission Core Precision Energy Filter Advanced ECM Suite Peak State ------------ Power Light Angular Momentum Engine Propulsion Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg Flexi-carbon Leg Utility Coolant Injector Large Storage Unit Large Storage Unit Advanced Terrain Scanner Improved Terrain Scan Processor Improved Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Precision Energy Filter Hardened Light Armor Plating Heavy Reflective Plating Weapon Hypervelocity Gauss Cannon Power Sword Inventory Light Angular Momentum Engine Fission Core Advanced Heat Sink Improved Energy Well Matter Compressor Improved Kinecellerator Advanced ECM Suite Precision Shock Rifle Firepult KE Penetrator Hypervelocity Gauss Cannon Mini Grenade Launcher [Rating: 88] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Improved Targeting Computer Device Advanced Terrain Scanner Storage Large Storage Unit Processor Improved Targeting Computer Protection Improved Medium Armor Plating Weapon Shotgun Energy Gun Precision Shock Rifle Energy Cannon Firepult Ballistic Gun Shotgun Ballistic Cannon Hypervelocity Gauss Cannon Launcher Mini Grenade Launcher Slashing Weapon Power Sword Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Tes Slots Evolved 14 | . . 2 . . . 2 2 2 2 2 2 . Power . | . . . . . . . . . . . . . Propulsion 3 | . . . . . . 1 . . 1 . 1 . Utility 11 | . . 2 . . . 1 2 2 1 2 1 . Weapon . | . . . . . . . . . . . . . Parts Attached 109 | 6 7 11 5 2 12 4 7 22 15 3 2 13 Power 9 | 1 . 2 1 . 1 . 1 1 1 . . 1 Engine 7 | 1 . 1 1 . . . 1 1 1 . . 1 Core 2 | . . 1 . . 1 . . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 21 | 2 2 5 1 . 3 2 . 3 2 . 1 . Treads . | . . . . . . . . . . . . . Leg 19 | . 2 5 1 . 3 2 . 3 2 . 1 . Wheel 2 | 2 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 34 | 1 3 2 . 1 1 2 3 6 7 2 1 5 Device 12 | . . . . . . 1 2 4 1 . 1 3 Storage 8 | 1 2 . . . . 1 . 1 1 . . 2 Processor 11 | . 1 2 . 1 1 . 1 . 4 1 . . Hackware . | . . . . . . . . . . . . . Protection 3 | . . . . . . . . 1 1 1 . . Artifact . | . . . . . . . . . . . . . Weapon 45 | 2 2 2 3 1 7 . 3 12 5 1 . 7 Energy Gun 5 | . . . . . . . 1 3 . . . 1 Energy Cannon 1 | . . . . . . . . . . . . 1 Ballistic Gun 21 | 2 2 1 2 1 4 . 2 6 . . . 1 Ballistic Cannon 5 | . . . . . . . . . 3 . . 2 Launcher 8 | . . 1 1 . 3 . . 2 . . . 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . 1 2 1 . 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . 1 . 1 . . 1 Parts Lost 29 | . . 2 . . . 1 . 4 . . . 22 Power 4 | . . . . . . 1 . 1 . . . 2 Propulsion 7 | . . 1 . . . . . 2 . . . 4 Utility 11 | . . . . . . . . 1 . . . 10 Weapon 7 | . . 1 . . . . . . . . . 6 Highest Loss Streak 22 | . . 2 . . . 1 . 3 . . . 22 Average Slot Usage (%) 98 | . 99 100 99 100 100 99 99 98 99 93 93 82 Engine 6 | . 14 10 9 11 7 . 7 6 5 5 4 3 Core 1 | . . . 1 . 3 9 . . . . . . Leg 21 | . 11 22 22 22 22 27 23 19 23 21 22 17 Wheel 1 | . 16 . . . . . . . . . . . Device 6 | . . . . . . 4 6 14 10 10 13 11 Storage 13 | . 21 11 11 11 11 13 15 16 11 10 9 10 Processor 27 | . 5 33 33 33 33 27 30 26 29 26 23 22 Protection 1 | . . . . . . . . 1 5 9 9 5 Ballistic Gun 13 | . 28 21 21 22 21 18 14 10 1 . . . Ballistic Cannon 1 | . . . . . . . . . 3 9 4 3 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 83 | 13 27 29 27 25 27 43 48 54 70 83 81 81 Greatest Support 88 | 32 32 20 20 20 20 35 35 53 68 68 88 88 Greatest Overweight (x) 12 | 3 1 2 1 1 1 1 1 4 1 1 1 12 Average Overweight (x) . | . . 1 1 1 1 . 1 . . . . . Largest Inventory Capacity 16 | 6 10 10 10 10 10 16 16 16 16 16 16 16 Average Capacity 13 | 5 6 10 10 10 10 12 16 16 16 16 16 15 Most Carried 16 | 5 10 10 10 10 10 16 16 16 16 16 14 14 Average Carried 12 | 2 5 9 9 9 9 10 14 15 15 14 12 11 Final Capacity 10 | . . . . . . . . . . . . 10 Final Carried 3 | . . . . . . . . . . . . 3 Class Distribution -------------------- 56% | Mutant 24% | Skirmisher 13% | Assassin 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Skirmisher | -6/Factory Assassin | -5/Factory Skirmisher | -4/Factory Assassin | -3/Research Assassin | -3/Testing Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Tes Matter Collected 2653 | 255 159 381 94 . 573 168 116 529 378 . . . Remotely . | . . . . . . . . . . . . . Salvage Created 1992 | . 159 393 49 . 230 276 . 407 297 . . 181 Parts 149 | . 12 33 14 . 23 20 . 20 18 . . 9 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 3 | . 2 . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Tes Combat Hostiles Destroyed 56 | . 2 13 7 . 11 8 . 5 5 . . 5 Guns 34 | . 2 11 4 . 5 8 . 4 . . . . Cannons 5 | . . . . . . . . . 5 . . . AOE 15 | . . 2 3 . 6 . . . . . . 4 Classes Destroyed 11 | . 3 3 . . 2 . . 1 . . . 2 Worker 5 | . . 1 . . 2 1 . 1 . . . . Tunneler 2 | . . . . . 1 . . . 1 . . . Recycler 3 | . 1 . . . 1 . . 1 . . . . Watcher 3 | . 1 1 . . . 1 . . . . . . Swarmer 27 | . . 3 7 . 10 4 . . . . . 3 Saboteur 2 | . . . . . . . . . . . . 2 Grunt 14 | . 2 9 . . . 2 . 1 . . . . Researcher 1 | . . . . . . . . . . . . 1 Sentry 7 | . . 1 . . . 2 . 1 3 . . . Hunter 1 | . . . . . 1 . . . . . . . Programmer 5 | . . . . . . . . 3 2 . . . Best Kill Streak 5 | . 1 3 4 . 5 3 . 2 2 . . 5 Combat Bots Only 5 | . 1 3 4 . 3 2 . 1 2 . . 5 Max Kills in Single Turn 5 | . 1 2 3 . 5 1 . 1 1 . . 2 Gunslinging 1 | . . 1 . . . . . . . . . . Exploded 3 | . . 2 3 . 3 . . . . . . 2 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Tes Damage Taken 6298 | . 11 604 101 . 215 225 . 694 272 . . 4176 Core 1591 | . . 94 23 . 21 64 . 59 23 . . 1307 Absorbed by Shields 153 | . . . . . . 61 . 92 . . . . Core Remaining (%) 92 | 100 100 . . . 65 88 100 93 97 100 . . Volleys Fired 162 | . 15 32 8 . 18 16 7 31 13 . 1 21 Largest 2 | . 2 2 2 . 2 2 2 2 2 . 1 2 Hottest 250 | . 46 53 53 . 53 46 46 100 122 . 61 250 Shots Fired 313 | . 30 64 16 . 36 32 14 60 26 . 1 34 Gun 254 | . 30 62 15 . 33 32 14 56 . . . 12 Cannon 47 | . . . . . . . . . 26 . 1 20 Launcher 12 | . . 2 1 . 3 . . 4 . . . 2 Special . | . . . . . . . . . . . . . Kinetic 280 | . 30 62 15 . 33 32 14 42 26 . 1 25 Thermal 4 | . . . . . . . . . . . . 4 Explosive 12 | . . 2 1 . 3 . . 4 . . . 2 Electromagnetic 17 | . . . . . . . . 14 . . . 3 Robot Hit Streak 23 | . 8 12 14 . 10 13 17 14 14 . 15 23 Robot Miss Streak 5 | . 4 4 2 . 4 3 3 5 1 . . 1 Penetration Max 1 | . . . . . . . . 1 1 . . . Secondary Targets 3 | . . 1 1 . 1 . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . 1 . . . . . . . Shots Hit Robots 246 | . 21 52 11 . 27 26 10 44 22 . 1 32 Core Hits 156 | . 9 30 7 . 21 19 2 21 7 . . 40 Critical Hits 23 | . . . . . . . . 1 15 . 1 6 Critical Kills 6 | . . . . . . . . . 5 . . 1 Critical Parts Destroyed 17 | . . . . . . . . 1 10 . 1 5 Melee Attacks 30 | . . . . . . . . 3 16 2 4 5 Impact . | . . . . . . . . . . . . . Slashing 30 | . . . . . . . . 3 16 2 4 5 Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 6364 | . 293 964 233 . 775 414 74 1348 354 . 14 1895 Guns 3266 | . 293 746 101 . 368 414 74 977 . . . 293 Cannons 632 | . . . . . . . . . 354 . 14 264 Explosions 2376 | . . 218 132 . 407 . . 371 . . . 1248 Melee 90 | . . . . . . . . . . . . 90 Ramming . | . . . . . . . . . . . . . Kinetic 3596 | . 293 746 101 . 368 414 74 768 354 . 14 464 Thermal 371 | . . . . . . . . 62 . . . 309 Explosive 2047 | . . 218 132 . 407 . . 309 . . . 981 Electromagnetic 260 | . . . . . . . . 209 . . . 51 Impact . | . . . . . . . . . . . . . Slashing 90 | . . . . . . . . . . . . 90 Piercing . | . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . . 2 2 . . . Average Corruption 1 | . . . . . . . . 1 1 . . . Corruption Purged . | . . . . . . . . . . . . . Effects 11 | . . . . . . . . 10 1 . . . Message Errors 2 | . . . . . . . . 1 1 . . . Heat Flow Errors 4 | . . . . . . . . 4 . . . . Energy Discharges 1 | . . . . . . . . 1 . . . . Data Loss (minor) 3 | . . . . . . . . 3 . . . . Targeting Errors 1 | . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 73 | . . 7 . . 26 . . 40 . . . . Projectiles . | . . . . . . . . . . . . . Explosions 73 | . . 7 . . 26 . . 40 . . . . Melee . | . . . . . . . . . . . . . Knockbacks 3 | . . . . . . . . . 3 . . . Impact . | . . . . . . . . . . . . . Kinetic 3 | . . . . . . . . . 3 . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 153 | . . . . . . . . . . . . 153 Shots 7 | . . . . . . . . . . . . 7 Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 499 | . . 3 . . . . . 145 162 . . 499 Average Temperature 86 | . . 2 . . . . . 48 51 . . 141 Received Heat Transfer 576 | . 6 270 . . . 30 . 123 18 . . 129 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 Parts Melted 6 | . . . . . . . . . . . . 6 Heat Transferred 1570 | . . . . . . . . 50 . . . 1520 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Tes Peak Influence 1622 | . 87 251 183 . 466 208 15 110 136 11 6 1622 Average Influence 108 | . 26 78 132 . 303 107 7 18 29 3 3 1573 Maximum Alert Level 5 | . . 1 . . 2 1 . . . . . 5 Low Security (%) 83 | . . . . . . . . . . . . . Level 1 12 | . . . . . . . . . . . . . Level 2 1 | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . Squads Dispatched 18 | . 1 4 . . . 1 . 3 1 . 1 7 Investigation 2 | . . 1 . . . 1 . . . . . . Extermination 4 | . . . . . . . . 3 1 . . . Reinforcement 6 | . 1 3 . . . . . . . . 1 1 Assault 6 | . . . . . . . . . . . . 6 Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Tes Distress Signals 5 | . 1 3 . . . 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 145 | . 9 32 6 . 22 16 3 9 5 . 1 42 Peak Tracking Total 31 | . 2 6 4 . 4 4 1 3 2 . . 31 Tactical Retreats 11 | . . 5 . . . 2 . 3 . . . 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Tes Traps Triggered 1 | . . . . . . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Exploded 1 | . . . . 1 . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Tes Machines Disabled 2 | . . . . . 1 . . 1 . . . . Max in Single Turn 1 | . . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Tes Machines Accessed 23 | . 1 4 . 1 1 3 2 4 7 . . . Terminals 17 | . 1 4 . . 1 3 2 2 4 . . . Fabricators 2 | . . . . . . . . 2 . . . . Repair Stations 1 | . . . . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . 2 . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 41 | . 1 7 . 1 3 8 3 5 13 . . . Successful 17 | . . 2 . 1 1 2 1 2 8 . . . Failed 24 | . 1 5 . . 2 6 2 3 5 . . . Catastrophic 5 | . . 3 . . 1 . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . Manual 18 | . 1 3 . 1 2 2 2 2 5 . . . Terminals 31 | . 1 7 . . 3 8 3 3 6 . . . Fabricators 2 | . . . . . . . . 2 . . . . Repair Stations 2 | . . . . . . . . . 2 . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . . . 5 . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 9 | . . 1 . 1 1 2 1 . 3 . . . Branch Access Points 1 | . . . . . . . . . 1 . . . Alert Level 2 | . . . . . . 2 . . . . . . Unreport Threat 1 | . . 1 . . . . . . . . . . Locate Traps 2 | . . . . . . . . . 2 . . . Transport Status 1 | . . . . . . . 1 . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . EX-Prototype ID Bank 1 | . . . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . Network Status 1 | . . . . . . . . 1 . . . . Repair Station Hacks 2 | . . . . . . . . . 2 . . . Scan Component 1 | . . . . . . . . . 1 . . . Repair 1 | . . . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . 2 . . . Insert Component 2 | . . . . . . . . . 2 . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 11 | . 1 4 . . . . 1 3 2 . . . Terminals 3 | . . 1 . . . . . 1 1 . . . Assimilate 1 | . . 1 . . . . . . . . . . Botnet 2 | . . . . . . . . 1 1 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 19 | . 1 3 . . 1 3 2 3 6 . . . Full Trace Events 2 | . . 1 . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . 1 . . . Time 32 | . . . . . . . . . 32 . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Tes Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Tes Total Allies 8 | . . . 5 . . . . . 3 . . . Largest Group 5 | . . . 5 5 3 . . . 3 . . . Highest-Rated Group 93 | . . . 85 85 40 . . . 93 . . . Highest-Rated Ally 31 | . . . 31 31 16 . . . 31 . . . Total Orders 4 | . . . . . . . . 2 . 1 1 . EXPLORE 4 | . . . . . . . . 2 . 1 1 . Ally Attacks 43 | . . . . . 31 . . . 12 . . . Total Damage 542 | . . . . . 295 . . . 247 . . . Kills 12 | . . . . . 11 . . . 1 . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Tes Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . Drone Launches 4 | . . . . . . . . 2 2 . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Tes Turns Passed 7616 | 59 470 634 298 320 876 820 819 1533 1218 259 141 169 Spaces Moved 4109 | 41 348 298 172 211 431 334 436 788 821 131 73 25 Core 9 | 8 . . . . . . . . . . . 1 Treads . | . . . . . . . . . . . . . Legs 3822 | . 103 298 172 211 431 334 436 788 821 131 73 24 Wheels 278 | 33 245 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 100 150 150 150 150 120 150 120 120 120 122 122 Average Speed 138 | 104 111 150 150 150 150 133 150 145 123 147 124 143 Slowest Speed 650 | 200 150 180 150 150 150 150 150 240 150 150 150 650 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 29 | 4 59 31 44 62 94 24 9 20 20 9 8 5 Regions Visited 12 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . 1 . 1 . . . . . . . Spaces Dug 34 | . . . . . . . . 11 16 2 4 1 Terrain Destroyed 120 | . . 18 8 . 32 . . 29 16 2 4 11 Melee 26 | . . . . . . . . 3 16 2 4 1 Projectile . | . . . . . . . . . . . . . AOE 94 | . . 18 8 . 32 . . 26 . . . 10 Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Tes Total 5689 | 54 399 425 195 215 624 678 590 1106 976 193 116 118 Wait 1168 | 3 13 74 8 1 154 310 129 240 89 58 37 52 Move 4097 | 40 347 297 171 210 430 333 435 787 820 130 72 25 Hop . | . . . . . . . . . . . . . Pick Up 60 | 5 10 3 2 1 3 11 6 11 8 . . . Fast Attach 21 | 5 3 1 1 . 1 . 1 3 4 . . 2 Attach 33 | 1 . 2 2 1 . 2 4 6 2 1 2 10 Detach 7 | . . . . . . . 1 1 3 . . 2 Swap 55 | . 4 8 2 1 11 2 2 13 9 2 . 1 Drop 54 | . 7 8 1 1 7 4 5 10 11 . . . Fire 162 | . 15 32 8 . 18 16 7 31 13 . 1 21 Melee 30 | . . . . . . . . 3 16 2 4 5 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous 2 | . . . . . . . . 1 1 . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory (discovered 3 exits: [*Fac] / Upp x2) -4/Factory -3/Research -3/Testing History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 111 | -10/Materials | Discovered new exit (range 6) 235 | -10/Materials | Discovered new exit (range 8) 315 | -10/Materials | Build established: Mutant 315 | -10/Materials | Discovered new exit (range 3) 530 | -10/Materials | Entered another Materials area 530 | -9/Materials | Evolved 2 slots: Utility x2 1145 | -9/Materials | Discovered new exit (range 12) 1164 | -9/Materials | Entered Mines 1393 | -9/Mines | Discovered new exit (range 15) 1421 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1450 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1450 | -9/Mines | Discovered new exit (range 5) 1462 | -9/Mines | Entered Exiles 1462 | -9/Exiles | Accompanied by 5 allies 1492 | -9/Exiles | Led the pair of lost Derelicts to a safe place 1500 | -9/Exiles | Met 8R-AWN 1525 | -9/Exiles | Met EX-HEX 1564 | -9/Exiles | Met EX-BIN 1585 | -9/Exiles | Aligned with FarCom system 1587 | -9/Exiles | Given EX-Vault access code 1624 | -9/Exiles | Opened EX-Vault 1638 | -9/Exiles | Found Firepult 1672 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1689 | -9/Exiles | Exiles lab attacked by MAIN.C 1769 | -9/Exiles | Discovered new exit (range 10) 1782 | -9/Exiles | Left Exiles lab with Firepult 1782 | -9/Exiles | Entered Mines 1782 | -8/Mines | Accompanied by 3 allies 2651 | -8/Mines | Discovered new exit (range 4) 2657 | -8/Mines | Discovered new exit (range 15) 2658 | -8/Mines | Entered Materials 2658 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3422 | -8/Materials | Discovered new exit (range 8) 3478 | -8/Materials | Entered Factory 3478 | -7/Factory | Evolved 2 slots: Utility x2 4172 | -7/Factory | Discovered new exit (range 6) 4297 | -7/Factory | Entered another Factory area 4297 | -6/Factory | Evolved 2 slots: Utility x2 4613 | -6/Factory | Build established: Scavenger-Skirmisher 4732 | -6/Factory | Lost 3 parts (2n1u) 4973 | -6/Factory | Build established: Skirmisher 5040 | -6/Factory | Discovered new exit (range 85) 5496 | -6/Factory | Discovered new exit (range 15) 5830 | -6/Factory | Entered another Factory area 5830 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6139 | -5/Factory | Allied Derelicts emerged from ambush trap array 6303 | -5/Factory | Repaired Mni. Grenade Launcher 6415 | -5/Factory | Build established: Assassin 6766 | -5/Factory | Found Hvy. Reflective Plating 6899 | -5/Factory | Discovered new exit (range 10) 6992 | -5/Factory | Identified exit to Upper Caves 7048 | -5/Factory | Entered another Factory area 7048 | -4/Factory | Accompanied by 2 allies 7048 | -4/Factory | Evolved 2 slots: Utility x2 7064 | -4/Factory | Discovered new exit (range 39) 7225 | -4/Factory | Build established: Skirmisher 7307 | -4/Factory | Entered Research 7307 | -3/Research | Accompanied by 1 ally 7307 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7336 | -3/Research | Discovered new exit (range 36) 7448 | -3/Research | Entered Testing 7449 | -3/Testing | Maximum security lockdown engaged 7487 | -3/Testing | Spotted PL-9WIFEA58HC 7537 | -3/Testing | Scanned by Researcher 7598 | -3/Testing | Core integrity fell below 50% 7615 | -3/Testing | Core integrity fell below 20% 7617 | -3/Testing | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 07611_ E-15 Imp unfolds itself. 07611_ C-30 ARC bursts open, deploying its payload. 07611_ L-61 Swordsman unfolds itself. 07611_ Adv. Heat Sink destroyed. 07611_ C-30 ARC bursts open, deploying its payload. 07611_ G-73 Enforcer unfolds itself. 07611_ G-67 Veteran unfolds itself. 07611_ B-74 Champion unfolds itself. 07611_ G-67 Veteran unfolds itself. 07612_ E-15 Imp destroyed. 07613_ Mni. Grenade Launcher destroyed. 07613_ Adv. Targeting Computer destroyed. 07616_ Lrg. Storage Unit destroyed. 07616_ C-30 ARC bursts open, deploying its payload. 07616_ G-73 Enforcer unfolds itself. 07616_ B-74 Champion unfolds itself. 07616_ G-67 Veteran unfolds itself. 07616_ I-47 Archangel unfolds itself. 07617_ Imp. Energy Well destroyed. 07617_ System corrupted by crushing effect (+1). Map ----- +----------------------------------------------------+ | ??????????#??"???? ????? ????????????????????????? | | ???????????????????????# ???#????????????????????? | | ????#??????? ?"????????#?? ??????????????????????? | | ?????##?##???? ? ??????????????????????????????? | | ???????#???????? ? ????#?????????????????????????? | | ????#??##?? ? ??? ????? #????????????????????? | | ???#??????? ????? ?? # g#?#?#?"??????????????? | | ???????#????#?##?##?###? g #??###"??????????????? | | ?#####?##???##?#??#####? ##??##"?"????????????? | | #??###?#????#?#####?###??? ######""? ??????????? | | #??#?????#?#?########### g ?#####"?"????????????? | | #??#???#??#??# """"""" # #?####?? ? ? ????????? | | ?????###?#?### """"""" # ##########+??????????? | | ???????##?##?# """"""" # ##? ? ? ? ??????? | | ????#??#####?# # ##? ? ?? ?????????? | | ??##??#???#??# # ### ? ?? ?????? | | ??#?##??###?## # #?#??gg g ? ?????? | | ???#???####?## # ### g #??+?##?#?????? | | ????#?????#### # #?# ib #? ?????? | | ##??#??###?#?####+###### g ###g #? ? ? ????? | | ???###?####### = l g g #?? ? ? #???? | | ???###?#?##?## !% i%% g # "?"" ? ????? | | ??#????##??### lg gbe% # """?? ????? | | ????##?####### bg%ggg%s i # """"? #???? | | #?#?#??########"T### ## gll ########??"?? ? ????? | | #??#######??###""####s% @b #?##### ? ? ?#??? | | ??##?################" ! l ##?#?#?##??##??##???? | | ?##??#?###?#?####??##"" " ##############??#???? | | ???#?#####?#?########" = "####?###?????###?#????? | | ?#??#?#?#??###??##?##""" ""#???#####?##??#???#???? | | #??####???###?####?##""""""###?##?#####?####?#???? | | ???#??####???###??#################??#?##?##?#???? | | ???#????#?###?##?###?#????####??###?#####??##????? | | ?????#??#############?#??#?###?####?????#?#??????? | | ????##?##?#??#####?######?#?##?####?##??###??????? | | ??????###???#??#####??####?#?####?#?#?###?##?????? | | ??????#??????#?#???##??###?#####??###?????#??????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Coolant Potential 65 Energy Generation 18 Energy Capacity 700 Matter Stores 300 Matter Capacity 550 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 110 Armor Coverage 750 Resistance: TH 25 Evasion (%) 40 Targeting Accuracy 26 Target Analysis 8 Kinecelleration 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhasingTransmissionSpear Manual? 0 Play Time 01:30:38 Cumulative 20.3 hours Start 2019.10.28 @ 21:05:26 End 2019.10.28 @ 23:26:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0 Lore% 33 Gallery% 33 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 72x52 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: fcb840d1-c1a2-4bec-8e15-0967687a2516