Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.31 @ 22:57:40 Player: sasha Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (25) 125 Value Destroyed (647) 647 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 2892 Bonus ------- Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Makeshift Salvage Targeting Computer Component Analysis Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Large Storage Unit Advanced Assault Cannon Heavy Rocket Launcher Makeshift Spear Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit VTOL Module VTOL Module > --- UTILITY ---------- Small Storage Unit Makeshift Salvage Targeting Computer Component Analysis Suite > --- WEAPON ----------- Improved Assault Rifle Advanced Assault Cannon > --- INVENTORY -------- Light Ion Engine Light Angular Momentum Engine Xenon Bombardment Thruster Large Storage Unit ECM Suite Missile Launcher Heavy Rocket Launcher Makeshift Spear [Rating: 24] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Terrain Scanner Storage Small Storage Unit Processor Makeshift Salvage Targeting Computer Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 25 | 5 5 7 . 3 5 Power 2 | 1 . 1 . . . Engine 2 | 1 . 1 . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 11 | 2 2 4 . . 3 Treads . | . . . . . . Leg 3 | 2 1 . . . . Wheel 1 | . 1 . . . . Hover . | . . . . . . Flight 7 | . . 4 . . 3 Utility 5 | 1 2 . . 2 . Device 2 | . 1 . . 1 . Storage 2 | 1 1 . . . . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 7 | 1 1 2 . 1 2 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 4 | 1 1 2 . . . Ballistic Cannon 1 | . . . . . 1 Launcher 2 | . . . . 1 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 14 | . 3 4 . . 7 Power 2 | . 1 . . . 1 Propulsion 8 | . 2 1 . . 5 Utility 2 | . . 1 . . 1 Weapon 2 | . . 2 . . . Highest Loss Streak 4 | . 3 1 . . 4 To Critical Strikes . | . . . . . . Average Backups 4 | . 2 5 7 7 7 Power . | . . . 1 1 1 Propulsion 1 | . . 2 2 2 . Utility 1 | . . 2 2 2 1 Weapon 1 | . . 1 2 2 3 Tool/Special . | . . . . . . Unused Backups 10 | . . . . 5 5 Power 2 | . . . . . 2 Propulsion . | . . . . . . Utility 1 | . . . . . 1 Weapon 7 | . . . . 5 2 Tool/Special . | . . . . . . Average Slot Usage (%) 70 | . 75 49 66 66 81 Engine 9 | . 11 2 11 11 10 Leg 11 | . 23 2 . . . Flight 14 | . . 15 33 33 29 Device 5 | . 7 . . . 11 Storage 12 | . 14 11 11 11 11 Processor 2 | . . . . . 11 Ballistic Gun 14 | . 16 18 11 11 7 Peak Build Rating 24 | 5 6 8 8 17 24 Average Rating 8 | 3 5 5 8 9 19 On Entrance 7 | . 5 5 8 8 17 Naked Turns . | . . . . . . Heaviest Build 24 | 9 24 11 11 12 15 Greatest Support 20 | 20 20 12 12 12 14 Greatest Overweight (x) 2 | . 2 2 . . 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 8 8 8 8 Average Capacity 8 | 6 8 7 8 8 8 Most Carried 8 | 3 4 8 7 8 8 Average Carried 4 | 1 2 6 7 7 7 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 1 4 7 7 8 5 Class Distribution -------------------- 61% | Mutant 25% | Scavenger-Mutant 12% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Sprinter | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 811 | 229 180 233 . 54 115 Remotely . | . . . . . . Salvage Created 824 | . 299 410 . . 115 Parts 51 | . 17 26 . . 8 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 6 | . . . . . 6 Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 24 | . 7 13 . . 4 Guns 22 | . 7 13 . . 2 AOE 2 | . . . . . 2 Classes Destroyed 4 | . 3 1 . . . Recycler 1 | . 1 . . . . Swarmer 12 | . 3 6 . . 3 Grunt 9 | . 4 4 . . 1 Sentry 3 | . . 3 . . . Best Kill Streak 6 | . 3 6 . . 2 Combat Bots Only 6 | . 3 6 . . 2 Max Kills in Single Turn 1 | . 1 1 . . 1 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 190 | . 52 59 . . 79 Missed 57 | . 5 17 . . 35 Hits 133 | . 47 42 . . 44 Projectile 133 | . 47 42 . . 44 Critical Strikes 1 | . . 1 . . . Damage Taken 1597 | . 541 467 . . 589 Core 572 | . 168 146 . . 258 Absorbed by Shields . | . . . . . . Core Remaining (%) 66 | 100 32 . . . . Volleys Fired 110 | . 55 45 . . 10 Largest 2 | . 2 2 . . 1 Hottest 43 | . 40 43 . . 36 Shots Fired 158 | . 78 70 . . 10 Gun 155 | . 78 70 . . 7 Cannon . | . . . . . . Launcher 3 | . . . . . 3 Special . | . . . . . . Kinetic 155 | . 78 70 . . 7 Thermal . | . . . . . . Explosive 3 | . . . . . 3 Electromagnetic . | . . . . . . Robot Hit Streak 9 | . 7 9 . . 7 Robot Miss Streak 5 | . 5 3 . . 2 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 104 | . 47 50 . . 7 Core Hits 47 | . 15 25 . . 7 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1227 | . 425 512 . . 290 Guns 1044 | . 425 512 . . 107 Cannons . | . . . . . . Explosions 183 | . . . . . 183 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1044 | . 425 512 . . 107 Thermal . | . . . . . . Explosive 183 | . . . . . 183 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . 2 . . . . Average Corruption 1 | . 1 . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 19 | . 9 19 . . 4 Average Temperature 5 | . 4 6 . . 4 Received Heat Transfer 504 | . 252 147 . . 105 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Maximum Alert Level 1 | . . 1 . . . Low Security (%) 93 | 100 100 77 100 . . Level 1 6 | . . 22 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 233 | . 91 233 86 . . Initial 86 | . . 33 86 . . Average 41 | . 11 119 86 . . Influence Increases 926 | . 191 390 . . 345 Destroy 0b10 Robot/C 480 | . 140 260 . . 80 Destroy 0b10 Robot/NC 5 | . 5 . . . . Destroy Leader 110 | . 30 70 . . 10 Destroy Structure 1 | . 1 . . . . Partial Spotted 45 | . . 45 . . . Lose Combat Pursuer 285 | . 15 15 . . 255 Influence Decreases 811 | . 112 246 137 86 230 Entered New Map 269 | . . 46 137 86 . Time Decay 422 | . 102 160 . . 160 Lost Part 120 | . 10 40 . . 70 Squads Dispatched 6 | . 1 4 . . 1 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 5 | . 1 4 . . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 4 | . 1 3 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 58 | . 10 26 . . 22 Peak Tracking Total 11 | . 3 7 . . 11 Tactical Retreats 10 | . 1 1 . . 8 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks . | . . . . . . Successful . | . . . . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 15 | . . . . 15 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 . Highest-Rated Group 153 | . . . . 153 . Highest-Rated Ally 42 | . . . . 42 . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Active Infowar (turns) 469 | . 453 16 . . . Terrain 469 | . 453 16 . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 4 | . . . 1 . 3 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 1848 | 48 832 336 18 279 335 Spaces Moved 2427 | 36 479 373 36 703 800 Core 25 | 8 . 3 . . 14 Treads . | . . . . . . Legs 490 | 28 437 25 . . . Wheels 42 | . 42 . . . . Hover . | . . . . . . Flight 1870 | . . 345 36 703 786 Fastest Speed 30 | 50 100 34 34 34 30 Average Speed 53 | 104 122 41 34 34 32 Slowest Speed 260 | 120 260 150 34 34 195 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 4 | . . 4 . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 41 | 3 77 29 12 59 67 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . . 1 1 Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 5 | . . . . 3 2 Spaces Dug . | . . . . . . Terrain Destroyed 34 | . . . . . 34 Melee . | . . . . . . Projectile . | . . . . . . AOE 34 | . . . . . 34 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2836 | 46 655 490 41 743 861 Wait 223 | . 110 42 6 26 39 Move 2415 | 35 478 365 35 702 800 Hop 3 | . . 3 . . . Pick Up 31 | 6 6 11 . 6 2 Fast Attach 5 | . . 1 . 3 1 Attach 22 | 5 3 12 . . 2 Detach 6 | . . 5 . . 1 Swap 8 | . 3 2 . . 3 Drop 13 | . . 4 . 6 3 Fire 110 | . 55 45 . . 10 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 49 | -11/Scrapyard | Entered Materials 50 | -10/Materials | Met a group of wandering Federalists 267 | -10/Materials | Discovered new exit (range 12) 316 | -10/Materials | Build established: Mutant 480 | -10/Materials | Discovered new exit (range 6) 687 | -10/Materials | Discovered new exit (range 10) 777 | -10/Materials | Lost 3 parts (1p2n) 813 | -10/Materials | Core integrity fell below 50% 881 | -10/Materials | Entered another Materials area 881 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 970 | -9/Materials | Discovered new exit (range 6) 1217 | -9/Materials | Entered Mines 1229 | -9/Mines | Learned Materials interactive machine intel 1232 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1233 | -9/Mines | Assembled infested the area 1235 | -9/Mines | Entered Zion 1295 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 1378 | -7/Zion | Build established: Scavenger-Mutant 1379 | -7/Zion | Met Imprinter 1418 | -7/Zion | Imprinted 1420 | -7/Zion | Declared Zion's savior 1500 | -7/Zion | Discovered new exit (range 13) 1514 | -7/Zion | Entered Proximity Caves 1523 | -6/Proximity Caves | Spotted B-75 Beast 1660 | -6/Proximity Caves | Learned Factory emergency access door positions 1680 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 1771 | -6/Proximity Caves | Core integrity fell below 50% 1829 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 1844 | -6/Proximity Caves | Core integrity fell below 20% 1849 | -6/Proximity Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 01768_ VTOL Module destroyed. 01768_ Dropped Imp. Assault Rifle. 01817_ S-27 Virus springs to life. 01817_ G-50 Soldier springs to life. 01817_ B-48 Gladiator springs to life. 01818_ G-50 Soldier springs to life. 01829_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 01833_ Y-64 Sentinel: "REQUESTING BACKUP." 01833_ Xenon Bombardment Thruster destroyed. 01834_ VTOL Module destroyed. 01836_ Lgt. Ion Engine destroyed. 01844_ G-50 Soldier suffers critical hit (Burn). 01844_ Penetrated by Slug. 01846_ Slug penetrates G-50 Soldier. 01846_ G-50 Soldier suffers critical hit (Destroy). 01846_ G-50 Soldier destroyed. 01849_ Sml. Storage Unit destroyed. 01849_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????#############????????????????????????????????? | | ????# #????????????????????????????????? | | ????# #???###??????????????????????????? | | ????# ####" #??## ##?????????????????????????? | | ###?# ###"" #??# ##????????????????????????? | | ### """""" #??# #????????????????????????? | | ## """ #### #????????????????????????? | | # " """ ## ##????????????????????????? | | """""" ##?????????????????????????? | | ## """""" #??????????????????????????? | | #### """"" ##??????????????????????????? | | #?## " "" ##???????????????????????????? | | ### " "### ### #????#?####??????????????????? | | ## ""#### #?####?? #""""#??????????????????? | | #### #????# # "#??????????????????? | | #??# #????# ????????????????????? | | #?####### #????# ??????????????????????? | | # #?????## #???## #??????#????????????????? | | # ??## #??## #????? #????????????????? | | ## #### C####### #????????????????? | | #????????????????? | | #??????????????????? | | ##### #### ##??????????????????? | | ????## #?## @ ##???#######?????????? | | ???????# ##### ] ###### #?????????? | | ???????# ### ## * Y ##?????????? | | ???????######## ### s= ##?????????? | | ????????????# #?## s ##????????? | | ????????????# #?## ### ##???????? | | ????????????## ### ### ##??????? | | ?????????????# ##### ## #??????? | | ????????????## ##??# ## #??????? | | ????????????# ##### ##??????? | | ???????# #####???????? | | ???????# ### ## ##???????????? | | ???????## ??# ##### #######????????????? | | ????????### ??# ???## ##??????????????????? | | ??????????# ???## ####???###???????????????????? | | ??????????##????#####????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Evasion (%) 64 Salvage Targeting 4 Item Schematics ----------------- Great Axe | -7/Zion | Archive Imp. System Restoration Module | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Med. Treads | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Hvy. Pick | -7/Zion | Archive Tesla Rifle | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Adv. Shield Generator | -7/Zion | Archive Spear | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Drone Bay | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Robot Schematics ------------------ M-14 Sweeper | -7/Zion | Archive L-31 Rogue | -7/Zion | Archive S-27 Virus | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RecyclingWaveFlakker Manual? 0 Play Time 00:33:39 Cumulative 87.8 hours Start 2025.05.18 @ 21:26:53 End 2025.05.31 @ 22:57:40 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 104 Rogue 104 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 37 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9953be22-545c-4580-8b91-f39c3237a113