Cogmind - Beta 12 @@@ ROGUE MODE // 2023.08.31 @ 23:24:32 Player: ZOT Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (30) 150 Value Destroyed (793) 793 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (568) 568 TOTAL SCORE: 5851 Bonus ------- Follower Combat Kills 68 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 254/300 Energy 76/100 System Corruption 13% Temperature Cool (0) Movement Treading (70) Location -6/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Treaded Biometal-Gravmag Exoskeleton > --- UTILITY (6) ------ Armored Scrap Engine Improved Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Signal Interpreter Improved Terrain Scan Processor Improved Salvage Targeting Computer Weapon Cycler Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Titanium Leg Titanium Leg Treaded Biometal-Gravmag Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Improved Sensor Array Improved Signal Interpreter Reaction Control System Hacking Suite > --- WEAPON ----------- Improved Lightning Gun Improved Light Cannon > --- INVENTORY -------- Light Nuclear Core Improved Terrain Scan Processor EM Disruption Field Missile Launcher [Rating: 57] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Light Treads Treads Light Treads Leg Titanium Leg Wheel Wheel Utility Improved Signal Interpreter Device Armored Scrap Engine Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Improved Light Cannon Energy Gun Improved Lightning Gun Energy Cannon Particle Cannon Ballistic Gun Constructs Ballistic Cannon Improved Light Cannon Launcher Missile Launcher Build | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Was Fac DSF Slots Evolved 8 | . . . 2 . 2 . . 4 . . . Power . | . . . . . . . . . . . . Propulsion 4 | . . . 2 . . . . 2 . . . Utility 4 | . . . . . 2 . . 2 . . . Weapon . | . . . . . . . . . . . . Parts Attached 46 | 8 8 2 6 . 4 4 2 8 1 . 3 Power 4 | 2 1 . 1 . . . . . . . . Engine 4 | 2 1 . 1 . . . . . . . . Core . | . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 12 | 3 1 . 3 . 1 2 1 1 . . . Treads 5 | 1 . . 2 . . 1 . 1 . . . Leg 4 | 1 . . . . 1 1 1 . . . . Wheel 3 | 1 1 . 1 . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 19 | 1 2 1 . . 3 1 1 6 1 . 3 Device 10 | . 1 1 . . 1 . 1 5 1 . . Storage 2 | 1 . . . . . 1 . . . . . Processor 6 | . 1 . . . 1 . . 1 . . 3 Hackware 1 | . . . . . 1 . . . . . . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 11 | 2 4 1 2 . . 1 . 1 . . . Energy Gun 5 | 1 3 . . . . 1 . . . . . Energy Cannon 2 | . . 1 1 . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . . . Ballistic Cannon 2 | . 1 . 1 . . . . . . . . Launcher 1 | . . . . . . . . 1 . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 1 . . 1 . . Parts Lost 20 | . 2 . 1 . 1 . 1 15 . . . Power 3 | . 1 . . . . . . 2 . . . Propulsion 7 | . . . 1 . 1 . 1 4 . . . Utility 6 | . 1 . . . . . . 5 . . . Weapon 4 | . . . . . . . . 4 . . . Highest Loss Streak 8 | . 1 . 1 . 1 . 1 8 . . . To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 77 | . 88 100 97 100 98 99 89 57 19 20 35 Engine 7 | . 13 14 11 11 9 9 9 4 . . . Treads 10 | . 6 . 22 22 18 17 18 3 . 6 6 Leg 4 | . . . . . . 9 17 6 . . . Wheel 10 | . 21 28 20 22 16 9 . 2 . . . Device 12 | . 5 8 11 11 10 9 9 17 6 6 6 Storage 5 | . 14 14 11 11 9 9 . . . . . Processor 6 | . 1 5 . . 7 9 9 8 6 6 21 Hackware 3 | . . . . . 9 9 9 3 . . . Energy Gun 4 | . 10 11 . . . 8 9 4 . . . Energy Cannon 3 | . . 2 11 11 9 . . . . . . Ballistic Cannon 7 | . 10 14 11 11 9 9 9 3 . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 29 | 12 15 17 23 23 24 29 19 21 1 1 1 Greatest Support 62 | 10 20 20 40 20 40 40 40 62 46 46 46 Greatest Overweight (x) 2 | 1 . . 1 1 2 2 1 . . . . Average Overweight (x) . | . . . . 1 . 1 . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 10 10 5 5 5 5 Average Capacity 6 | 7 8 8 8 8 8 8 5 5 5 5 5 Most Carried 10 | 8 8 8 8 8 8 10 9 5 5 4 5 Average Carried 5 | 6 7 7 7 8 7 8 4 3 4 4 4 Final Capacity 10 | 8 8 8 8 8 8 10 5 5 5 5 5 Final Carried 10 | 8 7 8 8 8 8 10 5 4 4 4 4 Scrap Engine Consumption 66 | . . . . . . . 19 26 2 . 19 Constructs Created 5 | . . . . . . . . 4 1 . . Constructs Modified 12 | . . . . . . . . 11 1 . . Class Distribution -------------------- 94% | Mutant 5% | Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/DSF Resources | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 ----------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Was Fac DSF Matter Collected 848 | 283 131 32 148 . 48 43 81 82 . . . Remotely . | . . . . . . . . . . . . Salvage Created 1440 | 97 112 12 257 . . 43 639 280 . . . Parts 76 | 5 10 4 22 . . 2 20 13 . . . Haulers Intercepted 2 | . . . 1 . . 1 . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Was Fac DSF Combat Hostiles Destroyed 18 | . 5 . 6 . . . 2 5 . . . Guns 6 | . 1 . . . . . 2 3 . . . Cannons 10 | . 4 . 6 . . . . . . . . AOE 1 | . . . . . . . . 1 . . . Classes Destroyed 10 | 2 3 . 3 . . . . 2 . . . Tunneler 2 | 1 . 1 . . . . . . . . . Hauler 2 | . . . 1 . . 1 . . . . . Recycler 2 | 1 . . . . . . 1 . . . . Operator 1 | . . . 1 . . . . . . . . Watcher 5 | . 2 . 2 . . . . 1 . . . Swarmer 6 | . 3 . 3 . . . . . . . . Grunt 5 | . 2 . . . . . . 3 . . . Sentry 5 | . . . 3 . . . 2 . . . . Specialist 1 | . . . . . . . . 1 . . . Programmer 1 | . . . . . . . . 1 . . . Best Kill Streak 5 | 2 5 1 3 . . 1 1 3 . . . Combat Bots Only 3 | . 3 . 2 . . . 1 3 . . . Max Kills in Single Turn 1 | 1 1 1 1 . . 1 1 1 . . . Gunslinging . | . . . . . . . . . . . . Exploded 1 | . . . . . . . . 1 . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Was Fac DSF Damage Taken 3407 | . 225 . 247 . 29 . 31 2693 141 . 41 Core 882 | . 10 . 14 . . . . 764 53 . 41 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 395 | . . . . . . 106 . 89 200 . . Core Remaining (%) 98 | 100 . 96 . 96 . . 100 . . . . Volleys Fired 110 | 3 15 3 23 . 2 1 19 44 . . . Largest 2 | 2 2 2 2 . 2 2 2 2 . . . Hottest 127 | 60 85 85 107 . 107 99 99 127 . . . Shots Fired 183 | 6 30 6 46 . 4 2 38 51 . . . Gun 87 | 6 15 3 . . . 1 19 43 . . . Cannon 95 | . 15 3 46 . 4 1 19 7 . . . Launcher 1 | . . . . . . . . 1 . . . Special . | . . . . . . . . . . . . Kinetic 73 | 3 15 3 23 . 2 1 19 7 . . . Thermal 83 | 3 15 3 23 . 2 . . 37 . . . Explosive 1 | . . . . . . . . 1 . . . Electromagnetic 26 | . . . . . . 1 19 6 . . . Robot Hit Streak 17 | 3 6 3 8 . 12 14 17 8 . . . Robot Miss Streak 3 | 1 3 1 3 . . . 3 2 . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 126 | 4 21 5 27 . 4 2 25 38 . . . Core Hits 53 | 3 10 1 11 . 1 1 11 15 . . . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 4 | . . . 3 . . . . 1 . . . Burn 1 | . . . . . . . . 1 . . . Blast 3 | . . . 3 . . . . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 2580 | 38 326 74 502 . 82 49 649 860 . . . Guns 1220 | 38 113 25 . . . 26 357 661 . . . Cannons 1118 | . 213 49 502 . 82 23 207 42 . . . Explosions 236 | . . . . . . . 85 151 . . . Melee . | . . . . . . . . . . . . Ramming 6 | . . . . . . . . 6 . . . Kinetic 811 | 7 213 49 228 . 42 23 207 42 . . . Thermal 1075 | 31 113 25 274 . 40 . 85 507 . . . Explosive 151 | . . . . . . . . 151 . . . Electromagnetic 537 | . . . . . . 26 357 154 . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 13 | . . . . . . . . 8 13 13 13 Average Corruption 8 | . . . . . . . . 4 12 13 13 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 14 | . . . . . . . . 5 5 1 3 Message Errors 2 | . . . . . . . . 2 . . . Matter Fused 1 | . . . . . . . . . 1 . . Heat Flow Errors 2 | . . . . . . . . 1 1 . . Energy Discharges 4 | . . . . . . . . . 1 1 2 Data Loss (minor) 3 | . . . . . . . . 1 1 . 1 Alerts 1 | . . . . . . . . 1 . . . Misdirections 1 | . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks 4 | . 2 . 1 . . . 1 . . . . Impact . | . . . . . . . . . . . . Kinetic 4 | . 2 . 1 . . . 1 . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 2 | . . . . . . . . 2 . . . Shots . | . . . . . . . . . . . . Rammed 2 | . . . . . . . . 2 . . . Targets Rammed 2 | . . . . . . . . 2 . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 273 | 20 273 48 267 . 39 24 96 242 80 . . Average Temperature 69 | 15 94 21 81 . 20 12 32 85 43 . . Received Heat Transfer 663 | . 87 . 99 . 36 . 9 432 . . . Effects 1 | . . . 1 . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . 2 . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . 1 . . . Parts Melted 3 | . . . . . . . . 3 . . . Heat Transferred 2395 | 75 333 74 518 . 74 . 100 1221 . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Was Fac DSF Peak Influence 328 | 10 165 84 328 69 58 62 102 127 59 37 44 Initial 69 | . 6 64 32 69 . 24 24 42 44 37 29 Average 62 | 3 54 69 170 68 12 48 56 49 47 37 34 Maximum Alert Level 1 | . . . 1 . . . . . . . . Low Security (%) 96 | 100 100 100 56 100 100 100 100 100 100 100 100 Level 1 3 | . . . 43 . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 6 | . . . . . . . . 5 . . 1 Investigation . | . . . . . . . . . . . . Extermination 1 | . . . . . . . . 1 . . . Reinforcement 5 | . . . . . . . . 4 . . 1 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 --------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Was Fac DSF Distress Signals 2 | . 1 . . . . . . 1 . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 55 | . 9 1 10 . 2 1 1 24 5 . 2 Peak Tracking Total 6 | . 4 2 4 . 1 1 1 6 5 . 1 Tactical Retreats 11 | . 1 . 2 . . . . 6 1 . 1 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Was Fac DSF Traps Triggered 1 | . . . . . . . . 1 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 ---------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Was Fac DSF Machines Disabled 2 | . . . 1 . . 1 . . . . . Max in Single Turn 1 | . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 --------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Was Fac DSF Machines Accessed 21 | . 2 . 2 . 1 4 5 5 . 2 . Terminals 15 | . 2 . 2 . 1 3 2 3 . 2 . Fabricators 1 | . . . . . . . . 1 . . . Repair Stations 1 | . . . . . . 1 . . . . . Recycling Units 3 | . . . . . . . 3 . . . . Scanalyzers 1 | . . . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 61 | . 8 . 6 . 2 11 14 16 . 4 . Successful 31 | . 4 . 3 . 2 5 9 5 . 3 . Failed 30 | . 4 . 3 . . 6 5 11 . 1 . Catastrophic 1 | . . . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 26 | . 4 . 3 . 1 4 7 6 . 1 . Terminals 49 | . 8 . 6 . 2 9 8 12 . 4 . Fabricators 1 | . . . . . . . . 1 . . . Repair Stations 2 | . . . . . . 2 . . . . . Recycling Units 6 | . . . . . . . 6 . . . . Scanalyzers 3 | . . . . . . . . 3 . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 16 | . 3 . 3 . 1 2 3 2 . 2 . Prototype ID Bank 1 | . 1 . . . . . . . . . . Open Door 1 | . . . . . . 1 . . . . . Open DSF 1 | . . . . . . . . . . 1 . Branch Access Points 1 | . . . . . . . 1 . . . . Alert Level 6 | . 1 . 2 . 1 . 1 . . 1 . Unreport Threat 1 | . . . 1 . . . . . . . . Locate Traps 2 | . 1 . . . . . . 1 . . . Zone Layout 3 | . . . . . . 1 1 1 . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . . . Scan Component 1 | . . . . . . 1 . . . . . Repair 1 | . . . . . . 1 . . . . . Recycling Unit Hacks 4 | . . . . . . . 4 . . . . Report Inventory 3 | . . . . . . . 3 . . . . Retrieve Components 1 | . . . . . . . 1 . . . . Scanalyzer 2 | . . . . . . . . 2 . . . Insert Component 1 | . . . . . . . . 1 . . . Analyze 1 | . . . . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 7 | . 1 . . . 1 1 2 1 . 1 . Terminals 7 | . 1 . . . 1 1 2 1 . 1 . Track 2 | . . . . . . . . 1 . 1 . Assimilate 1 | . . . . . . . 1 . . . . Operators 4 | . 1 . . . 1 1 1 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 18 | . 2 . 2 . 1 2 4 5 . 2 . Full Trace Events 1 | . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . Time 13 | . . . . . . 13 . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . 1 . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . Parts Damaged 1 | . . . . . . . . 1 . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 ------------ Run | Jun Mat Min Mat Min Mat Sto Rec Fac Was Fac DSF Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Was Fac DSF Total Allies 2 | . . . . 1 . . . . 1 . . Largest Group 1 | . . . . 1 1 1 . . 1 . . Highest-Rated Group 31 | . . . . 31 31 31 . . 31 . . Highest-Rated Ally 31 | . . . . 31 31 31 . . 31 . . Total Orders . | . . . . . . . . . . . . Ally Attacks 9 | . . . . . 3 2 . . 4 . . Total Damage 123 | . . . . . 41 21 . . 61 . . Kills 2 | . . . . . 2 . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Was Fac DSF Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 ------------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Was Fac DSF Turns Passed 3211 | 74 168 237 293 400 158 186 371 1134 105 31 54 Spaces Moved 2497 | 54 121 258 232 297 105 141 243 801 142 44 59 Core 268 | 9 . . . . . . . 249 10 . . Treads 160 | . 5 . 10 . 24 1 5 10 2 44 59 Legs 579 | 7 . . . . 1 2 212 357 . . . Wheels 1360 | 38 116 258 222 297 80 138 26 185 . . . Hover 130 | . . . . . . . . . 130 . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 80 80 80 95 95 110 95 50 50 70 70 Average Speed 99 | 82 83 80 89 95 111 111 126 112 68 70 70 Slowest Speed 260 | 120 160 80 160 95 260 200 160 182 70 70 70 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 34 | 4 31 64 26 58 11 28 44 15 80 1 52 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . . . Known Exits Taken 4 | . . . . . 1 1 1 . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . Scrap Searched 2 | . . . . 2 . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 10 | . . . . . . . 3 7 . . . Melee . | . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . AOE 10 | . . . . . . . 3 7 . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 --------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Was Fac DSF Total 3028 | 74 156 283 272 415 142 168 269 985 149 43 72 Wait 312 | . 9 15 3 117 25 15 . 116 5 . 7 Move 2487 | 53 120 257 231 296 104 140 242 801 141 43 59 Hop . | . . . . . . . . . . . . Pick Up 42 | 10 2 3 5 1 5 4 2 6 1 . 3 Fast Attach 8 | 4 1 1 . . . 1 1 . . . . Attach 24 | 2 3 1 3 . 3 . 1 7 1 . 3 Detach 5 | . 1 1 . . . . 1 2 . . . Swap 14 | 2 4 . 3 . 1 3 . 1 . . . Drop 24 | . 1 2 4 1 2 4 3 6 1 . . Fire 110 | 3 15 3 23 . 2 1 19 44 . . . Melee . | . . . . . . . . . . . . Ram 2 | . . . . . . . . 2 . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials -8/Storage -8/Recycling -6/Factory -6/Waste -6/Factory -6/DSF History --------- Turn | Location | Event 15 | -11/Junkyard | Discovered new exit (range 16) 75 | -11/Junkyard | Entered Materials 231 | -10/Materials | Discovered new exit (range 11) 243 | -10/Materials | Entered Mines 262 | -10/Mines | Learned location of Storage (-8) 307 | -10/Mines | Build established: Mutant 386 | -10/Mines | Assembled infested the area 391 | -10/Mines | Assisted by a Guerilla fighting off Assembled 435 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 458 | -10/Mines | Discovered new exit (range 14) 470 | -10/Mines | Discovered new exit (range 14) 480 | -10/Mines | Entered Materials 480 | -9/Materials | Evolved 2 slots: Propulsion x2 765 | -9/Materials | Discovered new exit (range 9) 773 | -9/Materials | Entered Mines 1145 | -9/Mines | Discovered new exit (range 6) 1153 | -9/Mines | Received a Mining Laser from a helpful Derelict 1173 | -9/Mines | Entered Materials 1173 | -8/Materials | Accompanied by 1 ally 1173 | -8/Materials | Evolved 2 slots: Utility x2 1303 | -8/Materials | Discovered new exit (range 11) 1321 | -8/Materials | Identified exit to Storage 1331 | -8/Materials | Entered Storage 1331 | -8/Storage | Accompanied by 1 ally 1395 | -8/Storage | Repaired Lgt. Treads 1512 | -8/Storage | Used back door to open Recycling access 1512 | -8/Storage | Discovered new exit (range 5) 1516 | -8/Storage | Identified exit to Recycling 1517 | -8/Storage | Entered Recycling 1519 | -8/Recycling | Found Scrap Engine 1811 | -8/Recycling | Discovered new exit (range 16) 1887 | -8/Recycling | Identified exit to Factory 1888 | -8/Recycling | Entered Factory 1888 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 2593 | -6/Factory | Lost 4 parts (2u2w) 2842 | -6/Factory | Core integrity fell below 50% 2913 | -6/Factory | Lost 8 parts (1p3n2u2w) 3009 | -6/Factory | Core integrity fell below 20% 3022 | -6/Factory | Sucked down chute 3022 | -6/Factory | Entered Waste 3023 | -6/Waste | Met a frightened Derelict 3037 | -6/Waste | EMP discharged 3037 | -6/Waste | System corruption reached 10% 3040 | -6/Waste | Spotted C-40 Crusher 3040 | -6/Waste | Spotted C-40 Crusher 3086 | -6/Waste | Spotted C-40 Crusher 3088 | -6/Waste | Spotted C-40 Crusher 3090 | -6/Waste | Spotted C-40 Crusher 3095 | -6/Waste | Spotted C-40 Crusher 3118 | -6/Waste | Discovered new exit (range 13) 3126 | -6/Waste | Identified exit to Factory 3127 | -6/Waste | Entered Factory 3158 | -6/Factory | Identified exit to DSF 3158 | -6/Factory | Entered DSF 3176 | -6/DSF | Additional patrols routed to DSF 3212 | -6/DSF | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 03154_ System corrupted: Energy discharge (-36). 03158_ Connecting with DSF Access... >>Open(DSF) DSF access unlocked. 03158_ EXIT=UNLOCKED: DSF LOCATION=DSF AMBIENT_HEAT=-10 GOAL=ESCAPE 03163_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 03164_ Acquired Adv. Targeting Computer. 03175_ Slug penetrates Wall. 03176_ System corrupted: Component data lost. 03176_ Hostiles detected in DSF, routing additional patrols. 03180_ Arm. Scrap Engine consumes Nuclear Pulse Thruster. 03187_ Arm. Scrap Engine consumes Xenon Bombardment Thruster. 03191_ System corrupted: Energy discharge (-32). 03197_ Arm. Scrap Engine consumes Nuclear Pulse Thruster. 03206_ System corrupted: Energy discharge (-39). 03207_ Arm. Scrap Engine consumes Cesium-ion Thruster. Map ----- +----------------------------------------------------+ | | | | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ?????????###????????????""?????????? | | ?????????# #????????????"#?????????? | | ??????####"####???????##"####??????? | | ####### !!!//#########"""""#??????? | | !!# # !!!//# # ##"""""#??????? | | ""##"????? | | """""????? | | # !### ### # ## ""##?????? | | # !!#?# #?# # ### ###??????? | | ####### ########## ##???????? | | ??????# #??????# #???????? | | ??????# #??????# #???????? | | ??????### ###??????### ##???????? | | ????????! !????????# #???????? | | ????????! !????????# #???????? | | ???????!! !!???????# #???????? | | ???????## ##???????### ###??????? | | ????????# #??????????# #??????? | | ???????? ?#!!!#///## %#??????? | | ???????? @!!#??????? | | ????????? H !!#??????? | | ?????????? !!#??????? | | ??????????? A##!!!# ## [[#??????? | | ??????????????#!!?# ?# [[#??????? | | ??????????????#???###??######??????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Resistance: EM 25 Weapon Cycling 15 Evasion (%) 59 Targeting Accuracy 24 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Lgt. Nuclear Core | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MyomerMiningEdition Manual? 0 Play Time 01:01:23 Cumulative 93.6 hours Start 2023.08.31 @ 19:20:27 End 2023.08.31 @ 23:24:32 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 113 Rogue 113 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 44 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7c9bcea7-b9a2-4cb7-908d-30515ca997b8